TripleA Turn Summary for game: World War II Revised, version: 1.3.5
Game History
Round :6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 for Long Range Aircraft and gets 1 hit
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwantung to French Indochina
1 armour moved from Okinawa to 58 Sea Zone
1 artillery moved from Okinawa to 58 Sea Zone
2 infantry moved from Okinawa to 58 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 58 Sea Zone to 47 Sea Zone
1 destroyer moved from 58 Sea Zone to 47 Sea Zone
1 fighter moved from Okinawa to 45 Sea Zone
1 bomber moved from Okinawa to 47 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 carrier moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 34 Sea Zone to 15 Sea Zone
1 armour moved from Anglo Egypt to Libya
Germans take Libya from Americans
2 armour moved from Trans-Jordan to Libya
1 armour moved from Trans-Jordan to Libya
1 fighter moved from Trans-Jordan to 15 Sea Zone
1 fighter moved from Western Europe to 5 Sea Zone
1 fighter moved from Western Europe to 3 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese roll dice for 1 fighter in 45 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 transport in 45 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 2 transports
British defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 47 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 47 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 transport in 47 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 submarine owned by the British lost in 47 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 transports remaining. Battle score for attacker is 16
Casualties for British: 1 submarine and 1 transport
Battle in 15 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 transport
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 15 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 2 destroyers and 1 transport in 15 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Japanese lost in 15 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 15 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 15 Sea Zone
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 1 transport
Casualties for Americans: 2 destroyers and 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese roll dice for 1 fighter in 5 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 transport in 5 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese roll dice for 1 fighter in 3 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 transport in 3 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 3 Sea Zone to Western Europe
1 fighter moved from 5 Sea Zone to Western Europe
1 fighter moved from 15 Sea Zone to Western Europe
3 armour moved from India to Trans-Jordan
1 bomber moved from 47 Sea Zone to Borneo
1 fighter moved from 45 Sea Zone to Borneo
Place Units - Japanese
3 fighters placed in Japan
3 armour placed in India
2 infantry placed in Caucasus
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
1 unit repaired.
Territory Summary for Japanese :
Persia : 1 flag
India : 1 flag, 1 aaGun, 3 armour and 1 factory
Soviet Far East : 1 flag, 1 armour and 1 infantry
Philipine Islands : 1 flag, 2 infantry
Archangel : 1 flag, 3 armour
Novosibirsk : 1 flag
Kwantung : 1 flag, 1 armour and 1 infantry
Borneo : 1 flag, 1 bomber, 1 fighter and 1 infantry
Yakut S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
French Indochina : 1 flag, 1 infantry
Kazakh S.S.R. : 1 flag
Trans-Jordan : 1 flag, 3 armour
Western Europe : 1 flag, 3 fighters
Caucasus : 1 flag, 1 aaGun, 1 factory and 2 infantry
Sinkiang : 1 flag
Wake Island : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Libya : 1 flag, 4 armour
Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry
Russia : 1 flag, 1 infantry
Anglo Egypt : 1 flag
Okinawa : 1 flag, 1 infantry
China : 1 flag
Japan : 1 flag, 1 aaGun, 4 armour, 1 factory, 3 fighters and 2 infantry
Caroline Islands : 1 flag, 1 infantry
15 Sea Zone : 1 flag, 1 battleship
47 Sea Zone : 1 flag, 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
Production/PUs Summary :
Russians : 0 / 0
Germans : 52 / 51
British : 21 / 21
Japanese : 54 / 54
Americans : 39 / 40