@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsW.W.II again & again
-
you have to finish your turn. how come you havnt asked me if i wanted to use any of my comacozys this game? you have been taken out my boats and landing
-
Let me know if you want them used in the Philippines,I’ll kook and see what other boats I have in the areas with red dots. Kami’s cant hit tt.
-
Sorry, next time I have a boat in a Kami area I’ll let you know, right now I have none in any Kami zones
-
2 anzack transports
-
Kamikazi’s cant attack transports, only surface warships
I think I finished the U.K. turn -
thats a bullcrap rule i think the transport is a boat and should be able to be taken out just as well as any other
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Philippines to Kiangsu
1 armour, 1 artillery and 1 infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 transports moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
2 armour moved from New South Wales to Northern Territory
2 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 2 fighters
ANZAC roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 1 : 4/6 hits
Japanese roll dice for 2 fighters in Kiangsu, round 1 : 2/2 hits
2 infantry owned by the ANZAC and 2 fighters owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 2 infantry
ANZAC win with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 2 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Kiangsu to AnhwePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
2 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Kiangsu : 1 armour and 2 artilleries
Siam : 2 armour and 2 infantry
Anhwe : 1 fighter
Queensland : 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 2 armour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, Sumatra : 1 flag, 42 Sea Zone : 2 transports
37 Sea Zone : 1 armour, 1 infantry and 1 transport
36 Sea Zone : 1 cruiser and 1 destroyer
35 Sea Zone : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Libya : 1 flag, Northwest Persia : 3 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 6 / 0
Japanese : 11 / 12
Americans : 67 / 92
Chinese : 22 / 20
British : 33 / 38
UK_Pacific : 20 / 25
Italians : 11 / 16
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for not calling and saying Happy Thanksgiving….I ate to much!
I looked in at one of your games in the league and your dealing out a good game, kickin some but!! way to go, I hope you pile up a bunch of victories in the league and end up with a good ranking.
Go ahead and do the Russia move -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to JapanPlace Units - Japanese
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 7 PUs (4 lost to blockades); end with 7 PUs totalSummary Text: Unknown error, post a bug to the tripleA development team
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from Yenisey to Timguska
Americans take Timguska from Germans
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Chahar to Suiyuyan
1 artillery and 5 infantry moved from Jehol to Chahar
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Amur to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 4 Sea Zone
1 fighter moved from Anhwe to Suiyuyan
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
3 transports moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to British Columbia
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 2 cruisers, 1 destroyer, 8 infantry, 1 mech_infantry and 7 transports moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
5 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
4 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 transport moved from 26 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Novgorod
Americans attack with 5 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Americans roll dice for 5 armour, 1 artillery and 1 infantry in Novgorod, round 1 : 5/7 hits
Germans roll dice for 6 artilleries and 13 infantry in Novgorod, round 1 : 7/19 hits
1 artillery owned by the Americans , 5 infantry owned by the Germans , 5 armour owned by the Americans and 1 infantry owned by the Americans lost in Novgorod
Germans win with 6 artilleries and 8 infantry remaining. Battle score for attacker is -22
Casualties for Germans: 5 infantry
Casualties for Americans: 5 armour, 1 artillery and 1 infantry
Battle in Western Germany
Americans attack with 5 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Americans roll dice for 2 cruisers in Western Germany, round 1 : 2/2 hits
Americans roll dice for 5 artilleries, 8 infantry and 1 mech_infantry in Western Germany, round 1 : 3/14 hits
Germans roll dice for 4 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber in Western Germany, round 1 : 1/7 hits
1 bomber owned by the Germans , 4 aaGuns owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 5 artilleries, 7 infantry and 1 mech_infantry in Western Germany, round 2 : 4/13 hits
Germans roll dice for 5 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/6 hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Western Germany
Americans roll dice for 5 artilleries, 4 infantry and 1 mech_infantry in Western Germany, round 3 : 4/10 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Germany, round 3 : 1/2 hits
1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 43
Casualties for Germans: 4 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber
Casualties for Americans: 5 infantry
Americans win with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 43
Casualties for Germans: 4 aaGuns, 1 bomber, 5 infantry and 1 tactical_bomber
Casualties for Americans: 5 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Americans
3 armour placed in Norway
1 destroyer and 2 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 6 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Korea : 1 flag, Jehol : 2 artilleries and 2 infantry
Suiyuyan : 1 artillery and 1 fighter
Chahar : 1 artillery and 5 infantry
Shan State : 2 infantry
British Columbia : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, Soviet Far East : 2 artilleries and 2 infantry
Amur : 3 infantry
Yakut S.S.R. : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Timguska : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag, Buryatia : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Germans
1 artillery and 1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Kansu, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
3 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, Kiangsu : 1 flag, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, Jehol : 1 flag, Manchuria : 1 flag, 2 infantry
Shensi : 4 infantry
Kansu : 1 artillery and 3 infantry
Tsinghai : 2 artilleries and 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 60 / 88
Russians : 6 / 0
Japanese : 11 / 7
Americans : 71 / 96
Chinese : 23 / 29
British : 33 / 38
UK_Pacific : 20 / 25
Italians : 11 / 16
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - British
Giving bonus movement to units
1 infantry moved from Vyborg to Novgorod
4 artilleries moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Vyborg
2 infantry moved from Finland to Karelia
1 armour moved from Karelia to Novgorod
2 artilleries and 4 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Finland
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 3 infantry moved from West India to Eastern Persia
1 armour moved from West India to Persia
1 artillery and 2 infantry moved from Szechwan to Sikang
2 armour moved from Szechwan to Kazakhstan
2 armour moved from Szechwan to Sikang
4 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
1 artillery and 7 infantry moved from India to West India
1 infantry moved from Hainan to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from 38 Sea Zone to BurmaCombat - British
Battle in Greece
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Greece, round 1 : 1/2 hits
Germans roll dice for 1 armour in Greece, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
British win with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 2 armour and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 2 infantry in Kazakhstan, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
British roll dice for 2 armour and 2 infantry in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
British attack with 1 armour, 4 artilleries and 3 infantry
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
British roll dice for 1 armour, 4 artilleries and 3 infantry in Novgorod, round 1 : 2/8 hits
Germans roll dice for 6 artilleries and 8 infantry in Novgorod, round 1 : 0/14 hits
2 infantry owned by the Germans lost in Novgorod
British roll dice for 1 armour, 4 artilleries and 3 infantry in Novgorod, round 2 : 2/8 hits
Germans roll dice for 6 artilleries and 6 infantry in Novgorod, round 2 : 5/12 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Novgorod
British roll dice for 1 armour and 2 artilleries in Novgorod, round 3 : 1/3 hits
Germans roll dice for 6 artilleries and 4 infantry in Novgorod, round 3 : 5/10 hits
1 armour owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Novgorod
Germans win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 5 infantry
Casualties for British: 1 armour, 4 artilleries and 3 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
3 armour placed in Finland
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Szechwan : 2 artilleries and 4 infantry
Sikang : 3 armour, 1 artillery and 2 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 2 armour and 2 infantry
36 Sea Zone : 1 cruiser
38 Sea Zone : 1 transport
West India : 1 artillery and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 artillery, 1 factory_upgrade, 1 harbour and 4 infantry
Tobruk : 1 flag, Ethiopia : 1 flag, Karelia : 2 infantry
Vyborg : 1 flag, 1 infantry
112 Sea Zone : 2 destroyers
80 Sea Zone : 1 transport
Greece : 1 flag, 1 armour
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery and 3 infantry
Northwest Persia : 1 armour, 2 artilleries and 2 infantry
Persia : 1 armour and 2 infantry
Finland : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 57 / 88
Russians : 6 / 0
Japanese : 11 / 7
Americans : 71 / 96
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 20 / 0
Italians : 11 / 16
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 tactical_bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
1 tactical_bomber moved from 99 Sea Zone to Northern ItalyPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Anhwe to Kazakhstan
1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Kiangsu to Kweichow
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Northwest Persia to Eastern Persia
1 infantry moved from West India to Eastern Persia
2 armour moved from Siam to Burma
2 infantry moved from Siam to Shan State
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 42 Sea Zone to 54 Sea Zone
3 armour and 3 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from 79 Sea Zone to West IndiaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
2 infantry placed in Queensland
1 infantry placed in New South Wales
1 armour placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 57 / 88
Russians : 6 / 0
Japanese : 11 / 7
Americans : 71 / 96
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 20 / 25
Italians : 11 / 16
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - French
Giving bonus movement to units
1 infantry moved from Northwest Persia to IraqNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 57 / 88
Russians : 6 / 0
Japanese : 11 / 7
Americans : 71 / 96
Chinese : 23 / 29
British : 36 / 41
UK_Pacific : 20 / 25
Italians : 11 / 16
ANZAC : 21 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Germans
Germans buy 28 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 8 infantry moved from Northern Italy to Western Germany
1 artillery moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
6 artilleries and 3 infantry moved from Novgorod to Karelia
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 artilleries and 7 infantry moved from Caucasus to Kazakhstan
1 armour moved from Russia to Kazakhstan
2 armour and 1 infantry moved from Novosibirsk to Timguska
1 armour moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Denmark to Western Germany
3 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Timguska from Americans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 6 artilleries and 3 infantry
British defend with 2 infantry; Americans defend with 4 armour
Germans win, taking Karelia from Americans with 5 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Casualties for Americans: 4 armour
Germans win with 5 artilleries remaining. Battle score for attacker is 17
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Casualties for Americans: 4 armour
Battle in Kazakhstan
Germans attack with 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; British defend with 2 armour and 2 infantry
Germans win, taking Kazakhstan from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 5 infantry
Casualties for British: 2 armour and 2 infantry
Germans win with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for ANZAC: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 5 infantry
Casualties for British: 2 armour and 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 2 destroyers; Americans defend with 2 cruisers, 2 destroyers and 7 transports
Americans win with 2 cruisers and 7 transports remaining. Battle score for attacker is -9
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 2 destroyers
Casualties for Americans: 2 destroyers
Battle in Greece
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Greece from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Germany
Germans attack with 3 artilleries and 14 infantry
Americans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Western Germany from Americans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for Americans: 5 artilleries, 3 infantry and 1 mech_infantry
Germans win with 3 artilleries and 10 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for Americans: 5 artilleries, 3 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to CaucasusPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in France
10 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
Germans undo move 7.
2 infantry placed in Volgograd
1 infantry placed in UkraineTurn Complete - Germans
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to unitsNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 7 PUs (4 lost to blockades); end with 7 PUs total





