@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsW.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone
1 fighter moved from Malta to Gibraltar
1 artillery moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 2 submarines
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 submarine
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from India to Burma
1 infantry moved from West India to India
1 cruiser moved from 79 Sea Zone to 40 Sea ZonePlace Units - British
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 22 PUs (8 lost to blockades); end with 22 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 armour moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tunisia to Libya
1 fighter moved from Southern Italy to TobrukCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 transport
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from French with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 fighter
British defend with 1 armour
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighter
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighter
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour and 1 harbour
British win with 1 armour and 3 infantry remaining. Battle score for attacker is -21
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Bulgaria to GreecePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
2 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters; Americans loiter and taunt with
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fighters
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
2 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber and 1 fighter moved from France to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 119 Sea Zone to 118 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 3 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 bomber, 6 infantry and 1 mech_infantry
Germans win with 1 artillery, 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 fighters, 1 infantry and 2 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 bomber, 6 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea Zone
3 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
10 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania
2 artilleries moved from Poland to Slovakia Hungary
2 artilleries moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 armour moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to GermanyPlace Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the European Axis!
Trigger Russians War European Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Novgorod to Karelia
3 infantry moved from Belarus to Baltic States
3 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Belarus to Novgorod
6 infantry moved from Timguska to Kansu
1 infantry moved from Amur to Siberia
3 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Russians win with 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 1 transport
Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Caucasus to Persia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 armour, 2 artilleries and 5 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 battleship and 1 carrier moved from 37 Sea Zone to 20 Sea Zone
3 transports moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
3 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
2 bombers moved from Hunan to India
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Kweichow to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to 38 Sea Zone
1 fighter moved from Hunan to 38 Sea Zone
1 fighter moved from Hunan to Shensi
2 fighters moved from Hunan to Burma
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to ChaharCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Korea
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 5 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
Casualties for Russians: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Japanese win with 1 battleship, 2 carriers, 2 cruisers and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 armour, 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 3 fighters and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Jehol to Chahar
2 fighters moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
Japanese undo move 1.
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 armour placed in Japan
2 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Americans take 39 Sea Zone from Japanese
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 37 Sea Zone from Japanese
1 fighter moved from Philippines to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 3 transports
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 fighter and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Japanese defend with 1 battleship, 2 carriers, 2 cruisers and 4 tactical_bombers
Units damaged: 2 carriers owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser and 4 tactical_bombers remaining. Battle score for attacker is -52
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Recording Battle Statistics
4 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
7 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesCombat - British
Battle in Burma
British attack with 3 artilleries and 8 infantry
Japanese defend with 1 armour, 3 artilleries and 5 infantry
British win, taking Burma from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 3 artilleries and 5 infantry
Casualties for British: 7 infantry
British win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 3 artilleries and 5 infantry
Casualties for British: 7 infantry
Recording Battle StatisticsNon Combat Move - British
Turn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
Sramble the British fighter from Gibraltar
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from French
1 artillery moved from 98 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 4 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 battleship, 2 carriers and 1 cruiser
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
ANZAC win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs (3 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 artilleries moved from Slovakia Hungary to Eastern Poland
12 infantry moved from Slovakia Hungary to Eastern Poland
6 infantry moved from Romania to Eastern Poland
2 armour moved from Germany to Baltic States
3 armour and 1 mech_infantry moved from Romania to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
3 armour moved from Poland to Eastern Poland
2 artilleries and 10 infantry moved from Poland to Eastern Poland
4 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Normandy Bordeaux to Baltic States
2 artilleries moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 bombers moved from Normandy Bordeaux to Bessarabia
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery and 5 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
3 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 4 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Germans win with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 2 bombers and 3 infantry
Russians defend with 4 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Germans win with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Germans attack with 1 artillery and 5 infantry
Russians defend with 4 infantry
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Eastern PolandPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Southern France
3 armour, 3 artilleries and 4 infantry placed in Germany
2 artilleries and 3 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
4 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from Novgorod to Karelia
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Korea
3 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to NovgorodCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 2 fighters and 6 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Russians win with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Baltic States from Germans with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Bessarabia to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Amur to Korea
1 infantry moved from Amur to KoreaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 armour, 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry moved from Manchuria to Korea
3 armour moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 bomber moved from Yunnan to India
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour moved from Hopei to Shensi
1 fighter moved from Yunnan to Shensi
1 armour moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 20 Sea Zone to 23 Sea ZoneCombat - Japanese
Strategic bombing raid in India
Bombing raid in India causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in India
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
UK_Pacific win with 2 aaGuns and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 aaGun
Battle in 16 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Korea
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Japanese win, taking Korea from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Japanese win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 3 armour, 2 fighters and 1 infantry
British defend with 3 artilleries and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 3 artilleries and 1 infantry
Japanese win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 3 artilleries and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Shensi
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Szechwan to Yunnan
2 fighters moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from Shensi to YunnanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total





