TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 artillery and 3 infantry moved from Tsinghai to Kansu
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Germans defend with 2 armour
Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
2 infantry placed in Kiangsi
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour, 1 artillery and 4 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 transport moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Norway to Finland
1 artillery moved from Finland to Vyborg
British take Vyborg from Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from United Kingdom to Scotland
Turning on Edit Mode
EDIT: British player Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Turning off Edit Mode
Combat - British
Battle in 112 Sea Zone
British attack with 2 destroyers
Germans defend with 1 carrier, 1 cruiser and 1 destroyer
British win with 2 destroyers remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
British win with 2 destroyers remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Recording Battle Statistics
Non Combat Move - British
Place Units - British
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Finland
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Place Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India
I changed Brazil but not the Inf. I’ll take care of that when It’s Anzac’s turn. I didnt think my Navys were going to do as well as they did
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 3 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 79 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Philippines
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery and 2 infantry moved from West India to Eastern Persia
Combat - ANZAC
Battle in Shantung
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Shantung from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
dont forget the french
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
2 artilleries and 5 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Baltic States to Novgorod
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
Germans take Shensi from Chinese
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Sikang to Hopei
Germans take Hopei from Chinese
2 armour, 1 artillery and 1 infantry moved from Sikang to Szechwan
3 infantry moved from Rostov to Caucasus
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Albania to Bulgaria
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Germans attack with 2 armour, 1 artillery and 1 infantry
Chinese defend with 4 infantry
Germans win, taking Szechwan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Chinese: 4 infantry
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Chinese: 4 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
Place Units - Germans
3 armour placed in Russia
2 armour and 1 infantry placed in Volgograd
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 4.
1 fighter and 1 tactical_bomber placed in Southern France
Turn Complete - Germans
Germans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - Russians
Giving bonus movement to units
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Russians player Changing ownership of Brazil from Americans to Americans
EDIT: Russians player Removing units owned by PlayerID named:Neutral_Allies from Brazil: 3 infantry
EDIT: Russians player Adding units owned by PlayerID named:Americans to Brazil: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
I had to ix the Inf in Brazil,sorry about the forget every turn
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 bomber moved from Kiangsu to 37 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Kiangsu
1 bomber moved from 37 Sea Zone to Hainan
Place Units - Japanese
1 infantry placed in Kiangsu
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 12 PUs (2 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 armour, 1 artillery and 1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
3 armour moved from Norway to Karelia
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Germans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 7 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Jehol to Chahar
1 artillery and 5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
2 artilleries and 2 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
3 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Soviet Far East to Amur
2 fighters moved from 5 Sea Zone to Kiangsu
2 fighters moved from Buryatia to 5 Sea Zone
4 transports moved from 4 Sea Zone to 1 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Szechwan
Combat - Americans
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 fighters and 3 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Kiangsu, round 1 : 1/6 hits
Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Kiangsu, round 1 : 3/7 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 armour and 2 fighters in Kiangsu, round 2 : 3/3 hits
Japanese roll dice for 2 armour, 2 fighters and 2 infantry in Kiangsu, round 2 : 0/6 hits
1 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour and 2 fighters in Kiangsu, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 2 fighters in Kiangsu, round 3 : 2/3 hits
1 fighter owned by the Americans , 1 armour owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
1 fighter owned by the Americans retreated
Battle in Szechwan
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 armour and 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 0/2 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Americans lost in Szechwan
Americans roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 2 : 3/3 hits
1 artillery owned by the Americans lost in Szechwan
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from Kiangsu to Anhwe
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 armour placed in Norway
1 artillery and 4 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Territory Summary for Americans :
Korea : 1 flag, Jehol : 1 artillery and 5 infantry
Manchuria : 2 artilleries and 2 infantry
Chahar : 1 artillery
Anhwe : 1 fighter
Shan State : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, Yenisey : 1 artillery and 1 infantry
Amur : 1 artillery, 1 infantry and 1 mech_infantry
Yakut S.S.R. : 1 flag, Siberia : 1 flag, 3 infantry
Buryatia : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 2 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 artillery and 1 infantry moved from Kansu to Shensi
2 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
2 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Germans roll dice for 1 armour in Shensi, round 1 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 factory_minor and 2 fighters
Chinese roll dice for 2 infantry in Kiangsu, round 1 : 0/2 hits
Japanese roll dice for 2 fighters in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Chinese retreated to Kiangsi
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Germans defend with 1 armour
Chinese roll dice for 3 infantry in Hopei, round 1 : 1/3 hits
Germans roll dice for 1 armour in Hopei, round 1 : 0/1 hits
1 armour owned by the Germans lost in Hopei
Chinese win, taking Hopei from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Chinese win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Anhwe
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, Shensi : 1 artillery and 2 infantry
Kweichow : 1 infantry
Kansu : 2 infantry
Hopei : 3 infantry
Tsinghai : 2 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 66 / 91
Russians : 6 / 0
Japanese : 14 / 12
Americans : 67 / 92
Chinese : 18 / 20
British : 33 / 39
UK_Pacific : 20 / 25
Italians : 11 / 11
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - British
Giving bonus movement to units
4 armour, 3 artilleries and 5 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
4 infantry moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 armour moved from India to Yunnan
1 infantry moved from India to West India
1 artillery moved from Vyborg to Karelia
1 infantry moved from Finland to Vyborg
1 armour moved from Finland to Karelia
3 artilleries and 2 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - British
Battle in Hainan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
British roll dice for 1 cruiser in Hainan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 1 : 0/2 hits
Japanese roll dice for 1 bomber in Hainan, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Hainan, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in Hainan, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Hainan
British win, taking Hainan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Szechwan
British attack with 4 armour, 3 artilleries and 5 infantry
Germans defend with 2 armour and 1 artillery
British roll dice for 4 armour, 3 artilleries and 5 infantry in Szechwan, round 1 : 2/12 hits
Germans roll dice for 2 armour and 1 artillery in Szechwan, round 1 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Szechwan
British roll dice for 4 armour, 3 artilleries and 3 infantry in Szechwan, round 2 : 5/10 hits
Germans roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Szechwan
British win, taking Szechwan from Germans with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for British: 3 infantry
British win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 artillery
Casualties for British: 3 infantry
Recording Battle Statistics
Non Combat Move - British
Place Units - British
3 infantry placed in Finland
2 destroyers placed in 109 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
British undo move 3.
1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for British :
Hainan : 1 artillery and 1 infantry
Yunnan : 1 armour and 4 infantry
Szechwan : 4 armour, 3 artilleries and 2 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
36 Sea Zone : 1 cruiser and 1 transport
West India : 1 armour, 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 artillery, 1 factory_upgrade, 1 fighter, 1 harbour and 4 infantry
Tanganyika Territory : 1 infantry
Norway : 2 artilleries and 4 infantry
Tobruk : 1 flag, Ethiopia : 1 flag, Karelia : 1 armour, 4 artilleries and 2 infantry
Vyborg : 1 flag, 1 infantry
Turkmenistan : 2 infantry
112 Sea Zone : 4 destroyers and 3 transports
109 Sea Zone : 2 destroyers
Iraq : 1 flag, Eastern Persia : 1 flag, 72 Sea Zone : 1 transport
Northwest Persia : 1 armour, 2 artilleries and 2 infantry
98 Sea Zone : 1 transport
Finland : 1 flag, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 65 / 91
Russians : 6 / 0
Japanese : 14 / 12
Americans : 67 / 92
Chinese : 19 / 20
British : 33 / 38
UK_Pacific : 20 / 0
Italians : 11 / 11
ANZAC : 21 / 31
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
you have to finish your turn. how come you havnt asked me if i wanted to use any of my comacozys this game? you have been taken out my boats and landing
Let me know if you want them used in the Philippines,I’ll kook and see what other boats I have in the areas with red dots. Kami’s cant hit tt.
Sorry, next time I have a boat in a Kami area I’ll let you know, right now I have none in any Kami zones
2 anzack transports
Kamikazi’s cant attack transports, only surface warships
I think I finished the U.K. turn