@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsW.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
5 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kiangsi
2 armour moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Hunan
1 armour moved from Suiyuyan to KweichowCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour
ANZAC defend with 1 artillery and 2 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 armour, 2 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Japanese win with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs (1 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 carrier and 1 cruiser moved from 4 Sea Zone to 5 Sea Zone
2 fighters moved from 4 Sea Zone to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 carrier, 2 cruisers and 2 destroyers
Italians defend with 1 battleship, 1 cruiser and 2 destroyers
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 3 transports
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Kwangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Kwangtung from Japanese, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
1 cruiser moved from 16 Sea Zone to 4 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Syria
1 armour moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 5 armour, 2 artilleries and 2 infantry
2 armour owned by the British retreated to India
Japanese win with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Syria
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
1 armour owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour and 1 artillery moved from Syria to Iraq
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 artillery
British defend with 1 armour
Italians win, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
this is a good war
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Jehol to Shantung
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Burma
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 5 armour, 2 artilleries and 1 infantry
Japanese win with 5 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
2 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to AlgeriaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Yes this is looking like a good one
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Politics - Germans
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 armour, 1 artillery and 4 infantry moved from Novgorod to Karelia
1 armour moved from Baltic States to Karelia
4 armour, 2 artilleries and 1 infantry moved from Smolensk to Russia
1 armour moved from Novosibirsk to Russia
2 armour moved from Bryansk to Russia
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to Romania
4 armour moved from Tambov to Russia
3 armour moved from Volgograd to Russia
1 armour moved from Timguska to Tsinghai
Germans take Kansu from Chinese
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
3 artilleries and 6 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Russia
Germans attack with 15 armour, 2 artilleries and 1 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 6 infantry; Americans defend with 1 fighter
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 10 armour, 2 artilleries and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun, 3 fighters and 6 infantry
Casualties for Americans: 1 fighter
Germans win with 5 armour remaining. Battle score for attacker is 2
Casualties for Germans: 10 armour, 2 artilleries and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun, 3 fighters and 6 infantry
Casualties for Americans: 1 fighter
Battle in Karelia
Germans attack with 3 armour, 1 artillery and 4 infantry
Americans defend with 1 artillery
Germans win, taking Karelia from Russians with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Germans win with 3 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
5 infantry placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour, 1 artillery and 1 infantry placed in Novgorod
Germans undo move 6.
Germans undo move 5.
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 75 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
kris i am sorry. the power went off when i was doing my move. my daughter plugged in a heater and blew it. i did all the same moves. with about the same out come. again im sorry i had to do it twice. i diddnt want you to see that nand think i was cheating.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
Turn Complete - Russians
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No problem,I understand.
Keep up the good war, I’m loving it -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kiangsu to Kwangsi
Japanese take Kiangsi from Chinese
1 armour moved from Kiangsu to Hunan
1 armour moved from Kweichow to Anhwe
2 armour moved from Kiangsu to Shantung
2 bombers moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 2 destroyers and 3 transports; Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 destroyers and 3 transports
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 2 destroyers and 3 transports
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour
Americans defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 armour
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 2 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to KiangsuPlace Units - Japanese
2 armour and 1 fighter placed in Kiangsu
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 5 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 armour moved from Norway to Karelia
3 infantry moved from Finland to Karelia
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 armour and 2 artilleries moved from 93 Sea Zone to Southern France
8 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 3 Sea Zone
1 artillery and 5 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Amur to Sakha
Americans take Sakha from Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 transport moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Karelia
Americans attack with 3 armour and 3 infantry
Germans defend with 3 armour, 1 artillery and 4 infantry
Germans win with 3 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Americans: 3 armour and 3 infantry
Battle in Kwangsi
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour
Americans win, taking Kwangsi from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Americans win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 4 infantry
Americans win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Americans: 4 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
2 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
Americans undo move 1.
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
1 infantry and 2 mech_infantrys placed in FinlandTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
1 infantry moved from Hopei to Chahar
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Sikang
1 infantry placed in Hopei
1 infantry placed in Yunnan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 3 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 99 Sea Zone to 98 Sea ZoneCombat - British
Battle in Burma
British attack with 2 armour, 3 artilleries and 5 infantry
Japanese defend with 5 armour and 1 artillery
British win, taking Burma from Japanese with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 5 armour and 1 artillery
Casualties for British: 4 infantry
British win with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 5 armour and 1 artillery
Casualties for British: 4 infantry
Battle in Karelia
British attack with 2 artilleries and 2 infantry
Germans defend with 3 armour
British win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 2 infantry
British win with 1 artillery remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 artillery
British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
1 armour and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians win, taking Yugoslavia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total





