@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsW.W.II again & again
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
2 armour moved from Kiangsu to Kwangtung
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kwangtung
5 armour, 2 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 armour moved from Shensi to Suiyuyan
1 armour moved from Kiangsu to Anhwe
1 armour moved from Hunan to AnhweCombat - Japanese
Battle in Yunnan
Japanese attack with 5 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Japanese win with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour
British defend with 1 armour
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Americans
Americans buy 2 factory_minors, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Novgorod to Russia
1 carrier and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 4 Sea Zone
1 cruiser moved from 16 Sea Zone to 4 Sea Zone
2 fighters moved from 16 Sea Zone to Soviet Far East
1 carrier moved from 16 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Manchuria
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun
Americans win, taking Manchuria from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 92 Sea Zone
Americans attack with 2 cruisers and 4 destroyers
Italians defend with 1 destroyer
Americans win, taking Korea from Japanese with 2 cruisers and 3 destroyers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 2 cruisers and 3 destroyers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Soviet Far East to 4 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Finland to KareliaPlace Units - Americans
1 factory_minor placed in Norway
1 factory_minor placed in Finland
1 transport placed in 101 Sea Zone
3 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kansu
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from Burma to Shan State
1 artillery moved from India to Burma
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to AlgeriaCombat - British
Recording Battle StatisticsNon Combat Move - British
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 armour moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
Italians take Syria from BritishCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
did you want to do anything with the french?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Combat Move - French
Giving bonus movement to units
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery moved from Baltic States to Novgorod
5 infantry moved from Baltic States to Novgorod
2 armour moved from Poland to Novgorod
1 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Baltic States to Smolensk
1 armour moved from Baltic States to Smolensk
1 armour moved from Caucasus to Tambov
2 armour moved from Ukraine to Tambov
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Bryansk
1 armour moved from Baltic States to Smolensk
1 armour moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Poland to Baltic States
1 armour moved from Samara to Tambov
1 armour moved from Archangel to Smolensk
1 armour moved from Vologda to Timguska
Germans take Urals from Russians
Germans take Timguska from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 3 infantry
Germans win with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 3 infantry
Battle in Smolensk
Germans attack with 4 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Bryansk from Russians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Germans win with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artillery
Battle in Tambov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 armour moved from Germany to Baltic States
3 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
3 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
2 armour placed in Ukraine
3 infantry placed in Southern France
2 artilleries and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 2 infantry
retreated to Bryansk
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 4 armour, 2 artilleries and 2 infantry
retreated to Smolensk
Germans win with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
5 armour, 2 artilleries and 4 infantry moved from Yunnan to Burma
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kiangsi
2 armour moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Hunan
1 armour moved from Suiyuyan to KweichowCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour
ANZAC defend with 1 artillery and 2 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 armour, 2 artilleries and 4 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Japanese win with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs (1 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 carrier and 1 cruiser moved from 4 Sea Zone to 5 Sea Zone
2 fighters moved from 4 Sea Zone to Amur
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 carrier, 2 cruisers and 2 destroyers
Italians defend with 1 battleship, 1 cruiser and 2 destroyers
Units damaged: 1 battleship owned by the Italians
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Americans win with 1 cruiser remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship, 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Battle in 99 Sea Zone
Americans attack with 1 destroyer
Italians defend with 3 transports
Americans win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Americans win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Kwangsi
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Kwangtung from Japanese, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Amur
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier and 1 fighter moved from 4 Sea Zone to 3 Sea Zone
1 cruiser moved from 16 Sea Zone to 4 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 infantry placed in Finland
3 armour placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from India to Burma
2 armour moved from India to Burma
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Syria
1 armour moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 5 armour, 2 artilleries and 2 infantry
2 armour owned by the British retreated to India
Japanese win with 5 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Syria
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 2 artilleries and 3 infantry
1 armour owned by the British retreated to Iraq
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour and 1 artillery moved from Syria to Iraq
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 artillery
British defend with 1 armour
Italians win, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
this is a good war
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Jehol to Shantung
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Burma
ANZAC attack with 2 artilleries and 1 infantry
Japanese defend with 5 armour, 2 artilleries and 1 infantry
Japanese win with 5 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
2 infantry moved from Trans-Jordan to Syria
French take Syria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to AlgeriaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French





