• I couldnt remember how to start a new thread so I just used the old one. It sucks how we have to make decisions for the opposing. I forgot about scrambling on my attack then I kinda fucked it up do to lack of knowledge of how the comp works it but it did save you a British transport  :|

  • Customizer

    We can keep all of our games in this thread and not bother making new ones for every game.
    If you select post after combat move on the screen with the login stuff it gives you the option to post the game file mid turn so the opponent can choose to scramble and give OOL (Order Of Loss) which is the opponents choice of what to take as casualties first. This should have been done for Germany’s turn but we’ll let it slide for now I haven’t looked closely but you probably did it fair so long as you know how to do just damage for BB’s and CV’s. I’ll take a look at it later tonight.

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 1 and gets 0 hits
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Novgorod to 115 Sea Zone
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Smolensk

    Place Units - Russians
                1 carrier and 1 transport placed in 115 Sea Zone
                1 fighter placed in 115 Sea Zone
                1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 6 infantry
        Buryatia : 1 flag, 2 aaGuns and 12 infantry
        Karelia : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 1 tactical_bomber
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag, 2 aaGuns
        127 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 5 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 factory_minor; Remaining resources: 9 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 fighter moved from Kiangsu to Yunnan
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 1 :  0/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  4/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 fighters moved from Manchuria to Kiangsu
                2 tactical_bombers moved from Manchuria to Kiangsu
                1 mech_infantry moved from Manchuria to Anhwe
                1 artillery moved from Manchuria to Jehol
                6 infantry moved from Manchuria to Jehol
                1 fighter moved from Korea to Kiangsu
                4 infantry moved from Korea to Manchuria
                2 bombers moved from Japan to Kiangsu
                2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
                1 fighter moved from Okinawa to Kiangsu
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter moved from Hunan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
        Korea : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
        Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 6 fighters and 4 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 artillery and 6 infantry
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun and 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 49
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.304
            Median : 4.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 2.308
            Standard Deviation : 1.519
            Total rolls : 14

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 battleship and 1 carrier; Remaining resources: 6 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                1 battleship and 1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 58 PUs total


  • Hey!!! you forgot to do your other turns???

  • Customizer

    oh, yeah, I forgotabout turn order.

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 1 :  0/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 10 infantry
        Szechwan : 1 flag, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.167
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

  • Customizer

    TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer and 1 fighter moved from 109 Sea Zone to 106 Sea Zone

  • Customizer

    Scramble in SZ97?


  • Yeah. How does it work? I opened the post to the thread but it was on your combat move still.

  • Customizer

    You just tell me they scramble and I run the fight.

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - British
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer and 1 fighter moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 cruiser
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 carrier owned by the British
                        1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  4/4 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -33
                    Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 fighter
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 2 fighters in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 bomber moved from 96 Sea Zone to Malta
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 artillery moved from Alexandria to Egypt
                2 infantry moved from Alexandria to Egypt
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                4 infantry moved from India to Burma
                2 infantry moved from Burma to Shan State
                1 artillery moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 infantry moved from West India to India
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 carrier placed in 106 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for British :

    Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
        India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 armour, 1 fighter, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 3 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Rhodesia : 1 flag, 2 infantry
        96 Sea Zone : 1 flag, 1 cruiser
        76 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        106 Sea Zone : 1 flag, 1 carrier and 1 transport
        Greece : 1 flag, 5 infantry
        99 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.087
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 46

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 20 / 20
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.087
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 46

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 4.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Albania to Yugoslavia
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 2 transports
                    British defend with 1 cruiser
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 96 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Malta
                    Italians attack with 4 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        Italians roll dice for 4 infantry in Malta, round 1 :  1/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 3 infantry in Malta, round 2 :  0/3 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 2 :  0/2 hits
                        Italians roll dice for 3 infantry in Malta, round 3 :  0/3 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        Italians roll dice for 3 infantry in Malta, round 4 :  1/3 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 4 :  1/2 hits
                        1 bomber owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 infantry in Malta, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 5 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 6 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                    British win with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 aaGun and 1 bomber
                    Casualties for Italians: 4 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 :  0/2 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 :  2/2 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 1 :  3/5 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 3 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Ethiopia
                    British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
        93 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 29 / 33
        UK_Pacific : 20 / 20
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.561
            Median : 4.000
            Variance : 1.062
            Standard Deviation : 1.030
            Total rolls : 82

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    French Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.357
            Median : 3.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Italians Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 13 times
            Average roll : 3.614
            Median : 3.500
            Variance : 1.349
            Standard Deviation : 1.161
            Total rolls : 44

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from New Zealand to Dutch New Guinea
                1 fighter moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 destroyer and 8 transports; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 armour moved from Bulgaria to Greece
                5 infantry moved from Bulgaria to Greece
                2 bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 2 bombers and 5 infantry
                    British defend with 5 infantry
                        Germans roll dice for 1 armour, 2 bombers and 5 infantry in Greece, round 1 :  3/8 hits
                        British roll dice for 5 infantry in Greece, round 1 :  3/5 hits
                        3 infantry owned by the British and 3 infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 armour, 2 bombers and 2 infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - Germans
                2 bombers moved from Greece to Western Germany
                5 armour moved from France to Germany
                2 armour moved from Western Germany to Germany
                6 infantry moved from Germany to Poland
                7 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                5 artilleries moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany
                1 mech_infantry moved from France to Germany
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from 113 Sea Zone to Western Germany
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 destroyer and 8 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 flag, 8 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 8 infantry
        Germany : 1 flag, 3 aaGuns, 7 armour, 7 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 infantry
        113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 9 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 1 armour and 1 infantry
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 20 / 20
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.105
            Standard Deviation : 0.324
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.923
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

  • Customizer

    TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns moved from Smolensk to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Western Ukraine to Eastern Poland
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 1 flag, 6 infantry
        Yakut S.S.R. : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 2 aaGuns
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 2 tactical_bombers
        Caucasus : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 37 / 37
        Japanese : 29 / 49
        Americans : 52 / 58
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 20 / 20
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 factory_major; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries moved from Korea to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                2 fighters moved from Kiangsu to Yunnan
                2 tactical_bombers moved from Kiangsu to Yunnan
                2 bombers moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
                    Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 1 :  5/14 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports in 26 Sea Zone, round 1 :  2/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 :  5/13 hits
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 26 Sea Zone, round 2 :  1/2 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 artillery owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 infantry owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 101
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 1 :  2/6 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 10 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 1 :  5/14 hits
                        Chinese roll dice for 10 infantry in Yunnan, round 1 :  4/10 hits
                        2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 2 :  4/10 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 :  5/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 10 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery moved from Jehol to Anhwe
                6 infantry moved from Jehol to Anhwe
                2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                4 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
                3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 factory_major placed in Korea

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 3 infantry
        Korea : 1 flag, 1 aaGun and 1 factory_major
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag, 1 artillery
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 bombers, 7 fighters and 5 tactical_bombers
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 6 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 infantry
        26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 36 / 37
        Japanese : 36 / 42
        Americans : 51 / 58
        Chinese : 6 / 15
        British : 27 / 33
        UK_Pacific : 20 / 20
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 20 times
                5 was rolled 23 times
                6 was rolled 18 times
            Average roll : 3.745
            Median : 4.000
            Variance : 0.871
            Standard Deviation : 0.933
            Total rolls : 102

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 15 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.789
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.021
            Total rolls : 71

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.438
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

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