@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Mugzy vs Most Holy
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 4 and gets 0 hitsPurchase Units - Russians
Russians buy 4 armour, 3 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
2 infantry moved from Ukraine to East Poland
2 artilleries moved from Ukraine to East Poland
1 artillery moved from Ukraine to Bulgaria Romania
2 armour moved from Caucasus to East Poland
1 submarine moved from 12 Sea Zone to 14 Sea ZoneCombat - Russians
Battle in East Poland
Russians attack with 2 armour, 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 artillery
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in East Poland, round 1 : 4/6 hits
Italians roll dice for 1 armour and 1 artillery in East Poland, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in East Poland
Russians win, taking East Poland from Italians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 artilleryNon Combat Move - Russians
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Ukraine
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic StatesPlace Units - Russians
2 artilleries placed in Karelia S.S.R.
4 armour placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Russians :
Baltic States : 1 flag, 2 artilleries and 3 infantry
Caucasus : 1 flag, 1 aaGun, 4 armour and 1 factory
East Poland : 1 flag, 2 armour, 2 artilleries and 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries and 1 factory
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 armour
Bulgaria Romania : 1 flag, 1 artillery and 1 infantry
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Ukraine : 1 flag, 1 armour
Yakut S.S.R. : 1 flag, 1 infantry
14 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 23 / 30
Russians : 31 / 48
Japanese : 35 / 57
British : 33 / 51
Italians : 9 / 10
Chinese : 8 / 0
Americans : 39 / 57Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5,6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery and 1 infantry moved from Fukien to Yunnan
3 armour and 3 infantry moved from Japan to 62 Sea Zone
3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
3 armour and 3 infantry moved from 61 Sea Zone to Kiangsu
2 fighters moved from 52 Sea Zone to Kiangsu
1 carrier moved from 52 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from India to Persia
1 armour moved from French Indo-China Thailand to Yunnan
1 infantry moved from Fukien to Yunnan
1 fighter moved from 35 Sea Zone to PersiaCombat - Japanese
Battle in Kiangsu
Japanese attack with 3 armour, 2 fighters and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Kiangsu, round 1 : 4/8 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 1 : 0/3 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 1 : 2/3 hits
British roll dice for 1 armour in Persia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter could not land in Kiangsu and was removed
1 fighter moved from Persia to 35 Sea Zone
1 armour moved from French Indo-China Thailand to India
1 fighter moved from Kiangsu to 61 Sea Zone
1 fighter moved from Iwo Jima to 62 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 62 Sea Zone
3 armour and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 armour placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 2 armour and 1 factory
Fukien : 1 flag
India : 1 flag, 1 aaGun and 1 armour
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 infantry
Kiangsu : 1 flag, 3 armour and 3 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 3 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry
35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter and 1 transport
61 Sea Zone : 1 flag, 1 carrier, 1 fighter and 3 transports
62 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 23 / 30
Russians : 30 / 48
Japanese : 40 / 55
British : 32 / 51
Italians : 9 / 10
Chinese : 5 / 0
Americans : 39 / 57Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.464
Median : 3.500
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I had to edit in a fighter for Japan as it held the spot for only one and sunk the other during place units.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Research Technology - British
British spend 5 on tech rolls
British roll 2 and gets 0 hitsPurchase Units - British
British buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Persia
1 submarine moved from 15 Sea Zone to 35 Sea Zone
3 artilleries moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
2 infantry moved from 7 Sea Zone to France
2 artilleries moved from 7 Sea Zone to France
1 fighter moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery moved from 7 Sea Zone to Northwestern EuropeCombat - British
Battle in France
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour and 3 infantry
British roll dice for 1 battleship in France, round 1 : 0/1 hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in France, round 1 : 2/5 hits
Germans roll dice for 1 armour and 3 infantry in France, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in France
British roll dice for 2 artilleries and 1 fighter in France, round 2 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in France, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in France
British roll dice for 1 artillery and 1 fighter in France, round 3 : 1/2 hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in France
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Persia
British attack with 1 armour
Japanese defend with 1 artillery
British roll dice for 1 armour in Persia, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Persia, round 1 : 0/1 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 armour owned by the British lost in Persia
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 armour
Battle in 35 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British lost in 35 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Libya to Egypt
1 fighter moved from France to 7 Sea ZonePlace Units - British
1 submarine placed in 15 Sea Zone
1 armour placed in Egypt
1 fighter placed in 7 Sea Zone
4 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Australia : 1 flag, 1 aaGun and 2 infantry
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 factory
Libya : 1 flag
Northwestern Europe : 1 flag, 1 artillery and 1 infantry
Norway : 1 flag
Trans-Jordan : 1 flag, 2 infantry
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
7 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 3 transports
15 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 21 / 30
Russians : 30 / 48
Japanese : 40 / 55
British : 34 / 39
Italians : 9 / 10
Chinese : 5 / 0
Americans : 39 / 57Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.577
Median : 3.500
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 26Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.071
Median : 4.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
1 armour and 2 infantry moved from Italy to BalkansPlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 flag, 1 armour and 2 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantryProduction/PUs Summary :
Germans : 21 / 30
Russians : 30 / 48
Japanese : 40 / 55
British : 34 / 39
Italians : 9 / 9
Chinese : 5 / 0
Americans : 39 / 57 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :5
Turn Complete - Americans
Americans collect 45 PUs; end with 46 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber and 1 infantry
Brazil : 1 flag, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
France : 1 flag, 2 artilleries and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco Algeria : 1 flag
Wake Island : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
7 Sea Zone : 1 flag, 2 destroyers and 2 transports
18 Sea Zone : 1 flag, 1 transport
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
58 Sea Zone : 1 flag, 2 battleshipsProduction/PUs Summary :
Germans : 15 / 30
Russians : 30 / 48
Japanese : 39 / 55
British : 34 / 39
Italians : 9 / 9
Chinese : 6 / 0
Americans : 45 / 61Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 4 and gets 0 hitsPurchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 fighters moved from Germany to 7 Sea Zone
4 infantry moved from Germany to France
3 infantry moved from Germany to France
1 armour moved from Poland to FranceCombat - Germans
Battle in France
Germans attack with 1 armour and 7 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour and 7 infantry in France, round 1 : 0/8 hits
Americans roll dice for 2 artilleries and 2 infantry in France, round 1 : 0/4 hits
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 3/8 hits
Americans roll dice for 2 artilleries and 2 infantry in France, round 2 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France
Germans roll dice for 1 armour and 6 infantry in France, round 3 : 1/7 hits
Americans roll dice for 1 artillery in France, round 3 : 0/1 hits
1 artillery owned by the Americans lost in France
Germans win, taking France from Americans with 1 armour and 6 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 7 Sea Zone
Germans attack with 7 fighters
British defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 3 transports; Americans defend with 2 destroyers and 2 transports
Germans roll dice for 7 fighters in 7 Sea Zone, round 1 : 1/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 5 transports in 7 Sea Zone, round 1 : 3/8 hits
3 fighters owned by the Germans lost in 7 Sea Zone
Germans roll dice for 4 fighters in 7 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 5 transports in 7 Sea Zone, round 2 : 4/8 hits
4 fighters owned by the Germans lost in 7 Sea Zone
British win with 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is -70
Casualties for Germans: 7 fightersNon Combat Move - Germans
Place Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 21 PUs; end with 21 PUs totalTerritory Summary for Germans :
France : 1 flag, 1 armour and 6 infantry
Germany : 1 flag, 1 aaGun, 1 factory and 10 infantry
Poland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 21 / 21
Russians : 30 / 48
Japanese : 39 / 55
British : 34 / 39
Italians : 9 / 9
Chinese : 6 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.800
Median : 4.000
Variance : 0.983
Standard Deviation : 0.991
Total rolls : 60Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 4.059
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 34British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Americans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
7 fighters hit one time lol.
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Ouch shitty buzz!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 6 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory ProductionActivate Technology - Russians
Russians activating Increased Factory ProductionPurchase Units - Russians
Russians buy 7 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Baltic States to Poland
1 infantry moved from East Poland to Poland
1 armour moved from East Poland to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
2 artilleries moved from East Poland to Poland
1 armour moved from East Poland to Poland
1 artillery moved from Bulgaria Romania to Balkans
1 infantry moved from Bulgaria Romania to Balkans
1 armour moved from Ukraine to BalkansCombat - Russians
Battle in Balkans
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Balkans, round 1 : 2/3 hits
Italians roll dice for 1 armour and 2 infantry in Balkans, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Balkans
Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits
Italians roll dice for 1 armour in Balkans, round 2 : 1/1 hits
1 armour owned by the Russians lost in Balkans
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 armour, 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Poland, round 1 : 2/9 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
2 artilleries moved from Karelia S.S.R. to Baltic States
1 submarine moved from 14 Sea Zone to 15 Sea ZonePlace Units - Russians
2 armour placed in Karelia S.S.R.
5 armour and 1 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Russians :
Baltic States : 1 flag, 2 artilleries
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 factory and 1 infantry
Czechoslovakia Hungary : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Poland : 1 flag, 1 armour, 4 artilleries and 4 infantry
Bulgaria Romania : 1 flag, 4 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
15 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 16 / 21
Russians : 35 / 50
Japanese : 39 / 55
British : 34 / 39
Italians : 9 / 9
Chinese : 6 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.350
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 62 Sea Zone to 58 Sea Zone
1 fighter moved from 61 Sea Zone to 58 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 39 Sea Zone
1 armour and 1 fighter moved from 39 Sea Zone to Australia
3 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Yunnan to Sikang
1 artillery moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 armour moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 armour moved from Kiangsu to Fukien
1 armour moved from Kiangsu to Hupeh
1 destroyer moved from 62 Sea Zone to 58 Sea Zone
1 carrier moved from 35 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Australia
Japanese attack with 1 armour and 1 fighter
British defend with 1 aaGun and 2 infantry
AA guns fire in Australia : 0/1 hits
Japanese roll dice for 1 cruiser in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Australia, round 1 : 1/2 hits
British roll dice for 2 infantry in Australia, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Fukien, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 battleships
Japanese roll dice for 1 destroyer and 3 fighters in 58 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships in 58 Sea Zone, round 1 : 2/2 hits
1 battleship owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 58 Sea Zone
Japanese roll dice for 2 fighters in 58 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship in 58 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 58 Sea Zone
Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship in 58 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 58 Sea Zone
Americans win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer and 3 fighters
Casualties for Americans: 2 battleships
Battle in Hupeh
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Hupeh, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 armour moved from French Indo-China Thailand to India
1 transport moved from 61 Sea Zone to 37 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour and 2 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from Yakut S.S.R. to Stanovoj ChrebetPlace Units - Japanese
1 factory placed in India
1 artillery and 1 infantry placed in French Indo-China Thailand
1 fighter and 2 submarines placed in 62 Sea Zone
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 1 artillery, 1 factory and 1 infantry
Fukien : 1 flag, 2 armour and 1 infantry
Hupeh : 1 flag, 1 armour and 2 infantry
India : 1 flag, 1 aaGun, 2 armour and 1 factory
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour and 2 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour and 1 artillery
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 16 / 21
Russians : 35 / 50
Japanese : 42 / 57
British : 34 / 39
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - British
British spend 0 on tech rolls
British roll 5 and gets 0 hitsPurchase Units - British
British buy 1 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
3 artilleries moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
3 artilleries moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to FranceCombat - British
Battle in Persia
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 1 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Persia, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in France
British attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 armour and 6 infantry
British roll dice for 1 battleship in France, round 1 : 0/1 hits
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 1 : 4/10 hits
Germans roll dice for 1 armour and 6 infantry in France, round 1 : 0/7 hits
4 infantry owned by the Germans lost in France
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 2 : 6/10 hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in France
British win, taking France from Germans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 6 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea ZonePlace Units - British
1 transport placed in 7 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for British :
Australia : 1 flag, 1 aaGun and 1 infantry
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 factory
France : 1 flag, 4 artilleries and 2 infantry
Libya : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
7 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 4 transports
13 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 41 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.660
Median : 4.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 47Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Balkans to Czechoslovakia HungaryCombat - Italians
Battle in Czechoslovakia Hungary
Italians attack with 1 armour
Russians defend with 1 armour
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 1 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 1 : 0/1 hits
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 1/1 hits
1 armour owned by the Italians lost in Czechoslovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 1 armourNon Combat Move - Italians
1 infantry moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 flag, 1 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 41 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I couldn’t hit the broad side of a barn in Europe, there must be a heavy fog.
-
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber and 1 infantry
Brazil : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Egypt : 1 flag, 1 infantry
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco Algeria : 1 flag
Wake Island : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
7 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 2 destroyers
18 Sea Zone : 1 flag, 2 transports
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
64 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 39 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 5 / 0
Americans : 39 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from BritishCombat - Germans
Non Combat Move - Germans
Place Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Czechoslovakia Hungary to Balkans
2 armour moved from Bulgaria Romania to Balkans
2 armour moved from Bulgaria Romania to Balkans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 armour moved from Caucasus to IndiaCombat - Russians
Battle in Balkans
Russians attack with 5 armour
Italians defend with 1 infantry
Russians roll dice for 5 armour in Balkans, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 5 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
Russians attack with 4 armour
Japanese defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 4 armour in India, round 1 : 1/4 hits
Japanese roll dice for 2 armour in India, round 1 : 0/2 hits
1 armour owned by the Japanese lost in India
Russians roll dice for 4 armour in India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 4 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armourNon Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 armour moved from Karelia S.S.R. to Poland
2 artilleries moved from Baltic States to Poland
1 infantry moved from Poland to Czechoslovakia HungaryPlace Units - Russians
2 armour placed in Karelia S.S.R.
5 armour and 1 artillery placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Russians :
Balkans : 1 flag, 5 armour
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 artillery and 1 factory
Czechoslovakia Hungary : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag
India : 1 flag, 4 armour
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Poland : 1 flag, 3 armour, 6 artilleries and 3 infantry
Bulgaria Romania : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Ukraine : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 12 / 12
Russians : 39 / 55
Japanese : 35 / 57
British : 42 / 53
Italians : 6 / 9
Chinese : 5 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.706
Median : 5.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17Japanese Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 armour moved from Sikang to Ningxia
Japanese take Ningxia from Chinese
1 armour moved from Ningxia to Chinghai
1 artillery moved from Sikang to Chinghai
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
2 infantry moved from Manchuria to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Fukien to KiangsuCombat - Japanese
Battle in Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 cruiser in Australia, round 1 : 1/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chinghai
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Chinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Manchuria to Stanovoj Chrebet
1 armour moved from Hupeh to Burma
2 armour moved from Fukien to Burma
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 carriers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 51 Sea Zone
1 carrier and 1 transport moved from 39 Sea Zone to 51 Sea Zone
2 armour and 2 infantry moved from 51 Sea Zone to Caroline IslandsPlace Units - Japanese
1 armour, 1 bomber and 2 fighters placed in Japan
2 armour placed in French Indo-China Thailand
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag, 3 armour
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 flag, 2 armour and 2 infantry
Chinghai : 1 flag, 1 armour and 1 artillery
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 fighters
Kiangsu : 1 flag, 3 infantry
Kwangtung : 1 flag
Ningxia : 1 flag
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 3 armour
Suiyuan : 1 flag, 1 infantry
Yunnan : 1 flag
39 Sea Zone : 1 flag, 1 cruiser and 1 transport
51 Sea Zone : 1 flag, 3 carriers, 1 fighter, 2 submarines and 3 transports
62 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 12 / 12
Russians : 39 / 55
Japanese : 42 / 57
British : 40 / 53
Italians : 6 / 9
Chinese : 0 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.200
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.143
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Research Technology - British
British spend 0 on tech rolls
British roll 2 and gets 0 hitsPurchase Units - British
British buy 3 armour, 5 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 35 Sea Zone to 39 Sea Zone
4 artilleries moved from United Kingdom to 7 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
4 artilleries moved from 5 Sea Zone to Germany
4 artilleries moved from France to Germany
2 infantry moved from France to Germany
2 carriers moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to Germany
1 battleship moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Germany
British attack with 8 artilleries, 2 fighters and 6 infantry
Germans defend with 1 aaGun, 1 factory and 16 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 battleship in Germany, round 1 : 1/1 hits
British roll dice for 8 artilleries, 2 fighters and 6 infantry in Germany, round 1 : 9/16 hits
Germans roll dice for 16 infantry in Germany, round 1 : 7/16 hits
6 infantry owned by the British , 10 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
British roll dice for 7 artilleries and 2 fighters in Germany, round 2 : 3/9 hits
Germans roll dice for 6 infantry in Germany, round 2 : 5/6 hits
3 infantry owned by the Germans and 5 artilleries owned by the British lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Germany, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Germany, round 4 : 2/2 hits
1 infantry owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery and 1 fighter in Germany, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Germany
British captures 12PUs while taking Germans capital
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 16 infantry
Casualties for British: 7 artilleries, 1 fighter and 6 infantryNon Combat Move - British
1 fighter moved from Germany to 5 Sea Zone
1 armour moved from Persia to India
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 13 Sea Zone to 15 Sea ZonePlace Units - British
1 submarine placed in 34 Sea Zone
3 armour placed in India
1 artillery placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 62 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery and 1 factory
France : 1 flag
Germany : 1 flag, 1 aaGun, 1 artillery and 1 factory
India : 1 flag, 1 aaGun, 4 armour and 1 factory
Libya : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour and 1 artillery
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 fighter and 4 transports
15 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 2 / 0
Russians : 39 / 55
Japanese : 42 / 57
British : 50 / 67
Italians : 6 / 9
Chinese : 0 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.029
Median : 3.000
Variance : 0.985
Standard Deviation : 0.993
Total rolls : 69Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.033
Median : 2.500
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30British Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.053
Median : 3.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Place Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 6 PUs; end with 6 PUs total





