@barnee
Thank you - looks like that did the trick!
Mugzy vs Most Holy
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 destroyer moved from 14 Sea Zone to 13 Sea ZoneNon Combat Move - Italians
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalTerritory Summary for Italians :
Balkans : 1 artillery and 1 infantry
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
13 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 18 / 22
Russians : 34 / 51
Japanese : 45 / 61
British : 32 / 51
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 61 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 18 / 22
Russians : 34 / 51
Japanese : 45 / 61
British : 32 / 51
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Alaska : 1 infantry
Caroline Islands : 1 flag
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Egypt : 1 artillery and 1 infantry
Hawaiian Islands : 2 artilleries and 6 infantry
Morocco Algeria : 1 flag
Norway : 2 bombers
Wake Island : 1 infantry
Western United States : 1 aaGun and 1 factory
7 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
9 Sea Zone : 2 transports
10 Sea Zone : 2 transports
53 Sea Zone : 1 battleship, 2 destroyers, 1 submarine and 4 transports
56 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 18 / 22
Russians : 34 / 51
Japanese : 45 / 61
British : 32 / 51
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I didnt really notice any thing wrong with the recording. The music was up and down depending on if we were talking or not but thats no biggie. Its not like it messed with the level of our voices so i dont think its a big deal. Remeber man you re your worst critic.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Research Technology - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 18 PUs; 0 techTokens;
Germans buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 artilleries moved from France to Germany
1 infantry moved from France to GermanyNon Combat Move - Germans
Place Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 18 PUs; end with 18 PUs totalTerritory Summary for Germans :
France : 1 aaGun and 1 infantry
Germany : 2 artilleries, 1 factory and 10 infantry
13 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 18 / 18
Russians : 34 / 51
Japanese : 45 / 61
British : 32 / 51
Italians : 10 / 10
Chinese : 0 / 0
Americans : 39 / 49 -
I didnt really notice any thing wrong with the recording. The music was up and down depending on if we were talking or not but thats no biggie. Its not like it messed with the level of our voices so i dont think its a big deal. Remeber man you re your worst critic.
You’re right, still I think it’s best to not have the music on or have it way low while recording. Your dad won’t like that though.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Research Technology - Russians
Russians roll 1,1 and gets 0 hitsPurchase Units - Russians
Russians buy 9 armour and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Russians
1 armour and 1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Kazakh S.S.R. to Chinghai
2 infantry moved from Bulgaria Romania to Balkans
2 armour moved from Czechoslovakia Hungary to BalkansCombat - Russians
Battle in Balkans
Russians attack with 2 armour and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 2 infantry in Balkans, round 1 : 3/4 hits
Italians roll dice for 1 artillery and 1 infantry in Balkans, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Chinghai
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Chinghai, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Chinghai, round 1 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Chinghai, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Chinghai, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Chinghai, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Chinghai, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Chinghai
Russians roll dice for 1 armour and 1 infantry in Chinghai, round 4 : 2/2 hits
Japanese roll dice for 1 armour in Chinghai, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
Russians win, taking Chinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Urals
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Bulgaria Romania
2 infantry moved from Baltic States to Poland
2 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Bulgaria Romania
3 infantry moved from Russia to CaucasusPlace Units - Russians
4 armour and 2 infantry placed in Russia
4 armour placed in Caucasus
1 armour placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUsTerritory Summary for Russians :
Balkans : 1 flag, 2 armour and 2 infantry
Baltic States : 2 infantry
Caucasus : 1 aaGun, 4 armour, 1 factory and 3 infantry
Chinghai : 1 armour
Czechoslovakia Hungary : 1 flag
Finland : 1 flag
Karelia S.S.R. : 1 aaGun, 1 armour and 1 factory
Novosibirsk : 1 infantry
Persia : 1 artillery and 3 infantry
Poland : 1 flag, 2 artilleries and 4 infantry
Bulgaria Romania : 1 flag, 2 armour
Russia : 4 armour, 1 factory and 2 infantry
Urals : 1 infantryProduction/PUs Summary :
Germans : 18 / 18
Russians : 37 / 52
Japanese : 44 / 61
British : 32 / 51
Italians : 7 / 10
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.217
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23Null / Other
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Lol no I m sure he wont but though shit for him lol, its for the sake of the recording. I was just listening to another episode, I think it was 3 or 4 and we had some music on put quite low and I think it worked well. So for tomorrow whats the plan? Where are we playing and what are we playing this week?
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 1 battleship and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 armour moved from Ningxia to Chinghai
1 armour moved from Yunnan to Chinghai
3 armour moved from French Indo-China Thailand to 36 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Persia
2 armour moved from India to Persia
3 fighters moved from India to Persia
1 armour moved from Evenki National Okrug to Urals
2 armour moved from Evenki National Okrug to Novosibirsk
3 armour and 3 transports moved from 36 Sea Zone to 35 Sea Zone
3 armour moved from 35 Sea Zone to IndiaCombat - Japanese
Battle in Urals
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Urals, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Urals, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Chinghai
Japanese attack with 2 armour
Russians defend with 1 armour
Japanese roll dice for 2 armour in Chinghai, round 1 : 2/2 hits
Chinese roll dice for 1 armour in Chinghai, round 1 : 0/1 hits
1 armour owned by the Russians lost in Chinghai
Japanese win, taking Chinghai from Chinese with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Persia
Japanese attack with 3 armour and 3 fighters
Russians defend with 1 artillery and 3 infantry; British defend with 1 aaGun
AA guns fire in Persia : 0/3 hits
Japanese roll dice for 1 battleship in Persia, round 1 : 1/1 hits
Japanese roll dice for 3 armour and 3 fighters in Persia, round 1 : 2/6 hits
British roll dice for 1 artillery and 3 infantry in Persia, round 1 : 2/4 hits
3 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Japanese roll dice for 1 armour and 3 fighters in Persia, round 2 : 3/4 hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Persia
Japanese win, taking Persia from British with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 armour
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Novosibirsk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Manchuria to Stanovoj Chrebet
2 armour moved from Manchuria to Ningxia
3 fighters moved from Persia to Ningxia
1 destroyer moved from 50 Sea Zone to 62 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 battleship and 2 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Chinghai : 1 flag, 2 armour
East Indies : 1 flag
Evenki National Okrug : 1 flag
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 1 aaGun, 6 armour and 1 factory
Japan : 1 aaGun, 1 armour and 1 factory
Kwangtung : 1 flag
Manchuria : 3 armour and 1 factory
Ningxia : 1 flag, 2 armour and 3 fighters
Novosibirsk : 1 flag, 2 armour
Persia : 1 flag, 1 aaGun and 1 armour
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 1 armour
Suiyuan : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
34 Sea Zone : 1 battleship, 1 cruiser and 1 transport
35 Sea Zone : 3 transports
62 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers and 2 submarinesProduction/PUs Summary :
Germans : 18 / 18
Russians : 35 / 52
Japanese : 48 / 63
British : 31 / 51
Italians : 7 / 10
Chinese : 0 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.276
Median : 3.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 29Japanese Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.941
Median : 3.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Research Technology - British
British spend 0 on tech rolls
British roll 4,6,2 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover Jet PowerActivate Technology - British
British activating Jet PowerPurchase Units - British
British buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 techTokens;Combat Move - British
1 armour and 1 infantry moved from Norway to 5 Sea Zone
1 armour, 1 infantry and 5 transports moved from 5 Sea Zone to 6 Sea Zone
4 armour and 4 infantry moved from United Kingdom to 6 Sea Zone
5 armour, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone
5 armour and 5 infantry moved from 5 Sea Zone to Germany
1 infantry moved from Egypt to Libya
British take Libya from ItaliansCombat - British
Battle in Germany
British attack with 5 armour and 5 infantry
Germans defend with 2 artilleries, 1 factory and 10 infantry
British roll dice for 1 battleship in Germany, round 1 : 0/1 hits
British roll dice for 5 armour and 5 infantry in Germany, round 1 : 1/10 hits
Germans roll dice for 2 artilleries and 10 infantry in Germany, round 1 : 7/12 hits
5 infantry owned by the British , 2 armour owned by the British and 1 infantry owned by the Germans lost in Germany
British roll dice for 3 armour in Germany, round 2 : 3/3 hits
Germans roll dice for 2 artilleries and 9 infantry in Germany, round 2 : 4/11 hits
3 armour owned by the British and 3 infantry owned by the Germans lost in Germany
Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 4 infantry
Casualties for British: 5 armour and 5 infantryNon Combat Move - British
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Norway
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 38 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Egypt : 1 infantry
Libya : 1 flag, 1 infantry
New Guinea : 1 artillery
Norway : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
5 Sea Zone : 1 battleship and 5 transportsProduction/PUs Summary :
Germans : 18 / 18
Russians : 35 / 52
Japanese : 48 / 63
British : 32 / 53
Italians : 6 / 10
Chinese : 0 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.366
Median : 3.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 41Null / Other
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.130
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23British Combat
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.714
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14