TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 51 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 cruisers moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 5 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 5 infantry in Burma, round 1 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits
British roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 44 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 fighters in 44 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 44 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 fighters in 44 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 fighters in 44 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
British defend with 1 fighter
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 fighter in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from 44 Sea Zone to Caroline Islands
Place Units - Japanese
1 submarine and 2 transports placed in 60 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 2 fighters and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 5 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag
Szechwan : 1 flag, 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
60 Sea Zone : 1 flag, 1 submarine and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Production/PUs Summary :
Russians : 19 / 24
Germans : 42 / 44
British : 31 / 33
Japanese : 36 / 37
Americans : 40 / 46
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.522
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 46
Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.387
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10