Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
Hmm I do see your point and I like the idea for the chance of bonding. I think you and the old man need it, it may result in you not callin him an asshole for the day lol. There is a 42 second addition. I did the Russian move. So download the map and make you move ya Nazi fuck. Of course when you get the chance, please lol.
Pfft this game is over already, Stalin saying please?!?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
3 infantry moved from Germany to Baltic States
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Germany to Karelia S.S.R.
2 infantry moved from Belorussia to Karelia S.S.R.
3 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
1 armour moved from Bulgaria Romania to Baltic States
1 armour moved from Northwestern Europe to Baltic States
2 armour moved from France to Baltic States
1 armour moved from Italy to Baltic States
Combat - Germans
Battle in 14 Sea Zone
Germans attack with 1 battleship
British defend with 1 cruiser
Germans roll dice for 1 battleship in 14 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in West Russia
Germans attack with 1 artillery
Russians defend with 2 armour, 1 artillery and 1 infantry
Germans roll dice for 1 artillery in West Russia, round 1 : 0/1 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 1 : 3/4 hits
1 artillery owned by the Germans lost in West Russia
Russians win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in 7 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 10 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 10 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 2 armour, 4 fighters and 5 infantry
Russians defend with 1 factory, 1 fighter and 5 infantry
Germans roll dice for 2 armour, 4 fighters and 5 infantry in Karelia S.S.R., round 1 : 3/11 hits
Russians roll dice for 1 fighter and 5 infantry in Karelia S.S.R., round 1 : 3/6 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour, 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/8 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 4 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 5 infantry
Casualties for Russians: 1 fighter and 5 infantry
Battle in Baltic States
Germans attack with 7 armour and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 7 armour and 5 infantry in Baltic States, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters moved from Karelia S.S.R. to Germany
1 fighter moved from Karelia S.S.R. to Finland
2 infantry moved from Norway to Finland
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from France to Germany
2 fighters moved from 7 Sea Zone to Norway
1 bomber moved from 7 Sea Zone to Germany
Place Units - Germans
1 armour and 1 infantry placed in Italy
3 artilleries, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 45 PUs total
1 unit repaired.
Territory Summary for Germans :
Karelia S.S.R. : 1 flag, 2 armour and 1 factory
Baltic States : 1 flag, 7 armour and 5 infantry
France : 1 flag, 1 aaGun
Algeria : 1 flag, 1 infantry
Bulgaria Romania : 1 flag, 1 artillery and 2 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
Norway : 1 flag, 2 fighters
Germany : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 4 fighters and 4 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Southern Europe : 1 flag, 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 2 infantry
Belorussia : 1 flag, 1 infantry
Finland : 1 flag, 1 fighter and 2 infantry
7 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 flag, 1 submarine
14 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.467
Median : 4.000
Variance : 0.746
Standard Deviation : 0.864
Total rolls : 60
Germans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.690
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42
Russians Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.333
Median : 2.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15
British Combat
1 was rolled 3 times
Average roll : 1.000
Median : 1.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 bomber moved from United Kingdom to 14 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 49 Sea Zone
1 cruiser moved from 39 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to New Guinea
Combat - British
Battle in 7 Sea Zone
British attack with 2 fighters
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British winBritish win with 2 fighters remaining with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 carrier
Battle in 14 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 1 destroyer in 14 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 1 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 1 : 2/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Libya, round 4 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 4 : 1/3 hits
1 armour owned by the British lost in Libya
retreated to Libya
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 1 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
British roll dice for 2 infantry in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 61 Sea Zone to Burma
1 infantry moved from India to Burma
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to Persia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 46 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in India
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
1 unit repaired.
Production/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 36 / 36
Japanese : 25 / 30
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 47 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 49 Sea Zone
1 carrier and 1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 carrier moved from 37 Sea Zone to 47 Sea Zone
2 fighters moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo-China Thailand to Burma
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Manchuria to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from French Indo-China Thailand to Anhwei
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 1 : 1/5 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 1 : 0/3 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 2/5 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 fighter and 2 infantry
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 47 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 47 Sea Zone
1 transport owned by the British lost in 47 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
British roll dice for 1 infantry in Borneo, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 49 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 49 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 49 Sea Zone
1 transport owned by the British lost in 49 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 1 : 1/4 hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 2 : 1/3 hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits
Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 bomber owned by the Japanese lost in Szechwan
Americans win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 1 : 4/5 hits
Americans roll dice for 2 infantry in Anhwei, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
2 fighters moved from Burma to Kwangtung
1 fighter moved from Anhwei to Kwangtung
Place Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total
1 unit repaired.
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
Borneo : 1 flag, 1 artillery
East Indies : 1 flag, 2 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 fighters
Okinawa : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Manchuria : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery and 2 infantry
Anhwei : 1 flag, 4 infantry
49 Sea Zone : 1 flag, 1 battleship and 1 destroyer
60 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport
53 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 fighter
47 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
Production/PUs Summary :
Russians : 24 / 30
Germans : 41 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 41 / 42
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.492
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 63
Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 battleship moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to 10 Sea Zone
Combat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 10 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 10 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 2 fighters
Japanese defend with 1 carrier, 1 cruiser and 1 fighter
Americans roll dice for 1 battleship, 1 destroyer and 2 fighters in 53 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 carrier owned by the Japanese lost in 53 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
Casualties for Americans: 1 destroyer and 1 fighter
Non Combat Move - Americans
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to Western Canada
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 56 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Yunnan to Szechwan
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
1 unit repaired.
Territory Summary for Americans :
Western Canada : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 bomber
Yunnan : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 2 infantry
Szechwan : 1 flag, 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
11 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
13 Sea Zone : 1 flag, 2 transports
53 Sea Zone : 1 flag, 1 battleship
Production/PUs Summary :
Russians : 24 / 30
Germans : 40 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 artillery moved from West Russia to Belorussia
4 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 0/4 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 1 : 0/2 hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 1 : 1/9 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 submarine moved from 6 Sea Zone to 13 Sea Zone
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 fighter
Buryatia S.S.R. : 1 flag, 5 infantry
Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 1 flag, 4 armour, 1 artillery and 4 infantry
West Russia : 1 flag, 1 infantry
13 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Russians : 26 / 26
Germans : 38 / 45
British : 31 / 36
Japanese : 31 / 32
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Finland to 7 Sea Zone
2 fighters moved from Norway to 7 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 infantry moved from Algeria to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Egypt
1 infantry moved from Belorussia to Ukraine S.S.R.
1 artillery and 2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
7 armour moved from Baltic States to Ukraine S.S.R.
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 carrier, 1 destroyer and 2 fighters
Germans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 fighters in 7 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 carrier, 1 destroyer and 2 fighters in 7 Sea Zone, round 1 : 4/4 hits
3 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -28
Casualties for Germans: 3 fighters and 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Egypt, round 1 : 0/1 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 1 : 1/5 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 7 armour, 1 artillery and 3 infantry
Russians defend with 4 armour, 1 artillery and 4 infantry
Germans roll dice for 7 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 1 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 1 : 6/9 hits
4 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 5 armour in Ukraine S.S.R., round 2 : 3/5 hits
Russians roll dice for 3 armour in Ukraine S.S.R., round 2 : 2/3 hits
3 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 4 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 armour, 1 artillery and 4 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 submarine; Americans defend with 2 transports
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber in 13 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Americans lost in 13 Sea Zone
1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Germans
1 bomber moved from 13 Sea Zone to Germany
5 infantry moved from Baltic States to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
2 infantry moved from Germany to France
3 fighters moved from Germany to Norway
1 fighter moved from Germany to Norway
3 artilleries moved from Germany to Poland
1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
Place Units - Germans
2 armour placed in Karelia S.S.R.
2 artilleries, 1 fighter and 2 infantry placed in Germany
1 armour and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
Egypt : 1 flag, 2 armour, 1 artillery and 2 infantry
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 2 infantry
France : 1 flag, 1 aaGun and 2 infantry
Northwestern Europe : 1 flag, 2 infantry
Bulgaria Romania : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 3 armour
Poland : 1 flag, 3 artilleries
Norway : 1 flag, 4 fighters
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 2 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Southern Europe : 1 flag, 1 infantry
Belorussia : 1 flag, 5 infantry
17 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 24 / 26
Germans : 42 / 42
British : 29 / 36
Japanese : 31 / 32
Americans : 42 / 42
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.068
Median : 3.000
Variance : 0.698
Standard Deviation : 0.835
Total rolls : 44
Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.259
Median : 4.000
Variance : 1.038
Standard Deviation : 1.019
Total rolls : 27
Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
British Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
1 fighter moved from Persia to Burma
1 submarine moved from 46 Sea Zone to 44 Sea Zone
Combat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter and 4 infantry in Burma, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 1 : 3/3 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
Place Units - British
2 destroyers and 1 transport placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Production/PUs Summary :
Russians : 24 / 26
Germans : 42 / 42
British : 30 / 30
Japanese : 30 / 32
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 cruisers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from Borneo to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 47 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 fighter moved from Kwangtung to Szechwan
1 destroyer moved from 49 Sea Zone to 44 Sea Zone
1 battleship moved from 49 Sea Zone to 44 Sea Zone
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from Anhwei to Szechwan
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 1 : 1/1 hits
British roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 submarine
British roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 destroyer in 44 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the British lost in 44 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 1 : 1/3 hits
Americans roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 1 : 2/2 hits
Americans roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 47 Sea Zone to 51 Sea Zone
2 destroyers and 1 submarine moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to 51 Sea Zone
1 fighter moved from Szechwan to Manchuria
2 infantry moved from Anhwei to Manchuria
1 fighter moved from Yunnan to 51 Sea Zone
Place Units - Japanese
2 cruisers and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
1 unit repaired.
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 factory and 2 infantry
East Indies : 1 flag, 1 infantry
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 flag, 1 infantry
Solomon Islands : 1 flag, 1 infantry
Manchuria : 1 flag, 1 fighter and 5 infantry
Burma : 1 flag, 1 armour, 1 artillery and 1 infantry
Anhwei : 1 flag
Yunnan : 1 flag, 1 infantry
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
51 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
60 Sea Zone : 1 flag, 2 cruisers and 1 transport
44 Sea Zone : 1 flag, 1 battleship and 1 destroyer
36 Sea Zone : 1 flag, 1 battleship and 2 transports
Production/PUs Summary :
Russians : 24 / 26
Germans : 42 / 42
British : 29 / 30
Japanese : 34 / 35
Americans : 39 / 42
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.375
Median : 2.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
2 artilleries moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour, 1 fighter and 2 infantry
Germans defend with 2 armour, 1 factory and 2 infantry
Russians roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 0/5 hits
Germans roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 1 : 3/4 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
1 armour owned by the Russians retreated to Archangel
Germans win with 2 armour and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 armour and 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 armour
Russians roll dice for 2 artilleries and 2 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Germans roll dice for 3 armour in Ukraine S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 2 : 1/2 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 5 : 0/1 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 5 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Russia
1 artillery moved from Russia to Caucasus
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Production/PUs Summary :
Russians : 24 / 24
Germans : 40 / 42
British : 29 / 30
Japanese : 34 / 35
Americans : 41 / 46
WOW! I am fuckin pissed about that Russian turn. Shit luck of the dice again.
Hey man its your turn, just in case u didnt know
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 39 PUs;
Germans buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from Norway to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 infantry moved from Belorussia to West Russia
Germans take West Russia from Russians
2 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Germany to Archangel
1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Morocco
1 artillery and 2 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 armour moved from Egypt to Libya
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 1 : 0/3 hits
Russians roll dice for 1 armour in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 7 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 7 Sea Zone, round 1 : 2/5 hits
1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 7 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 3/3 hits
British roll dice for 2 fighters and 1 transport in 7 Sea Zone, round 2 : 2/2 hits
1 transport owned by the British , 1 bomber owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the Germans lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 3 fighters
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Battle in Morocco
Germans attack with 1 armour and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Morocco, round 1 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Morocco, round 1 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
Germans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Germans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour in Morocco, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
1 armour owned by the Germans lost in Morocco
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Germans attack with 2 armour, 1 artillery and 2 infantry
Americans defend with 1 armour
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Libya, round 1 : 1/5 hits
Americans roll dice for 1 armour in Libya, round 1 : 0/1 hits
1 armour owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from 7 Sea Zone to Norway
2 armour moved from Karelia S.S.R. to Ukraine S.S.R.
4 infantry moved from Belorussia to Ukraine S.S.R.
3 artilleries moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Southern Europe to Bulgaria Romania
2 infantry moved from Germany to France
2 infantry moved from Northwestern Europe to France
2 artilleries moved from Germany to Poland
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
2 artilleries and 2 infantry placed in Germany
1 armour placed in Italy
Germans undo move 2.
1 infantry placed in Italy
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Territory Summary for Germans :
Egypt : 1 flag
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 1 fighter
Archangel : 1 flag, 1 infantry
France : 1 flag, 1 aaGun and 6 infantry
Bulgaria Romania : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag, 3 armour, 3 artilleries and 5 infantry
Poland : 1 flag, 2 artilleries
Norway : 1 flag, 1 fighter
Germany : 1 flag, 1 aaGun, 3 artilleries, 1 factory and 2 infantry
Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
Libya : 1 flag, 2 armour, 1 artillery and 2 infantry
West Russia : 1 flag, 1 infantry
14 Sea Zone : 1 flag, 1 battleship and 1 transport
Production/PUs Summary :
Russians : 21 / 24
Germans : 44 / 44
British : 29 / 30
Japanese : 34 / 35
Americans : 40 / 46
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.940
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 50
Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.935
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31
British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.250
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 cruiser and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Germans
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Burma, round 1 : 3/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 1 : 0/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to Kazakh S.S.R.
Place Units - British
1 cruiser and 1 transport placed in 7 Sea Zone
1 armour and 1 artillery placed in India
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Production/PUs Summary :
Russians : 21 / 24
Germans : 42 / 44
British : 32 / 33
Japanese : 33 / 35
Americans : 40 / 46
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 51 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 cruisers moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Burma
1 artillery and 4 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Manchuria to Kazakh S.S.R.
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 5 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 artillery and 5 infantry in Burma, round 1 : 1/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits
British roll dice for 1 armour in Burma, round 2 : 0/1 hits
1 armour owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 44 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 fighters in 44 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 battleship, 1 carrier and 1 transport in 44 Sea Zone, round 1 : 0/2 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 2 fighters in 44 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 44 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 2 fighters in 44 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
British defend with 1 fighter
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 fighter in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Szechwan
2 fighters moved from 44 Sea Zone to Caroline Islands
Place Units - Japanese
1 submarine and 2 transports placed in 60 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 2 fighters and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 5 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag
Szechwan : 1 flag, 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
60 Sea Zone : 1 flag, 1 submarine and 2 transports
36 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transports
Production/PUs Summary :
Russians : 19 / 24
Germans : 42 / 44
British : 31 / 33
Japanese : 36 / 37
Americans : 40 / 46
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.522
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 46
Japanese Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.387
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31
Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in West Russia, round 1 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Caucasus
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Production/PUs Summary :
Russians : 22 / 22
Germans : 39 / 44
British : 31 / 33
Japanese : 36 / 37
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 3 artilleries and 5 infantry moved from Ukraine S.S.R. to Caucasus
2 armour moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Norway to West Russia
2 armour, 1 artillery and 2 infantry moved from Libya to Algeria
Combat - Germans
Battle in West Russia
Germans attack with 2 armour and 1 fighter
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 1 fighter in West Russia, round 1 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in West Russia, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries, 1 fighter and 5 infantry
Russians defend with 1 aaGun, 5 artilleries, 1 factory, 1 fighter and 4 infantry
AA guns fire in Caucasus : 0/1 hits
Germans roll dice for 3 armour, 3 artilleries, 1 fighter and 5 infantry in Caucasus, round 1 : 3/12 hits
Russians roll dice for 1 aaGun, 5 artilleries, 1 fighter and 4 infantry in Caucasus, round 1 : 4/10 hits
2 infantry owned by the Russians , 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans roll dice for 3 armour, 3 artilleries, 1 fighter and 1 infantry in Caucasus, round 2 : 4/8 hits
Russians roll dice for 5 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 5/8 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans , 2 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Caucasus
Germans roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 2/3 hits
Russians roll dice for 3 artilleries and 1 fighter in Caucasus, round 3 : 2/4 hits
2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Caucasus
retreated to Caucasus
Russians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 3 armour, 3 artilleries and 5 infantry
Casualties for Russians: 1 aaGun, 4 artilleries and 4 infantry
Battle in Algeria
Germans attack with 2 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Algeria, round 1 : 0/5 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Algeria
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Algeria, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Germans roll dice for 2 armour and 1 artillery in Algeria, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
2 artilleries moved from Poland to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
3 artilleries and 2 infantry moved from Germany to Poland
1 armour moved from Italy to Poland
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 infantry moved from France to Italy
Place Units - Germans
2 destroyers placed in 15 Sea Zone
2 armour placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Territory Summary for Germans :
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 1 fighter
France : 1 flag, 1 aaGun and 4 infantry
Algeria : 1 flag, 2 armour and 1 artillery
Ukraine S.S.R. : 1 flag, 2 artilleries, 1 fighter and 1 infantry
Poland : 1 flag, 1 armour, 3 artilleries and 2 infantry
Germany : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantry
Italy : 1 flag, 1 aaGun, 1 factory and 3 infantry
West Russia : 1 flag, 2 armour
15 Sea Zone : 1 flag, 2 destroyers
Production/PUs Summary :
Russians : 20 / 22
Germans : 42 / 42
British : 31 / 33
Japanese : 36 / 37
Americans : 39 / 40
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.486
Median : 3.000
Variance : 0.377
Standard Deviation : 0.614
Total rolls : 70
Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.395
Median : 3.000
Variance : 1.135
Standard Deviation : 1.065
Total rolls : 38
Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.400
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 armour moved from India to Kazakh S.S.R.
1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 armour moved from 6 Sea Zone to Norway
Combat - British
Battle in Kazakh S.S.R.
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Kazakh S.S.R., round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
British roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
British roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Non Combat Move - British
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
Place Units - British
1 destroyer placed in 35 Sea Zone
1 armour and 1 artillery placed in India
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Production/PUs Summary :
Russians : 20 / 22
Germans : 39 / 42
British : 34 / 35
Japanese : 36 / 37
Americans : 39 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
5 infantry moved from Manchuria to Buryatia S.S.R.
2 artilleries and 2 infantry moved from Japan to 60 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery and 3 infantry moved from Burma to India
1 fighter moved from Szechwan to India
1 battleship moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries and 1 factory
AA guns fire in India : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 1 : 0/5 hits
British roll dice for 1 aaGun, 1 armour and 2 artilleries in India, round 1 : 0/3 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in India, round 2 : 2/5 hits
British roll dice for 1 aaGun, 1 armour and 2 artilleries in India, round 2 : 2/3 hits
2 infantry owned by the Japanese , 1 artillery owned by the British and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 3 : 0/3 hits
British roll dice for 1 armour and 1 artillery in India, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 1 artillery and 1 fighter in India, round 4 : 2/2 hits
British roll dice for 1 armour and 1 artillery in India, round 4 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in India
Japanese win, taking India from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 1 armour and 2 artilleries
Battle in 35 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Japanese roll dice for 1 battleship in 35 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 artilleries and 7 infantry in Buryatia S.S.R., round 1 : 2/9 hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 2 artilleries and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 2 artilleries and 4 infantry in Buryatia S.S.R., round 3 : 3/6 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 submarine moved from 60 Sea Zone to 62 Sea Zone
2 cruisers and 1 transport moved from 36 Sea Zone to 62 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from India to Burma
Place Units - Japanese
1 infantry placed in Japan
1 battleship and 1 carrier placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 flag, 2 fighters and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 1 factory and 1 infantry
Okinawa : 1 flag, 1 infantry
Burma : 1 flag, 1 fighter
India : 1 flag, 1 artillery and 1 factory
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag
Szechwan : 1 flag
Buryatia S.S.R. : 1 flag, 2 artilleries and 4 infantry
Kazakh S.S.R. : 1 flag
62 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 submarine and 3 transports
35 Sea Zone : 1 flag, 1 battleship and 2 transports
Production/PUs Summary :
Russians : 19 / 22
Germans : 39 / 42
British : 31 / 35
Japanese : 40 / 40
Americans : 39 / 40
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.627
Median : 4.000
Variance : 0.431
Standard Deviation : 0.657
Total rolls : 59
Japanese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.684
Median : 4.000
Variance : 1.081
Standard Deviation : 1.040
Total rolls : 38
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12