@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 43 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 26 / 27
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
4 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Egypt
British attack with 4 infantry
Italians defend with 1 armour, 3 artilleries, 1 harbour and 1 infantry
British roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
British roll dice for 4 infantry in Egypt, round 1 : 0/4 hits
Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 1 : 2/5 hits
2 infantry owned by the British lost in Egypt
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 2 : 2/5 hits
2 infantry owned by the British lost in Egypt
Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantryNon Combat Move - British
1 carrier and 1 transport moved from 107 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from India to Yunnan
3 armour moved from India to Burma
2 armour moved from Burma to Yunnan
1 armour moved from Burma to YunnanTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 3 armour and 2 mech_infantrys
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 infantry
Morocco : 1 flag, 1 fighter
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 carrier and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 28 / 3
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32British Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 31 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 28 / 31
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32British Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
1 battleship moved from 98 Sea Zone to 96 Sea Zone
3 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry; Americans defend with 1 fighter
Italians roll dice for 1 battleship in Malta, round 1 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 1 : 0/4 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 1 : 0/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries in Malta, round 3 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 0/2 hits
Italians roll dice for 2 artilleries in Malta, round 4 : 2/2 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 4 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the Americans lost in Malta
Italians win, taking Malta from British with 2 artilleries remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser and 2 transports
Italians roll dice for 1 bomber in 81 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 bomber owned by the Italians lost in 81 Sea Zone
British win with 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
Italians attack with 1 armour and 3 artilleries
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 3 artilleries in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 2 artilleries
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour and 1 harbour
Egypt : 1 flag, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Malta : 1 flag, 2 artilleries
Rhodesia : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry
Western Germany : 1 flag, 2 aaGuns
Romania : 1 flag, 1 armour
Northern Italy : 1 flag, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 flag, 1 battleship and 2 transports
95 Sea Zone : 1 flag, 2 destroyers and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 21 / 31
ANZAC : 12 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 4.073
Median : 5.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.214
Median : 5.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.200
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 1 infantry
EDIT: Adding units owned by ANZAC to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry moved from New South Wales to Queensland
3 fighters moved from India to IraqPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 fighter
Dutch New Guinea : 1 flag
33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 cruiser
Belgian Congo : 1 flag
Rhodesia : 1 flag, 1 infantry
Iraq : 1 flag, 3 fightersProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 21 / 31
ANZAC : 12 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Italians to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
French roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Forgot a couple non coms. thats what the edits were for.
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np. I forgot to post my Japanese turn so I had to do it all over again lol. Not sure if u noticed
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Eastern Poland
2 artilleries moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
1 armour moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 8 transports moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 armour moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
Russians defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 115 Sea Zone, round 1 : 0/4 hits
Russians roll dice for 2 fighters in 115 Sea Zone, round 1 : 2/2 hits
Russians roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Russians
Germans roll dice for 1 cruiser and 8 transports in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 115 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 115 Sea Zone
8 transports owned by the Germans retreated to 114 Sea Zone
Russians win with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -63
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Poland
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour and 1 infantry in Poland, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Western Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
2 fighters owned by the Russians forced to land in NovgorodNon Combat Move - Germans
1 artillery moved from Scotland to United KingdomPlace Units - Germans
1 battleship placed in 114 Sea Zone
1 infantry and 2 mech_infantrys placed in United Kingdom
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Poland : 1 flag, 3 armour and 1 infantry
Germany : 1 flag, 3 aaGuns, 3 armour, 1 factory_major and 1 mech_infantry
Eastern Poland : 1 flag, 1 armour
Western Ukraine : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
114 Sea Zone : 1 flag, 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transportsProduction/PUs Summary :
Germans : 47 / 47
Russians : 37 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.700
Median : 4.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30Germans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.188
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 16Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 unit repaired.
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 armour and 3 mech_infantrys moved from Volgograd to SikangCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 3 mech_infantrys in Sikang, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Sikang, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 114 Sea Zone
Russians attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Germans defend with 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transports
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser and 2 fighters in 114 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 8 transports in 114 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Russians
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser and 2 fighters in 114 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 8 transports in 114 Sea Zone, round 2 : 1/1 hits
1 infantry owned by the Germans , 1 transport owned by the Germans , 1 submarine owned by the Russians , 1 artillery owned by the Germans and 1 battleship owned by the Germans lost in 114 Sea Zone
7 transports owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in 114 Sea Zone
Russians win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 97
Casualties for Germans: 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transports
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 8 infantry
Germans defend with 1 armour
Russians roll dice for 8 infantry in Western Ukraine, round 1 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 2 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 3 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 4 : 1/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
2 aaGuns and 2 infantry moved from Olgiy to Kansu
1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
2 fighters moved from 114 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
Sikang : 1 flag, 1 armour and 3 mech_infantrys
Yenisey : 1 flag, 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 armour
Belarus : 1 flag, 4 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 8 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 7 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Iraq : 1 flag
114 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 40 / 50
Americans : 54 / 79
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.765
Median : 4.000
Variance : 1.180
Standard Deviation : 1.086
Total rolls : 51Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.682
Median : 4.000
Variance : 1.442
Standard Deviation : 1.201
Total rolls : 44 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
3 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 armour moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
3 armour moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 fighter moved from Hopei to Kansu
1 bomber moved from Kweichow to Kansu
3 armour moved from Kweichow to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
2 armour moved from Korea to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey
3 armour, 3 carriers, 3 fighters, 2 infantry, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from Okinawa to 19 Sea Zone
3 armour, 3 carriers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 infantry moved from 35 Sea Zone to Philippines
3 armour moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 3 armour and 3 infantry
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 armour and 3 infantry in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in Yenisey
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Yenisey, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yenisey
1 infantry owned by the Japanese retreated to Yakut S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 3 armour and 2 mech_infantrys in Yunnan, round 1 : 3/5 hits
2 armour owned by the British , 3 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 3 armour
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Kansu
Japanese attack with 6 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
AA guns fire in Kansu : 1/3 hits
1 fighter owned by the Japanese lost in Kansu
Japanese roll dice for 6 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 1 : 2/9 hits
Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys in Kansu, round 1 : 2/9 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kansu
Japanese roll dice for 5 armour, 1 bomber and 1 tactical_bomber in Kansu, round 2 : 4/7 hits
Chinese roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 : 4/9 hits
4 infantry owned by the Russians and 4 armour owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Kansu, round 3 : 2/3 hits
Chinese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 2/5 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -34
Casualties for Japanese: 6 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 33 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 armour moved from Buyant-Uhaa to Hopei
1 armour moved from Buyant-Uhaa to Hopei
1 armour moved from Buyant-Uhaa to Suiyuyan
1 armour moved from Korea to Jehol
2 artilleries moved from Korea to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
1 armour placed in Korea
8 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_major and 3 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun and 2 artilleries
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Hunan : 1 flag, 1 armour
Hopei : 1 flag, 2 armour
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
33 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 1 destroyer
35 Sea Zone : 1 flag, 3 carriers, 3 fighters, 3 tactical_bombers and 3 transports
Dzavhan : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 42 / 44
Americans : 52 / 79
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 20 times
Average roll : 3.663
Median : 4.000
Variance : 0.963
Standard Deviation : 0.982
Total rolls : 83Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 3.727
Median : 4.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.679
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Japan
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 1 : 1/8 hits
Italians roll dice for 1 armour in Gibraltar, round 1 : 0/1 hits
1 armour owned by the Italians lost in Gibraltar
Americans win, taking 10 Sea Zone from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Japan
Americans attack with 1 armour and 3 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Americans roll dice for 1 armour and 3 infantry in Japan, round 1 : 0/4 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 1 : 1/5 hits
1 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour and 2 infantry in Japan, round 2 : 0/3 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 2 : 2/5 hits
2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour in Japan, round 3 : 1/1 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 3 : 2/5 hits
1 armour owned by the Americans and 1 aaGun owned by the Japanese lost in Japan
Japanese win with 2 aaGuns and 5 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 armour and 3 infantryNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
10 Sea Zone : 1 flag, 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 flag, 4 artilleries, 1 harbour and 4 infantry
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 42 / 44
Americans : 52 / 77
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.812
Median : 4.000
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 32Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 unit repaired.
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandCombat - British
Battle in Scotland
Battle in Kwangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 infantry in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Scotland from Germans, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Yunnan
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea ZoneTurn Complete - British
Territory Summary for British :
Kwangsi : 1 flag, 1 armour
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
79 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 0
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 1 artillery and 9 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from French
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Romania to Baltic States
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery in Rhodesia, round 1 : 0/1 hits
ANZAC roll dice for 1 infantry in Rhodesia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Rhodesia
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Egypt
Italians attack with 1 armour and 1 artillery
French defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 : 2/2 hits
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries and 2 infantry
Americans defend with 4 artilleries, 1 harbour and 4 infantry
Italians roll dice for 1 battleship in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 1 : 3/5 hits
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 1 : 4/8 hits
2 artilleries owned by the Italians , 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries in Gibraltar, round 2 : 3/4 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win with 4 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 4 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 93 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Western Germany : 1 flag, 2 aaGuns
Northern Italy : 1 flag, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.000
Median : 2.000
Variance : 2.720
Standard Deviation : 1.649
Total rolls : 26ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.167
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12 -
At work. I’ll make my move tonight when I get home at 03:00 so no need to keep checking tonight. Also I got a thing this Sunday so you’ll be playing at your Dads or your place. He hasn’t picked up the gear yet but probably will sometime this week.
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K cool
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Iraq to SyriaCombat - ANZAC
Battle in Syria
ANZAC attack with 3 fighters
Italians defend with 1 artillery
ANZAC roll dice for 3 fighters in Syria, round 1 : 3/3 hits
Italians roll dice for 1 artillery in Syria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Syria
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Syria to Iraq
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 2 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Belgian Congo : 1 flag
Rhodesia : 1 flag, 1 infantry
Iraq : 1 flag, 3 fightersProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Poland to Baltic States
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 1 : 3/3 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 4 armour
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Germans roll dice for 4 armour in Novgorod, round 1 : 2/4 hits
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 1 : 5/5 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Romania
1 armour moved from Germany to PolandPlace Units - Germans
1 artillery and 2 mech_infantrys placed in United Kingdom
3 artilleries and 2 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs totalTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 1 mech_infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 armour
Poland : 1 flag, 1 armour
Germany : 1 flag, 3 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 2 mech_infantrys
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
113 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 47
Russians : 38 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 14 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 20Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
2 was rolled 3 times
3 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





