@The_Good_Captain Wow you guys finished quick! Thanks for the kind words! The mine thing is actually working right now, the only thing is that I had to disable territory names so that the ones for the mine territories wouldn’t overlap. But now the ones for the regular territories are not showing so I need to make custom territory names just for those territories, which is annoying graphical task. I don’t know how long this will take. I could upload what I have currently and call it version 1.6A so that you can start recording with the split border territories (but without any territory names, but if you mention in the video that these are under way that is probably fine).
Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 1 artillery and 9 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from French
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Romania to Baltic States
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery in Rhodesia, round 1 : 0/1 hits
ANZAC roll dice for 1 infantry in Rhodesia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Rhodesia
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Egypt
Italians attack with 1 armour and 1 artillery
French defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 : 2/2 hits
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries and 2 infantry
Americans defend with 4 artilleries, 1 harbour and 4 infantry
Italians roll dice for 1 battleship in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 1 : 3/5 hits
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 1 : 4/8 hits
2 artilleries owned by the Italians , 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries in Gibraltar, round 2 : 3/4 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win with 4 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 4 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 93 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Western Germany : 1 flag, 2 aaGuns
Northern Italy : 1 flag, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.000
Median : 2.000
Variance : 2.720
Standard Deviation : 1.649
Total rolls : 26ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.167
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12 -
At work. I’ll make my move tonight when I get home at 03:00 so no need to keep checking tonight. Also I got a thing this Sunday so you’ll be playing at your Dads or your place. He hasn’t picked up the gear yet but probably will sometime this week.
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K cool
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Iraq to SyriaCombat - ANZAC
Battle in Syria
ANZAC attack with 3 fighters
Italians defend with 1 artillery
ANZAC roll dice for 3 fighters in Syria, round 1 : 3/3 hits
Italians roll dice for 1 artillery in Syria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Syria
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Syria to Iraq
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 2 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Belgian Congo : 1 flag
Rhodesia : 1 flag, 1 infantry
Iraq : 1 flag, 3 fightersProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Poland to Baltic States
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Scotland, round 1 : 3/3 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 4 armour
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Germans roll dice for 4 armour in Novgorod, round 1 : 2/4 hits
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 1 : 5/5 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Romania
1 armour moved from Germany to PolandPlace Units - Germans
1 artillery and 2 mech_infantrys placed in United Kingdom
3 artilleries and 2 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs totalTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 1 mech_infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Romania : 1 flag, 1 armour
Poland : 1 flag, 1 armour
Germany : 1 flag, 3 aaGuns, 1 armour, 3 artilleries, 1 factory_major and 2 mech_infantrys
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
113 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 46 / 47
Russians : 38 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 14 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 20Null / Other
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
2 was rolled 3 times
3 was rolled 2 times
Average roll : 2.400
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5British Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Kansu to Kweichow
1 armour and 3 mech_infantrys moved from Sikang to Kweichow
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Belarus to Baltic States
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
7 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 cruiser and 2 fighters in 113 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 7 infantry in Eastern Poland, round 1 : 0/7 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 7 infantry in Eastern Poland, round 2 : 2/7 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Russians attack with 2 armour and 5 mech_infantrys
Japanese defend with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Russians roll dice for 2 armour and 5 mech_infantrys in Kweichow, round 1 : 1/7 hits
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 1 : 4/6 hits
1 armour owned by the Japanese and 4 mech_infantrys owned by the Russians lost in Kweichow
Russians roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Japanese: 1 armour
Casualties for Russians: 2 armour and 5 mech_infantrys
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Baltic States, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour moved from Norway to Vyborg
1 carrier and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 fighters moved from 113 Sea Zone to Norway
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUsTerritory Summary for Russians :
Yenisey : 1 flag, 1 infantry
Olgiy : 1 flag
Norway : 1 flag, 2 fighters
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 4 infantry
Bryansk : 1 flag, 8 infantry
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag, 6 infantry
Bessarabia : 1 flag, 4 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 6 infantry
Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
113 Sea Zone : 1 flag, 1 cruiser
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 carrier and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 47
Russians : 40 / 51
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 14 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.702
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 47Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Germans Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Japanese
Japanese buy 6 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
3 armour, 2 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 armour moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Yunnan
1 armour moved from Suiyuyan to Szechwan
Japanese take Shensi from Chinese
1 armour moved from Hopei to Szechwan
1 armour moved from Hopei to Yunnan
3 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 carriers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 3 carriers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 3 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 3 armour and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Japanese roll dice for 3 armour and 2 infantry in Malaya, round 1 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 1 : 2/3 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 2/2 hits
1 bomber owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour remaining. Battle score for attacker is -27
Casualties for Japanese: 2 armour, 1 bomber and 1 tactical_bomber
Casualties for British: 2 mech_infantrys
Battle in Kwangsi
Japanese attack with 3 armour
British defend with 1 armour
Japanese roll dice for 3 armour in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Szechwan
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Szechwan to Hunan
1 armour moved from Jehol to Suiyuyan
2 artilleries moved from Manchuria to Buyant-Uhaa
1 armour moved from Korea to Jehol
2 battleships, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from 37 Sea Zone to Hainan
3 infantry moved from Korea to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in KoreaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 armour
Korea : 1 flag, 1 aaGun, 3 armour and 1 factory_major
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun
Hainan : 1 flag, 1 fighter and 1 tactical_bomber
Shensi : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 fighter
Hunan : 1 flag, 1 fighter and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 3 armour, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 4 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
37 Sea Zone : 1 flag, 3 transports
35 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 1 destroyer
Dzavhan : 1 flag
26 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 2 artilleries
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 44 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 52 / 77
Chinese : 4 / 13
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.325
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 40Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.630
Median : 4.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.700
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries moved from Gibraltar to 91 Sea Zone
4 artilleries and 4 transports moved from 91 Sea Zone to 105 Sea Zone
4 artilleries moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 4 artilleries and 1 fighter
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries and 1 fighter in Normandy Bordeaux, round 1 : 1/5 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 26 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 105 Sea Zone
1 carrier moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 battleship and 2 submarines placed in 10 Sea Zone
1 cruiser and 2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
33 Sea Zone : 1 flag, 1 destroyer and 2 submarines
30 Sea Zone : 1 flag, 1 carrier and 2 fighters
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 battleship and 2 submarines
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor and 1 harbour
108 Sea Zone : 1 flag, 2 artilleries, 2 infantry and 2 transports
101 Sea Zone : 1 flag, 1 cruiser and 2 transports
Brazil : 1 flag
105 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 13
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 28
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery and 7 infantry moved from India to Burma
1 infantry moved from India to Burma
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to Normandy BordeauxTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 1 armour
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery and 8 infantry
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
38 Sea Zone : 1 flag, 1 transport
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 carrier and 1 transport
80 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 0
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarinesTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 14 / 0
UK_Pacific : 25 / 25
Italians : 21 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
3 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
3 armour moved from South West Africa to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 3 armour
ANZAC defend with 1 infantry
Italians roll dice for 3 armour in Rhodesia, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Rhodesia, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Rhodesia
Italians win, taking Rhodesia from ANZAC with 2 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 103 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to France
2 aaGuns moved from Western Germany to France
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to EgyptCombat - ANZAC
Battle in Egypt
ANZAC attack with 2 fighters
Italians defend with 1 armour and 1 harbour
ANZAC roll dice for 2 fighters in Egypt, round 1 : 2/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 1/1 hits
1 armour owned by the Italians and 1 fighter owned by the ANZAC lost in Egypt
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour
Battle in Trans-Jordan
ANZAC attack with 1 fighter
Italians defend with 1 artillery
ANZAC roll dice for 1 fighter in Trans-Jordan, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to IraqPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 destroyer and 2 submarines
62 Sea Zone : 1 flag, 1 carrier and 1 transport
Belgian Congo : 1 flag
Iraq : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 1.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 42 / 47
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 1.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 carrier and 1 transport
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Russians lost in 115 Sea Zone
1 transport owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 23
Casualties for Russians: 1 carrier and 1 transportNon Combat Move - Germans
2 artilleries moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in France
2 infantry placed in United Kingdom
3 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs totalProduction/PUs Summary :
Germans : 42 / 43
Russians : 40 / 51
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
4 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Norway to Poland
1 armour moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 fighters and 4 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 2 fighters and 4 infantry in Poland, round 1 : 1/7 hits
Germans roll dice for 1 armour and 1 artillery in Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 fighters and 3 infantry in Poland, round 2 : 2/6 hits
Germans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 6 infantry
Germans defend with 2 artilleries
Russians roll dice for 6 infantry in Slovakia Hungary, round 1 : 1/6 hits
Germans roll dice for 2 artilleries in Slovakia Hungary, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
Russians roll dice for 5 infantry in Slovakia Hungary, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in Romania, round 1 : 1/5 hits
Germans roll dice for 2 armour in Romania, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
Russians roll dice for 1 armour and 3 infantry in Romania, round 2 : 1/4 hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 6 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Novosibirsk to Kansu
1 armour moved from Novosibirsk to Yenisey
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 armour moved from Vyborg to Baltic States
8 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Western Ukraine
2 fighters moved from Poland to Eastern PolandPlace Units - Russians
1 armour and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Russia
1 destroyer placed in 115 Sea ZoneTurn Complete - Russians
Russians collect 48 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUsTerritory Summary for Russians :
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Yenisey : 1 flag, 1 armour and 1 infantry
Olgiy : 1 flag
Slovakia Hungary : 1 flag, 5 infantry
Romania : 1 flag, 1 armour and 3 infantry
Poland : 1 flag, 1 armour and 3 infantry
Norway : 1 flag
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag, 2 artilleries and 6 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 mech_infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 8 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Samara : 1 flag, 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Finland : 1 flagProduction/PUs Summary :
Germans : 34 / 43
Russians : 48 / 69
Japanese : 46 / 46
Americans : 54 / 75
Chinese : 4 / 5
British : 13 / 0
UK_Pacific : 25 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.738
Median : 4.000
Variance : 0.585
Standard Deviation : 0.765
Total rolls : 42Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.758
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
2 units repaired.
1 fighter moved from Hainan to 37 Sea Zone
1 tactical_bomber moved from Hainan to 37 Sea Zone
3 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Yunnan
1 armour moved from Kwangsi to Yunnan
1 armour moved from Szechwan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 armour moved from Suiyuyan to Sikang
2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 armour; Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 1 : 1/5 hits
1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 5/5 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits
1 armour owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 3 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 : 6/10 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
2 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
2 artilleries moved from Buyant-Uhaa to Ulaanbaatar
4 infantry moved from Amur to Buryatia
3 armour moved from Korea to Jehol
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
2 fighters moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Korea
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 34 / 43
Russians : 48 / 69
Japanese : 51 / 54
Americans : 54 / 75
Chinese : 2 / 5
British : 13 / 0
UK_Pacific : 22 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.422
Median : 3.000
Variance : 1.068
Standard Deviation : 1.034
Total rolls : 45Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.133
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 fighter moved from 105 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 105 Sea Zone to Holland BelgiumCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Italians lost in 104 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 105 Sea Zone to 110 Sea Zone
4 transports moved from 105 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 110 Sea Zone
2 armour placed in Normandy Bordeaux
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 armour, 2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 battleship and 2 submarines
10 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 3 transports
54 Sea Zone : 1 flag, 1 carrier and 2 fighters
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
104 Sea Zone : 1 flag, 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
Brazil : 1 flag
110 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 31 / 43
Russians : 48 / 69
Japanese : 51 / 54
Americans : 57 / 77
Chinese : 2 / 5
British : 13 / 0
UK_Pacific : 22 / 25
Italians : 23 / 34
ANZAC : 12 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7





