Antholin (Axis) vs. Infrastructure (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 19 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Kazakhstan to Tsinghai
                1 aaGun moved from Kazakhstan to Tsinghai
                1 aaGun moved from Novosibirsk to Kansu
                5 infantry moved from Bryansk to Belarus
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs (1 lost to blockades); end with 39 PUs total

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 40 / 39
        Japanese : 29 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 32
        UK_Pacific : 24 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Kiangsi to Kwangtung
                3 mech_infantrys moved from Kiangsu to Kwangtung
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from Kwangsi to 43 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 battleship moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Hunan to Shan State
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                2 tactical_bombers moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 37 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 1 :  0/3 hits
                        ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 :  5/10 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 1 :  3/7 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  2/3 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 5 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 :  5/8 hits
                        UK_Pacific roll dice for 6 infantry in Malaya, round 1 :  3/6 hits
                        4 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Malaya, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 5 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship in Celebes, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
                2 tactical_bombers moved from Shensi to Kweichow
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 fighter moved from 46 Sea Zone to Paulau Island
                1 fighter moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 fighters moved from 43 Sea Zone to Kwangsi
                2 tactical_bombers moved from Malaya to 37 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 aaGun, 1 artillery and 8 infantry moved from Anhwe to Kweichow
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                4 infantry moved from Jehol to Anhwe
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 fighter and 1 infantry
        Kwangsi : 1 flag, 2 bombers, 4 fighters and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Shensi : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 8 infantry and 4 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 4 infantry
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 3 infantry
        44 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 2 transports
        43 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 2 transports
        35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 40 / 39
        Japanese : 48 / 49
        Americans : 50 / 52
        Chinese : 5 / 6
        British : 31 / 32
        UK_Pacific : 10 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.519
            Median : 3.000
            Variance : 0.303
            Standard Deviation : 0.550
            Total rolls : 77

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.351
            Standard Deviation : 0.592
            Total rolls : 58

    ANZAC Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 transport
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 carrier and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Iwo Jima
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from 16 Sea Zone to Wake Island
                2 fighters moved from Hawaiian Islands to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 40 / 39
        Japanese : 47 / 49
        Americans : 51 / 71
        Chinese : 5 / 6
        British : 31 / 32
        UK_Pacific : 10 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 8 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 1 :  2/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Shensi, round 1 :  3/8 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 :  2/8 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Shensi, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Shensi, round 3 :  2/4 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  1/4 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Shensi, round 4 :  2/3 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shensi, round 5 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 40 / 39
        Japanese : 47 / 49
        Americans : 51 / 71
        Chinese : 5 / 5
        British : 31 / 32
        UK_Pacific : 10 / 24
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.439
            Standard Deviation : 0.663
            Total rolls : 67

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.960
            Standard Deviation : 0.980
            Total rolls : 26

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.355
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Italian Somaliland to Kenya
                      British take Kenya from Italians
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry and 2 mech_infantrys in Belgian Congo, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter and 3 infantry in Iraq, round 1 :  0/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter and 2 infantry in Iraq, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    1 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 2 infantry
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Western Germany causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 aaGun and 1 artillery moved from Scotland to United Kingdom
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 fighter moved from Iraq to Persia
                1 artillery moved from Italian Somaliland to Ethiopia
                1 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to India
                2 aaGuns moved from India to Burma
                5 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 aaGun moved from India to Burma
                1 battleship and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa

    Place Units - British
                1 fighter and 2 infantry placed in Union of South Africa
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 40 / 39
        Japanese : 45 / 49
        Americans : 51 / 71
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 11 / 0
        Italians : 10 / 17
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 22 times
                3 was rolled 15 times
                4 was rolled 21 times
                5 was rolled 22 times
                6 was rolled 18 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.342
            Standard Deviation : 0.585
            Total rolls : 118

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Neutral_Axis Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.586
            Median : 3.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.355
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 8 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 40 / 39
        Japanese : 45 / 49
        Americans : 51 / 71
        Chinese : 6 / 5
        British : 35 / 35
        UK_Pacific : 11 / 10
        Italians : 10 / 17
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 22 times
                3 was rolled 15 times
                4 was rolled 21 times
                5 was rolled 22 times
                6 was rolled 18 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.342
            Standard Deviation : 0.585
            Total rolls : 118

    Null / Other
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Neutral_Axis Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.586
            Median : 3.000
            Variance : 1.179
            Standard Deviation : 1.086
            Total rolls : 29

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.355
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 31

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

  • '11

    Boy, that was a harsh lesson learned with the carrier. I’m so glad that I overlooked the vast airpower of the fun filled Pacific. Good times.

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                4 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 4 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 4 infantry in Eastern Poland, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Egypt, round 1 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 1 :  2/7 hits
                        1 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 artilleries and 1 bomber in Egypt, round 2 :  0/3 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 :  1/3 hits
                        1 artillery owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery and 1 bomber in Egypt, round 3 :  2/2 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 3 :  0/3 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery and 1 bomber in Egypt, round 4 :  1/2 hits
                        British roll dice for 1 armour in Egypt, round 4 :  0/1 hits
                        1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Egypt : 1 flag, 1 artillery and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 flag, 2 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 2 armour and 4 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 bomber
        97 Sea Zone : 1 flag, 2 transports
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 39 / 39
        Japanese : 45 / 49
        Americans : 51 / 71
        Chinese : 6 / 5
        British : 33 / 35
        UK_Pacific : 11 / 10
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.583
            Median : 4.000
            Variance : 1.314
            Standard Deviation : 1.146
            Total rolls : 36

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Iraq
                1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Battle in Iraq
                    ANZAC attack with 1 fighter and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 2 infantry in Iraq, round 1 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Iraq
                        ANZAC roll dice for 1 fighter and 1 infantry in Iraq, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 fighter owned by the ANZAC lost in Iraq
                    ANZAC win, taking Iraq from Neutral_Axis with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 7

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '11

    I will wait to hear from you before I make my German turn 4 move, as you have yet to post for France.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '11

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 55 PUs;
                Germans buy 5 artilleries, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Ukraine
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 fighter and 4 tactical_bombers moved from Yugoslavia to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 4 tactical_bombers in Normandy Bordeaux, round 1 :  3/6 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                4 aaGuns, 9 armour, 6 artilleries and 18 infantry moved from Poland to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to France
                3 infantry moved from Bulgaria to Romania
                2 carriers moved from 96 Sea Zone to 93 Sea Zone
                2 artilleries moved from Germany to Slovakia Hungary

    Place Units - Germans
                5 artilleries and 5 infantry placed in Germany
                1 transport placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 infantry and 1 mech_infantry placed in France
                Germans undo move 4.
                1 infantry placed in France
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 infantry and 4 tactical_bombers
        Slovakia Hungary : 1 flag, 2 artilleries
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Romania : 1 flag, 3 infantry
        Germany : 1 flag, 5 artilleries, 1 factory_major and 5 infantry
        Eastern Poland : 1 flag, 4 aaGuns, 11 armour, 6 artilleries, 1 bomber, 18 infantry and 9 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        93 Sea Zone : 1 flag, 2 carriers and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 39 / 39
        Japanese : 45 / 49
        Americans : 51 / 71
        Chinese : 6 / 5
        British : 33 / 35
        UK_Pacific : 11 / 10
        Italians : 13 / 23
        ANZAC : 16 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.367
            Median : 3.000
            Variance : 1.793
            Standard Deviation : 1.339
            Total rolls : 30

    Null / Other
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 2.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 2.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • are we done with this one?

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