@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Freefolk 
 Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 1 archers moved from Enedwaith Coast to Enedwaith
 1 spearInfantry moved from Enedwaith Coast to Enedwaith
 1 spearInfantry moved from Enedwaith Coast to Enedwaith
 1 archers moved from Lond Daer to N. Enedwaith
 1 hobbits moved from Lond Daer to N. Enedwaith
 3 lightCavalrys moved from Lond Daer to N. Dunland
 1 spearInfantry moved from Lond Daer to N. Enedwaith
 1 archers moved from Minhiriath to N. Enedwaith
 1 spearInfantry moved from Minhiriath to N. Enedwaith
 3 lightCavalrys moved from Bree to Eregion
 2 archerss moved from Cardolan to Eregion
 1 lightCavalry moved from Cardolan to Eregion
 1 catapult moved from Tharbad to Eregion
 3 lightCavalrys moved from Tharbad to Eregion
 2 spearInfantrys moved from Tharbad to Eregion
 1 lightCavalry moved from N. Enedwaith to EregionNon Combat Move - Freefolk Place Units - Freefolk 
 1 archers and 1 lightCavalry placed in Tharbad
 2 lightCavalrys placed in Lond Daer
 2 lightCavalrys placed in BreeTurn Complete - Freefolk 
 Freefolk collect 22 PUs; end with 22 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Mordor 
 Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor 
 1 orcs moved from Udun to Dagorlad
 1 orcs moved from Dagorlad to N. Ithilien
 3 orcss moved from Minas Morgul to N. IthilienCombat - Mordor Non Combat Move - Mordor Place Units - Mordor 
 1 orcs placed in Udun
 4 orcss and 1 siegeTower placed in Minas Morgul
 1 orcs placed in Barad DurTurn Complete - Mordor 
 Mordor collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Rohan 
 Rohan buy 2 heavyCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan 
 1 heavyCavalry moved from Eastfold to Westfold
 1 heavyCavalry moved from Helms Deep to Westfold
 1 spearInfantry moved from Eastfold to Westfold
 1 spearInfantry moved from Eastfold to E. Emnet
 1 heavyCavalry moved from Helms Deep to E. Emnet
 1 heavyCavalry moved from Helms Deep to Westfold
 1 heavyCavalry moved from Eastfold to WestfoldCombat - Rohan 
 Battle in Westfold
 Rohan attack with 4 heavyCavalrys and 1 spearInfantry
 Saruman defend with 2 urukhais
 Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 : 1/5 hits
 Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 2 : 3/5 hits
 Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan win, taking Westfold from Saruman with 4 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
 Casualties for Saruman: 2 urukhais
 Battle in E. Emnet
 Rohan attack with 1 heavyCavalry and 1 spearInfantry
 Goblins defend with 1 shooters
 Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 1 : 2/2 hits
 Rhun roll dice for 1 shooters in E. Emnet, round 1 : 1/1 hits
 1 spearInfantry owned by the Rohan and 1 shooters owned by the Goblins lost in E. Emnet
 Rohan win, taking E. Emnet from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -1
 Casualties for Rohan: 1 spearInfantry
 Casualties for Goblins: 1 shootersNon Combat Move - Rohan Place Units - Rohan 
 2 heavyCavalrys and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Goblins 
 Goblins buy 1 bats and 6 shooterss; Remaining resources: 0 PUs;Combat Move - Goblins 
 2 stabberss moved from N. Caves to Anduin West Bank
 1 bats moved from Moria to Anduin West Bank
 5 stabberss moved from N. Caves to Drimrill Dale
 6 stabberss moved from Moria to Drimrill Dale
 4 stabberss moved from Moria to Drimrill Dale
 8 stabberss moved from Moria to Celebran
 1 stabbers moved from Fangorn to Celebran
 1 shooters moved from Wold to Celebran
 1 shooters moved from Anduin East Bank to CelebranCombat - Goblins 
 Battle in Anduin West Bank
 Goblins attack with 1 bats and 2 stabberss
 Elves defend with 1 wizard
 Goblins roll dice for 1 bats and 2 stabberss in Anduin West Bank, round 1 : 0/3 hits
 Elves roll dice for 1 wizard in Anduin West Bank, round 1 : 1/1 hits
 1 stabbers owned by the Goblins lost in Anduin West Bank
 Goblins roll dice for 1 bats and 1 stabbers in Anduin West Bank, round 2 : 2/2 hits
 Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Anduin West Bank
 Goblins win with 1 bats remaining. Battle score for attacker is 4
 Casualties for Goblins: 2 stabberss
 Casualties for Elves: 1 wizard
 Battle in Drimrill Dale
 Goblins attack with 15 stabberss
 Elves defend with 6 hunterss and 1 wizard
 Goblins roll dice for 15 stabberss in Drimrill Dale, round 1 : 3/15 hits
 Elves roll dice for 6 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/7 hits
 2 stabberss owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
 Goblins roll dice for 13 stabberss in Drimrill Dale, round 2 : 2/13 hits
 Elves roll dice for 3 hunterss and 1 wizard in Drimrill Dale, round 2 : 0/4 hits
 2 hunterss owned by the Elves lost in Drimrill Dale
 Goblins roll dice for 13 stabberss in Drimrill Dale, round 3 : 2/13 hits
 Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 : 1/2 hits
 1 wizard owned by the Elves , 1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
 Goblins win, taking Drimrill Dale from Elves with 12 stabberss remaining. Battle score for attacker is 26
 Casualties for Goblins: 3 stabberss
 Casualties for Elves: 6 hunterss and 1 wizard
 Battle in Celebran
 Goblins attack with 2 shooterss and 9 stabberss
 Elves defend with 1 hobbits, 3 hunterss and 1 wizard
 Goblins roll dice for 2 shooterss and 9 stabberss in Celebran, round 1 : 2/9 hits
 Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
 1 hobbits owned by the Elves , 1 stabbers owned by the Goblins , 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
 Goblins roll dice for 8 stabberss in Celebran, round 2 : 3/8 hits
 Elves roll dice for 2 hunterss and 1 wizard in Celebran, round 2 : 2/3 hits
 1 wizard owned by the Elves , 2 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
 Goblins win, taking Celebran from Elves with 6 stabberss remaining. Battle score for attacker is 12
 Casualties for Goblins: 2 shooterss and 3 stabberss
 Casualties for Elves: 1 hobbits, 3 hunterss and 1 wizardNon Combat Move - Goblins 
 1 bats moved from Anduin West Bank to MoriaPlace Units - Goblins 
 1 bats and 6 shooterss placed in MoriaTurn Complete - Goblins 
 Goblins collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Elves 
 Elves buy 3 griffins, 1 hunters and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves 
 1 griffin moved from Lorien to Drimrill Dale
 6 eagless moved from Lorien to Drimrill Dale
 2 hunterss moved from Lorien to Drimrill Dale
 2 hunterss moved from Gladden to Drimrill Dale
 1 ents moved from Gladden to Drimrill Dale
 1 wizard moved from Gladden to Drimrill Dale
 1 griffin moved from Rivendell to Drimrill Dale
 6 hunterss moved from N. Dunland to S. Caves
 1 wizard moved from N. Dunland to S. Caves
 2 hunterss moved from Dol Goldur to Rhovanion
 1 griffin moved from S. Mirkwood to Rhovanion
 1 ents moved from Dol Goldur to S. MirkwoodCombat - Elves 
 Battle in S. Caves
 Elves attack with 6 hunterss and 1 wizard
 Goblins defend with 1 castle and 2 shooterss
 Elves roll dice for 6 hunterss and 1 wizard in S. Caves, round 1 : 3/7 hits
 Goblins roll dice for 2 shooterss in S. Caves, round 1 : 1/2 hits
 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
 Elves win, taking S. Caves from Goblins with 5 hunterss and 1 wizard remaining. Battle score for attacker is 0
 Casualties for Goblins: 2 shooterss
 Casualties for Elves: 1 hunters
 Battle in Drimrill Dale
 Elves attack with 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard
 Goblins defend with 12 stabberss
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/14 hits
 Goblins roll dice for 12 stabberss in Drimrill Dale, round 1 : 0/12 hits
 2 stabberss owned by the Goblins lost in Drimrill Dale
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 2 : 6/14 hits
 Goblins roll dice for 10 stabberss in Drimrill Dale, round 2 : 1/10 hits
 6 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard in Drimrill Dale, round 3 : 5/13 hits
 Goblins roll dice for 4 stabberss in Drimrill Dale, round 3 : 0/4 hits
 4 stabberss owned by the Goblins lost in Drimrill Dale
 Elves win, taking Drimrill Dale from Goblins with 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard remaining. Battle score for attacker is 20
 Casualties for Goblins: 12 stabberss
 Casualties for Elves: 1 hunters
 Battle in Rhovanion
 Elves attack with 1 griffin and 2 hunterss
 Rhun defend with 1 spearInfantry
 Elves roll dice for 1 griffin and 2 hunterss in Rhovanion, round 1 : 2/3 hits
 Saruman roll dice for 1 spearInfantry in Rhovanion, round 1 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in Rhovanion
 Elves win, taking Rhovanion from Saruman with 1 griffin and 2 hunterss remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantryNon Combat Move - Elves 
 6 eagless moved from Drimrill Dale to Lorien
 2 griffins moved from Drimrill Dale to Lorien
 1 griffin moved from Rhovanion to S. MirkwoodPlace Units - Elves 
 2 griffins, 1 hunters and 1 wizard placed in Lorien
 1 griffin placed in RivendellTurn Complete - Elves 
 Elves collect 34 PUs; end with 34 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Haradrim 
 Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim 
 2 spearInfantrys moved from S. Ithilien to N. Ithilien
 1 oliphant moved from S. Ithilien to N. Ithilien
 1 oliphant moved from Debatable Land to N. Ithilien
 2 spearInfantrys moved from Debatable Land to S. Ithilien
 2 spearInfantrys moved from Umbar to Debatable Land
 1 oliphant moved from City of Corsairs to Debatable Land
 2 spearInfantrys and 1 trebuche moved from City of Corsairs to UmbarCombat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 
 1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Gondor 
 Gondor buy 2 heavyCavalrys and 6 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor 
 4 towerGuards moved from Minas Tirith to Anorien
 3 spearInfantrys moved from Minas Tirith to Lossarnach
 10 undeads moved from Lamedon to Lebennin
 1 towerGuard moved from Lamedon to Lebennin
 5 galleons moved from Lefnui to Gilrain
 2 caravels moved from Anfalas Coast to GilrainNon Combat Move - Gondor Place Units - Gondor 
 2 towerGuards placed in W. Osg.
 2 heavyCavalrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 31 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Rhun 
 Rhun buy 1 castle, 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun 
 6 chariotArcherss moved from Rhun to Rhovanion
 1 spearInfantry moved from Celduin to Rhovanion
 4 spearInfantrys moved from Rhun to N. Rhun
 4 trebuches moved from Rhun to N. Rhun
 3 trebuches moved from Rhun to N. RhunCombat - Rhun 
 Battle in Rhovanion
 Rhun attack with 6 chariotArcherss and 1 spearInfantry
 Elves defend with 2 hunterss
 Rhun roll dice for 6 chariotArcherss and 1 spearInfantry in Rhovanion, round 1 : 1/7 hits
 Elves roll dice for 2 hunterss in Rhovanion, round 1 : 2/2 hits
 1 spearInfantry owned by the Rhun , 1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
 Rhun roll dice for 5 chariotArcherss in Rhovanion, round 2 : 3/5 hits
 Elves roll dice for 1 hunters in Rhovanion, round 2 : 1/1 hits
 1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
 Rhun win, taking Rhovanion from Elves with 4 chariotArcherss remaining. Battle score for attacker is -5
 Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry
 Casualties for Elves: 2 hunterss
 Battle in N. Rhun
 Rhun attack with 4 spearInfantrys and 7 trebuches
 Dwarves defend with 2 axeInfantrys, 3 cannons and 2 phalanxs
 Rhun roll dice for 4 spearInfantrys and 7 trebuches in N. Rhun, round 1 : 4/11 hits
 Dwarves roll dice for 2 axeInfantrys, 3 cannons and 2 phalanxs in N. Rhun, round 1 : 4/7 hits
 4 spearInfantrys owned by the Rhun , 3 cannons owned by the Dwarves and 1 axeInfantry owned by the Dwarves lost in N. Rhun
 Rhun roll dice for 7 trebuches in N. Rhun, round 2 : 2/7 hits
 Dwarves roll dice for 1 axeInfantry and 2 phalanxs in N. Rhun, round 2 : 3/3 hits
 1 phalanx owned by the Dwarves , 3 trebuches owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
 Rhun roll dice for 4 trebuches in N. Rhun, round 3 : 3/4 hits
 Dwarves roll dice for 1 phalanx in N. Rhun, round 3 : 1/1 hits
 1 phalanx owned by the Dwarves and 1 trebuche owned by the Rhun lost in N. Rhun
 Rhun win, taking N. Rhun from Dwarves with 3 trebuches remaining. Battle score for attacker is 7
 Casualties for Rhun: 4 spearInfantrys and 4 trebuches
 Casualties for Dwarves: 2 axeInfantrys, 3 cannons and 2 phalanxsNon Combat Move - Rhun Place Units - Rhun 
 4 spearInfantrys and 2 trebuches placed in Rhun
 1 castle placed in S. RhunTurn Complete - Rhun 
 Rhun collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Dale 
 Dale buy 2 lightCavalrys; Remaining resources: 1 PUs;Combat Move - Dale 
 1 trebuche moved from Lake Town to N. Dale
 1 spearInfantry moved from Lake Town to N. Dale
 1 archers moved from N. Dale to Celduin
 Dale take Celduin from Rhun
 1 spearInfantry moved from N. Dale to Celduin
 1 spearInfantry moved from S. Dale to Celduin
 1 lightCavalry moved from S. Dale to S. E. Rhovanion
 Dale take E. Rhovanion from Rhun
 Dale take S. E. Rhovanion from RhunCombat - Dale Non Combat Move - Dale Place Units - Dale 
 2 lightCavalrys placed in Lake TownTurn Complete - Dale 
 Dale collect 13 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Khand 
 Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 0 PUs;Combat Move - Khand 
 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys moved from E. Osg. to N. Ithilien
 4 warWolvess moved from S. Ithilien to N. Ithilien
 4 warWolvess moved from Khand to S. IthilienCombat - Khand Non Combat Move - Khand Place Units - Khand 
 2 raiderCavalrys placed in E. Osg.
 1 warWolves placed in KhandTurn Complete - Khand 
 Khand collect 13 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Dwarves 
 Dwarves buy 4 berzerkerss; Remaining resources: 0 PUs;Combat Move - Dwarves 
 2 berzerkerss moved from Iron Hills to N. Rhun
 3 axeInfantrys moved from Iron Hills to N. Rhun
 2 mortars moved from Iron Hills to N. Rhun
 2 zepplins moved from N. Dale to N. Rhun
 2 berzerkerss moved from Lonely Mtn. to N. Dale
 1 mortar moved from Lonely Mtn. to N. DaleCombat - Dwarves 
 Battle in N. Rhun
 Dwarves attack with 3 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins
 Rhun defend with 3 trebuches
 Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins in N. Rhun, round 1 : 1/9 hits
 Rhun roll dice for 3 trebuches in N. Rhun, round 1 : 1/3 hits
 1 trebuche owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
 Dwarves roll dice for 2 axeInfantrys, 2 berzerkerss, 2 mortars and 2 zepplins in N. Rhun, round 2 : 4/8 hits
 Rhun roll dice for 2 trebuches in N. Rhun, round 2 : 1/2 hits
 2 trebuches owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
 Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry, 2 berzerkerss, 2 mortars and 2 zepplins remaining. Battle score for attacker is 4
 Casualties for Rhun: 3 trebuches
 Casualties for Dwarves: 2 axeInfantrysNon Combat Move - Dwarves 
 2 zepplins moved from N. Rhun to N. DalePlace Units - Dwarves 
 4 berzerkerss placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :6 Purchase Units - Saruman 
 Saruman buy 5 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Saruman 
 2 raiderss and 2 siegeTowers moved from Isengard to WestfoldCombat - Saruman 
 Battle in Westfold
 Saruman attack with 2 raiderss and 2 siegeTowers
 Rohan defend with 4 heavyCavalrys and 1 spearInfantry
 Saruman roll dice for 2 raiderss and 2 siegeTowers in Westfold, round 1 : 3/4 hits
 Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 : 2/5 hits
 1 spearInfantry owned by the Rohan , 1 raiders owned by the Saruman , 2 heavyCavalrys owned by the Rohan and 1 siegeTower owned by the Saruman lost in Westfold
 Saruman roll dice for 1 raiders and 1 siegeTower in Westfold, round 2 : 0/2 hits
 Rohan roll dice for 2 heavyCavalrys in Westfold, round 2 : 1/2 hits
 1 siegeTower owned by the Saruman lost in Westfold
 Saruman roll dice for 1 raiders in Westfold, round 3 : 0/1 hits
 Rohan roll dice for 2 heavyCavalrys in Westfold, round 3 : 1/2 hits
 1 raiders owned by the Saruman lost in Westfold
 Rohan win with 2 heavyCavalrys remaining. Battle score for attacker is -3
 Casualties for Rohan: 2 heavyCavalrys and 1 spearInfantry
 Casualties for Saruman: 2 raiderss and 2 siegeTowersNon Combat Move - Saruman Place Units - Saruman 
 5 orcss and 1 siegeTower placed in IsengardTurn Complete - Saruman 
 Saruman collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :6 Purchase Units - Freefolk 
 Freefolk buy 1 hobbits and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 8 lightCavalrys moved from Eregion to Moria
 2 hobbitss moved from Eregion to Moria
 1 catapult moved from Eregion to Moria
 1 archers moved from Eregion to N. Caves
 1 archers moved from Eregion to N. Caves
 1 lightCavalry moved from Tharbad to N. Caves
 1 hobbits moved from N. Enedwaith to N. Dunland
 2 lightCavalrys moved from N. Dunland to Moria
 1 lightCavalry moved from N. Dunland to Moria
 2 lightCavalrys moved from Lond Daer to Moria
 1 archers moved from Tharbad to Eregion
 2 archerss moved from N. Enedwaith to N. Dunland
 2 spearInfantrys moved from N. Enedwaith to N. Dunland
 1 lightCavalry moved from Bree to Eregion
 1 lightCavalry moved from Bree to Eregion
 1 archers moved from Enedwaith to N. Dunland
 2 spearInfantrys moved from Enedwaith to N. DunlandCombat - Freefolk 
 Battle in Moria
 Freefolk attack with 1 catapult, 2 hobbitss and 13 lightCavalrys
 Goblins defend with 2 batss, 1 castle, 8 fortificationss and 14 shooterss
 Freefolk roll dice for 1 catapult, 2 hobbitss and 13 lightCavalrys in Moria, round 1 : 5/15 hits
 Goblins roll dice for 2 batss, 8 fortificationss and 14 shooterss in Moria, round 1 : 10/24 hits
 1 catapult owned by the Freefolk , 5 fortificationss owned by the Goblins , 7 lightCavalrys owned by the Freefolk and 2 hobbitss owned by the Freefolk lost in Moria
 Freefolk roll dice for 6 lightCavalrys in Moria, round 2 : 2/6 hits
 Goblins roll dice for 2 batss, 3 fortificationss and 14 shooterss in Moria, round 2 : 3/19 hits
 2 fortificationss owned by the Goblins and 3 lightCavalrys owned by the Freefolk lost in Moria
 Freefolk roll dice for 3 lightCavalrys in Moria, round 3 : 0/3 hits
 Goblins roll dice for 2 batss, 1 fortifications and 14 shooterss in Moria, round 3 : 6/17 hits
 3 lightCavalrys owned by the Freefolk lost in Moria
 Goblins win with 2 batss, 1 fortifications and 14 shooterss remaining. Battle score for attacker is -46
 Casualties for Freefolk: 1 catapult, 2 hobbitss and 13 lightCavalrys
 Casualties for Goblins: 7 fortificationss
 Battle in N. Caves
 Freefolk attack with 2 archerss and 1 lightCavalry
 Goblins defend with 1 castle and 4 shooterss
 Freefolk roll dice for 2 archerss and 1 lightCavalry in N. Caves, round 1 : 0/3 hits
 Goblins roll dice for 4 shooterss in N. Caves, round 1 : 1/4 hits
 1 archers owned by the Freefolk lost in N. Caves
 Freefolk roll dice for 1 archers and 1 lightCavalry in N. Caves, round 2 : 1/2 hits
 Goblins roll dice for 4 shooterss in N. Caves, round 2 : 3/4 hits
 1 archers owned by the Freefolk , 1 shooters owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Caves
 Goblins win with 3 shooterss remaining. Battle score for attacker is -8
 Casualties for Freefolk: 2 archerss and 1 lightCavalry
 Casualties for Goblins: 1 shootersNon Combat Move - Freefolk Place Units - Freefolk 
 1 hobbits and 1 lightCavalry placed in Tharbad
 2 lightCavalrys placed in Lond Daer
 2 lightCavalrys placed in BreeTurn Complete - Freefolk 
 Freefolk collect 22 PUs; end with 22 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :6 Purchase Units - Mordor 
 Mordor buy 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor 
 1 orcs moved from Udun to Dagorlad
 1 orcs moved from Dagorlad to N. Ithilien
 4 orcss moved from Minas Morgul to N. Ithilien
 1 orcs moved from Barad Dur to Gorgoroth
 1 siegeTower moved from Minas Morgul to N. IthilienNon Combat Move - Mordor Place Units - Mordor 
 3 trollss placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :6 Purchase Units - Rohan 
 Rohan buy 4 lightCavalrys; Remaining resources: 3 PUs;Combat Move - Rohan 
 2 heavyCavalrys moved from Helms Deep to Westfold
 2 spearInfantrys moved from Helms Deep to Westfold
 1 heavyCavalry moved from E. Emnet to Fangorn
 Rohan take Wold from Goblins
 Elves take Fangorn from SarumanCombat - Rohan Non Combat Move - Rohan Place Units - Rohan 
 4 lightCavalrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 19 PUs; end with 22 PUs total
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 I’ve had a fatal error on the goblin turn in each of my multiple tries to complete it. Unless you’re wild about continuing, we can just call it quits and start the handicap game on this thread… 
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 sounds grand… u were wanting to take axis? 
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 Surely. My offer stands… I will let you place 6 IPCs worth of units for EACH of your powers in a territory owned by that power, or in a territory or sea zone where that power already has units. So: USSR, UK, USA, China, ANZAC, France… Go on and buff them all up. Pick your units / areas those units go, and list them below. I’ll edit them in before I conduct my G1… Commence au festival! 
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 USSR - 2 troops in ukraine 
 UK - 1 sub in SZ 109
 USA - 1 sub in SZ 101
 CHINA - 2 men in Hunan
 ANZAC - 1 sub in SZ 62
 France - 2 men in Tunisiacan’t do fuk all with 6 you mean man! 
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 If you lose this one, I’ll give you 12 IPCs for each country on the next game… :-D 



 
		 
		






