dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Freefolk
Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 spearInfantry moved from Cardolan to Minhiriath
1 archers moved from Cardolan to Minhiriath
3 hobbitss moved from Cardolan to Eregion
1 archers moved from Cardolan to Eregion
2 lightCavalrys moved from Cardolan to N. Enedwaith
2 lightCavalrys moved from Cardolan to N. Dunland
3 lightCavalrys moved from Bree to Tharbad
2 spearInfantrys moved from Cardolan to Tharbad
1 catapult moved from Cardolan to Tharbad
1 lightCavalry moved from Hobbiton to Cardolan
2 archerss moved from S. Downs to Cardolan
1 spearInfantry moved from Lond Daer to Enedwaith Coast
1 archers moved from Lond Daer to Enedwaith Coast
1 spearInfantry moved from Lond Daer to Enedwaith CoastCombat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 lightCavalrys
Goblins defend with 1 stabbers
Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 1 : 0/1 hits
Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 2 : 2/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 1/1 hits
1 stabbers owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 1 stabbers
Battle in Enedwaith Coast
Freefolk attack with 1 archers and 2 spearInfantrys
Goblins defend with 1 wargs
Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 1 : 0/3 hits
Goblins roll dice for 1 wargs in Enedwaith Coast, round 1 : 0/1 hits
Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 2 : 1/3 hits
Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 0/1 hits
1 wargs owned by the Goblins lost in Enedwaith Coast
Freefolk win, taking Enedwaith Coast from Goblins with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in N. Dunland
Freefolk attack with 2 lightCavalrys
Goblins defend with 2 stabberss
Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 1 : 0/2 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 2 : 2/2 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 1/2 hits
2 stabberss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
Freefolk win, taking N. Dunland from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 2 stabberss
Battle in Minhiriath
Freefolk attack with 1 archers and 1 spearInfantry
Goblins defend with 1 stabbers
Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 1 : 1/2 hits
Goblins roll dice for 1 stabbers in Minhiriath, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Minhiriath
Freefolk win, taking Minhiriath from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Tharbad
Freefolk attack with 1 catapult, 3 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 1 : 2/6 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 : 0/6 hits
2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 5/6 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 : 0/4 hits
3 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk win, taking Tharbad from Neutral with 1 catapult, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
Casualties for Neutral: 3 fortificationss and 3 spearInfantrysNon Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 lightCavalry placed in Lond Daer
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Mordor
Mordor buy 8 orcss; Remaining resources: 0 PUs;Combat Move - Mordor
14 orcss and 11 siegeTowers moved from Anorien to Minas Tirith
3 nazguls moved from Anorien to Minas Tirith
3 orcss, 2 siegeTowers and 4 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor
Battle in Minas Tirith
Mordor attack with 3 nazguls, 14 orcss and 11 siegeTowers
Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
Mordor roll dice for 3 nazguls, 14 orcss and 11 siegeTowers in Minas Tirith, round 1 : 11/28 hits
Gondor roll dice for 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche in Minas Tirith, round 1 : 12/29 hits
Units damaged: 3 nazguls owned by the Mordor
1 trebuche owned by the Gondor , 3 spearInfantrys owned by the Gondor , 9 orcss owned by the Mordor and 7 fortificationss owned by the Gondor lost in Minas Tirith
Mordor roll dice for 3 nazguls, 5 orcss and 11 siegeTowers in Minas Tirith, round 2 : 5/19 hits
Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 2 : 7/18 hits
5 spearInfantrys owned by the Gondor , 5 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls and 9 siegeTowers in Minas Tirith, round 3 : 0/12 hits
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 3 : 5/13 hits
5 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls and 4 siegeTowers in Minas Tirith, round 4 : 4/7 hits
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 4 : 2/13 hits
2 spearInfantrys owned by the Gondor , 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in Minas Tirith
2 siegeTowers retreated to Anorien
Gondor win with 3 heavyCavalrys, 4 towers and 2 towerGuards remaining. Battle score for attacker is -20
Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 10 spearInfantrys and 1 trebuche
Casualties for Mordor: 14 orcss and 9 siegeTowers
Battle in S. Mirkwood
Mordor attack with 3 orcss, 2 siegeTowers and 4 trollss
Elves defend with 3 entss and 6 hunterss
Mordor roll dice for 3 orcss, 2 siegeTowers and 4 trollss in S. Mirkwood, round 1 : 2/9 hits
Elves roll dice for 3 entss and 6 hunterss in S. Mirkwood, round 1 : 6/9 hits
2 entss owned by the Elves , 1 trolls owned by the Mordor , 3 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood
3 trollss retreated to Dol Goldur
Elves win with 1 ents and 6 hunterss remaining. Battle score for attacker is -23
Casualties for Mordor: 3 orcss, 2 siegeTowers and 1 trolls
Casualties for Elves: 2 entssNon Combat Move - Mordor
1 orcs moved from N. Ithilien to Anorien
3 nazguls moved from Minas Tirith to Anorien
1 orcs moved from Udun to Dagorlad
1 orcs moved from Minas Morgul to N. IthilienPlace Units - Mordor
4 orcss placed in Dol Goldur
1 orcs placed in Udun
3 orcss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys; Remaining resources: 1 PUs;Combat Move - Rohan
12 spearInfantrys moved from Helms Deep to Eastfold
2 heavyCavalrys moved from Westfold to EastfoldCombat - Rohan
Battle in Eastfold
Rohan attack with 2 heavyCavalrys and 12 spearInfantrys
Haradrim defend with 1 castle and 4 oliphants
Rohan roll dice for 2 heavyCavalrys and 12 spearInfantrys in Eastfold, round 1 : 5/14 hits
Units damaged: 3 oliphants owned by the Haradrim
Haradrim roll dice for 4 oliphants in Eastfold, round 1 : 2/4 hits
2 spearInfantrys owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
Rohan roll dice for 2 heavyCavalrys and 10 spearInfantrys in Eastfold, round 2 : 2/12 hits
Haradrim roll dice for 3 oliphants in Eastfold, round 2 : 1/3 hits
1 spearInfantry owned by the Rohan and 2 oliphants owned by the Haradrim lost in Eastfold
Rohan roll dice for 2 heavyCavalrys and 9 spearInfantrys in Eastfold, round 3 : 3/11 hits
Haradrim roll dice for 1 oliphant in Eastfold, round 3 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
Rohan win, taking Eastfold from Haradrim with 2 heavyCavalrys and 8 spearInfantrys remaining. Battle score for attacker is 36
Casualties for Haradrim: 4 oliphants
Casualties for Rohan: 4 spearInfantrysNon Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Goblins
Goblins buy 12 shooterss; Remaining resources: 1 PUs;Combat Move - Goblins
2 shooterss and 5 stabberss moved from N. Caves to Eregion
2 stabberss moved from S. Caves to N. Dunland
8 stabberss moved from Moria to Eregion
1 bats moved from Moria to EregionCombat - Goblins
Battle in Eregion
Goblins attack with 1 bats, 2 shooterss and 13 stabberss
Freefolk defend with 1 archers and 3 hobbitss; Elves defend with 6 hunterss and 1 wizard
Goblins roll dice for 1 bats, 2 shooterss and 13 stabberss in Eregion, round 1 : 1/14 hits
Elves roll dice for 1 archers, 3 hobbitss, 6 hunterss and 1 wizard in Eregion, round 1 : 6/11 hits
6 stabberss owned by the Goblins and 1 hobbits owned by the Freefolk lost in Eregion
2 shooterss and 7 stabberss retreated to N. Caves
Elves win with 1 archers, 2 hobbitss, 6 hunterss and 1 wizard remaining. Battle score for attacker is -10
Casualties for Freefolk: 1 hobbits
Casualties for Goblins: 6 stabberss
Battle in N. Dunland
Goblins attack with 2 stabberss
Freefolk defend with 1 lightCavalry
Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 1 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 2 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 3 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 3 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 4 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 4 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 5 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 5 : 1/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Goblins roll dice for 1 stabbers in N. Dunland, round 6 : 1/1 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 6 : 0/1 hits
1 lightCavalry owned by the Freefolk lost in N. Dunland
Goblins win, taking N. Dunland from Freefolk with 1 stabbers remaining. Battle score for attacker is 2
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 1 stabbersNon Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Gladden
1 shooters moved from Celebran to Anduin East Bank
1 shooters moved from Celebran to Drimrill Dale
1 shooters moved from Celebran to Wold
1 bats moved from Eregion to Moria
1 stabbers moved from Celebran to Fangorn
18 stabberss moved from Celebran to MoriaPlace Units - Goblins
2 shooterss placed in N. Caves
8 shooterss placed in Moria
2 shooterss placed in S. CavesTurn Complete - Goblins
Goblins collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Elves
Elves buy 2 griffins, 1 hobbits and 2 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 ents moved from S. Mirkwood to Dol Goldur
6 hunterss moved from S. Mirkwood to Dol Goldur
1 griffin moved from Lorien to Dol Goldur
3 hunterss moved from Lorien to Celebran
7 hunterss moved from Lorien to Drimrill Dale
6 eagless moved from Lorien to Dol Goldur
1 hobbits moved from Lorien to Celebran
1 wizard moved from Lorien to Drimrill Dale
1 wizard moved from Lorien to Celebran
6 hunterss moved from Eregion to N. Dunland
1 wizard moved from Eregion to N. Dunland
1 hunters moved from Carrock to Anduin West Bank
1 wizard moved from Carrock to Anduin West Bank
1 hunters moved from Carrock to Gladden
1 ents moved from Carrock to Gladden
1 wizard moved from Carrock to Gladden
1 hunters moved from Carrock to GladdenCombat - Elves
Battle in Dol Goldur
Elves attack with 6 eagless, 1 ents, 1 griffin and 6 hunterss
Mordor defend with 1 castle, 2 fortificationss, 4 orcss, 1 tower and 3 trollss
Elves roll dice for 6 eagless, 1 ents, 1 griffin and 6 hunterss in Dol Goldur, round 1 : 7/14 hits
Mordor roll dice for 2 fortificationss, 4 orcss, 1 tower and 3 trollss in Dol Goldur, round 1 : 2/10 hits
1 trolls owned by the Mordor , 2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
Elves roll dice for 6 eagless, 1 ents, 1 griffin and 4 hunterss in Dol Goldur, round 2 : 6/12 hits
Mordor roll dice for 1 tower and 2 trollss in Dol Goldur, round 2 : 2/3 hits
2 trollss owned by the Mordor , 1 tower owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
Elves win, taking Dol Goldur from Mordor with 6 eagless, 1 ents, 1 griffin and 2 hunterss remaining. Battle score for attacker is 23
Casualties for Mordor: 2 fortificationss, 4 orcss, 1 tower and 3 trollss
Casualties for Elves: 4 hunterss
Battle in Drimrill Dale
Elves attack with 7 hunterss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 7 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/8 hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 1 : 1/1 hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in N. Dunland
Elves attack with 6 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 6 hunterss and 1 wizard in N. Dunland, round 1 : 4/7 hits
Goblins roll dice for 1 stabbers in N. Dunland, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Elves win, taking N. Dunland from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Celebran
Elves attack with 1 hobbits, 3 hunterss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
Goblins roll dice for 1 shooters in Celebran, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 1 hobbits, 3 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Gladden
Elves attack with 1 ents, 2 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 1 ents, 2 hunterss and 1 wizard in Gladden, round 1 : 1/4 hits
Saruman roll dice for 1 stabbers in Gladden, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Gladden
Elves win, taking Gladden from Saruman with 1 ents, 2 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Anduin West Bank
Elves attack with 1 hunters and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 1 hunters and 1 wizard in Anduin West Bank, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 : 1/1 hits
1 hunters owned by the Elves lost in Anduin West Bank
Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 2 : 0/1 hits
1 stabbers owned by the Goblins lost in Anduin West Bank
Elves win, taking Anduin West Bank from Goblins with 1 wizard remaining. Battle score for attacker is -2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 huntersNon Combat Move - Elves
3 eagless moved from Dol Goldur to Lorien
1 eagles moved from Dol Goldur to Lorien
1 griffin moved from Dol Goldur to S. Mirkwood
2 eagless moved from Dol Goldur to LorienPlace Units - Elves
1 griffin, 1 hobbits and 2 hunterss placed in Lorien
1 griffin placed in RivendellTurn Complete - Elves
Elves collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
4 corsairss and 4 spearInfantrys moved from Anorien to Eastfold
2 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
2 spearInfantrys moved from City of Corsairs to Umbar
1 oliphant moved from City of Corsairs to Debatable LandCombat - Haradrim
Battle in Eastfold
Haradrim attack with 4 corsairss and 4 spearInfantrys
Rohan defend with 1 castle, 2 heavyCavalrys and 8 spearInfantrys
Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Eastfold, round 1 : 2/8 hits
Rohan roll dice for 2 heavyCavalrys and 8 spearInfantrys in Eastfold, round 1 : 4/10 hits
2 spearInfantrys owned by the Rohan and 4 spearInfantrys owned by the Haradrim lost in Eastfold
Haradrim roll dice for 4 corsairss in Eastfold, round 2 : 2/4 hits
Rohan roll dice for 2 heavyCavalrys and 6 spearInfantrys in Eastfold, round 2 : 2/8 hits
2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
Haradrim roll dice for 2 corsairss in Eastfold, round 3 : 2/2 hits
Rohan roll dice for 2 heavyCavalrys and 4 spearInfantrys in Eastfold, round 3 : 2/6 hits
2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
Rohan win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
Casualties for Rohan: 6 spearInfantrysNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Gondor
Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 1 PUs;Combat Move - Gondor
2 spearInfantrys moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Lossarnach to W. Osg.
1 trebuche moved from Lossarnach to W. Osg.
1 towerGuard moved from Lossarnach to W. Osg.
3 heavyCavalrys moved from Minas Tirith to Anorien
2 towerGuards moved from Minas Tirith to Anorien
4 heavyCavalrys moved from Lossarnach to Anorien
1 heavyCavalry moved from Lossarnach to W. Osg.
10 undeads moved from Paths of the Dead to Lamedon
1 towerGuard moved from Anfalas to LamedonCombat - Gondor
Battle in Anorien
Gondor attack with 7 heavyCavalrys and 2 towerGuards
Mordor defend with 3 nazguls, 1 orcs and 2 siegeTowers
Gondor roll dice for 7 heavyCavalrys and 2 towerGuards in Anorien, round 1 : 3/9 hits
Units damaged: 3 nazguls owned by the Mordor
Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 1 : 1/6 hits
1 towerGuard owned by the Gondor lost in Anorien
Gondor roll dice for 7 heavyCavalrys and 1 towerGuard in Anorien, round 2 : 5/8 hits
Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 2 : 3/6 hits
2 nazguls owned by the Mordor , 1 orcs owned by the Mordor , 2 siegeTowers owned by the Mordor , 1 towerGuard owned by the Gondor and 2 heavyCavalrys owned by the Gondor lost in Anorien
Gondor roll dice for 5 heavyCavalrys in Anorien, round 3 : 2/5 hits
Khand roll dice for 1 nazgul in Anorien, round 3 : 0/1 hits
1 nazgul owned by the Mordor lost in Anorien
Gondor win, taking Anorien from Khand with 5 heavyCavalrys remaining. Battle score for attacker is 74
Casualties for Gondor: 2 heavyCavalrys and 2 towerGuards
Casualties for Mordor: 3 nazguls, 1 orcs and 2 siegeTowers
Battle in W. Osg.
Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche
Rhun defend with 1 castle and 2 warChariots
Gondor roll dice for 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche in W. Osg., round 1 : 1/7 hits
Rhun roll dice for 2 warChariots in W. Osg., round 1 : 1/2 hits
1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche in W. Osg., round 2 : 5/6 hits
Rhun roll dice for 1 warChariot in W. Osg., round 2 : 1/1 hits
1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
Gondor win, taking W. Osg. from Rhun with 3 heavyCavalrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 6
Casualties for Rhun: 2 warChariots
Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor
1 spearInfantry moved from Druwaith Laur to Andrast
2 caravels moved from S. Gondor Coast to Anfalas Coast
5 galleons moved from S. Gondor Coast to LefnuiPlace Units - Gondor
1 spearInfantry and 1 towerGuard placed in E. Osg.
3 spearInfantrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 5 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from N. Rhun to Iron Hills
Rhun take Iron Hills from Dwarves
1 spearInfantry moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 spearInfantry moved from Celduin to Rhovanion
1 spearInfantry moved from Rhun to Celduin
2 trebuches moved from Celduin to Rhun
4 spearInfantrys moved from N. Rhun to RhunCombat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 5 trebuches placed in RhunTurn Complete - Rhun
Rhun collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dale
Dale buy 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Dale
1 lightCavalry moved from Lake Town to S. Dale
2 spearInfantrys moved from N. Dale to E. Mirkwood
1 lightCavalry moved from N. Dale to S. Dale
1 heavyCavalry moved from N. Dale to S. Dale
1 spearInfantry moved from N. Dale to S. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 spearInfantry moved from N. Mirkwood to E. MirkwoodCombat - Dale
Battle in S. Dale
Dale attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in S. Dale, round 1 : 1/4 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in E. Mirkwood
Dale attack with 3 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 1 : 0/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 : 0/1 hits
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 2 : 0/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 2 : 0/1 hits
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 3 : 1/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 3 : 0/1 hits
1 spearInfantry owned by the Rhun lost in E. Mirkwood
Dale win, taking E. Mirkwood from Rhun with 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 spearInfantry and 1 trebuche placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Khand
Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
4 warWolvess moved from Khand to S. IthilienCombat - Khand
Battle in E. Osg.
Khand attack with 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys
Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
Khand roll dice for 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys in E. Osg., round 1 : 4/9 hits
Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards in E. Osg., round 1 : 2/7 hits
3 spearInfantrys owned by the Gondor , 2 raiderss owned by the Khand and 1 heavyCavalry owned by the Gondor lost in E. Osg.
Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 2 : 2/7 hits
Gondor roll dice for 1 heavyCavalry and 2 towerGuards in E. Osg., round 2 : 0/3 hits
1 towerGuard owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in E. Osg.
Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 3 : 2/7 hits
Gondor roll dice for 1 towerGuard in E. Osg., round 3 : 0/1 hits
1 towerGuard owned by the Gondor lost in E. Osg.
Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
Casualties for Gondor: 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
Casualties for Khand: 2 raiderssNon Combat Move - Khand
Place Units - Khand
4 warWolvess placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs;Combat Move - Dwarves
1 phalanx moved from N. Dale to N. Rhun
2 axeInfantrys moved from N. Dale to N. Rhun
2 berzerkerss moved from N. Dale to Iron Hills
4 axeInfantrys moved from N. Dale to Iron Hills
1 mortar moved from N. Dale to Iron Hills
1 mortar moved from N. Dale to Iron Hills
3 cannons moved from N. Dale to N. Rhun
1 phalanx moved from N. Dale to N. Rhun
2 zepplins moved from Lonely Mtn. to N. RhunCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins
Rhun defend with 1 spearInfantry
Dwarves roll dice for 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 1 : 6/9 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Iron Hills
Dwarves attack with 4 axeInfantrys, 2 berzerkerss and 2 mortars
Rhun defend with 1 castle and 1 spearInfantry
Dwarves roll dice for 4 axeInfantrys, 2 berzerkerss and 2 mortars in Iron Hills, round 1 : 3/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 1 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
Dwarves win, taking Iron Hills from Rhun with 3 axeInfantrys, 2 berzerkerss and 2 mortars remaining. Battle score for attacker is -1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Dwarves
2 zepplins moved from N. Rhun to N. DalePlace Units - Dwarves
2 berzerkerss and 1 mortar placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Saruman
Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
4 orcss, 1 raiders and 2 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 4 orcss, 1 raiders and 2 urukhais
Rohan defend with 1 heavyCavalry and 4 spearInfantrys
Saruman roll dice for 4 orcss, 1 raiders and 2 urukhais in Westfold, round 1 : 1/7 hits
Rohan roll dice for 1 heavyCavalry and 4 spearInfantrys in Westfold, round 1 : 2/5 hits
1 spearInfantry owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 2 : 1/5 hits
Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Westfold, round 2 : 0/4 hits
1 spearInfantry owned by the Rohan lost in Westfold
Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 3 : 1/5 hits
Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 : 1/3 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman roll dice for 1 orcs, 1 raiders and 2 urukhais in Westfold, round 4 : 1/4 hits
Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 4 : 1/2 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman roll dice for 1 raiders and 2 urukhais in Westfold, round 5 : 1/3 hits
Rohan roll dice for 1 heavyCavalry in Westfold, round 5 : 1/1 hits
1 raiders owned by the Saruman and 1 heavyCavalry owned by the Rohan lost in Westfold
Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 1
Casualties for Rohan: 1 heavyCavalry and 4 spearInfantrys
Casualties for Saruman: 4 orcss and 1 raidersNon Combat Move - Saruman
Place Units - Saruman
2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Freefolk
Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers moved from Enedwaith Coast to Enedwaith
1 spearInfantry moved from Enedwaith Coast to Enedwaith
1 spearInfantry moved from Enedwaith Coast to Enedwaith
1 archers moved from Lond Daer to N. Enedwaith
1 hobbits moved from Lond Daer to N. Enedwaith
3 lightCavalrys moved from Lond Daer to N. Dunland
1 spearInfantry moved from Lond Daer to N. Enedwaith
1 archers moved from Minhiriath to N. Enedwaith
1 spearInfantry moved from Minhiriath to N. Enedwaith
3 lightCavalrys moved from Bree to Eregion
2 archerss moved from Cardolan to Eregion
1 lightCavalry moved from Cardolan to Eregion
1 catapult moved from Tharbad to Eregion
3 lightCavalrys moved from Tharbad to Eregion
2 spearInfantrys moved from Tharbad to Eregion
1 lightCavalry moved from N. Enedwaith to EregionNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 lightCavalry placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Mordor
Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from Udun to Dagorlad
1 orcs moved from Dagorlad to N. Ithilien
3 orcss moved from Minas Morgul to N. IthilienCombat - Mordor
Non Combat Move - Mordor
Place Units - Mordor
1 orcs placed in Udun
4 orcss and 1 siegeTower placed in Minas Morgul
1 orcs placed in Barad DurTurn Complete - Mordor
Mordor collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rohan
Rohan buy 2 heavyCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 heavyCavalry moved from Eastfold to Westfold
1 heavyCavalry moved from Helms Deep to Westfold
1 spearInfantry moved from Eastfold to Westfold
1 spearInfantry moved from Eastfold to E. Emnet
1 heavyCavalry moved from Helms Deep to E. Emnet
1 heavyCavalry moved from Helms Deep to Westfold
1 heavyCavalry moved from Eastfold to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 4 heavyCavalrys and 1 spearInfantry
Saruman defend with 2 urukhais
Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 : 1/5 hits
Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
1 urukhai owned by the Saruman lost in Westfold
Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 2 : 3/5 hits
Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
1 urukhai owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 4 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
Casualties for Saruman: 2 urukhais
Battle in E. Emnet
Rohan attack with 1 heavyCavalry and 1 spearInfantry
Goblins defend with 1 shooters
Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 1 : 2/2 hits
Rhun roll dice for 1 shooters in E. Emnet, round 1 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 shooters owned by the Goblins lost in E. Emnet
Rohan win, taking E. Emnet from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -1
Casualties for Rohan: 1 spearInfantry
Casualties for Goblins: 1 shootersNon Combat Move - Rohan
Place Units - Rohan
2 heavyCavalrys and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Goblins
Goblins buy 1 bats and 6 shooterss; Remaining resources: 0 PUs;Combat Move - Goblins
2 stabberss moved from N. Caves to Anduin West Bank
1 bats moved from Moria to Anduin West Bank
5 stabberss moved from N. Caves to Drimrill Dale
6 stabberss moved from Moria to Drimrill Dale
4 stabberss moved from Moria to Drimrill Dale
8 stabberss moved from Moria to Celebran
1 stabbers moved from Fangorn to Celebran
1 shooters moved from Wold to Celebran
1 shooters moved from Anduin East Bank to CelebranCombat - Goblins
Battle in Anduin West Bank
Goblins attack with 1 bats and 2 stabberss
Elves defend with 1 wizard
Goblins roll dice for 1 bats and 2 stabberss in Anduin West Bank, round 1 : 0/3 hits
Elves roll dice for 1 wizard in Anduin West Bank, round 1 : 1/1 hits
1 stabbers owned by the Goblins lost in Anduin West Bank
Goblins roll dice for 1 bats and 1 stabbers in Anduin West Bank, round 2 : 2/2 hits
Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Anduin West Bank
Goblins win with 1 bats remaining. Battle score for attacker is 4
Casualties for Goblins: 2 stabberss
Casualties for Elves: 1 wizard
Battle in Drimrill Dale
Goblins attack with 15 stabberss
Elves defend with 6 hunterss and 1 wizard
Goblins roll dice for 15 stabberss in Drimrill Dale, round 1 : 3/15 hits
Elves roll dice for 6 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/7 hits
2 stabberss owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
Goblins roll dice for 13 stabberss in Drimrill Dale, round 2 : 2/13 hits
Elves roll dice for 3 hunterss and 1 wizard in Drimrill Dale, round 2 : 0/4 hits
2 hunterss owned by the Elves lost in Drimrill Dale
Goblins roll dice for 13 stabberss in Drimrill Dale, round 3 : 2/13 hits
Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 : 1/2 hits
1 wizard owned by the Elves , 1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
Goblins win, taking Drimrill Dale from Elves with 12 stabberss remaining. Battle score for attacker is 26
Casualties for Goblins: 3 stabberss
Casualties for Elves: 6 hunterss and 1 wizard
Battle in Celebran
Goblins attack with 2 shooterss and 9 stabberss
Elves defend with 1 hobbits, 3 hunterss and 1 wizard
Goblins roll dice for 2 shooterss and 9 stabberss in Celebran, round 1 : 2/9 hits
Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
1 hobbits owned by the Elves , 1 stabbers owned by the Goblins , 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
Goblins roll dice for 8 stabberss in Celebran, round 2 : 3/8 hits
Elves roll dice for 2 hunterss and 1 wizard in Celebran, round 2 : 2/3 hits
1 wizard owned by the Elves , 2 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
Goblins win, taking Celebran from Elves with 6 stabberss remaining. Battle score for attacker is 12
Casualties for Goblins: 2 shooterss and 3 stabberss
Casualties for Elves: 1 hobbits, 3 hunterss and 1 wizardNon Combat Move - Goblins
1 bats moved from Anduin West Bank to MoriaPlace Units - Goblins
1 bats and 6 shooterss placed in MoriaTurn Complete - Goblins
Goblins collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Elves
Elves buy 3 griffins, 1 hunters and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves
1 griffin moved from Lorien to Drimrill Dale
6 eagless moved from Lorien to Drimrill Dale
2 hunterss moved from Lorien to Drimrill Dale
2 hunterss moved from Gladden to Drimrill Dale
1 ents moved from Gladden to Drimrill Dale
1 wizard moved from Gladden to Drimrill Dale
1 griffin moved from Rivendell to Drimrill Dale
6 hunterss moved from N. Dunland to S. Caves
1 wizard moved from N. Dunland to S. Caves
2 hunterss moved from Dol Goldur to Rhovanion
1 griffin moved from S. Mirkwood to Rhovanion
1 ents moved from Dol Goldur to S. MirkwoodCombat - Elves
Battle in S. Caves
Elves attack with 6 hunterss and 1 wizard
Goblins defend with 1 castle and 2 shooterss
Elves roll dice for 6 hunterss and 1 wizard in S. Caves, round 1 : 3/7 hits
Goblins roll dice for 2 shooterss in S. Caves, round 1 : 1/2 hits
2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
Elves win, taking S. Caves from Goblins with 5 hunterss and 1 wizard remaining. Battle score for attacker is 0
Casualties for Goblins: 2 shooterss
Casualties for Elves: 1 hunters
Battle in Drimrill Dale
Elves attack with 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard
Goblins defend with 12 stabberss
Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/14 hits
Goblins roll dice for 12 stabberss in Drimrill Dale, round 1 : 0/12 hits
2 stabberss owned by the Goblins lost in Drimrill Dale
Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 2 : 6/14 hits
Goblins roll dice for 10 stabberss in Drimrill Dale, round 2 : 1/10 hits
6 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
Elves roll dice for 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard in Drimrill Dale, round 3 : 5/13 hits
Goblins roll dice for 4 stabberss in Drimrill Dale, round 3 : 0/4 hits
4 stabberss owned by the Goblins lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard remaining. Battle score for attacker is 20
Casualties for Goblins: 12 stabberss
Casualties for Elves: 1 hunters
Battle in Rhovanion
Elves attack with 1 griffin and 2 hunterss
Rhun defend with 1 spearInfantry
Elves roll dice for 1 griffin and 2 hunterss in Rhovanion, round 1 : 2/3 hits
Saruman roll dice for 1 spearInfantry in Rhovanion, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in Rhovanion
Elves win, taking Rhovanion from Saruman with 1 griffin and 2 hunterss remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Elves
6 eagless moved from Drimrill Dale to Lorien
2 griffins moved from Drimrill Dale to Lorien
1 griffin moved from Rhovanion to S. MirkwoodPlace Units - Elves
2 griffins, 1 hunters and 1 wizard placed in Lorien
1 griffin placed in RivendellTurn Complete - Elves
Elves collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
2 spearInfantrys moved from S. Ithilien to N. Ithilien
1 oliphant moved from S. Ithilien to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
2 spearInfantrys moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys and 1 trebuche moved from City of Corsairs to UmbarCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Gondor
Gondor buy 2 heavyCavalrys and 6 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
4 towerGuards moved from Minas Tirith to Anorien
3 spearInfantrys moved from Minas Tirith to Lossarnach
10 undeads moved from Lamedon to Lebennin
1 towerGuard moved from Lamedon to Lebennin
5 galleons moved from Lefnui to Gilrain
2 caravels moved from Anfalas Coast to GilrainNon Combat Move - Gondor
Place Units - Gondor
2 towerGuards placed in W. Osg.
2 heavyCavalrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Rhun
Rhun buy 1 castle, 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
6 chariotArcherss moved from Rhun to Rhovanion
1 spearInfantry moved from Celduin to Rhovanion
4 spearInfantrys moved from Rhun to N. Rhun
4 trebuches moved from Rhun to N. Rhun
3 trebuches moved from Rhun to N. RhunCombat - Rhun
Battle in Rhovanion
Rhun attack with 6 chariotArcherss and 1 spearInfantry
Elves defend with 2 hunterss
Rhun roll dice for 6 chariotArcherss and 1 spearInfantry in Rhovanion, round 1 : 1/7 hits
Elves roll dice for 2 hunterss in Rhovanion, round 1 : 2/2 hits
1 spearInfantry owned by the Rhun , 1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
Rhun roll dice for 5 chariotArcherss in Rhovanion, round 2 : 3/5 hits
Elves roll dice for 1 hunters in Rhovanion, round 2 : 1/1 hits
1 chariotArchers owned by the Rhun and 1 hunters owned by the Elves lost in Rhovanion
Rhun win, taking Rhovanion from Elves with 4 chariotArcherss remaining. Battle score for attacker is -5
Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry
Casualties for Elves: 2 hunterss
Battle in N. Rhun
Rhun attack with 4 spearInfantrys and 7 trebuches
Dwarves defend with 2 axeInfantrys, 3 cannons and 2 phalanxs
Rhun roll dice for 4 spearInfantrys and 7 trebuches in N. Rhun, round 1 : 4/11 hits
Dwarves roll dice for 2 axeInfantrys, 3 cannons and 2 phalanxs in N. Rhun, round 1 : 4/7 hits
4 spearInfantrys owned by the Rhun , 3 cannons owned by the Dwarves and 1 axeInfantry owned by the Dwarves lost in N. Rhun
Rhun roll dice for 7 trebuches in N. Rhun, round 2 : 2/7 hits
Dwarves roll dice for 1 axeInfantry and 2 phalanxs in N. Rhun, round 2 : 3/3 hits
1 phalanx owned by the Dwarves , 3 trebuches owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in N. Rhun
Rhun roll dice for 4 trebuches in N. Rhun, round 3 : 3/4 hits
Dwarves roll dice for 1 phalanx in N. Rhun, round 3 : 1/1 hits
1 phalanx owned by the Dwarves and 1 trebuche owned by the Rhun lost in N. Rhun
Rhun win, taking N. Rhun from Dwarves with 3 trebuches remaining. Battle score for attacker is 7
Casualties for Rhun: 4 spearInfantrys and 4 trebuches
Casualties for Dwarves: 2 axeInfantrys, 3 cannons and 2 phalanxsNon Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys and 2 trebuches placed in Rhun
1 castle placed in S. RhunTurn Complete - Rhun
Rhun collect 18 PUs; end with 18 PUs total





