@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Saruman 
 Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman 
 2 urukhais moved from Wold to Westfold
 1 urukhai moved from Fangorn to Westfold
 2 raiderss and 2 siegeTowers moved from Isengard to WestfoldCombat - Saruman 
 Battle in Westfold
 Saruman attack with 2 raiderss, 2 siegeTowers and 3 urukhais
 Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys
 Saruman roll dice for 2 raiderss, 2 siegeTowers and 3 urukhais in Westfold, round 1 : 1/7 hits
 Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Westfold, round 1 : 1/9 hits
 1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
 Saruman roll dice for 1 raiders, 2 siegeTowers and 3 urukhais in Westfold, round 2 : 1/6 hits
 Rohan roll dice for 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in Westfold, round 2 : 4/8 hits
 1 urukhai owned by the Saruman , 1 raiders owned by the Saruman , 1 lightCavalry owned by the Rohan and 2 siegeTowers owned by the Saruman lost in Westfold
 2 urukhais retreated to Isengard
 Rohan win with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is -13
 Casualties for Rohan: 2 lightCavalrys
 Casualties for Saruman: 2 raiderss, 2 siegeTowers and 1 urukhaiNon Combat Move - Saruman Place Units - Saruman 
 4 orcss and 1 raiders placed in IsengardTurn Complete - Saruman 
 Saruman collect 16 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Freefolk 
 Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 1 spearInfantry moved from Cardolan to Minhiriath
 1 archers moved from Cardolan to Minhiriath
 3 hobbitss moved from Cardolan to Eregion
 1 archers moved from Cardolan to Eregion
 2 lightCavalrys moved from Cardolan to N. Enedwaith
 2 lightCavalrys moved from Cardolan to N. Dunland
 3 lightCavalrys moved from Bree to Tharbad
 2 spearInfantrys moved from Cardolan to Tharbad
 1 catapult moved from Cardolan to Tharbad
 1 lightCavalry moved from Hobbiton to Cardolan
 2 archerss moved from S. Downs to Cardolan
 1 spearInfantry moved from Lond Daer to Enedwaith Coast
 1 archers moved from Lond Daer to Enedwaith Coast
 1 spearInfantry moved from Lond Daer to Enedwaith CoastCombat - Freefolk 
 Battle in N. Enedwaith
 Freefolk attack with 2 lightCavalrys
 Goblins defend with 1 stabbers
 Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 1 : 0/2 hits
 Goblins roll dice for 1 stabbers in N. Enedwaith, round 1 : 0/1 hits
 Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 2 : 2/2 hits
 Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 1/1 hits
 1 stabbers owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Enedwaith
 Freefolk win, taking N. Enedwaith from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
 Casualties for Freefolk: 1 lightCavalry
 Casualties for Goblins: 1 stabbers
 Battle in Enedwaith Coast
 Freefolk attack with 1 archers and 2 spearInfantrys
 Goblins defend with 1 wargs
 Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 1 : 0/3 hits
 Goblins roll dice for 1 wargs in Enedwaith Coast, round 1 : 0/1 hits
 Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 2 : 1/3 hits
 Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 0/1 hits
 1 wargs owned by the Goblins lost in Enedwaith Coast
 Freefolk win, taking Enedwaith Coast from Goblins with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 5
 Casualties for Goblins: 1 wargs
 Battle in N. Dunland
 Freefolk attack with 2 lightCavalrys
 Goblins defend with 2 stabberss
 Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 1 : 0/2 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
 Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 2 : 2/2 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 1/2 hits
 2 stabberss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
 Freefolk win, taking N. Dunland from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
 Casualties for Freefolk: 1 lightCavalry
 Casualties for Goblins: 2 stabberss
 Battle in Minhiriath
 Freefolk attack with 1 archers and 1 spearInfantry
 Goblins defend with 1 stabbers
 Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 1 : 1/2 hits
 Goblins roll dice for 1 stabbers in Minhiriath, round 1 : 0/1 hits
 1 stabbers owned by the Goblins lost in Minhiriath
 Freefolk win, taking Minhiriath from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Battle in Tharbad
 Freefolk attack with 1 catapult, 3 lightCavalrys and 2 spearInfantrys
 Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
 Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 1 : 2/6 hits
 Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 : 0/6 hits
 2 fortificationss owned by the Neutral lost in Tharbad
 Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 5/6 hits
 Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 : 0/4 hits
 3 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
 Freefolk win, taking Tharbad from Neutral with 1 catapult, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
 Casualties for Neutral: 3 fortificationss and 3 spearInfantrysNon Combat Move - Freefolk Place Units - Freefolk 
 1 hobbits and 1 lightCavalry placed in Lond Daer
 3 lightCavalrys placed in BreeTurn Complete - Freefolk 
 Freefolk collect 23 PUs; end with 23 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Mordor 
 Mordor buy 8 orcss; Remaining resources: 0 PUs;Combat Move - Mordor 
 14 orcss and 11 siegeTowers moved from Anorien to Minas Tirith
 3 nazguls moved from Anorien to Minas Tirith
 3 orcss, 2 siegeTowers and 4 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor 
 Battle in Minas Tirith
 Mordor attack with 3 nazguls, 14 orcss and 11 siegeTowers
 Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
 Mordor roll dice for 3 nazguls, 14 orcss and 11 siegeTowers in Minas Tirith, round 1 : 11/28 hits
 Gondor roll dice for 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche in Minas Tirith, round 1 : 12/29 hits
 Units damaged: 3 nazguls owned by the Mordor
 1 trebuche owned by the Gondor , 3 spearInfantrys owned by the Gondor , 9 orcss owned by the Mordor and 7 fortificationss owned by the Gondor lost in Minas Tirith
 Mordor roll dice for 3 nazguls, 5 orcss and 11 siegeTowers in Minas Tirith, round 2 : 5/19 hits
 Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 2 : 7/18 hits
 5 spearInfantrys owned by the Gondor , 5 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
 Mordor roll dice for 3 nazguls and 9 siegeTowers in Minas Tirith, round 3 : 0/12 hits
 Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 3 : 5/13 hits
 5 siegeTowers owned by the Mordor lost in Minas Tirith
 Mordor roll dice for 3 nazguls and 4 siegeTowers in Minas Tirith, round 4 : 4/7 hits
 Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 4 : 2/13 hits
 2 spearInfantrys owned by the Gondor , 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in Minas Tirith
 2 siegeTowers retreated to Anorien
 Gondor win with 3 heavyCavalrys, 4 towers and 2 towerGuards remaining. Battle score for attacker is -20
 Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 10 spearInfantrys and 1 trebuche
 Casualties for Mordor: 14 orcss and 9 siegeTowers
 Battle in S. Mirkwood
 Mordor attack with 3 orcss, 2 siegeTowers and 4 trollss
 Elves defend with 3 entss and 6 hunterss
 Mordor roll dice for 3 orcss, 2 siegeTowers and 4 trollss in S. Mirkwood, round 1 : 2/9 hits
 Elves roll dice for 3 entss and 6 hunterss in S. Mirkwood, round 1 : 6/9 hits
 2 entss owned by the Elves , 1 trolls owned by the Mordor , 3 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood
 3 trollss retreated to Dol Goldur
 Elves win with 1 ents and 6 hunterss remaining. Battle score for attacker is -23
 Casualties for Mordor: 3 orcss, 2 siegeTowers and 1 trolls
 Casualties for Elves: 2 entssNon Combat Move - Mordor 
 1 orcs moved from N. Ithilien to Anorien
 3 nazguls moved from Minas Tirith to Anorien
 1 orcs moved from Udun to Dagorlad
 1 orcs moved from Minas Morgul to N. IthilienPlace Units - Mordor 
 4 orcss placed in Dol Goldur
 1 orcs placed in Udun
 3 orcss placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 22 PUs; end with 22 PUs total
 3 units repaired.
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Rohan 
 Rohan buy 3 heavyCavalrys; Remaining resources: 1 PUs;Combat Move - Rohan 
 12 spearInfantrys moved from Helms Deep to Eastfold
 2 heavyCavalrys moved from Westfold to EastfoldCombat - Rohan 
 Battle in Eastfold
 Rohan attack with 2 heavyCavalrys and 12 spearInfantrys
 Haradrim defend with 1 castle and 4 oliphants
 Rohan roll dice for 2 heavyCavalrys and 12 spearInfantrys in Eastfold, round 1 : 5/14 hits
 Units damaged: 3 oliphants owned by the Haradrim
 Haradrim roll dice for 4 oliphants in Eastfold, round 1 : 2/4 hits
 2 spearInfantrys owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
 Rohan roll dice for 2 heavyCavalrys and 10 spearInfantrys in Eastfold, round 2 : 2/12 hits
 Haradrim roll dice for 3 oliphants in Eastfold, round 2 : 1/3 hits
 1 spearInfantry owned by the Rohan and 2 oliphants owned by the Haradrim lost in Eastfold
 Rohan roll dice for 2 heavyCavalrys and 9 spearInfantrys in Eastfold, round 3 : 3/11 hits
 Haradrim roll dice for 1 oliphant in Eastfold, round 3 : 1/1 hits
 1 spearInfantry owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
 Rohan win, taking Eastfold from Haradrim with 2 heavyCavalrys and 8 spearInfantrys remaining. Battle score for attacker is 36
 Casualties for Haradrim: 4 oliphants
 Casualties for Rohan: 4 spearInfantrysNon Combat Move - Rohan Place Units - Rohan 
 3 heavyCavalrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 15 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Goblins 
 Goblins buy 12 shooterss; Remaining resources: 1 PUs;Combat Move - Goblins 
 2 shooterss and 5 stabberss moved from N. Caves to Eregion
 2 stabberss moved from S. Caves to N. Dunland
 8 stabberss moved from Moria to Eregion
 1 bats moved from Moria to EregionCombat - Goblins 
 Battle in Eregion
 Goblins attack with 1 bats, 2 shooterss and 13 stabberss
 Freefolk defend with 1 archers and 3 hobbitss; Elves defend with 6 hunterss and 1 wizard
 Goblins roll dice for 1 bats, 2 shooterss and 13 stabberss in Eregion, round 1 : 1/14 hits
 Elves roll dice for 1 archers, 3 hobbitss, 6 hunterss and 1 wizard in Eregion, round 1 : 6/11 hits
 6 stabberss owned by the Goblins and 1 hobbits owned by the Freefolk lost in Eregion
 2 shooterss and 7 stabberss retreated to N. Caves
 Elves win with 1 archers, 2 hobbitss, 6 hunterss and 1 wizard remaining. Battle score for attacker is -10
 Casualties for Freefolk: 1 hobbits
 Casualties for Goblins: 6 stabberss
 Battle in N. Dunland
 Goblins attack with 2 stabberss
 Freefolk defend with 1 lightCavalry
 Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 1 : 0/1 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 0/2 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 2 : 0/1 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 3 : 0/2 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 3 : 0/1 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 4 : 0/2 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 4 : 0/1 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 5 : 0/2 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 5 : 1/1 hits
 1 stabbers owned by the Goblins lost in N. Dunland
 Goblins roll dice for 1 stabbers in N. Dunland, round 6 : 1/1 hits
 Freefolk roll dice for 1 lightCavalry in N. Dunland, round 6 : 0/1 hits
 1 lightCavalry owned by the Freefolk lost in N. Dunland
 Goblins win, taking N. Dunland from Freefolk with 1 stabbers remaining. Battle score for attacker is 2
 Casualties for Freefolk: 1 lightCavalry
 Casualties for Goblins: 1 stabbersNon Combat Move - Goblins 
 1 stabbers moved from Drimrill Dale to Gladden
 1 shooters moved from Celebran to Anduin East Bank
 1 shooters moved from Celebran to Drimrill Dale
 1 shooters moved from Celebran to Wold
 1 bats moved from Eregion to Moria
 1 stabbers moved from Celebran to Fangorn
 18 stabberss moved from Celebran to MoriaPlace Units - Goblins 
 2 shooterss placed in N. Caves
 8 shooterss placed in Moria
 2 shooterss placed in S. CavesTurn Complete - Goblins 
 Goblins collect 16 PUs; end with 17 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Elves 
 Elves buy 2 griffins, 1 hobbits and 2 hunterss; Remaining resources: 1 PUs;Combat Move - Elves 
 1 ents moved from S. Mirkwood to Dol Goldur
 6 hunterss moved from S. Mirkwood to Dol Goldur
 1 griffin moved from Lorien to Dol Goldur
 3 hunterss moved from Lorien to Celebran
 7 hunterss moved from Lorien to Drimrill Dale
 6 eagless moved from Lorien to Dol Goldur
 1 hobbits moved from Lorien to Celebran
 1 wizard moved from Lorien to Drimrill Dale
 1 wizard moved from Lorien to Celebran
 6 hunterss moved from Eregion to N. Dunland
 1 wizard moved from Eregion to N. Dunland
 1 hunters moved from Carrock to Anduin West Bank
 1 wizard moved from Carrock to Anduin West Bank
 1 hunters moved from Carrock to Gladden
 1 ents moved from Carrock to Gladden
 1 wizard moved from Carrock to Gladden
 1 hunters moved from Carrock to GladdenCombat - Elves 
 Battle in Dol Goldur
 Elves attack with 6 eagless, 1 ents, 1 griffin and 6 hunterss
 Mordor defend with 1 castle, 2 fortificationss, 4 orcss, 1 tower and 3 trollss
 Elves roll dice for 6 eagless, 1 ents, 1 griffin and 6 hunterss in Dol Goldur, round 1 : 7/14 hits
 Mordor roll dice for 2 fortificationss, 4 orcss, 1 tower and 3 trollss in Dol Goldur, round 1 : 2/10 hits
 1 trolls owned by the Mordor , 2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
 Elves roll dice for 6 eagless, 1 ents, 1 griffin and 4 hunterss in Dol Goldur, round 2 : 6/12 hits
 Mordor roll dice for 1 tower and 2 trollss in Dol Goldur, round 2 : 2/3 hits
 2 trollss owned by the Mordor , 1 tower owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
 Elves win, taking Dol Goldur from Mordor with 6 eagless, 1 ents, 1 griffin and 2 hunterss remaining. Battle score for attacker is 23
 Casualties for Mordor: 2 fortificationss, 4 orcss, 1 tower and 3 trollss
 Casualties for Elves: 4 hunterss
 Battle in Drimrill Dale
 Elves attack with 7 hunterss and 1 wizard
 Goblins defend with 1 shooters
 Elves roll dice for 7 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/8 hits
 Goblins roll dice for 1 shooters in Drimrill Dale, round 1 : 1/1 hits
 1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
 Elves win, taking Drimrill Dale from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is -2
 Casualties for Goblins: 1 shooters
 Casualties for Elves: 1 hunters
 Battle in N. Dunland
 Elves attack with 6 hunterss and 1 wizard
 Goblins defend with 1 stabbers
 Elves roll dice for 6 hunterss and 1 wizard in N. Dunland, round 1 : 4/7 hits
 Goblins roll dice for 1 stabbers in N. Dunland, round 1 : 0/1 hits
 1 stabbers owned by the Goblins lost in N. Dunland
 Elves win, taking N. Dunland from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Battle in Celebran
 Elves attack with 1 hobbits, 3 hunterss and 1 wizard
 Goblins defend with 1 shooters
 Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
 Goblins roll dice for 1 shooters in Celebran, round 1 : 0/1 hits
 1 shooters owned by the Goblins lost in Celebran
 Elves win, taking Celebran from Goblins with 1 hobbits, 3 hunterss and 1 wizard remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 shooters
 Battle in Gladden
 Elves attack with 1 ents, 2 hunterss and 1 wizard
 Goblins defend with 1 stabbers
 Elves roll dice for 1 ents, 2 hunterss and 1 wizard in Gladden, round 1 : 1/4 hits
 Saruman roll dice for 1 stabbers in Gladden, round 1 : 0/1 hits
 1 stabbers owned by the Goblins lost in Gladden
 Elves win, taking Gladden from Saruman with 1 ents, 2 hunterss and 1 wizard remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Battle in Anduin West Bank
 Elves attack with 1 hunters and 1 wizard
 Goblins defend with 1 stabbers
 Elves roll dice for 1 hunters and 1 wizard in Anduin West Bank, round 1 : 0/2 hits
 Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 : 1/1 hits
 1 hunters owned by the Elves lost in Anduin West Bank
 Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
 Goblins roll dice for 1 stabbers in Anduin West Bank, round 2 : 0/1 hits
 1 stabbers owned by the Goblins lost in Anduin West Bank
 Elves win, taking Anduin West Bank from Goblins with 1 wizard remaining. Battle score for attacker is -2
 Casualties for Goblins: 1 stabbers
 Casualties for Elves: 1 huntersNon Combat Move - Elves 
 3 eagless moved from Dol Goldur to Lorien
 1 eagles moved from Dol Goldur to Lorien
 1 griffin moved from Dol Goldur to S. Mirkwood
 2 eagless moved from Dol Goldur to LorienPlace Units - Elves 
 1 griffin, 1 hobbits and 2 hunterss placed in Lorien
 1 griffin placed in RivendellTurn Complete - Elves 
 Elves collect 32 PUs; end with 33 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Haradrim 
 Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim 
 4 corsairss and 4 spearInfantrys moved from Anorien to Eastfold
 2 spearInfantrys moved from Debatable Land to S. Ithilien
 1 oliphant moved from Debatable Land to S. Ithilien
 2 spearInfantrys moved from Umbar to Debatable Land
 2 spearInfantrys moved from City of Corsairs to Umbar
 1 oliphant moved from City of Corsairs to Debatable LandCombat - Haradrim 
 Battle in Eastfold
 Haradrim attack with 4 corsairss and 4 spearInfantrys
 Rohan defend with 1 castle, 2 heavyCavalrys and 8 spearInfantrys
 Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Eastfold, round 1 : 2/8 hits
 Rohan roll dice for 2 heavyCavalrys and 8 spearInfantrys in Eastfold, round 1 : 4/10 hits
 2 spearInfantrys owned by the Rohan and 4 spearInfantrys owned by the Haradrim lost in Eastfold
 Haradrim roll dice for 4 corsairss in Eastfold, round 2 : 2/4 hits
 Rohan roll dice for 2 heavyCavalrys and 6 spearInfantrys in Eastfold, round 2 : 2/8 hits
 2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
 Haradrim roll dice for 2 corsairss in Eastfold, round 3 : 2/2 hits
 Rohan roll dice for 2 heavyCavalrys and 4 spearInfantrys in Eastfold, round 3 : 2/6 hits
 2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
 Rohan win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -10
 Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
 Casualties for Rohan: 6 spearInfantrysNon Combat Move - Haradrim Place Units - Haradrim 
 1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Gondor 
 Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 1 PUs;Combat Move - Gondor 
 2 spearInfantrys moved from Lossarnach to W. Osg.
 1 heavyCavalry moved from Lossarnach to W. Osg.
 1 heavyCavalry moved from Lossarnach to W. Osg.
 1 trebuche moved from Lossarnach to W. Osg.
 1 towerGuard moved from Lossarnach to W. Osg.
 3 heavyCavalrys moved from Minas Tirith to Anorien
 2 towerGuards moved from Minas Tirith to Anorien
 4 heavyCavalrys moved from Lossarnach to Anorien
 1 heavyCavalry moved from Lossarnach to W. Osg.
 10 undeads moved from Paths of the Dead to Lamedon
 1 towerGuard moved from Anfalas to LamedonCombat - Gondor 
 Battle in Anorien
 Gondor attack with 7 heavyCavalrys and 2 towerGuards
 Mordor defend with 3 nazguls, 1 orcs and 2 siegeTowers
 Gondor roll dice for 7 heavyCavalrys and 2 towerGuards in Anorien, round 1 : 3/9 hits
 Units damaged: 3 nazguls owned by the Mordor
 Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 1 : 1/6 hits
 1 towerGuard owned by the Gondor lost in Anorien
 Gondor roll dice for 7 heavyCavalrys and 1 towerGuard in Anorien, round 2 : 5/8 hits
 Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 2 : 3/6 hits
 2 nazguls owned by the Mordor , 1 orcs owned by the Mordor , 2 siegeTowers owned by the Mordor , 1 towerGuard owned by the Gondor and 2 heavyCavalrys owned by the Gondor lost in Anorien
 Gondor roll dice for 5 heavyCavalrys in Anorien, round 3 : 2/5 hits
 Khand roll dice for 1 nazgul in Anorien, round 3 : 0/1 hits
 1 nazgul owned by the Mordor lost in Anorien
 Gondor win, taking Anorien from Khand with 5 heavyCavalrys remaining. Battle score for attacker is 74
 Casualties for Gondor: 2 heavyCavalrys and 2 towerGuards
 Casualties for Mordor: 3 nazguls, 1 orcs and 2 siegeTowers
 Battle in W. Osg.
 Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche
 Rhun defend with 1 castle and 2 warChariots
 Gondor roll dice for 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche in W. Osg., round 1 : 1/7 hits
 Rhun roll dice for 2 warChariots in W. Osg., round 1 : 1/2 hits
 1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
 Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche in W. Osg., round 2 : 5/6 hits
 Rhun roll dice for 1 warChariot in W. Osg., round 2 : 1/1 hits
 1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
 Gondor win, taking W. Osg. from Rhun with 3 heavyCavalrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 6
 Casualties for Rhun: 2 warChariots
 Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor 
 1 spearInfantry moved from Druwaith Laur to Andrast
 2 caravels moved from S. Gondor Coast to Anfalas Coast
 5 galleons moved from S. Gondor Coast to LefnuiPlace Units - Gondor 
 1 spearInfantry and 1 towerGuard placed in E. Osg.
 3 spearInfantrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 33 PUs; end with 34 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Rhun 
 Rhun buy 1 chariotArchers and 5 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun 
 1 spearInfantry moved from N. Rhun to Iron Hills
 Rhun take Iron Hills from Dwarves
 1 spearInfantry moved from Celduin to E. Mirkwood
 Rhun take E. Mirkwood from Elves
 1 spearInfantry moved from Celduin to Rhovanion
 1 spearInfantry moved from Rhun to Celduin
 2 trebuches moved from Celduin to Rhun
 4 spearInfantrys moved from N. Rhun to RhunCombat - Rhun Non Combat Move - Rhun Place Units - Rhun 
 1 chariotArchers and 5 trebuches placed in RhunTurn Complete - Rhun 
 Rhun collect 28 PUs; end with 28 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Dale 
 Dale buy 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Dale 
 1 lightCavalry moved from Lake Town to S. Dale
 2 spearInfantrys moved from N. Dale to E. Mirkwood
 1 lightCavalry moved from N. Dale to S. Dale
 1 heavyCavalry moved from N. Dale to S. Dale
 1 spearInfantry moved from N. Dale to S. Dale
 1 spearInfantry moved from Lake Town to N. Dale
 1 spearInfantry moved from N. Mirkwood to E. MirkwoodCombat - Dale 
 Battle in S. Dale
 Dale attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry
 Rhun defend with 1 spearInfantry
 Dale roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in S. Dale, round 1 : 1/4 hits
 Rhun roll dice for 1 spearInfantry in S. Dale, round 1 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in S. Dale
 Dale win, taking S. Dale from Rhun with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantry
 Battle in E. Mirkwood
 Dale attack with 3 spearInfantrys
 Rhun defend with 1 spearInfantry
 Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 1 : 0/3 hits
 Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 : 0/1 hits
 Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 2 : 0/3 hits
 Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 2 : 0/1 hits
 Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 3 : 1/3 hits
 Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 3 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in E. Mirkwood
 Dale win, taking E. Mirkwood from Rhun with 3 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale Place Units - Dale 
 1 spearInfantry and 1 trebuche placed in Lake TownTurn Complete - Dale 
 Dale collect 9 PUs; end with 9 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Khand 
 Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand 
 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
 4 warWolvess moved from Khand to S. IthilienCombat - Khand 
 Battle in E. Osg.
 Khand attack with 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys
 Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
 Khand roll dice for 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys in E. Osg., round 1 : 4/9 hits
 Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards in E. Osg., round 1 : 2/7 hits
 3 spearInfantrys owned by the Gondor , 2 raiderss owned by the Khand and 1 heavyCavalry owned by the Gondor lost in E. Osg.
 Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 2 : 2/7 hits
 Gondor roll dice for 1 heavyCavalry and 2 towerGuards in E. Osg., round 2 : 0/3 hits
 1 towerGuard owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in E. Osg.
 Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 3 : 2/7 hits
 Gondor roll dice for 1 towerGuard in E. Osg., round 3 : 0/1 hits
 1 towerGuard owned by the Gondor lost in E. Osg.
 Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
 Casualties for Gondor: 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
 Casualties for Khand: 2 raiderssNon Combat Move - Khand Place Units - Khand 
 4 warWolvess placed in KhandTurn Complete - Khand 
 Khand collect 13 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Dwarves 
 Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs;Combat Move - Dwarves 
 1 phalanx moved from N. Dale to N. Rhun
 2 axeInfantrys moved from N. Dale to N. Rhun
 2 berzerkerss moved from N. Dale to Iron Hills
 4 axeInfantrys moved from N. Dale to Iron Hills
 1 mortar moved from N. Dale to Iron Hills
 1 mortar moved from N. Dale to Iron Hills
 3 cannons moved from N. Dale to N. Rhun
 1 phalanx moved from N. Dale to N. Rhun
 2 zepplins moved from Lonely Mtn. to N. RhunCombat - Dwarves 
 Battle in N. Rhun
 Dwarves attack with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins
 Rhun defend with 1 spearInfantry
 Dwarves roll dice for 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 1 : 6/9 hits
 Rhun roll dice for 1 spearInfantry in N. Rhun, round 1 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in N. Rhun
 Dwarves win, taking N. Rhun from Rhun with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantry
 Battle in Iron Hills
 Dwarves attack with 4 axeInfantrys, 2 berzerkerss and 2 mortars
 Rhun defend with 1 castle and 1 spearInfantry
 Dwarves roll dice for 4 axeInfantrys, 2 berzerkerss and 2 mortars in Iron Hills, round 1 : 3/8 hits
 Rhun roll dice for 1 spearInfantry in Iron Hills, round 1 : 1/1 hits
 1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
 Dwarves win, taking Iron Hills from Rhun with 3 axeInfantrys, 2 berzerkerss and 2 mortars remaining. Battle score for attacker is -1
 Casualties for Rhun: 1 spearInfantry
 Casualties for Dwarves: 1 axeInfantryNon Combat Move - Dwarves 
 2 zepplins moved from N. Rhun to N. DalePlace Units - Dwarves 
 2 berzerkerss and 1 mortar placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 19 PUs; end with 20 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Saruman 
 Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman 
 4 orcss, 1 raiders and 2 urukhais moved from Isengard to WestfoldCombat - Saruman 
 Battle in Westfold
 Saruman attack with 4 orcss, 1 raiders and 2 urukhais
 Rohan defend with 1 heavyCavalry and 4 spearInfantrys
 Saruman roll dice for 4 orcss, 1 raiders and 2 urukhais in Westfold, round 1 : 1/7 hits
 Rohan roll dice for 1 heavyCavalry and 4 spearInfantrys in Westfold, round 1 : 2/5 hits
 1 spearInfantry owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
 Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 2 : 1/5 hits
 Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Westfold, round 2 : 0/4 hits
 1 spearInfantry owned by the Rohan lost in Westfold
 Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 3 : 1/5 hits
 Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 : 1/3 hits
 1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
 Saruman roll dice for 1 orcs, 1 raiders and 2 urukhais in Westfold, round 4 : 1/4 hits
 Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 4 : 1/2 hits
 1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
 Saruman roll dice for 1 raiders and 2 urukhais in Westfold, round 5 : 1/3 hits
 Rohan roll dice for 1 heavyCavalry in Westfold, round 5 : 1/1 hits
 1 raiders owned by the Saruman and 1 heavyCavalry owned by the Rohan lost in Westfold
 Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 1
 Casualties for Rohan: 1 heavyCavalry and 4 spearInfantrys
 Casualties for Saruman: 4 orcss and 1 raidersNon Combat Move - Saruman Place Units - Saruman 
 2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman 
 Saruman collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Freefolk 
 Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 1 archers moved from Enedwaith Coast to Enedwaith
 1 spearInfantry moved from Enedwaith Coast to Enedwaith
 1 spearInfantry moved from Enedwaith Coast to Enedwaith
 1 archers moved from Lond Daer to N. Enedwaith
 1 hobbits moved from Lond Daer to N. Enedwaith
 3 lightCavalrys moved from Lond Daer to N. Dunland
 1 spearInfantry moved from Lond Daer to N. Enedwaith
 1 archers moved from Minhiriath to N. Enedwaith
 1 spearInfantry moved from Minhiriath to N. Enedwaith
 3 lightCavalrys moved from Bree to Eregion
 2 archerss moved from Cardolan to Eregion
 1 lightCavalry moved from Cardolan to Eregion
 1 catapult moved from Tharbad to Eregion
 3 lightCavalrys moved from Tharbad to Eregion
 2 spearInfantrys moved from Tharbad to Eregion
 1 lightCavalry moved from N. Enedwaith to EregionNon Combat Move - Freefolk Place Units - Freefolk 
 1 archers and 1 lightCavalry placed in Tharbad
 2 lightCavalrys placed in Lond Daer
 2 lightCavalrys placed in BreeTurn Complete - Freefolk 
 Freefolk collect 22 PUs; end with 22 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Mordor 
 Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor 
 1 orcs moved from Udun to Dagorlad
 1 orcs moved from Dagorlad to N. Ithilien
 3 orcss moved from Minas Morgul to N. IthilienCombat - Mordor Non Combat Move - Mordor Place Units - Mordor 
 1 orcs placed in Udun
 4 orcss and 1 siegeTower placed in Minas Morgul
 1 orcs placed in Barad DurTurn Complete - Mordor 
 Mordor collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Rohan 
 Rohan buy 2 heavyCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan 
 1 heavyCavalry moved from Eastfold to Westfold
 1 heavyCavalry moved from Helms Deep to Westfold
 1 spearInfantry moved from Eastfold to Westfold
 1 spearInfantry moved from Eastfold to E. Emnet
 1 heavyCavalry moved from Helms Deep to E. Emnet
 1 heavyCavalry moved from Helms Deep to Westfold
 1 heavyCavalry moved from Eastfold to WestfoldCombat - Rohan 
 Battle in Westfold
 Rohan attack with 4 heavyCavalrys and 1 spearInfantry
 Saruman defend with 2 urukhais
 Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 1 : 1/5 hits
 Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan roll dice for 4 heavyCavalrys and 1 spearInfantry in Westfold, round 2 : 3/5 hits
 Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan win, taking Westfold from Saruman with 4 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
 Casualties for Saruman: 2 urukhais
 Battle in E. Emnet
 Rohan attack with 1 heavyCavalry and 1 spearInfantry
 Goblins defend with 1 shooters
 Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in E. Emnet, round 1 : 2/2 hits
 Rhun roll dice for 1 shooters in E. Emnet, round 1 : 1/1 hits
 1 spearInfantry owned by the Rohan and 1 shooters owned by the Goblins lost in E. Emnet
 Rohan win, taking E. Emnet from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -1
 Casualties for Rohan: 1 spearInfantry
 Casualties for Goblins: 1 shootersNon Combat Move - Rohan Place Units - Rohan 
 2 heavyCavalrys and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Goblins 
 Goblins buy 1 bats and 6 shooterss; Remaining resources: 0 PUs;Combat Move - Goblins 
 2 stabberss moved from N. Caves to Anduin West Bank
 1 bats moved from Moria to Anduin West Bank
 5 stabberss moved from N. Caves to Drimrill Dale
 6 stabberss moved from Moria to Drimrill Dale
 4 stabberss moved from Moria to Drimrill Dale
 8 stabberss moved from Moria to Celebran
 1 stabbers moved from Fangorn to Celebran
 1 shooters moved from Wold to Celebran
 1 shooters moved from Anduin East Bank to CelebranCombat - Goblins 
 Battle in Anduin West Bank
 Goblins attack with 1 bats and 2 stabberss
 Elves defend with 1 wizard
 Goblins roll dice for 1 bats and 2 stabberss in Anduin West Bank, round 1 : 0/3 hits
 Elves roll dice for 1 wizard in Anduin West Bank, round 1 : 1/1 hits
 1 stabbers owned by the Goblins lost in Anduin West Bank
 Goblins roll dice for 1 bats and 1 stabbers in Anduin West Bank, round 2 : 2/2 hits
 Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Anduin West Bank
 Goblins win with 1 bats remaining. Battle score for attacker is 4
 Casualties for Goblins: 2 stabberss
 Casualties for Elves: 1 wizard
 Battle in Drimrill Dale
 Goblins attack with 15 stabberss
 Elves defend with 6 hunterss and 1 wizard
 Goblins roll dice for 15 stabberss in Drimrill Dale, round 1 : 3/15 hits
 Elves roll dice for 6 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/7 hits
 2 stabberss owned by the Goblins and 3 hunterss owned by the Elves lost in Drimrill Dale
 Goblins roll dice for 13 stabberss in Drimrill Dale, round 2 : 2/13 hits
 Elves roll dice for 3 hunterss and 1 wizard in Drimrill Dale, round 2 : 0/4 hits
 2 hunterss owned by the Elves lost in Drimrill Dale
 Goblins roll dice for 13 stabberss in Drimrill Dale, round 3 : 2/13 hits
 Elves roll dice for 1 hunters and 1 wizard in Drimrill Dale, round 3 : 1/2 hits
 1 wizard owned by the Elves , 1 stabbers owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
 Goblins win, taking Drimrill Dale from Elves with 12 stabberss remaining. Battle score for attacker is 26
 Casualties for Goblins: 3 stabberss
 Casualties for Elves: 6 hunterss and 1 wizard
 Battle in Celebran
 Goblins attack with 2 shooterss and 9 stabberss
 Elves defend with 1 hobbits, 3 hunterss and 1 wizard
 Goblins roll dice for 2 shooterss and 9 stabberss in Celebran, round 1 : 2/9 hits
 Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
 1 hobbits owned by the Elves , 1 stabbers owned by the Goblins , 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in Celebran
 Goblins roll dice for 8 stabberss in Celebran, round 2 : 3/8 hits
 Elves roll dice for 2 hunterss and 1 wizard in Celebran, round 2 : 2/3 hits
 1 wizard owned by the Elves , 2 stabberss owned by the Goblins and 2 hunterss owned by the Elves lost in Celebran
 Goblins win, taking Celebran from Elves with 6 stabberss remaining. Battle score for attacker is 12
 Casualties for Goblins: 2 shooterss and 3 stabberss
 Casualties for Elves: 1 hobbits, 3 hunterss and 1 wizardNon Combat Move - Goblins 
 1 bats moved from Anduin West Bank to MoriaPlace Units - Goblins 
 1 bats and 6 shooterss placed in MoriaTurn Complete - Goblins 
 Goblins collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Elves 
 Elves buy 3 griffins, 1 hunters and 1 wizard; Remaining resources: 0 PUs;Combat Move - Elves 
 1 griffin moved from Lorien to Drimrill Dale
 6 eagless moved from Lorien to Drimrill Dale
 2 hunterss moved from Lorien to Drimrill Dale
 2 hunterss moved from Gladden to Drimrill Dale
 1 ents moved from Gladden to Drimrill Dale
 1 wizard moved from Gladden to Drimrill Dale
 1 griffin moved from Rivendell to Drimrill Dale
 6 hunterss moved from N. Dunland to S. Caves
 1 wizard moved from N. Dunland to S. Caves
 2 hunterss moved from Dol Goldur to Rhovanion
 1 griffin moved from S. Mirkwood to Rhovanion
 1 ents moved from Dol Goldur to S. MirkwoodCombat - Elves 
 Battle in S. Caves
 Elves attack with 6 hunterss and 1 wizard
 Goblins defend with 1 castle and 2 shooterss
 Elves roll dice for 6 hunterss and 1 wizard in S. Caves, round 1 : 3/7 hits
 Goblins roll dice for 2 shooterss in S. Caves, round 1 : 1/2 hits
 2 shooterss owned by the Goblins and 1 hunters owned by the Elves lost in S. Caves
 Elves win, taking S. Caves from Goblins with 5 hunterss and 1 wizard remaining. Battle score for attacker is 0
 Casualties for Goblins: 2 shooterss
 Casualties for Elves: 1 hunters
 Battle in Drimrill Dale
 Elves attack with 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard
 Goblins defend with 12 stabberss
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/14 hits
 Goblins roll dice for 12 stabberss in Drimrill Dale, round 1 : 0/12 hits
 2 stabberss owned by the Goblins lost in Drimrill Dale
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 4 hunterss and 1 wizard in Drimrill Dale, round 2 : 6/14 hits
 Goblins roll dice for 10 stabberss in Drimrill Dale, round 2 : 1/10 hits
 6 stabberss owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
 Elves roll dice for 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard in Drimrill Dale, round 3 : 5/13 hits
 Goblins roll dice for 4 stabberss in Drimrill Dale, round 3 : 0/4 hits
 4 stabberss owned by the Goblins lost in Drimrill Dale
 Elves win, taking Drimrill Dale from Goblins with 6 eagless, 1 ents, 2 griffins, 3 hunterss and 1 wizard remaining. Battle score for attacker is 20
 Casualties for Goblins: 12 stabberss
 Casualties for Elves: 1 hunters
 Battle in Rhovanion
 Elves attack with 1 griffin and 2 hunterss
 Rhun defend with 1 spearInfantry
 Elves roll dice for 1 griffin and 2 hunterss in Rhovanion, round 1 : 2/3 hits
 Saruman roll dice for 1 spearInfantry in Rhovanion, round 1 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in Rhovanion
 Elves win, taking Rhovanion from Saruman with 1 griffin and 2 hunterss remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantryNon Combat Move - Elves 
 6 eagless moved from Drimrill Dale to Lorien
 2 griffins moved from Drimrill Dale to Lorien
 1 griffin moved from Rhovanion to S. MirkwoodPlace Units - Elves 
 2 griffins, 1 hunters and 1 wizard placed in Lorien
 1 griffin placed in RivendellTurn Complete - Elves 
 Elves collect 34 PUs; end with 34 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Haradrim 
 Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim 
 2 spearInfantrys moved from S. Ithilien to N. Ithilien
 1 oliphant moved from S. Ithilien to N. Ithilien
 1 oliphant moved from Debatable Land to N. Ithilien
 2 spearInfantrys moved from Debatable Land to S. Ithilien
 2 spearInfantrys moved from Umbar to Debatable Land
 1 oliphant moved from City of Corsairs to Debatable Land
 2 spearInfantrys and 1 trebuche moved from City of Corsairs to UmbarCombat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 
 1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :5 Purchase Units - Gondor 
 Gondor buy 2 heavyCavalrys and 6 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor 
 4 towerGuards moved from Minas Tirith to Anorien
 3 spearInfantrys moved from Minas Tirith to Lossarnach
 10 undeads moved from Lamedon to Lebennin
 1 towerGuard moved from Lamedon to Lebennin
 5 galleons moved from Lefnui to Gilrain
 2 caravels moved from Anfalas Coast to GilrainNon Combat Move - Gondor Place Units - Gondor 
 2 towerGuards placed in W. Osg.
 2 heavyCavalrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 31 PUs; end with 31 PUs total



 
		 
		






