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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
4 oliphants moved from N. Ithilien to Eastfold
4 corsairss and 4 spearInfantrys moved from N. Ithilien to Anorien
2 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Battle in Eastfold
Haradrim attack with 4 oliphants
Rohan defend with 1 castle and 4 fortificationss
Haradrim roll dice for 4 oliphants in Eastfold, round 1 : 1/4 hits
Rohan roll dice for 4 fortificationss in Eastfold, round 1 : 1/4 hits
Units damaged: 1 oliphant owned by the Haradrim
1 fortifications owned by the Rohan lost in Eastfold
Haradrim roll dice for 4 oliphants in Eastfold, round 2 : 1/4 hits
Rohan roll dice for 3 fortificationss in Eastfold, round 2 : 1/3 hits
Units damaged: 1 oliphant owned by the Haradrim
1 fortifications owned by the Rohan lost in Eastfold
Haradrim roll dice for 4 oliphants in Eastfold, round 3 : 1/4 hits
Rohan roll dice for 2 fortificationss in Eastfold, round 3 : 0/2 hits
1 fortifications owned by the Rohan lost in Eastfold
Haradrim roll dice for 4 oliphants in Eastfold, round 4 : 2/4 hits
Rohan roll dice for 1 fortifications in Eastfold, round 4 : 1/1 hits
Units damaged: 1 oliphant owned by the Haradrim
1 fortifications owned by the Rohan lost in Eastfold
Haradrim win, taking Eastfold from Rohan with 4 oliphants remaining. Battle score for attacker is 8
Casualties for Rohan: 4 fortificationssNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 22 PUs; end with 22 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Gondor
Gondor buy 10 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Gondor
4 spearInfantrys moved from W. Osg. to E. Osg.
1 towerGuard moved from W. Osg. to E. Osg.
2 heavyCavalrys moved from W. Osg. to E. Osg.
1 heavyCavalry moved from W. Osg. to Lossarnach
1 heavyCavalry moved from W. Osg. to Lossarnach
7 heavyCavalrys moved from W. Osg. to Lossarnach
1 trebuche moved from W. Osg. to E. Osg.
1 trebuche moved from W. Osg. to E. Osg.
1 trebuche moved from W. Osg. to Lossarnach
2 spearInfantrys moved from W. Osg. to Lossarnach
1 heavyCavalry moved from Lossarnach to Minas Tirith
1 heavyCavalry moved from Lossarnach to Minas Tirith
1 towerGuard moved from W. Osg. to Lossarnach
1 spearInfantry moved from Angren Bank to Druwaith Laur
Gondor take Druwaith Laur from Goblins
3 spearInfantrys moved from Angren Bank to Enedwaith
Gondor take Enedwaith from Goblins
1 towerGuard moved from Andrast to AnfalasCombat - Gondor
Battle in E. Osg.
Gondor attack with 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches
Mordor defend with 1 castle and 2 orcss
Gondor roll dice for 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 : 3/9 hits
Mordor roll dice for 2 orcss in E. Osg., round 1 : 1/2 hits
1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Casualties for Mordor: 2 orcssNon Combat Move - Gondor
Place Units - Gondor
10 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rhun
Rhun buy 5 chariotArcherss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rhun
2 warChariots moved from E. Emnet to W. Osg.
Rhun take W. Osg. from Gondor
1 spearInfantry moved from Rhovanion to Celduin
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from N. Rhun to Iron Hills
8 chariotArcherss moved from Rhun to Iron Hills
2 trebuches moved from Rhun to Celduin
1 spearInfantry moved from Rhun to N. RhunCombat - Rhun
Battle in Celduin
Rhun attack with 2 spearInfantrys and 2 trebuches
Elves defend with 2 hunterss
Rhun roll dice for 2 spearInfantrys and 2 trebuches in Celduin, round 1 : 3/4 hits
Elves roll dice for 2 hunterss in Celduin, round 1 : 0/2 hits
2 hunterss owned by the Elves lost in Celduin
Rhun win, taking Celduin from Elves with 2 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 8
Casualties for Elves: 2 hunterss
Battle in Iron Hills
Rhun attack with 8 chariotArcherss and 1 spearInfantry
Dwarves defend with 1 castle; Dale defend with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun roll dice for 8 chariotArcherss and 1 spearInfantry in Iron Hills, round 1 : 3/9 hits
Dwarves roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 1 : 4/7 hits
1 spearInfantry owned by the Rhun , 3 chariotArcherss owned by the Rhun and 3 archerss owned by the Dale lost in Iron Hills
Rhun roll dice for 5 chariotArcherss in Iron Hills, round 2 : 0/5 hits
Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 2 : 3/4 hits
3 chariotArcherss owned by the Rhun lost in Iron Hills
Rhun roll dice for 2 chariotArcherss in Iron Hills, round 3 : 0/2 hits
Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 3 : 2/4 hits
2 chariotArcherss owned by the Rhun lost in Iron Hills
Dwarves win with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is -34
Casualties for Rhun: 8 chariotArcherss and 1 spearInfantry
Casualties for Dale: 3 archerssNon Combat Move - Rhun
5 spearInfantrys moved from Rhun to N. RhunPlace Units - Rhun
5 chariotArcherss and 1 spearInfantry placed in RhunTurn Complete - Rhun
Rhun collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dale
Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 archers moved from Lake Town to N. Dale
1 lightCavalry moved from Lake Town to N. Dale
1 heavyCavalry moved from Iron Hills to N. Dale
3 spearInfantrys moved from Iron Hills to N. DaleNon Combat Move - Dale
Place Units - Dale
1 lightCavalry and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Khand
Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
3 raiderss moved from Harad Road to S. Ithilien
2 xbowInfantrys moved from Debatable Land to S. Ithilien
2 raiderss moved from Debatable Land to S. Ithilien
3 raiderCavalrys moved from Debatable Land to E. Osg.
1 raiderCavalry and 1 warWolves moved from Anorien to E. Osg.
2 raiderCavalrys moved from Khand to S. IthilienCombat - Khand
Battle in E. Osg.
Khand attack with 4 raiderCavalrys and 1 warWolves
Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches
Khand roll dice for 4 raiderCavalrys and 1 warWolves in E. Osg., round 1 : 2/5 hits
Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 : 3/8 hits
2 trebuches owned by the Gondor , 2 raiderCavalrys owned by the Khand and 1 warWolves owned by the Khand lost in E. Osg.
Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 1/2 hits
Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 3/6 hits
1 spearInfantry owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in E. Osg.
Gondor win with 2 heavyCavalrys, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is -12
Casualties for Gondor: 1 spearInfantry and 2 trebuches
Casualties for Khand: 4 raiderCavalrys and 1 warWolvesNon Combat Move - Khand
Place Units - Khand
4 warWolvess placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Dwarves
Dwarves buy 2 zepplins; Remaining resources: 1 PUs;Combat Move - Dwarves
2 mortars moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 zepplins placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Saruman
Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman
2 urukhais moved from Wold to Westfold
1 urukhai moved from Fangorn to Westfold
2 raiderss and 2 siegeTowers moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 2 raiderss, 2 siegeTowers and 3 urukhais
Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys
Saruman roll dice for 2 raiderss, 2 siegeTowers and 3 urukhais in Westfold, round 1 : 1/7 hits
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Westfold, round 1 : 1/9 hits
1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
Saruman roll dice for 1 raiders, 2 siegeTowers and 3 urukhais in Westfold, round 2 : 1/6 hits
Rohan roll dice for 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in Westfold, round 2 : 4/8 hits
1 urukhai owned by the Saruman , 1 raiders owned by the Saruman , 1 lightCavalry owned by the Rohan and 2 siegeTowers owned by the Saruman lost in Westfold
2 urukhais retreated to Isengard
Rohan win with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is -13
Casualties for Rohan: 2 lightCavalrys
Casualties for Saruman: 2 raiderss, 2 siegeTowers and 1 urukhaiNon Combat Move - Saruman
Place Units - Saruman
4 orcss and 1 raiders placed in IsengardTurn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Freefolk
Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 spearInfantry moved from Cardolan to Minhiriath
1 archers moved from Cardolan to Minhiriath
3 hobbitss moved from Cardolan to Eregion
1 archers moved from Cardolan to Eregion
2 lightCavalrys moved from Cardolan to N. Enedwaith
2 lightCavalrys moved from Cardolan to N. Dunland
3 lightCavalrys moved from Bree to Tharbad
2 spearInfantrys moved from Cardolan to Tharbad
1 catapult moved from Cardolan to Tharbad
1 lightCavalry moved from Hobbiton to Cardolan
2 archerss moved from S. Downs to Cardolan
1 spearInfantry moved from Lond Daer to Enedwaith Coast
1 archers moved from Lond Daer to Enedwaith Coast
1 spearInfantry moved from Lond Daer to Enedwaith CoastCombat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 lightCavalrys
Goblins defend with 1 stabbers
Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 1 : 0/1 hits
Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 2 : 2/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 1/1 hits
1 stabbers owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 1 stabbers
Battle in Enedwaith Coast
Freefolk attack with 1 archers and 2 spearInfantrys
Goblins defend with 1 wargs
Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 1 : 0/3 hits
Goblins roll dice for 1 wargs in Enedwaith Coast, round 1 : 0/1 hits
Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 2 : 1/3 hits
Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 0/1 hits
1 wargs owned by the Goblins lost in Enedwaith Coast
Freefolk win, taking Enedwaith Coast from Goblins with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in N. Dunland
Freefolk attack with 2 lightCavalrys
Goblins defend with 2 stabberss
Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 1 : 0/2 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 2 : 2/2 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 1/2 hits
2 stabberss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
Freefolk win, taking N. Dunland from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 2 stabberss
Battle in Minhiriath
Freefolk attack with 1 archers and 1 spearInfantry
Goblins defend with 1 stabbers
Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 1 : 1/2 hits
Goblins roll dice for 1 stabbers in Minhiriath, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Minhiriath
Freefolk win, taking Minhiriath from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Tharbad
Freefolk attack with 1 catapult, 3 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 1 : 2/6 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 : 0/6 hits
2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 5/6 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 : 0/4 hits
3 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk win, taking Tharbad from Neutral with 1 catapult, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
Casualties for Neutral: 3 fortificationss and 3 spearInfantrysNon Combat Move - Freefolk
Place Units - Freefolk
1 hobbits and 1 lightCavalry placed in Lond Daer
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Mordor
Mordor buy 8 orcss; Remaining resources: 0 PUs;Combat Move - Mordor
14 orcss and 11 siegeTowers moved from Anorien to Minas Tirith
3 nazguls moved from Anorien to Minas Tirith
3 orcss, 2 siegeTowers and 4 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor
Battle in Minas Tirith
Mordor attack with 3 nazguls, 14 orcss and 11 siegeTowers
Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
Mordor roll dice for 3 nazguls, 14 orcss and 11 siegeTowers in Minas Tirith, round 1 : 11/28 hits
Gondor roll dice for 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche in Minas Tirith, round 1 : 12/29 hits
Units damaged: 3 nazguls owned by the Mordor
1 trebuche owned by the Gondor , 3 spearInfantrys owned by the Gondor , 9 orcss owned by the Mordor and 7 fortificationss owned by the Gondor lost in Minas Tirith
Mordor roll dice for 3 nazguls, 5 orcss and 11 siegeTowers in Minas Tirith, round 2 : 5/19 hits
Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 2 : 7/18 hits
5 spearInfantrys owned by the Gondor , 5 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls and 9 siegeTowers in Minas Tirith, round 3 : 0/12 hits
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 3 : 5/13 hits
5 siegeTowers owned by the Mordor lost in Minas Tirith
Mordor roll dice for 3 nazguls and 4 siegeTowers in Minas Tirith, round 4 : 4/7 hits
Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 4 : 2/13 hits
2 spearInfantrys owned by the Gondor , 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in Minas Tirith
2 siegeTowers retreated to Anorien
Gondor win with 3 heavyCavalrys, 4 towers and 2 towerGuards remaining. Battle score for attacker is -20
Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 10 spearInfantrys and 1 trebuche
Casualties for Mordor: 14 orcss and 9 siegeTowers
Battle in S. Mirkwood
Mordor attack with 3 orcss, 2 siegeTowers and 4 trollss
Elves defend with 3 entss and 6 hunterss
Mordor roll dice for 3 orcss, 2 siegeTowers and 4 trollss in S. Mirkwood, round 1 : 2/9 hits
Elves roll dice for 3 entss and 6 hunterss in S. Mirkwood, round 1 : 6/9 hits
2 entss owned by the Elves , 1 trolls owned by the Mordor , 3 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood
3 trollss retreated to Dol Goldur
Elves win with 1 ents and 6 hunterss remaining. Battle score for attacker is -23
Casualties for Mordor: 3 orcss, 2 siegeTowers and 1 trolls
Casualties for Elves: 2 entssNon Combat Move - Mordor
1 orcs moved from N. Ithilien to Anorien
3 nazguls moved from Minas Tirith to Anorien
1 orcs moved from Udun to Dagorlad
1 orcs moved from Minas Morgul to N. IthilienPlace Units - Mordor
4 orcss placed in Dol Goldur
1 orcs placed in Udun
3 orcss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys; Remaining resources: 1 PUs;Combat Move - Rohan
12 spearInfantrys moved from Helms Deep to Eastfold
2 heavyCavalrys moved from Westfold to EastfoldCombat - Rohan
Battle in Eastfold
Rohan attack with 2 heavyCavalrys and 12 spearInfantrys
Haradrim defend with 1 castle and 4 oliphants
Rohan roll dice for 2 heavyCavalrys and 12 spearInfantrys in Eastfold, round 1 : 5/14 hits
Units damaged: 3 oliphants owned by the Haradrim
Haradrim roll dice for 4 oliphants in Eastfold, round 1 : 2/4 hits
2 spearInfantrys owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
Rohan roll dice for 2 heavyCavalrys and 10 spearInfantrys in Eastfold, round 2 : 2/12 hits
Haradrim roll dice for 3 oliphants in Eastfold, round 2 : 1/3 hits
1 spearInfantry owned by the Rohan and 2 oliphants owned by the Haradrim lost in Eastfold
Rohan roll dice for 2 heavyCavalrys and 9 spearInfantrys in Eastfold, round 3 : 3/11 hits
Haradrim roll dice for 1 oliphant in Eastfold, round 3 : 1/1 hits
1 spearInfantry owned by the Rohan and 1 oliphant owned by the Haradrim lost in Eastfold
Rohan win, taking Eastfold from Haradrim with 2 heavyCavalrys and 8 spearInfantrys remaining. Battle score for attacker is 36
Casualties for Haradrim: 4 oliphants
Casualties for Rohan: 4 spearInfantrysNon Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Goblins
Goblins buy 12 shooterss; Remaining resources: 1 PUs;Combat Move - Goblins
2 shooterss and 5 stabberss moved from N. Caves to Eregion
2 stabberss moved from S. Caves to N. Dunland
8 stabberss moved from Moria to Eregion
1 bats moved from Moria to EregionCombat - Goblins
Battle in Eregion
Goblins attack with 1 bats, 2 shooterss and 13 stabberss
Freefolk defend with 1 archers and 3 hobbitss; Elves defend with 6 hunterss and 1 wizard
Goblins roll dice for 1 bats, 2 shooterss and 13 stabberss in Eregion, round 1 : 1/14 hits
Elves roll dice for 1 archers, 3 hobbitss, 6 hunterss and 1 wizard in Eregion, round 1 : 6/11 hits
6 stabberss owned by the Goblins and 1 hobbits owned by the Freefolk lost in Eregion
2 shooterss and 7 stabberss retreated to N. Caves
Elves win with 1 archers, 2 hobbitss, 6 hunterss and 1 wizard remaining. Battle score for attacker is -10
Casualties for Freefolk: 1 hobbits
Casualties for Goblins: 6 stabberss
Battle in N. Dunland
Goblins attack with 2 stabberss
Freefolk defend with 1 lightCavalry
Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 1 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 2 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 3 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 3 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 4 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 4 : 0/1 hits
Goblins roll dice for 2 stabberss in N. Dunland, round 5 : 0/2 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 5 : 1/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Goblins roll dice for 1 stabbers in N. Dunland, round 6 : 1/1 hits
Freefolk roll dice for 1 lightCavalry in N. Dunland, round 6 : 0/1 hits
1 lightCavalry owned by the Freefolk lost in N. Dunland
Goblins win, taking N. Dunland from Freefolk with 1 stabbers remaining. Battle score for attacker is 2
Casualties for Freefolk: 1 lightCavalry
Casualties for Goblins: 1 stabbersNon Combat Move - Goblins
1 stabbers moved from Drimrill Dale to Gladden
1 shooters moved from Celebran to Anduin East Bank
1 shooters moved from Celebran to Drimrill Dale
1 shooters moved from Celebran to Wold
1 bats moved from Eregion to Moria
1 stabbers moved from Celebran to Fangorn
18 stabberss moved from Celebran to MoriaPlace Units - Goblins
2 shooterss placed in N. Caves
8 shooterss placed in Moria
2 shooterss placed in S. CavesTurn Complete - Goblins
Goblins collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Elves
Elves buy 2 griffins, 1 hobbits and 2 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 ents moved from S. Mirkwood to Dol Goldur
6 hunterss moved from S. Mirkwood to Dol Goldur
1 griffin moved from Lorien to Dol Goldur
3 hunterss moved from Lorien to Celebran
7 hunterss moved from Lorien to Drimrill Dale
6 eagless moved from Lorien to Dol Goldur
1 hobbits moved from Lorien to Celebran
1 wizard moved from Lorien to Drimrill Dale
1 wizard moved from Lorien to Celebran
6 hunterss moved from Eregion to N. Dunland
1 wizard moved from Eregion to N. Dunland
1 hunters moved from Carrock to Anduin West Bank
1 wizard moved from Carrock to Anduin West Bank
1 hunters moved from Carrock to Gladden
1 ents moved from Carrock to Gladden
1 wizard moved from Carrock to Gladden
1 hunters moved from Carrock to GladdenCombat - Elves
Battle in Dol Goldur
Elves attack with 6 eagless, 1 ents, 1 griffin and 6 hunterss
Mordor defend with 1 castle, 2 fortificationss, 4 orcss, 1 tower and 3 trollss
Elves roll dice for 6 eagless, 1 ents, 1 griffin and 6 hunterss in Dol Goldur, round 1 : 7/14 hits
Mordor roll dice for 2 fortificationss, 4 orcss, 1 tower and 3 trollss in Dol Goldur, round 1 : 2/10 hits
1 trolls owned by the Mordor , 2 fortificationss owned by the Mordor , 4 orcss owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
Elves roll dice for 6 eagless, 1 ents, 1 griffin and 4 hunterss in Dol Goldur, round 2 : 6/12 hits
Mordor roll dice for 1 tower and 2 trollss in Dol Goldur, round 2 : 2/3 hits
2 trollss owned by the Mordor , 1 tower owned by the Mordor and 2 hunterss owned by the Elves lost in Dol Goldur
Elves win, taking Dol Goldur from Mordor with 6 eagless, 1 ents, 1 griffin and 2 hunterss remaining. Battle score for attacker is 23
Casualties for Mordor: 2 fortificationss, 4 orcss, 1 tower and 3 trollss
Casualties for Elves: 4 hunterss
Battle in Drimrill Dale
Elves attack with 7 hunterss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 7 hunterss and 1 wizard in Drimrill Dale, round 1 : 2/8 hits
Goblins roll dice for 1 shooters in Drimrill Dale, round 1 : 1/1 hits
1 shooters owned by the Goblins and 1 hunters owned by the Elves lost in Drimrill Dale
Elves win, taking Drimrill Dale from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in N. Dunland
Elves attack with 6 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 6 hunterss and 1 wizard in N. Dunland, round 1 : 4/7 hits
Goblins roll dice for 1 stabbers in N. Dunland, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Elves win, taking N. Dunland from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Celebran
Elves attack with 1 hobbits, 3 hunterss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 1 hobbits, 3 hunterss and 1 wizard in Celebran, round 1 : 3/5 hits
Goblins roll dice for 1 shooters in Celebran, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Celebran
Elves win, taking Celebran from Goblins with 1 hobbits, 3 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Gladden
Elves attack with 1 ents, 2 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 1 ents, 2 hunterss and 1 wizard in Gladden, round 1 : 1/4 hits
Saruman roll dice for 1 stabbers in Gladden, round 1 : 0/1 hits
1 stabbers owned by the Goblins lost in Gladden
Elves win, taking Gladden from Saruman with 1 ents, 2 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Anduin West Bank
Elves attack with 1 hunters and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 1 hunters and 1 wizard in Anduin West Bank, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 1 : 1/1 hits
1 hunters owned by the Elves lost in Anduin West Bank
Elves roll dice for 1 wizard in Anduin West Bank, round 2 : 1/1 hits
Goblins roll dice for 1 stabbers in Anduin West Bank, round 2 : 0/1 hits
1 stabbers owned by the Goblins lost in Anduin West Bank
Elves win, taking Anduin West Bank from Goblins with 1 wizard remaining. Battle score for attacker is -2
Casualties for Goblins: 1 stabbers
Casualties for Elves: 1 huntersNon Combat Move - Elves
3 eagless moved from Dol Goldur to Lorien
1 eagles moved from Dol Goldur to Lorien
1 griffin moved from Dol Goldur to S. Mirkwood
2 eagless moved from Dol Goldur to LorienPlace Units - Elves
1 griffin, 1 hobbits and 2 hunterss placed in Lorien
1 griffin placed in RivendellTurn Complete - Elves
Elves collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Haradrim
Haradrim buy 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
4 corsairss and 4 spearInfantrys moved from Anorien to Eastfold
2 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from Debatable Land to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
2 spearInfantrys moved from City of Corsairs to Umbar
1 oliphant moved from City of Corsairs to Debatable LandCombat - Haradrim
Battle in Eastfold
Haradrim attack with 4 corsairss and 4 spearInfantrys
Rohan defend with 1 castle, 2 heavyCavalrys and 8 spearInfantrys
Haradrim roll dice for 4 corsairss and 4 spearInfantrys in Eastfold, round 1 : 2/8 hits
Rohan roll dice for 2 heavyCavalrys and 8 spearInfantrys in Eastfold, round 1 : 4/10 hits
2 spearInfantrys owned by the Rohan and 4 spearInfantrys owned by the Haradrim lost in Eastfold
Haradrim roll dice for 4 corsairss in Eastfold, round 2 : 2/4 hits
Rohan roll dice for 2 heavyCavalrys and 6 spearInfantrys in Eastfold, round 2 : 2/8 hits
2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
Haradrim roll dice for 2 corsairss in Eastfold, round 3 : 2/2 hits
Rohan roll dice for 2 heavyCavalrys and 4 spearInfantrys in Eastfold, round 3 : 2/6 hits
2 spearInfantrys owned by the Rohan and 2 corsairss owned by the Haradrim lost in Eastfold
Rohan win with 2 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
Casualties for Rohan: 6 spearInfantrysNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant, 2 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Gondor
Gondor buy 4 spearInfantrys and 5 towerGuards; Remaining resources: 1 PUs;Combat Move - Gondor
2 spearInfantrys moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Lossarnach to W. Osg.
1 trebuche moved from Lossarnach to W. Osg.
1 towerGuard moved from Lossarnach to W. Osg.
3 heavyCavalrys moved from Minas Tirith to Anorien
2 towerGuards moved from Minas Tirith to Anorien
4 heavyCavalrys moved from Lossarnach to Anorien
1 heavyCavalry moved from Lossarnach to W. Osg.
10 undeads moved from Paths of the Dead to Lamedon
1 towerGuard moved from Anfalas to LamedonCombat - Gondor
Battle in Anorien
Gondor attack with 7 heavyCavalrys and 2 towerGuards
Mordor defend with 3 nazguls, 1 orcs and 2 siegeTowers
Gondor roll dice for 7 heavyCavalrys and 2 towerGuards in Anorien, round 1 : 3/9 hits
Units damaged: 3 nazguls owned by the Mordor
Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 1 : 1/6 hits
1 towerGuard owned by the Gondor lost in Anorien
Gondor roll dice for 7 heavyCavalrys and 1 towerGuard in Anorien, round 2 : 5/8 hits
Khand roll dice for 3 nazguls, 1 orcs and 2 siegeTowers in Anorien, round 2 : 3/6 hits
2 nazguls owned by the Mordor , 1 orcs owned by the Mordor , 2 siegeTowers owned by the Mordor , 1 towerGuard owned by the Gondor and 2 heavyCavalrys owned by the Gondor lost in Anorien
Gondor roll dice for 5 heavyCavalrys in Anorien, round 3 : 2/5 hits
Khand roll dice for 1 nazgul in Anorien, round 3 : 0/1 hits
1 nazgul owned by the Mordor lost in Anorien
Gondor win, taking Anorien from Khand with 5 heavyCavalrys remaining. Battle score for attacker is 74
Casualties for Gondor: 2 heavyCavalrys and 2 towerGuards
Casualties for Mordor: 3 nazguls, 1 orcs and 2 siegeTowers
Battle in W. Osg.
Gondor attack with 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche
Rhun defend with 1 castle and 2 warChariots
Gondor roll dice for 3 heavyCavalrys, 2 spearInfantrys, 1 towerGuard and 1 trebuche in W. Osg., round 1 : 1/7 hits
Rhun roll dice for 2 warChariots in W. Osg., round 1 : 1/2 hits
1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
Gondor roll dice for 3 heavyCavalrys, 1 spearInfantry, 1 towerGuard and 1 trebuche in W. Osg., round 2 : 5/6 hits
Rhun roll dice for 1 warChariot in W. Osg., round 2 : 1/1 hits
1 spearInfantry owned by the Gondor and 1 warChariot owned by the Rhun lost in W. Osg.
Gondor win, taking W. Osg. from Rhun with 3 heavyCavalrys, 1 towerGuard and 1 trebuche remaining. Battle score for attacker is 6
Casualties for Rhun: 2 warChariots
Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor
1 spearInfantry moved from Druwaith Laur to Andrast
2 caravels moved from S. Gondor Coast to Anfalas Coast
5 galleons moved from S. Gondor Coast to LefnuiPlace Units - Gondor
1 spearInfantry and 1 towerGuard placed in E. Osg.
3 spearInfantrys and 4 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Rhun
Rhun buy 1 chariotArchers and 5 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
1 spearInfantry moved from N. Rhun to Iron Hills
Rhun take Iron Hills from Dwarves
1 spearInfantry moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 spearInfantry moved from Celduin to Rhovanion
1 spearInfantry moved from Rhun to Celduin
2 trebuches moved from Celduin to Rhun
4 spearInfantrys moved from N. Rhun to RhunCombat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
1 chariotArchers and 5 trebuches placed in RhunTurn Complete - Rhun
Rhun collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dale
Dale buy 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Dale
1 lightCavalry moved from Lake Town to S. Dale
2 spearInfantrys moved from N. Dale to E. Mirkwood
1 lightCavalry moved from N. Dale to S. Dale
1 heavyCavalry moved from N. Dale to S. Dale
1 spearInfantry moved from N. Dale to S. Dale
1 spearInfantry moved from Lake Town to N. Dale
1 spearInfantry moved from N. Mirkwood to E. MirkwoodCombat - Dale
Battle in S. Dale
Dale attack with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale roll dice for 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry in S. Dale, round 1 : 1/4 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in E. Mirkwood
Dale attack with 3 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 1 : 0/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 1 : 0/1 hits
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 2 : 0/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 2 : 0/1 hits
Dale roll dice for 3 spearInfantrys in E. Mirkwood, round 3 : 1/3 hits
Rhun roll dice for 1 spearInfantry in E. Mirkwood, round 3 : 0/1 hits
1 spearInfantry owned by the Rhun lost in E. Mirkwood
Dale win, taking E. Mirkwood from Rhun with 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 spearInfantry and 1 trebuche placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Khand
Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
4 warWolvess moved from Khand to S. IthilienCombat - Khand
Battle in E. Osg.
Khand attack with 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys
Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
Khand roll dice for 2 raiderCavalrys, 5 raiderss and 2 xbowInfantrys in E. Osg., round 1 : 4/9 hits
Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards in E. Osg., round 1 : 2/7 hits
3 spearInfantrys owned by the Gondor , 2 raiderss owned by the Khand and 1 heavyCavalry owned by the Gondor lost in E. Osg.
Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 2 : 2/7 hits
Gondor roll dice for 1 heavyCavalry and 2 towerGuards in E. Osg., round 2 : 0/3 hits
1 towerGuard owned by the Gondor and 1 heavyCavalry owned by the Gondor lost in E. Osg.
Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in E. Osg., round 3 : 2/7 hits
Gondor roll dice for 1 towerGuard in E. Osg., round 3 : 0/1 hits
1 towerGuard owned by the Gondor lost in E. Osg.
Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
Casualties for Gondor: 2 heavyCavalrys, 3 spearInfantrys and 2 towerGuards
Casualties for Khand: 2 raiderssNon Combat Move - Khand
Place Units - Khand
4 warWolvess placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :4
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs;Combat Move - Dwarves
1 phalanx moved from N. Dale to N. Rhun
2 axeInfantrys moved from N. Dale to N. Rhun
2 berzerkerss moved from N. Dale to Iron Hills
4 axeInfantrys moved from N. Dale to Iron Hills
1 mortar moved from N. Dale to Iron Hills
1 mortar moved from N. Dale to Iron Hills
3 cannons moved from N. Dale to N. Rhun
1 phalanx moved from N. Dale to N. Rhun
2 zepplins moved from Lonely Mtn. to N. RhunCombat - Dwarves
Battle in N. Rhun
Dwarves attack with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins
Rhun defend with 1 spearInfantry
Dwarves roll dice for 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins in N. Rhun, round 1 : 6/9 hits
Rhun roll dice for 1 spearInfantry in N. Rhun, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 2 axeInfantrys, 3 cannons, 2 phalanxs and 2 zepplins remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Iron Hills
Dwarves attack with 4 axeInfantrys, 2 berzerkerss and 2 mortars
Rhun defend with 1 castle and 1 spearInfantry
Dwarves roll dice for 4 axeInfantrys, 2 berzerkerss and 2 mortars in Iron Hills, round 1 : 3/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 1 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Iron Hills
Dwarves win, taking Iron Hills from Rhun with 3 axeInfantrys, 2 berzerkerss and 2 mortars remaining. Battle score for attacker is -1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantryNon Combat Move - Dwarves
2 zepplins moved from N. Rhun to N. DalePlace Units - Dwarves
2 berzerkerss and 1 mortar placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Saruman
Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
4 orcss, 1 raiders and 2 urukhais moved from Isengard to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 4 orcss, 1 raiders and 2 urukhais
Rohan defend with 1 heavyCavalry and 4 spearInfantrys
Saruman roll dice for 4 orcss, 1 raiders and 2 urukhais in Westfold, round 1 : 1/7 hits
Rohan roll dice for 1 heavyCavalry and 4 spearInfantrys in Westfold, round 1 : 2/5 hits
1 spearInfantry owned by the Rohan and 2 orcss owned by the Saruman lost in Westfold
Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 2 : 1/5 hits
Rohan roll dice for 1 heavyCavalry and 3 spearInfantrys in Westfold, round 2 : 0/4 hits
1 spearInfantry owned by the Rohan lost in Westfold
Saruman roll dice for 2 orcss, 1 raiders and 2 urukhais in Westfold, round 3 : 1/5 hits
Rohan roll dice for 1 heavyCavalry and 2 spearInfantrys in Westfold, round 3 : 1/3 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman roll dice for 1 orcs, 1 raiders and 2 urukhais in Westfold, round 4 : 1/4 hits
Rohan roll dice for 1 heavyCavalry and 1 spearInfantry in Westfold, round 4 : 1/2 hits
1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Westfold
Saruman roll dice for 1 raiders and 2 urukhais in Westfold, round 5 : 1/3 hits
Rohan roll dice for 1 heavyCavalry in Westfold, round 5 : 1/1 hits
1 raiders owned by the Saruman and 1 heavyCavalry owned by the Rohan lost in Westfold
Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 1
Casualties for Rohan: 1 heavyCavalry and 4 spearInfantrys
Casualties for Saruman: 4 orcss and 1 raidersNon Combat Move - Saruman
Place Units - Saruman
2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :5
Purchase Units - Freefolk
Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
1 archers moved from Enedwaith Coast to Enedwaith
1 spearInfantry moved from Enedwaith Coast to Enedwaith
1 spearInfantry moved from Enedwaith Coast to Enedwaith
1 archers moved from Lond Daer to N. Enedwaith
1 hobbits moved from Lond Daer to N. Enedwaith
3 lightCavalrys moved from Lond Daer to N. Dunland
1 spearInfantry moved from Lond Daer to N. Enedwaith
1 archers moved from Minhiriath to N. Enedwaith
1 spearInfantry moved from Minhiriath to N. Enedwaith
3 lightCavalrys moved from Bree to Eregion
2 archerss moved from Cardolan to Eregion
1 lightCavalry moved from Cardolan to Eregion
1 catapult moved from Tharbad to Eregion
3 lightCavalrys moved from Tharbad to Eregion
2 spearInfantrys moved from Tharbad to Eregion
1 lightCavalry moved from N. Enedwaith to EregionNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 lightCavalry placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs total