@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Gondor 
 Gondor buy 3 heavyCavalrys, 4 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor 
 6 heavyCavalrys moved from Minas Tirith to W. Osg.
 2 spearInfantrys moved from Lossarnach to Anduin Mouth
 1 spearInfantry moved from Lossarnach to W. Osg.
 1 trebuche moved from Lossarnach to W. Osg.
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 2 caravels and 2 spearInfantrys moved from Anduin Mouth to S. Gondor Coast
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 4 galleons and 3 heavyCavalrys moved from Anfalas Coast to S. Gondor Coast
 2 spearInfantrys moved from S. Gondor Coast to Debatable Land
 3 heavyCavalrys moved from S. Gondor Coast to Debatable Land
 2 spearInfantrys moved from S. Gondor to Debatable Land
 3 spearInfantrys moved from Pinnath Gelin to Angren Bank
 1 spearInfantry moved from Druwaith Laur to Angren BankCombat - Gondor 
 Battle in Debatable Land
 Gondor attack with 3 heavyCavalrys and 4 spearInfantrys
 Haradrim defend with 1 oliphant
 Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
 Haradrim roll dice for 1 oliphant in Debatable Land, round 1 : 0/1 hits
 1 oliphant owned by the Haradrim lost in Debatable Land
 Gondor win, taking Debatable Land from Haradrim with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
 Casualties for Haradrim: 1 oliphant
 Battle in Angren Bank
 Gondor attack with 4 spearInfantrys
 Neutral defend with 1 spearInfantry
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 1 : 0/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 0/1 hits
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 0/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in Angren Bank
 Gondor win, taking Angren Bank from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor Place Units - Gondor 
 2 towerGuards placed in W. Osg.
 3 heavyCavalrys, 2 towerGuards and 1 trebuche placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 31 PUs; end with 31 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Rhun 
 Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun 
 1 warChariot moved from S. Brown Lands to E. Emnet
 1 warChariot moved from S. Rhovanion to E. Emnet
 1 warWagon moved from Celduin to N. Mirkwood
 Rhun take N. Mirkwood from ElvesCombat - Rhun 
 Battle in E. Emnet
 Rhun attack with 2 warChariots
 Rohan defend with 1 heavyCavalry
 Rhun roll dice for 2 warChariots in E. Emnet, round 1 : 1/2 hits
 Rohan roll dice for 1 heavyCavalry in E. Emnet, round 1 : 0/1 hits
 1 heavyCavalry owned by the Rohan lost in E. Emnet
 Rhun win, taking E. Emnet from Rohan with 2 warChariots remaining. Battle score for attacker is 5
 Casualties for Rohan: 1 heavyCavalryNon Combat Move - Rhun 
 2 spearInfantrys moved from S. Dale to Rhun
 1 chariotArchers moved from S. Dale to Rhun
 4 chariotArcherss moved from Iron Hills to Rhun
 1 spearInfantry moved from Rhun to S. Dale
 1 spearInfantry moved from E. Rhovanion to Celduin
 3 chariotArcherss moved from E. Rhovanion to Rhun
 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
 1 spearInfantry moved from S. Rhovanion to RhovanionPlace Units - Rhun 
 4 spearInfantrys placed in Iron Hills
 1 spearInfantry and 2 trebuches placed in RhunTurn Complete - Rhun 
 Rhun collect 28 PUs; end with 28 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dale 
 Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale 
 3 archerss moved from N. Dale to Iron Hills
 5 spearInfantrys moved from N. Dale to Iron Hills
 1 heavyCavalry moved from N. Dale to Iron Hills
 3 spearInfantrys moved from Lake Town to N. MirkwoodCombat - Dale 
 Battle in Iron Hills
 Dale attack with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
 Rhun defend with 1 castle and 4 spearInfantrys
 Dale roll dice for 3 archerss, 1 heavyCavalry and 5 spearInfantrys in Iron Hills, round 1 : 3/9 hits
 Rhun roll dice for 4 spearInfantrys in Iron Hills, round 1 : 1/4 hits
 3 spearInfantrys owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
 Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 2 : 0/8 hits
 Rhun roll dice for 1 spearInfantry in Iron Hills, round 2 : 0/1 hits
 Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 3 : 2/8 hits
 Rhun roll dice for 1 spearInfantry in Iron Hills, round 3 : 1/1 hits
 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
 Dale win, taking Iron Hills from Rhun with 3 archerss, 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 6
 Casualties for Rhun: 4 spearInfantrys
 Casualties for Dale: 2 spearInfantrys
 Battle in N. Mirkwood
 Dale attack with 3 spearInfantrys
 Rhun defend with 1 warWagon
 Dale roll dice for 3 spearInfantrys in N. Mirkwood, round 1 : 1/3 hits
 Rhun roll dice for 1 warWagon in N. Mirkwood, round 1 : 1/1 hits
 1 warWagon owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Mirkwood
 Dale win, taking N. Mirkwood from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 5
 Casualties for Rhun: 1 warWagon
 Casualties for Dale: 1 spearInfantryNon Combat Move - Dale Place Units - Dale 
 1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale 
 Dale collect 7 PUs; end with 7 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Khand 
 Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand 
 2 raiderCavalrys moved from Khand to Debatable Land
 4 raiderss and 2 xbowInfantrys moved from Harad Road to Debatable Land
 1 raiderCavalry moved from S. Ithilien to S. Gondor
 Khand take S. Gondor from Gondor
 1 raiderCavalry moved from S. Gondor to Debatable Land
 1 raiderCavalry and 1 warWolves moved from S. Ithilien to Anorien
 3 raiderss moved from Khand to Harad RoadCombat - Khand 
 Battle in Anorien
 Khand attack with 1 raiderCavalry and 1 warWolves
 Rohan defend with 1 lightCavalry
 Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 1 : 1/2 hits
 Gondor roll dice for 1 lightCavalry in Anorien, round 1 : 0/1 hits
 1 lightCavalry owned by the Rohan lost in Anorien
 Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
 Casualties for Rohan: 1 lightCavalry
 Battle in Debatable Land
 Khand attack with 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
 Gondor defend with 3 heavyCavalrys and 4 spearInfantrys
 Khand roll dice for 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in Debatable Land, round 1 : 4/9 hits
 Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
 4 spearInfantrys owned by the Gondor and 2 raiderss owned by the Khand lost in Debatable Land
 Khand roll dice for 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys in Debatable Land, round 2 : 4/7 hits
 Gondor roll dice for 3 heavyCavalrys in Debatable Land, round 2 : 0/3 hits
 3 heavyCavalrys owned by the Gondor lost in Debatable Land
 Khand win, taking Debatable Land from Gondor with 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
 Casualties for Gondor: 3 heavyCavalrys and 4 spearInfantrys
 Casualties for Khand: 2 raiderssNon Combat Move - Khand Place Units - Khand 
 2 raiderCavalrys placed in KhandTurn Complete - Khand 
 Khand collect 12 PUs; end with 12 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dwarves 
 Dwarves buy 2 mortars; Remaining resources: 1 PUs;Combat Move - Dwarves 
 2 berzerkerss moved from Lonely Mtn. to N. Dale
 1 cannon moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves Place Units - Dwarves 
 2 mortars placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 16 PUs; end with 17 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Saruman 
 Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman 
 1 urukhai moved from N. Brown Lands to Westfold
 1 urukhai moved from Isengard to Westfold
 1 urukhai moved from Anduin East Bank to FangornCombat - Saruman 
 Battle in Fangorn
 Saruman attack with 1 urukhai
 Rohan defend with 1 lightCavalry
 Saruman roll dice for 1 urukhai in Fangorn, round 1 : 1/1 hits
 Elves roll dice for 1 lightCavalry in Fangorn, round 1 : 0/1 hits
 1 lightCavalry owned by the Rohan lost in Fangorn
 Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is 4
 Casualties for Rohan: 1 lightCavalry
 Battle in Westfold
 Saruman attack with 2 urukhais
 Rohan defend with 2 spearInfantrys
 Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
 Rohan roll dice for 2 spearInfantrys in Westfold, round 1 : 1/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
 Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 2/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan win with 2 spearInfantrys remaining. Battle score for attacker is -10
 Casualties for Saruman: 2 urukhaisNon Combat Move - Saruman 
 1 urukhai moved from Rhovanion to Wold
 1 urukhai moved from Gladden to WoldPlace Units - Saruman 
 2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman 
 Saruman collect 16 PUs; end with 16 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Freefolk 
 Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 2 lightCavalrys moved from Bree to Cardolan
 1 lightCavalry moved from Hobbiton to Cardolan
 1 lightCavalry moved from Ettenmoors to Cardolan
 3 hobbitss moved from S. Downs to Cardolan
 2 lightCavalrys moved from Minhiriath to Lond Daer
 2 archerss moved from Minhiriath to Lond Daer
 2 hobbitss moved from Minhiriath to Lond Daer
 3 spearInfantrys moved from Minhiriath to Lond Daer
 3 spearInfantrys moved from S. Downs to Cardolan
 1 archers moved from S. Downs to Cardolan
 1 catapult moved from S. Downs to Cardolan
 1 archers moved from Bree to S. Downs
 1 archers moved from Breelands to S. DownsCombat - Freefolk 
 Battle in Lond Daer
 Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
 Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
 Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 1 : 3/9 hits
 Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 1 : 2/4 hits
 1 spearInfantry owned by the Neutral , 2 fortificationss owned by the Neutral and 2 hobbitss owned by the Freefolk lost in Lond Daer
 Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 : 3/7 hits
 Neutral roll dice for 1 spearInfantry in Lond Daer, round 2 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in Lond Daer
 Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6
 Casualties for Freefolk: 2 hobbitss
 Casualties for Neutral: 2 fortificationss and 2 spearInfantrysNon Combat Move - Freefolk Place Units - Freefolk 
 3 lightCavalrys placed in Bree
 1 lightCavalry placed in HobbitonTurn Complete - Freefolk 
 Freefolk collect 18 PUs; end with 18 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Mordor 
 Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor 
 14 orcss and 11 siegeTowers moved from N. Ithilien to Anorien
 3 nazguls moved from N. Ithilien to Entwash
 1 orcs moved from E. Osg. to N. Ithilien
 1 trolls moved from Bight to Dol GoldurCombat - Mordor 
 Battle in Entwash
 Mordor attack with 3 nazguls
 Rohan defend with 1 caravel and 1 raft
 Mordor roll dice for 3 nazguls in Entwash, round 1 : 2/3 hits
 Rohan roll dice for 1 caravel and 1 raft in Entwash, round 1 : 2/2 hits
 Units damaged: 2 nazguls owned by the Mordor
 1 raft owned by the Rohan and 1 caravel owned by the Rohan lost in Entwash
 Mordor win with 3 nazguls remaining. Battle score for attacker is 7
 Casualties for Rohan: 1 caravel and 1 raftNon Combat Move - Mordor 
 3 nazguls moved from Entwash to AnorienPlace Units - Mordor 
 2 orcss placed in E. Osg.
 3 orcss and 1 siegeTower placed in Dol Goldur
 1 orcs placed in Udun
 1 orcs placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 24 PUs; end with 24 PUs total
 2 units repaired.
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Rohan 
 Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rohan 
 2 spearInfantrys moved from Adorn to Westfold
 2 heavyCavalrys moved from Adorn to Westfold
 2 lightCavalrys moved from Adorn to Westfold
 1 heavyCavalry moved from Adorn to WestfoldNon Combat Move - Rohan Place Units - Rohan 
 6 spearInfantrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 15 PUs; end with 16 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Goblins 
 Goblins buy 12 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins 
 1 stabbers moved from Carrock to N. Mirkwood
 1 wargs moved from E. Mirkwood to N. Mirkwood
 1 stabbers moved from N. Enedwaith to Minhiriath
 Goblins take Minhiriath from Freefolk
 1 shooters moved from Wold to E. Emnet
 1 wargs moved from S. Brown Lands to Eastfold
 1 wargs moved from Enedwaith Coast to Druwaith Laur
 Goblins take Druwaith Laur from GondorCombat - Goblins 
 Battle in Eastfold
 Goblins attack with 1 wargs
 Rohan defend with 1 castle and 4 fortificationss
 Goblins roll dice for 1 wargs in Eastfold, round 1 : 0/1 hits
 Rohan roll dice for 4 fortificationss in Eastfold, round 1 : 2/4 hits
 1 wargs owned by the Goblins lost in Eastfold
 Rohan win with 4 fortificationss remaining. Battle score for attacker is -5
 Casualties for Goblins: 1 wargs
 Battle in N. Mirkwood
 Goblins attack with 1 stabbers and 1 wargs
 Dale defend with 2 spearInfantrys
 Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 1 : 0/2 hits
 Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 1 : 0/2 hits
 Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 2 : 0/2 hits
 Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 2 : 0/2 hits
 Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 3 : 0/2 hits
 Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 3 : 0/2 hits
 Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 4 : 0/2 hits
 Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 4 : 0/2 hits
 Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 5 : 1/2 hits
 Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 5 : 2/2 hits
 1 stabbers owned by the Goblins , 1 spearInfantry owned by the Dale and 1 wargs owned by the Goblins lost in N. Mirkwood
 Elves win with 1 spearInfantry remaining. Battle score for attacker is -4
 Casualties for Goblins: 1 stabbers and 1 wargs
 Casualties for Dale: 1 spearInfantryNon Combat Move - Goblins 
 1 stabbers moved from Anduin West Bank to Carrock
 1 shooters moved from Drimrill Dale to Gladden
 1 wargs moved from Druwaith Laur to Enedwaith Coast
 1 stabbers moved from N. Dunland to N. Enedwaith
 2 stabberss moved from S. Caves to N. Dunland
 1 stabbers moved from N. Caves to Anduin West Bank
 1 stabbers moved from N. Caves to Drimrill Dale
 2 shooterss moved from Eregion to N. Caves
 3 stabberss moved from Eregion to N. Caves
 6 stabberss moved from Moria to CelebranPlace Units - Goblins 
 8 stabberss placed in Moria
 2 stabberss placed in N. Caves
 2 stabberss placed in S. CavesTurn Complete - Goblins 
 Goblins collect 25 PUs; end with 25 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Elves 
 Elves buy 2 eagless, 1 griffin and 1 hobbits; Remaining resources: 0 PUs;Combat Move - Elves 
 1 hunters moved from W. Mirkwood to E. Mirkwood
 Elves take E. Mirkwood from Goblins
 1 hunters moved from W. Mirkwood to E. Mirkwood
 1 ents moved from High Mirkwood to Carrock
 1 wizard moved from High Mirkwood to Carrock
 6 hunterss moved from W. Mirkwood to S. Mirkwood
 Elves take S. Mirkwood from Goblins
 3 entss moved from W. Mirkwood to S. Mirkwood
 2 eagless moved from W. Mirkwood to Gladden
 1 wizard moved from Rhudaur to Eregion
 5 hunterss moved from Rhudaur to Eregion
 1 hunters moved from Rivendell to Rhudaur
 2 eagless moved from Rivendell to Lorien
 1 hunters moved from Rhudaur to Eregion
 2 hunterss moved from E. Mirkwood to CelduinCombat - Elves 
 Battle in Carrock
 Elves attack with 1 ents and 1 wizard
 Goblins defend with 1 stabbers
 Elves roll dice for 1 ents and 1 wizard in Carrock, round 1 : 0/2 hits
 Goblins roll dice for 1 stabbers in Carrock, round 1 : 0/1 hits
 Elves roll dice for 1 ents and 1 wizard in Carrock, round 2 : 2/2 hits
 Goblins roll dice for 1 stabbers in Carrock, round 2 : 0/1 hits
 1 stabbers owned by the Goblins lost in Carrock
 Elves win, taking Carrock from Goblins with 1 ents and 1 wizard remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Battle in Eregion
 Elves attack with 6 hunterss and 1 wizard
 Goblins defend with 1 shooters
 Elves roll dice for 6 hunterss and 1 wizard in Eregion, round 1 : 1/7 hits
 Goblins roll dice for 1 shooters in Eregion, round 1 : 0/1 hits
 1 shooters owned by the Goblins lost in Eregion
 Elves win, taking Eregion from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 shooters
 Battle in Gladden
 Elves attack with 2 eagless
 Goblins defend with 1 shooters
 Elves roll dice for 2 eagless in Gladden, round 1 : 1/2 hits
 Saruman roll dice for 1 shooters in Gladden, round 1 : 1/1 hits
 1 eagles owned by the Elves and 1 shooters owned by the Goblins lost in Gladden
 Elves win with 1 eagles remaining. Battle score for attacker is -4
 Casualties for Goblins: 1 shooters
 Casualties for Elves: 1 eagles
 Battle in Celduin
 Elves attack with 2 hunterss
 Rhun defend with 1 spearInfantry
 Elves roll dice for 2 hunterss in Celduin, round 1 : 1/2 hits
 Rhun roll dice for 1 spearInfantry in Celduin, round 1 : 0/1 hits
 1 spearInfantry owned by the Rhun lost in Celduin
 Elves win, taking Celduin from Rhun with 2 hunterss remaining. Battle score for attacker is 3
 Casualties for Rhun: 1 spearInfantryNon Combat Move - Elves 
 3 hunterss moved from High Mirkwood to Carrock
 1 wizard moved from High Mirkwood to Carrock
 1 eagles moved from Gladden to LorienPlace Units - Elves 
 2 eagless, 1 griffin and 1 hobbits placed in LorienTurn Complete - Elves 
 Elves collect 25 PUs; end with 25 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Haradrim 
 Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim 
 4 oliphants moved from N. Ithilien to Eastfold
 4 corsairss and 4 spearInfantrys moved from N. Ithilien to Anorien
 2 spearInfantrys moved from Umbar to Debatable Land
 1 oliphant moved from City of Corsairs to Debatable Land
 2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim 
 Battle in Eastfold
 Haradrim attack with 4 oliphants
 Rohan defend with 1 castle and 4 fortificationss
 Haradrim roll dice for 4 oliphants in Eastfold, round 1 : 1/4 hits
 Rohan roll dice for 4 fortificationss in Eastfold, round 1 : 1/4 hits
 Units damaged: 1 oliphant owned by the Haradrim
 1 fortifications owned by the Rohan lost in Eastfold
 Haradrim roll dice for 4 oliphants in Eastfold, round 2 : 1/4 hits
 Rohan roll dice for 3 fortificationss in Eastfold, round 2 : 1/3 hits
 Units damaged: 1 oliphant owned by the Haradrim
 1 fortifications owned by the Rohan lost in Eastfold
 Haradrim roll dice for 4 oliphants in Eastfold, round 3 : 1/4 hits
 Rohan roll dice for 2 fortificationss in Eastfold, round 3 : 0/2 hits
 1 fortifications owned by the Rohan lost in Eastfold
 Haradrim roll dice for 4 oliphants in Eastfold, round 4 : 2/4 hits
 Rohan roll dice for 1 fortifications in Eastfold, round 4 : 1/1 hits
 Units damaged: 1 oliphant owned by the Haradrim
 1 fortifications owned by the Rohan lost in Eastfold
 Haradrim win, taking Eastfold from Rohan with 4 oliphants remaining. Battle score for attacker is 8
 Casualties for Rohan: 4 fortificationssNon Combat Move - Haradrim Place Units - Haradrim 
 1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim 
 Haradrim collect 22 PUs; end with 22 PUs total
 3 units repaired.
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Gondor 
 Gondor buy 10 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Gondor 
 4 spearInfantrys moved from W. Osg. to E. Osg.
 1 towerGuard moved from W. Osg. to E. Osg.
 2 heavyCavalrys moved from W. Osg. to E. Osg.
 1 heavyCavalry moved from W. Osg. to Lossarnach
 1 heavyCavalry moved from W. Osg. to Lossarnach
 7 heavyCavalrys moved from W. Osg. to Lossarnach
 1 trebuche moved from W. Osg. to E. Osg.
 1 trebuche moved from W. Osg. to E. Osg.
 1 trebuche moved from W. Osg. to Lossarnach
 2 spearInfantrys moved from W. Osg. to Lossarnach
 1 heavyCavalry moved from Lossarnach to Minas Tirith
 1 heavyCavalry moved from Lossarnach to Minas Tirith
 1 towerGuard moved from W. Osg. to Lossarnach
 1 spearInfantry moved from Angren Bank to Druwaith Laur
 Gondor take Druwaith Laur from Goblins
 3 spearInfantrys moved from Angren Bank to Enedwaith
 Gondor take Enedwaith from Goblins
 1 towerGuard moved from Andrast to AnfalasCombat - Gondor 
 Battle in E. Osg.
 Gondor attack with 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches
 Mordor defend with 1 castle and 2 orcss
 Gondor roll dice for 2 heavyCavalrys, 4 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 : 3/9 hits
 Mordor roll dice for 2 orcss in E. Osg., round 1 : 1/2 hits
 1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in E. Osg.
 Gondor win, taking E. Osg. from Mordor with 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 3
 Casualties for Gondor: 1 spearInfantry
 Casualties for Mordor: 2 orcssNon Combat Move - Gondor Place Units - Gondor 
 10 spearInfantrys placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 32 PUs; end with 33 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Rhun 
 Rhun buy 5 chariotArcherss and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rhun 
 2 warChariots moved from E. Emnet to W. Osg.
 Rhun take W. Osg. from Gondor
 1 spearInfantry moved from Rhovanion to Celduin
 1 spearInfantry moved from E. Rhovanion to Celduin
 1 spearInfantry moved from N. Rhun to Iron Hills
 8 chariotArcherss moved from Rhun to Iron Hills
 2 trebuches moved from Rhun to Celduin
 1 spearInfantry moved from Rhun to N. RhunCombat - Rhun 
 Battle in Celduin
 Rhun attack with 2 spearInfantrys and 2 trebuches
 Elves defend with 2 hunterss
 Rhun roll dice for 2 spearInfantrys and 2 trebuches in Celduin, round 1 : 3/4 hits
 Elves roll dice for 2 hunterss in Celduin, round 1 : 0/2 hits
 2 hunterss owned by the Elves lost in Celduin
 Rhun win, taking Celduin from Elves with 2 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 8
 Casualties for Elves: 2 hunterss
 Battle in Iron Hills
 Rhun attack with 8 chariotArcherss and 1 spearInfantry
 Dwarves defend with 1 castle; Dale defend with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
 Rhun roll dice for 8 chariotArcherss and 1 spearInfantry in Iron Hills, round 1 : 3/9 hits
 Dwarves roll dice for 3 archerss, 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 1 : 4/7 hits
 1 spearInfantry owned by the Rhun , 3 chariotArcherss owned by the Rhun and 3 archerss owned by the Dale lost in Iron Hills
 Rhun roll dice for 5 chariotArcherss in Iron Hills, round 2 : 0/5 hits
 Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 2 : 3/4 hits
 3 chariotArcherss owned by the Rhun lost in Iron Hills
 Rhun roll dice for 2 chariotArcherss in Iron Hills, round 3 : 0/2 hits
 Dwarves roll dice for 1 heavyCavalry and 3 spearInfantrys in Iron Hills, round 3 : 2/4 hits
 2 chariotArcherss owned by the Rhun lost in Iron Hills
 Dwarves win with 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is -34
 Casualties for Rhun: 8 chariotArcherss and 1 spearInfantry
 Casualties for Dale: 3 archerssNon Combat Move - Rhun 
 5 spearInfantrys moved from Rhun to N. RhunPlace Units - Rhun 
 5 chariotArcherss and 1 spearInfantry placed in RhunTurn Complete - Rhun 
 Rhun collect 25 PUs; end with 25 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Dale 
 Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale 
 1 archers moved from Lake Town to N. Dale
 1 lightCavalry moved from Lake Town to N. Dale
 1 heavyCavalry moved from Iron Hills to N. Dale
 3 spearInfantrys moved from Iron Hills to N. DaleNon Combat Move - Dale Place Units - Dale 
 1 lightCavalry and 1 spearInfantry placed in Lake TownTurn Complete - Dale 
 Dale collect 7 PUs; end with 7 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Khand 
 Khand buy 4 warWolvess; Remaining resources: 0 PUs;Combat Move - Khand 
 3 raiderss moved from Harad Road to S. Ithilien
 2 xbowInfantrys moved from Debatable Land to S. Ithilien
 2 raiderss moved from Debatable Land to S. Ithilien
 3 raiderCavalrys moved from Debatable Land to E. Osg.
 1 raiderCavalry and 1 warWolves moved from Anorien to E. Osg.
 2 raiderCavalrys moved from Khand to S. IthilienCombat - Khand 
 Battle in E. Osg.
 Khand attack with 4 raiderCavalrys and 1 warWolves
 Gondor defend with 1 castle, 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches
 Khand roll dice for 4 raiderCavalrys and 1 warWolves in E. Osg., round 1 : 2/5 hits
 Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys, 1 towerGuard and 2 trebuches in E. Osg., round 1 : 3/8 hits
 2 trebuches owned by the Gondor , 2 raiderCavalrys owned by the Khand and 1 warWolves owned by the Khand lost in E. Osg.
 Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 1/2 hits
 Gondor roll dice for 2 heavyCavalrys, 3 spearInfantrys and 1 towerGuard in E. Osg., round 2 : 3/6 hits
 1 spearInfantry owned by the Gondor and 2 raiderCavalrys owned by the Khand lost in E. Osg.
 Gondor win with 2 heavyCavalrys, 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is -12
 Casualties for Gondor: 1 spearInfantry and 2 trebuches
 Casualties for Khand: 4 raiderCavalrys and 1 warWolvesNon Combat Move - Khand Place Units - Khand 
 4 warWolvess placed in KhandTurn Complete - Khand 
 Khand collect 12 PUs; end with 12 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Dwarves 
 Dwarves buy 2 zepplins; Remaining resources: 1 PUs;Combat Move - Dwarves 
 2 mortars moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves Place Units - Dwarves 
 2 zepplins placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 16 PUs; end with 17 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Saruman 
 Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;Combat Move - Saruman 
 2 urukhais moved from Wold to Westfold
 1 urukhai moved from Fangorn to Westfold
 2 raiderss and 2 siegeTowers moved from Isengard to WestfoldCombat - Saruman 
 Battle in Westfold
 Saruman attack with 2 raiderss, 2 siegeTowers and 3 urukhais
 Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys
 Saruman roll dice for 2 raiderss, 2 siegeTowers and 3 urukhais in Westfold, round 1 : 1/7 hits
 Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 4 spearInfantrys in Westfold, round 1 : 1/9 hits
 1 raiders owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
 Saruman roll dice for 1 raiders, 2 siegeTowers and 3 urukhais in Westfold, round 2 : 1/6 hits
 Rohan roll dice for 3 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in Westfold, round 2 : 4/8 hits
 1 urukhai owned by the Saruman , 1 raiders owned by the Saruman , 1 lightCavalry owned by the Rohan and 2 siegeTowers owned by the Saruman lost in Westfold
 2 urukhais retreated to Isengard
 Rohan win with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is -13
 Casualties for Rohan: 2 lightCavalrys
 Casualties for Saruman: 2 raiderss, 2 siegeTowers and 1 urukhaiNon Combat Move - Saruman Place Units - Saruman 
 4 orcss and 1 raiders placed in IsengardTurn Complete - Saruman 
 Saruman collect 16 PUs; end with 16 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Freefolk 
 Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 1 spearInfantry moved from Cardolan to Minhiriath
 1 archers moved from Cardolan to Minhiriath
 3 hobbitss moved from Cardolan to Eregion
 1 archers moved from Cardolan to Eregion
 2 lightCavalrys moved from Cardolan to N. Enedwaith
 2 lightCavalrys moved from Cardolan to N. Dunland
 3 lightCavalrys moved from Bree to Tharbad
 2 spearInfantrys moved from Cardolan to Tharbad
 1 catapult moved from Cardolan to Tharbad
 1 lightCavalry moved from Hobbiton to Cardolan
 2 archerss moved from S. Downs to Cardolan
 1 spearInfantry moved from Lond Daer to Enedwaith Coast
 1 archers moved from Lond Daer to Enedwaith Coast
 1 spearInfantry moved from Lond Daer to Enedwaith CoastCombat - Freefolk 
 Battle in N. Enedwaith
 Freefolk attack with 2 lightCavalrys
 Goblins defend with 1 stabbers
 Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 1 : 0/2 hits
 Goblins roll dice for 1 stabbers in N. Enedwaith, round 1 : 0/1 hits
 Freefolk roll dice for 2 lightCavalrys in N. Enedwaith, round 2 : 2/2 hits
 Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 1/1 hits
 1 stabbers owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Enedwaith
 Freefolk win, taking N. Enedwaith from Goblins with 1 lightCavalry remaining. Battle score for attacker is -2
 Casualties for Freefolk: 1 lightCavalry
 Casualties for Goblins: 1 stabbers
 Battle in Enedwaith Coast
 Freefolk attack with 1 archers and 2 spearInfantrys
 Goblins defend with 1 wargs
 Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 1 : 0/3 hits
 Goblins roll dice for 1 wargs in Enedwaith Coast, round 1 : 0/1 hits
 Freefolk roll dice for 1 archers and 2 spearInfantrys in Enedwaith Coast, round 2 : 1/3 hits
 Goblins roll dice for 1 wargs in Enedwaith Coast, round 2 : 0/1 hits
 1 wargs owned by the Goblins lost in Enedwaith Coast
 Freefolk win, taking Enedwaith Coast from Goblins with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 5
 Casualties for Goblins: 1 wargs
 Battle in N. Dunland
 Freefolk attack with 2 lightCavalrys
 Goblins defend with 2 stabberss
 Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 1 : 0/2 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 1 : 0/2 hits
 Freefolk roll dice for 2 lightCavalrys in N. Dunland, round 2 : 2/2 hits
 Goblins roll dice for 2 stabberss in N. Dunland, round 2 : 1/2 hits
 2 stabberss owned by the Goblins and 1 lightCavalry owned by the Freefolk lost in N. Dunland
 Freefolk win, taking N. Dunland from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0
 Casualties for Freefolk: 1 lightCavalry
 Casualties for Goblins: 2 stabberss
 Battle in Minhiriath
 Freefolk attack with 1 archers and 1 spearInfantry
 Goblins defend with 1 stabbers
 Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 1 : 1/2 hits
 Goblins roll dice for 1 stabbers in Minhiriath, round 1 : 0/1 hits
 1 stabbers owned by the Goblins lost in Minhiriath
 Freefolk win, taking Minhiriath from Goblins with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
 Casualties for Goblins: 1 stabbers
 Battle in Tharbad
 Freefolk attack with 1 catapult, 3 lightCavalrys and 2 spearInfantrys
 Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
 Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 1 : 2/6 hits
 Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 1 : 0/6 hits
 2 fortificationss owned by the Neutral lost in Tharbad
 Freefolk roll dice for 1 catapult, 3 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 5/6 hits
 Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 2 : 0/4 hits
 3 spearInfantrys owned by the Neutral and 1 fortifications owned by the Neutral lost in Tharbad
 Freefolk win, taking Tharbad from Neutral with 1 catapult, 3 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
 Casualties for Neutral: 3 fortificationss and 3 spearInfantrysNon Combat Move - Freefolk Place Units - Freefolk 
 1 hobbits and 1 lightCavalry placed in Lond Daer
 3 lightCavalrys placed in BreeTurn Complete - Freefolk 
 Freefolk collect 23 PUs; end with 23 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :4 Purchase Units - Mordor 
 Mordor buy 8 orcss; Remaining resources: 0 PUs;Combat Move - Mordor 
 14 orcss and 11 siegeTowers moved from Anorien to Minas Tirith
 3 nazguls moved from Anorien to Minas Tirith
 3 orcss, 2 siegeTowers and 4 trollss moved from Dol Goldur to S. MirkwoodCombat - Mordor 
 Battle in Minas Tirith
 Mordor attack with 3 nazguls, 14 orcss and 11 siegeTowers
 Gondor defend with 1 castle, 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche
 Mordor roll dice for 3 nazguls, 14 orcss and 11 siegeTowers in Minas Tirith, round 1 : 11/28 hits
 Gondor roll dice for 7 fortificationss, 5 heavyCavalrys, 10 spearInfantrys, 4 towers, 2 towerGuards and 1 trebuche in Minas Tirith, round 1 : 12/29 hits
 Units damaged: 3 nazguls owned by the Mordor
 1 trebuche owned by the Gondor , 3 spearInfantrys owned by the Gondor , 9 orcss owned by the Mordor and 7 fortificationss owned by the Gondor lost in Minas Tirith
 Mordor roll dice for 3 nazguls, 5 orcss and 11 siegeTowers in Minas Tirith, round 2 : 5/19 hits
 Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 2 : 7/18 hits
 5 spearInfantrys owned by the Gondor , 5 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in Minas Tirith
 Mordor roll dice for 3 nazguls and 9 siegeTowers in Minas Tirith, round 3 : 0/12 hits
 Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 3 : 5/13 hits
 5 siegeTowers owned by the Mordor lost in Minas Tirith
 Mordor roll dice for 3 nazguls and 4 siegeTowers in Minas Tirith, round 4 : 4/7 hits
 Gondor roll dice for 5 heavyCavalrys, 2 spearInfantrys, 4 towers and 2 towerGuards in Minas Tirith, round 4 : 2/13 hits
 2 spearInfantrys owned by the Gondor , 2 siegeTowers owned by the Mordor and 2 heavyCavalrys owned by the Gondor lost in Minas Tirith
 2 siegeTowers retreated to Anorien
 Gondor win with 3 heavyCavalrys, 4 towers and 2 towerGuards remaining. Battle score for attacker is -20
 Casualties for Gondor: 7 fortificationss, 2 heavyCavalrys, 10 spearInfantrys and 1 trebuche
 Casualties for Mordor: 14 orcss and 9 siegeTowers
 Battle in S. Mirkwood
 Mordor attack with 3 orcss, 2 siegeTowers and 4 trollss
 Elves defend with 3 entss and 6 hunterss
 Mordor roll dice for 3 orcss, 2 siegeTowers and 4 trollss in S. Mirkwood, round 1 : 2/9 hits
 Elves roll dice for 3 entss and 6 hunterss in S. Mirkwood, round 1 : 6/9 hits
 2 entss owned by the Elves , 1 trolls owned by the Mordor , 3 orcss owned by the Mordor and 2 siegeTowers owned by the Mordor lost in S. Mirkwood
 3 trollss retreated to Dol Goldur
 Elves win with 1 ents and 6 hunterss remaining. Battle score for attacker is -23
 Casualties for Mordor: 3 orcss, 2 siegeTowers and 1 trolls
 Casualties for Elves: 2 entssNon Combat Move - Mordor 
 1 orcs moved from N. Ithilien to Anorien
 3 nazguls moved from Minas Tirith to Anorien
 1 orcs moved from Udun to Dagorlad
 1 orcs moved from Minas Morgul to N. IthilienPlace Units - Mordor 
 4 orcss placed in Dol Goldur
 1 orcs placed in Udun
 3 orcss placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 22 PUs; end with 22 PUs total
 3 units repaired.



 
		 
		





