@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs;Combat Move - Dwarves
6 axeInfantrys moved from Lonely Mtn. to N. Dale
2 cannons moved from Lonely Mtn. to N. Dale
2 phalanxs moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 berzerkerss and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 8 fortificationss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Dol Goldur to N. Brown Lands
Saruman take N. Brown Lands from Neutral
1 urukhai moved from Dol Goldur to Rhovanion
Saruman take Rhovanion from Neutral
1 urukhai moved from Dol Goldur to Anduin East Bank
Saruman take Anduin East Bank from Neutral
1 urukhai moved from Dol Goldur to Gladden
Saruman take Gladden from Neutral
1 urukhai moved from Fangorn to Wold
Saruman take Wold from Rohan
1 urukhai moved from Wold to Westfold
2 orcss moved from Isengard to Westfold
1 raiders moved from Isengard to Westfold
1 raiders moved from Fangorn to Westfold
1 wizard moved from Fangorn to Westfold
3 urukhais moved from Fangorn to Westfold
1 urukhai moved from S. Dunland to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 2 raiderss, 5 urukhais and 1 wizard
Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys
Saruman roll dice for 2 orcss, 2 raiderss, 5 urukhais and 1 wizard in Westfold, round 1 : 3/10 hits
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys in Westfold, round 1 : 6/10 hits
1 spearInfantry owned by the Rohan , 2 urukhais owned by the Saruman , 2 raiderss owned by the Saruman , 2 orcss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Westfold
Saruman roll dice for 3 urukhais and 1 wizard in Westfold, round 2 : 2/4 hits
Rohan roll dice for 3 heavyCavalrys and 4 spearInfantrys in Westfold, round 2 : 4/7 hits
1 wizard owned by the Saruman , 2 spearInfantrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold
Rohan win with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -30
Casualties for Rohan: 2 lightCavalrys and 3 spearInfantrys
Casualties for Saruman: 2 orcss, 2 raiderss, 5 urukhais and 1 wizardNon Combat Move - Saruman
Place Units - Saruman
8 fortificationss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
2 archerss moved from S. Downs to Minhiriath
3 spearInfantrys moved from S. Downs to Minhiriath
2 hobbitss moved from S. Downs to Minhiriath
1 lightCavalry moved from Bree to Minhiriath
1 hobbits moved from Bree to S. Downs
1 archers moved from E. Arnor to Cardolan
1 lightCavalry moved from E. Arnor to Ettenmoors
Freefolk take Ettenmoors from Neutral
1 archers moved from Fornost to Breelands
2 spearInfantrys moved from Breelands to S. Downs
2 hobbitss moved from Shire to S. Downs
1 spearInfantry moved from Shire to S. Downs
1 archers moved from Shire to S. Downs
1 lightCavalry moved from Hobbiton to Minhiriath
1 catapult moved from Bree to S. DownsCombat - Freefolk
Battle in Minhiriath
Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Minhiriath, round 1 : 3/9 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from N. Ithilien to Anorien
3 nazguls moved from Minas Morgul to Anorien
3 trollss moved from S. Ithilien to Anorien
6 siegeTowers moved from S. Ithilien to N. Ithilien
1 orcs moved from S. Ithilien to E. Osg.
Mordor take E. Osg. from Gondor
6 orcss moved from S. Ithilien to N. Ithilien
6 orcss moved from Minas Morgul to N. Ithilien
5 siegeTowers moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Dol Goldur to Bight
Mordor take Bight from NeutralCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 1 orcs and 3 trollss
Gondor defend with 4 towerGuards and 2 trebuches
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 1 : 2/7 hits
Gondor roll dice for 4 towerGuards and 2 trebuches in Anorien, round 1 : 3/6 hits
Units damaged: 3 nazguls owned by the Mordor
2 trebuches owned by the Gondor lost in Anorien
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 2 : 5/7 hits
Gondor roll dice for 4 towerGuards in Anorien, round 2 : 2/4 hits
1 trolls owned by the Mordor , 1 orcs owned by the Mordor and 4 towerGuards owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 2 trollss remaining. Battle score for attacker is 15
Casualties for Gondor: 4 towerGuards and 2 trebuches
Casualties for Mordor: 1 orcs and 1 trollsNon Combat Move - Mordor
3 nazguls moved from Anorien to N. IthilienPlace Units - Mordor
1 siegeTower and 3 trollss placed in Dol GoldurTurn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from E. Emnet to Fangorn
Rohan take Wold from Saruman
Elves take Fangorn from Saruman
3 lightCavalrys moved from E. Emnet to Anorien
3 heavyCavalrys moved from Westfold to Adorn
2 lightCavalrys moved from E. Emnet to Adorn
2 spearInfantrys moved from Westfold to Adorn
1 heavyCavalry moved from Helms Deep to Westfold
1 heavyCavalry moved from Westfold to E. Emnet
2 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan
Battle in Anorien
Rohan attack with 3 lightCavalrys
Mordor defend with 2 trollss
Rohan roll dice for 3 lightCavalrys in Anorien, round 1 : 1/3 hits
Mordor roll dice for 2 trollss in Anorien, round 1 : 1/2 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan roll dice for 2 lightCavalrys in Anorien, round 2 : 1/2 hits
Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan win, taking Anorien from Mordor with 1 lightCavalry remaining. Battle score for attacker is 4
Casualties for Rohan: 2 lightCavalrys
Casualties for Mordor: 2 trollss
Battle in Adorn
Rohan attack with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys
Goblins defend with 3 wargss
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys in Adorn, round 1 : 3/7 hits
Goblins roll dice for 3 wargss in Adorn, round 1 : 0/3 hits
3 wargss owned by the Goblins lost in Adorn
Rohan win, taking Adorn from Goblins with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
Casualties for Goblins: 3 wargssNon Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 10 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 stabbers moved from Anduin West Bank to Carrock
Goblins take Carrock from Neutral
1 shooters moved from Celebran to Wold
Goblins take Wold from Rohan
1 wargs moved from Enedwaith to Enedwaith Coast
Goblins take Enedwaith Coast from Neutral
1 stabbers moved from N. Dunland to N. Enedwaith
Goblins take N. Enedwaith from Neutral
1 wargs moved from S. Mirkwood to E. Mirkwood
Goblins take E. Mirkwood from Elves
1 wargs moved from S. Mirkwood to S. Brown Lands
1 wargs moved from N. Dunland to Rhudaur
2 trollss moved from Moria to Rhudaur
2 batss moved from Moria to Rhudaur
4 wargss moved from Moria to RhudaurCombat - Goblins
Battle in Rhudaur
Goblins attack with 2 batss, 2 trollss and 5 wargss
Elves defend with 1 hobbits, 1 hunters and 1 wizard
Goblins roll dice for 2 batss, 2 trollss and 5 wargss in Rhudaur, round 1 : 3/9 hits
Elves roll dice for 1 hobbits, 1 hunters and 1 wizard in Rhudaur, round 1 : 1/3 hits
1 hobbits owned by the Elves , 1 bats owned by the Goblins , 1 wizard owned by the Elves and 1 hunters owned by the Elves lost in Rhudaur
Goblins win, taking Rhudaur from Elves with 1 bats, 2 trollss and 5 wargss remaining. Battle score for attacker is 9
Casualties for Goblins: 1 bats
Casualties for Elves: 1 hobbits, 1 hunters and 1 wizardNon Combat Move - Goblins
1 shooters moved from Eregion to Rhudaur
1 stabbers moved from S. Caves to N. Dunland
2 shooterss and 3 stabberss moved from S. Caves to Celebran
1 stabbers moved from N. Caves to Anduin West Bank
3 stabberss moved from N. Caves to Eregion
1 bats moved from Rhudaur to Moria
3 shooterss moved from Moria to Eregion
2 shooterss and 10 stabberss moved from Moria to CelebranPlace Units - Goblins
2 stabberss placed in N. Caves
2 stabberss placed in S. Caves
6 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 5 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
3 hunterss moved from Cardolan to Rhudaur
1 wizard moved from Cardolan to Rhudaur
1 eagles moved from Rivendell to Rhudaur
3 hunterss moved from Rivendell to Rhudaur
2 eagless moved from Lorien to RhudaurCombat - Elves
Battle in Rhudaur
Elves attack with 3 eagless, 6 hunterss and 1 wizard
Goblins defend with 1 shooters, 2 trollss and 5 wargss
Elves roll dice for 3 eagless, 6 hunterss and 1 wizard in Rhudaur, round 1 : 5/10 hits
Goblins roll dice for 1 shooters, 2 trollss and 5 wargss in Rhudaur, round 1 : 1/8 hits
1 hunters owned by the Elves and 5 wargss owned by the Goblins lost in Rhudaur
Elves roll dice for 3 eagless, 5 hunterss and 1 wizard in Rhudaur, round 2 : 5/9 hits
Goblins roll dice for 1 shooters and 2 trollss in Rhudaur, round 2 : 0/3 hits
2 trollss owned by the Goblins and 1 shooters owned by the Goblins lost in Rhudaur
Elves win, taking Rhudaur from Goblins with 3 eagless, 5 hunterss and 1 wizard remaining. Battle score for attacker is 35
Casualties for Goblins: 1 shooters, 2 trollss and 5 wargss
Casualties for Elves: 1 huntersNon Combat Move - Elves
1 eagles moved from Rhudaur to Lorien
2 eagless moved from Rhudaur to RivendellPlace Units - Elves
4 hunterss placed in Lorien
1 hunters placed in RivendellTurn Complete - Elves
Elves collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
3 corsairss and 3 spearInfantrys moved from Umbar to Umbar Coast
2 caravels, 3 corsairss, 5 galleons and 3 spearInfantrys moved from Umbar Coast to S. Gondor Coast
3 corsairss moved from S. Gondor Coast to S. Gondor
1 spearInfantry moved from S. Gondor Coast to Tolfolas
2 spearInfantrys moved from S. Gondor Coast to S. Gondor
2 oliphants moved from S. Ithilien to N. Ithilien
4 corsairss and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
4 spearInfantrys moved from Debatable Land to S. Gondor
2 oliphants moved from Debatable Land to N. Ithilien
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Battle in S. Gondor Coast
Haradrim attack with 2 caravels and 5 galleons
Gondor defend with 4 galleons
Haradrim roll dice for 2 caravels and 5 galleons in S. Gondor Coast, round 1 : 2/7 hits
Gondor roll dice for 4 galleons in S. Gondor Coast, round 1 : 3/4 hits
2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in S. Gondor Coast
1 spearInfantry owned by the Haradrim lost in S. Gondor
1 spearInfantry owned by the Haradrim lost in Tolfolas
Haradrim roll dice for 2 caravels and 2 galleons in S. Gondor Coast, round 2 : 0/4 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 2 : 1/2 hits
1 galleon owned by the Haradrim lost in S. Gondor Coast
1 spearInfantry owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 2 caravels and 1 galleon in S. Gondor Coast, round 3 : 0/3 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 3 : 1/2 hits
1 caravel owned by the Haradrim lost in S. Gondor Coast
1 corsairs owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 1 caravel and 1 galleon in S. Gondor Coast, round 4 : 1/2 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 4 : 2/2 hits
1 galleon owned by the Gondor , 1 galleon owned by the Haradrim and 1 caravel owned by the Haradrim lost in S. Gondor Coast
2 corsairss owned by the Haradrim lost in S. Gondor
Gondor win with 1 galleon remaining. Battle score for attacker is -26
Casualties for Haradrim: 2 caravels and 5 galleons
Casualties for Gondor: 3 galleons
Battle in S. Gondor
Haradrim attack with 4 spearInfantrys
Gondor defend with 3 spearInfantrys
Haradrim roll dice for 4 spearInfantrys in S. Gondor, round 1 : 1/4 hits
Gondor roll dice for 3 spearInfantrys in S. Gondor, round 1 : 2/3 hits
2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Gondor
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 4 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 4 : 1/2 hits
1 spearInfantry owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 1 spearInfantry in S. Gondor, round 5 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 5 : 0/2 hits
Haradrim roll dice for 1 spearInfantry in S. Gondor, round 6 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 6 : 1/2 hits
1 spearInfantry owned by the Haradrim lost in S. Gondor
Gondor win with 2 spearInfantrys remaining. Battle score for attacker is -27
Casualties for Haradrim: 3 corsairss and 6 spearInfantrys
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 3 heavyCavalrys, 4 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
6 heavyCavalrys moved from Minas Tirith to W. Osg.
2 spearInfantrys moved from Lossarnach to Anduin Mouth
1 spearInfantry moved from Lossarnach to W. Osg.
1 trebuche moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Anfalas to Anfalas Coast
1 heavyCavalry moved from Anfalas to Anfalas Coast
2 caravels and 2 spearInfantrys moved from Anduin Mouth to S. Gondor Coast
1 heavyCavalry moved from Anfalas to Anfalas Coast
4 galleons and 3 heavyCavalrys moved from Anfalas Coast to S. Gondor Coast
2 spearInfantrys moved from S. Gondor Coast to Debatable Land
3 heavyCavalrys moved from S. Gondor Coast to Debatable Land
2 spearInfantrys moved from S. Gondor to Debatable Land
3 spearInfantrys moved from Pinnath Gelin to Angren Bank
1 spearInfantry moved from Druwaith Laur to Angren BankCombat - Gondor
Battle in Debatable Land
Gondor attack with 3 heavyCavalrys and 4 spearInfantrys
Haradrim defend with 1 oliphant
Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
Haradrim roll dice for 1 oliphant in Debatable Land, round 1 : 0/1 hits
1 oliphant owned by the Haradrim lost in Debatable Land
Gondor win, taking Debatable Land from Haradrim with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Haradrim: 1 oliphant
Battle in Angren Bank
Gondor attack with 4 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 1 : 0/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 0/1 hits
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 0/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Angren Bank
Gondor win, taking Angren Bank from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor
Place Units - Gondor
2 towerGuards placed in W. Osg.
3 heavyCavalrys, 2 towerGuards and 1 trebuche placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
1 warChariot moved from S. Brown Lands to E. Emnet
1 warChariot moved from S. Rhovanion to E. Emnet
1 warWagon moved from Celduin to N. Mirkwood
Rhun take N. Mirkwood from ElvesCombat - Rhun
Battle in E. Emnet
Rhun attack with 2 warChariots
Rohan defend with 1 heavyCavalry
Rhun roll dice for 2 warChariots in E. Emnet, round 1 : 1/2 hits
Rohan roll dice for 1 heavyCavalry in E. Emnet, round 1 : 0/1 hits
1 heavyCavalry owned by the Rohan lost in E. Emnet
Rhun win, taking E. Emnet from Rohan with 2 warChariots remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalryNon Combat Move - Rhun
2 spearInfantrys moved from S. Dale to Rhun
1 chariotArchers moved from S. Dale to Rhun
4 chariotArcherss moved from Iron Hills to Rhun
1 spearInfantry moved from Rhun to S. Dale
1 spearInfantry moved from E. Rhovanion to Celduin
3 chariotArcherss moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. Rhovanion to RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
1 spearInfantry and 2 trebuches placed in RhunTurn Complete - Rhun
Rhun collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss moved from N. Dale to Iron Hills
5 spearInfantrys moved from N. Dale to Iron Hills
1 heavyCavalry moved from N. Dale to Iron Hills
3 spearInfantrys moved from Lake Town to N. MirkwoodCombat - Dale
Battle in Iron Hills
Dale attack with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
Rhun defend with 1 castle and 4 spearInfantrys
Dale roll dice for 3 archerss, 1 heavyCavalry and 5 spearInfantrys in Iron Hills, round 1 : 3/9 hits
Rhun roll dice for 4 spearInfantrys in Iron Hills, round 1 : 1/4 hits
3 spearInfantrys owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 2 : 0/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 2 : 0/1 hits
Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 3 : 2/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 3 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
Dale win, taking Iron Hills from Rhun with 3 archerss, 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Rhun: 4 spearInfantrys
Casualties for Dale: 2 spearInfantrys
Battle in N. Mirkwood
Dale attack with 3 spearInfantrys
Rhun defend with 1 warWagon
Dale roll dice for 3 spearInfantrys in N. Mirkwood, round 1 : 1/3 hits
Rhun roll dice for 1 warWagon in N. Mirkwood, round 1 : 1/1 hits
1 warWagon owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Mirkwood
Dale win, taking N. Mirkwood from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Rhun: 1 warWagon
Casualties for Dale: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys moved from Khand to Debatable Land
4 raiderss and 2 xbowInfantrys moved from Harad Road to Debatable Land
1 raiderCavalry moved from S. Ithilien to S. Gondor
Khand take S. Gondor from Gondor
1 raiderCavalry moved from S. Gondor to Debatable Land
1 raiderCavalry and 1 warWolves moved from S. Ithilien to Anorien
3 raiderss moved from Khand to Harad RoadCombat - Khand
Battle in Anorien
Khand attack with 1 raiderCavalry and 1 warWolves
Rohan defend with 1 lightCavalry
Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 1 : 1/2 hits
Gondor roll dice for 1 lightCavalry in Anorien, round 1 : 0/1 hits
1 lightCavalry owned by the Rohan lost in Anorien
Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Debatable Land
Khand attack with 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
Gondor defend with 3 heavyCavalrys and 4 spearInfantrys
Khand roll dice for 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in Debatable Land, round 1 : 4/9 hits
Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
4 spearInfantrys owned by the Gondor and 2 raiderss owned by the Khand lost in Debatable Land
Khand roll dice for 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys in Debatable Land, round 2 : 4/7 hits
Gondor roll dice for 3 heavyCavalrys in Debatable Land, round 2 : 0/3 hits
3 heavyCavalrys owned by the Gondor lost in Debatable Land
Khand win, taking Debatable Land from Gondor with 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
Casualties for Gondor: 3 heavyCavalrys and 4 spearInfantrys
Casualties for Khand: 2 raiderssNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 2 mortars; Remaining resources: 1 PUs;Combat Move - Dwarves
2 berzerkerss moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 mortars placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Saruman
Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from N. Brown Lands to Westfold
1 urukhai moved from Isengard to Westfold
1 urukhai moved from Anduin East Bank to FangornCombat - Saruman
Battle in Fangorn
Saruman attack with 1 urukhai
Rohan defend with 1 lightCavalry
Saruman roll dice for 1 urukhai in Fangorn, round 1 : 1/1 hits
Elves roll dice for 1 lightCavalry in Fangorn, round 1 : 0/1 hits
1 lightCavalry owned by the Rohan lost in Fangorn
Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Westfold
Saruman attack with 2 urukhais
Rohan defend with 2 spearInfantrys
Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
Rohan roll dice for 2 spearInfantrys in Westfold, round 1 : 1/2 hits
1 urukhai owned by the Saruman lost in Westfold
Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 2/2 hits
1 urukhai owned by the Saruman lost in Westfold
Rohan win with 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Saruman: 2 urukhaisNon Combat Move - Saruman
1 urukhai moved from Rhovanion to Wold
1 urukhai moved from Gladden to WoldPlace Units - Saruman
2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Freefolk
Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
2 lightCavalrys moved from Bree to Cardolan
1 lightCavalry moved from Hobbiton to Cardolan
1 lightCavalry moved from Ettenmoors to Cardolan
3 hobbitss moved from S. Downs to Cardolan
2 lightCavalrys moved from Minhiriath to Lond Daer
2 archerss moved from Minhiriath to Lond Daer
2 hobbitss moved from Minhiriath to Lond Daer
3 spearInfantrys moved from Minhiriath to Lond Daer
3 spearInfantrys moved from S. Downs to Cardolan
1 archers moved from S. Downs to Cardolan
1 catapult moved from S. Downs to Cardolan
1 archers moved from Bree to S. Downs
1 archers moved from Breelands to S. DownsCombat - Freefolk
Battle in Lond Daer
Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 1 : 3/9 hits
Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 1 : 2/4 hits
1 spearInfantry owned by the Neutral , 2 fortificationss owned by the Neutral and 2 hobbitss owned by the Freefolk lost in Lond Daer
Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 : 3/7 hits
Neutral roll dice for 1 spearInfantry in Lond Daer, round 2 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Lond Daer
Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Freefolk: 2 hobbitss
Casualties for Neutral: 2 fortificationss and 2 spearInfantrysNon Combat Move - Freefolk
Place Units - Freefolk
3 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Mordor
Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
14 orcss and 11 siegeTowers moved from N. Ithilien to Anorien
3 nazguls moved from N. Ithilien to Entwash
1 orcs moved from E. Osg. to N. Ithilien
1 trolls moved from Bight to Dol GoldurCombat - Mordor
Battle in Entwash
Mordor attack with 3 nazguls
Rohan defend with 1 caravel and 1 raft
Mordor roll dice for 3 nazguls in Entwash, round 1 : 2/3 hits
Rohan roll dice for 1 caravel and 1 raft in Entwash, round 1 : 2/2 hits
Units damaged: 2 nazguls owned by the Mordor
1 raft owned by the Rohan and 1 caravel owned by the Rohan lost in Entwash
Mordor win with 3 nazguls remaining. Battle score for attacker is 7
Casualties for Rohan: 1 caravel and 1 raftNon Combat Move - Mordor
3 nazguls moved from Entwash to AnorienPlace Units - Mordor
2 orcss placed in E. Osg.
3 orcss and 1 siegeTower placed in Dol Goldur
1 orcs placed in Udun
1 orcs placed in Minas MorgulTurn Complete - Mordor
Mordor collect 24 PUs; end with 24 PUs total
2 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rohan
2 spearInfantrys moved from Adorn to Westfold
2 heavyCavalrys moved from Adorn to Westfold
2 lightCavalrys moved from Adorn to Westfold
1 heavyCavalry moved from Adorn to WestfoldNon Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Goblins
Goblins buy 12 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 stabbers moved from Carrock to N. Mirkwood
1 wargs moved from E. Mirkwood to N. Mirkwood
1 stabbers moved from N. Enedwaith to Minhiriath
Goblins take Minhiriath from Freefolk
1 shooters moved from Wold to E. Emnet
1 wargs moved from S. Brown Lands to Eastfold
1 wargs moved from Enedwaith Coast to Druwaith Laur
Goblins take Druwaith Laur from GondorCombat - Goblins
Battle in Eastfold
Goblins attack with 1 wargs
Rohan defend with 1 castle and 4 fortificationss
Goblins roll dice for 1 wargs in Eastfold, round 1 : 0/1 hits
Rohan roll dice for 4 fortificationss in Eastfold, round 1 : 2/4 hits
1 wargs owned by the Goblins lost in Eastfold
Rohan win with 4 fortificationss remaining. Battle score for attacker is -5
Casualties for Goblins: 1 wargs
Battle in N. Mirkwood
Goblins attack with 1 stabbers and 1 wargs
Dale defend with 2 spearInfantrys
Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 1 : 0/2 hits
Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 2 : 0/2 hits
Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 2 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 3 : 0/2 hits
Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 3 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 4 : 0/2 hits
Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 4 : 0/2 hits
Goblins roll dice for 1 stabbers and 1 wargs in N. Mirkwood, round 5 : 1/2 hits
Elves roll dice for 2 spearInfantrys in N. Mirkwood, round 5 : 2/2 hits
1 stabbers owned by the Goblins , 1 spearInfantry owned by the Dale and 1 wargs owned by the Goblins lost in N. Mirkwood
Elves win with 1 spearInfantry remaining. Battle score for attacker is -4
Casualties for Goblins: 1 stabbers and 1 wargs
Casualties for Dale: 1 spearInfantryNon Combat Move - Goblins
1 stabbers moved from Anduin West Bank to Carrock
1 shooters moved from Drimrill Dale to Gladden
1 wargs moved from Druwaith Laur to Enedwaith Coast
1 stabbers moved from N. Dunland to N. Enedwaith
2 stabberss moved from S. Caves to N. Dunland
1 stabbers moved from N. Caves to Anduin West Bank
1 stabbers moved from N. Caves to Drimrill Dale
2 shooterss moved from Eregion to N. Caves
3 stabberss moved from Eregion to N. Caves
6 stabberss moved from Moria to CelebranPlace Units - Goblins
8 stabberss placed in Moria
2 stabberss placed in N. Caves
2 stabberss placed in S. CavesTurn Complete - Goblins
Goblins collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :3
Purchase Units - Elves
Elves buy 2 eagless, 1 griffin and 1 hobbits; Remaining resources: 0 PUs;Combat Move - Elves
1 hunters moved from W. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Goblins
1 hunters moved from W. Mirkwood to E. Mirkwood
1 ents moved from High Mirkwood to Carrock
1 wizard moved from High Mirkwood to Carrock
6 hunterss moved from W. Mirkwood to S. Mirkwood
Elves take S. Mirkwood from Goblins
3 entss moved from W. Mirkwood to S. Mirkwood
2 eagless moved from W. Mirkwood to Gladden
1 wizard moved from Rhudaur to Eregion
5 hunterss moved from Rhudaur to Eregion
1 hunters moved from Rivendell to Rhudaur
2 eagless moved from Rivendell to Lorien
1 hunters moved from Rhudaur to Eregion
2 hunterss moved from E. Mirkwood to CelduinCombat - Elves
Battle in Carrock
Elves attack with 1 ents and 1 wizard
Goblins defend with 1 stabbers
Elves roll dice for 1 ents and 1 wizard in Carrock, round 1 : 0/2 hits
Goblins roll dice for 1 stabbers in Carrock, round 1 : 0/1 hits
Elves roll dice for 1 ents and 1 wizard in Carrock, round 2 : 2/2 hits
Goblins roll dice for 1 stabbers in Carrock, round 2 : 0/1 hits
1 stabbers owned by the Goblins lost in Carrock
Elves win, taking Carrock from Goblins with 1 ents and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Eregion
Elves attack with 6 hunterss and 1 wizard
Goblins defend with 1 shooters
Elves roll dice for 6 hunterss and 1 wizard in Eregion, round 1 : 1/7 hits
Goblins roll dice for 1 shooters in Eregion, round 1 : 0/1 hits
1 shooters owned by the Goblins lost in Eregion
Elves win, taking Eregion from Goblins with 6 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Gladden
Elves attack with 2 eagless
Goblins defend with 1 shooters
Elves roll dice for 2 eagless in Gladden, round 1 : 1/2 hits
Saruman roll dice for 1 shooters in Gladden, round 1 : 1/1 hits
1 eagles owned by the Elves and 1 shooters owned by the Goblins lost in Gladden
Elves win with 1 eagles remaining. Battle score for attacker is -4
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 eagles
Battle in Celduin
Elves attack with 2 hunterss
Rhun defend with 1 spearInfantry
Elves roll dice for 2 hunterss in Celduin, round 1 : 1/2 hits
Rhun roll dice for 1 spearInfantry in Celduin, round 1 : 0/1 hits
1 spearInfantry owned by the Rhun lost in Celduin
Elves win, taking Celduin from Rhun with 2 hunterss remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantryNon Combat Move - Elves
3 hunterss moved from High Mirkwood to Carrock
1 wizard moved from High Mirkwood to Carrock
1 eagles moved from Gladden to LorienPlace Units - Elves
2 eagless, 1 griffin and 1 hobbits placed in LorienTurn Complete - Elves
Elves collect 25 PUs; end with 25 PUs total





