@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Rhun 
 Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun 
 1 warChariot moved from Udun to S. Brown Lands
 Rhun take S. Brown Lands from Neutral
 1 spearInfantry moved from S. Rhun to S. Rhovanion
 Rhun take S. Rhovanion from Neutral
 1 spearInfantry moved from S. Rhun to S. E. Rhovanion
 Rhun take S. E. Rhovanion from Neutral
 1 spearInfantry moved from Rhun to E. Rhovanion
 Rhun take E. Rhovanion from Neutral
 1 warWagon moved from Rhun to Celduin
 1 spearInfantry moved from Rhun to Celduin
 1 spearInfantry moved from N. Rhun to S. Dale
 1 chariotArchers moved from Rhun to S. Dale
 2 chariotArcherss moved from Rhun to Iron Hills
 4 chariotArcherss moved from N. Rhun to Iron Hills
 1 spearInfantry moved from N. Rhun to S. Dale
 2 warChariots moved from N. Rhun to Iron Hills
 3 spearInfantrys moved from N. Rhun to Iron HillsCombat - Rhun 
 Battle in S. Dale
 Rhun attack with 1 chariotArchers and 2 spearInfantrys
 Dale defend with 1 archers
 Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in S. Dale, round 1 : 1/3 hits
 Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
 1 archers owned by the Dale lost in S. Dale
 Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Dale: 1 archers
 Battle in Celduin
 Rhun attack with 1 spearInfantry and 1 warWagon
 Neutral defend with 1 spearInfantry
 Rhun roll dice for 1 spearInfantry and 1 warWagon in Celduin, round 1 : 1/2 hits
 Neutral roll dice for 1 spearInfantry in Celduin, round 1 : 1/1 hits
 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Neutral lost in Celduin
 Rhun win, taking Celduin from Neutral with 1 warWagon remaining. Battle score for attacker is 0
 Casualties for Rhun: 1 spearInfantry
 Casualties for Neutral: 1 spearInfantry
 Battle in Iron Hills
 Rhun attack with 6 chariotArcherss, 3 spearInfantrys and 2 warChariots
 Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
 Rhun roll dice for 6 chariotArcherss, 3 spearInfantrys and 2 warChariots in Iron Hills, round 1 : 2/11 hits
 Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 1 : 2/9 hits
 2 spearInfantrys owned by the Rhun and 2 fortificationss owned by the Dwarves lost in Iron Hills
 Rhun roll dice for 6 chariotArcherss, 1 spearInfantry and 2 warChariots in Iron Hills, round 2 : 1/9 hits
 Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 2 fortificationss in Iron Hills, round 2 : 2/7 hits
 1 spearInfantry owned by the Rhun , 1 fortifications owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Iron Hills
 Rhun roll dice for 5 chariotArcherss and 2 warChariots in Iron Hills, round 3 : 4/7 hits
 Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 1 fortifications in Iron Hills, round 3 : 1/6 hits
 1 fortifications owned by the Dwarves , 1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in Iron Hills
 Rhun roll dice for 4 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 4/6 hits
 Dwarves roll dice for 2 axeInfantrys in Iron Hills, round 4 : 2/2 hits
 2 axeInfantrys owned by the Dwarves and 2 warChariots owned by the Rhun lost in Iron Hills
 Rhun win, taking Iron Hills from Dwarves with 4 chariotArcherss remaining. Battle score for attacker is -1
 Casualties for Rhun: 2 chariotArcherss, 3 spearInfantrys and 2 warChariots
 Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationssNon Combat Move - Rhun 
 3 chariotArcherss moved from S. Rhun to E. Rhovanion
 1 warChariot moved from Udun to S. RhovanionPlace Units - Rhun 
 4 spearInfantrys placed in RhunTurn Complete - Rhun 
 Rhun collect 23 PUs; end with 23 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Dale 
 Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale 
 3 archerss moved from Lake Town to N. Dale
 3 spearInfantrys moved from Lake Town to N. DaleCombat - Dale Non Combat Move - Dale Place Units - Dale 
 3 spearInfantrys placed in Lake TownTurn Complete - Dale 
 Dale collect 7 PUs; end with 7 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Khand 
 Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand 
 2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
 4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
 3 raiderss moved from S. Khand to KhandNon Combat Move - Khand Place Units - Khand 
 2 raiderCavalrys placed in KhandTurn Complete - Khand 
 Khand collect 10 PUs; end with 10 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :1 Purchase Units - Dwarves 
 Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs;Combat Move - Dwarves 
 6 axeInfantrys moved from Lonely Mtn. to N. Dale
 2 cannons moved from Lonely Mtn. to N. Dale
 2 phalanxs moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves Place Units - Dwarves 
 2 berzerkerss and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 12 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Saruman 
 Saruman buy 8 fortificationss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman 
 1 urukhai moved from Dol Goldur to N. Brown Lands
 Saruman take N. Brown Lands from Neutral
 1 urukhai moved from Dol Goldur to Rhovanion
 Saruman take Rhovanion from Neutral
 1 urukhai moved from Dol Goldur to Anduin East Bank
 Saruman take Anduin East Bank from Neutral
 1 urukhai moved from Dol Goldur to Gladden
 Saruman take Gladden from Neutral
 1 urukhai moved from Fangorn to Wold
 Saruman take Wold from Rohan
 1 urukhai moved from Wold to Westfold
 2 orcss moved from Isengard to Westfold
 1 raiders moved from Isengard to Westfold
 1 raiders moved from Fangorn to Westfold
 1 wizard moved from Fangorn to Westfold
 3 urukhais moved from Fangorn to Westfold
 1 urukhai moved from S. Dunland to WestfoldCombat - Saruman 
 Battle in Westfold
 Saruman attack with 2 orcss, 2 raiderss, 5 urukhais and 1 wizard
 Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys
 Saruman roll dice for 2 orcss, 2 raiderss, 5 urukhais and 1 wizard in Westfold, round 1 : 3/10 hits
 Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys in Westfold, round 1 : 6/10 hits
 1 spearInfantry owned by the Rohan , 2 urukhais owned by the Saruman , 2 raiderss owned by the Saruman , 2 orcss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Westfold
 Saruman roll dice for 3 urukhais and 1 wizard in Westfold, round 2 : 2/4 hits
 Rohan roll dice for 3 heavyCavalrys and 4 spearInfantrys in Westfold, round 2 : 4/7 hits
 1 wizard owned by the Saruman , 2 spearInfantrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold
 Rohan win with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -30
 Casualties for Rohan: 2 lightCavalrys and 3 spearInfantrys
 Casualties for Saruman: 2 orcss, 2 raiderss, 5 urukhais and 1 wizardNon Combat Move - Saruman Place Units - Saruman 
 8 fortificationss and 1 urukhai placed in IsengardTurn Complete - Saruman 
 Saruman collect 16 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Freefolk 
 Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 2 archerss moved from S. Downs to Minhiriath
 3 spearInfantrys moved from S. Downs to Minhiriath
 2 hobbitss moved from S. Downs to Minhiriath
 1 lightCavalry moved from Bree to Minhiriath
 1 hobbits moved from Bree to S. Downs
 1 archers moved from E. Arnor to Cardolan
 1 lightCavalry moved from E. Arnor to Ettenmoors
 Freefolk take Ettenmoors from Neutral
 1 archers moved from Fornost to Breelands
 2 spearInfantrys moved from Breelands to S. Downs
 2 hobbitss moved from Shire to S. Downs
 1 spearInfantry moved from Shire to S. Downs
 1 archers moved from Shire to S. Downs
 1 lightCavalry moved from Hobbiton to Minhiriath
 1 catapult moved from Bree to S. DownsCombat - Freefolk 
 Battle in Minhiriath
 Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
 Neutral defend with 1 spearInfantry
 Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Minhiriath, round 1 : 3/9 hits
 Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in Minhiriath
 Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk Place Units - Freefolk 
 1 archers and 2 lightCavalrys placed in Bree
 1 lightCavalry placed in HobbitonTurn Complete - Freefolk 
 Freefolk collect 16 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Mordor 
 Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor 
 1 orcs moved from N. Ithilien to Anorien
 3 nazguls moved from Minas Morgul to Anorien
 3 trollss moved from S. Ithilien to Anorien
 6 siegeTowers moved from S. Ithilien to N. Ithilien
 1 orcs moved from S. Ithilien to E. Osg.
 Mordor take E. Osg. from Gondor
 6 orcss moved from S. Ithilien to N. Ithilien
 6 orcss moved from Minas Morgul to N. Ithilien
 5 siegeTowers moved from Minas Morgul to N. Ithilien
 2 orcss moved from Dagorlad to N. Ithilien
 1 trolls moved from Dol Goldur to Bight
 Mordor take Bight from NeutralCombat - Mordor 
 Battle in Anorien
 Mordor attack with 3 nazguls, 1 orcs and 3 trollss
 Gondor defend with 4 towerGuards and 2 trebuches
 Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 1 : 2/7 hits
 Gondor roll dice for 4 towerGuards and 2 trebuches in Anorien, round 1 : 3/6 hits
 Units damaged: 3 nazguls owned by the Mordor
 2 trebuches owned by the Gondor lost in Anorien
 Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 2 : 5/7 hits
 Gondor roll dice for 4 towerGuards in Anorien, round 2 : 2/4 hits
 1 trolls owned by the Mordor , 1 orcs owned by the Mordor and 4 towerGuards owned by the Gondor lost in Anorien
 Mordor win, taking Anorien from Gondor with 3 nazguls and 2 trollss remaining. Battle score for attacker is 15
 Casualties for Gondor: 4 towerGuards and 2 trebuches
 Casualties for Mordor: 1 orcs and 1 trollsNon Combat Move - Mordor 
 3 nazguls moved from Anorien to N. IthilienPlace Units - Mordor 
 1 siegeTower and 3 trollss placed in Dol GoldurTurn Complete - Mordor 
 Mordor collect 25 PUs; end with 25 PUs total
 3 units repaired.
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Rohan 
 Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan 
 1 lightCavalry moved from E. Emnet to Fangorn
 Rohan take Wold from Saruman
 Elves take Fangorn from Saruman
 3 lightCavalrys moved from E. Emnet to Anorien
 3 heavyCavalrys moved from Westfold to Adorn
 2 lightCavalrys moved from E. Emnet to Adorn
 2 spearInfantrys moved from Westfold to Adorn
 1 heavyCavalry moved from Helms Deep to Westfold
 1 heavyCavalry moved from Westfold to E. Emnet
 2 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan 
 Battle in Anorien
 Rohan attack with 3 lightCavalrys
 Mordor defend with 2 trollss
 Rohan roll dice for 3 lightCavalrys in Anorien, round 1 : 1/3 hits
 Mordor roll dice for 2 trollss in Anorien, round 1 : 1/2 hits
 1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
 Rohan roll dice for 2 lightCavalrys in Anorien, round 2 : 1/2 hits
 Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits
 1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
 Rohan win, taking Anorien from Mordor with 1 lightCavalry remaining. Battle score for attacker is 4
 Casualties for Rohan: 2 lightCavalrys
 Casualties for Mordor: 2 trollss
 Battle in Adorn
 Rohan attack with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys
 Goblins defend with 3 wargss
 Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys in Adorn, round 1 : 3/7 hits
 Goblins roll dice for 3 wargss in Adorn, round 1 : 0/3 hits
 3 wargss owned by the Goblins lost in Adorn
 Rohan win, taking Adorn from Goblins with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
 Casualties for Goblins: 3 wargssNon Combat Move - Rohan Place Units - Rohan 
 6 spearInfantrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Goblins 
 Goblins buy 10 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins 
 1 stabbers moved from Anduin West Bank to Carrock
 Goblins take Carrock from Neutral
 1 shooters moved from Celebran to Wold
 Goblins take Wold from Rohan
 1 wargs moved from Enedwaith to Enedwaith Coast
 Goblins take Enedwaith Coast from Neutral
 1 stabbers moved from N. Dunland to N. Enedwaith
 Goblins take N. Enedwaith from Neutral
 1 wargs moved from S. Mirkwood to E. Mirkwood
 Goblins take E. Mirkwood from Elves
 1 wargs moved from S. Mirkwood to S. Brown Lands
 1 wargs moved from N. Dunland to Rhudaur
 2 trollss moved from Moria to Rhudaur
 2 batss moved from Moria to Rhudaur
 4 wargss moved from Moria to RhudaurCombat - Goblins 
 Battle in Rhudaur
 Goblins attack with 2 batss, 2 trollss and 5 wargss
 Elves defend with 1 hobbits, 1 hunters and 1 wizard
 Goblins roll dice for 2 batss, 2 trollss and 5 wargss in Rhudaur, round 1 : 3/9 hits
 Elves roll dice for 1 hobbits, 1 hunters and 1 wizard in Rhudaur, round 1 : 1/3 hits
 1 hobbits owned by the Elves , 1 bats owned by the Goblins , 1 wizard owned by the Elves and 1 hunters owned by the Elves lost in Rhudaur
 Goblins win, taking Rhudaur from Elves with 1 bats, 2 trollss and 5 wargss remaining. Battle score for attacker is 9
 Casualties for Goblins: 1 bats
 Casualties for Elves: 1 hobbits, 1 hunters and 1 wizardNon Combat Move - Goblins 
 1 shooters moved from Eregion to Rhudaur
 1 stabbers moved from S. Caves to N. Dunland
 2 shooterss and 3 stabberss moved from S. Caves to Celebran
 1 stabbers moved from N. Caves to Anduin West Bank
 3 stabberss moved from N. Caves to Eregion
 1 bats moved from Rhudaur to Moria
 3 shooterss moved from Moria to Eregion
 2 shooterss and 10 stabberss moved from Moria to CelebranPlace Units - Goblins 
 2 stabberss placed in N. Caves
 2 stabberss placed in S. Caves
 6 stabberss placed in MoriaTurn Complete - Goblins 
 Goblins collect 24 PUs; end with 24 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Elves 
 Elves buy 5 hunterss; Remaining resources: 0 PUs;Combat Move - Elves 
 3 hunterss moved from Cardolan to Rhudaur
 1 wizard moved from Cardolan to Rhudaur
 1 eagles moved from Rivendell to Rhudaur
 3 hunterss moved from Rivendell to Rhudaur
 2 eagless moved from Lorien to RhudaurCombat - Elves 
 Battle in Rhudaur
 Elves attack with 3 eagless, 6 hunterss and 1 wizard
 Goblins defend with 1 shooters, 2 trollss and 5 wargss
 Elves roll dice for 3 eagless, 6 hunterss and 1 wizard in Rhudaur, round 1 : 5/10 hits
 Goblins roll dice for 1 shooters, 2 trollss and 5 wargss in Rhudaur, round 1 : 1/8 hits
 1 hunters owned by the Elves and 5 wargss owned by the Goblins lost in Rhudaur
 Elves roll dice for 3 eagless, 5 hunterss and 1 wizard in Rhudaur, round 2 : 5/9 hits
 Goblins roll dice for 1 shooters and 2 trollss in Rhudaur, round 2 : 0/3 hits
 2 trollss owned by the Goblins and 1 shooters owned by the Goblins lost in Rhudaur
 Elves win, taking Rhudaur from Goblins with 3 eagless, 5 hunterss and 1 wizard remaining. Battle score for attacker is 35
 Casualties for Goblins: 1 shooters, 2 trollss and 5 wargss
 Casualties for Elves: 1 huntersNon Combat Move - Elves 
 1 eagles moved from Rhudaur to Lorien
 2 eagless moved from Rhudaur to RivendellPlace Units - Elves 
 4 hunterss placed in Lorien
 1 hunters placed in RivendellTurn Complete - Elves 
 Elves collect 21 PUs; end with 21 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Haradrim 
 Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim 
 2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
 3 corsairss and 3 spearInfantrys moved from Umbar to Umbar Coast
 2 caravels, 3 corsairss, 5 galleons and 3 spearInfantrys moved from Umbar Coast to S. Gondor Coast
 3 corsairss moved from S. Gondor Coast to S. Gondor
 1 spearInfantry moved from S. Gondor Coast to Tolfolas
 2 spearInfantrys moved from S. Gondor Coast to S. Gondor
 2 oliphants moved from S. Ithilien to N. Ithilien
 4 corsairss and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
 4 spearInfantrys moved from Debatable Land to S. Gondor
 2 oliphants moved from Debatable Land to N. Ithilien
 1 oliphant moved from City of Corsairs to Debatable Land
 2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim 
 Battle in S. Gondor Coast
 Haradrim attack with 2 caravels and 5 galleons
 Gondor defend with 4 galleons
 Haradrim roll dice for 2 caravels and 5 galleons in S. Gondor Coast, round 1 : 2/7 hits
 Gondor roll dice for 4 galleons in S. Gondor Coast, round 1 : 3/4 hits
 2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in S. Gondor Coast
 1 spearInfantry owned by the Haradrim lost in S. Gondor
 1 spearInfantry owned by the Haradrim lost in Tolfolas
 Haradrim roll dice for 2 caravels and 2 galleons in S. Gondor Coast, round 2 : 0/4 hits
 Gondor roll dice for 2 galleons in S. Gondor Coast, round 2 : 1/2 hits
 1 galleon owned by the Haradrim lost in S. Gondor Coast
 1 spearInfantry owned by the Haradrim lost in S. Gondor
 Haradrim roll dice for 2 caravels and 1 galleon in S. Gondor Coast, round 3 : 0/3 hits
 Gondor roll dice for 2 galleons in S. Gondor Coast, round 3 : 1/2 hits
 1 caravel owned by the Haradrim lost in S. Gondor Coast
 1 corsairs owned by the Haradrim lost in S. Gondor
 Haradrim roll dice for 1 caravel and 1 galleon in S. Gondor Coast, round 4 : 1/2 hits
 Gondor roll dice for 2 galleons in S. Gondor Coast, round 4 : 2/2 hits
 1 galleon owned by the Gondor , 1 galleon owned by the Haradrim and 1 caravel owned by the Haradrim lost in S. Gondor Coast
 2 corsairss owned by the Haradrim lost in S. Gondor
 Gondor win with 1 galleon remaining. Battle score for attacker is -26
 Casualties for Haradrim: 2 caravels and 5 galleons
 Casualties for Gondor: 3 galleons
 Battle in S. Gondor
 Haradrim attack with 4 spearInfantrys
 Gondor defend with 3 spearInfantrys
 Haradrim roll dice for 4 spearInfantrys in S. Gondor, round 1 : 1/4 hits
 Gondor roll dice for 3 spearInfantrys in S. Gondor, round 1 : 2/3 hits
 2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Gondor
 Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
 Gondor roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
 Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
 Gondor roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
 Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 4 : 0/2 hits
 Gondor roll dice for 2 spearInfantrys in S. Gondor, round 4 : 1/2 hits
 1 spearInfantry owned by the Haradrim lost in S. Gondor
 Haradrim roll dice for 1 spearInfantry in S. Gondor, round 5 : 0/1 hits
 Gondor roll dice for 2 spearInfantrys in S. Gondor, round 5 : 0/2 hits
 Haradrim roll dice for 1 spearInfantry in S. Gondor, round 6 : 0/1 hits
 Gondor roll dice for 2 spearInfantrys in S. Gondor, round 6 : 1/2 hits
 1 spearInfantry owned by the Haradrim lost in S. Gondor
 Gondor win with 2 spearInfantrys remaining. Battle score for attacker is -27
 Casualties for Haradrim: 3 corsairss and 6 spearInfantrys
 Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim Place Units - Haradrim 
 1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim 
 Haradrim collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Gondor 
 Gondor buy 3 heavyCavalrys, 4 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor 
 6 heavyCavalrys moved from Minas Tirith to W. Osg.
 2 spearInfantrys moved from Lossarnach to Anduin Mouth
 1 spearInfantry moved from Lossarnach to W. Osg.
 1 trebuche moved from Lossarnach to W. Osg.
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 2 caravels and 2 spearInfantrys moved from Anduin Mouth to S. Gondor Coast
 1 heavyCavalry moved from Anfalas to Anfalas Coast
 4 galleons and 3 heavyCavalrys moved from Anfalas Coast to S. Gondor Coast
 2 spearInfantrys moved from S. Gondor Coast to Debatable Land
 3 heavyCavalrys moved from S. Gondor Coast to Debatable Land
 2 spearInfantrys moved from S. Gondor to Debatable Land
 3 spearInfantrys moved from Pinnath Gelin to Angren Bank
 1 spearInfantry moved from Druwaith Laur to Angren BankCombat - Gondor 
 Battle in Debatable Land
 Gondor attack with 3 heavyCavalrys and 4 spearInfantrys
 Haradrim defend with 1 oliphant
 Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
 Haradrim roll dice for 1 oliphant in Debatable Land, round 1 : 0/1 hits
 1 oliphant owned by the Haradrim lost in Debatable Land
 Gondor win, taking Debatable Land from Haradrim with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
 Casualties for Haradrim: 1 oliphant
 Battle in Angren Bank
 Gondor attack with 4 spearInfantrys
 Neutral defend with 1 spearInfantry
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 1 : 0/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 0/1 hits
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 0/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits
 Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits
 Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in Angren Bank
 Gondor win, taking Angren Bank from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
 Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor Place Units - Gondor 
 2 towerGuards placed in W. Osg.
 3 heavyCavalrys, 2 towerGuards and 1 trebuche placed in Minas TirithTurn Complete - Gondor 
 Gondor collect 31 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Rhun 
 Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun 
 1 warChariot moved from S. Brown Lands to E. Emnet
 1 warChariot moved from S. Rhovanion to E. Emnet
 1 warWagon moved from Celduin to N. Mirkwood
 Rhun take N. Mirkwood from ElvesCombat - Rhun 
 Battle in E. Emnet
 Rhun attack with 2 warChariots
 Rohan defend with 1 heavyCavalry
 Rhun roll dice for 2 warChariots in E. Emnet, round 1 : 1/2 hits
 Rohan roll dice for 1 heavyCavalry in E. Emnet, round 1 : 0/1 hits
 1 heavyCavalry owned by the Rohan lost in E. Emnet
 Rhun win, taking E. Emnet from Rohan with 2 warChariots remaining. Battle score for attacker is 5
 Casualties for Rohan: 1 heavyCavalryNon Combat Move - Rhun 
 2 spearInfantrys moved from S. Dale to Rhun
 1 chariotArchers moved from S. Dale to Rhun
 4 chariotArcherss moved from Iron Hills to Rhun
 1 spearInfantry moved from Rhun to S. Dale
 1 spearInfantry moved from E. Rhovanion to Celduin
 3 chariotArcherss moved from E. Rhovanion to Rhun
 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
 1 spearInfantry moved from S. Rhovanion to RhovanionPlace Units - Rhun 
 4 spearInfantrys placed in Iron Hills
 1 spearInfantry and 2 trebuches placed in RhunTurn Complete - Rhun 
 Rhun collect 28 PUs; end with 28 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dale 
 Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale 
 3 archerss moved from N. Dale to Iron Hills
 5 spearInfantrys moved from N. Dale to Iron Hills
 1 heavyCavalry moved from N. Dale to Iron Hills
 3 spearInfantrys moved from Lake Town to N. MirkwoodCombat - Dale 
 Battle in Iron Hills
 Dale attack with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
 Rhun defend with 1 castle and 4 spearInfantrys
 Dale roll dice for 3 archerss, 1 heavyCavalry and 5 spearInfantrys in Iron Hills, round 1 : 3/9 hits
 Rhun roll dice for 4 spearInfantrys in Iron Hills, round 1 : 1/4 hits
 3 spearInfantrys owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
 Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 2 : 0/8 hits
 Rhun roll dice for 1 spearInfantry in Iron Hills, round 2 : 0/1 hits
 Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 3 : 2/8 hits
 Rhun roll dice for 1 spearInfantry in Iron Hills, round 3 : 1/1 hits
 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
 Dale win, taking Iron Hills from Rhun with 3 archerss, 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 6
 Casualties for Rhun: 4 spearInfantrys
 Casualties for Dale: 2 spearInfantrys
 Battle in N. Mirkwood
 Dale attack with 3 spearInfantrys
 Rhun defend with 1 warWagon
 Dale roll dice for 3 spearInfantrys in N. Mirkwood, round 1 : 1/3 hits
 Rhun roll dice for 1 warWagon in N. Mirkwood, round 1 : 1/1 hits
 1 warWagon owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Mirkwood
 Dale win, taking N. Mirkwood from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 5
 Casualties for Rhun: 1 warWagon
 Casualties for Dale: 1 spearInfantryNon Combat Move - Dale Place Units - Dale 
 1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale 
 Dale collect 7 PUs; end with 7 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Khand 
 Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand 
 2 raiderCavalrys moved from Khand to Debatable Land
 4 raiderss and 2 xbowInfantrys moved from Harad Road to Debatable Land
 1 raiderCavalry moved from S. Ithilien to S. Gondor
 Khand take S. Gondor from Gondor
 1 raiderCavalry moved from S. Gondor to Debatable Land
 1 raiderCavalry and 1 warWolves moved from S. Ithilien to Anorien
 3 raiderss moved from Khand to Harad RoadCombat - Khand 
 Battle in Anorien
 Khand attack with 1 raiderCavalry and 1 warWolves
 Rohan defend with 1 lightCavalry
 Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 1 : 1/2 hits
 Gondor roll dice for 1 lightCavalry in Anorien, round 1 : 0/1 hits
 1 lightCavalry owned by the Rohan lost in Anorien
 Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
 Casualties for Rohan: 1 lightCavalry
 Battle in Debatable Land
 Khand attack with 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
 Gondor defend with 3 heavyCavalrys and 4 spearInfantrys
 Khand roll dice for 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in Debatable Land, round 1 : 4/9 hits
 Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
 4 spearInfantrys owned by the Gondor and 2 raiderss owned by the Khand lost in Debatable Land
 Khand roll dice for 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys in Debatable Land, round 2 : 4/7 hits
 Gondor roll dice for 3 heavyCavalrys in Debatable Land, round 2 : 0/3 hits
 3 heavyCavalrys owned by the Gondor lost in Debatable Land
 Khand win, taking Debatable Land from Gondor with 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
 Casualties for Gondor: 3 heavyCavalrys and 4 spearInfantrys
 Casualties for Khand: 2 raiderssNon Combat Move - Khand Place Units - Khand 
 2 raiderCavalrys placed in KhandTurn Complete - Khand 
 Khand collect 12 PUs; end with 12 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :2 Purchase Units - Dwarves 
 Dwarves buy 2 mortars; Remaining resources: 1 PUs;Combat Move - Dwarves 
 2 berzerkerss moved from Lonely Mtn. to N. Dale
 1 cannon moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves Place Units - Dwarves 
 2 mortars placed in Lonely Mtn.Turn Complete - Dwarves 
 Dwarves collect 16 PUs; end with 17 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Saruman 
 Saruman buy 2 raiderss and 2 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman 
 1 urukhai moved from N. Brown Lands to Westfold
 1 urukhai moved from Isengard to Westfold
 1 urukhai moved from Anduin East Bank to FangornCombat - Saruman 
 Battle in Fangorn
 Saruman attack with 1 urukhai
 Rohan defend with 1 lightCavalry
 Saruman roll dice for 1 urukhai in Fangorn, round 1 : 1/1 hits
 Elves roll dice for 1 lightCavalry in Fangorn, round 1 : 0/1 hits
 1 lightCavalry owned by the Rohan lost in Fangorn
 Saruman win, taking Fangorn from Elves with 1 urukhai remaining. Battle score for attacker is 4
 Casualties for Rohan: 1 lightCavalry
 Battle in Westfold
 Saruman attack with 2 urukhais
 Rohan defend with 2 spearInfantrys
 Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
 Rohan roll dice for 2 spearInfantrys in Westfold, round 1 : 1/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Saruman roll dice for 1 urukhai in Westfold, round 2 : 0/1 hits
 Rohan roll dice for 2 spearInfantrys in Westfold, round 2 : 2/2 hits
 1 urukhai owned by the Saruman lost in Westfold
 Rohan win with 2 spearInfantrys remaining. Battle score for attacker is -10
 Casualties for Saruman: 2 urukhaisNon Combat Move - Saruman 
 1 urukhai moved from Rhovanion to Wold
 1 urukhai moved from Gladden to WoldPlace Units - Saruman 
 2 raiderss and 2 siegeTowers placed in IsengardTurn Complete - Saruman 
 Saruman collect 16 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Freefolk 
 Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk 
 2 lightCavalrys moved from Bree to Cardolan
 1 lightCavalry moved from Hobbiton to Cardolan
 1 lightCavalry moved from Ettenmoors to Cardolan
 3 hobbitss moved from S. Downs to Cardolan
 2 lightCavalrys moved from Minhiriath to Lond Daer
 2 archerss moved from Minhiriath to Lond Daer
 2 hobbitss moved from Minhiriath to Lond Daer
 3 spearInfantrys moved from Minhiriath to Lond Daer
 3 spearInfantrys moved from S. Downs to Cardolan
 1 archers moved from S. Downs to Cardolan
 1 catapult moved from S. Downs to Cardolan
 1 archers moved from Bree to S. Downs
 1 archers moved from Breelands to S. DownsCombat - Freefolk 
 Battle in Lond Daer
 Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
 Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
 Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 1 : 3/9 hits
 Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 1 : 2/4 hits
 1 spearInfantry owned by the Neutral , 2 fortificationss owned by the Neutral and 2 hobbitss owned by the Freefolk lost in Lond Daer
 Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 : 3/7 hits
 Neutral roll dice for 1 spearInfantry in Lond Daer, round 2 : 0/1 hits
 1 spearInfantry owned by the Neutral lost in Lond Daer
 Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6
 Casualties for Freefolk: 2 hobbitss
 Casualties for Neutral: 2 fortificationss and 2 spearInfantrysNon Combat Move - Freefolk Place Units - Freefolk 
 3 lightCavalrys placed in Bree
 1 lightCavalry placed in HobbitonTurn Complete - Freefolk 
 Freefolk collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Mordor 
 Mordor buy 7 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor 
 14 orcss and 11 siegeTowers moved from N. Ithilien to Anorien
 3 nazguls moved from N. Ithilien to Entwash
 1 orcs moved from E. Osg. to N. Ithilien
 1 trolls moved from Bight to Dol GoldurCombat - Mordor 
 Battle in Entwash
 Mordor attack with 3 nazguls
 Rohan defend with 1 caravel and 1 raft
 Mordor roll dice for 3 nazguls in Entwash, round 1 : 2/3 hits
 Rohan roll dice for 1 caravel and 1 raft in Entwash, round 1 : 2/2 hits
 Units damaged: 2 nazguls owned by the Mordor
 1 raft owned by the Rohan and 1 caravel owned by the Rohan lost in Entwash
 Mordor win with 3 nazguls remaining. Battle score for attacker is 7
 Casualties for Rohan: 1 caravel and 1 raftNon Combat Move - Mordor 
 3 nazguls moved from Entwash to AnorienPlace Units - Mordor 
 2 orcss placed in E. Osg.
 3 orcss and 1 siegeTower placed in Dol Goldur
 1 orcs placed in Udun
 1 orcs placed in Minas MorgulTurn Complete - Mordor 
 Mordor collect 24 PUs; end with 24 PUs total
 2 units repaired.
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 TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6 Game History Round :3 Purchase Units - Rohan 
 Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Rohan 
 2 spearInfantrys moved from Adorn to Westfold
 2 heavyCavalrys moved from Adorn to Westfold
 2 lightCavalrys moved from Adorn to Westfold
 1 heavyCavalry moved from Adorn to WestfoldNon Combat Move - Rohan Place Units - Rohan 
 6 spearInfantrys placed in Helms DeepTurn Complete - Rohan 
 Rohan collect 15 PUs; end with 16 PUs total



 
		 
		





