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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 6 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 shooters moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 shooters moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
1 shooters moved from S. Caves to Celebran
Goblins take Celebran from Neutral
1 wargs moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
3 wargss moved from Isengard to Adorn
4 wargss moved from Dol Goldur to S. Mirkwood
1 bats moved from Moria to N. Dunland
1 bats moved from N. Caves to N. DunlandCombat - Goblins
Battle in S. Mirkwood
Goblins attack with 4 wargss
Elves defend with 1 ents and 2 hunterss
Goblins roll dice for 4 wargss in S. Mirkwood, round 1 : 1/4 hits
Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 1 : 1/3 hits
1 ents owned by the Elves and 1 wargs owned by the Goblins lost in S. Mirkwood
Goblins roll dice for 3 wargss in S. Mirkwood, round 2 : 1/3 hits
Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 0/2 hits
1 hunters owned by the Elves lost in S. Mirkwood
Goblins roll dice for 3 wargss in S. Mirkwood, round 3 : 1/3 hits
Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits
1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in S. Mirkwood
Goblins win, taking S. Mirkwood from Elves with 2 wargss remaining. Battle score for attacker is -2
Casualties for Goblins: 2 wargss
Casualties for Elves: 1 ents and 2 hunterss
Battle in Adorn
Goblins attack with 3 wargss
Neutral defend with 1 spearInfantry
Goblins roll dice for 3 wargss in Adorn, round 1 : 1/3 hits
Neutral roll dice for 1 spearInfantry in Adorn, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Adorn
Goblins win, taking Adorn from Neutral with 3 wargss remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in N. Dunland
Goblins attack with 2 batss, 2 stabberss and 1 wargs
Neutral defend with 1 spearInfantry
Goblins roll dice for 2 batss, 2 stabberss and 1 wargs in N. Dunland, round 1 : 0/5 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 : 1/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Goblins roll dice for 2 batss, 1 stabbers and 1 wargs in N. Dunland, round 2 : 0/4 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits
Goblins roll dice for 2 batss, 1 stabbers and 1 wargs in N. Dunland, round 3 : 1/4 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Goblins win, taking N. Dunland from Neutral with 2 batss, 1 stabbers and 1 wargs remaining. Battle score for attacker is 1
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 1 stabbersNon Combat Move - Goblins
2 batss moved from N. Dunland to Moria
2 wargss moved from N. Caves to MoriaPlace Units - Goblins
2 stabberss placed in N. Caves
2 stabberss placed in S. Caves
2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 1 eagles and 4 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 ents moved from N. Mirkwood to W. Mirkwood
2 hunterss moved from N. Mirkwood to W. Mirkwood
1 ents moved from E. Mirkwood to W. Mirkwood
1 eagles moved from E. Mirkwood to W. Mirkwood
2 hunterss moved from High Mirkwood to W. Mirkwood
3 hunterss moved from Rivendell to Cardolan
1 hobbits moved from Rivendell to Rhudaur
1 wizard moved from Rivendell to Rhudaur
1 wizard moved from Rivendell to Cardolan
1 hunters moved from Rivendell to Rhudaur
4 hunterss moved from High Mirkwood to W. MirkwoodCombat - Elves
Battle in Cardolan
Elves attack with 3 hunterss and 1 wizard
Neutral defend with 1 spearInfantry
Elves roll dice for 3 hunterss and 1 wizard in Cardolan, round 1 : 2/4 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Cardolan
Elves win, taking Cardolan from Neutral with 3 hunterss and 1 wizard remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Elves
Place Units - Elves
3 hunterss placed in High Mirkwood
1 eagles and 1 hunters placed in RivendellTurn Complete - Elves
Elves collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula Coast
4 corsairss moved from Minas Morgul to S. Ithilien
4 spearInfantrys moved from Harad Road to S. Ithilien
2 oliphants moved from Harad Road to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
2 spearInfantrys moved from N. Haradwaith to Debatable Land
1 oliphant moved from Umbar to Debatable Land
1 oliphant moved from N. Haradwaith to Debatable Land
3 corsairss and 3 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 6 heavyCavalrys; Remaining resources: 3 PUs;Combat Move - Gondor
3 spearInfantrys moved from Minas Tirith to Lossarnach
4 towerGuards moved from Minas Tirith to Anorien
3 heavyCavalrys moved from Minas Tirith to W. Osg.
3 spearInfantrys moved from E. Osg. to W. Osg.
1 heavyCavalry moved from E. Osg. to W. Osg.
1 heavyCavalry moved from E. Osg. to W. Osg.
2 trebuches moved from Minas Tirith to Anorien
1 trebuche moved from Minas Tirith to Lossarnach
3 spearInfantrys moved from Anfalas to Pinnath Gelin
3 spearInfantrys moved from Andrast to Druwaith Laur
1 galleon moved from Morthond to Anfalas Coast
1 galleon moved from Lefnui to Anfalas Coast
1 galleon moved from Morthond to Anfalas Coast
1 galleon moved from Lefnui to Anfalas Coast
2 galleons moved from Gilrain to S. Gondor Coast
1 caravel moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Tolfolas to Gilrain
1 caravel moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Belfalas to Gilrain
2 caravels and 2 spearInfantrys moved from Gilrain to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to S. GondorCombat - Gondor
Battle in Druwaith Laur
Gondor attack with 3 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 3 spearInfantrys in Druwaith Laur, round 1 : 0/3 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Druwaith Laur
Gondor roll dice for 2 spearInfantrys in Druwaith Laur, round 2 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Druwaith Laur
Gondor roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor win, taking Druwaith Laur from Neutral with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 2 spearInfantrysNon Combat Move - Gondor
Place Units - Gondor
4 heavyCavalrys placed in Minas Tirith
2 heavyCavalrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 35 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rhun
1 warChariot moved from Udun to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 warWagon moved from Rhun to Celduin
1 spearInfantry moved from Rhun to Celduin
1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers moved from Rhun to S. Dale
2 chariotArcherss moved from Rhun to Iron Hills
4 chariotArcherss moved from N. Rhun to Iron Hills
1 spearInfantry moved from N. Rhun to S. Dale
2 warChariots moved from N. Rhun to Iron Hills
3 spearInfantrys moved from N. Rhun to Iron HillsCombat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 archers
Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in S. Dale, round 1 : 1/3 hits
Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Celduin
Rhun attack with 1 spearInfantry and 1 warWagon
Neutral defend with 1 spearInfantry
Rhun roll dice for 1 spearInfantry and 1 warWagon in Celduin, round 1 : 1/2 hits
Neutral roll dice for 1 spearInfantry in Celduin, round 1 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Neutral lost in Celduin
Rhun win, taking Celduin from Neutral with 1 warWagon remaining. Battle score for attacker is 0
Casualties for Rhun: 1 spearInfantry
Casualties for Neutral: 1 spearInfantry
Battle in Iron Hills
Rhun attack with 6 chariotArcherss, 3 spearInfantrys and 2 warChariots
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun roll dice for 6 chariotArcherss, 3 spearInfantrys and 2 warChariots in Iron Hills, round 1 : 2/11 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 1 : 2/9 hits
2 spearInfantrys owned by the Rhun and 2 fortificationss owned by the Dwarves lost in Iron Hills
Rhun roll dice for 6 chariotArcherss, 1 spearInfantry and 2 warChariots in Iron Hills, round 2 : 1/9 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 2 fortificationss in Iron Hills, round 2 : 2/7 hits
1 spearInfantry owned by the Rhun , 1 fortifications owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Iron Hills
Rhun roll dice for 5 chariotArcherss and 2 warChariots in Iron Hills, round 3 : 4/7 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 1 fortifications in Iron Hills, round 3 : 1/6 hits
1 fortifications owned by the Dwarves , 1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in Iron Hills
Rhun roll dice for 4 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 4/6 hits
Dwarves roll dice for 2 axeInfantrys in Iron Hills, round 4 : 2/2 hits
2 axeInfantrys owned by the Dwarves and 2 warChariots owned by the Rhun lost in Iron Hills
Rhun win, taking Iron Hills from Dwarves with 4 chariotArcherss remaining. Battle score for attacker is -1
Casualties for Rhun: 2 chariotArcherss, 3 spearInfantrys and 2 warChariots
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationssNon Combat Move - Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
1 warChariot moved from Udun to S. RhovanionPlace Units - Rhun
4 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss moved from Lake Town to N. Dale
3 spearInfantrys moved from Lake Town to N. DaleCombat - Dale
Non Combat Move - Dale
Place Units - Dale
3 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to KhandNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs;Combat Move - Dwarves
6 axeInfantrys moved from Lonely Mtn. to N. Dale
2 cannons moved from Lonely Mtn. to N. Dale
2 phalanxs moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 berzerkerss and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 8 fortificationss and 1 urukhai; Remaining resources: 0 PUs;Combat Move - Saruman
1 urukhai moved from Dol Goldur to N. Brown Lands
Saruman take N. Brown Lands from Neutral
1 urukhai moved from Dol Goldur to Rhovanion
Saruman take Rhovanion from Neutral
1 urukhai moved from Dol Goldur to Anduin East Bank
Saruman take Anduin East Bank from Neutral
1 urukhai moved from Dol Goldur to Gladden
Saruman take Gladden from Neutral
1 urukhai moved from Fangorn to Wold
Saruman take Wold from Rohan
1 urukhai moved from Wold to Westfold
2 orcss moved from Isengard to Westfold
1 raiders moved from Isengard to Westfold
1 raiders moved from Fangorn to Westfold
1 wizard moved from Fangorn to Westfold
3 urukhais moved from Fangorn to Westfold
1 urukhai moved from S. Dunland to WestfoldCombat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 2 raiderss, 5 urukhais and 1 wizard
Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys
Saruman roll dice for 2 orcss, 2 raiderss, 5 urukhais and 1 wizard in Westfold, round 1 : 3/10 hits
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys in Westfold, round 1 : 6/10 hits
1 spearInfantry owned by the Rohan , 2 urukhais owned by the Saruman , 2 raiderss owned by the Saruman , 2 orcss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Westfold
Saruman roll dice for 3 urukhais and 1 wizard in Westfold, round 2 : 2/4 hits
Rohan roll dice for 3 heavyCavalrys and 4 spearInfantrys in Westfold, round 2 : 4/7 hits
1 wizard owned by the Saruman , 2 spearInfantrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold
Rohan win with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -30
Casualties for Rohan: 2 lightCavalrys and 3 spearInfantrys
Casualties for Saruman: 2 orcss, 2 raiderss, 5 urukhais and 1 wizardNon Combat Move - Saruman
Place Units - Saruman
8 fortificationss and 1 urukhai placed in IsengardTurn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
2 archerss moved from S. Downs to Minhiriath
3 spearInfantrys moved from S. Downs to Minhiriath
2 hobbitss moved from S. Downs to Minhiriath
1 lightCavalry moved from Bree to Minhiriath
1 hobbits moved from Bree to S. Downs
1 archers moved from E. Arnor to Cardolan
1 lightCavalry moved from E. Arnor to Ettenmoors
Freefolk take Ettenmoors from Neutral
1 archers moved from Fornost to Breelands
2 spearInfantrys moved from Breelands to S. Downs
2 hobbitss moved from Shire to S. Downs
1 spearInfantry moved from Shire to S. Downs
1 archers moved from Shire to S. Downs
1 lightCavalry moved from Hobbiton to Minhiriath
1 catapult moved from Bree to S. DownsCombat - Freefolk
Battle in Minhiriath
Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Minhiriath, round 1 : 3/9 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Freefolk
Place Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in HobbitonTurn Complete - Freefolk
Freefolk collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs moved from N. Ithilien to Anorien
3 nazguls moved from Minas Morgul to Anorien
3 trollss moved from S. Ithilien to Anorien
6 siegeTowers moved from S. Ithilien to N. Ithilien
1 orcs moved from S. Ithilien to E. Osg.
Mordor take E. Osg. from Gondor
6 orcss moved from S. Ithilien to N. Ithilien
6 orcss moved from Minas Morgul to N. Ithilien
5 siegeTowers moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Dol Goldur to Bight
Mordor take Bight from NeutralCombat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 1 orcs and 3 trollss
Gondor defend with 4 towerGuards and 2 trebuches
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 1 : 2/7 hits
Gondor roll dice for 4 towerGuards and 2 trebuches in Anorien, round 1 : 3/6 hits
Units damaged: 3 nazguls owned by the Mordor
2 trebuches owned by the Gondor lost in Anorien
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 2 : 5/7 hits
Gondor roll dice for 4 towerGuards in Anorien, round 2 : 2/4 hits
1 trolls owned by the Mordor , 1 orcs owned by the Mordor and 4 towerGuards owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 2 trollss remaining. Battle score for attacker is 15
Casualties for Gondor: 4 towerGuards and 2 trebuches
Casualties for Mordor: 1 orcs and 1 trollsNon Combat Move - Mordor
3 nazguls moved from Anorien to N. IthilienPlace Units - Mordor
1 siegeTower and 3 trollss placed in Dol GoldurTurn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from E. Emnet to Fangorn
Rohan take Wold from Saruman
Elves take Fangorn from Saruman
3 lightCavalrys moved from E. Emnet to Anorien
3 heavyCavalrys moved from Westfold to Adorn
2 lightCavalrys moved from E. Emnet to Adorn
2 spearInfantrys moved from Westfold to Adorn
1 heavyCavalry moved from Helms Deep to Westfold
1 heavyCavalry moved from Westfold to E. Emnet
2 spearInfantrys moved from Helms Deep to WestfoldCombat - Rohan
Battle in Anorien
Rohan attack with 3 lightCavalrys
Mordor defend with 2 trollss
Rohan roll dice for 3 lightCavalrys in Anorien, round 1 : 1/3 hits
Mordor roll dice for 2 trollss in Anorien, round 1 : 1/2 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan roll dice for 2 lightCavalrys in Anorien, round 2 : 1/2 hits
Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan win, taking Anorien from Mordor with 1 lightCavalry remaining. Battle score for attacker is 4
Casualties for Rohan: 2 lightCavalrys
Casualties for Mordor: 2 trollss
Battle in Adorn
Rohan attack with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys
Goblins defend with 3 wargss
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys in Adorn, round 1 : 3/7 hits
Goblins roll dice for 3 wargss in Adorn, round 1 : 0/3 hits
3 wargss owned by the Goblins lost in Adorn
Rohan win, taking Adorn from Goblins with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
Casualties for Goblins: 3 wargssNon Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Goblins
Goblins buy 10 stabberss; Remaining resources: 0 PUs;Combat Move - Goblins
1 stabbers moved from Anduin West Bank to Carrock
Goblins take Carrock from Neutral
1 shooters moved from Celebran to Wold
Goblins take Wold from Rohan
1 wargs moved from Enedwaith to Enedwaith Coast
Goblins take Enedwaith Coast from Neutral
1 stabbers moved from N. Dunland to N. Enedwaith
Goblins take N. Enedwaith from Neutral
1 wargs moved from S. Mirkwood to E. Mirkwood
Goblins take E. Mirkwood from Elves
1 wargs moved from S. Mirkwood to S. Brown Lands
1 wargs moved from N. Dunland to Rhudaur
2 trollss moved from Moria to Rhudaur
2 batss moved from Moria to Rhudaur
4 wargss moved from Moria to RhudaurCombat - Goblins
Battle in Rhudaur
Goblins attack with 2 batss, 2 trollss and 5 wargss
Elves defend with 1 hobbits, 1 hunters and 1 wizard
Goblins roll dice for 2 batss, 2 trollss and 5 wargss in Rhudaur, round 1 : 3/9 hits
Elves roll dice for 1 hobbits, 1 hunters and 1 wizard in Rhudaur, round 1 : 1/3 hits
1 hobbits owned by the Elves , 1 bats owned by the Goblins , 1 wizard owned by the Elves and 1 hunters owned by the Elves lost in Rhudaur
Goblins win, taking Rhudaur from Elves with 1 bats, 2 trollss and 5 wargss remaining. Battle score for attacker is 9
Casualties for Goblins: 1 bats
Casualties for Elves: 1 hobbits, 1 hunters and 1 wizardNon Combat Move - Goblins
1 shooters moved from Eregion to Rhudaur
1 stabbers moved from S. Caves to N. Dunland
2 shooterss and 3 stabberss moved from S. Caves to Celebran
1 stabbers moved from N. Caves to Anduin West Bank
3 stabberss moved from N. Caves to Eregion
1 bats moved from Rhudaur to Moria
3 shooterss moved from Moria to Eregion
2 shooterss and 10 stabberss moved from Moria to CelebranPlace Units - Goblins
2 stabberss placed in N. Caves
2 stabberss placed in S. Caves
6 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Elves
Elves buy 5 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
3 hunterss moved from Cardolan to Rhudaur
1 wizard moved from Cardolan to Rhudaur
1 eagles moved from Rivendell to Rhudaur
3 hunterss moved from Rivendell to Rhudaur
2 eagless moved from Lorien to RhudaurCombat - Elves
Battle in Rhudaur
Elves attack with 3 eagless, 6 hunterss and 1 wizard
Goblins defend with 1 shooters, 2 trollss and 5 wargss
Elves roll dice for 3 eagless, 6 hunterss and 1 wizard in Rhudaur, round 1 : 5/10 hits
Goblins roll dice for 1 shooters, 2 trollss and 5 wargss in Rhudaur, round 1 : 1/8 hits
1 hunters owned by the Elves and 5 wargss owned by the Goblins lost in Rhudaur
Elves roll dice for 3 eagless, 5 hunterss and 1 wizard in Rhudaur, round 2 : 5/9 hits
Goblins roll dice for 1 shooters and 2 trollss in Rhudaur, round 2 : 0/3 hits
2 trollss owned by the Goblins and 1 shooters owned by the Goblins lost in Rhudaur
Elves win, taking Rhudaur from Goblins with 3 eagless, 5 hunterss and 1 wizard remaining. Battle score for attacker is 35
Casualties for Goblins: 1 shooters, 2 trollss and 5 wargss
Casualties for Elves: 1 huntersNon Combat Move - Elves
1 eagles moved from Rhudaur to Lorien
2 eagless moved from Rhudaur to RivendellPlace Units - Elves
4 hunterss placed in Lorien
1 hunters placed in RivendellTurn Complete - Elves
Elves collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
2 caravels and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
3 corsairss and 3 spearInfantrys moved from Umbar to Umbar Coast
2 caravels, 3 corsairss, 5 galleons and 3 spearInfantrys moved from Umbar Coast to S. Gondor Coast
3 corsairss moved from S. Gondor Coast to S. Gondor
1 spearInfantry moved from S. Gondor Coast to Tolfolas
2 spearInfantrys moved from S. Gondor Coast to S. Gondor
2 oliphants moved from S. Ithilien to N. Ithilien
4 corsairss and 4 spearInfantrys moved from S. Ithilien to N. Ithilien
4 spearInfantrys moved from Debatable Land to S. Gondor
2 oliphants moved from Debatable Land to N. Ithilien
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarCombat - Haradrim
Battle in S. Gondor Coast
Haradrim attack with 2 caravels and 5 galleons
Gondor defend with 4 galleons
Haradrim roll dice for 2 caravels and 5 galleons in S. Gondor Coast, round 1 : 2/7 hits
Gondor roll dice for 4 galleons in S. Gondor Coast, round 1 : 3/4 hits
2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in S. Gondor Coast
1 spearInfantry owned by the Haradrim lost in S. Gondor
1 spearInfantry owned by the Haradrim lost in Tolfolas
Haradrim roll dice for 2 caravels and 2 galleons in S. Gondor Coast, round 2 : 0/4 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 2 : 1/2 hits
1 galleon owned by the Haradrim lost in S. Gondor Coast
1 spearInfantry owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 2 caravels and 1 galleon in S. Gondor Coast, round 3 : 0/3 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 3 : 1/2 hits
1 caravel owned by the Haradrim lost in S. Gondor Coast
1 corsairs owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 1 caravel and 1 galleon in S. Gondor Coast, round 4 : 1/2 hits
Gondor roll dice for 2 galleons in S. Gondor Coast, round 4 : 2/2 hits
1 galleon owned by the Gondor , 1 galleon owned by the Haradrim and 1 caravel owned by the Haradrim lost in S. Gondor Coast
2 corsairss owned by the Haradrim lost in S. Gondor
Gondor win with 1 galleon remaining. Battle score for attacker is -26
Casualties for Haradrim: 2 caravels and 5 galleons
Casualties for Gondor: 3 galleons
Battle in S. Gondor
Haradrim attack with 4 spearInfantrys
Gondor defend with 3 spearInfantrys
Haradrim roll dice for 4 spearInfantrys in S. Gondor, round 1 : 1/4 hits
Gondor roll dice for 3 spearInfantrys in S. Gondor, round 1 : 2/3 hits
2 spearInfantrys owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Gondor
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 2 : 0/2 hits
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 3 : 0/2 hits
Haradrim roll dice for 2 spearInfantrys in S. Gondor, round 4 : 0/2 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 4 : 1/2 hits
1 spearInfantry owned by the Haradrim lost in S. Gondor
Haradrim roll dice for 1 spearInfantry in S. Gondor, round 5 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 5 : 0/2 hits
Haradrim roll dice for 1 spearInfantry in S. Gondor, round 6 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in S. Gondor, round 6 : 1/2 hits
1 spearInfantry owned by the Haradrim lost in S. Gondor
Gondor win with 2 spearInfantrys remaining. Battle score for attacker is -27
Casualties for Haradrim: 3 corsairss and 6 spearInfantrys
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Gondor
Gondor buy 3 heavyCavalrys, 4 towerGuards and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Gondor
6 heavyCavalrys moved from Minas Tirith to W. Osg.
2 spearInfantrys moved from Lossarnach to Anduin Mouth
1 spearInfantry moved from Lossarnach to W. Osg.
1 trebuche moved from Lossarnach to W. Osg.
1 heavyCavalry moved from Anfalas to Anfalas Coast
1 heavyCavalry moved from Anfalas to Anfalas Coast
2 caravels and 2 spearInfantrys moved from Anduin Mouth to S. Gondor Coast
1 heavyCavalry moved from Anfalas to Anfalas Coast
4 galleons and 3 heavyCavalrys moved from Anfalas Coast to S. Gondor Coast
2 spearInfantrys moved from S. Gondor Coast to Debatable Land
3 heavyCavalrys moved from S. Gondor Coast to Debatable Land
2 spearInfantrys moved from S. Gondor to Debatable Land
3 spearInfantrys moved from Pinnath Gelin to Angren Bank
1 spearInfantry moved from Druwaith Laur to Angren BankCombat - Gondor
Battle in Debatable Land
Gondor attack with 3 heavyCavalrys and 4 spearInfantrys
Haradrim defend with 1 oliphant
Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
Haradrim roll dice for 1 oliphant in Debatable Land, round 1 : 0/1 hits
1 oliphant owned by the Haradrim lost in Debatable Land
Gondor win, taking Debatable Land from Haradrim with 3 heavyCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Haradrim: 1 oliphant
Battle in Angren Bank
Gondor attack with 4 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 1 : 0/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 1 : 0/1 hits
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 2 : 0/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits
Gondor roll dice for 4 spearInfantrys in Angren Bank, round 3 : 1/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 3 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Angren Bank
Gondor win, taking Angren Bank from Neutral with 4 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor
Place Units - Gondor
2 towerGuards placed in W. Osg.
3 heavyCavalrys, 2 towerGuards and 1 trebuche placed in Minas TirithTurn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rhun
Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Rhun
1 warChariot moved from S. Brown Lands to E. Emnet
1 warChariot moved from S. Rhovanion to E. Emnet
1 warWagon moved from Celduin to N. Mirkwood
Rhun take N. Mirkwood from ElvesCombat - Rhun
Battle in E. Emnet
Rhun attack with 2 warChariots
Rohan defend with 1 heavyCavalry
Rhun roll dice for 2 warChariots in E. Emnet, round 1 : 1/2 hits
Rohan roll dice for 1 heavyCavalry in E. Emnet, round 1 : 0/1 hits
1 heavyCavalry owned by the Rohan lost in E. Emnet
Rhun win, taking E. Emnet from Rohan with 2 warChariots remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalryNon Combat Move - Rhun
2 spearInfantrys moved from S. Dale to Rhun
1 chariotArchers moved from S. Dale to Rhun
4 chariotArcherss moved from Iron Hills to Rhun
1 spearInfantry moved from Rhun to S. Dale
1 spearInfantry moved from E. Rhovanion to Celduin
3 chariotArcherss moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. Rhovanion to RhovanionPlace Units - Rhun
4 spearInfantrys placed in Iron Hills
1 spearInfantry and 2 trebuches placed in RhunTurn Complete - Rhun
Rhun collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;Combat Move - Dale
3 archerss moved from N. Dale to Iron Hills
5 spearInfantrys moved from N. Dale to Iron Hills
1 heavyCavalry moved from N. Dale to Iron Hills
3 spearInfantrys moved from Lake Town to N. MirkwoodCombat - Dale
Battle in Iron Hills
Dale attack with 3 archerss, 1 heavyCavalry and 5 spearInfantrys
Rhun defend with 1 castle and 4 spearInfantrys
Dale roll dice for 3 archerss, 1 heavyCavalry and 5 spearInfantrys in Iron Hills, round 1 : 3/9 hits
Rhun roll dice for 4 spearInfantrys in Iron Hills, round 1 : 1/4 hits
3 spearInfantrys owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 2 : 0/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 2 : 0/1 hits
Dale roll dice for 3 archerss, 1 heavyCavalry and 4 spearInfantrys in Iron Hills, round 3 : 2/8 hits
Rhun roll dice for 1 spearInfantry in Iron Hills, round 3 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Iron Hills
Dale win, taking Iron Hills from Rhun with 3 archerss, 1 heavyCavalry and 3 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Rhun: 4 spearInfantrys
Casualties for Dale: 2 spearInfantrys
Battle in N. Mirkwood
Dale attack with 3 spearInfantrys
Rhun defend with 1 warWagon
Dale roll dice for 3 spearInfantrys in N. Mirkwood, round 1 : 1/3 hits
Rhun roll dice for 1 warWagon in N. Mirkwood, round 1 : 1/1 hits
1 warWagon owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Mirkwood
Dale win, taking N. Mirkwood from Rhun with 2 spearInfantrys remaining. Battle score for attacker is 5
Casualties for Rhun: 1 warWagon
Casualties for Dale: 1 spearInfantryNon Combat Move - Dale
Place Units - Dale
1 archers and 1 lightCavalry placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;Combat Move - Khand
2 raiderCavalrys moved from Khand to Debatable Land
4 raiderss and 2 xbowInfantrys moved from Harad Road to Debatable Land
1 raiderCavalry moved from S. Ithilien to S. Gondor
Khand take S. Gondor from Gondor
1 raiderCavalry moved from S. Gondor to Debatable Land
1 raiderCavalry and 1 warWolves moved from S. Ithilien to Anorien
3 raiderss moved from Khand to Harad RoadCombat - Khand
Battle in Anorien
Khand attack with 1 raiderCavalry and 1 warWolves
Rohan defend with 1 lightCavalry
Khand roll dice for 1 raiderCavalry and 1 warWolves in Anorien, round 1 : 1/2 hits
Gondor roll dice for 1 lightCavalry in Anorien, round 1 : 0/1 hits
1 lightCavalry owned by the Rohan lost in Anorien
Khand win, taking Anorien from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Debatable Land
Khand attack with 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys
Gondor defend with 3 heavyCavalrys and 4 spearInfantrys
Khand roll dice for 3 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in Debatable Land, round 1 : 4/9 hits
Gondor roll dice for 3 heavyCavalrys and 4 spearInfantrys in Debatable Land, round 1 : 2/7 hits
4 spearInfantrys owned by the Gondor and 2 raiderss owned by the Khand lost in Debatable Land
Khand roll dice for 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys in Debatable Land, round 2 : 4/7 hits
Gondor roll dice for 3 heavyCavalrys in Debatable Land, round 2 : 0/3 hits
3 heavyCavalrys owned by the Gondor lost in Debatable Land
Khand win, taking Debatable Land from Gondor with 3 raiderCavalrys, 2 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 19
Casualties for Gondor: 3 heavyCavalrys and 4 spearInfantrys
Casualties for Khand: 2 raiderssNon Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Dwarves
Dwarves buy 2 mortars; Remaining resources: 1 PUs;Combat Move - Dwarves
2 berzerkerss moved from Lonely Mtn. to N. Dale
1 cannon moved from Lonely Mtn. to N. DaleNon Combat Move - Dwarves
Place Units - Dwarves
2 mortars placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 17 PUs total