TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: Great War, version: 3.2
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 3 cavalrys, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 battleships and 5 destroyers moved from SZ 56 Central Mediterranean to SZ 53 West Mediterranean
2 infantry moved from Latium to SZ 58 Adriatic Sea
3 artilleries and 7 infantry moved from Carinthia to Istria
5 artilleries and 6 infantry moved from Venice to Istria
2 infantry and 1 transport moved from SZ 58 Adriatic Sea to SZ 59 Adriatic Sea
2 infantry moved from SZ 59 Adriatic Sea to Istria
Combat - Italians
Battle in Istria
Italians attack with 8 artilleries and 15 infantry
Austrians defend with 3 artilleries, 1 factory, 1 fighter and 19 infantry
Italians roll dice for 8 artilleries and 15 infantry in Istria, round 1 : 8/23 hits
Austrians roll dice for 3 artilleries, 1 fighter and 19 infantry in Istria, round 1 : 5/23 hits
5 infantry owned by the Italians and 8 infantry owned by the Austrians lost in Istria
Italians roll dice for 8 artilleries and 10 infantry in Istria, round 2 : 9/18 hits
Austrians roll dice for 3 artilleries, 1 fighter and 11 infantry in Istria, round 2 : 4/15 hits
4 infantry owned by the Italians and 9 infantry owned by the Austrians lost in Istria
Italians roll dice for 8 artilleries and 6 infantry in Istria, round 3 : 4/14 hits
Austrians roll dice for 3 artilleries, 1 fighter and 2 infantry in Istria, round 3 : 5/6 hits
2 artilleries owned by the Austrians , 5 infantry owned by the Italians and 2 infantry owned by the Austrians lost in Istria
Italians roll dice for 8 artilleries and 1 infantry in Istria, round 4 : 2/9 hits
Austrians roll dice for 1 artillery and 1 fighter in Istria, round 4 : 1/2 hits
1 fighter owned by the Austrians , 1 artillery owned by the Austrians and 1 infantry owned by the Italians lost in Istria
Italians win, taking Istria from Austrians with 8 artilleries remaining. Battle score for attacker is 32
Casualties for Austrians: 3 artilleries, 1 fighter and 19 infantry
Casualties for Italians: 15 infantry
Non Combat Move - Italians
5 cavalrys moved from Piedmont to Venice
1 cavalry moved from Latium to Venice
3 infantry moved from Latium to Tuscany
3 cavalrys moved from Rome to Tuscany
Place Units - Italians
2 transports placed in SZ 58 Adriatic Sea
1 artillery and 1 infantry placed in Latium
3 cavalrys and 2 infantry placed in Piedmont
Turn Complete - Italians
Italians collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: Great War, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battlecruiser, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 3 destroyers and 1 submarine moved from SZ 8 Atlantic Ocean to SZ 14 Atlantic Ocean
French take SZ 9 Atlantic Ocean from Germans
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from SZ 10 Atlantic Ocean to SZ 14 Atlantic Ocean
3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 7 submarines and 3 transports moved from SZ 5 Atlantic Ocean to SZ 10 Atlantic Ocean
1 artillery, 2 cavalrys and 3 infantry moved from United States to SZ 1 Atlantic Ocean
1 artillery, 2 cavalrys, 3 infantry, 2 submarines and 3 transports moved from SZ 1 Atlantic Ocean to SZ 5 Atlantic Ocean
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
1 battlecruiser, 2 destroyers, 2 submarines and 1 transport placed in SZ 1 Atlantic Ocean
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
ye fuk all of a chance I rekon…
wanna start over?
You know what? I’ve gotta practice on the Lord of the Rings game… next up in this tourney I’m in. Two sides, we pass turns back and forth one at a time. If you’re game, respond to the savefile below.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Saruman
Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs;
Combat Move - Saruman
4 raiderss moved from Isengard to Fangorn
2 orcss moved from Isengard to Fangorn
2 urukhais moved from Isengard to S. Dunland
2 urukhais moved from Isengard to Westfold
4 urukhais moved from Isengard to Fangorn
1 wizard moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss, 4 raiderss, 4 urukhais and 1 wizard
Elves defend with 8 entss
Saruman roll dice for 2 orcss, 4 raiderss, 4 urukhais and 1 wizard in Fangorn, round 1 : 4/11 hits
Elves roll dice for 8 entss in Fangorn, round 1 : 3/8 hits
4 entss owned by the Elves , 1 raiders owned by the Saruman and 2 orcss owned by the Saruman lost in Fangorn
Saruman roll dice for 3 raiderss, 4 urukhais and 1 wizard in Fangorn, round 2 : 4/8 hits
Elves roll dice for 4 entss in Fangorn, round 2 : 2/4 hits
4 entss owned by the Elves and 2 raiderss owned by the Saruman lost in Fangorn
Saruman win, taking Fangorn from Elves with 1 raiders, 4 urukhais and 1 wizard remaining. Battle score for attacker is -18
Casualties for Saruman: 2 orcss and 3 raiderss
Casualties for Elves: 8 entss
Battle in S. Dunland
Saruman attack with 2 urukhais
Neutral defend with 1 spearInfantry
Saruman roll dice for 2 urukhais in S. Dunland, round 1 : 0/2 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 1 : 0/1 hits
Saruman roll dice for 2 urukhais in S. Dunland, round 2 : 0/2 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits
Saruman roll dice for 2 urukhais in S. Dunland, round 3 : 2/2 hits
Neutral roll dice for 1 spearInfantry in S. Dunland, round 3 : 1/1 hits
1 urukhai owned by the Saruman and 1 spearInfantry owned by the Neutral lost in S. Dunland
Saruman win, taking S. Dunland from Neutral with 1 urukhai remaining. Battle score for attacker is -2
Casualties for Neutral: 1 spearInfantry
Casualties for Saruman: 1 urukhai
Battle in Westfold
Saruman attack with 2 urukhais
Rohan defend with 1 spearInfantry
Saruman roll dice for 2 urukhais in Westfold, round 1 : 1/2 hits
Rohan roll dice for 1 spearInfantry in Westfold, round 1 : 0/1 hits
1 spearInfantry owned by the Rohan lost in Westfold
Saruman win, taking Westfold from Rohan with 2 urukhais remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantry
Non Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 raiders placed in Isengard
Turn Complete - Saruman
Saruman collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Freefolk
Freefolk buy 1 catapult, 1 hobbits and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers moved from Breelands to E. Arnor
1 lightCavalry moved from Breelands to E. Arnor
2 hobbitss moved from Shire to S. Downs
1 archers moved from S. Arthedain to Shire
1 spearInfantry moved from S. Arthedain to Shire
2 hobbitss moved from Hobbiton to Shire
2 spearInfantrys moved from Fornost to Breelands
1 archers moved from Bree to S. Downs
1 archers moved from Bree to S. Downs
1 spearInfantry moved from Bree to S. Downs
1 spearInfantry moved from Bree to S. Downs
1 spearInfantry moved from Bree to S. Downs
Combat - Freefolk
Battle in E. Arnor
Freefolk attack with 1 archers and 1 lightCavalry
Neutral defend with 1 spearInfantry
Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 1 : 1/2 hits
Neutral roll dice for 1 spearInfantry in E. Arnor, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in E. Arnor
Freefolk win, taking E. Arnor from Neutral with 1 archers and 1 lightCavalry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult, 1 hobbits and 1 lightCavalry placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Mordor
Mordor buy 5 siegeTowers; Remaining resources: 0 PUs;
Combat Move - Mordor
3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
2 orcss moved from Udun to Dagorlad
Mordor take Dagorlad from Neutral
1 orcs moved from Minas Morgul to S. Ithilien
Mordor take S. Ithilien from Gondor
1 orcs moved from Minas Morgul to N. Ithilien
Mordor take N. Ithilien from Gondor
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 2 hunterss
Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 1 : 1/6 hits
Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 1 : 3/4 hits
1 ents owned by the Elves and 3 orcss owned by the Mordor lost in S. Mirkwood
Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 0/3 hits
Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 2 : 2/3 hits
1 trolls owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood
1 trolls retreated to Dol Goldur
Elves win with 1 ents and 2 hunterss remaining. Battle score for attacker is -19
Casualties for Mordor: 3 orcss, 1 siegeTower and 1 trolls
Casualties for Elves: 1 ents
Non Combat Move - Mordor
6 siegeTowers moved from Minas Morgul to S. Ithilien
3 trollss moved from Minas Morgul to S. Ithilien
6 orcss moved from Minas Morgul to S. Ithilien
6 orcss moved from Gorgoroth to Minas Morgul
3 nazguls moved from Barad Dur to Minas Morgul
Place Units - Mordor
5 siegeTowers placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rohan
Rohan buy 1 caravel, 1 heavyCavalry, 1 raft and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
4 spearInfantrys moved from Eastfold to Westfold
1 heavyCavalry moved from Eastfold to Westfold
1 spearInfantry moved from Helms Deep to Westfold
1 heavyCavalry moved from E. Emnet to Westfold
1 heavyCavalry moved from E. Emnet to Westfold
Combat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys and 5 spearInfantrys
Saruman defend with 2 urukhais
Rohan roll dice for 3 heavyCavalrys and 5 spearInfantrys in Westfold, round 1 : 2/8 hits
Saruman roll dice for 2 urukhais in Westfold, round 1 : 0/2 hits
2 urukhais owned by the Saruman lost in Westfold
Rohan win, taking Westfold from Saruman with 3 heavyCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 10
Casualties for Saruman: 2 urukhais
Non Combat Move - Rohan
2 lightCavalrys moved from E. Emnet to Westfold
Place Units - Rohan
1 caravel and 1 raft placed in Entwash
1 heavyCavalry and 2 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Goblins
Goblins buy 6 stabberss; Remaining resources: 0 PUs;
Combat Move - Goblins
1 shooters moved from N. Caves to Eregion
Goblins take Eregion from Neutral
1 shooters moved from N. Caves to Drimrill Dale
Goblins take Drimrill Dale from Neutral
1 stabbers moved from N. Caves to Anduin West Bank
Goblins take Anduin West Bank from Neutral
1 shooters moved from S. Caves to Celebran
Goblins take Celebran from Neutral
1 wargs moved from S. Caves to N. Dunland
2 stabberss moved from S. Caves to N. Dunland
1 wargs moved from Isengard to Enedwaith
Goblins take Enedwaith from Neutral
3 wargss moved from Isengard to Adorn
4 wargss moved from Dol Goldur to S. Mirkwood
1 bats moved from Moria to N. Dunland
1 bats moved from N. Caves to N. Dunland
Combat - Goblins
Battle in S. Mirkwood
Goblins attack with 4 wargss
Elves defend with 1 ents and 2 hunterss
Goblins roll dice for 4 wargss in S. Mirkwood, round 1 : 1/4 hits
Elves roll dice for 1 ents and 2 hunterss in S. Mirkwood, round 1 : 1/3 hits
1 ents owned by the Elves and 1 wargs owned by the Goblins lost in S. Mirkwood
Goblins roll dice for 3 wargss in S. Mirkwood, round 2 : 1/3 hits
Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 0/2 hits
1 hunters owned by the Elves lost in S. Mirkwood
Goblins roll dice for 3 wargss in S. Mirkwood, round 3 : 1/3 hits
Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits
1 hunters owned by the Elves and 1 wargs owned by the Goblins lost in S. Mirkwood
Goblins win, taking S. Mirkwood from Elves with 2 wargss remaining. Battle score for attacker is -2
Casualties for Goblins: 2 wargss
Casualties for Elves: 1 ents and 2 hunterss
Battle in Adorn
Goblins attack with 3 wargss
Neutral defend with 1 spearInfantry
Goblins roll dice for 3 wargss in Adorn, round 1 : 1/3 hits
Neutral roll dice for 1 spearInfantry in Adorn, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Adorn
Goblins win, taking Adorn from Neutral with 3 wargss remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in N. Dunland
Goblins attack with 2 batss, 2 stabberss and 1 wargs
Neutral defend with 1 spearInfantry
Goblins roll dice for 2 batss, 2 stabberss and 1 wargs in N. Dunland, round 1 : 0/5 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 1 : 1/1 hits
1 stabbers owned by the Goblins lost in N. Dunland
Goblins roll dice for 2 batss, 1 stabbers and 1 wargs in N. Dunland, round 2 : 0/4 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits
Goblins roll dice for 2 batss, 1 stabbers and 1 wargs in N. Dunland, round 3 : 1/4 hits
Neutral roll dice for 1 spearInfantry in N. Dunland, round 3 : 0/1 hits
1 spearInfantry owned by the Neutral lost in N. Dunland
Goblins win, taking N. Dunland from Neutral with 2 batss, 1 stabbers and 1 wargs remaining. Battle score for attacker is 1
Casualties for Neutral: 1 spearInfantry
Casualties for Goblins: 1 stabbers
Non Combat Move - Goblins
2 batss moved from N. Dunland to Moria
2 wargss moved from N. Caves to Moria
Place Units - Goblins
2 stabberss placed in N. Caves
2 stabberss placed in S. Caves
2 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Elves
Elves buy 1 eagles and 4 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
1 ents moved from N. Mirkwood to W. Mirkwood
2 hunterss moved from N. Mirkwood to W. Mirkwood
1 ents moved from E. Mirkwood to W. Mirkwood
1 eagles moved from E. Mirkwood to W. Mirkwood
2 hunterss moved from High Mirkwood to W. Mirkwood
3 hunterss moved from Rivendell to Cardolan
1 hobbits moved from Rivendell to Rhudaur
1 wizard moved from Rivendell to Rhudaur
1 wizard moved from Rivendell to Cardolan
1 hunters moved from Rivendell to Rhudaur
4 hunterss moved from High Mirkwood to W. Mirkwood
Combat - Elves
Battle in Cardolan
Elves attack with 3 hunterss and 1 wizard
Neutral defend with 1 spearInfantry
Elves roll dice for 3 hunterss and 1 wizard in Cardolan, round 1 : 2/4 hits
Neutral roll dice for 1 spearInfantry in Cardolan, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Cardolan
Elves win, taking Cardolan from Neutral with 3 hunterss and 1 wizard remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Elves
Place Units - Elves
3 hunterss placed in High Mirkwood
1 eagles and 1 hunters placed in Rivendell
Turn Complete - Elves
Elves collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
4 galleons moved from Bay of Harad to Umbar Peninsula Coast
1 galleon moved from Harnen to Umbar Peninsula Coast
4 corsairss moved from Minas Morgul to S. Ithilien
4 spearInfantrys moved from Harad Road to S. Ithilien
2 oliphants moved from Harad Road to S. Ithilien
2 spearInfantrys moved from Umbar to Debatable Land
Haradrim take Debatable Land from Neutral
2 spearInfantrys moved from N. Haradwaith to Debatable Land
1 oliphant moved from Umbar to Debatable Land
1 oliphant moved from N. Haradwaith to Debatable Land
3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Gondor
Gondor buy 6 heavyCavalrys; Remaining resources: 3 PUs;
Combat Move - Gondor
3 spearInfantrys moved from Minas Tirith to Lossarnach
4 towerGuards moved from Minas Tirith to Anorien
3 heavyCavalrys moved from Minas Tirith to W. Osg.
3 spearInfantrys moved from E. Osg. to W. Osg.
1 heavyCavalry moved from E. Osg. to W. Osg.
1 heavyCavalry moved from E. Osg. to W. Osg.
2 trebuches moved from Minas Tirith to Anorien
1 trebuche moved from Minas Tirith to Lossarnach
3 spearInfantrys moved from Anfalas to Pinnath Gelin
3 spearInfantrys moved from Andrast to Druwaith Laur
1 galleon moved from Morthond to Anfalas Coast
1 galleon moved from Lefnui to Anfalas Coast
1 galleon moved from Morthond to Anfalas Coast
1 galleon moved from Lefnui to Anfalas Coast
2 galleons moved from Gilrain to S. Gondor Coast
1 caravel moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Tolfolas to Gilrain
1 caravel moved from S. Gondor Coast to Gilrain
1 spearInfantry moved from Belfalas to Gilrain
2 caravels and 2 spearInfantrys moved from Gilrain to Anduin Mouth
2 spearInfantrys moved from Anduin Mouth to S. Gondor
Combat - Gondor
Battle in Druwaith Laur
Gondor attack with 3 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 3 spearInfantrys in Druwaith Laur, round 1 : 0/3 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 1 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Druwaith Laur
Gondor roll dice for 2 spearInfantrys in Druwaith Laur, round 2 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Druwaith Laur
Gondor roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 1/1 hits
Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Druwaith Laur
Gondor win, taking Druwaith Laur from Neutral with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 2 spearInfantrys
Non Combat Move - Gondor
Place Units - Gondor
4 heavyCavalrys placed in Minas Tirith
2 heavyCavalrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 35 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Rhun
Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 warChariot moved from Udun to S. Brown Lands
Rhun take S. Brown Lands from Neutral
1 spearInfantry moved from S. Rhun to S. Rhovanion
Rhun take S. Rhovanion from Neutral
1 spearInfantry moved from S. Rhun to S. E. Rhovanion
Rhun take S. E. Rhovanion from Neutral
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
1 warWagon moved from Rhun to Celduin
1 spearInfantry moved from Rhun to Celduin
1 spearInfantry moved from N. Rhun to S. Dale
1 chariotArchers moved from Rhun to S. Dale
2 chariotArcherss moved from Rhun to Iron Hills
4 chariotArcherss moved from N. Rhun to Iron Hills
1 spearInfantry moved from N. Rhun to S. Dale
2 warChariots moved from N. Rhun to Iron Hills
3 spearInfantrys moved from N. Rhun to Iron Hills
Combat - Rhun
Battle in S. Dale
Rhun attack with 1 chariotArchers and 2 spearInfantrys
Dale defend with 1 archers
Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in S. Dale, round 1 : 1/3 hits
Dale roll dice for 1 archers in S. Dale, round 1 : 0/1 hits
1 archers owned by the Dale lost in S. Dale
Rhun win, taking S. Dale from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in Celduin
Rhun attack with 1 spearInfantry and 1 warWagon
Neutral defend with 1 spearInfantry
Rhun roll dice for 1 spearInfantry and 1 warWagon in Celduin, round 1 : 1/2 hits
Neutral roll dice for 1 spearInfantry in Celduin, round 1 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Neutral lost in Celduin
Rhun win, taking Celduin from Neutral with 1 warWagon remaining. Battle score for attacker is 0
Casualties for Rhun: 1 spearInfantry
Casualties for Neutral: 1 spearInfantry
Battle in Iron Hills
Rhun attack with 6 chariotArcherss, 3 spearInfantrys and 2 warChariots
Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
Rhun roll dice for 6 chariotArcherss, 3 spearInfantrys and 2 warChariots in Iron Hills, round 1 : 2/11 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 1 : 2/9 hits
2 spearInfantrys owned by the Rhun and 2 fortificationss owned by the Dwarves lost in Iron Hills
Rhun roll dice for 6 chariotArcherss, 1 spearInfantry and 2 warChariots in Iron Hills, round 2 : 1/9 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 2 fortificationss in Iron Hills, round 2 : 2/7 hits
1 spearInfantry owned by the Rhun , 1 fortifications owned by the Dwarves and 1 chariotArchers owned by the Rhun lost in Iron Hills
Rhun roll dice for 5 chariotArcherss and 2 warChariots in Iron Hills, round 3 : 4/7 hits
Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 1 fortifications in Iron Hills, round 3 : 1/6 hits
1 fortifications owned by the Dwarves , 1 axeInfantry owned by the Dwarves , 1 chariotArchers owned by the Rhun and 2 berzerkerss owned by the Dwarves lost in Iron Hills
Rhun roll dice for 4 chariotArcherss and 2 warChariots in Iron Hills, round 4 : 4/6 hits
Dwarves roll dice for 2 axeInfantrys in Iron Hills, round 4 : 2/2 hits
2 axeInfantrys owned by the Dwarves and 2 warChariots owned by the Rhun lost in Iron Hills
Rhun win, taking Iron Hills from Dwarves with 4 chariotArcherss remaining. Battle score for attacker is -1
Casualties for Rhun: 2 chariotArcherss, 3 spearInfantrys and 2 warChariots
Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
Non Combat Move - Rhun
3 chariotArcherss moved from S. Rhun to E. Rhovanion
1 warChariot moved from Udun to S. Rhovanion
Place Units - Rhun
4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dale
Dale buy 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
3 archerss moved from Lake Town to N. Dale
3 spearInfantrys moved from Lake Town to N. Dale
Combat - Dale
Non Combat Move - Dale
Place Units - Dale
3 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Khand
Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys and 1 warWolves moved from Khand to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
3 raiderss moved from S. Khand to Khand
Non Combat Move - Khand
Place Units - Khand
2 raiderCavalrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :1
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 cannon; Remaining resources: 1 PUs;
Combat Move - Dwarves
6 axeInfantrys moved from Lonely Mtn. to N. Dale
2 cannons moved from Lonely Mtn. to N. Dale
2 phalanxs moved from Lonely Mtn. to N. Dale
Non Combat Move - Dwarves
Place Units - Dwarves
2 berzerkerss and 1 cannon placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Saruman
Saruman buy 8 fortificationss and 1 urukhai; Remaining resources: 0 PUs;
Combat Move - Saruman
1 urukhai moved from Dol Goldur to N. Brown Lands
Saruman take N. Brown Lands from Neutral
1 urukhai moved from Dol Goldur to Rhovanion
Saruman take Rhovanion from Neutral
1 urukhai moved from Dol Goldur to Anduin East Bank
Saruman take Anduin East Bank from Neutral
1 urukhai moved from Dol Goldur to Gladden
Saruman take Gladden from Neutral
1 urukhai moved from Fangorn to Wold
Saruman take Wold from Rohan
1 urukhai moved from Wold to Westfold
2 orcss moved from Isengard to Westfold
1 raiders moved from Isengard to Westfold
1 raiders moved from Fangorn to Westfold
1 wizard moved from Fangorn to Westfold
3 urukhais moved from Fangorn to Westfold
1 urukhai moved from S. Dunland to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 2 orcss, 2 raiderss, 5 urukhais and 1 wizard
Rohan defend with 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys
Saruman roll dice for 2 orcss, 2 raiderss, 5 urukhais and 1 wizard in Westfold, round 1 : 3/10 hits
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 5 spearInfantrys in Westfold, round 1 : 6/10 hits
1 spearInfantry owned by the Rohan , 2 urukhais owned by the Saruman , 2 raiderss owned by the Saruman , 2 orcss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Westfold
Saruman roll dice for 3 urukhais and 1 wizard in Westfold, round 2 : 2/4 hits
Rohan roll dice for 3 heavyCavalrys and 4 spearInfantrys in Westfold, round 2 : 4/7 hits
1 wizard owned by the Saruman , 2 spearInfantrys owned by the Rohan and 3 urukhais owned by the Saruman lost in Westfold
Rohan win with 3 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is -30
Casualties for Rohan: 2 lightCavalrys and 3 spearInfantrys
Casualties for Saruman: 2 orcss, 2 raiderss, 5 urukhais and 1 wizard
Non Combat Move - Saruman
Place Units - Saruman
8 fortificationss and 1 urukhai placed in Isengard
Turn Complete - Saruman
Saruman collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Freefolk
Freefolk buy 1 archers and 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
2 archerss moved from S. Downs to Minhiriath
3 spearInfantrys moved from S. Downs to Minhiriath
2 hobbitss moved from S. Downs to Minhiriath
1 lightCavalry moved from Bree to Minhiriath
1 hobbits moved from Bree to S. Downs
1 archers moved from E. Arnor to Cardolan
1 lightCavalry moved from E. Arnor to Ettenmoors
Freefolk take Ettenmoors from Neutral
1 archers moved from Fornost to Breelands
2 spearInfantrys moved from Breelands to S. Downs
2 hobbitss moved from Shire to S. Downs
1 spearInfantry moved from Shire to S. Downs
1 archers moved from Shire to S. Downs
1 lightCavalry moved from Hobbiton to Minhiriath
1 catapult moved from Bree to S. Downs
Combat - Freefolk
Battle in Minhiriath
Freefolk attack with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk roll dice for 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys in Minhiriath, round 1 : 3/9 hits
Neutral roll dice for 1 spearInfantry in Minhiriath, round 1 : 0/1 hits
1 spearInfantry owned by the Neutral lost in Minhiriath
Freefolk win, taking Minhiriath from Neutral with 2 archerss, 2 hobbitss, 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Non Combat Move - Freefolk
Place Units - Freefolk
1 archers and 2 lightCavalrys placed in Bree
1 lightCavalry placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Mordor
Mordor buy 1 siegeTower and 3 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from N. Ithilien to Anorien
3 nazguls moved from Minas Morgul to Anorien
3 trollss moved from S. Ithilien to Anorien
6 siegeTowers moved from S. Ithilien to N. Ithilien
1 orcs moved from S. Ithilien to E. Osg.
Mordor take E. Osg. from Gondor
6 orcss moved from S. Ithilien to N. Ithilien
6 orcss moved from Minas Morgul to N. Ithilien
5 siegeTowers moved from Minas Morgul to N. Ithilien
2 orcss moved from Dagorlad to N. Ithilien
1 trolls moved from Dol Goldur to Bight
Mordor take Bight from Neutral
Combat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls, 1 orcs and 3 trollss
Gondor defend with 4 towerGuards and 2 trebuches
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 1 : 2/7 hits
Gondor roll dice for 4 towerGuards and 2 trebuches in Anorien, round 1 : 3/6 hits
Units damaged: 3 nazguls owned by the Mordor
2 trebuches owned by the Gondor lost in Anorien
Mordor roll dice for 3 nazguls, 1 orcs and 3 trollss in Anorien, round 2 : 5/7 hits
Gondor roll dice for 4 towerGuards in Anorien, round 2 : 2/4 hits
1 trolls owned by the Mordor , 1 orcs owned by the Mordor and 4 towerGuards owned by the Gondor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 2 trollss remaining. Battle score for attacker is 15
Casualties for Gondor: 4 towerGuards and 2 trebuches
Casualties for Mordor: 1 orcs and 1 trolls
Non Combat Move - Mordor
3 nazguls moved from Anorien to N. Ithilien
Place Units - Mordor
1 siegeTower and 3 trollss placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round :2
Purchase Units - Rohan
Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 lightCavalry moved from E. Emnet to Fangorn
Rohan take Wold from Saruman
Elves take Fangorn from Saruman
3 lightCavalrys moved from E. Emnet to Anorien
3 heavyCavalrys moved from Westfold to Adorn
2 lightCavalrys moved from E. Emnet to Adorn
2 spearInfantrys moved from Westfold to Adorn
1 heavyCavalry moved from Helms Deep to Westfold
1 heavyCavalry moved from Westfold to E. Emnet
2 spearInfantrys moved from Helms Deep to Westfold
Combat - Rohan
Battle in Anorien
Rohan attack with 3 lightCavalrys
Mordor defend with 2 trollss
Rohan roll dice for 3 lightCavalrys in Anorien, round 1 : 1/3 hits
Mordor roll dice for 2 trollss in Anorien, round 1 : 1/2 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan roll dice for 2 lightCavalrys in Anorien, round 2 : 1/2 hits
Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits
1 trolls owned by the Mordor and 1 lightCavalry owned by the Rohan lost in Anorien
Rohan win, taking Anorien from Mordor with 1 lightCavalry remaining. Battle score for attacker is 4
Casualties for Rohan: 2 lightCavalrys
Casualties for Mordor: 2 trollss
Battle in Adorn
Rohan attack with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys
Goblins defend with 3 wargss
Rohan roll dice for 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys in Adorn, round 1 : 3/7 hits
Goblins roll dice for 3 wargss in Adorn, round 1 : 0/3 hits
3 wargss owned by the Goblins lost in Adorn
Rohan win, taking Adorn from Goblins with 3 heavyCavalrys, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 15
Casualties for Goblins: 3 wargss
Non Combat Move - Rohan
Place Units - Rohan
6 spearInfantrys placed in Helms Deep
Turn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total