TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            4 infantry moved from Korea to Amur
            6 infantry moved from Manchuria to Amur
            1 fighter moved from Korea to Amur
            1 fighter moved from Manchuria to Amur
            1 tactical_bomber moved from Manchuria to Amur
            2 tactical_bombers moved from Japan to Amur
            1 bomber moved from Japan to Amur
            2 fighters moved from Japan to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Hopei
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            4 infantry moved from Anhwe to Hunan
            4 infantry moved from French Indo China to Yunnan
            2 artilleries moved from French Indo China to Yunnan
            1 fighter moved from Kiangsi to Hunan
            2 fighters moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 fighter moved from 20 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 cruiser moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from Kiangsu to 16 Sea Zone
            1 tactical_bomber moved from Kiangsu to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 artillery moved from Manchuria to Amur
            1 transport moved from 20 Sea Zone to 6 Sea Zone
Combat - Japanese
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Philippines, round 1 :  2/5 hits
                    Americans roll dice for 2 infantry in Philippines, round 1 :  2/2 hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 4 infantry in Hunan, round 1 :  1/5 hits
                    Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 battleship in 36 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 battleship in 36 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 36 Sea Zone
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  1/1 hits
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  2/2 hits
                    Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 :  2/2 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 2 infantry; Chinese defend with 6 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/9 hits
                    Chinese roll dice for 8 infantry in Yunnan, round 1 :  2/8 hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 :  1/6 hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/6 hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 :  2/3 hits
                    1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 4 :  2/4 hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 :  0/2 hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 4 infantry
                Casualties for British: 2 infantry
                Casualties for Chinese: 6 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 1 :  1/1 hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Amur
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 10 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    AA guns fire in Amur :  1/6 hits
                    1 tactical_bomber owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 10 infantry and 2 tactical_bombers in Amur, round 1 :  7/18 hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 1 :  5/18 hits
                    5 infantry owned by the Russians , 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers in Amur, round 2 :  5/13 hits
                    Russians roll dice for 13 infantry in Amur, round 2 :  4/13 hits
                    5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Amur, round 3 :  5/9 hits
                    Russians roll dice for 8 infantry in Amur, round 3 :  2/8 hits
                    5 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Amur, round 4 :  7/7 hits
                    Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                    3 infantry owned by the Russians lost in Amur
                Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 artillery, 10 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 bomber in 16 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 bomber in 16 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 :  1/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            1 tactical_bomber moved from Amur to Japan
            2 fighters moved from Amur to Japan
            2 fighters moved from Amur to Korea
            1 bomber moved from Amur to Korea
            1 tactical_bomber moved from Amur to Manchuria
            1 fighter moved from Hunan to Manchuria
            1 fighter moved from Yunnan to Kwangtung
            1 fighter moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 bomber moved from 16 Sea Zone to Manchuria
Place Units - Japanese
            3 infantry placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
            Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total