dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to KweichowPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
What do you wager?
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max scramble on sz97
50% win -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 fighter moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 4/5 hits
1 cruiser owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits
1 bomber owned by the British and 1 tactical_bomber owned by the British lost in 97 Sea Zone
retreated to 97 Sea Zone
Italians win with 1 battleship, 3 fighters and 1 transport remaining. Battle score for attacker is -47
Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 cruiser
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 fighters, 1 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/5 hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from Egypt to Alexandria
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to QuebecPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from 96 Sea Zone to Malta
1 bomber moved from Northern Italy to Malta
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 battleship moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to KenyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 0/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 2/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 battleship in Malta, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 1 : 2/3 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 1/2 hits
1 infantry owned by the British , 1 fighter owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour and 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Malta to Tobruk
1 fighter moved from 99 Sea Zone to Albania
1 fighter moved from 93 Sea Zone to AlbaniaPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 2 infantry
Malta : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag, 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Albania : 1 flag, 1 armour, 2 fighters and 2 infantry
Northern Italy : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_major, 1 fighter and 1 infantry
Libya : 1 flag, 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 67
Russians : 36 / 42
Japanese : 37 / 38
Americans : 54 / 80
Chinese : 11 / 16
British : 28 / 35
UK_Pacific : 10 / 10
Italians : 16 / 20
ANZAC : 10 / 10
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Philippines
1 artillery moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 artilleries moved from Yugoslavia to Romania
1 bomber moved from Germany to 109 Sea Zone
2 artilleries moved from Poland to Eastern Poland
8 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Southern Italy to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Albania to Bulgaria
4 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
8 infantry moved from Germany to Poland
2 infantry moved from Finland to Norway
1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
Russians scrambles to create a battle in territory 127 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Eastern Poland
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 0/6 hits
Russians roll dice for 3 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 127 Sea Zone
Germans attack with 1 transport
Russians defend with 1 fighter
Russians roll dice for 1 fighter in 127 Sea Zone, round 1 : 1/1 hits
1 transport owned by the Germans lost in 127 Sea Zone
2 infantry owned by the Germans lost in Nenetsia
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 transport
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber and 1 cruiser
British defend with 2 destroyers, 3 fighters and 1 transport
Germans roll dice for 1 bomber and 1 cruiser in 109 Sea Zone, round 1 : 1/2 hits
British roll dice for 2 destroyers, 3 fighters and 1 transport in 109 Sea Zone, round 1 : 0/5 hits
1 destroyer owned by the British lost in 109 Sea Zone
1 cruiser owned by the Germans retreated to 110 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 1 : 4/9 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 127 Sea Zone back to originating territory: NovgorodNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Germany
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Baltic States to PolandPlace Units - Germans
1 cruiser and 1 destroyer placed in 105 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Romania : 1 flag, 2 artilleries, 1 infantry and 1 tactical_bomber
Poland : 1 flag, 8 infantry and 1 tactical_bomber
Germany : 1 flag, 3 aaGuns, 4 armour, 1 bomber, 1 factory_major and 2 mech_infantrys
Norway : 1 flag, 3 infantry
Holland Belgium : 1 flag, 1 artillery
Albania : 1 flag, 2 infantry
Baltic States : 1 flag, 1 artillery and 8 infantry
Eastern Poland : 1 flag, 2 artilleries
112 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 flag, 1 cruiser and 1 submarine
105 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 42
Japanese : 37 / 38
Americans : 54 / 80
Chinese : 11 / 16
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
18 infantry moved from Buryatia to Amur
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
4 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
2 mech_infantrys moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Karelia to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 1 : 0/2 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 20 infantry in Amur, round 1 : 3/20 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 5/11 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 15 infantry in Amur, round 2 : 1/15 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 : 1/8 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 14 infantry in Amur, round 3 : 3/14 hits
Japanese roll dice for 1 artillery and 6 infantry in Amur, round 3 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 12 infantry in Amur, round 4 : 2/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 4 : 0/4 hits
2 infantry owned by the Japanese lost in Amur
Russians roll dice for 12 infantry in Amur, round 5 : 3/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 12 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
2 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Belarus
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Caucasus
10 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Chahar to Jehol
1 artillery moved from Chahar to Jehol
1 mech_infantry moved from Manchuria to Jehol
5 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Siam to French Indo China
1 fighter moved from Kiangsi to Kwangsi
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsu to Guam
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
2 bombers moved from Korea to Kiangsi
1 fighter moved from Manchuria to Guam
3 fighters moved from Manchuria to Kiangsi
4 tactical_bombers moved from Manchuria to Shantung
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 1 : 0/6 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 36 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 36 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 2/2 hits
1 transport owned by the British , 1 cruiser owned by the British , 2 tactical_bombers owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Guam
Japanese attack with 2 fighters
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 2 fighters in Guam, round 1 : 1/2 hits
Americans roll dice for 1 fighter in Guam, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Guam
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Kwangsi
Japanese attack with 1 fighter and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 : 1/3 hits
Chinese roll dice for 1 artillery in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 19 Sea Zone to 21 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Guam to 21 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Shantung : 1 flag, 4 tactical_bombers
Kwangsi : 1 flag, 1 infantry
Kiangsi : 1 flag, 1 artillery, 2 bombers and 3 fighters
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Jehol : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun
Hunan : 1 flag, 1 artillery and 5 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
French Indo China : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
43 Sea Zone : 1 flag, 1 carrier, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag, 1 battleship and 1 cruiser
35 Sea Zone : 1 flag, 2 submarines
20 Sea Zone : 1 flag, 1 transport
21 Sea Zone : 1 flag, 1 carrier and 1 fighter
6 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 3 destroyersProduction/PUs Summary :
Germans : 40 / 48
Russians : 40 / 48
Japanese : 38 / 38
Americans : 54 / 80
Chinese : 9 / 16
British : 29 / 35
UK_Pacific : 10 / 10
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Kamikaze, scramble, submerge, etc…
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sz35…3 suicide attacks on destroyer…if successful submerge (done)
sz21 cant do fk all abt it can i?
sz110 submergethink u need to do the above 1/2
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New ruleset files:
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these init
Axis & Allies 1940 Europe 2nd Edition (58 MB)
Axis & Allies 1940 Pacific 2nd Edition (87 MB) -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 2 battleships, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 submarines moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,4,1
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 35 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 2 submarines
2 submarines owned by the Japanese Submerged
Battle in 21 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 2 submarines in 21 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Japanese lost in 21 Sea Zone
2 submarines owned by the Americans Submerged
Japanese winAmericans win, taking 35 Sea Zone from Japanese with 1 cruiser remaining with 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 mech_infantry in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 battleships and 1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,6,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
9 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 artilleries moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 10 infantry in Hunan, round 1 : 4/14 hits
Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 1 : 2/6 hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Hunan, round 2 : 3/12 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 infantry moved from Yunnan to French Indo China
2 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in 36 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship and 1 cruiser
British roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in 36 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the British lost in 36 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 36 Sea Zone, round 2 : 2/2 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the Japanese , 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Normandy Bordeaux, round 1 : 1/5 hits
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British and 1 bomber owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 infantry in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 4 infantry in French Indo China, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 3 infantry in French Indo China, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 1/1 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 2 infantry in French Indo China, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits
British roll dice for 2 infantry in French Indo China, round 7 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits
British roll dice for 2 infantry in French Indo China, round 8 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 8 : 0/1 hits
British roll dice for 2 infantry in French Indo China, round 9 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 9 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry





