@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Italians 
 Italians buy 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians 
 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
 1 bomber moved from Southern Italy to 95 Sea Zone
 1 fighter moved from Southern Italy to 95 Sea Zone
 1 artillery moved from Algeria to Morocco
 1 infantry moved from Algeria to MoroccoCombat - Italians 
 Battle in 95 Sea Zone
 Italians attack with 1 bomber, 1 cruiser and 1 fighter
 British defend with 1 carrier and 2 fighters
 Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 1 : 3/3 hits
 British roll dice for 1 carrier and 2 fighters in 95 Sea Zone, round 1 : 1/3 hits
 1 fighter owned by the Italians , 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
 Italians roll dice for 1 bomber and 1 cruiser in 95 Sea Zone, round 2 : 2/2 hits
 British roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits
 1 fighter owned by the British lost in 95 Sea Zone
 Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 26
 Casualties for British: 1 carrier and 2 fighters
 Casualties for Italians: 1 fighterNon Combat Move - Italians 
 1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians 
 1 infantry placed in Northern Italy
 3 submarines placed in 95 Sea ZoneTurn Complete - Italians 
 Italians collect 16 PUs; end with 17 PUs total
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - Italians 
 1 Infantry moved from N.Algeria to Alger
 Italians take Alger from ColonialFrench
 1 Armour moved from El Allamain to N.Egypt
 1 Armour moved from S.Egypt to N.Egypt
 1 Infantry moved from Cairo to N.Egypt
 1 Armour moved from Cairo to N.Egypt
 2 Armours moved from Cairo to N.Egypt
 2 Elites moved from Cairo to N.Egypt
 1 Artillery moved from Cairo to N.Egypt
 1 Transport moved from sz56 to sz58
 1 Artillery moved from Crete to sz58
 1 Transport moved from sz56 to sz58
 1 Artillery moved from Crete to sz58
 1 Transport moved from sz56 to sz58
 1 Armour moved from Crete to sz58
 1 Infantry moved from Crete to sz58
 1 Elite moved from Crete to sz58
 1 Transport moved from sz56 to sz52
 1 Armour, 2 Artillerys, 1 Elite, 1 Infantry and 3 Transports moved from sz58 to sz56
 2 Artillerys moved from sz56 to N.Egypt
 1 Infantry moved from sz56 to N.Egypt
 1 Elite moved from sz56 to N.Egypt
 1 Armour moved from sz56 to N.Egypt
 1 Armour moved from Greece to sz52
 1 Armour moved from sz52 to Izmir
 Italians take Izmir from Neutral
 1 Destroyer moved from sz53 to sz59
 1 Submarine moved from sz52 to sz59
 1 Battleship moved from sz56 to sz59
 5 Armours moved from E.Romania to Donetsk
 3 EarlyFighters moved from E.Romania to sz60
 1 Infantry moved from Bulgaria to Istanbul
 4 Armours moved from Greece to Istanbul
 2 Artillerys moved from Bulgaria to Istanbul
 3 Armours moved from Bulgaria to Istanbul
 3 Armours moved from W.Romania to Istanbul
 4 Infantry moved from W.Romania to E.Romania
 3 Transports moved from sz53 to sz50
 1 Armour moved from Taranto to sz50
 2 Artillerys moved from Taranto to sz50
 1 Elite moved from Taranto to sz50
 2 Infantry moved from Taranto to sz50
 1 Armour moved from sz50 to Serbia
 1 Elite moved from sz50 to Serbia
 2 Artillerys moved from sz50 to Serbia
 2 Infantry moved from sz50 to Serbia
 2 Armours moved from Venezia to Hungary
 6 Armours moved from Barcelona to S.Nevada
 1 EarlyFighter moved from N.Tunesia to S.NevadaPurchase Units - Italians 
 Italians buy 16 Armours, 1 Elite and 2 Infantry; Remaining resources: 0 PUs;Combat - Italians 
 Battle in sz59
 Italians attack with 1 Battleship, 1 Destroyer and 1 Submarine
 ColonialFrench defend with 1 Submarine
 Italians roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 ColonialFrench roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
 Italians roll dice for 1 Battleship and 1 Destroyer in sz59, round 1 : 1/2 hits
 1 Submarine owned by the ColonialFrench lost in sz59
 Italians win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
 Casualties for ColonialFrench: 1 Submarine
 Battle in sz60
 Italians attack with 3 EarlyFighters
 Russians defend with 2 Destroyers and 2 Transports
 Italians roll dice for 3 EarlyFighters in sz60, round 1 : 1/3 hits
 Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 1 : 1/4 hits
 1 Transport owned by the Russians and 1 EarlyFighter owned by the Italians lost in sz60
 Italians roll dice for 2 EarlyFighters in sz60, round 2 : 2/2 hits
 Russians roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 1/3 hits
 1 Transport owned by the Russians , 1 Destroyer owned by the Russians and 1 EarlyFighter owned by the Italians lost in sz60
 Italians roll dice for 1 EarlyFighter in sz60, round 3 : 0/1 hits
 Russians roll dice for 1 Destroyer in sz60, round 3 : 1/1 hits
 1 EarlyFighter owned by the Italians lost in sz60
 Russians win with 1 Destroyer remaining. Battle score for attacker is 1
 Casualties for Russians: 1 Destroyer and 2 Transports
 Casualties for Italians: 3 EarlyFighters
 Battle in N.Egypt
 Italians attack with 6 Armours, 3 Artillerys, 3 Elites and 2 Infantry
 British defend with 1 Artillery, 1 Bunker and 7 Infantry
 Italians roll dice for 6 Armours, 3 Artillerys, 3 Elites and 2 Infantry in N.Egypt, round 1 : 6/14 hits
 Units damaged: 1 Bunker owned by the British
 British roll dice for 1 Artillery, 1 Bunker and 7 Infantry in N.Egypt, round 1 : 4/9 hits
 1 Artillery owned by the Italians , 5 Infantry owned by the British , 2 Infantry owned by the Italians and 1 Elite owned by the Italians lost in N.Egypt
 Italians roll dice for 6 Armours, 2 Artillerys and 2 Elites in N.Egypt, round 2 : 4/10 hits
 British roll dice for 1 Artillery, 1 Bunker and 2 Infantry in N.Egypt, round 2 : 1/4 hits
 1 Bunker owned by the British , 2 Infantry owned by the British , 1 Artillery owned by the British and 1 Elite owned by the Italians lost in N.Egypt
 Italians win, taking N.Egypt from British with 6 Armours, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 10
 Casualties for British: 1 Artillery, 1 Bunker and 7 Infantry
 Casualties for Italians: 1 Artillery, 2 Elites and 2 Infantry
 Battle in S.Nevada
 Italians attack with 6 Armours and 1 EarlyFighter
 Neutral defend with 1 Bunker
 Italians roll dice for 6 Armours and 1 EarlyFighter in S.Nevada, round 1 : 5/7 hits
 Neutral roll dice for 1 Bunker in S.Nevada, round 1 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Armour owned by the Italians lost in S.Nevada
 Italians win, taking S.Nevada from Neutral with 5 Armours and 1 EarlyFighter remaining. Battle score for attacker is 1
 Casualties for Neutral: 1 Bunker
 Casualties for Italians: 1 Armour
 Battle in Istanbul
 Italians attack with 10 Armours, 2 Artillerys and 1 Infantry
 Neutral defend with 2 Armours, 1 Bunker and 3 Infantry
 Italians roll dice for 10 Armours, 2 Artillerys and 1 Infantry in Istanbul, round 1 : 2/13 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 1 : 2/6 hits
 1 Artillery owned by the Italians , 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
 Italians roll dice for 10 Armours and 1 Artillery in Istanbul, round 2 : 7/11 hits
 Neutral roll dice for 2 Armours, 1 Bunker and 2 Infantry in Istanbul, round 2 : 2/5 hits
 1 Bunker owned by the Neutral , 1 Artillery owned by the Italians , 2 Infantry owned by the Neutral , 2 Armours owned by the Neutral and 1 Armour owned by the Italians lost in Istanbul
 Italians win, taking Istanbul from Neutral with 9 Armours remaining. Battle score for attacker is 7
 Casualties for Neutral: 2 Armours, 1 Bunker and 3 Infantry
 Casualties for Italians: 1 Armour, 2 Artillerys and 1 InfantryNon Combat Move - Italians 
 1 Elite moved from N.Algeria to Alger
 4 Armours moved from N.Algeria to Alger
 3 Artillerys moved from N.Algeria to Alger
 1 Armour moved from Tunis to N.Algeria
 3 Armours moved from Tunis to N.Algeria
 1 Infantry moved from Bordeaux to Toulouse
 1 Infantry moved from Normandy to Bordeaux
 3 Armours moved from Marseille to Barcelona
 1 EarlyFighter moved from S.Nevada to BarcelonaPlace Units - Italians 
 1 Armour, 1 Elite and 2 Infantry placed in Taranto
 5 Armours placed in Greece
 6 Armours placed in Cairo
 3 Armours placed in Barcelona
 1 Armour placed in TunisTurn Complete - Italians 
 Italians collect 96 PUs; end with 96 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Turn Complete - French 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - ColonialFrench 
 2 Infantry and 1 Transport moved from sz1 to sz9
 2 Infantry and 1 Transport moved from sz9 to sz23
 2 Infantry moved from sz23 to E.Scottland
 1 Infantry moved from C.Morocco to sz37
 1 Infantry moved from C.Morocco to sz37
 2 Infantry and 1 Transport moved from sz37 to sz41
 1 Infantry moved from sz41 to Genova
 ColonialFrench take Genova from Italians
 1 Infantry moved from sz41 to GenovaPurchase Units - ColonialFrench 
 ColonialFrench buy 6 Infantry; Remaining resources: 1 PUs;Combat - ColonialFrench Non Combat Move - ColonialFrench Place Units - ColonialFrench 
 4 Infantry placed in C.Morocco
 2 Infantry placed in SyriaTurn Complete - ColonialFrench 
 ColonialFrench collect 15 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC 
 3 fighters moved from Borneo to Philippines
 1 transport moved from 34 Sea Zone to 54 Sea Zone
 1 transport moved from 33 Sea Zone to 54 Sea Zone
 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC Non Combat Move - ANZAC 
 1 destroyer moved from 35 Sea Zone to 22 Sea ZonePlace Units - ANZAC 
 3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French 
 2 infantry moved from 91 Sea Zone to GibraltarTurn Complete - French 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - Finns 
 1 Infantry moved from Belomorsk to Karchia
 Finns take Karchia from Russians
 1 Elite moved from N.Finnland to C.Finnland
 Finns take C.Finnland from Russians
 6 Infantry moved from N.Finnland to BelomorskPurchase Units - Finns 
 Finns buy 4 Infantry; Remaining resources: 0 PUs;Combat - Finns Non Combat Move - Finns Place Units - Finns 
 4 Infantry placed in N.FinnlandTurn Complete - Finns 
 Finns collect 16 PUs; end with 16 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - British 
 5 Transports moved from sz25 to sz29
 1 Armour moved from Norwich to sz29
 1 Bigarmour moved from Norwich to sz29
 1 Artillery moved from Norwich to sz29
 1 Bigarmour moved from Norwich to sz29
 2 Infantry moved from Norwich to sz29
 1 Infantry moved from Dover to sz29
 1 Artillery moved from Norwich to sz29
 1 Armour, 2 Artillerys, 2 Bigarmours, 3 Infantry and 5 Transports moved from sz29 to sz25
 1 Artillery moved from sz25 to Bremen
 1 Artillery moved from sz25 to Bremen
 1 Armour moved from sz25 to Bremen
 2 Bigarmours moved from sz25 to Bremen
 1 Infantry moved from sz25 to Bremen
 2 Infantry moved from sz25 to Bremen
 3 Destroyers moved from sz24 to sz25
 1 Infantry moved from C.Norway to Lappland
 2 Armours moved from C.Norway to Lappland
 1 Bomber moved from Dover to Lappland
 3 Infantry moved from N.Scottland to E.Scottland
 1 Infantry moved from E.Scottland to S.Scottland
 2 Infantry moved from S.Scottland to N.Castle
 2 Armours moved from Dover to Norwich
 2 Armours moved from Iraq to Syria
 1 Infantry moved from Iraq to Jordan
 4 EarlyFighters moved from Saudi Arabia to E.Egypt
 1 Armour moved from W.Canada to N.Canada
 3 Infantry moved from W.Canada to N.CanadaPurchase Units - British 
 British buy 2 Bigarmours, 1 Carrier, 2 EarlyFighters, 1 Elite and 3 Transports; Remaining resources: 0 PUs;Combat - British 
 Battle in Bremen
 British attack with 1 Armour, 2 Artillerys, 2 Bigarmours and 3 Infantry
 Germans defend with 1 AAGun, 1 Factory and 4 Panzers
 British roll dice for 2 Battleships in Bremen, round 1 : 2/2 hits
 2 Panzers owned by the Germans lost in Bremen
 British roll dice for 1 Armour, 2 Artillerys, 2 Bigarmours and 3 Infantry in Bremen, round 1 : 3/8 hits
 Germans roll dice for 2 Panzers in Bremen, round 1 : 1/2 hits
 1 Infantry owned by the British and 2 Panzers owned by the Germans lost in Bremen
 British win, taking Bremen from Germans with 1 Armour, 2 Artillerys, 2 Bigarmours and 2 Infantry remaining. Battle score for attacker is 18
 Casualties for Germans: 4 Panzers
 Casualties for British: 1 Infantry
 Battle in Lappland
 British attack with 2 Armours, 1 Bomber and 1 Infantry
 Germans defend with 2 Bunkers, 1 Factory and 2 Infantry
 British roll dice for 2 Armours, 1 Bomber and 1 Infantry in Lappland, round 1 : 2/4 hits
 Units damaged: 2 Bunkers owned by the Germans
 Germans roll dice for 2 Bunkers and 2 Infantry in Lappland, round 1 : 2/4 hits
 1 Armour owned by the British and 1 Infantry owned by the British lost in Lappland
 1 Armour retreated to C.Norway
 Germans win with 2 Bunkers and 2 Infantry remaining. Battle score for attacker is -7
 Casualties for British: 1 Armour and 1 InfantryNon Combat Move - British 
 1 Bomber moved from Lappland to C.NorwayPlace Units - British 
 3 Transports placed in sz1
 1 Carrier placed in sz17
 2 EarlyFighters placed in N.Scottland
 1 Bigarmour and 1 Elite placed in Norwich
 1 Bigarmour placed in ManchesterTurn Complete - British 
 British collect 67 PUs; end with 67 PUs total
 2 units repaired.
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - Romanians 
 1 Infantry moved from Donetsk to Kursk
 1 Armour moved from Donetsk to KurskPurchase Units - Romanians 
 Romanians buy 3 Armours and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians 
 Battle in Kursk
 Romanians attack with 1 Armour and 1 Infantry
 Russians defend with 1 Elite
 Romanians roll dice for 1 Armour and 1 Infantry in Kursk, round 1 : 0/2 hits
 Russians roll dice for 1 Elite in Kursk, round 1 : 1/1 hits
 1 Infantry owned by the Romanians lost in Kursk
 Romanians roll dice for 1 Armour in Kursk, round 2 : 0/1 hits
 Russians roll dice for 1 Elite in Kursk, round 2 : 1/1 hits
 1 Armour owned by the Romanians lost in Kursk
 Russians win with 1 Elite remaining. Battle score for attacker is -7
 Casualties for Romanians: 1 Armour and 1 InfantryNon Combat Move - Romanians 
 3 Artillerys moved from Odessa to Donetsk
 3 Armours moved from Odessa to Donetsk
 9 Infantry moved from Odessa to Donetsk
 1 AAGun moved from Odessa to Donetsk
 1 Infantry moved from E.Romania to Odessa
 3 Armours moved from W.Romania to Odessa
 1 Mech.Inf moved from W.Romania to DonetskPlace Units - Romanians 
 3 Armours and 1 Mech.Inf placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 21 PUs; end with 21 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :5 Combat Move - Americans 
 1 Transport moved from sz19 to sz8
 2 Battleships moved from sz18 to sz25
 1 Cruiser moved from sz18 to sz20
 1 Infantry moved from S.Norway to sz22
 1 Armour moved from S.Norway to sz22
 1 Armour, 1 Infantry and 1 Transport moved from sz22 to sz20
 1 Infantry moved from sz20 to Narvik
 1 Armour moved from sz20 to Narvik
 1 Artillery moved from N.N to Narvik
 1 Submarine moved from sz18 to sz25
 1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz9 to sz22
 3 Infantry moved from sz22 to S.Norway
 2 Artillerys moved from sz22 to S.Norway
 1 Armour moved from sz22 to S.Norway
 2 Submarines moved from sz9 to sz22
 1 Battleship moved from sz9 to sz22
 1 Bigarmour moved from S.U.S to sz2
 1 Infantry moved from S.U.S to sz2
 1 Bigarmour, 1 Infantry and 1 Transport moved from sz2 to sz9
 6 S.Subs moved from sz2 to sz17
 1 EarlyFighter moved from sz25 to C.Norway
 1 Fighter moved from sz25 to C.NorwayPurchase Units - Americans 
 Americans buy 1 Bomber, 2 Bunkers, 1 Carrier, 1 Factory and 2 Fighters; Remaining resources: 0 PUs;Combat - Americans 
 Battle in Narvik
 Americans attack with 1 Armour, 1 Artillery and 1 Infantry
 Germans defend with 1 Bunker
 Americans roll dice for 1 Cruiser in Narvik, round 1 : 0/1 hits
 Americans roll dice for 1 Armour, 1 Artillery and 1 Infantry in Narvik, round 1 : 0/3 hits
 Germans roll dice for 1 Bunker in Narvik, round 1 : 0/1 hits
 Americans roll dice for 1 Armour, 1 Artillery and 1 Infantry in Narvik, round 2 : 1/3 hits
 Units damaged: 1 Bunker owned by the Germans
 Germans roll dice for 1 Bunker in Narvik, round 2 : 1/1 hits
 1 Infantry owned by the Americans lost in Narvik
 Americans roll dice for 1 Armour and 1 Artillery in Narvik, round 3 : 2/2 hits
 Germans roll dice for 1 Bunker in Narvik, round 3 : 1/1 hits
 1 Bunker owned by the Germans and 1 Artillery owned by the Americans lost in Narvik
 Americans win, taking Narvik from Germans with 1 Armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 Bunker
 Casualties for Americans: 1 Artillery and 1 InfantryNon Combat Move - Americans Place Units - Americans 
 1 Bunker and 1 Factory placed in S.Norway
 1 Bunker placed in N.N
 1 Carrier placed in sz2
 1 Bomber and 2 Fighters placed in E.U.STurn Complete - Americans 
 Americans collect 77 PUs; end with 77 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Germans 
 Germans buy 2 armour, 1 bomber and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 10 infantry moved from Baltic States to Novgorod
 7 infantry moved from Poland to Baltic States
 1 armour moved from Germany to Baltic States
 4 infantry moved from Germany to Poland
 2 infantry moved from Western Germany to Denmark
 1 armour moved from Western Germany to Denmark
 1 tactical_bomber moved from Poland to Denmark
 1 destroyer moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans 
 Battle in Denmark
 Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
 British defend with 1 infantry and 1 mech_infantry
 Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Denmark, round 1 : 2/4 hits
 British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 1 : 1/2 hits
 1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Denmark
 Germans win, taking Denmark from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry and 1 mech_infantry
 Battle in Novgorod
 Germans attack with 10 infantry
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
 Germans roll dice for 10 infantry in Novgorod, round 1 : 0/10 hits
 Russians roll dice for 3 infantry in Novgorod, round 1 : 0/3 hits
 Germans roll dice for 10 infantry in Novgorod, round 2 : 1/10 hits
 Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
 Germans roll dice for 9 infantry in Novgorod, round 3 : 2/9 hits
 Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
 2 infantry owned by the Russians lost in Novgorod
 Germans win, taking Novgorod from Russians with 9 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans 
 2 armour, 1 bomber and 5 infantry placed in Germany
 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 38 PUs; end with 39 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Germans 
 2 Artillerys and 3 Panzers moved from Estonia to Leningrad
 2 Infantry moved from Vyborg to Leningrad
 2 Transports moved from sz28 to sz27
 1 Elite moved from Litovskaya to sz27
 3 Infantry moved from Litovskaya to sz27
 1 Elite, 3 Infantry and 2 Transports moved from sz27 to sz28
 1 Elite moved from sz28 to Leningrad
 3 Infantry moved from sz28 to Leningrad
 5 Panzers moved from Smolensk to Leningrad
 12 Panzers moved from Brest to Leningrad
 1 Infantry moved from Minsk to Kursk
 1 Artillery moved from Donetsk to Kursk
 1 Infantry moved from Donetsk to Kursk
 4 Panzers moved from Frankfurt to Bremen
 2 Panzers moved from Berlin to Bremen
 2 EarlyFighters moved from Koeln to Bremen
 4 Infantry moved from Frankfurt to Koeln
 4 Infantry moved from Lille to Belgium
 9 Panzers moved from Paris to Belgium
 2 Transports moved from sz51 to sz46Purchase Units - Germans 
 Germans buy 4 Bunkers, 2 Fighters, 8 Infantry and 15 Panzers; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Kursk
 Germans attack with 1 Artillery and 2 Infantry
 Russians defend with 1 Elite
 Germans roll dice for 1 Artillery and 2 Infantry in Kursk, round 1 : 0/3 hits
 Russians roll dice for 1 Elite in Kursk, round 1 : 0/1 hits
 Germans roll dice for 1 Artillery and 2 Infantry in Kursk, round 2 : 0/3 hits
 Russians roll dice for 1 Elite in Kursk, round 2 : 0/1 hits
 Germans roll dice for 1 Artillery and 2 Infantry in Kursk, round 3 : 2/3 hits
 Russians roll dice for 1 Elite in Kursk, round 3 : 0/1 hits
 1 Elite owned by the Russians lost in Kursk
 Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 Elite
 Battle in Bremen
 Germans attack with 2 EarlyFighters and 6 Panzers
 British defend with 1 AAGun, 1 Armour, 2 Artillerys, 2 Bigarmours, 1 Factory and 2 Infantry
 AA guns fire in Bremen : 1/2 hits
 1 EarlyFighter owned by the Germans lost in Bremen
 Germans roll dice for 1 EarlyFighter and 6 Panzers in Bremen, round 1 : 3/7 hits
 British roll dice for 1 Armour, 2 Artillerys, 2 Bigarmours and 2 Infantry in Bremen, round 1 : 3/7 hits
 1 EarlyFighter owned by the Germans , 2 Infantry owned by the British , 1 Artillery owned by the British and 2 Panzers owned by the Germans lost in Bremen
 Germans roll dice for 4 Panzers in Bremen, round 2 : 1/4 hits
 British roll dice for 1 Armour, 1 Artillery and 2 Bigarmours in Bremen, round 2 : 1/4 hits
 1 Artillery owned by the British and 1 Panzer owned by the Germans lost in Bremen
 Germans roll dice for 3 Panzers in Bremen, round 3 : 3/3 hits
 British roll dice for 1 Armour and 2 Bigarmours in Bremen, round 3 : 2/3 hits
 1 Armour owned by the British , 2 Panzers owned by the Germans and 2 Bigarmours owned by the British lost in Bremen
 Germans win, taking Bremen from British with 1 Panzer remaining. Battle score for attacker is -10
 Casualties for Germans: 2 EarlyFighters and 5 Panzers
 Casualties for British: 1 Armour, 2 Artillerys, 2 Bigarmours and 2 Infantry
 Battle in Leningrad
 Germans attack with 2 Artillerys, 1 Elite, 5 Infantry and 20 Panzers
 Russians defend with 1 AAGun, 1 Armour, 1 Bigarmour, 2 Bunkers, 1 Factory and 6 Infantry
 Germans roll dice for 1 Battleship and 1 Cruiser in Leningrad, round 1 : 0/2 hits
 Germans roll dice for 2 Artillerys, 1 Elite, 5 Infantry and 20 Panzers in Leningrad, round 1 : 8/28 hits
 Units damaged: 2 Bunkers owned by the Russians
 Russians roll dice for 1 Armour, 1 Bigarmour, 2 Bunkers and 6 Infantry in Leningrad, round 1 : 2/10 hits
 2 Infantry owned by the Germans and 6 Infantry owned by the Russians lost in Leningrad
 Germans roll dice for 2 Artillerys, 1 Elite, 3 Infantry and 20 Panzers in Leningrad, round 2 : 16/26 hits
 Russians roll dice for 1 Armour, 1 Bigarmour and 2 Bunkers in Leningrad, round 2 : 2/4 hits
 2 Infantry owned by the Germans , 2 Bunkers owned by the Russians , 1 Armour owned by the Russians and 1 Bigarmour owned by the Russians lost in Leningrad
 Germans win, taking Leningrad from Russians with 2 Artillerys, 1 Elite, 1 Infantry and 20 Panzers remaining. Battle score for attacker is 28
 Casualties for Germans: 4 Infantry
 Casualties for Russians: 1 Armour, 1 Bigarmour, 2 Bunkers and 6 InfantryNon Combat Move - Germans 
 2 Infantry moved from S.Finnland to Vyborg
 1 AAGun moved from Brest to Ukrainskaya
 2 Panzers moved from Ukrainskaya to Donetsk
 2 Bigarmours moved from Ukrainskaya to Donetsk
 8 Infantry moved from Ukrainskaya to Donetsk
 1 Infantry moved from Litovskaya to Brest
 4 Panzers moved from Warzawa to Brest
 4 Infantry moved from Le Havre to Lille
 6 Infantry moved from Rostock to Denmark
 4 Infantry moved from Berlin to HamburgPlace Units - Germans 
 1 Bunker placed in Smolensk
 1 Bunker placed in Estonia
 1 Bunker and 2 Panzers placed in Lappland
 1 Bunker placed in Denmark
 6 Infantry placed in Rostock
 2 Fighters and 2 Panzers placed in Warzawa
 4 Panzers placed in Ukrainskaya
 2 Infantry and 7 Panzers placed in BerlinTurn Complete - Germans 
 Germans collect 139 PUs; end with 139 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Russians 
 5 Infantry moved from Kaluga to Kursk
 3 Infantry moved from Pavlovsk to Lugansk
 1 Armour moved from Lugansk to Kursk
 2 EarlyFighters moved from Rzhev to Kursk
 2 Elites moved from Ankara to Izmir
 1 Bigarmour moved from Ankara to Izmir
 1 Fighter moved from Ankara to Izmir
 4 Bigarmours moved from Archangelsk to Rzhev
 8 Infantry moved from Novgorod to Rzhev
 2 Elites moved from Moscow to Kaluga
 5 Infantry moved from Moscow to Kaluga
 1 Elite moved from Rzhev to VologdaPurchase Units - Russians 
 Russians buy 10 Bigarmours and 1 Bunker; Remaining resources: 1 PUs;Combat - Russians 
 Battle in Kursk
 Russians attack with 1 Armour, 2 EarlyFighters and 5 Infantry
 Germans defend with 1 Artillery and 2 Infantry
 Russians roll dice for 1 Armour, 2 EarlyFighters and 5 Infantry in Kursk, round 1 : 2/8 hits
 Germans roll dice for 1 Artillery and 2 Infantry in Kursk, round 1 : 0/3 hits
 2 Infantry owned by the Germans lost in Kursk
 Russians roll dice for 1 Armour, 2 EarlyFighters and 5 Infantry in Kursk, round 2 : 3/8 hits
 Germans roll dice for 1 Artillery in Kursk, round 2 : 1/1 hits
 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kursk
 Russians win, taking Kursk from Germans with 1 Armour, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 Artillery and 2 Infantry
 Casualties for Russians: 1 Infantry
 Battle in Izmir
 Russians attack with 1 Bigarmour, 2 Elites and 1 Fighter
 Italians defend with 1 AAGun, 1 Armour and 1 Factory
 AA guns fire in Izmir : 0/1 hits
 Russians roll dice for 1 Bigarmour, 2 Elites and 1 Fighter in Izmir, round 1 : 2/4 hits
 Italians roll dice for 1 Armour in Izmir, round 1 : 1/1 hits
 1 Elite owned by the Russians and 1 Armour owned by the Italians lost in Izmir
 Russians win, taking Izmir from Italians with 1 Bigarmour, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Elite
 Casualties for Italians: 1 ArmourNon Combat Move - Russians 
 2 EarlyFighters moved from Kursk to Lugansk
 1 Fighter moved from Izmir to LuganskPlace Units - Russians 
 1 Bunker placed in Lugansk
 10 Bigarmours placed in MoscowTurn Complete - Russians 
 Russians collect 71 PUs; end with 72 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Russians 
 Russians buy 9 armour; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Suiyuyan to Central Mongolia
 1 infantry moved from Shensi to Suiyuyan
 4 infantry moved from Bessarabia to Romania
 3 armour moved from Ukraine to Romania
 1 infantry moved from Norway to Finland
 1 infantry moved from Eastern Poland to Slovakia Hungary
 Russians take Slovakia Hungary from Germans
 2 fighters moved from Russia to Novgorod
 1 tactical_bomber moved from Russia to Novgorod
 9 infantry moved from Belarus to Novgorod
 1 armour moved from Bryansk to Novgorod
 2 artilleries moved from Eastern Poland to Baltic States
 2 infantry moved from Belarus to Baltic States
 2 mech_infantrys moved from Western Ukraine to Baltic States
 3 armour moved from Western Ukraine to Baltic States
 1 infantry moved from Belarus to Baltic States
 3 infantry moved from Iraq to Trans-JordanCombat - Russians 
 Battle in Novgorod
 Russians attack with 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber
 Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
 Russians roll dice for 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber in Novgorod, round 1 : 5/13 hits
 Germans roll dice for 9 infantry in Novgorod, round 1 : 4/9 hits
 4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
 Russians roll dice for 1 armour, 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits
 Germans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits
 4 infantry owned by the Germans lost in Novgorod
 Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Germans: 9 infantry
 Casualties for Russians: 4 infantry
 Battle in Romania
 Russians attack with 3 armour and 4 infantry
 Germans defend with 5 infantry
 Russians roll dice for 3 armour and 4 infantry in Romania, round 1 : 4/7 hits
 Germans roll dice for 5 infantry in Romania, round 1 : 1/5 hits
 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
 Russians roll dice for 3 armour and 3 infantry in Romania, round 2 : 2/6 hits
 Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Romania
 Russians win, taking Romania from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 12
 Casualties for Germans: 5 infantry
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Russians attack with 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
 Germans defend with 1 armour and 7 infantry
 Russians roll dice for 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 1 : 5/10 hits
 Germans roll dice for 1 armour and 7 infantry in Baltic States, round 1 : 2/8 hits
 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/8 hits
 Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 2/3 hits
 1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
 Russians roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Baltic States, round 3 : 2/6 hits
 Germans roll dice for 1 armour in Baltic States, round 3 : 0/1 hits
 1 armour owned by the Germans lost in Baltic States
 Russians win, taking Baltic States from Germans with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14
 Casualties for Germans: 1 armour and 7 infantry
 Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians 
 2 aaGuns moved from Bessarabia to Romania
 2 aaGuns moved from Belarus to Baltic States
 3 armour and 1 mech_infantry moved from Russia to Western Ukraine
 1 tactical_bomber moved from Novgorod to Bryansk
 2 fighters moved from Novgorod to Bryansk
 1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Russians 
 3 armour placed in Ukraine
 6 armour placed in RussiaTurn Complete - Russians 
 Russians collect 47 PUs; end with 47 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Italians 
 4 Armours moved from N.Algeria to C.Morocco
 4 Armours moved from Alger to C.Morocco
 1 Infantry moved from Alger to C.Morocco
 3 Artillerys moved from Alger to C.Morocco
 1 Elite moved from Alger to C.Morocco
 6 Armours moved from N.Egypt to E.Egypt
 2 Artillerys moved from N.Egypt to sz56
 1 Armour moved from Cairo to sz56
 1 Elite moved from N.Egypt to sz56
 5 Armours moved from Cairo to E.Egypt
 1 Armour and 1 Transport moved from sz56 to sz52
 1 Armour moved from sz52 to Izmir
 2 Artillerys, 1 Elite and 2 Transports moved from sz56 to sz52
 1 Elite moved from sz52 to Izmir
 2 Artillerys moved from sz52 to Izmir
 9 Armours moved from Istanbul to Ankara
 Italians take Ankara from Russians
 5 Armours moved from Greece to Ankara
 1 Battleship moved from sz59 to sz52
 1 Submarine moved from sz59 to sz52
 1 Destroyer moved from sz59 to sz52
 1 T.Boat moved from sz49 to sz46
 1 Transport moved from sz50 to sz44
 1 Transport moved from sz52 to sz49
 1 Armour moved from Taranto to sz50
 1 Infantry moved from Taranto to sz50
 1 Infantry moved from Taranto to sz50
 1 Elite moved from Taranto to sz50
 1 Armour, 1 Elite, 2 Infantry and 2 Transports moved from sz50 to sz53
 2 Infantry moved from sz53 to Crete
 1 Armour moved from sz53 to Crete
 1 Elite moved from sz53 to Crete
 5 Armours moved from S.Nevada to Sevilla
 1 Infantry moved from Bordeaux to Bilbao
 1 Infantry moved from Toulouse to Bilbao
 1 EarlyFighter moved from Barcelona to sz41
 2 Armours moved from Barcelona to Bilbao
 2 Armours moved from Barcelona to Bilbao
 2 Armours moved from Barcelona to SevillaPurchase Units - Italians 
 Italians buy 4 Armours and 38 Infantry; Remaining resources: 0 PUs;Combat - Italians 
 Battle in sz41
 Italians attack with 1 EarlyFighter
 ColonialFrench defend with 1 Transport
 Italians roll dice for 1 EarlyFighter in sz41, round 1 : 1/1 hits
 ColonialFrench roll dice for 1 Transport in sz41, round 1 : 0/1 hits
 1 Transport owned by the ColonialFrench lost in sz41
 Italians win with 1 EarlyFighter remaining. Battle score for attacker is 7
 Casualties for ColonialFrench: 1 Transport
 Battle in E.Egypt
 Italians attack with 11 Armours
 British defend with 4 EarlyFighters
 Italians roll dice for 11 Armours in E.Egypt, round 1 : 4/11 hits
 British roll dice for 4 EarlyFighters in E.Egypt, round 1 : 2/4 hits
 4 EarlyFighters owned by the British and 2 Armours owned by the Italians lost in E.Egypt
 Italians win, taking E.Egypt from British with 9 Armours remaining. Battle score for attacker is 22
 Casualties for British: 4 EarlyFighters
 Casualties for Italians: 2 Armours
 Battle in Bilbao
 Italians attack with 4 Armours and 2 Infantry
 Neutral defend with 1 Bunker and 2 Infantry
 Italians roll dice for 4 Armours and 2 Infantry in Bilbao, round 1 : 4/6 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in Bilbao, round 1 : 1/3 hits
 1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Bilbao
 Italians win, taking Bilbao from Neutral with 4 Armours and 1 Infantry remaining. Battle score for attacker is 8
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Italians: 1 Infantry
 Battle in Sevilla
 Italians attack with 7 Armours
 Neutral defend with 1 Bunker and 2 Infantry
 Italians roll dice for 7 Armours in Sevilla, round 1 : 3/7 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker and 2 Infantry in Sevilla, round 1 : 1/3 hits
 2 Infantry owned by the Neutral and 1 Armour owned by the Italians lost in Sevilla
 Italians roll dice for 6 Armours in Sevilla, round 2 : 3/6 hits
 Neutral roll dice for 1 Bunker in Sevilla, round 2 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Armour owned by the Italians lost in Sevilla
 Italians win, taking Sevilla from Neutral with 5 Armours remaining. Battle score for attacker is 0
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Italians: 2 Armours
 Battle in C.Morocco
 Italians attack with 8 Armours, 3 Artillerys, 1 Elite and 1 Infantry
 ColonialFrench defend with 1 AAGun, 1 Factory and 10 Infantry
 Italians roll dice for 8 Armours, 3 Artillerys, 1 Elite and 1 Infantry in C.Morocco, round 1 : 10/13 hits
 ColonialFrench roll dice for 10 Infantry in C.Morocco, round 1 : 2/10 hits
 1 Artillery owned by the Italians , 1 Infantry owned by the Italians and 10 Infantry owned by the ColonialFrench lost in C.Morocco
 Italians win, taking C.Morocco from ColonialFrench with 8 Armours, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 14
 Casualties for Italians: 1 Artillery and 1 Infantry
 Casualties for ColonialFrench: 10 Infantry
 Battle in Izmir
 Italians attack with 1 Armour, 2 Artillerys and 1 Elite
 Russians defend with 1 AAGun, 1 Bigarmour, 1 Elite and 1 Factory
 Italians roll dice for 1 Battleship in Izmir, round 1 : 0/1 hits
 Italians roll dice for 1 Armour, 2 Artillerys and 1 Elite in Izmir, round 1 : 1/4 hits
 Russians roll dice for 1 Bigarmour and 1 Elite in Izmir, round 1 : 1/2 hits
 1 Elite owned by the Russians and 1 Artillery owned by the Italians lost in Izmir
 Italians roll dice for 1 Armour, 1 Artillery and 1 Elite in Izmir, round 2 : 1/3 hits
 Russians roll dice for 1 Bigarmour in Izmir, round 2 : 1/1 hits
 1 Elite owned by the Italians and 1 Bigarmour owned by the Russians lost in Izmir
 Italians win, taking Izmir from Russians with 1 Armour and 1 Artillery remaining. Battle score for attacker is 3
 Casualties for Russians: 1 Bigarmour and 1 Elite
 Casualties for Italians: 1 Artillery and 1 EliteNon Combat Move - Italians 
 1 Armour moved from Tunis to N.Algeria
 1 EarlyFighter moved from sz41 to VeneziaPlace Units - Italians 
 3 Infantry placed in Marseille
 5 Infantry placed in Venezia
 3 Infantry placed in Barcelona
 4 Infantry placed in Tunis
 4 Infantry placed in Taranto
 8 Infantry placed in Roma
 5 Infantry placed in Greece
 4 Armours and 2 Infantry placed in Cairo
 4 Infantry were produced but were not placedTurn Complete - Italians 
 Italians collect 105 PUs; end with 105 PUs totalSummary Text: www.axisandallies.org 
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 Scramble? 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - ColonialFrench 
 2 Infantry and 1 Transport moved from sz9 to sz20
 2 Infantry moved from sz20 to Narvik
 2 Infantry moved from E.Scottland to sz23
 2 Infantry and 1 Transport moved from sz23 to sz20
 2 Infantry moved from sz20 to NarvikPurchase Units - ColonialFrench 
 ColonialFrench buy 8 Infantry; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench Place Units - ColonialFrench 
 2 Infantry placed in Syria
 4 Infantry placed in Genova
 2 Infantry placed in S.CanadaTurn Complete - ColonialFrench 
 ColonialFrench collect 11 PUs; end with 11 PUs total
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 Oh hell yes. Maximum scramble!!! 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Finns 
 1 Infantry moved from Karchia to Novgorod
 Finns take Novgorod from Russians
 1 Infantry moved from Belomorsk to Archangelsk
 Finns take Archangelsk from Russians
 1 Elite moved from C.Finnland to Olonets
 Finns take Olonets from Russians
 4 Infantry moved from N.Finnland to N.NPurchase Units - Finns 
 Finns buy 1 Armour, 1 Elite and 4 Infantry; Remaining resources: 0 PUs;Combat - Finns 
 Battle in N.N
 Finns attack with 4 Infantry
 Americans defend with 1 Bunker
 Finns roll dice for 4 Infantry in N.N, round 1 : 0/4 hits
 Americans roll dice for 1 Bunker in N.N, round 1 : 0/1 hits
 Finns roll dice for 4 Infantry in N.N, round 2 : 0/4 hits
 Americans roll dice for 1 Bunker in N.N, round 2 : 0/1 hits
 Finns roll dice for 4 Infantry in N.N, round 3 : 1/4 hits
 Units damaged: 1 Bunker owned by the Americans
 Americans roll dice for 1 Bunker in N.N, round 3 : 1/1 hits
 1 Infantry owned by the Finns lost in N.N
 Finns roll dice for 3 Infantry in N.N, round 4 : 1/3 hits
 Americans roll dice for 1 Bunker in N.N, round 4 : 1/1 hits
 1 Infantry owned by the Finns and 1 Bunker owned by the Americans lost in N.N
 Finns win, taking N.N from Americans with 2 Infantry remaining. Battle score for attacker is 2
 Casualties for Finns: 2 Infantry
 Casualties for Americans: 1 BunkerNon Combat Move - Finns 
 1 Infantry moved from Belomorsk to Karchia
 1 Infantry moved from Belomorsk to Murmansk
 3 Infantry moved from Belomorsk to ArchangelskPlace Units - Finns 
 1 Armour, 1 Elite and 4 Infantry placed in N.FinnlandTurn Complete - Finns 
 Finns collect 24 PUs; end with 24 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Japanese 
 Japanese buy 5 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 1 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsi to Kwangtung
 1 artillery moved from Buyant-Uhaa to Central Mongolia
 1 tactical_bomber moved from Manchuria to Central Mongolia
 1 armour moved from Soviet Far East to Sakha
 Japanese take Siberia from Russians
 1 infantry moved from Soviet Far East to Siberia
 1 armour moved from Sakha to Yakut S.S.R.
 Japanese take Buryatia from Russians
 Japanese take Yakut S.S.R. from Russians
 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 battleship moved from 5 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 1 carrier moved from 20 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from 20 Sea Zone to Philippines
 1 fighter moved from 20 Sea Zone to Philippines
 1 transport moved from 6 Sea Zone to 19 Sea Zone
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to Philippines
 1 carrier moved from 20 Sea Zone to 35 Sea Zone
 1 bomber moved from Kiangsu to 36 Sea Zone
 2 destroyers moved from 20 Sea Zone to 36 Sea Zone
 1 bomber moved from Kiangsu to 36 Sea Zone
 3 tactical_bombers moved from Kiangsu to 36 Sea Zone
 2 fighters moved from Kiangsu to 36 Sea Zone
 1 artillery moved from Chahar to Hopei
 1 infantry moved from Chahar to Hopei
 1 fighter moved from Jehol to Hopei
 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
 1 fighter moved from 6 Sea Zone to 16 Sea Zone
 1 tactical_bomber moved from Japan to 16 Sea Zone
 2 transports moved from 20 Sea Zone to 35 Sea Zone
 1 transport moved from 19 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Manchuria to KoreaCombat - Japanese 
 ANZAC scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
 Battle in 35 Sea Zone
 Japanese attack with 2 carriers, 1 destroyer, 1 submarine and 4 transports
 ANZAC defend with 1 cruiser and 3 fighters
 Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the ANZAC lost in 35 Sea Zone
 Japanese roll dice for 2 carriers, 1 destroyer and 4 transports in 35 Sea Zone, round 1 : 1/1 hits
 ANZAC roll dice for 3 fighters in 35 Sea Zone, round 1 : 3/3 hits
 Units damaged: 1 carrier owned by the Japanese
 1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
 1 submarine owned by the Japanese Submerged
 Japanese roll dice for 1 carrier, 1 destroyer and 4 transports in 35 Sea Zone, round 2 : 1/1 hits
 ANZAC roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits
 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
 ANZAC roll dice for 1 fighter in 35 Sea Zone, round 3 : 0/1 hits
 4 transports owned by the Japanese retreated to 21 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is -8
 Casualties for Japanese: 2 carriers and 1 destroyer
 Casualties for ANZAC: 1 cruiser and 2 fighters
 Battle in Philippines
 Japanese attack with 1 fighter and 1 tactical_bomber
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 1 : 0/2 hits
 Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
 retreated to Philippines
 Battle in 36 Sea Zone
 Japanese attack with 2 bombers, 2 destroyers, 2 fighters and 3 tactical_bombers
 British defend with 1 cruiser and 1 transport
 Japanese roll dice for 2 bombers, 2 destroyers, 2 fighters and 3 tactical_bombers in 36 Sea Zone, round 1 : 5/9 hits
 British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 1 : 0/1 hits
 1 transport owned by the British and 1 cruiser owned by the British lost in 36 Sea Zone
 Japanese winAmericans win with 2 infantry remaining, taking 36 Sea Zone from UK_Pacific with 2 bombers, 2 destroyers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
 Casualties for British: 1 cruiser and 1 transport
 Battle in 16 Sea Zone
 Japanese attack with 1 fighter and 2 tactical_bombers
 Americans defend with 1 destroyer
 Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 1 : 3/3 hits
 Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 16 Sea Zone
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Central Mongolia
 Japanese attack with 1 artillery and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery and 1 tactical_bomber in Central Mongolia, round 1 : 1/2 hits
 Russians roll dice for 1 infantry in Central Mongolia, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Central Mongolia
 Japanese win, taking Central Mongolia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Hopei
 Japanese attack with 1 artillery, 1 fighter and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 1 : 1/3 hits
 Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 1 infantry
 Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Japanese 
 1 tactical_bomber moved from Central Mongolia to Manchuria
 1 carrier moved from 6 Sea Zone to 21 Sea Zone
 2 fighters moved from 36 Sea Zone to Hainan
 3 tactical_bombers moved from 36 Sea Zone to Hainan
 2 bombers moved from 36 Sea Zone to Kwangtung
 1 carrier moved from 21 Sea Zone to 35 Sea Zone
 1 fighter moved from Philippines to 35 Sea Zone
 1 tactical_bomber moved from Philippines to 35 Sea Zone
 1 fighter moved from 16 Sea Zone to Japan
 1 fighter moved from Hopei to Buyant-Uhaa
 1 tactical_bomber moved from Korea to Kwangtung
 2 tactical_bombers moved from 16 Sea Zone to Japan
 1 cruiser moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese 
 5 armour and 4 infantry placed in Korea
 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs total



 
		 
		





