C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Northern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 10 infantry in Baltic States, round 1 : 2/10 hits
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 1 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
4 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
Germans undo move 2.
1 armour and 1 infantry placed in Western Germany
1 armour placed in Germany
2 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 37 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
You got something for the New World Order game, or have ye lost all hope on that one? :?
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - British
6 Infantry moved from S.Hempton to sz30
1 Armour moved from Dover to sz30
1 Infantry moved from Dover to sz30
1 Armour moved from S.Hempton to sz30
1 Infantry moved from Dover to sz30
2 Armours, 8 Infantry and 5 Transports moved from sz30 to sz25
8 Infantry moved from sz25 to Bremen
2 Armours moved from sz25 to Bremen
2 Destroyers moved from sz30 to sz25
1 Battleship moved from sz30 to sz29
1 Battleship moved from sz29 to sz25
1 Armour moved from Manchester to Norwich
2 Armours moved from London to Dover
1 EarlyFighter moved from S.Hempton to Norwich
1 Bomber moved from S.Hempton to Dover
3 Infantry moved from Wales to London
1 Artillery moved from Wales to London
4 Infantry moved from Manchester to York
1 Infantry moved from York to Norwich
1 Destroyer moved from sz22 to sz25
2 Infantry moved from Iran to Iraq
2 Armours moved from Iran to Iraq
3 EarlyFighters moved from Iran to Iraq
1 EarlyFighter moved from Syria to Iraq
1 Infantry moved from Fars to IraqPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: productionBritishSpecial
British buy 5 Bigarmours, 1 Bunker and 3 Destroyers; Remaining resources: 0 PUs;Combat - British
Battle in Bremen
British attack with 2 Armours and 8 Infantry
Germans defend with 1 AAGun, 1 Factory and 7 Infantry
British roll dice for 2 Battleships in Bremen, round 1 : 2/2 hits
2 Infantry owned by the Germans lost in Bremen
British roll dice for 2 Armours and 8 Infantry in Bremen, round 1 : 2/10 hits
Germans roll dice for 5 Infantry in Bremen, round 1 : 3/5 hits
2 Infantry owned by the Germans and 3 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 5 Infantry in Bremen, round 2 : 2/7 hits
Germans roll dice for 3 Infantry in Bremen, round 2 : 1/3 hits
2 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 4 Infantry in Bremen, round 3 : 3/6 hits
Germans roll dice for 1 Infantry in Bremen, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British win, taking Bremen from Germans with 2 Armours and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 7 Infantry
Casualties for British: 5 Infantry
Battle in Iraq
British attack with 2 Armours, 4 EarlyFighters and 3 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 4 Infantry
AA guns fire in Iraq : 0/4 hits
British roll dice for 2 Armours, 4 EarlyFighters and 3 Infantry in Iraq, round 1 : 4/9 hits
Neutral roll dice for 1 Armour and 4 Infantry in Iraq, round 1 : 2/5 hits
4 Infantry owned by the Neutral and 2 Infantry owned by the British lost in Iraq
British roll dice for 2 Armours, 4 EarlyFighters and 1 Infantry in Iraq, round 2 : 2/7 hits
Neutral roll dice for 1 Armour in Iraq, round 2 : 0/1 hits
1 Armour owned by the Neutral lost in Iraq
British win, taking Iraq from Neutral with 2 Armours, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Armour and 4 Infantry
Casualties for British: 2 InfantryNon Combat Move - British
4 EarlyFighters moved from Iraq to Saudi ArabiaPlace Units - British
1 Bunker placed in N.Egypt
2 Bigarmours placed in Norwich
British undo move 2.
2 Destroyers placed in sz29
1 Destroyer placed in sz24
British undo move 2.
2 Destroyers placed in sz24
2 Bigarmours placed in Norwich
3 Bigarmours placed in LondonTurn Complete - British
British collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Romanians
3 Armours moved from Ukrainskaya to Kursk
1 Mot.Inf moved from Ukrainskaya to KurskPurchase Units - Romanians
Trigger RomaniansSpecial: Romanians has their production frontier changed to: productionRomaniansSpecial
Romanians buy 3 Armours and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 3 Armours and 1 Mot.Inf
Russians defend with 3 Armours and 1 Infantry
Romanians roll dice for 3 Armours and 1 Mot.Inf in Kursk, round 1 : 1/4 hits
Russians roll dice for 3 Armours and 1 Infantry in Kursk, round 1 : 2/4 hits
1 Mot.Inf owned by the Romanians , 1 Infantry owned by the Russians and 1 Armour owned by the Romanians lost in Kursk
Romanians roll dice for 2 Armours in Kursk, round 2 : 1/2 hits
Russians roll dice for 3 Armours in Kursk, round 2 : 2/3 hits
1 Armour owned by the Russians and 2 Armours owned by the Romanians lost in Kursk
Russians win with 2 Armours remaining. Battle score for attacker is -12
Casualties for Russians: 1 Armour and 1 Infantry
Casualties for Romanians: 3 Armours and 1 Mot.InfNon Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Armour moved from Krym to Donetsk
1 Artillery moved from Moldavskaya to Odessa
1 Infantry moved from Moldavskaya to Odessa
2 Artillerys moved from E.Romania to Odessa
8 Infantry moved from E.Romania to Odessa
1 AAGun moved from E.Romania to Odessa
3 Armours moved from W.Romania to Odessa
1 Infantry moved from W.Romania to E.RomaniaPlace Units - Romanians
3 Armours and 1 Mech.Inf placed in W.RomaniaTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Russians
Russians buy 6 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
3 infantry moved from Persia to Iraq
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 4/8 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Russia
4 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
10 infantry moved from Bryansk to Belarus
2 aaGuns moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Russia to Western Ukraine
3 armour moved from Russia to Western Ukraine
1 armour moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 armour placed in Ukraine
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Americans
1 Armour, 3 Infantry and 2 Transports moved from sz18 to sz22
3 Infantry moved from sz22 to S.Norway
1 Armour moved from sz22 to S.Norway
1 Carrier moved from sz18 to sz25
1 Destroyer moved from sz18 to sz25
1 EarlyFighter moved from sz18 to S.Norway
1 Fighter moved from sz18 to S.Norway
1 Artillery moved from C.Norway to Lappland
1 Infantry moved from C.Norway to Lappland
1 Bomber moved from C.Norway to Lappland
2 Battleships moved from sz10 to sz18
1 Cruiser moved from sz10 to sz18
1 Submarine moved from sz10 to sz18
2 Artillerys moved from E.U.S to sz2
1 Armour moved from E.U.S to sz2
1 Infantry moved from E.U.S to sz2
1 Infantry moved from S.U.S to sz2
1 Infantry moved from S.U.S to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
1 Armour, 1 Artillery, 1 Battleship, 2 Infantry, 2 Submarines and 2 Transports moved from sz2 to sz9Purchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: productionAmericansSpecial
Americans buy 1 Bigarmour, 6 S.Subs and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in S.Norway
Americans attack with 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry
Germans defend with 2 Infantry and 2 Panzers
Americans roll dice for 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry in S.Norway, round 1 : 2/6 hits
Germans roll dice for 2 Infantry and 2 Panzers in S.Norway, round 1 : 0/4 hits
2 Infantry owned by the Germans lost in S.Norway
Americans roll dice for 1 Armour, 1 EarlyFighter, 1 Fighter and 3 Infantry in S.Norway, round 2 : 2/6 hits
Germans roll dice for 2 Panzers in S.Norway, round 2 : 2/2 hits
2 Panzers owned by the Germans and 2 Infantry owned by the Americans lost in S.Norway
Americans win, taking S.Norway from Germans with 1 Armour, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 Infantry and 2 Panzers
Casualties for Americans: 2 Infantry
Battle in Lappland
Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
Germans defend with 1 Bunker, 1 Factory and 2 Infantry
Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Lappland, round 1 : 2/3 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker and 2 Infantry in Lappland, round 1 : 2/3 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Germans and 1 Infantry owned by the Americans lost in Lappland
Americans roll dice for 1 Bomber in Lappland, round 2 : 0/1 hits
Germans roll dice for 1 Bunker and 1 Infantry in Lappland, round 2 : 0/2 hits
Americans roll dice for 1 Bomber in Lappland, round 3 : 1/1 hits
Germans roll dice for 1 Bunker and 1 Infantry in Lappland, round 3 : 1/2 hits
1 Infantry owned by the Germans and 1 Bomber owned by the Americans lost in Lappland
Germans win with 1 Bunker remaining. Battle score for attacker is -17
Casualties for Germans: 2 Infantry
Casualties for Americans: 1 Artillery, 1 Bomber and 1 InfantryNon Combat Move - Americans
1 Transport moved from sz22 to sz19
1 EarlyFighter moved from S.Norway to sz25
1 Fighter moved from S.Norway to sz25Place Units - Americans
6 S.Subs and 1 Transport placed in sz2
1 Bigarmour placed in S.U.STurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 3 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kiangsu to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
6 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour moved from Hunan to Kwangsi
1 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 artillery moved from Jehol to Buyant-Uhaa
1 fighter moved from Jehol to Chahar
2 tactical_bombers moved from Manchuria to Buyant-Uhaa
1 armour moved from Korea to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 tactical_bomber moved from Kiangsu to 36 Sea Zone
2 fighters moved from Hunan to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
3 fighters moved from Hunan to Chahar
2 tactical_bombers moved from Hunan to Kiangsi
1 bomber moved from Kiangsu to Buyant-UhaaCombat - Japanese
Battle in Soviet Far East
Battle in Chahar
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Chahar, round 1 : 0/6 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Chahar, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Soviet Far East from Russians, taking Chahar from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship in 36 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 bomber and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 tactical_bombers in Buyant-Uhaa, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 6 infantry
British defend with 1 fighter; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 6 infantry in Kwangsi, round 1 : 1/8 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 1 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Kwangsi, round 2 : 1/6 hits
Chinese roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Chahar to 6 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to 6 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to Korea
1 fighter moved from Manchuria to Korea
1 bomber moved from Buyant-Uhaa to Kiangsu
1 fighter moved from Chahar to Jehol
2 fighters moved from Chahar to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsi to KiangsuPlace Units - Japanese
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Korea
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Germans
1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub and 1 Submarine moved from sz26 to sz28
3 Panzers moved from Frankfurt to Bremen
2 Panzers moved from Rostock to Bremen
1 Artillery moved from E.Algeria to C.Algeria
Germans take C.Algeria from ColonialFrench
1 Infantry moved from E.Algeria to C.Algeria
2 Infantry moved from Rostock to sz26
2 Infantry and 2 Transports moved from sz26 to sz27
2 Infantry moved from Koenigsberg to sz27
4 Infantry and 2 Transports moved from sz27 to sz28
1 Infantry moved from sz28 to S.Finnland
1 Infantry moved from sz28 to S.Finnland
1 Infantry moved from sz28 to Vyborg
1 Infantry moved from sz28 to Vyborg
1 Infantry moved from Estorskaya to Estonia
3 Artillerys moved from Brest to Estonia
4 Infantry moved from Brest to Estonia
3 Panzers moved from Brest to Estonia
7 Panzers moved from Donetsk to Smolensk
2 Panzers moved from Brest to Smolensk
1 Infantry moved from Minsk to SmolenskPurchase Units - Germans
Germans buy 2 Bigarmours, 6 Bunkers, 23 Infantry and 8 Panzers; Remaining resources: 0 PUs;Combat - Germans
Battle in sz28
Germans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub, 1 Submarine and 2 Transports
Russians defend with 2 Cruisers and 2 Submarines
Germans roll dice for 1 S.Sub and 1 Submarine in sz28, round 1 : 0/2 hits
Russians roll dice for 2 Submarines in sz28, round 1 : 0/2 hits
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 1 : 1/5 hits
Russians roll dice for 2 Cruisers in sz28, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Germans
1 Submarine owned by the Russians lost in sz28
Germans roll dice for 1 S.Sub and 1 Submarine in sz28, round 2 : 0/2 hits
Russians roll dice for 1 Submarine in sz28, round 2 : 0/1 hits
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 2 : 1/5 hits
Russians roll dice for 2 Cruisers in sz28, round 2 : 1/2 hits
1 Submarine owned by the Russians and 1 Submarine owned by the Germans lost in sz28
Germans roll dice for 1 S.Sub in sz28, round 3 : 1/1 hits
1 Cruiser owned by the Russians lost in sz28
Germans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports in sz28, round 3 : 3/5 hits
Russians roll dice for 1 Cruiser in sz28, round 3 : 1/1 hits
1 Cruiser owned by the Russians and 1 S.Sub owned by the Germans lost in sz28
Germans win with 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Transports remaining. Battle score for attacker is 23
Casualties for Germans: 1 S.Sub and 1 Submarine
Casualties for Russians: 2 Cruisers and 2 Submarines
Battle in Vyborg
Battle in S.Finnland
Battle in Smolensk
Germans attack with 1 Infantry and 9 Panzers
Russians defend with 4 Armours, 2 Artillerys and 2 Infantry
Germans roll dice for 1 Infantry and 9 Panzers in Smolensk, round 1 : 4/10 hits
Russians roll dice for 4 Armours, 2 Artillerys and 2 Infantry in Smolensk, round 1 : 2/8 hits
1 Infantry owned by the Germans , 2 Infantry owned by the Russians , 2 Artillerys owned by the Russians and 1 Panzer owned by the Germans lost in Smolensk
Germans roll dice for 8 Panzers in Smolensk, round 2 : 4/8 hits
Russians roll dice for 4 Armours in Smolensk, round 2 : 3/4 hits
4 Armours owned by the Russians and 3 Panzers owned by the Germans lost in Smolensk
Germans win, taking Vyborg from Russians, taking S.Finnland from Russians, taking Smolensk from Russians with 5 Panzers remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry and 4 Panzers
Casualties for Russians: 4 Armours, 2 Artillerys and 2 Infantry
Battle in Estonia
Germans attack with 3 Artillerys, 5 Infantry and 3 Panzers
Russians defend with 2 Armours and 5 Infantry
Germans roll dice for 3 Artillerys, 5 Infantry and 3 Panzers in Estonia, round 1 : 4/11 hits
Russians roll dice for 2 Armours and 5 Infantry in Estonia, round 1 : 4/7 hits
4 Infantry owned by the Germans and 4 Infantry owned by the Russians lost in Estonia
Germans roll dice for 3 Artillerys, 1 Infantry and 3 Panzers in Estonia, round 2 : 4/7 hits
Russians roll dice for 2 Armours and 1 Infantry in Estonia, round 2 : 2/3 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Russians , 2 Armours owned by the Russians and 1 Artillery owned by the Germans lost in Estonia
Germans win, taking Estonia from Russians with 2 Artillerys and 3 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 5 Infantry
Casualties for Russians: 2 Armours and 5 Infantry
Battle in Bremen
Germans attack with 5 Panzers
British defend with 1 AAGun, 2 Armours, 1 Factory and 3 Infantry
Germans roll dice for 5 Panzers in Bremen, round 1 : 2/5 hits
British roll dice for 2 Armours and 3 Infantry in Bremen, round 1 : 1/5 hits
2 Infantry owned by the British and 1 Panzer owned by the Germans lost in Bremen
Germans roll dice for 4 Panzers in Bremen, round 2 : 2/4 hits
British roll dice for 2 Armours and 1 Infantry in Bremen, round 2 : 0/3 hits
1 Armour owned by the British and 1 Infantry owned by the British lost in Bremen
Germans roll dice for 4 Panzers in Bremen, round 3 : 3/4 hits
British roll dice for 1 Armour in Bremen, round 3 : 0/1 hits
1 Armour owned by the British lost in Bremen
Germans win, taking Bremen from British with 4 Panzers remaining. Battle score for attacker is 11
Casualties for Germans: 1 Panzer
Casualties for British: 2 Armours and 3 InfantryNon Combat Move - Germans
1 Infantry moved from Ukrainskaya to Minsk
1 Artillery moved from Ukrainskaya to Donetsk
2 Panzers moved from Koenigsberg to Brest
4 Panzers moved from Warzawa to Brest
6 Panzers moved from Lvov to Brest
8 Infantry moved from Lvov to Ukrainskaya
1 Elite and 4 Infantry moved from Koenigsberg to Litovskaya
1 AAGun moved from Wroclaw to C.Poland
4 Infantry moved from Paris to Lille
2 EarlyFighters moved from Versailles to Koeln
9 Panzers moved from Le Havre to Paris
5 Infantry moved from Versailles to Le Havre
4 Panzers moved from Dijon to FrankfurtPlace Units - Germans
1 Bunker and 2 Infantry placed in Lappland
1 Bunker placed in Narvik
1 Bunker placed in Donetsk
1 Bunker placed in Minsk
1 Bunker placed in Rostock
1 Bunker placed in Le Havre
3 Infantry placed in Le Havre
6 Infantry placed in Rostock
4 Infantry placed in Donetsk
2 Bigarmours and 2 Panzers placed in Ukrainskaya
4 Panzers placed in Warzawa
2 Panzers placed in Berlin
4 Infantry placed in Frankfurt
4 Infantry placed in BerlinTurn Complete - Germans
Germans collect 135 PUs; end with 135 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Alaska to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to YunnanPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Scramble? Another tough call…
-
no scr
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Russians
11 Infantry moved from C.Finnland to N.Finnland
3 Armours moved from C.Finnland to N.Finnland
2 EarlyFighters moved from Leningrad to N.Finnland
1 Bomber moved from Leningrad to N.Finnland
6 Elites moved from Kaluga to Rzhev
1 Elite moved from Kaluga to Kursk
5 Infantry moved from Moscow to Kaluga
4 Armours moved from Moscow to Kaluga
4 Armours moved from Kaluga to Rzhev
1 Bigarmour moved from Moscow to Rzhev
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Stalingrad to Pavlovsk
4 Infantry moved from Ankara to Izmir
3 Armours moved from Ankara to Izmir
1 Katyusha moved from Ankara to Izmir
2 Mech.Infs moved from Rostov to Lugansk
1 Katyusha moved from Rostov to LuganskPurchase Units - Russians
Russians buy 5 Bigarmours, 4 Elites, 2 Fighters and 9 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in N.Finnland
Russians attack with 3 Armours, 1 Bomber, 2 EarlyFighters and 11 Infantry
Finns defend with 1 AAGun, 1 Elite, 1 Factory and 15 Infantry
AA guns fire in N.Finnland : 1/3 hits
1 Bomber owned by the Russians lost in N.Finnland
Russians roll dice for 3 Armours, 2 EarlyFighters and 11 Infantry in N.Finnland, round 1 : 3/16 hits
Finns roll dice for 1 Elite and 15 Infantry in N.Finnland, round 1 : 6/16 hits
6 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Russians roll dice for 3 Armours, 2 EarlyFighters and 5 Infantry in N.Finnland, round 2 : 3/10 hits
Finns roll dice for 1 Elite and 12 Infantry in N.Finnland, round 2 : 6/13 hits
1 EarlyFighter owned by the Russians , 5 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Russians roll dice for 3 Armours and 1 EarlyFighter in N.Finnland, round 3 : 3/4 hits
Finns roll dice for 1 Elite and 9 Infantry in N.Finnland, round 3 : 4/10 hits
1 EarlyFighter owned by the Russians , 3 Armours owned by the Russians and 3 Infantry owned by the Finns lost in N.Finnland
Finns win with 1 Elite and 6 Infantry remaining. Battle score for attacker is -50
Casualties for Russians: 3 Armours, 1 Bomber, 2 EarlyFighters and 11 Infantry
Casualties for Finns: 9 Infantry
Battle in Izmir
Russians attack with 3 Armours, 4 Infantry and 1 Katyusha
Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 3 Infantry
Russians roll dice for 3 Armours, 4 Infantry and 1 Katyusha in Izmir, round 1 : 3/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Izmir, round 1 : 4/5 hits
2 Infantry owned by the Neutral and 4 Infantry owned by the Russians lost in Izmir
Russians roll dice for 3 Armours and 1 Katyusha in Izmir, round 2 : 0/4 hits
Neutral roll dice for 1 Armour, 1 Bunker and 1 Infantry in Izmir, round 2 : 1/3 hits
1 Armour owned by the Russians lost in Izmir
Russians roll dice for 2 Armours and 1 Katyusha in Izmir, round 3 : 2/3 hits
Neutral roll dice for 1 Armour, 1 Bunker and 1 Infantry in Izmir, round 3 : 2/3 hits
1 Armour owned by the Neutral , 1 Infantry owned by the Neutral and 2 Armours owned by the Russians lost in Izmir
Russians roll dice for 1 Katyusha in Izmir, round 4 : 1/1 hits
Neutral roll dice for 1 Bunker in Izmir, round 4 : 1/1 hits
1 Katyusha owned by the Russians and 1 Bunker owned by the Neutral lost in Izmir
Neutral win with no units remaining. Battle score for attacker is -12
Casualties for Neutral: 1 Armour, 1 Bunker and 3 Infantry
Casualties for Russians: 3 Armours, 4 Infantry and 1 KatyushaNon Combat Move - Russians
2 Armours moved from Kursk to RzhevPlace Units - Russians
4 Infantry placed in Leningrad
4 Bigarmours placed in Archangelsk
1 Bigarmour, 4 Elites and 5 Infantry placed in Moscow
Russians undo move 3.
1 Fighter and 5 Infantry placed in Moscow
1 Bigarmour, 2 Elites and 1 Fighter placed in Ankara
2 Elites placed in MoscowTurn Complete - Russians
Russians collect 76 PUs; end with 77 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to Morocco
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to Kwangsi
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to MarianasCombat - British
Battle in 95 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 battleship
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 95 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship
Battle in Alexandria
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 1 : 1/2 hits
Italians roll dice for 1 fighter in Alexandria, round 1 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in Alexandria
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 fighter
Battle in Denmark
British attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 battleship in Denmark, round 1 : 0/1 hits
British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Morocco
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour, 1 fighter and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 1 : 1/4 hits
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
British roll dice for 1 artillery and 2 fighters in Morocco, round 2 : 3/3 hits
Italians roll dice for 1 armour and 1 fighter in Morocco, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 artillery owned by the British and 1 armour owned by the Italians lost in Morocco
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Battle in Kwangsi
British attack with 1 artillery and 9 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kwangsi, round 1 : 1/1 hits
British roll dice for 1 artillery and 9 infantry in Kwangsi, round 1 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Kwangsi, round 1 : 2/5 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 7 infantry in Kwangsi, round 2 : 1/8 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery and 7 infantry in Kwangsi, round 3 : 1/8 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Marianas
Battle in Egypt
British attack with 1 armour and 3 infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 armour and 3 infantry in Egypt, round 1 : 1/4 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Marianas from Japanese, taking Egypt from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kwangsi
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 armour, 4 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 artillery moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 carrier and 2 fighters
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 95 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 carrier and 2 fighters in 95 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Italians , 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 95 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British lost in 95 Sea Zone
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 26
Casualties for British: 1 carrier and 2 fighters
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Italians
1 Infantry moved from N.Algeria to Alger
Italians take Alger from ColonialFrench
1 Armour moved from El Allamain to N.Egypt
1 Armour moved from S.Egypt to N.Egypt
1 Infantry moved from Cairo to N.Egypt
1 Armour moved from Cairo to N.Egypt
2 Armours moved from Cairo to N.Egypt
2 Elites moved from Cairo to N.Egypt
1 Artillery moved from Cairo to N.Egypt
1 Transport moved from sz56 to sz58
1 Artillery moved from Crete to sz58
1 Transport moved from sz56 to sz58
1 Artillery moved from Crete to sz58
1 Transport moved from sz56 to sz58
1 Armour moved from Crete to sz58
1 Infantry moved from Crete to sz58
1 Elite moved from Crete to sz58
1 Transport moved from sz56 to sz52
1 Armour, 2 Artillerys, 1 Elite, 1 Infantry and 3 Transports moved from sz58 to sz56
2 Artillerys moved from sz56 to N.Egypt
1 Infantry moved from sz56 to N.Egypt
1 Elite moved from sz56 to N.Egypt
1 Armour moved from sz56 to N.Egypt
1 Armour moved from Greece to sz52
1 Armour moved from sz52 to Izmir
Italians take Izmir from Neutral
1 Destroyer moved from sz53 to sz59
1 Submarine moved from sz52 to sz59
1 Battleship moved from sz56 to sz59
5 Armours moved from E.Romania to Donetsk
3 EarlyFighters moved from E.Romania to sz60
1 Infantry moved from Bulgaria to Istanbul
4 Armours moved from Greece to Istanbul
2 Artillerys moved from Bulgaria to Istanbul
3 Armours moved from Bulgaria to Istanbul
3 Armours moved from W.Romania to Istanbul
4 Infantry moved from W.Romania to E.Romania
3 Transports moved from sz53 to sz50
1 Armour moved from Taranto to sz50
2 Artillerys moved from Taranto to sz50
1 Elite moved from Taranto to sz50
2 Infantry moved from Taranto to sz50
1 Armour moved from sz50 to Serbia
1 Elite moved from sz50 to Serbia
2 Artillerys moved from sz50 to Serbia
2 Infantry moved from sz50 to Serbia
2 Armours moved from Venezia to Hungary
6 Armours moved from Barcelona to S.Nevada
1 EarlyFighter moved from N.Tunesia to S.NevadaPurchase Units - Italians
Italians buy 16 Armours, 1 Elite and 2 Infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in sz59
Italians attack with 1 Battleship, 1 Destroyer and 1 Submarine
ColonialFrench defend with 1 Submarine
Italians roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
ColonialFrench roll dice for 1 Submarine in sz59, round 1 : 0/1 hits
Italians roll dice for 1 Battleship and 1 Destroyer in sz59, round 1 : 1/2 hits
1 Submarine owned by the ColonialFrench lost in sz59
Italians win with 1 Battleship, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
Casualties for ColonialFrench: 1 Submarine
Battle in sz60
Italians attack with 3 EarlyFighters
Russians defend with 2 Destroyers and 2 Transports
Italians roll dice for 3 EarlyFighters in sz60, round 1 : 1/3 hits
Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 1 : 1/4 hits
1 Transport owned by the Russians and 1 EarlyFighter owned by the Italians lost in sz60
Italians roll dice for 2 EarlyFighters in sz60, round 2 : 2/2 hits
Russians roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 1/3 hits
1 Transport owned by the Russians , 1 Destroyer owned by the Russians and 1 EarlyFighter owned by the Italians lost in sz60
Italians roll dice for 1 EarlyFighter in sz60, round 3 : 0/1 hits
Russians roll dice for 1 Destroyer in sz60, round 3 : 1/1 hits
1 EarlyFighter owned by the Italians lost in sz60
Russians win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Russians: 1 Destroyer and 2 Transports
Casualties for Italians: 3 EarlyFighters
Battle in N.Egypt
Italians attack with 6 Armours, 3 Artillerys, 3 Elites and 2 Infantry
British defend with 1 Artillery, 1 Bunker and 7 Infantry
Italians roll dice for 6 Armours, 3 Artillerys, 3 Elites and 2 Infantry in N.Egypt, round 1 : 6/14 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Artillery, 1 Bunker and 7 Infantry in N.Egypt, round 1 : 4/9 hits
1 Artillery owned by the Italians , 5 Infantry owned by the British , 2 Infantry owned by the Italians and 1 Elite owned by the Italians lost in N.Egypt
Italians roll dice for 6 Armours, 2 Artillerys and 2 Elites in N.Egypt, round 2 : 4/10 hits
British roll dice for 1 Artillery, 1 Bunker and 2 Infantry in N.Egypt, round 2 : 1/4 hits
1 Bunker owned by the British , 2 Infantry owned by the British , 1 Artillery owned by the British and 1 Elite owned by the Italians lost in N.Egypt
Italians win, taking N.Egypt from British with 6 Armours, 2 Artillerys and 1 Elite remaining. Battle score for attacker is 10
Casualties for British: 1 Artillery, 1 Bunker and 7 Infantry
Casualties for Italians: 1 Artillery, 2 Elites and 2 Infantry
Battle in S.Nevada
Italians attack with 6 Armours and 1 EarlyFighter
Neutral defend with 1 Bunker
Italians roll dice for 6 Armours and 1 EarlyFighter in S.Nevada, round 1 : 5/7 hits
Neutral roll dice for 1 Bunker in S.Nevada, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Armour owned by the Italians lost in S.Nevada
Italians win, taking S.Nevada from Neutral with 5 Armours and 1 EarlyFighter remaining. Battle score for attacker is 1
Casualties for Neutral: 1 Bunker
Casualties for Italians: 1 Armour
Battle in Istanbul
Italians attack with 10 Armours, 2 Artillerys and 1 Infantry
Neutral defend with 2 Armours, 1 Bunker and 3 Infantry
Italians roll dice for 10 Armours, 2 Artillerys and 1 Infantry in Istanbul, round 1 : 2/13 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 1 : 2/6 hits
1 Artillery owned by the Italians , 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
Italians roll dice for 10 Armours and 1 Artillery in Istanbul, round 2 : 7/11 hits
Neutral roll dice for 2 Armours, 1 Bunker and 2 Infantry in Istanbul, round 2 : 2/5 hits
1 Bunker owned by the Neutral , 1 Artillery owned by the Italians , 2 Infantry owned by the Neutral , 2 Armours owned by the Neutral and 1 Armour owned by the Italians lost in Istanbul
Italians win, taking Istanbul from Neutral with 9 Armours remaining. Battle score for attacker is 7
Casualties for Neutral: 2 Armours, 1 Bunker and 3 Infantry
Casualties for Italians: 1 Armour, 2 Artillerys and 1 InfantryNon Combat Move - Italians
1 Elite moved from N.Algeria to Alger
4 Armours moved from N.Algeria to Alger
3 Artillerys moved from N.Algeria to Alger
1 Armour moved from Tunis to N.Algeria
3 Armours moved from Tunis to N.Algeria
1 Infantry moved from Bordeaux to Toulouse
1 Infantry moved from Normandy to Bordeaux
3 Armours moved from Marseille to Barcelona
1 EarlyFighter moved from S.Nevada to BarcelonaPlace Units - Italians
1 Armour, 1 Elite and 2 Infantry placed in Taranto
5 Armours placed in Greece
6 Armours placed in Cairo
3 Armours placed in Barcelona
1 Armour placed in TunisTurn Complete - Italians
Italians collect 96 PUs; end with 96 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Turn Complete - French
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - ColonialFrench
2 Infantry and 1 Transport moved from sz1 to sz9
2 Infantry and 1 Transport moved from sz9 to sz23
2 Infantry moved from sz23 to E.Scottland
1 Infantry moved from C.Morocco to sz37
1 Infantry moved from C.Morocco to sz37
2 Infantry and 1 Transport moved from sz37 to sz41
1 Infantry moved from sz41 to Genova
ColonialFrench take Genova from Italians
1 Infantry moved from sz41 to GenovaPurchase Units - ColonialFrench
ColonialFrench buy 6 Infantry; Remaining resources: 1 PUs;Combat - ColonialFrench
Non Combat Move - ColonialFrench
Place Units - ColonialFrench
4 Infantry placed in C.Morocco
2 Infantry placed in SyriaTurn Complete - ColonialFrench
ColonialFrench collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Borneo to Philippines
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 22 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs