I forgot to do a few moves by Japan before asking you to scramble. Let me know if you want to redo the turn because the new moves changed your decision whether to scramble in the Phillipines.
C V C 2
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Germans
7 Panzers moved from Ukrainskaya to Donetsk
1 Panzer moved from Brest to Minsk
Germans take Minsk from Russians
1 Panzer moved from Minsk to Donetsk
3 Panzers moved from Brest to Donetsk
6 Panzers moved from Lvov to Donetsk
1 Infantry moved from Riga to Estorskaya
Germans take Estorskaya from Russians
1 Infantry moved from Riga to Estonia
Germans take Estonia from Russians
1 Infantry moved from Brest to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Brest to Minsk
2 Transports moved from sz27 to sz26
1 Battleship moved from sz27 to sz26
2 Panzers moved from Rostock to sz26
2 Infantry moved from Rostock to sz26
2 Panzers moved from sz26 to S.Norway
2 Infantry moved from sz26 to S.Norway
9 Infantry moved from Lille to Le Havre
9 Panzers moved from Paris to Le Havre
5 Infantry moved from Dijon to Versailles
4 Panzers moved from Frankfurt to Dijon
2 Transports moved from sz50 to sz51
1 Infantry moved from W.Tunesia to E.Algeria
1 Artillery moved from W.Tunesia to E.Algeria
1 Submarine moved from sz35 to sz30
1 Destroyer moved from sz35 to sz30
3 EarlyFighters moved from Lille to sz30Purchase Units - Germans
Trigger GermansSpecial: Germans has their production frontier changed to: productionGermansSpecial
Germans buy 4 Bunkers, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Factory, 11 Infantry, 4 Panzers, 1 S.Sub and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in sz30
Germans attack with 1 Destroyer, 3 EarlyFighters and 1 Submarine
British defend with 1 Battleship, 2 Destroyers and 5 Transports
Germans roll dice for 1 Submarine in sz30, round 1 : 0/1 hits
Germans roll dice for 1 Destroyer and 3 EarlyFighters in sz30, round 1 : 1/4 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 2 Destroyers and 5 Transports in sz30, round 1 : 3/8 hits
1 EarlyFighter owned by the Germans , 1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in sz30
retreated to sz30
British win with 1 Battleship, 2 Destroyers and 5 Transports remaining. Battle score for attacker is -26
Casualties for Germans: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Battle in S.Norway
Germans attack with 2 Infantry and 2 Panzers
British defend with 3 EarlyFighters
Germans roll dice for 1 Battleship in S.Norway, round 1 : 1/1 hits
1 EarlyFighter owned by the British lost in S.Norway
Germans roll dice for 2 Infantry and 2 Panzers in S.Norway, round 1 : 2/4 hits
British roll dice for 2 EarlyFighters in S.Norway, round 1 : 0/2 hits
2 EarlyFighters owned by the British lost in S.Norway
Germans win, taking S.Norway from British with 2 Infantry and 2 Panzers remaining. Battle score for attacker is 24
Casualties for British: 3 EarlyFighters
Battle in Donetsk
Germans attack with 17 Panzers
Russians defend with 1 EarlyFighter, 1 Factory and 11 Infantry
Germans roll dice for 17 Panzers in Donetsk, round 1 : 9/17 hits
Russians roll dice for 1 EarlyFighter and 11 Infantry in Donetsk, round 1 : 8/12 hits
9 Infantry owned by the Russians and 8 Panzers owned by the Germans lost in Donetsk
Germans roll dice for 9 Panzers in Donetsk, round 2 : 6/9 hits
Russians roll dice for 1 EarlyFighter and 2 Infantry in Donetsk, round 2 : 2/3 hits
1 EarlyFighter owned by the Russians , 2 Infantry owned by the Russians and 2 Panzers owned by the Germans lost in Donetsk
Germans win, taking Donetsk from Russians with 7 Panzers remaining. Battle score for attacker is -20
Casualties for Germans: 10 Panzers
Casualties for Russians: 1 EarlyFighter and 11 Infantry
Battle in Le Havre
Germans attack with 9 Infantry and 9 Panzers
British defend with 1 AAGun, 1 Armour, 2 Artillerys, 1 Factory and 1 Infantry
Germans roll dice for 9 Infantry and 9 Panzers in Le Havre, round 1 : 3/18 hits
British roll dice for 1 Armour, 2 Artillerys and 1 Infantry in Le Havre, round 1 : 2/4 hits
2 Infantry owned by the Germans , 1 Infantry owned by the British and 2 Artillerys owned by the British lost in Le Havre
Germans roll dice for 7 Infantry and 9 Panzers in Le Havre, round 2 : 6/16 hits
British roll dice for 1 Armour in Le Havre, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Armour owned by the British lost in Le Havre
Germans win, taking Le Havre from British with 6 Infantry and 9 Panzers remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantry
Casualties for British: 1 Armour, 2 Artillerys and 1 InfantryNon Combat Move - Germans
2 EarlyFighters moved from sz30 to Versailles
3 Panzers moved from Bremen to Frankfurt
2 Artillerys moved from Riga to Brest
1 Artillery moved from Belorussia to Brest
3 Infantry moved from Belorussia to Brest
1 Artillery moved from Lvov to Ukrainskaya
1 Infantry moved from Lvov to Ukrainskaya
8 Infantry moved from E.Czech to Lvov
6 Panzers moved from W.Czech to Lvov
5 Panzers moved from Koenigsberg to Brest
6 Infantry moved from Gdansk to Koenigsberg
1 Elite moved from Gdansk to Koenigsberg
2 Panzers moved from Rostock to KoenigsbergPlace Units - Germans
1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Sub and 1 Submarine placed in sz26
1 Factory placed in Ukrainskaya
4 Panzers placed in Warzawa
1 Bunker and 2 Infantry placed in Lappland
1 Bunker placed in Lille
1 Bunker placed in Belgium
1 Bunker placed in Netherlands
5 Infantry placed in Bremen
4 Infantry placed in ParisTurn Complete - Germans
Germans collect 136 PUs; end with 136 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Bryansk to Eastern Poland
1 artillery and 6 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 1 : 2/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 3 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 10 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Baltic States, round 1 : 3/14 hits
Germans roll dice for 2 artilleries and 10 infantry in Baltic States, round 1 : 4/12 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/10 hits
Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 2 : 2/9 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/8 hits
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 3/5 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 10 infantry
Casualties for Russians: 9 infantry
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 20 infantry in Amur, round 1 : 3/20 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 3/11 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 17 infantry in Amur, round 2 : 4/17 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 : 5/8 hits
5 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Russians roll dice for 12 infantry in Amur, round 3 : 1/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 4 : 2/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 4 : 3/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 5 : 1/8 hits
Japanese roll dice for 1 artillery in Amur, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Ukraine
10 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Russians
3 Infantry moved from S.Finnland to C.Finnland
Russians take C.Finnland from Finns
2 Infantry moved from Vyborg to C.Finnland
1 Armour moved from Vyborg to C.Finnland
1 Armour moved from Belomorsk to C.Finnland
6 Infantry moved from Belomorsk to C.Finnland
1 Bomber moved from Belomorsk to C.Finnland
5 Infantry moved from Novgorod to Estonia
2 Armours moved from Leningrad to Estonia
8 Infantry moved from Karchia to Novgorod
3 Infantry moved from Rzhev to Smolensk
2 Artillerys moved from Rzhev to Smolensk
4 Armours moved from Rzhev to Smolensk
4 Armours moved from Stalingrad to Lugansk
7 Elites moved from Moscow to Kaluga
1 Infantry moved from Kaluga to Rzhev
1 Armour moved from Leningrad to C.Finnland
8 Infantry moved from Kursk to Lugansk
1 Infantry moved from Lugansk to sz61
1 Infantry moved from Lugansk to sz61
1 Armour moved from Lugansk to sz61
1 Infantry moved from Lugansk to sz61
1 Armour, 3 Infantry and 2 Transports moved from sz61 to sz60
2 Destroyers moved from sz61 to sz60
3 Infantry moved from sz60 to Ankara
1 Armour moved from sz60 to Ankara
3 Armours moved from Moscow to Kursk
2 EarlyFighters moved from Leningrad to C.FinnlandPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: productionRussiansSpecial
Russians buy 7 Armours, 2 Bigarmours, 10 Infantry, 2 Katyushas and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Estonia
Russians attack with 2 Armours and 5 Infantry
Germans defend with 1 Infantry
Russians roll dice for 2 Armours and 5 Infantry in Estonia, round 1 : 1/7 hits
Germans roll dice for 1 Infantry in Estonia, round 1 : 0/1 hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 2 Armours and 5 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Smolensk
Russians attack with 4 Armours, 2 Artillerys and 3 Infantry
Germans defend with 1 Infantry
Russians roll dice for 4 Armours, 2 Artillerys and 3 Infantry in Smolensk, round 1 : 4/9 hits
Germans roll dice for 1 Infantry in Smolensk, round 1 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk
Russians win, taking Smolensk from Germans with 4 Armours, 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Infantry moved from Kursk to Rzhev
2 EarlyFighters moved from C.Finnland to Leningrad
1 Bomber moved from C.Finnland to LeningradPlace Units - Russians
1 Armour, 1 Bigarmour and 2 Infantry placed in Leningrad
3 Infantry, 1 Katyusha and 1 Mech.Inf placed in Stalingrad
4 Armours, 1 Bigarmour and 5 Infantry placed in Moscow
Russians undo move 2.
2 Armours and 3 Infantry placed in Stalingrad
1 Katyusha and 2 Mech.Infs placed in Rostov
1 Katyusha placed in AnkaraTurn Complete - Russians
Russians collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
2 tactical_bombers moved from Manchuria to Amur
2 fighters moved from Korea to Amur
1 tactical_bomber moved from Korea to Amur
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
6 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Kweichow
2 infantry moved from Kiangsi to Hunan
2 tactical_bombers moved from Kiangsi to Kweichow
1 bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Kweichow
1 armour moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Amur
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Hunan
1 tactical_bomber moved from Jehol to Hunan
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 8 infantry
AA guns fire in Amur : 2/6 hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Amur, round 1 : 4/10 hits
Russians roll dice for 2 aaGuns and 8 infantry in Amur, round 1 : 2/8 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 3 fighters and 4 tactical_bombers in Amur, round 2 : 3/8 hits
Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits
3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 3 fighters and 4 tactical_bombers in Amur, round 3 : 2/7 hits
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 fighters and 4 tactical_bombers in Amur, round 4 : 3/6 hits
Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 8 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Kweichow, round 1 : 5/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Jehol
2 tactical_bombers moved from Kweichow to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Hunan to Kiangsu
4 tactical_bombers moved from Amur to Manchuria
1 fighter moved from Amur to ManchuriaPlace Units - Japanese
1 armour and 2 infantry placed in Korea
2 infantry and 1 tactical_bomber placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Italians
1 Infantry moved from Bourges to Bordeaux
Italians take Bordeaux from French
1 Infantry moved from Bourges to Normandy
Italians take Normandy from French
3 Armours moved from Bourges to Barcelona
4 Armours moved from Montpellier to Barcelona
1 Destroyer moved from sz53 to sz59
1 Artillery moved from Tobruk to sz48
3 Armours moved from Tobruk to sz48
2 Elites moved from Tobruk to sz48
1 Infantry moved from Tobruk to sz48
3 Armours, 1 Artillery, 1 Battleship, 2 Elites, 1 Infantry and 4 Transports moved from sz48 to sz56
2 Elites moved from sz56 to Cairo
1 Infantry moved from sz56 to Cairo
1 Artillery moved from sz56 to Cairo
3 Armours moved from sz56 to Cairo
1 Armour moved from Tobruk to S.Egypt
Italians take W.Egypt from British
Italians take S.Egypt from British
1 Armour moved from Tripoli to El Allamain
Italians take El Allamain from British
4 Armours moved from Tunis to N.Algeria
3 Artillerys moved from N.Tunesia to N.Algeria
1 Elite moved from N.Tunesia to N.Algeria
1 Infantry moved from E.Algeria to N.Algeria
1 Armour moved from Malta to sz46
2 Artillerys moved from Malta to sz46
1 Infantry moved from Malta to sz46
1 Armour, 2 Artillerys, 1 Infantry and 3 Transports moved from sz46 to sz53
1 Elite moved from S.Greece to sz53
1 Elite moved from sz53 to Crete
2 Artillerys moved from sz53 to Crete
1 Infantry moved from sz53 to Crete
1 Armour moved from sz53 to Crete
1 Submarine moved from sz53 to sz52
1 EarlyFighter moved from Greece to sz52
1 Destroyer moved from sz50 to sz53
1 T.Boat moved from sz46 to sz49
5 Armours moved from Greece to E.Romania
3 Armours moved from S.Greece to Bulgaria
2 Artillerys moved from Serbia to Bulgaria
1 Infantry moved from Serbia to Bulgaria
4 Infantry moved from Hungary to W.Romania
2 EarlyFighters moved from E.Romania to sz52
1 EarlyFighter moved from Tripoli to N.AlgeriaPurchase Units - Italians
Trigger ItaliansSpecial: Italians has their production frontier changed to: productionItaliansSpecial
Italians buy 14 Armours; Remaining resources: 0 PUs;Combat - Italians
Battle in sz56
Italians attack with 1 Battleship and 4 Transports
British defend with 1 Destroyer
Italians roll dice for 1 Battleship and 4 Transports in sz56, round 1 : 1/1 hits
British roll dice for 1 Destroyer in sz56, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Italians
1 Destroyer owned by the British lost in sz56
Italians win with 1 Battleship and 4 Transports remaining. Battle score for attacker is 11
Casualties for British: 1 Destroyer
Battle in sz59
Italians attack with 1 Destroyer
ColonialFrench defend with 1 Submarine and 1 Transport
ColonialFrench roll dice for 1 Submarine in sz59, round 1 : 1/1 hits
Italians roll dice for 1 Destroyer in sz59, round 1 : 1/1 hits
1 Destroyer owned by the Italians and 1 Transport owned by the ColonialFrench lost in sz59
ColonialFrench win with 1 Submarine remaining. Battle score for attacker is -4
Casualties for Italians: 1 Destroyer
Casualties for ColonialFrench: 1 Transport
Battle in sz52
Italians attack with 3 EarlyFighters and 1 Submarine
British defend with 3 Transports
Italians roll dice for 1 Submarine in sz52, round 1 : 0/1 hits
Italians roll dice for 3 EarlyFighters in sz52, round 1 : 0/3 hits
British roll dice for 3 Transports in sz52, round 1 : 0/3 hits
Italians roll dice for 1 Submarine in sz52, round 2 : 1/1 hits
1 Transport owned by the British lost in sz52
Italians roll dice for 3 EarlyFighters in sz52, round 2 : 1/3 hits
British roll dice for 2 Transports in sz52, round 2 : 0/2 hits
1 Transport owned by the British lost in sz52
Italians roll dice for 1 Submarine in sz52, round 3 : 1/1 hits
1 Transport owned by the British lost in sz52
Italians win with 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 21
Casualties for British: 3 Transports
Battle in Crete
Italians attack with 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry
British defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry in Crete, round 1 : 3/5 hits
British roll dice for 1 Artillery in Crete, round 1 : 0/1 hits
1 Artillery owned by the British lost in Crete
Italians win, taking Crete from British with 1 Armour, 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in N.Algeria
Italians attack with 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry
British defend with 1 EarlyFighter; ColonialFrench defend with 1 Artillery and 4 Infantry
Italians roll dice for 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in N.Algeria, round 1 : 4/10 hits
ColonialFrench roll dice for 1 Artillery, 1 EarlyFighter and 4 Infantry in N.Algeria, round 1 : 0/6 hits
4 Infantry owned by the ColonialFrench lost in N.Algeria
Italians roll dice for 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry in N.Algeria, round 2 : 6/10 hits
ColonialFrench roll dice for 1 Artillery and 1 EarlyFighter in N.Algeria, round 2 : 0/2 hits
1 EarlyFighter owned by the British and 1 Artillery owned by the ColonialFrench lost in N.Algeria
Italians win, taking N.Algeria from ColonialFrench with 4 Armours, 3 Artillerys, 1 EarlyFighter, 1 Elite and 1 Infantry remaining. Battle score for attacker is 20
Casualties for British: 1 EarlyFighter
Casualties for ColonialFrench: 1 Artillery and 4 Infantry
Battle in Barcelona
Italians attack with 7 Armours
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Italians roll dice for 7 Armours in Barcelona, round 1 : 4/7 hits
Neutral roll dice for 1 Bunker and 2 Infantry in Barcelona, round 1 : 1/3 hits
1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Armour owned by the Italians lost in Barcelona
Italians win, taking Barcelona from Neutral with 6 Armours remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for Italians: 1 Armour
Battle in Cairo
Italians attack with 3 Armours, 1 Artillery, 2 Elites and 1 Infantry
British defend with 1 AAGun, 2 Armours, 1 Bomber and 1 Factory
Italians roll dice for 3 Armours, 1 Artillery, 2 Elites and 1 Infantry in Cairo, round 1 : 0/7 hits
British roll dice for 2 Armours and 1 Bomber in Cairo, round 1 : 0/3 hits
Italians roll dice for 3 Armours, 1 Artillery, 2 Elites and 1 Infantry in Cairo, round 2 : 3/7 hits
British roll dice for 2 Armours and 1 Bomber in Cairo, round 2 : 0/3 hits
1 Bomber owned by the British and 2 Armours owned by the British lost in Cairo
Italians win, taking Cairo from British with 3 Armours, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 25
Casualties for British: 2 Armours and 1 BomberNon Combat Move - Italians
3 EarlyFighters moved from sz52 to E.Romania
1 EarlyFighter moved from N.Algeria to N.TunesiaPlace Units - Italians
5 Armours placed in Greece
4 Armours placed in Tunis
3 Armours placed in Marseille
2 Armours placed in VeneziaTurn Complete - Italians
Italians collect 87 PUs; end with 87 PUs total
1 unit repaired. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Central United States
1 battleship placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
3 artilleries, 1 fighter and 6 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 artilleries and 6 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kweichow, round 1 : 3/10 hits
Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 1 : 5/8 hits
3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 2/5 hits
1 artillery owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 4 : 3/3 hits
Japanese roll dice for 2 artilleries in Kweichow, round 4 : 2/2 hits
2 artilleries owned by the Chinese and 2 artilleries owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 3 artilleries and 6 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 battleship moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 artillery moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kenya
1 armour moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from 72 Sea Zone to Kenya
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Shan State to French Indo China
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 36 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 2 destroyers and 1 transport
Germans defend with 3 submarines
Germans roll dice for 3 submarines in 112 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 battleship, 2 destroyers and 1 transport in 112 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 2 destroyers and 1 transport in 112 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Battle in 36 Sea Zone
British attack with 1 battleship and 1 fighter
Japanese defend with 1 battleship
British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 36 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
British attack with 1 cruiser
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser
British roll dice for 1 bomber in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the British lost in 93 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Yugoslavia
British attack with 2 fighters
Germans defend with 1 bomber
British roll dice for 2 fighters in Yugoslavia, round 1 : 1/2 hits
Germans roll dice for 1 bomber in Yugoslavia, round 1 : 0/1 hits
1 bomber owned by the Germans lost in Yugoslavia
British win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Kenya, round 1 : 5/8 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in French Indo China
British attack with 4 infantry
Japanese defend with 2 infantry
British roll dice for 4 infantry in French Indo China, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 4 infantry in French Indo China, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 3 infantry in French Indo China, round 5 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits
British roll dice for 3 infantry in French Indo China, round 7 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 fighters
British roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 1 : 2/4 hits
Germans roll dice for 2 fighters in Norway, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 2 fighters owned by the Germans lost in Norway
British win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
2 fighters moved from Norway to 110 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Yugoslavia to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
UK_Pacific take Dutch New Guinea from Dutch
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 artillery moved from India to BurmaPlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 destroyer and 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarines -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Purchase Units - French
Trigger FrenchSpecial: French has their production frontier changed to: productionFrenchSpecialTurn Complete - French
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - ColonialFrench
3 Infantry moved from S.Canada to sz1
1 Infantry moved from S.Canada to sz1
2 Infantry and 1 Transport moved from sz1 to sz9Purchase Units - ColonialFrench
Trigger ColonialFrenchSpecial: ColonialFrench has their production frontier changed to: productionColonialFrenchSpecial
ColonialFrench buy 4 Infantry and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench
Place Units - ColonialFrench
1 Transport placed in sz37
3 Infantry placed in C.Morocco
1 Infantry placed in SyriaTurn Complete - ColonialFrench
ColonialFrench collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 battleship and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
2 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Malta
1 infantry moved from France to Northern ItalyCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 harbour and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 1 : 3/6 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 1 : 4/4 hits
2 infantry owned by the ANZAC , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Algeria
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 1 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 92 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 cruiser in 92 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 fighter
British defend with 1 aaGun and 1 infantry
AA guns fire in Malta : 0/1 hits
Italians roll dice for 1 fighter in Malta, round 1 : 1/1 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 1 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 fighter in Malta, round 2 : 0/1 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Malta, round 3 : 1/1 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Malta
British win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Morocco
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 battleship placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3,3,1
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Finns
1 Infantry moved from N.Finnland to Belomorsk
Finns take Belomorsk from RussiansPurchase Units - Finns
Trigger FinnsSpecial: Finns has their production frontier changed to: productionFinnsSpecial
Finns buy 5 Infantry; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
5 Infantry placed in N.FinnlandTurn Complete - Finns
Finns collect 8 PUs; end with 8 PUs total -
Kamikazes??
-
Soz got no credit to reply…
no kamz
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 43 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 3 fighters in 43 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Paulau Island, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 aaGun owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to BorneoPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from United Kingdom to 110 Sea ZoneCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 armour and 1 harbour
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the French lost in Egypt
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
3 infantry moved from Romania to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Northern Italy to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 1 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 10 infantry in Baltic States, round 1 : 2/10 hits
Russians roll dice for 1 armour and 1 artillery in Baltic States, round 1 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
4 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
Germans undo move 2.
1 armour and 1 infantry placed in Western Germany
1 armour placed in Germany
2 destroyers placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 37 PUs (3 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
You got something for the New World Order game, or have ye lost all hope on that one? :?
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - British
6 Infantry moved from S.Hempton to sz30
1 Armour moved from Dover to sz30
1 Infantry moved from Dover to sz30
1 Armour moved from S.Hempton to sz30
1 Infantry moved from Dover to sz30
2 Armours, 8 Infantry and 5 Transports moved from sz30 to sz25
8 Infantry moved from sz25 to Bremen
2 Armours moved from sz25 to Bremen
2 Destroyers moved from sz30 to sz25
1 Battleship moved from sz30 to sz29
1 Battleship moved from sz29 to sz25
1 Armour moved from Manchester to Norwich
2 Armours moved from London to Dover
1 EarlyFighter moved from S.Hempton to Norwich
1 Bomber moved from S.Hempton to Dover
3 Infantry moved from Wales to London
1 Artillery moved from Wales to London
4 Infantry moved from Manchester to York
1 Infantry moved from York to Norwich
1 Destroyer moved from sz22 to sz25
2 Infantry moved from Iran to Iraq
2 Armours moved from Iran to Iraq
3 EarlyFighters moved from Iran to Iraq
1 EarlyFighter moved from Syria to Iraq
1 Infantry moved from Fars to IraqPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: productionBritishSpecial
British buy 5 Bigarmours, 1 Bunker and 3 Destroyers; Remaining resources: 0 PUs;Combat - British
Battle in Bremen
British attack with 2 Armours and 8 Infantry
Germans defend with 1 AAGun, 1 Factory and 7 Infantry
British roll dice for 2 Battleships in Bremen, round 1 : 2/2 hits
2 Infantry owned by the Germans lost in Bremen
British roll dice for 2 Armours and 8 Infantry in Bremen, round 1 : 2/10 hits
Germans roll dice for 5 Infantry in Bremen, round 1 : 3/5 hits
2 Infantry owned by the Germans and 3 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 5 Infantry in Bremen, round 2 : 2/7 hits
Germans roll dice for 3 Infantry in Bremen, round 2 : 1/3 hits
2 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British roll dice for 2 Armours and 4 Infantry in Bremen, round 3 : 3/6 hits
Germans roll dice for 1 Infantry in Bremen, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Bremen
British win, taking Bremen from Germans with 2 Armours and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 7 Infantry
Casualties for British: 5 Infantry
Battle in Iraq
British attack with 2 Armours, 4 EarlyFighters and 3 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 4 Infantry
AA guns fire in Iraq : 0/4 hits
British roll dice for 2 Armours, 4 EarlyFighters and 3 Infantry in Iraq, round 1 : 4/9 hits
Neutral roll dice for 1 Armour and 4 Infantry in Iraq, round 1 : 2/5 hits
4 Infantry owned by the Neutral and 2 Infantry owned by the British lost in Iraq
British roll dice for 2 Armours, 4 EarlyFighters and 1 Infantry in Iraq, round 2 : 2/7 hits
Neutral roll dice for 1 Armour in Iraq, round 2 : 0/1 hits
1 Armour owned by the Neutral lost in Iraq
British win, taking Iraq from Neutral with 2 Armours, 4 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Armour and 4 Infantry
Casualties for British: 2 InfantryNon Combat Move - British
4 EarlyFighters moved from Iraq to Saudi ArabiaPlace Units - British
1 Bunker placed in N.Egypt
2 Bigarmours placed in Norwich
British undo move 2.
2 Destroyers placed in sz29
1 Destroyer placed in sz24
British undo move 2.
2 Destroyers placed in sz24
2 Bigarmours placed in Norwich
3 Bigarmours placed in LondonTurn Complete - British
British collect 68 PUs; end with 68 PUs total