Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Romanians
1 Infantry moved from E.Romania to Odessa
Romanians take Odessa from Russians
1 EarlyFighter moved from W.Romania to sz60
1 Artillery moved from E.Romania to Moldavskaya
Romanians take Moldavskaya from Russians
1 Artillery moved from Hungary to Serbia
1 Infantry moved from Hungary to Serbia
6 Infantry moved from W.Romania to Serbia
1 Infantry moved from Bulgaria to Macedonia
1 Artillery moved from Bulgaria to Macedonia
1 Armour moved from W.Romania to Macedonia
Purchase Units - Romanians
Romanians buy 2 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in sz60
Romanians attack with 1 EarlyFighter
Russians defend with 1 Submarine
Romanians roll dice for 1 EarlyFighter in sz60, round 1 : 0/1 hits
1 Submarine owned by the Russians Submerged
Battle in Serbia
Romanians attack with 1 Artillery and 7 Infantry
Neutral defend with 3 Infantry
Romanians roll dice for 1 Artillery and 7 Infantry in Serbia, round 1 : 3/8 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 0/3 hits
3 Infantry owned by the Neutral lost in Serbia
Romanians winRomanians win with 1 EarlyFighter remaining, taking Serbia from Neutral with 1 Artillery and 7 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantry
Battle in Macedonia
Romanians attack with 1 Armour, 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Romanians roll dice for 1 Armour, 1 Artillery and 1 Infantry in Macedonia, round 1 : 1/3 hits
Neutral roll dice for 1 Infantry in Macedonia, round 1 : 0/1 hits
1 Infantry owned by the Neutral lost in Macedonia
Romanians win, taking Macedonia from Neutral with 1 Armour, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from E.Romania to W.Romania
1 EarlyFighter moved from sz60 to W.Romania
Place Units - Romanians
2 Infantry placed in W.Romania
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Americans
1 Destroyer moved from sz3 to sz11
1 Destroyer moved from sz2 to sz11
1 Transport moved from sz3 to sz2
3 Infantry moved from W.U.S to S.U.S
1 Bomber moved from W.U.S to E.U.S
1 Armour moved from W.U.S to E.U.S
1 EarlyFighter moved from Central U.S to S.U.S
1 Armour moved from Central U.S to S.U.S
1 Infantry moved from Central U.S to E.U.S
1 Artillery moved from N.U.S to sz2
1 Artillery moved from Washington to sz2
1 Infantry moved from E.U.S to sz2
1 Infantry moved from Washington to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz8
Purchase Units - Americans
Americans buy 1 Carrier, 1 Destroyer and 2 Transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in sz11
Americans attack with 2 Destroyers
Germans defend with 3 Submarines
Germans roll dice for 3 Submarines in sz11, round 1 : 1/3 hits
Americans roll dice for 2 Destroyers in sz11, round 1 : 1/2 hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in sz11
Germans roll dice for 2 Submarines in sz11, round 2 : 0/2 hits
Americans roll dice for 1 Destroyer in sz11, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in sz11
Germans roll dice for 1 Submarine in sz11, round 3 : 1/1 hits
Americans roll dice for 1 Destroyer in sz11, round 3 : 1/1 hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in sz11
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 3 Submarines
Casualties for Americans: 2 Destroyers
Non Combat Move - Americans
Place Units - Americans
1 Carrier, 1 Destroyer and 2 Transports placed in sz2
1 EarlyFighter moved from S.U.S to sz2
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Germans
4 Panzers moved from C.Poland to Lodz
1 Infantry moved from Krakow to Lodz
3 Infantry moved from C.Poland to Lodz
1 Artillery moved from C.Poland to Lodz
6 Panzers moved from W.Czech to Lodz
1 Panzer moved from Lappland to Narvik
1 Destroyer moved from sz20 to sz23
1 Submarine moved from sz20 to sz23
2 Transports moved from sz28 to sz27
4 Infantry moved from Gdansk to sz27
1 Battleship moved from sz28 to sz27
3 Destroyers moved from sz28 to sz27
4 Infantry moved from sz27 to Riga
1 Infantry moved from Koenigsberg to Litovskaya
Germans take Litovskaya from Russians
1 Infantry moved from Lvov to Belorussia
Germans take Belorussia from Russians
5 Panzers moved from Koenigsberg to Riga
3 Infantry moved from Koenigsberg to Litovskaya
2 Artillerys moved from Koenigsberg to Litovskaya
4 Infantry moved from Lvov to Warzawa
1 Artillery moved from Lvov to Warzawa
4 Panzers moved from Lvov to Warzawa
1 Submarine moved from sz6 to sz8
2 Submarines moved from sz35 to sz30
1 Submarine moved from sz14 to sz30
1 Artillery moved from Corsica to sz42
2 Infantry moved from Corsica to sz42
1 Artillery, 2 Infantry and 2 Transports moved from sz42 to sz44
1 Artillery moved from sz44 to E.Tunesia
2 Infantry moved from sz44 to E.Tunesia
1 Infantry moved from Switzerland to Lyon
1 Infantry moved from Metz to Lyon
1 Infantry moved from Belgium to Lille
2 Panzers moved from Belgium to Lille
2 Panzers moved from Netherlands to Lille
2 Infantry moved from Metz to Dijon
3 Infantry moved from Metz to Reims
4 Panzers moved from Netherlands to Reims
1 Panzer moved from Netherlands to Lille
2 Panzers moved from Muenchen to Lyon
4 Panzers moved from Frankfurt to Dijon
2 Panzers moved from Metz to Reims
2 Panzers moved from Metz to Dijon
1 Panzer moved from Metz to Lille
1 Panzer moved from Metz to Reims
2 Bombers moved from Koeln to sz30
3 EarlyFighters moved from Koeln to Lille
3 EarlyFighters moved from Genova to Lyon
Purchase Units - Germans
Germans buy 1 Elite, 1 Factory and 13 Panzers; Remaining resources: 0 PUs;
Combat - Germans
Battle in sz30
Germans attack with 2 Bombers and 3 Submarines
French defend with 1 Cruiser; British defend with 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Infantry, 1 Submarine and 1 Transport
Germans roll dice for 3 Submarines in sz30, round 1 : 0/3 hits
British roll dice for 1 Submarine in sz30, round 1 : 0/1 hits
Germans roll dice for 2 Bombers in sz30, round 1 : 1/2 hits
British roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 1 EarlyFighter and 1 Transport in sz30, round 1 : 2/5 hits
1 Submarine owned by the British and 2 Submarines owned by the Germans lost in sz30
Germans roll dice for 1 Submarine in sz30, round 2 : 1/1 hits
Germans roll dice for 2 Bombers in sz30, round 2 : 1/2 hits
British roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 1 EarlyFighter and 1 Transport in sz30, round 2 : 1/5 hits
1 EarlyFighter owned by the British , 1 Transport owned by the British and 1 Submarine owned by the Germans lost in sz30
Germans roll dice for 2 Bombers in sz30, round 3 : 1/2 hits
British roll dice for 1 Carrier, 1 Cruiser and 1 Destroyer in sz30, round 3 : 1/3 hits
1 Bomber owned by the Germans and 1 Destroyer owned by the British lost in sz30
Germans roll dice for 1 Bomber in sz30, round 4 : 0/1 hits
British roll dice for 1 Carrier and 1 Cruiser in sz30, round 4 : 1/2 hits
1 Bomber owned by the Germans lost in sz30
British win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -18
Casualties for Germans: 2 Bombers and 3 Submarines
Casualties for British: 1 Destroyer, 1 EarlyFighter, 1 Submarine and 1 Transport
Battle in sz8
Germans attack with 1 Submarine
Americans defend with 1 Artillery, 1 Infantry and 1 Transport
Germans roll dice for 1 Submarine in sz8, round 1 : 0/1 hits
Americans roll dice for 1 Transport in sz8, round 1 : 0/1 hits
Germans roll dice for 1 Submarine in sz8, round 2 : 0/1 hits
Americans roll dice for 1 Transport in sz8, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in sz8
Americans win with 1 Transport remaining. Battle score for attacker is -7
Casualties for Germans: 1 Submarine
Battle in sz23
Germans attack with 1 Destroyer and 1 Submarine
British defend with 2 Transports
Germans roll dice for 1 Submarine in sz23, round 1 : 0/1 hits
Germans roll dice for 1 Destroyer in sz23, round 1 : 1/1 hits
British roll dice for 2 Transports in sz23, round 1 : 0/2 hits
1 Transport owned by the British lost in sz23
Germans roll dice for 1 Submarine in sz23, round 2 : 0/1 hits
Germans roll dice for 1 Destroyer in sz23, round 2 : 0/1 hits
British roll dice for 1 Transport in sz23, round 2 : 0/1 hits
Germans roll dice for 1 Submarine in sz23, round 3 : 0/1 hits
Germans roll dice for 1 Destroyer in sz23, round 3 : 1/1 hits
British roll dice for 1 Transport in sz23, round 3 : 0/1 hits
1 Transport owned by the British lost in sz23
Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for British: 2 Transports
Battle in Lille
Germans attack with 3 EarlyFighters, 1 Infantry and 6 Panzers
French defend with 1 Bunker and 3 Infantry
Germans roll dice for 3 EarlyFighters, 1 Infantry and 6 Panzers in Lille, round 1 : 7/10 hits
French roll dice for 1 Bunker and 3 Infantry in Lille, round 1 : 3/4 hits
1 Infantry owned by the Germans , 1 Bunker owned by the French , 2 EarlyFighters owned by the Germans and 3 Infantry owned by the French lost in Lille
Germans win, taking Lille from French with 1 EarlyFighter and 6 Panzers remaining. Battle score for attacker is -6
Casualties for Germans: 2 EarlyFighters and 1 Infantry
Casualties for French: 1 Bunker and 3 Infantry
Battle in Riga
Germans attack with 4 Infantry and 5 Panzers
Russians defend with 1 Artillery and 4 Infantry
Germans roll dice for 1 Battleship in Riga, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Riga
Germans roll dice for 4 Infantry and 5 Panzers in Riga, round 1 : 2/9 hits
Russians roll dice for 1 Artillery and 3 Infantry in Riga, round 1 : 1/4 hits
1 Infantry owned by the Germans and 2 Infantry owned by the Russians lost in Riga
Germans roll dice for 3 Infantry and 5 Panzers in Riga, round 2 : 3/8 hits
Russians roll dice for 1 Artillery and 1 Infantry in Riga, round 2 : 2/2 hits
2 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Riga
Germans win, taking Riga from Russians with 1 Infantry and 5 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantry
Casualties for Russians: 1 Artillery and 4 Infantry
Battle in Lodz
Germans attack with 1 Artillery, 4 Infantry and 10 Panzers
Neutral defend with 1 Armour and 3 Infantry
Germans roll dice for 1 Artillery, 4 Infantry and 10 Panzers in Lodz, round 1 : 5/15 hits
Neutral roll dice for 1 Armour and 3 Infantry in Lodz, round 1 : 3/4 hits
3 Infantry owned by the Germans , 3 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Lodz
Germans win, taking Lodz from Neutral with 1 Artillery, 1 Infantry and 10 Panzers remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantry
Casualties for Neutral: 1 Armour and 3 Infantry
Battle in Reims
Germans attack with 3 Infantry and 7 Panzers
French defend with 1 Bunker and 3 Infantry
Germans roll dice for 3 Infantry and 7 Panzers in Reims, round 1 : 3/10 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker and 3 Infantry in Reims, round 1 : 2/4 hits
2 Infantry owned by the Germans and 2 Infantry owned by the French lost in Reims
Germans roll dice for 1 Infantry and 7 Panzers in Reims, round 2 : 0/8 hits
French roll dice for 1 Bunker and 1 Infantry in Reims, round 2 : 2/2 hits
1 Infantry owned by the Germans and 1 Panzer owned by the Germans lost in Reims
Germans roll dice for 6 Panzers in Reims, round 3 : 5/6 hits
French roll dice for 1 Bunker and 1 Infantry in Reims, round 3 : 1/2 hits
1 Bunker owned by the French , 1 Infantry owned by the French and 1 Panzer owned by the Germans lost in Reims
Germans win, taking Reims from French with 5 Panzers remaining. Battle score for attacker is -4
Casualties for Germans: 3 Infantry and 2 Panzers
Casualties for French: 1 Bunker and 3 Infantry
Battle in Lyon
Germans attack with 3 EarlyFighters, 2 Infantry and 2 Panzers
French defend with 1 Bunker and 1 Infantry
Germans roll dice for 3 EarlyFighters, 2 Infantry and 2 Panzers in Lyon, round 1 : 4/7 hits
French roll dice for 1 Bunker and 1 Infantry in Lyon, round 1 : 2/2 hits
2 Infantry owned by the Germans , 1 Bunker owned by the French and 1 Infantry owned by the French lost in Lyon
Germans win, taking Lyon from French with 3 EarlyFighters and 2 Panzers remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantry
Casualties for French: 1 Bunker and 1 Infantry
Battle in Dijon
Germans attack with 2 Infantry and 6 Panzers
French defend with 2 Armours and 2 Infantry
Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 1 : 2/8 hits
French roll dice for 2 Armours and 2 Infantry in Dijon, round 1 : 0/4 hits
2 Infantry owned by the French lost in Dijon
Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 2 : 1/8 hits
French roll dice for 2 Armours in Dijon, round 2 : 0/2 hits
1 Armour owned by the French lost in Dijon
Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 3 : 5/8 hits
French roll dice for 1 Armour in Dijon, round 3 : 0/1 hits
1 Armour owned by the French lost in Dijon
Germans win, taking Dijon from French with 2 Infantry and 6 Panzers remaining. Battle score for attacker is 14
Casualties for French: 2 Armours and 2 Infantry
Battle in E.Tunesia
Germans attack with 1 Artillery and 2 Infantry
ColonialFrench defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantry in E.Tunesia, round 1 : 0/3 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 1 : 1/2 hits
1 Infantry owned by the Germans lost in E.Tunesia
Germans roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 2 : 0/2 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 2 : 0/2 hits
Germans roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 3 : 2/2 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 3 : 0/2 hits
1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in E.Tunesia
Germans win, taking E.Tunesia from ColonialFrench with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for ColonialFrench: 1 Artillery and 1 Infantry
Battle in Warzawa
Germans attack with 1 Artillery, 4 Infantry and 4 Panzers
Neutral defend with 1 Bunker and 1 Infantry
Germans roll dice for 1 Artillery, 4 Infantry and 4 Panzers in Warzawa, round 1 : 3/9 hits
Neutral roll dice for 1 Bunker and 1 Infantry in Warzawa, round 1 : 1/2 hits
1 Infantry owned by the Germans , 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Warzawa
Germans win, taking Warzawa from Neutral with 1 Artillery, 3 Infantry and 4 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Bunker and 1 Infantry
Battle in Narvik
Germans attack with 1 Panzer
Neutral defend with 1 Infantry
Germans roll dice for 1 Panzer in Narvik, round 1 : 1/1 hits
Neutral roll dice for 1 Infantry in Narvik, round 1 : 0/1 hits
1 Infantry owned by the Neutral lost in Narvik
Germans win, taking Narvik from Neutral with 1 Panzer remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Germans
1 T.Boat moved from sz27 to sz26
1 Destroyer moved from sz27 to sz26
2 Destroyers moved from sz27 to sz26
1 EarlyFighter moved from Lille to Belgium
9 Infantry moved from Netherlands to Belgium
5 Infantry moved from Frankfurt to Metz
8 Infantry moved from Muenchen to Austrie
6 Infantry moved from Denmark to Rostock
4 Infantry moved from Dresden to Gdansk
1 AAGun moved from Rostock to Dresden
1 AAGun moved from Denmark to Hamburg
1 AAGun moved from Bremen to Hamburg
4 Infantry moved from Koeln to Hamburg
3 EarlyFighters moved from Lyon to Belgium
Place Units - Germans
1 Factory placed in Lappland
6 Panzers placed in W.Czech
1 Elite and 5 Panzers placed in Rostock
2 Panzers placed in Bremen
Turn Complete - Germans
Germans collect 104 PUs; end with 104 PUs total
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Russians
2 Infantry moved from Estonia to Riga
4 Infantry moved from Brest to Riga
1 Artillery moved from Brest to Riga
1 Armour moved from Brest to Riga
2 EarlyFighters moved from Ukrainskaya to Riga
1 Infantry moved from Donetsk to Odessa
1 Infantry moved from Krym to Odessa
1 Armour moved from Lugansk to Odessa
1 Infantry moved from Minsk to Brest
1 Infantry moved from Kursk to Donetsk
1 Infantry moved from Lugansk to Donetsk
2 Infantry moved from N.Turkey to C.Turkey
1 Bomber moved from Sochi to C.Turkey
2 Infantry moved from Sochi to sz61
1 Infantry moved from Stavropol to sz61
3 Infantry moved from sz61 to C.Turkey
1 Armour moved from Kizbar to N.Turkey
3 Infantry moved from Astraknan to Stavropol
3 Infantry moved from Stalingrad to Pavlovsk
4 Infantry moved from Pavlovsk to Lugansk
10 Infantry moved from Moscow to Kaluga
1 Infantry moved from Kaluga to Rzhev
4 Infantry moved from Gorky to Kursk
2 Infantry moved from Smolensk to Brest
8 Infantry moved from Nikolsk to Vologda
1 Infantry moved from Vologda to Karchia
4 Infantry moved from Olonets to Belomorsk
2 Infantry moved from Karchia to Belomorsk
2 Infantry moved from Archangelsk to Belomorsk
1 Armour moved from Archangelsk to Belomorsk
1 Armour moved from Vologda to Belomorsk
1 Armour moved from Vyborg to Belomorsk
4 Infantry moved from Leningrad to Karchia
7 Infantry moved from Vyborg to S.Finnland
2 Infantry moved from Nenets to Archangelsk
Purchase Units - Russians
Russians buy 10 Armours, 3 EarlyFighters, 1 Factory and 5 Infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Riga
Russians attack with 1 Armour, 1 Artillery, 2 EarlyFighters and 6 Infantry
Germans defend with 1 Infantry and 5 Panzers
Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 6 Infantry in Riga, round 1 : 2/10 hits
Germans roll dice for 1 Infantry and 5 Panzers in Riga, round 1 : 2/6 hits
1 Infantry owned by the Germans , 2 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Riga
Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 4 Infantry in Riga, round 2 : 3/8 hits
Germans roll dice for 4 Panzers in Riga, round 2 : 2/4 hits
2 Infantry owned by the Russians and 3 Panzers owned by the Germans lost in Riga
Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 2 Infantry in Riga, round 3 : 1/6 hits
Germans roll dice for 1 Panzer in Riga, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Riga
Russians win, taking Riga from Germans with 1 Armour, 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 Infantry and 5 Panzers
Casualties for Russians: 5 Infantry
Battle in Odessa
Russians attack with 1 Armour and 2 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Armour and 2 Infantry in Odessa, round 1 : 2/3 hits
Romanians roll dice for 1 Infantry in Odessa, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 Armour and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in C.Turkey
Russians attack with 1 Bomber and 5 Infantry
Neutral defend with 1 Bunker and 2 Infantry
Russians roll dice for 1 Bomber and 5 Infantry in C.Turkey, round 1 : 1/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 1 : 1/3 hits
1 Infantry owned by the Russians lost in C.Turkey
Russians roll dice for 1 Bomber and 4 Infantry in C.Turkey, round 2 : 2/5 hits
Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 2 : 2/3 hits
2 Infantry owned by the Neutral and 2 Infantry owned by the Russians lost in C.Turkey
Russians roll dice for 1 Bomber and 2 Infantry in C.Turkey, round 3 : 1/3 hits
Neutral roll dice for 1 Bunker in C.Turkey, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in C.Turkey
Russians win, taking C.Turkey from Neutral with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for Russians: 3 Infantry
Battle in S.Finnland
Russians attack with 7 Infantry
Finns defend with 1 Artillery
Russians roll dice for 7 Infantry in S.Finnland, round 1 : 1/7 hits
Finns roll dice for 1 Artillery in S.Finnland, round 1 : 1/1 hits
1 Artillery owned by the Finns and 1 Infantry owned by the Russians lost in S.Finnland
Russians win, taking S.Finnland from Finns with 6 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery
Battle in Belomorsk
Russians attack with 3 Armours and 8 Infantry
Finns defend with 2 Armours, 2 Artillerys and 5 Infantry
Russians roll dice for 3 Armours and 8 Infantry in Belomorsk, round 1 : 5/11 hits
Finns roll dice for 2 Armours, 2 Artillerys and 5 Infantry in Belomorsk, round 1 : 4/9 hits
4 Infantry owned by the Russians and 5 Infantry owned by the Finns lost in Belomorsk
Russians roll dice for 3 Armours and 4 Infantry in Belomorsk, round 2 : 1/7 hits
Finns roll dice for 2 Armours and 2 Artillerys in Belomorsk, round 2 : 2/4 hits
1 Artillery owned by the Finns and 2 Infantry owned by the Russians lost in Belomorsk
Russians roll dice for 3 Armours and 2 Infantry in Belomorsk, round 3 : 1/5 hits
Finns roll dice for 2 Armours and 1 Artillery in Belomorsk, round 3 : 2/3 hits
1 Artillery owned by the Finns and 2 Infantry owned by the Russians lost in Belomorsk
Russians roll dice for 3 Armours in Belomorsk, round 4 : 3/3 hits
Finns roll dice for 2 Armours in Belomorsk, round 4 : 1/2 hits
1 Armour owned by the Russians and 2 Armours owned by the Finns lost in Belomorsk
Russians win, taking Belomorsk from Finns with 2 Armours remaining. Battle score for attacker is 7
Casualties for Russians: 1 Armour and 8 Infantry
Casualties for Finns: 2 Armours, 2 Artillerys and 5 Infantry
Non Combat Move - Russians
2 Infantry moved from Yaroslavl to Rzhev
2 Artillerys moved from Yaroslavl to Rzhev
1 Bomber moved from C.Turkey to Rzhev
2 EarlyFighters moved from Riga to Leningrad
Place Units - Russians
4 Armours placed in Leningrad
1 Factory placed in Donetsk
5 Armours and 5 Infantry placed in Moscow
1 Armour and 3 EarlyFighters placed in Stalingrad
Russians undo move 4.
Russians undo move 3.
4 Infantry placed in Archangelsk
3 Armours, 2 EarlyFighters and 1 Infantry placed in Moscow
3 Armours and 1 EarlyFighter placed in Stalingrad
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs total
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Italians
1 Infantry moved from S.Tunesia to W.Tunesia
1 Artillery moved from Tunis to W.Tunesia
2 Artillerys moved from Kroatia to Bosnia
2 Infantry moved from Kroatia to Bosnia
1 Infantry moved from Marseille to Montpellier
Italians take Montpellier from French
1 Infantry moved from Marseille to St.Etienne
Italians take St.Etienne from French
1 Armour moved from Marseille to Bourges
Italians take Bourges from French
1 EarlyFighter moved from Sardinia to N.Tunesia
1 Artillery moved from Greece to S.Greece
2 Armours moved from Greece to S.Greece
2 Artillerys moved from Tunis to N.Tunesia
1 Transport moved from sz44 to sz43
2 Infantry moved from W.Sicilia to sz43
2 Infantry and 1 Transport moved from sz43 to sz44
2 Infantry moved from sz44 to N.Tunesia
3 Transports moved from sz44 to sz50
1 Armour moved from Taranto to sz50
1 Armour moved from Taranto to sz50
1 Armour moved from Taranto to sz50
3 Armours moved from sz50 to Bosnia
3 Transports moved from sz49 to sz51
1 Artillery moved from Foggia to sz51
1 Artillery moved from Taranto to sz51
4 Infantry moved from Foggia to sz51
2 Artillerys moved from sz51 to Kroatia
4 Infantry moved from sz51 to Kroatia
2 EarlyFighters moved from Venezia to Bosnia
2 Infantry moved from Foggia to Taranto
1 Armour moved from Roma to Taranto
1 T.Boat moved from sz45 to sz46
2 Infantry moved from Marseille to St.Etienne
3 Armours moved from Marseille to St.Etienne
1 Armour moved from Genova to St.Etienne
3 Armours moved from Genova to St.Etienne
1 Infantry moved from Venezia to Triesta
2 Infantry moved from Genova to Venezia
2 Armours moved from Roma to Taranto
2 Destroyers moved from sz49 to sz53
1 Submarine moved from sz49 to sz53
Purchase Units - Italians
Italians buy 6 Armours, 2 Artillerys and 6 Elites; Remaining resources: 0 PUs;
Combat - Italians
Battle in sz53
Italians attack with 2 Destroyers and 1 Submarine
British defend with 1 Cruiser and 2 Destroyers
Italians roll dice for 1 Submarine in sz53, round 1 : 1/1 hits
Italians roll dice for 2 Destroyers in sz53, round 1 : 2/2 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz53, round 1 : 2/3 hits
1 Destroyer owned by the Italians , 1 Cruiser owned by the British , 2 Destroyers owned by the British and 1 Submarine owned by the Italians lost in sz53
Italians win with 1 Destroyer remaining. Battle score for attacker is 17
Casualties for British: 1 Cruiser and 2 Destroyers
Casualties for Italians: 1 Destroyer and 1 Submarine
Battle in S.Greece
Italians attack with 2 Armours and 1 Artillery
Neutral defend with 1 Infantry
Italians roll dice for 2 Armours and 1 Artillery in S.Greece, round 1 : 0/3 hits
Neutral roll dice for 1 Infantry in S.Greece, round 1 : 1/1 hits
1 Artillery owned by the Italians lost in S.Greece
Italians roll dice for 2 Armours in S.Greece, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in S.Greece, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in S.Greece
Italians win, taking S.Greece from Neutral with 2 Armours remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Italians: 1 Artillery
Battle in N.Tunesia
Italians attack with 2 Artillerys, 1 EarlyFighter and 2 Infantry
ColonialFrench defend with 2 Infantry
Italians roll dice for 1 Battleship in N.Tunesia, round 1 : 1/1 hits
1 Infantry owned by the ColonialFrench lost in N.Tunesia
Italians roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in N.Tunesia, round 1 : 0/5 hits
ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 1 : 0/1 hits
Italians roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in N.Tunesia, round 2 : 1/5 hits
ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 2 : 0/1 hits
1 Infantry owned by the ColonialFrench lost in N.Tunesia
Italians win, taking N.Tunesia from ColonialFrench with 2 Artillerys, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
Casualties for ColonialFrench: 2 Infantry
Battle in W.Tunesia
Italians attack with 1 Artillery and 1 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in W.Tunesia, round 1 : 1/2 hits
ColonialFrench roll dice for 1 Infantry in W.Tunesia, round 1 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in W.Tunesia
Italians win, taking W.Tunesia from ColonialFrench with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for ColonialFrench: 1 Infantry
Battle in Bosnia
Italians attack with 3 Armours, 2 Artillerys, 2 EarlyFighters and 2 Infantry
Neutral defend with 2 Infantry
Italians roll dice for 3 Armours, 2 Artillerys, 2 EarlyFighters and 2 Infantry in Bosnia, round 1 : 4/9 hits
Neutral roll dice for 2 Infantry in Bosnia, round 1 : 1/2 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Bosnia
Italians win, taking Bosnia from Neutral with 3 Armours, 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
1 Submarine moved from sz44 to sz49
1 Destroyer moved from sz44 to sz49
2 EarlyFighters moved from Bosnia to Serbia
1 Infantry moved from Tobruk to Tripoli
1 Artillery moved from Tobruk to Tripoli
2 EarlyFighters moved from Tobruk to Greece
1 EarlyFighter moved from N.Tunesia to Tunis
Place Units - Italians
2 Armours and 2 Elites placed in Tunis
2 Artillerys and 2 Elites placed in Taranto
3 Armours and 2 Elites placed in Greece
1 Armour placed in Venezia
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs total
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - French
3 Infantry moved from Toulouse to Montpellier
2 Infantry moved from Toulouse to Bourges
1 Artillery moved from Toulouse to Bourges
1 Infantry moved from Versailles to Paris
1 Cruiser and 1 Infantry moved from sz30 to sz25
Purchase Units - French
French buy 11 Elites; Remaining resources: 0 PUs;
Combat - French
Battle in Montpellier
French attack with 3 Infantry
Italians defend with 1 Infantry
French roll dice for 3 Infantry in Montpellier, round 1 : 1/3 hits
Italians roll dice for 1 Infantry in Montpellier, round 1 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Montpellier
French win, taking Montpellier from Italians with 2 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Bourges
French attack with 1 Artillery and 2 Infantry
Italians defend with 1 Armour
French roll dice for 1 Artillery and 2 Infantry in Bourges, round 1 : 2/3 hits
Italians roll dice for 1 Armour in Bourges, round 1 : 0/1 hits
1 Armour owned by the Italians lost in Bourges
French win, taking Bourges from Italians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 Armour
Non Combat Move - French
Place Units - French
8 Elites placed in Paris
3 Elites placed in Le Havre
Turn Complete - French
French collect 24 PUs; end with 24 PUs total
how the holy nigga shittin hell can france defend when they start off with 3PUs?!
Not to worry mein freund! Colonial French up next…
getting an error trying to upload my move….
will get from view summary & edit in
Game History
Round :2
Combat Move - ColonialFrench
4 Infantry moved from C.Morocco to C.Algeria
1 Artillery moved from C.Morocco to C.Algeria
1 Infantry moved from Tanger to C.Morocco
1 Infantry moved from E.Algeria to C.Algeria
1 Infantry moved from Lebanon to sz59
1 Artillery moved from Lebanon to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz52
1 Submarine moved from sz59 to sz52
1 Infantry moved from sz52 to S.Greece
1 Artillery moved from sz52 to S.Greece
Purchase Units - ColonialFrench
ColonialFrench buy 9 Infantry; Remaining resources: 0 PUs;
Combat - ColonialFrench
Battle in S.Greece
ColonialFrench attack with 1 Artillery and 1 Infantry
Italians defend with 2 Armours
ColonialFrench roll dice for 1 Artillery and 1 Infantry in S.Greece, round 1 : 0/2 hits
Italians roll dice for 2 Armours in S.Greece, round 1 : 2/2 hits
1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in S.Greece
Italians win with 2 Armours remaining. Battle score for attacker is -6
Casualties for ColonialFrench: 1 Artillery and 1 Infantry
Non Combat Move - ColonialFrench
Place Units - ColonialFrench
4 Infantry placed in C.Morocco
2 Infantry placed in Syria
3 Infantry placed in S.Canada
Turn Complete - ColonialFrench
ColonialFrench collect 15 PUs; end with 15 PUs total
Production/PUs Summary :
Germans : 102 / 104
Russians : 96 / 96
Italians : 61 / 65
French : 24 / 24
ColonialFrench : 15 / 15
Finns : 10 / 13
British : 62 / 62
Romanians : 17 / 19
Americans : 72 / 73
tried editing it in but cant…comes up with the same error…
Unknown error, post a bug to the triplea team
wtfer?!
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - ColonialFrench
Turning on Edit Mode
EDIT: Removing units owned by ColonialFrench from Lebanon: 1 Artillery and 1 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Submarine moved from sz59 to sz52
1 Transport moved from sz59 to sz52
4 Infantry moved from C.Morocco to C.Algeria
1 Infantry moved from Tanger to C.Morocco
1 Infantry moved from E.Algeria to C.Algeria
1 Artillery moved from C.Morocco to C.Algeria
Purchase Units - ColonialFrench
ColonialFrench buy 9 Infantry; Remaining resources: 0 PUs;
Non Combat Move - ColonialFrench
Place Units - ColonialFrench
4 Infantry placed in C.Morocco
3 Infantry placed in S.Canada
2 Infantry placed in Syria
Turn Complete - ColonialFrench
ColonialFrench collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Amur to Buryatia
6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
3 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Finland
Russians attack with 1 fighter and 5 infantry
Neutral_Axis defend with 4 infantry
Russians roll dice for 1 fighter and 5 infantry in Finland, round 1 : 1/6 hits
Neutral_Axis roll dice for 4 infantry in Finland, round 1 : 0/4 hits
1 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 fighter and 5 infantry in Finland, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Finland
Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 : 2/5 hits
Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
Russians win, taking Finland from Neutral_Axis with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 4 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour and 4 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/10 hits
Germans roll dice for 2 armour and 4 infantry in Eastern Poland, round 1 : 2/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits
Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 4 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 fighter moved from Finland to Novgorod
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 aaGuns moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Summary Text: Unknown error, post a bug to the tripleA development team
Summary Text: Unknown error, post a bug to the tripleA development team
Summary Text: Unknown error, post a bug to the tripleA development team
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 1 armour and 1 factory_minor; Remaining resources: 8 PUs;
Combat Move - Japanese
6 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
4 infantry moved from Korea to Amur
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kwangsi to Hunan
3 infantry moved from Kiangsi to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsi
1 fighter moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
2 fighters moved from Japan to Amur
1 bomber moved from Japan to Hunan
1 bomber moved from Japan to Hunan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Chahar
1 fighter moved from Korea to Chahar
1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Chahar
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 1 : 5/11 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 fighters and 10 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 10 infantry in Amur, round 1 : 2/13 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 fighters moved from Amur to Korea
2 fighters moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 bomber moved from Hunan to Kwangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from 20 Sea Zone to Kiangsi
2 fighters moved from Chahar to Jehol
1 tactical_bomber moved from Chahar to Jehol
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 factory_minor placed in Korea
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to Midway
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Eastern United States to Alaska
Place Units - Americans
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 transport placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
4 infantry moved from Yunnan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 6 infantry
Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 1 : 1/7 hits
Japanese roll dice for 6 infantry in Hunan, round 1 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits
Japanese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits
Japanese roll dice for 4 infantry in Hunan, round 3 : 2/4 hits
2 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
6 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Me, humoring you. :-D
Ggrrrrr… no scramble
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 unit repaired.
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 4/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 2/2 hits
1 tactical_bomber owned by the British , 1 battleship owned by the Italians , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 destroyer in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 1 : 1/1 hits
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 artillery moved from Alexandria to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
3 aaGuns moved from India to Burma
4 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Malta: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Finns
1 Infantry moved from C.Finnland to Vyborg
Finns take Vyborg from Russians
3 Infantry moved from N.Finnland to Belomorsk
1 EarlyFighter moved from N.Finnland to Belomorsk
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantry; Remaining resources: 0 PUs;
Combat - Finns
Battle in Belomorsk
Finns attack with 1 EarlyFighter and 3 Infantry
Russians defend with 2 Armours
Finns roll dice for 1 EarlyFighter and 3 Infantry in Belomorsk, round 1 : 0/4 hits
Russians roll dice for 2 Armours in Belomorsk, round 1 : 1/2 hits
1 Infantry owned by the Finns lost in Belomorsk
Finns roll dice for 1 EarlyFighter and 2 Infantry in Belomorsk, round 2 : 0/3 hits
Russians roll dice for 2 Armours in Belomorsk, round 2 : 1/2 hits
1 Infantry owned by the Finns lost in Belomorsk
Finns roll dice for 1 EarlyFighter and 1 Infantry in Belomorsk, round 3 : 1/2 hits
Russians roll dice for 2 Armours in Belomorsk, round 3 : 2/2 hits
1 Armour owned by the Russians , 1 Infantry owned by the Finns and 1 EarlyFighter owned by the Finns lost in Belomorsk
Russians win with 1 Armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 Armour
Casualties for Finns: 1 EarlyFighter and 3 Infantry
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantry placed in N.Finnland
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs total