@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - French 
 2 Infantry moved from Bordeaux to Bilbao
 1 Artillery moved from Bordeaux to Bilbao
 1 Infantry moved from Toulouse to Bilbao
 2 Infantry moved from Bourges to Toulouse
 1 Infantry moved from St.Etienne to Toulouse
 2 Infantry moved from Le Havre to Lille
 1 Infantry moved from Versailles to Dijon
 2 Infantry moved from Paris to Reims
 1 Infantry moved from Normandy to Versailles
 1 Armour moved from Paris to Dijon
 1 Armour moved from Reims to DijonPurchase Units - French 
 French buy 3 Infantry; Remaining resources: 0 PUs;Combat - French 
 Battle in Bilbao
 French attack with 1 Artillery and 3 Infantry
 Neutral defend with 1 Bunker and 2 Infantry
 French roll dice for 1 Artillery and 3 Infantry in Bilbao, round 1 : 0/4 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in Bilbao, round 1 : 2/3 hits
 2 Infantry owned by the French lost in Bilbao
 1 Artillery and 1 Infantry retreated to Toulouse
 Neutral win with 1 Bunker and 2 Infantry remaining. Battle score for attacker is -4
 Casualties for French: 2 InfantryNon Combat Move - French 
 1 Infantry moved from Montpellier to ToulousePlace Units - French 
 3 Infantry placed in ParisTurn Complete - French 
 French collect 33 PUs; end with 33 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - ColonialFrench 
 1 Infantry moved from W.Tunesia to E.Tunesia
 1 Artillery moved from W.Tunesia to E.Tunesia
 1 Infantry moved from E.Algeria to W.Tunesia
 1 Infantry moved from N.Algeria to N.Tunesia
 1 Infantry moved from C.Algeria to E.Algeria
 1 Infantry moved from Alger to C.MoroccoCombat - ColonialFrench 
 Battle in E.Tunesia
 ColonialFrench attack with 1 Artillery and 1 Infantry
 Italians defend with 1 EarlyFighter and 1 Infantry
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 1 : 1/2 hits
 Italians roll dice for 1 EarlyFighter and 1 Infantry in E.Tunesia, round 1 : 0/2 hits
 1 Infantry owned by the Italians lost in E.Tunesia
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 2 : 0/2 hits
 Italians roll dice for 1 EarlyFighter in E.Tunesia, round 2 : 0/1 hits
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 3 : 1/2 hits
 Italians roll dice for 1 EarlyFighter in E.Tunesia, round 3 : 0/1 hits
 1 EarlyFighter owned by the Italians lost in E.Tunesia
 ColonialFrench win, taking E.Tunesia from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 10
 Casualties for Italians: 1 EarlyFighter and 1 InfantryNon Combat Move - ColonialFrench Turn Complete - ColonialFrench 
 ColonialFrench collect 18 PUs; end with 18 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Finns 
 1 Submarine moved from sz22 to sz21
 1 Cruiser moved from sz20 to sz21
 1 Armour moved from N.Finnland to Murmansk
 Finns take Murmansk from Russians
 1 Armour moved from Murmansk to Belomorsk
 1 Artillery moved from N.Finnland to Belomorsk
 5 Infantry moved from N.Finnland to Belomorsk
 4 Infantry moved from C.Finnland to Belomorsk
 1 Artillery moved from C.Finnland to Belomorsk
 1 Armour moved from N.Finnland to Belomorsk
 1 EarlyFighter moved from N.Finnland to sz21Purchase Units - Finns 
 Finns buy 3 Infantry; Remaining resources: 0 PUs;Combat - Finns 
 Battle in sz21
 Finns attack with 1 Cruiser, 1 EarlyFighter and 1 Submarine
 Russians defend with 1 Destroyer, 2 Submarines and 2 Transports
 Finns roll dice for 1 Submarine in sz21, round 1 : 0/1 hits
 Russians roll dice for 2 Submarines in sz21, round 1 : 0/2 hits
 Finns roll dice for 1 Cruiser and 1 EarlyFighter in sz21, round 1 : 2/2 hits
 Russians roll dice for 1 Destroyer and 2 Transports in sz21, round 1 : 0/3 hits
 2 Transports owned by the Russians lost in sz21
 Finns roll dice for 1 Submarine in sz21, round 2 : 0/1 hits
 Russians roll dice for 2 Submarines in sz21, round 2 : 0/2 hits
 Finns roll dice for 1 Cruiser and 1 EarlyFighter in sz21, round 2 : 2/2 hits
 Russians roll dice for 1 Destroyer in sz21, round 2 : 0/1 hits
 2 Submarines owned by the Russians lost in sz21
 Finns roll dice for 1 Submarine in sz21, round 3 : 0/1 hits
 Finns roll dice for 1 Cruiser and 1 EarlyFighter in sz21, round 3 : 2/2 hits
 Russians roll dice for 1 Destroyer in sz21, round 3 : 0/1 hits
 1 Destroyer owned by the Russians lost in sz21
 Finns win with 1 Cruiser, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 39
 Casualties for Russians: 1 Destroyer, 2 Submarines and 2 Transports
 Battle in Belomorsk
 Finns attack with 2 Armours, 2 Artillerys and 9 Infantry
 Russians defend with 1 Armour, 1 EarlyFighter and 5 Infantry
 Finns roll dice for 2 Armours, 2 Artillerys and 9 Infantry in Belomorsk, round 1 : 4/13 hits
 Russians roll dice for 1 Armour, 1 EarlyFighter and 5 Infantry in Belomorsk, round 1 : 1/7 hits
 4 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Belomorsk
 Finns roll dice for 2 Armours, 2 Artillerys and 8 Infantry in Belomorsk, round 2 : 2/12 hits
 Russians roll dice for 1 Armour, 1 EarlyFighter and 1 Infantry in Belomorsk, round 2 : 2/3 hits
 1 Armour owned by the Russians , 1 Infantry owned by the Russians and 2 Infantry owned by the Finns lost in Belomorsk
 Finns roll dice for 2 Armours, 2 Artillerys and 6 Infantry in Belomorsk, round 3 : 4/10 hits
 Russians roll dice for 1 EarlyFighter in Belomorsk, round 3 : 1/1 hits
 1 EarlyFighter owned by the Russians and 1 Infantry owned by the Finns lost in Belomorsk
 Finns win, taking Belomorsk from Russians with 2 Armours, 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 15
 Casualties for Russians: 1 Armour, 1 EarlyFighter and 5 Infantry
 Casualties for Finns: 4 InfantryNon Combat Move - Finns 
 1 EarlyFighter moved from sz21 to N.Finnland
 1 Infantry moved from S.Finnland to C.FinnlandPlace Units - Finns 
 3 Infantry placed in N.FinnlandTurn Complete - Finns 
 Finns collect 13 PUs; end with 13 PUs total
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 lets play the initial one also? 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - British 
 2 T.Boats moved from sz30 to sz29
 1 Transport moved from sz31 to sz30
 2 Infantry moved from S.Hempton to sz30
 1 Infantry moved from Dover to sz30
 1 Destroyer moved from sz31 to sz30
 1 Battleship moved from sz17 to sz9
 1 Destroyer moved from sz17 to sz9
 1 Submarine moved from sz17 to sz9
 1 Infantry moved from N.Canada to sz1
 1 Armour moved from N.Canada to sz1
 1 Armour moved from N.Canada to sz1
 1 Infantry moved from N.Canada to sz1
 2 Armours, 2 Infantry and 2 Transports moved from sz1 to sz9
 1 Destroyer moved from sz1 to sz2
 2 Infantry moved from El Allamain to W.Egypt
 1 Armour moved from El Allamain to W.Egypt
 2 Infantry moved from N.Egypt to W.Egypt
 2 Destroyers moved from sz56 to sz49
 1 Submarine moved from sz56 to sz49
 1 Submarine moved from sz58 to sz49
 1 Armour moved from Cairo to sz56
 1 Artillery moved from Cairo to sz56
 1 Infantry moved from Cairo to sz56
 1 Infantry moved from Cairo to sz56
 4 Infantry moved from Cairo to N.Egypt
 2 Armours moved from Cairo to N.Egypt
 1 Infantry moved from S.Egypt to N.Egypt
 1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz58
 1 Infantry moved from sz58 to Crete
 1 Artillery moved from sz58 to Crete
 1 Armour, 1 Infantry and 1 Transport moved from sz56 to sz58
 1 Infantry moved from sz58 to Crete
 1 Armour moved from sz58 to Crete
 2 Infantry moved from Jordan to Syria
 1 Infantry moved from Israel to sz59
 1 Armour moved from Israel to sz59
 1 Armour moved from sz59 to Syria
 1 Infantry moved from Israel to sz59
 1 Armour moved from Israel to sz59
 1 Armour, 1 Infantry and 1 Transport moved from sz59 to sz56
 1 Cruiser moved from sz57 to sz53
 1 Infantry moved from sz59 to Syria
 1 Armour moved from sz56 to N.Egypt
 1 Infantry moved from sz56 to N.Egypt
 3 Infantry moved from Saudi Arabia to Fars
 1 Armour moved from Israel to Syria
 1 Infantry moved from Israel to Syria
 1 Destroyer moved from sz59 to sz58
 2 Infantry moved from E.Egypt to S.Egypt
 2 EarlyFighters moved from Cairo to N.Egypt
 1 Artillery moved from Cairo to N.Egypt
 2 Armours moved from N.Egypt to W.Egypt
 2 EarlyFighters moved from N.Egypt to W.Egypt
 2 Transports moved from sz17 to sz23
 2 Infantry moved from sz30 to Le HavrePurchase Units - British 
 British buy 1 Carrier; Remaining resources: 0 PUs;Combat - British 
 Battle in Fars
 British attack with 3 Infantry
 Neutral defend with 1 Infantry
 British roll dice for 3 Infantry in Fars, round 1 : 0/3 hits
 Neutral roll dice for 1 Infantry in Fars, round 1 : 1/1 hits
 1 Infantry owned by the British lost in Fars
 British roll dice for 2 Infantry in Fars, round 2 : 0/2 hits
 Neutral roll dice for 1 Infantry in Fars, round 2 : 1/1 hits
 1 Infantry owned by the British lost in Fars
 British roll dice for 1 Infantry in Fars, round 3 : 1/1 hits
 Neutral roll dice for 1 Infantry in Fars, round 3 : 0/1 hits
 1 Infantry owned by the Neutral lost in Fars
 British win, taking Fars from Neutral with 1 Infantry remaining. Battle score for attacker is -2
 Casualties for Neutral: 1 Infantry
 Casualties for British: 2 Infantry
 Battle in sz49
 British attack with 2 Destroyers and 2 Submarines
 Italians defend with 2 Destroyers, 1 Submarine and 4 Transports
 British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
 Italians roll dice for 1 Submarine in sz49, round 1 : 1/1 hits
 British roll dice for 2 Destroyers in sz49, round 1 : 1/2 hits
 Italians roll dice for 2 Destroyers and 4 Transports in sz49, round 1 : 1/6 hits
 2 Submarines owned by the British and 1 Transport owned by the Italians lost in sz49
 2 Destroyers retreated to sz53
 Italians win with 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is -7
 Casualties for British: 2 Submarines
 Casualties for Italians: 1 Transport
 Battle in Crete
 British attack with 1 Armour, 1 Artillery and 2 Infantry
 Neutral defend with 1 AAGun and 1 Infantry
 British roll dice for 1 Armour, 1 Artillery and 2 Infantry in Crete, round 1 : 2/4 hits
 Neutral roll dice for 1 Infantry in Crete, round 1 : 0/1 hits
 1 Infantry owned by the Neutral lost in Crete
 British win, taking Crete from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 Infantry
 Battle in W.Egypt
 British attack with 3 Armours, 2 EarlyFighters and 4 Infantry
 Italians defend with 1 Armour and 2 Infantry
 British roll dice for 3 Armours, 2 EarlyFighters and 4 Infantry in W.Egypt, round 1 : 5/9 hits
 Italians roll dice for 1 Armour and 2 Infantry in W.Egypt, round 1 : 0/3 hits
 2 Infantry owned by the Italians and 1 Armour owned by the Italians lost in W.Egypt
 British win, taking W.Egypt from Italians with 3 Armours, 2 EarlyFighters and 4 Infantry remaining. Battle score for attacker is 9
 Casualties for Italians: 1 Armour and 2 Infantry
 Battle in sz9
 British attack with 2 Armours, 1 Battleship, 1 Destroyer, 2 Infantry, 1 Submarine and 2 Transports
 Germans defend with 2 Submarines
 British roll dice for 1 Submarine in sz9, round 1 : 1/1 hits
 Germans roll dice for 2 Submarines in sz9, round 1 : 0/2 hits
 British roll dice for 1 Battleship, 1 Destroyer and 2 Transports in sz9, round 1 : 2/2 hits
 2 Submarines owned by the Germans lost in sz9
 British win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 14
 Casualties for Germans: 2 SubmarinesNon Combat Move - British 
 1 Destroyer moved from sz47 to sz54
 2 EarlyFighters moved from W.Egypt to N.EgyptPlace Units - British 
 1 Carrier placed in sz56
 British undo move 1.
 1 Carrier placed in sz30
 1 EarlyFighter moved from S.Hempton to sz30Turn Complete - British 
 British collect 62 PUs; end with 62 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Romanians 
 1 Infantry moved from E.Romania to Odessa
 Romanians take Odessa from Russians
 1 EarlyFighter moved from W.Romania to sz60
 1 Artillery moved from E.Romania to Moldavskaya
 Romanians take Moldavskaya from Russians
 1 Artillery moved from Hungary to Serbia
 1 Infantry moved from Hungary to Serbia
 6 Infantry moved from W.Romania to Serbia
 1 Infantry moved from Bulgaria to Macedonia
 1 Artillery moved from Bulgaria to Macedonia
 1 Armour moved from W.Romania to MacedoniaPurchase Units - Romanians 
 Romanians buy 2 Infantry; Remaining resources: 0 PUs;Combat - Romanians 
 Battle in sz60
 Romanians attack with 1 EarlyFighter
 Russians defend with 1 Submarine
 Romanians roll dice for 1 EarlyFighter in sz60, round 1 : 0/1 hits
 1 Submarine owned by the Russians Submerged
 Battle in Serbia
 Romanians attack with 1 Artillery and 7 Infantry
 Neutral defend with 3 Infantry
 Romanians roll dice for 1 Artillery and 7 Infantry in Serbia, round 1 : 3/8 hits
 Neutral roll dice for 3 Infantry in Serbia, round 1 : 0/3 hits
 3 Infantry owned by the Neutral lost in Serbia
 Romanians winRomanians win with 1 EarlyFighter remaining, taking Serbia from Neutral with 1 Artillery and 7 Infantry remaining. Battle score for attacker is 6
 Casualties for Neutral: 3 Infantry
 Battle in Macedonia
 Romanians attack with 1 Armour, 1 Artillery and 1 Infantry
 Neutral defend with 1 Infantry
 Romanians roll dice for 1 Armour, 1 Artillery and 1 Infantry in Macedonia, round 1 : 1/3 hits
 Neutral roll dice for 1 Infantry in Macedonia, round 1 : 0/1 hits
 1 Infantry owned by the Neutral lost in Macedonia
 Romanians win, taking Macedonia from Neutral with 1 Armour, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 InfantryNon Combat Move - Romanians 
 1 AAGun moved from E.Romania to W.Romania
 1 EarlyFighter moved from sz60 to W.RomaniaPlace Units - Romanians 
 2 Infantry placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Americans 
 1 Destroyer moved from sz3 to sz11
 1 Destroyer moved from sz2 to sz11
 1 Transport moved from sz3 to sz2
 3 Infantry moved from W.U.S to S.U.S
 1 Bomber moved from W.U.S to E.U.S
 1 Armour moved from W.U.S to E.U.S
 1 EarlyFighter moved from Central U.S to S.U.S
 1 Armour moved from Central U.S to S.U.S
 1 Infantry moved from Central U.S to E.U.S
 1 Artillery moved from N.U.S to sz2
 1 Artillery moved from Washington to sz2
 1 Infantry moved from E.U.S to sz2
 1 Infantry moved from Washington to sz2
 1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
 1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz8Purchase Units - Americans 
 Americans buy 1 Carrier, 1 Destroyer and 2 Transports; Remaining resources: 1 PUs;Combat - Americans 
 Battle in sz11
 Americans attack with 2 Destroyers
 Germans defend with 3 Submarines
 Germans roll dice for 3 Submarines in sz11, round 1 : 1/3 hits
 Americans roll dice for 2 Destroyers in sz11, round 1 : 1/2 hits
 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in sz11
 Germans roll dice for 2 Submarines in sz11, round 2 : 0/2 hits
 Americans roll dice for 1 Destroyer in sz11, round 2 : 1/1 hits
 1 Submarine owned by the Germans lost in sz11
 Germans roll dice for 1 Submarine in sz11, round 3 : 1/1 hits
 Americans roll dice for 1 Destroyer in sz11, round 3 : 1/1 hits
 1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in sz11
 Germans win with no units remaining. Battle score for attacker is -1
 Casualties for Germans: 3 Submarines
 Casualties for Americans: 2 DestroyersNon Combat Move - Americans Place Units - Americans 
 1 Carrier, 1 Destroyer and 2 Transports placed in sz2
 1 EarlyFighter moved from S.U.S to sz2Turn Complete - Americans 
 Americans collect 72 PUs; end with 73 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Germans 
 4 Panzers moved from C.Poland to Lodz
 1 Infantry moved from Krakow to Lodz
 3 Infantry moved from C.Poland to Lodz
 1 Artillery moved from C.Poland to Lodz
 6 Panzers moved from W.Czech to Lodz
 1 Panzer moved from Lappland to Narvik
 1 Destroyer moved from sz20 to sz23
 1 Submarine moved from sz20 to sz23
 2 Transports moved from sz28 to sz27
 4 Infantry moved from Gdansk to sz27
 1 Battleship moved from sz28 to sz27
 3 Destroyers moved from sz28 to sz27
 4 Infantry moved from sz27 to Riga
 1 Infantry moved from Koenigsberg to Litovskaya
 Germans take Litovskaya from Russians
 1 Infantry moved from Lvov to Belorussia
 Germans take Belorussia from Russians
 5 Panzers moved from Koenigsberg to Riga
 3 Infantry moved from Koenigsberg to Litovskaya
 2 Artillerys moved from Koenigsberg to Litovskaya
 4 Infantry moved from Lvov to Warzawa
 1 Artillery moved from Lvov to Warzawa
 4 Panzers moved from Lvov to Warzawa
 1 Submarine moved from sz6 to sz8
 2 Submarines moved from sz35 to sz30
 1 Submarine moved from sz14 to sz30
 1 Artillery moved from Corsica to sz42
 2 Infantry moved from Corsica to sz42
 1 Artillery, 2 Infantry and 2 Transports moved from sz42 to sz44
 1 Artillery moved from sz44 to E.Tunesia
 2 Infantry moved from sz44 to E.Tunesia
 1 Infantry moved from Switzerland to Lyon
 1 Infantry moved from Metz to Lyon
 1 Infantry moved from Belgium to Lille
 2 Panzers moved from Belgium to Lille
 2 Panzers moved from Netherlands to Lille
 2 Infantry moved from Metz to Dijon
 3 Infantry moved from Metz to Reims
 4 Panzers moved from Netherlands to Reims
 1 Panzer moved from Netherlands to Lille
 2 Panzers moved from Muenchen to Lyon
 4 Panzers moved from Frankfurt to Dijon
 2 Panzers moved from Metz to Reims
 2 Panzers moved from Metz to Dijon
 1 Panzer moved from Metz to Lille
 1 Panzer moved from Metz to Reims
 2 Bombers moved from Koeln to sz30
 3 EarlyFighters moved from Koeln to Lille
 3 EarlyFighters moved from Genova to LyonPurchase Units - Germans 
 Germans buy 1 Elite, 1 Factory and 13 Panzers; Remaining resources: 0 PUs;Combat - Germans 
 Battle in sz30
 Germans attack with 2 Bombers and 3 Submarines
 French defend with 1 Cruiser; British defend with 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Infantry, 1 Submarine and 1 Transport
 Germans roll dice for 3 Submarines in sz30, round 1 : 0/3 hits
 British roll dice for 1 Submarine in sz30, round 1 : 0/1 hits
 Germans roll dice for 2 Bombers in sz30, round 1 : 1/2 hits
 British roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 1 EarlyFighter and 1 Transport in sz30, round 1 : 2/5 hits
 1 Submarine owned by the British and 2 Submarines owned by the Germans lost in sz30
 Germans roll dice for 1 Submarine in sz30, round 2 : 1/1 hits
 Germans roll dice for 2 Bombers in sz30, round 2 : 1/2 hits
 British roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer, 1 EarlyFighter and 1 Transport in sz30, round 2 : 1/5 hits
 1 EarlyFighter owned by the British , 1 Transport owned by the British and 1 Submarine owned by the Germans lost in sz30
 Germans roll dice for 2 Bombers in sz30, round 3 : 1/2 hits
 British roll dice for 1 Carrier, 1 Cruiser and 1 Destroyer in sz30, round 3 : 1/3 hits
 1 Bomber owned by the Germans and 1 Destroyer owned by the British lost in sz30
 Germans roll dice for 1 Bomber in sz30, round 4 : 0/1 hits
 British roll dice for 1 Carrier and 1 Cruiser in sz30, round 4 : 1/2 hits
 1 Bomber owned by the Germans lost in sz30
 British win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -18
 Casualties for Germans: 2 Bombers and 3 Submarines
 Casualties for British: 1 Destroyer, 1 EarlyFighter, 1 Submarine and 1 Transport
 Battle in sz8
 Germans attack with 1 Submarine
 Americans defend with 1 Artillery, 1 Infantry and 1 Transport
 Germans roll dice for 1 Submarine in sz8, round 1 : 0/1 hits
 Americans roll dice for 1 Transport in sz8, round 1 : 0/1 hits
 Germans roll dice for 1 Submarine in sz8, round 2 : 0/1 hits
 Americans roll dice for 1 Transport in sz8, round 2 : 1/1 hits
 1 Submarine owned by the Germans lost in sz8
 Americans win with 1 Transport remaining. Battle score for attacker is -7
 Casualties for Germans: 1 Submarine
 Battle in sz23
 Germans attack with 1 Destroyer and 1 Submarine
 British defend with 2 Transports
 Germans roll dice for 1 Submarine in sz23, round 1 : 0/1 hits
 Germans roll dice for 1 Destroyer in sz23, round 1 : 1/1 hits
 British roll dice for 2 Transports in sz23, round 1 : 0/2 hits
 1 Transport owned by the British lost in sz23
 Germans roll dice for 1 Submarine in sz23, round 2 : 0/1 hits
 Germans roll dice for 1 Destroyer in sz23, round 2 : 0/1 hits
 British roll dice for 1 Transport in sz23, round 2 : 0/1 hits
 Germans roll dice for 1 Submarine in sz23, round 3 : 0/1 hits
 Germans roll dice for 1 Destroyer in sz23, round 3 : 1/1 hits
 British roll dice for 1 Transport in sz23, round 3 : 0/1 hits
 1 Transport owned by the British lost in sz23
 Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
 Casualties for British: 2 Transports
 Battle in Lille
 Germans attack with 3 EarlyFighters, 1 Infantry and 6 Panzers
 French defend with 1 Bunker and 3 Infantry
 Germans roll dice for 3 EarlyFighters, 1 Infantry and 6 Panzers in Lille, round 1 : 7/10 hits
 French roll dice for 1 Bunker and 3 Infantry in Lille, round 1 : 3/4 hits
 1 Infantry owned by the Germans , 1 Bunker owned by the French , 2 EarlyFighters owned by the Germans and 3 Infantry owned by the French lost in Lille
 Germans win, taking Lille from French with 1 EarlyFighter and 6 Panzers remaining. Battle score for attacker is -6
 Casualties for Germans: 2 EarlyFighters and 1 Infantry
 Casualties for French: 1 Bunker and 3 Infantry
 Battle in Riga
 Germans attack with 4 Infantry and 5 Panzers
 Russians defend with 1 Artillery and 4 Infantry
 Germans roll dice for 1 Battleship in Riga, round 1 : 1/1 hits
 1 Infantry owned by the Russians lost in Riga
 Germans roll dice for 4 Infantry and 5 Panzers in Riga, round 1 : 2/9 hits
 Russians roll dice for 1 Artillery and 3 Infantry in Riga, round 1 : 1/4 hits
 1 Infantry owned by the Germans and 2 Infantry owned by the Russians lost in Riga
 Germans roll dice for 3 Infantry and 5 Panzers in Riga, round 2 : 3/8 hits
 Russians roll dice for 1 Artillery and 1 Infantry in Riga, round 2 : 2/2 hits
 2 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Riga
 Germans win, taking Riga from Russians with 1 Infantry and 5 Panzers remaining. Battle score for attacker is 6
 Casualties for Germans: 3 Infantry
 Casualties for Russians: 1 Artillery and 4 Infantry
 Battle in Lodz
 Germans attack with 1 Artillery, 4 Infantry and 10 Panzers
 Neutral defend with 1 Armour and 3 Infantry
 Germans roll dice for 1 Artillery, 4 Infantry and 10 Panzers in Lodz, round 1 : 5/15 hits
 Neutral roll dice for 1 Armour and 3 Infantry in Lodz, round 1 : 3/4 hits
 3 Infantry owned by the Germans , 3 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Lodz
 Germans win, taking Lodz from Neutral with 1 Artillery, 1 Infantry and 10 Panzers remaining. Battle score for attacker is 5
 Casualties for Germans: 3 Infantry
 Casualties for Neutral: 1 Armour and 3 Infantry
 Battle in Reims
 Germans attack with 3 Infantry and 7 Panzers
 French defend with 1 Bunker and 3 Infantry
 Germans roll dice for 3 Infantry and 7 Panzers in Reims, round 1 : 3/10 hits
 Units damaged: 1 Bunker owned by the French
 French roll dice for 1 Bunker and 3 Infantry in Reims, round 1 : 2/4 hits
 2 Infantry owned by the Germans and 2 Infantry owned by the French lost in Reims
 Germans roll dice for 1 Infantry and 7 Panzers in Reims, round 2 : 0/8 hits
 French roll dice for 1 Bunker and 1 Infantry in Reims, round 2 : 2/2 hits
 1 Infantry owned by the Germans and 1 Panzer owned by the Germans lost in Reims
 Germans roll dice for 6 Panzers in Reims, round 3 : 5/6 hits
 French roll dice for 1 Bunker and 1 Infantry in Reims, round 3 : 1/2 hits
 1 Bunker owned by the French , 1 Infantry owned by the French and 1 Panzer owned by the Germans lost in Reims
 Germans win, taking Reims from French with 5 Panzers remaining. Battle score for attacker is -4
 Casualties for Germans: 3 Infantry and 2 Panzers
 Casualties for French: 1 Bunker and 3 Infantry
 Battle in Lyon
 Germans attack with 3 EarlyFighters, 2 Infantry and 2 Panzers
 French defend with 1 Bunker and 1 Infantry
 Germans roll dice for 3 EarlyFighters, 2 Infantry and 2 Panzers in Lyon, round 1 : 4/7 hits
 French roll dice for 1 Bunker and 1 Infantry in Lyon, round 1 : 2/2 hits
 2 Infantry owned by the Germans , 1 Bunker owned by the French and 1 Infantry owned by the French lost in Lyon
 Germans win, taking Lyon from French with 3 EarlyFighters and 2 Panzers remaining. Battle score for attacker is 4
 Casualties for Germans: 2 Infantry
 Casualties for French: 1 Bunker and 1 Infantry
 Battle in Dijon
 Germans attack with 2 Infantry and 6 Panzers
 French defend with 2 Armours and 2 Infantry
 Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 1 : 2/8 hits
 French roll dice for 2 Armours and 2 Infantry in Dijon, round 1 : 0/4 hits
 2 Infantry owned by the French lost in Dijon
 Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 2 : 1/8 hits
 French roll dice for 2 Armours in Dijon, round 2 : 0/2 hits
 1 Armour owned by the French lost in Dijon
 Germans roll dice for 2 Infantry and 6 Panzers in Dijon, round 3 : 5/8 hits
 French roll dice for 1 Armour in Dijon, round 3 : 0/1 hits
 1 Armour owned by the French lost in Dijon
 Germans win, taking Dijon from French with 2 Infantry and 6 Panzers remaining. Battle score for attacker is 14
 Casualties for French: 2 Armours and 2 Infantry
 Battle in E.Tunesia
 Germans attack with 1 Artillery and 2 Infantry
 ColonialFrench defend with 1 Artillery and 1 Infantry
 Germans roll dice for 1 Artillery and 2 Infantry in E.Tunesia, round 1 : 0/3 hits
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 1 : 1/2 hits
 1 Infantry owned by the Germans lost in E.Tunesia
 Germans roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 2 : 0/2 hits
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 2 : 0/2 hits
 Germans roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 3 : 2/2 hits
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in E.Tunesia, round 3 : 0/2 hits
 1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in E.Tunesia
 Germans win, taking E.Tunesia from ColonialFrench with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 Infantry
 Casualties for ColonialFrench: 1 Artillery and 1 Infantry
 Battle in Warzawa
 Germans attack with 1 Artillery, 4 Infantry and 4 Panzers
 Neutral defend with 1 Bunker and 1 Infantry
 Germans roll dice for 1 Artillery, 4 Infantry and 4 Panzers in Warzawa, round 1 : 3/9 hits
 Neutral roll dice for 1 Bunker and 1 Infantry in Warzawa, round 1 : 1/2 hits
 1 Infantry owned by the Germans , 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Warzawa
 Germans win, taking Warzawa from Neutral with 1 Artillery, 3 Infantry and 4 Panzers remaining. Battle score for attacker is 6
 Casualties for Germans: 1 Infantry
 Casualties for Neutral: 1 Bunker and 1 Infantry
 Battle in Narvik
 Germans attack with 1 Panzer
 Neutral defend with 1 Infantry
 Germans roll dice for 1 Panzer in Narvik, round 1 : 1/1 hits
 Neutral roll dice for 1 Infantry in Narvik, round 1 : 0/1 hits
 1 Infantry owned by the Neutral lost in Narvik
 Germans win, taking Narvik from Neutral with 1 Panzer remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 InfantryNon Combat Move - Germans 
 1 T.Boat moved from sz27 to sz26
 1 Destroyer moved from sz27 to sz26
 2 Destroyers moved from sz27 to sz26
 1 EarlyFighter moved from Lille to Belgium
 9 Infantry moved from Netherlands to Belgium
 5 Infantry moved from Frankfurt to Metz
 8 Infantry moved from Muenchen to Austrie
 6 Infantry moved from Denmark to Rostock
 4 Infantry moved from Dresden to Gdansk
 1 AAGun moved from Rostock to Dresden
 1 AAGun moved from Denmark to Hamburg
 1 AAGun moved from Bremen to Hamburg
 4 Infantry moved from Koeln to Hamburg
 3 EarlyFighters moved from Lyon to BelgiumPlace Units - Germans 
 1 Factory placed in Lappland
 6 Panzers placed in W.Czech
 1 Elite and 5 Panzers placed in Rostock
 2 Panzers placed in BremenTurn Complete - Germans 
 Germans collect 104 PUs; end with 104 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Russians 
 2 Infantry moved from Estonia to Riga
 4 Infantry moved from Brest to Riga
 1 Artillery moved from Brest to Riga
 1 Armour moved from Brest to Riga
 2 EarlyFighters moved from Ukrainskaya to Riga
 1 Infantry moved from Donetsk to Odessa
 1 Infantry moved from Krym to Odessa
 1 Armour moved from Lugansk to Odessa
 1 Infantry moved from Minsk to Brest
 1 Infantry moved from Kursk to Donetsk
 1 Infantry moved from Lugansk to Donetsk
 2 Infantry moved from N.Turkey to C.Turkey
 1 Bomber moved from Sochi to C.Turkey
 2 Infantry moved from Sochi to sz61
 1 Infantry moved from Stavropol to sz61
 3 Infantry moved from sz61 to C.Turkey
 1 Armour moved from Kizbar to N.Turkey
 3 Infantry moved from Astraknan to Stavropol
 3 Infantry moved from Stalingrad to Pavlovsk
 4 Infantry moved from Pavlovsk to Lugansk
 10 Infantry moved from Moscow to Kaluga
 1 Infantry moved from Kaluga to Rzhev
 4 Infantry moved from Gorky to Kursk
 2 Infantry moved from Smolensk to Brest
 8 Infantry moved from Nikolsk to Vologda
 1 Infantry moved from Vologda to Karchia
 4 Infantry moved from Olonets to Belomorsk
 2 Infantry moved from Karchia to Belomorsk
 2 Infantry moved from Archangelsk to Belomorsk
 1 Armour moved from Archangelsk to Belomorsk
 1 Armour moved from Vologda to Belomorsk
 1 Armour moved from Vyborg to Belomorsk
 4 Infantry moved from Leningrad to Karchia
 7 Infantry moved from Vyborg to S.Finnland
 2 Infantry moved from Nenets to ArchangelskPurchase Units - Russians 
 Russians buy 10 Armours, 3 EarlyFighters, 1 Factory and 5 Infantry; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Riga
 Russians attack with 1 Armour, 1 Artillery, 2 EarlyFighters and 6 Infantry
 Germans defend with 1 Infantry and 5 Panzers
 Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 6 Infantry in Riga, round 1 : 2/10 hits
 Germans roll dice for 1 Infantry and 5 Panzers in Riga, round 1 : 2/6 hits
 1 Infantry owned by the Germans , 2 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Riga
 Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 4 Infantry in Riga, round 2 : 3/8 hits
 Germans roll dice for 4 Panzers in Riga, round 2 : 2/4 hits
 2 Infantry owned by the Russians and 3 Panzers owned by the Germans lost in Riga
 Russians roll dice for 1 Armour, 1 Artillery, 2 EarlyFighters and 2 Infantry in Riga, round 3 : 1/6 hits
 Germans roll dice for 1 Panzer in Riga, round 3 : 1/1 hits
 1 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Riga
 Russians win, taking Riga from Germans with 1 Armour, 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 17
 Casualties for Germans: 1 Infantry and 5 Panzers
 Casualties for Russians: 5 Infantry
 Battle in Odessa
 Russians attack with 1 Armour and 2 Infantry
 Romanians defend with 1 Infantry
 Russians roll dice for 1 Armour and 2 Infantry in Odessa, round 1 : 2/3 hits
 Romanians roll dice for 1 Infantry in Odessa, round 1 : 1/1 hits
 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
 Russians win, taking Odessa from Romanians with 1 Armour and 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 Infantry
 Casualties for Romanians: 1 Infantry
 Battle in C.Turkey
 Russians attack with 1 Bomber and 5 Infantry
 Neutral defend with 1 Bunker and 2 Infantry
 Russians roll dice for 1 Bomber and 5 Infantry in C.Turkey, round 1 : 1/6 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 1 : 1/3 hits
 1 Infantry owned by the Russians lost in C.Turkey
 Russians roll dice for 1 Bomber and 4 Infantry in C.Turkey, round 2 : 2/5 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 2 : 2/3 hits
 2 Infantry owned by the Neutral and 2 Infantry owned by the Russians lost in C.Turkey
 Russians roll dice for 1 Bomber and 2 Infantry in C.Turkey, round 3 : 1/3 hits
 Neutral roll dice for 1 Bunker in C.Turkey, round 3 : 0/1 hits
 1 Bunker owned by the Neutral lost in C.Turkey
 Russians win, taking C.Turkey from Neutral with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Russians: 3 Infantry
 Battle in S.Finnland
 Russians attack with 7 Infantry
 Finns defend with 1 Artillery
 Russians roll dice for 7 Infantry in S.Finnland, round 1 : 1/7 hits
 Finns roll dice for 1 Artillery in S.Finnland, round 1 : 1/1 hits
 1 Artillery owned by the Finns and 1 Infantry owned by the Russians lost in S.Finnland
 Russians win, taking S.Finnland from Finns with 6 Infantry remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Casualties for Finns: 1 Artillery
 Battle in Belomorsk
 Russians attack with 3 Armours and 8 Infantry
 Finns defend with 2 Armours, 2 Artillerys and 5 Infantry
 Russians roll dice for 3 Armours and 8 Infantry in Belomorsk, round 1 : 5/11 hits
 Finns roll dice for 2 Armours, 2 Artillerys and 5 Infantry in Belomorsk, round 1 : 4/9 hits
 4 Infantry owned by the Russians and 5 Infantry owned by the Finns lost in Belomorsk
 Russians roll dice for 3 Armours and 4 Infantry in Belomorsk, round 2 : 1/7 hits
 Finns roll dice for 2 Armours and 2 Artillerys in Belomorsk, round 2 : 2/4 hits
 1 Artillery owned by the Finns and 2 Infantry owned by the Russians lost in Belomorsk
 Russians roll dice for 3 Armours and 2 Infantry in Belomorsk, round 3 : 1/5 hits
 Finns roll dice for 2 Armours and 1 Artillery in Belomorsk, round 3 : 2/3 hits
 1 Artillery owned by the Finns and 2 Infantry owned by the Russians lost in Belomorsk
 Russians roll dice for 3 Armours in Belomorsk, round 4 : 3/3 hits
 Finns roll dice for 2 Armours in Belomorsk, round 4 : 1/2 hits
 1 Armour owned by the Russians and 2 Armours owned by the Finns lost in Belomorsk
 Russians win, taking Belomorsk from Finns with 2 Armours remaining. Battle score for attacker is 7
 Casualties for Russians: 1 Armour and 8 Infantry
 Casualties for Finns: 2 Armours, 2 Artillerys and 5 InfantryNon Combat Move - Russians 
 2 Infantry moved from Yaroslavl to Rzhev
 2 Artillerys moved from Yaroslavl to Rzhev
 1 Bomber moved from C.Turkey to Rzhev
 2 EarlyFighters moved from Riga to LeningradPlace Units - Russians 
 4 Armours placed in Leningrad
 1 Factory placed in Donetsk
 5 Armours and 5 Infantry placed in Moscow
 1 Armour and 3 EarlyFighters placed in Stalingrad
 Russians undo move 4.
 Russians undo move 3.
 4 Infantry placed in Archangelsk
 3 Armours, 2 EarlyFighters and 1 Infantry placed in Moscow
 3 Armours and 1 EarlyFighter placed in StalingradTurn Complete - Russians 
 Russians collect 96 PUs; end with 96 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Italians 
 1 Infantry moved from S.Tunesia to W.Tunesia
 1 Artillery moved from Tunis to W.Tunesia
 2 Artillerys moved from Kroatia to Bosnia
 2 Infantry moved from Kroatia to Bosnia
 1 Infantry moved from Marseille to Montpellier
 Italians take Montpellier from French
 1 Infantry moved from Marseille to St.Etienne
 Italians take St.Etienne from French
 1 Armour moved from Marseille to Bourges
 Italians take Bourges from French
 1 EarlyFighter moved from Sardinia to N.Tunesia
 1 Artillery moved from Greece to S.Greece
 2 Armours moved from Greece to S.Greece
 2 Artillerys moved from Tunis to N.Tunesia
 1 Transport moved from sz44 to sz43
 2 Infantry moved from W.Sicilia to sz43
 2 Infantry and 1 Transport moved from sz43 to sz44
 2 Infantry moved from sz44 to N.Tunesia
 3 Transports moved from sz44 to sz50
 1 Armour moved from Taranto to sz50
 1 Armour moved from Taranto to sz50
 1 Armour moved from Taranto to sz50
 3 Armours moved from sz50 to Bosnia
 3 Transports moved from sz49 to sz51
 1 Artillery moved from Foggia to sz51
 1 Artillery moved from Taranto to sz51
 4 Infantry moved from Foggia to sz51
 2 Artillerys moved from sz51 to Kroatia
 4 Infantry moved from sz51 to Kroatia
 2 EarlyFighters moved from Venezia to Bosnia
 2 Infantry moved from Foggia to Taranto
 1 Armour moved from Roma to Taranto
 1 T.Boat moved from sz45 to sz46
 2 Infantry moved from Marseille to St.Etienne
 3 Armours moved from Marseille to St.Etienne
 1 Armour moved from Genova to St.Etienne
 3 Armours moved from Genova to St.Etienne
 1 Infantry moved from Venezia to Triesta
 2 Infantry moved from Genova to Venezia
 2 Armours moved from Roma to Taranto
 2 Destroyers moved from sz49 to sz53
 1 Submarine moved from sz49 to sz53Purchase Units - Italians 
 Italians buy 6 Armours, 2 Artillerys and 6 Elites; Remaining resources: 0 PUs;Combat - Italians 
 Battle in sz53
 Italians attack with 2 Destroyers and 1 Submarine
 British defend with 1 Cruiser and 2 Destroyers
 Italians roll dice for 1 Submarine in sz53, round 1 : 1/1 hits
 Italians roll dice for 2 Destroyers in sz53, round 1 : 2/2 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz53, round 1 : 2/3 hits
 1 Destroyer owned by the Italians , 1 Cruiser owned by the British , 2 Destroyers owned by the British and 1 Submarine owned by the Italians lost in sz53
 Italians win with 1 Destroyer remaining. Battle score for attacker is 17
 Casualties for British: 1 Cruiser and 2 Destroyers
 Casualties for Italians: 1 Destroyer and 1 Submarine
 Battle in S.Greece
 Italians attack with 2 Armours and 1 Artillery
 Neutral defend with 1 Infantry
 Italians roll dice for 2 Armours and 1 Artillery in S.Greece, round 1 : 0/3 hits
 Neutral roll dice for 1 Infantry in S.Greece, round 1 : 1/1 hits
 1 Artillery owned by the Italians lost in S.Greece
 Italians roll dice for 2 Armours in S.Greece, round 2 : 1/2 hits
 Neutral roll dice for 1 Infantry in S.Greece, round 2 : 0/1 hits
 1 Infantry owned by the Neutral lost in S.Greece
 Italians win, taking S.Greece from Neutral with 2 Armours remaining. Battle score for attacker is -2
 Casualties for Neutral: 1 Infantry
 Casualties for Italians: 1 Artillery
 Battle in N.Tunesia
 Italians attack with 2 Artillerys, 1 EarlyFighter and 2 Infantry
 ColonialFrench defend with 2 Infantry
 Italians roll dice for 1 Battleship in N.Tunesia, round 1 : 1/1 hits
 1 Infantry owned by the ColonialFrench lost in N.Tunesia
 Italians roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in N.Tunesia, round 1 : 0/5 hits
 ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 1 : 0/1 hits
 Italians roll dice for 2 Artillerys, 1 EarlyFighter and 2 Infantry in N.Tunesia, round 2 : 1/5 hits
 ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 2 : 0/1 hits
 1 Infantry owned by the ColonialFrench lost in N.Tunesia
 Italians win, taking N.Tunesia from ColonialFrench with 2 Artillerys, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
 Casualties for ColonialFrench: 2 Infantry
 Battle in W.Tunesia
 Italians attack with 1 Artillery and 1 Infantry
 ColonialFrench defend with 1 Infantry
 Italians roll dice for 1 Artillery and 1 Infantry in W.Tunesia, round 1 : 1/2 hits
 ColonialFrench roll dice for 1 Infantry in W.Tunesia, round 1 : 1/1 hits
 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in W.Tunesia
 Italians win, taking W.Tunesia from ColonialFrench with 1 Artillery remaining. Battle score for attacker is 0
 Casualties for Italians: 1 Infantry
 Casualties for ColonialFrench: 1 Infantry
 Battle in Bosnia
 Italians attack with 3 Armours, 2 Artillerys, 2 EarlyFighters and 2 Infantry
 Neutral defend with 2 Infantry
 Italians roll dice for 3 Armours, 2 Artillerys, 2 EarlyFighters and 2 Infantry in Bosnia, round 1 : 4/9 hits
 Neutral roll dice for 2 Infantry in Bosnia, round 1 : 1/2 hits
 2 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Bosnia
 Italians win, taking Bosnia from Neutral with 3 Armours, 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 2 Infantry
 Casualties for Italians: 1 InfantryNon Combat Move - Italians 
 1 Submarine moved from sz44 to sz49
 1 Destroyer moved from sz44 to sz49
 2 EarlyFighters moved from Bosnia to Serbia
 1 Infantry moved from Tobruk to Tripoli
 1 Artillery moved from Tobruk to Tripoli
 2 EarlyFighters moved from Tobruk to Greece
 1 EarlyFighter moved from N.Tunesia to TunisPlace Units - Italians 
 2 Armours and 2 Elites placed in Tunis
 2 Artillerys and 2 Elites placed in Taranto
 3 Armours and 2 Elites placed in Greece
 1 Armour placed in VeneziaTurn Complete - Italians 
 Italians collect 65 PUs; end with 65 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - French 
 3 Infantry moved from Toulouse to Montpellier
 2 Infantry moved from Toulouse to Bourges
 1 Artillery moved from Toulouse to Bourges
 1 Infantry moved from Versailles to Paris
 1 Cruiser and 1 Infantry moved from sz30 to sz25Purchase Units - French 
 French buy 11 Elites; Remaining resources: 0 PUs;Combat - French 
 Battle in Montpellier
 French attack with 3 Infantry
 Italians defend with 1 Infantry
 French roll dice for 3 Infantry in Montpellier, round 1 : 1/3 hits
 Italians roll dice for 1 Infantry in Montpellier, round 1 : 1/1 hits
 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Montpellier
 French win, taking Montpellier from Italians with 2 Infantry remaining. Battle score for attacker is 0
 Casualties for French: 1 Infantry
 Casualties for Italians: 1 Infantry
 Battle in Bourges
 French attack with 1 Artillery and 2 Infantry
 Italians defend with 1 Armour
 French roll dice for 1 Artillery and 2 Infantry in Bourges, round 1 : 2/3 hits
 Italians roll dice for 1 Armour in Bourges, round 1 : 0/1 hits
 1 Armour owned by the Italians lost in Bourges
 French win, taking Bourges from Italians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
 Casualties for Italians: 1 ArmourNon Combat Move - French Place Units - French 
 8 Elites placed in Paris
 3 Elites placed in Le HavreTurn Complete - French 
 French collect 24 PUs; end with 24 PUs total
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 how the holy nigga shittin hell can france defend when they start off with 3PUs?! 
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 Not to worry mein freund! Colonial French up next… 
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 getting an error trying to upload my move…. will get from view summary & edit in Game History Round :2 Combat Move - ColonialFrench 
 4 Infantry moved from C.Morocco to C.Algeria
 1 Artillery moved from C.Morocco to C.Algeria
 1 Infantry moved from Tanger to C.Morocco
 1 Infantry moved from E.Algeria to C.Algeria
 1 Infantry moved from Lebanon to sz59
 1 Artillery moved from Lebanon to sz59
 1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz52
 1 Submarine moved from sz59 to sz52
 1 Infantry moved from sz52 to S.Greece
 1 Artillery moved from sz52 to S.GreecePurchase Units - ColonialFrench 
 ColonialFrench buy 9 Infantry; Remaining resources: 0 PUs;Combat - ColonialFrench 
 Battle in S.Greece
 ColonialFrench attack with 1 Artillery and 1 Infantry
 Italians defend with 2 Armours
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in S.Greece, round 1 : 0/2 hits
 Italians roll dice for 2 Armours in S.Greece, round 1 : 2/2 hits
 1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in S.Greece
 Italians win with 2 Armours remaining. Battle score for attacker is -6
 Casualties for ColonialFrench: 1 Artillery and 1 InfantryNon Combat Move - ColonialFrench Place Units - ColonialFrench 
 4 Infantry placed in C.Morocco
 2 Infantry placed in Syria
 3 Infantry placed in S.CanadaTurn Complete - ColonialFrench 
 ColonialFrench collect 15 PUs; end with 15 PUs totalProduction/PUs Summary : Germans : 102 / 104 
 Russians : 96 / 96
 Italians : 61 / 65
 French : 24 / 24
 ColonialFrench : 15 / 15
 Finns : 10 / 13
 British : 62 / 62
 Romanians : 17 / 19
 Americans : 72 / 73
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 tried editing it in but cant…comes up with the same error… Unknown error, post a bug to the triplea team wtfer?! 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - ColonialFrench 
 Turning on Edit Mode
 EDIT: Removing units owned by ColonialFrench from Lebanon: 1 Artillery and 1 Infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 Submarine moved from sz59 to sz52
 1 Transport moved from sz59 to sz52
 4 Infantry moved from C.Morocco to C.Algeria
 1 Infantry moved from Tanger to C.Morocco
 1 Infantry moved from E.Algeria to C.Algeria
 1 Artillery moved from C.Morocco to C.AlgeriaPurchase Units - ColonialFrench 
 ColonialFrench buy 9 Infantry; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench Place Units - ColonialFrench 
 4 Infantry placed in C.Morocco
 3 Infantry placed in S.Canada
 2 Infantry placed in SyriaTurn Complete - ColonialFrench 
 ColonialFrench collect 15 PUs; end with 15 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Russians 
 Russians takes Political Action: Political Action Russians To War With Italians
 Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians 
 Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 5 infantry moved from Amur to Buryatia
 6 infantry moved from Sakha to Buryatia
 1 submarine moved from 127 Sea Zone to 112 Sea Zone
 2 infantry moved from Bessarabia to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 1 artillery moved from Western Ukraine to Eastern Poland
 1 infantry moved from Belarus to Eastern Poland
 3 infantry moved from Baltic States to Eastern Poland
 1 tactical_bomber moved from Russia to Eastern Poland
 1 fighter moved from Russia to Eastern Poland
 3 infantry moved from Vyborg to Finland
 2 infantry moved from Karelia to Finland
 1 fighter moved from Novgorod to Finland
 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians 
 Battle in 112 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 cruiser and 1 transport
 Russians roll dice for 1 submarine in 112 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the Germans lost in 112 Sea Zone
 1 transport owned by the Germans lost in 112 Sea Zone
 Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
 Russians win with 1 submarine remaining. Battle score for attacker is 19
 Casualties for Germans: 1 cruiser and 1 transport
 Battle in Finland
 Russians attack with 1 fighter and 5 infantry
 Neutral_Axis defend with 4 infantry
 Russians roll dice for 1 fighter and 5 infantry in Finland, round 1 : 1/6 hits
 Neutral_Axis roll dice for 4 infantry in Finland, round 1 : 0/4 hits
 1 infantry owned by the Neutral_Axis lost in Finland
 Russians roll dice for 1 fighter and 5 infantry in Finland, round 2 : 1/6 hits
 Neutral_Axis roll dice for 3 infantry in Finland, round 2 : 1/3 hits
 1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Finland
 Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 : 2/5 hits
 Neutral_Axis roll dice for 2 infantry in Finland, round 3 : 1/2 hits
 1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Finland
 Russians win, taking Finland from Neutral_Axis with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 4 infantry
 Casualties for Russians: 2 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
 Germans defend with 2 armour and 4 infantry
 Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/10 hits
 Germans roll dice for 2 armour and 4 infantry in Eastern Poland, round 1 : 2/6 hits
 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits
 Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits
 2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
 Casualties for Germans: 2 armour and 4 infantry
 Casualties for Russians: 4 infantryNon Combat Move - Russians 
 1 infantry moved from Caucasus to Northwest Persia
 Russians take Northwest Persia from Neutral_Allies
 1 infantry moved from Caucasus to Rostov
 1 infantry moved from Ukraine to Bessarabia
 2 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Novgorod to Baltic States
 1 artillery moved from Novgorod to Belarus
 5 infantry moved from Novgorod to Belarus
 1 fighter moved from Finland to Novgorod
 1 infantry moved from Archangel to Belarus
 1 tactical_bomber moved from Eastern Poland to Novgorod
 1 fighter moved from Eastern Poland to Novgorod
 1 armour moved from Russia to Bryansk
 1 mech_infantry moved from Russia to Bryansk
 1 armour moved from Volgograd to Bryansk
 1 mech_infantry moved from Volgograd to Bryansk
 2 aaGuns moved from Russia to Bryansk
 1 infantry moved from Russia to Bryansk
 1 artillery moved from Russia to Bryansk
 2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians 
 1 artillery and 2 infantry placed in Ukraine
 3 infantry placed in Novgorod
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 39 PUs; end with 39 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsSummary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team Summary Text: Unknown error, post a bug to the tripleA development team 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese 
 Japanese buy 1 armour and 1 factory_minor; Remaining resources: 8 PUs;Combat Move - Japanese 
 6 infantry moved from Manchuria to Amur
 1 artillery moved from Manchuria to Amur
 4 infantry moved from Korea to Amur
 2 infantry moved from Jehol to Chahar
 Japanese take Chahar from Chinese
 1 artillery moved from Jehol to Chahar
 3 infantry moved from Shantung to Anhwe
 Japanese take Anhwe from Chinese
 1 artillery moved from Shantung to Anhwe
 3 infantry moved from Kiangsu to Anhwe
 1 artillery moved from Kiangsu to Anhwe
 3 infantry moved from Kwangsi to Hunan
 3 infantry moved from Kiangsi to Hunan
 1 infantry moved from Okinawa to 19 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 tactical_bomber moved from Kiangsu to Hunan
 1 fighter moved from Kiangsu to Hunan
 2 carriers moved from 6 Sea Zone to 20 Sea Zone
 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
 2 fighters moved from 6 Sea Zone to 20 Sea Zone
 1 fighter moved from 20 Sea Zone to Kiangsi
 1 fighter moved from 20 Sea Zone to Kwangsi
 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
 2 fighters moved from Japan to Amur
 1 bomber moved from Japan to Hunan
 1 bomber moved from Japan to Hunan
 1 submarine moved from 6 Sea Zone to 20 Sea Zone
 2 destroyers moved from 6 Sea Zone to 22 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 fighter moved from Formosa to Hunan
 1 fighter moved from Okinawa to Chahar
 1 fighter moved from Korea to Chahar
 1 tactical_bomber moved from Japan to Korea
 1 tactical_bomber moved from Japan to Chahar
 1 carrier moved from 33 Sea Zone to 20 Sea Zone
 1 fighter moved from 33 Sea Zone to 20 Sea Zone
 1 tactical_bomber moved from 33 Sea Zone to 20 Sea ZoneCombat - Japanese 
 Battle in Hunan
 Japanese attack with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Hunan, round 1 : 5/11 hits
 Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
 2 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Chinese: 2 infantry
 Battle in Amur
 Japanese attack with 1 artillery, 2 fighters and 10 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 fighters and 10 infantry in Amur, round 1 : 2/13 hits
 Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 1 artillery, 2 fighters and 10 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 2 fighters moved from Amur to Korea
 2 fighters moved from Hunan to Kwangsi
 1 bomber moved from Hunan to Kiangsi
 1 tactical_bomber moved from Hunan to Kiangsi
 1 bomber moved from Hunan to Kwangsi
 1 infantry moved from 20 Sea Zone to Kiangsi
 1 infantry moved from 20 Sea Zone to Kiangsi
 1 armour moved from 20 Sea Zone to Kiangsi
 2 fighters moved from Chahar to Jehol
 1 tactical_bomber moved from Chahar to Jehol
 1 artillery moved from Kiangsi to 20 Sea Zone
 1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to JeholPlace Units - Japanese 
 1 factory_minor placed in Korea
 1 armour placed in JapanTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 38 PUs total
 Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans 
 Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 fighter moved from Philippines to Guam
 1 fighter moved from Hawaiian Islands to Wake Island
 1 fighter moved from Hawaiian Islands to Midway
 1 destroyer moved from 26 Sea Zone to 31 Sea Zone
 1 submarine moved from 26 Sea Zone to 54 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Western United States to Hawaiian Islands
 1 bomber moved from Central United States to Hawaiian Islands
 1 fighter moved from Eastern United States to AlaskaPlace Units - Americans 
 1 transport placed in 10 Sea Zone
 3 transports placed in 101 Sea Zone
 1 destroyer and 1 transport placed in 101 Sea Zone
 Americans undo move 2.
 1 transport placed in 101 Sea Zone
 2 transports placed in 101 Sea Zone
 1 infantry placed in Central United States
 2 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 2 infantry moved from Kweichow to Hunan
 4 infantry moved from Yunnan to Hunan
 1 fighter moved from Szechwan to HunanCombat - Chinese 
 Battle in Hunan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 6 infantry
 Chinese roll dice for 1 fighter and 6 infantry in Hunan, round 1 : 1/7 hits
 Japanese roll dice for 6 infantry in Hunan, round 1 : 1/6 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 1/6 hits
 Japanese roll dice for 5 infantry in Hunan, round 2 : 2/5 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 0/4 hits
 Japanese roll dice for 4 infantry in Hunan, round 3 : 2/4 hits
 2 infantry owned by the Chinese lost in Hunan
 1 infantry owned by the Chinese retreated to Yunnan
 Japanese win with 4 infantry remaining. Battle score for attacker is -9
 Casualties for Japanese: 2 infantry
 Casualties for Chinese: 5 infantryNon Combat Move - Chinese 
 1 fighter moved from Hunan to Yunnan
 6 infantry moved from Szechwan to Yunnan
 1 infantry moved from Suiyuyan to Hopei
 1 infantry moved from Shensi to KweichowPlace Units - Chinese 
 3 artilleries placed in YunnanTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs



 
		 
		





