@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Research Technology - ANZAC 
 ANZAC spend 5 on tech rolls
 ANZAC roll 1 and gets 0 hitsPurchase Units - ANZAC 
 ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 fighters moved from Jehol to Korea
 2 infantry moved from Algeria to MoroccoCombat - ANZAC 
 Battle in Korea
 ANZAC attack with 2 fighters
 Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour and 2 tactical_bombers
 ANZAC roll dice for 2 fighters in Korea, round 1 : 1/2 hits
 Japanese roll dice for 2 tactical_bombers in Korea, round 1 : 0/2 hits
 1 tactical_bomber owned by the Japanese lost in Korea
 ANZAC roll dice for 2 fighters in Korea, round 2 : 0/2 hits
 Japanese roll dice for 1 tactical_bomber in Korea, round 2 : 0/1 hits
 ANZAC roll dice for 2 fighters in Korea, round 3 : 2/2 hits
 Japanese roll dice for 1 tactical_bomber in Korea, round 3 : 0/1 hits
 1 tactical_bomber owned by the Japanese lost in Korea
 ANZAC win with 2 fighters remaining. Battle score for attacker is 22
 Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC 
 2 fighters moved from Korea to 6 Sea Zone
 1 armour moved from Marshall Islands to 32 Sea Zone
 1 infantry moved from Marshall Islands to 32 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
 1 infantry moved from 17 Sea Zone to Iwo Jima
 1 armour moved from 17 Sea Zone to Iwo Jima
 1 infantry moved from Kiangsu to Shantung
 1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
 1 fighter moved from New Guinea to Marianas
 2 bombers moved from Queensland to Iwo JimaPlace Units - ANZAC 
 2 bombers placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Combat Move - French 
 2 infantry moved from Trans-Jordan to IraqNon Combat Move - French Turn Complete - French 
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Americans 
 2 Infantry moved from Iceland to sz9
 2 Armours moved from Iceland to sz9
 2 Armours, 2 Infantry and 2 Transports moved from sz9 to sz22
 2 Armours moved from sz22 to S.Norway
 2 Infantry moved from sz22 to S.Norway
 2 Transports moved from sz29 to sz26
 1 Armour moved from S.Sweden to sz26
 1 Armour moved from sz26 to Rostock
 1 Infantry moved from N.Sweden to S.Sweden
 2 Artillerys moved from N.Sweden to S.Sweden
 1 Elite moved from C.Norway to S.Norway
 1 Infantry moved from C.Norway to S.Norway
 8 Bombers moved from N.Tunesia to Genova
 2 B29s moved from Gibraltar to Genova
 1 Transport moved from sz36 to sz37
 1 Armour moved from S.Nevada to sz37
 1 Infantry moved from S.Nevada to sz37
 1 Armour, 1 Infantry and 1 Transport moved from sz37 to sz38
 1 Battleship moved from sz36 to sz38
 1 Destroyer moved from sz37 to sz38
 1 Battleship moved from sz36 to sz38
 1 Armour moved from sz38 to Barcelona
 1 Infantry moved from sz38 to Barcelona
 2 Destroyers moved from sz36 to sz38
 1 Armour moved from S.Nevada to Barcelona
 3 Infantry moved from S.Nevada to BarcelonaPurchase Units - Americans 
 Americans buy 1 Armour, 1 B29, 3 Bigarmours, 4 Elites and 2 Factorys; Remaining resources: 0 PUs;Combat - Americans 
 Battle in Barcelona
 Americans attack with 2 Armours and 4 Infantry
 Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
 Americans roll dice for 2 Battleships in Barcelona, round 1 : 1/2 hits
 Units damaged: 1 Bunker owned by the Neutral
 Americans roll dice for 2 Armours and 4 Infantry in Barcelona, round 1 : 2/6 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in Barcelona, round 1 : 2/3 hits
 2 Infantry owned by the Neutral and 2 Infantry owned by the Americans lost in Barcelona
 Americans roll dice for 2 Armours and 2 Infantry in Barcelona, round 2 : 0/4 hits
 Neutral roll dice for 1 Bunker in Barcelona, round 2 : 1/1 hits
 1 Infantry owned by the Americans lost in Barcelona
 Americans roll dice for 2 Armours and 1 Infantry in Barcelona, round 3 : 1/3 hits
 Neutral roll dice for 1 Bunker in Barcelona, round 3 : 0/1 hits
 1 Bunker owned by the Neutral lost in Barcelona
 Americans win, taking Barcelona from Neutral with 2 Armours and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Americans: 3 Infantry
 Battle in Genova
 Americans attack with 2 B29s and 8 Bombers
 Germans defend with 1 Bomber; Italians defend with 2 AAGuns, 1 Bigarmour, 8 Elites, 1 Factory and 6 Infantry
 AA guns fire in Genova : 3/10 hits
 1 B29 owned by the Americans and 2 Bombers owned by the Americans lost in Genova
 Americans roll dice for 1 B29 and 6 Bombers in Genova, round 1 : 5/7 hits
 Italians roll dice for 1 Bigarmour, 1 Bomber, 8 Elites and 6 Infantry in Genova, round 1 : 5/16 hits
 1 Bomber owned by the Germans , 4 Infantry owned by the Italians and 5 Bombers owned by the Americans lost in Genova
 retreated to Genova
 Italians win with 1 Bigarmour, 8 Elites and 2 Infantry remaining. Battle score for attacker is -102
 Casualties for Germans: 1 Bomber
 Casualties for Italians: 4 Infantry
 Casualties for Americans: 1 B29 and 7 BombersNon Combat Move - Americans 
 1 Bomber moved from Genova to Paris
 1 B29 moved from Genova to ParisPlace Units - Americans 
 1 Factory placed in Lappland
 1 Factory placed in S.Nevada
 2 Bigarmours placed in Sevilla
 1 Bigarmour and 3 Elites placed in Marrakech
 1 B29 placed in S.U.S
 1 Armour and 1 Elite placed in C.NorwayTurn Complete - Americans 
 Americans collect 91 PUs; end with 91 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 2,5 and gets 0 hitsPurchase Units - Germans 
 Germans buy 1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans 
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 carrier moved from 93 Sea Zone to 97 Sea Zone
 1 transport moved from 93 Sea Zone to 97 Sea Zone
 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 6 infantry moved from Belarus to Smolensk
 1 artillery moved from Belarus to Smolensk
 2 infantry moved from Nenetsia to Archangel
 1 armour moved from Nenetsia to Archangel
 1 artillery moved from Novgorod to Archangel
 14 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Smolensk
 1 bomber moved from Eastern Poland to Smolensk
 1 tactical_bomber moved from Novgorod to Archangel
 5 infantry moved from Poland to Eastern Poland
 2 infantry moved from Germany to Poland
 2 infantry moved from Bulgaria to Romania
 1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans 
 Battle in Archangel
 Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/5 hits
 Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Smolensk, round 1 : 1/9 hits
 Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Smolensk
 Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
 British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
 British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
 Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
 Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Germans: 2 infantry
 Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 1 bomber moved from Smolensk to Belarus
 1 tactical_bomber moved from Archangel to BelarusPlace Units - Germans 
 1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone
 3 infantry placed in Novgorod
 2 infantry placed in Western Germany
 1 artillery placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 43 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - Germans 
 25 Infantry moved from Koenigsberg to Gdansk
 4 Panzers moved from Koenigsberg to Gdansk
 1 Bigarmour moved from Koenigsberg to Gdansk
 3 Artillerys moved from Koenigsberg to Gdansk
 5 Infantry moved from Bremen to Netherlands
 1 Panzer moved from Bremen to Netherlands
 1 Artillery moved from Bremen to Netherlands
 1 Panzer moved from Denmark to Netherlands
 3 Infantry moved from Bremen to Denmark
 6 Infantry moved from W.Czech to Dresden
 2 Infantry moved from Muenchen to Frankfurt
 3 Infantry moved from Nuernberg to MuenchenPurchase Units - Germans 
 Germans buy 2 Bigarmours, 4 Elites, 3 Fighters and 11 Infantry; Remaining resources: 1 PUs;Combat - Germans 
 Battle in Gdansk
 Germans attack with 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers
 Russians defend with 1 Artillery and 1 Elite
 Germans roll dice for 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers in Gdansk, round 1 : 6/33 hits
 Russians roll dice for 1 Artillery and 1 Elite in Gdansk, round 1 : 0/2 hits
 1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Gdansk
 Germans win, taking Gdansk from Russians with 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers remaining. Battle score for attacker is 7
 Casualties for Russians: 1 Artillery and 1 Elite
 Battle in Netherlands
 Germans attack with 1 Artillery, 5 Infantry and 2 Panzers
 British defend with 2 Artillerys and 2 Elites
 Germans roll dice for 1 Artillery, 5 Infantry and 2 Panzers in Netherlands, round 1 : 2/8 hits
 British roll dice for 2 Artillerys and 2 Elites in Netherlands, round 1 : 2/4 hits
 2 Elites owned by the British and 2 Infantry owned by the Germans lost in Netherlands
 Germans roll dice for 1 Artillery, 3 Infantry and 2 Panzers in Netherlands, round 2 : 2/6 hits
 British roll dice for 2 Artillerys in Netherlands, round 2 : 2/2 hits
 2 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
 Germans win, taking Netherlands from British with 1 Artillery, 1 Infantry and 2 Panzers remaining. Battle score for attacker is 6
 Casualties for Germans: 4 Infantry
 Casualties for British: 2 Artillerys and 2 ElitesNon Combat Move - Germans Place Units - Germans 
 4 Elites and 11 Infantry placed in Berlin
 2 Bigarmours and 3 Fighters placed in BremenTurn Complete - Germans 
 Germans collect 67 PUs; end with 68 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - Russians 
 11 Infantry moved from Ukrainskaya to Lvov
 1 Artillery moved from Ukrainskaya to Lvov
 4 Bigarmours moved from Ukrainskaya to Lvov
 2 Armours moved from Ukrainskaya to Lvov
 1 Infantry moved from Belorussia to Lvov
 2 Armours moved from Litovskaya to Lvov
 6 Bigarmours moved from Litovskaya to Lvov
 1 Infantry moved from Moldavskaya to Lvov
 1 Bigarmour moved from Istanbul to Bulgaria
 2 Transports moved from sz60 to sz61
 3 Elites moved from Rostov to sz61
 1 Infantry moved from Lugansk to sz61
 3 Elites, 1 Infantry and 2 Transports moved from sz61 to sz60
 1 Infantry moved from sz60 to Bulgaria
 3 Elites moved from sz60 to Bulgaria
 4 Elites moved from Ankara to Istanbul
 3 Armours moved from Izmir to Istanbul
 4 Armours moved from Donetsk to E.Romania
 1 Submarine moved from sz60 to sz53
 2 Destroyers moved from sz60 to sz53
 29 Infantry moved from Litovskaya to Koenigsberg
 Russians take Koenigsberg from Germans
 10 Artillerys moved from Litovskaya to Koenigsberg
 1 Elite moved from Litovskaya to Koenigsberg
 4 Bigarmours moved from Riga to Koenigsberg
 1 Infantry moved from Riga to Litovskaya
 2 Transports moved from sz27 to sz28
 4 Infantry moved from N.Finnland to sz28
 4 Infantry and 2 Transports moved from sz28 to sz27
 4 Infantry moved from sz27 to KoenigsbergPurchase Units - Russians 
 Russians buy 18 Armours, 3 Bigarmours and 3 Bunkers; Remaining resources: 0 PUs;Combat - Russians 
 Battle in E.Romania
 Russians attack with 4 Armours
 Romanians defend with 1 Bigarmour and 1 Elite
 Russians roll dice for 4 Armours in E.Romania, round 1 : 1/4 hits
 Romanians roll dice for 1 Bigarmour and 1 Elite in E.Romania, round 1 : 1/2 hits
 1 Armour owned by the Russians and 1 Elite owned by the Romanians lost in E.Romania
 Russians roll dice for 3 Armours in E.Romania, round 2 : 2/3 hits
 Romanians roll dice for 1 Bigarmour in E.Romania, round 2 : 1/1 hits
 1 Bigarmour owned by the Romanians and 1 Armour owned by the Russians lost in E.Romania
 Russians win, taking E.Romania from Romanians with 2 Armours remaining. Battle score for attacker is 0
 Casualties for Russians: 2 Armours
 Casualties for Romanians: 1 Bigarmour and 1 Elite
 Battle in Lvov
 Russians attack with 4 Armours, 1 Artillery, 10 Bigarmours and 13 Infantry
 Germans defend with 5 Artillerys, 1 Bunker and 6 Infantry; Romanians defend with 1 AAGun, 2 Armours and 2 Infantry
 Russians roll dice for 4 Armours, 1 Artillery, 10 Bigarmours and 13 Infantry in Lvov, round 1 : 14/28 hits
 Units damaged: 1 Bunker owned by the Germans
 Germans roll dice for 2 Armours, 5 Artillerys, 1 Bunker and 8 Infantry in Lvov, round 1 : 4/16 hits
 6 Infantry owned by the Germans , 4 Infantry owned by the Russians , 2 Infantry owned by the Romanians and 5 Artillerys owned by the Germans lost in Lvov
 Russians roll dice for 4 Armours, 1 Artillery, 10 Bigarmours and 9 Infantry in Lvov, round 2 : 14/24 hits
 Germans roll dice for 2 Armours and 1 Bunker in Lvov, round 2 : 0/3 hits
 1 Bunker owned by the Germans and 2 Armours owned by the Romanians lost in Lvov
 Russians win, taking Lvov from Germans with 4 Armours, 1 Artillery, 10 Bigarmours and 9 Infantry remaining. Battle score for attacker is 44
 Casualties for Germans: 5 Artillerys, 1 Bunker and 6 Infantry
 Casualties for Russians: 4 Infantry
 Casualties for Romanians: 2 Armours and 2 Infantry
 Battle in Bulgaria
 Russians attack with 1 Bigarmour, 3 Elites and 1 Infantry
 Romanians defend with 1 Artillery and 1 Elite
 Russians roll dice for 1 Bigarmour, 3 Elites and 1 Infantry in Bulgaria, round 1 : 2/5 hits
 Romanians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 1 : 1/2 hits
 1 Artillery owned by the Romanians , 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Bulgaria
 Russians win, taking Bulgaria from Romanians with 1 Bigarmour and 3 Elites remaining. Battle score for attacker is 5
 Casualties for Russians: 1 Infantry
 Casualties for Romanians: 1 Artillery and 1 EliteNon Combat Move - Russians 
 2 AAGuns moved from Ankara to Istanbul
 3 AAGuns moved from Ukrainskaya to Lvov
 1 Infantry moved from Donetsk to Ukrainskaya
 10 Infantry moved from Minsk to Ukrainskaya
 2 Armours moved from Lugansk to Ukrainskaya
 2 Infantry moved from Lugansk to Donetsk
 4 Infantry moved from Kursk to Minsk
 2 AAGuns moved from Smolensk to Brest
 3 Armours moved from Smolensk to Litovskaya
 3 Infantry moved from Estonia to Brest
 5 Infantry moved from Rzhev to Minsk
 1 Elite moved from Moscow to Kaluga
 1 Infantry moved from N.Finnland to C.Finnland
 1 Artillery moved from N.Finnland to C.Finnland
 4 Elites moved from Leningrad to Estonia
 2 Armours moved from Leningrad to Brest
 2 EarlyFighters moved from S.Sweden to Litovskaya
 1 Bomber moved from S.Sweden to LitovskayaPlace Units - Russians 
 1 Bunker placed in Moldavskaya
 1 Bunker placed in Brest
 1 Bunker placed in Litovskaya
 Russians undo move 1.
 1 Bunker placed in Belorussia
 3 Bigarmours placed in Smolensk
 3 Armours placed in Izmir
 4 Armours placed in Ankara
 4 Armours placed in Donetsk
 4 Armours placed in Leningrad
 3 Armours placed in StalingradTurn Complete - Russians 
 Russians collect 132 PUs; end with 132 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Purchase Units - Russians 
 Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Urals to Nenetsia
 Russians take Nenetsia from Germans
 2 infantry moved from Vologda to Smolensk
 5 infantry moved from Russia to Smolensk
 6 infantry moved from Bryansk to Smolensk
 15 infantry moved from Western Ukraine to Eastern Poland
 1 infantry moved from Bessarabia to Eastern PolandCombat - Russians 
 Battle in Smolensk
 Russians attack with 13 infantry
 Germans defend with 1 armour, 1 artillery and 6 infantry
 Russians roll dice for 13 infantry in Smolensk, round 1 : 1/13 hits
 Germans roll dice for 1 armour, 1 artillery and 6 infantry in Smolensk, round 1 : 3/8 hits
 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
 Russians roll dice for 10 infantry in Smolensk, round 2 : 2/10 hits
 Germans roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 2 : 2/7 hits
 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
 Russians roll dice for 8 infantry in Smolensk, round 3 : 4/8 hits
 Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 2/5 hits
 2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
 Russians roll dice for 6 infantry in Smolensk, round 4 : 0/6 hits
 Germans roll dice for 1 armour in Smolensk, round 4 : 0/1 hits
 Russians roll dice for 6 infantry in Smolensk, round 5 : 1/6 hits
 Germans roll dice for 1 armour in Smolensk, round 5 : 1/1 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
 Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 armour, 1 artillery and 6 infantry
 Casualties for Russians: 8 infantry
 Battle in Eastern Poland
 Russians attack with 16 infantry
 Germans defend with 5 infantry
 Russians roll dice for 16 infantry in Eastern Poland, round 1 : 1/16 hits
 Germans roll dice for 5 infantry in Eastern Poland, round 1 : 1/5 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 15 infantry in Eastern Poland, round 2 : 1/15 hits
 Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 14 infantry in Eastern Poland, round 3 : 6/14 hits
 Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits
 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 13 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 5 infantry
 Casualties for Russians: 3 infantryNon Combat Move - Russians 
 1 infantry moved from Urals to Vologda
 1 infantry moved from Ukraine to Bryansk
 4 infantry moved from Ukraine to Bessarabia
 2 artilleries moved from Ukraine to Bessarabia
 2 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Russians 
 1 artillery and 9 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 30 PUs; end with 30 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - Italians 
 8 Elites moved from Genova to Marseille
 1 Bigarmour moved from Genova to Marseille
 2 Infantry moved from Genova to Marseille
 2 S.Subs moved from sz42 to sz46Purchase Units - Italians 
 Italians buy nothing; Remaining resources:Combat - Italians 
 Battle in sz46
 Italians attack with 2 S.Subs
 British defend with 3 S.Subs
 Italians roll dice for 2 S.Subs in sz46, round 1 : 2/2 hits
 British roll dice for 3 S.Subs in sz46, round 1 : 3/3 hits
 2 S.Subs owned by the Italians and 2 S.Subs owned by the British lost in sz46
 British win with 1 S.Sub remaining. Battle score for attacker is 0
 Casualties for British: 2 S.Subs
 Casualties for Italians: 2 S.Subs
 Battle in Marseille
 Italians attack with 1 Bigarmour, 8 Elites and 2 Infantry
 French defend with 1 Factory and 3 Infantry
 Italians roll dice for 1 Bigarmour, 8 Elites and 2 Infantry in Marseille, round 1 : 3/11 hits
 French roll dice for 3 Infantry in Marseille, round 1 : 1/3 hits
 3 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
 Italians win, taking Marseille from French with 1 Bigarmour, 8 Elites and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for French: 3 Infantry
 Casualties for Italians: 1 InfantryNon Combat Move - Italians 
 2 Infantry moved from Roma to FirenzeTurn Complete - Italians 
 Italians collect 40 PUs; end with 82 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Purchase Units - Japanese 
 Japanese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 Rocket attack in Kwangtung does 3 damage to factory_minor owned by UK_Pacific
 Rockets in Korea roll: 3
 Rocket attack in Midway does 1 damage to airfield owned by Americans
 Rockets in Japan roll: 5
 3 infantry moved from Amur to Manchuria
 1 artillery moved from Amur to Manchuria
 1 bomber moved from Japan to ManchuriaCombat - Japanese 
 Battle in Manchuria
 Japanese attack with 1 artillery, 1 bomber and 3 infantry
 British defend with 1 artillery
 Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Manchuria, round 1 : 1/5 hits
 Chinese roll dice for 1 artillery in Manchuria, round 1 : 0/1 hits
 1 artillery owned by the British lost in Manchuria
 Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artilleryNon Combat Move - Japanese 
 1 bomber moved from Manchuria to KoreaPlace Units - Japanese 
 6 infantry placed in KoreaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 11
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,4,2,5,4,4,4,3,3,1,3,6
 Japanese collect 6 PUs (11 lost to blockades); end with 7 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - ColonialFrench 
 1 T.Boat moved from sz58 to sz53
 2 Infantry moved from Istanbul to Bulgaria
 2 Bigarmours moved from Syria to Ankara
 1 Transport moved from sz52 to sz53
 2 Infantry moved from Crete to sz53
 2 Infantry and 1 Transport moved from sz53 to sz52
 2 Infantry moved from sz52 to IstanbulPurchase Units - ColonialFrench 
 ColonialFrench buy 1 Destroyer, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench 
 1 AAGun moved from N.Tunesia to Tunis
 3 Infantry moved from N.Tunesia to Tunis
 3 Infantry moved from N.Algeria to N.Tunesia
 1 Elite moved from N.Algeria to N.Tunesia
 1 Infantry moved from C.Morocco to Alger
 1 Elite moved from C.Morocco to Alger
 1 S.Sub moved from sz49 to sz53Place Units - ColonialFrench 
 1 Destroyer, 1 T.Boat and 1 Transport placed in sz44Turn Complete - ColonialFrench 
 ColonialFrench collect 23 PUs; end with 23 PUs totalSummary Text: Connection reset by peer: socket write error 
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - British 
 1 unit repaired.
 1 Armour moved from S.Sweden to sz26
 1 Armour moved from S.Norway to sz26
 1 Artillery moved from S.Norway to sz26
 1 Artillery moved from S.Norway to sz26
 3 Infantry moved from S.Norway to sz26
 2 Armours, 2 Artillerys, 3 Infantry and 6 Transports moved from sz26 to sz25
 2 Armours moved from sz25 to Bremen
 1 Artillery moved from sz25 to Bremen
 3 Infantry moved from sz25 to Bremen
 1 Artillery and 3 Transports moved from sz25 to sz29
 8 Infantry moved from Dover to sz29
 1 Artillery moved from Dover to sz29
 2 Infantry moved from Norwich to sz29
 1 Artillery, 5 Infantry and 3 Transports moved from sz29 to sz25
 1 Artillery moved from sz29 to Netherlands
 5 Infantry moved from sz29 to Netherlands
 1 Artillery moved from sz25 to Denmark
 1 Infantry moved from sz25 to Denmark
 1 Infantry moved from sz25 to Denmark
 1 Infantry moved from sz25 to Bremen
 1 Infantry moved from sz25 to Bremen
 1 Infantry moved from sz25 to Denmark
 6 Infantry moved from Rostock to Denmark
 2 Fighters moved from sz29 to Netherlands
 2 Fighters moved from sz29 to Bremen
 1 Armour moved from Rostock to Koeln
 British take Hamburg from Germans
 British take Koeln from Germans
 5 Armours moved from Rostock to Dresden
 2 Fighters moved from sz26 to Dresden
 1 T.Boat moved from sz59 to sz58
 4 Infantry moved from S.Turkey to Ankara
 4 Armours moved from Iran to S.Turkey
 4 Infantry moved from N.Egypt to sz56
 1 Battleship, 3 Destroyers, 4 Infantry and 2 Transports moved from sz56 to sz49
 4 Infantry moved from sz49 to S.Greece
 1 Infantry moved from Syria to S.Turkey
 4 Infantry moved from Tripoli to Tobruk
 1 Infantry moved from El Allamain to Tobruk
 2 Fighters moved from N.Tunesia to sz46
 1 EarlyFighter moved from N.Tunesia to sz46
 1 S.Sub moved from sz46 to sz41
 2 Fighters moved from sz46 to S.Greece
 1 EarlyFighter moved from sz46 to S.Greece
 2 Infantry moved from Gibraltar to SevillaPurchase Units - British 
 British buy 4 Armours, 1 Bunker, 1 Elite, 1 Factory and 28 Infantry; Remaining resources: 0 PUs;Combat - British 
 Battle in Dresden
 British attack with 5 Armours and 2 Fighters
 Germans defend with 6 Infantry
 British roll dice for 5 Armours and 2 Fighters in Dresden, round 1 : 4/7 hits
 Germans roll dice for 6 Infantry in Dresden, round 1 : 1/6 hits
 4 Infantry owned by the Germans and 1 Armour owned by the British lost in Dresden
 British roll dice for 4 Armours and 2 Fighters in Dresden, round 2 : 2/6 hits
 Germans roll dice for 2 Infantry in Dresden, round 2 : 0/2 hits
 2 Infantry owned by the Germans lost in Dresden
 British win, taking Dresden from Germans with 4 Armours and 2 Fighters remaining. Battle score for attacker is 7
 Casualties for Germans: 6 Infantry
 Casualties for British: 1 Armour
 Battle in Netherlands
 British attack with 1 Artillery, 2 Fighters and 5 Infantry
 Germans defend with 1 Artillery, 1 Infantry and 2 Panzers
 British roll dice for 1 Artillery, 2 Fighters and 5 Infantry in Netherlands, round 1 : 3/8 hits
 Germans roll dice for 1 Artillery, 1 Infantry and 2 Panzers in Netherlands, round 1 : 1/4 hits
 1 Infantry owned by the Germans , 1 Infantry owned by the British , 1 Panzer owned by the Germans and 1 Artillery owned by the Germans lost in Netherlands
 British roll dice for 1 Artillery, 2 Fighters and 4 Infantry in Netherlands, round 2 : 5/7 hits
 Germans roll dice for 1 Panzer in Netherlands, round 2 : 0/1 hits
 1 Panzer owned by the Germans lost in Netherlands
 British win, taking Netherlands from Germans with 1 Artillery, 2 Fighters and 4 Infantry remaining. Battle score for attacker is 14
 Casualties for Germans: 1 Artillery, 1 Infantry and 2 Panzers
 Casualties for British: 1 Infantry
 Battle in Denmark
 British attack with 1 Artillery and 9 Infantry
 Germans defend with 1 AAGun, 1 Artillery and 4 Infantry
 British roll dice for 1 Artillery and 9 Infantry in Denmark, round 1 : 2/10 hits
 Germans roll dice for 1 Artillery and 4 Infantry in Denmark, round 1 : 1/5 hits
 2 Infantry owned by the Germans and 1 Infantry owned by the British lost in Denmark
 British roll dice for 1 Artillery and 8 Infantry in Denmark, round 2 : 1/9 hits
 Germans roll dice for 1 Artillery and 2 Infantry in Denmark, round 2 : 1/3 hits
 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Denmark
 British roll dice for 1 Artillery and 7 Infantry in Denmark, round 3 : 2/8 hits
 Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 2/2 hits
 1 Infantry owned by the Germans , 2 Infantry owned by the British and 1 Artillery owned by the Germans lost in Denmark
 British win, taking Denmark from Germans with 1 Artillery and 5 Infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 Artillery and 4 Infantry
 Casualties for British: 4 Infantry
 Battle in Bremen
 British attack with 2 Armours, 1 Artillery, 2 Fighters and 5 Infantry
 Germans defend with 1 AAGun, 2 Bigarmours, 1 Factory and 3 Fighters
 AA guns fire in Bremen : 0/2 hits
 British roll dice for 2 Armours, 1 Artillery, 2 Fighters and 5 Infantry in Bremen, round 1 : 8/10 hits
 Germans roll dice for 2 Bigarmours and 3 Fighters in Bremen, round 1 : 3/5 hits
 3 Infantry owned by the British , 3 Fighters owned by the Germans and 2 Bigarmours owned by the Germans lost in Bremen
 British win, taking Bremen from Germans with 2 Armours, 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 38
 Casualties for Germans: 2 Bigarmours and 3 Fighters
 Casualties for British: 3 InfantryNon Combat Move - British 
 2 Fighters moved from Dresden to sz26
 2 Fighters moved from Bremen to sz29
 2 Fighters moved from Netherlands to sz29
 3 Transports moved from sz22 to sz24
 2 AAGuns moved from S.Turkey to AnkaraPlace Units - British 
 1 Bunker and 6 Infantry placed in Rostock
 6 Infantry placed in Cairo
 4 Armours placed in Iran
 1 Factory placed in S.Turkey
 4 Infantry placed in Manchester
 1 Elite and 1 Infantry placed in Norwich
 4 Infantry placed in S.Hempton
 7 Infantry placed in LondonTurn Complete - British 
 British collect 113 PUs; end with 113 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Place Units - UK_Pacific 
 1 bomber and 1 fighter placed in India
 1 transport placed in 20 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 29 PUs; end with 29 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
 Units Change Ownership
 Some Units in India change ownership: 1 bomber and 1 fighter
 Some Units in 20 Sea Zone change ownership: 1 transport
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Turn Complete - Finns 
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Purchase Units - Romanians 
 Romanians buy 1 Armour and 3 Infantry; Remaining resources: 1 PUs;Place Units - Romanians 
 1 Armour and 3 Infantry placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 7 PUs; end with 8 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Purchase Units - Italians 
 Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 2 infantry moved from Northern Italy to Southern France
 1 tactical_bomber moved from Southern Italy to Southern France
 2 fighters moved from Southern Italy to Southern France
 2 infantry moved from Southern Italy to Northern Italy
 1 artillery moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in Southern France
 Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 1 : 3/5 hits
 Americans roll dice for 3 artilleries and 2 infantry in Southern France, round 1 : 3/5 hits
 1 artillery owned by the Americans , 1 fighter owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
 Italians roll dice for 1 fighter and 1 tactical_bomber in Southern France, round 2 : 0/2 hits
 Americans roll dice for 2 artilleries in Southern France, round 2 : 1/2 hits
 1 fighter owned by the Italians lost in Southern France
 Italians roll dice for 1 tactical_bomber in Southern France, round 3 : 0/1 hits
 Americans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits
 1 tactical_bomber owned by the Italians lost in Southern France
 Americans win with 2 artilleries remaining. Battle score for attacker is -27
 Casualties for Italians: 2 fighters, 2 infantry and 1 tactical_bomber
 Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians Place Units - Italians 
 3 infantry placed in Northern Italy
 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Research Technology - ANZAC 
 ANZAC spend 0 on tech rolls
 ANZAC roll 6 and gets 1 hit
 ANZAC removing all Technology Tokens after successful research.
 ANZAC discover Jet PowerActivate Technology - ANZAC 
 ANZAC activating Jet PowerPurchase Units - ANZAC 
 ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 fighter moved from Marianas to 6 Sea Zone
 2 fighters moved from 6 Sea Zone to Korea
 1 armour moved from Iwo Jima to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 armour, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
 1 armour moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 2 bombers moved from Iwo Jima to Korea
 2 bombers moved from Queensland to Manchuria
 1 infantry moved from Shantung to JeholCombat - ANZAC 
 Battle in Korea
 ANZAC attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
 Japanese defend with 1 airfield, 1 bomber, 1 factory_upgrade, 1 harbour and 6 infantry
 ANZAC roll dice for 1 cruiser in Korea, round 1 : 0/1 hits
 ANZAC roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Korea, round 1 : 1/6 hits
 Japanese roll dice for 1 bomber and 6 infantry in Korea, round 1 : 1/7 hits
 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Korea
 ANZAC roll dice for 1 armour, 2 bombers and 2 fighters in Korea, round 2 : 1/5 hits
 Japanese roll dice for 1 bomber and 5 infantry in Korea, round 2 : 4/6 hits
 1 bomber owned by the ANZAC , 1 infantry owned by the Japanese , 1 armour owned by the ANZAC and 2 fighters owned by the ANZAC lost in Korea
 ANZAC roll dice for 1 bomber in Korea, round 3 : 1/1 hits
 Japanese roll dice for 1 bomber and 4 infantry in Korea, round 3 : 2/5 hits
 1 bomber owned by the ANZAC and 1 infantry owned by the Japanese lost in Korea
 Japanese win with 1 bomber and 3 infantry remaining. Battle score for attacker is -44
 Casualties for Japanese: 3 infantry
 Casualties for ANZAC: 1 armour, 2 bombers, 2 fighters and 1 infantryNon Combat Move - ANZAC Place Units - ANZAC 
 1 transport placed in 54 Sea Zone
 2 fighters placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :7 Combat Move - Americans 
 1 Armour moved from Barcelona to sz38
 1 Infantry moved from Barcelona to sz38
 1 Armour, 1 Infantry and 1 Transport moved from sz38 to sz42
 1 Infantry moved from sz42 to Roma
 1 Armour moved from sz42 to Roma
 2 Battleships moved from sz38 to sz42
 3 Destroyers moved from sz38 to sz42
 1 Bigarmour moved from Marrakech to sz36
 2 Bigarmours moved from Sevilla to sz36
 3 Elites moved from Marrakech to sz36
 3 Bigarmours, 3 Elites and 3 Transports moved from sz36 to sz38
 3 Bigarmours moved from sz38 to Montpellier
 3 Elites moved from sz38 to Montpellier
 1 Armour moved from Barcelona to Montpellier
 2 Artillerys moved from S.Sweden to sz26
 1 Infantry moved from S.Sweden to sz26
 1 Infantry moved from S.Norway to sz26
 2 Infantry moved from sz26 to Denmark
 2 Artillerys moved from sz26 to Denmark
 1 Armour moved from Rostock to Denmark
 1 Armour moved from C.Norway to sz22
 1 Elite moved from C.Norway to sz22
 1 Armour moved from S.Norway to sz22
 1 Infantry moved from S.Norway to sz22
 2 Armours, 1 Elite, 1 Infantry and 2 Transports moved from sz22 to sz26
 1 Infantry moved from sz26 to Denmark
 1 Elite moved from sz26 to Denmark
 2 Armours moved from sz26 to Denmark
 1 B29 moved from Paris to Berlin
 1 Bomber moved from Paris to BerlinPurchase Units - Americans 
 Americans buy 9 Bigarmours, 2 Destroyers and 2 Elites; Remaining resources: 0 PUs;Combat - Americans 
 Strategic bombing raid in Berlin
 AA guns fire in Berlin : 0/2 hits
 Bombing raid in Berlin rolls: 4,1 and costs: 5 PUs.
 Bombing raid costs 5 PUs
 Battle in Roma
 Americans attack with 1 Armour and 1 Infantry
 Italians defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
 Americans roll dice for 2 Battleships in Roma, round 1 : 2/2 hits
 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Roma
 Americans captures 82PUs while taking Italians capital
 Americans win, taking Roma from Italians with 1 Armour and 1 Infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 Artillery and 1 InfantryNon Combat Move - Americans 
 1 B29 moved from Berlin to Frankfurt
 1 Bomber moved from Berlin to HamburgPlace Units - Americans 
 1 Bigarmour and 1 Elite placed in Lappland
 1 Bigarmour and 1 Elite placed in C.Norway
 3 Bigarmours placed in Barcelona
 2 Bigarmours placed in S.Nevada
 2 Bigarmours placed in Sevilla
 2 Destroyers placed in sz36Turn Complete - Americans 
 Americans collect 99 PUs; end with 181 PUs total
- 
					
					
					
					
 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :8 Combat Move - Germans 
 18 Infantry moved from Gdansk to Rostock
 7 Infantry moved from Gdansk to Dresden
 3 Artillerys moved from Gdansk to Dresden
 1 Bigarmour moved from Gdansk to Dresden
 4 Panzers moved from Gdansk to Rostock
 3 Infantry moved from Berlin to Koeln
 1 Elite moved from Berlin to Koeln
 8 Infantry moved from Berlin to Hamburg
 3 Elites moved from Berlin to Hamburg
 1 Fighter moved from Berlin to Dresden
 3 Infantry moved from Muenchen to LeipzigPurchase Units - Germans 
 Germans buy 3 Bigarmours, 16 Infantry and 2 Panzers; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Dresden
 Germans attack with 3 Artillerys, 1 Bigarmour, 1 Fighter and 7 Infantry
 British defend with 4 Armours
 Germans roll dice for 3 Artillerys, 1 Bigarmour, 1 Fighter and 7 Infantry in Dresden, round 1 : 1/12 hits
 British roll dice for 4 Armours in Dresden, round 1 : 3/4 hits
 3 Infantry owned by the Germans and 1 Armour owned by the British lost in Dresden
 Germans roll dice for 3 Artillerys, 1 Bigarmour, 1 Fighter and 4 Infantry in Dresden, round 2 : 4/9 hits
 British roll dice for 3 Armours in Dresden, round 2 : 2/3 hits
 2 Infantry owned by the Germans and 3 Armours owned by the British lost in Dresden
 Germans win, taking Dresden from British with 3 Artillerys, 1 Bigarmour, 1 Fighter and 2 Infantry remaining. Battle score for attacker is 10
 Casualties for Germans: 5 Infantry
 Casualties for British: 4 Armours
 Battle in Koeln
 Germans attack with 1 Elite and 3 Infantry
 British defend with 1 Armour
 Germans roll dice for 1 Elite and 3 Infantry in Koeln, round 1 : 1/4 hits
 British roll dice for 1 Armour in Koeln, round 1 : 1/1 hits
 1 Infantry owned by the Germans and 1 Armour owned by the British lost in Koeln
 Germans win, taking Koeln from British with 1 Elite and 2 Infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 Infantry
 Casualties for British: 1 Armour
 Battle in Hamburg
 Germans attack with 3 Elites and 8 Infantry
 Americans defend with 1 Bomber
 Germans roll dice for 3 Elites and 8 Infantry in Hamburg, round 1 : 3/11 hits
 British roll dice for 1 Bomber in Hamburg, round 1 : 1/1 hits
 1 Infantry owned by the Germans and 1 Bomber owned by the Americans lost in Hamburg
 Germans win, taking Hamburg from British with 3 Elites and 7 Infantry remaining. Battle score for attacker is 13
 Casualties for Germans: 1 Infantry
 Casualties for Americans: 1 Bomber
 Battle in Rostock
 Germans attack with 18 Infantry and 4 Panzers
 British defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Infantry
 Germans roll dice for 18 Infantry and 4 Panzers in Rostock, round 1 : 5/22 hits
 Units damaged: 1 Bunker owned by the British
 British roll dice for 1 Bunker and 6 Infantry in Rostock, round 1 : 1/7 hits
 1 Infantry owned by the Germans and 4 Infantry owned by the British lost in Rostock
 Germans roll dice for 17 Infantry and 4 Panzers in Rostock, round 2 : 6/21 hits
 British roll dice for 1 Bunker and 2 Infantry in Rostock, round 2 : 2/3 hits
 2 Infantry owned by the Germans , 1 Bunker owned by the British and 2 Infantry owned by the British lost in Rostock
 Germans win, taking Rostock from British with 15 Infantry and 4 Panzers remaining. Battle score for attacker is 12
 Casualties for Germans: 3 Infantry
 Casualties for British: 1 Bunker and 6 InfantryNon Combat Move - Germans 
 1 Fighter moved from Dresden to BerlinPlace Units - Germans 
 3 Infantry placed in Nuernberg
 6 Infantry placed in W.Czech
 3 Bigarmours, 7 Infantry and 2 Panzers placed in BerlinTurn Complete - Germans 
 Germans collect 57 PUs; end with 57 PUs total
- 
					
					
					
					
 Right ya fuka… I give up…again. This time your in trouble…if ok, ill start axis again on alpha3…I think I’m getting there with them…& you start new world balanced ok?! x 
- 
					
					
					
					
 Test summary from TripleA, engine version: 1.6.1.2, time: 07:51:04 



 
		 
		






