1d6: 2
1d6: 1
C V C 2
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - ColonialFrench
1 Infantry moved from W.Tunesia to Tunis
1 Armour moved from W.Tunesia to Tunis
1 Artillery moved from N.Tunesia to Tunis
2 Infantry moved from N.Tunesia to Tunis
1 Armour moved from N.Algeria to Tunis
1 Transport moved from sz52 to sz58
2 Infantry moved from Cyprus to sz58
2 Infantry and 1 Transport moved from sz58 to sz52
2 Infantry moved from sz52 to Istanbul
1 S.Sub moved from sz59 to sz49
1 T.Boat moved from sz59 to sz58Purchase Units - ColonialFrench
ColonialFrench buy 2 Bigarmours, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Combat - ColonialFrench
Battle in Tunis
ColonialFrench attack with 2 Armours, 1 Artillery and 3 Infantry
Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 1 Infantry
ColonialFrench roll dice for 2 Armours, 1 Artillery and 3 Infantry in Tunis, round 1 : 3/6 hits
Italians roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Tunis, round 1 : 1/5 hits
2 Artillerys owned by the Italians , 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in Tunis
ColonialFrench roll dice for 2 Armours, 1 Artillery and 2 Infantry in Tunis, round 2 : 3/5 hits
Italians roll dice for 2 EarlyFighters in Tunis, round 2 : 1/2 hits
1 Infantry owned by the ColonialFrench and 2 EarlyFighters owned by the Italians lost in Tunis
ColonialFrench win, taking Tunis from Italians with 2 Armours, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 22
Casualties for Italians: 2 Artillerys, 2 EarlyFighters and 1 Infantry
Casualties for ColonialFrench: 2 InfantryNon Combat Move - ColonialFrench
3 Infantry moved from N.Algeria to N.Tunesia
1 AAGun moved from N.Algeria to N.Tunesia
3 Infantry moved from Alger to N.Algeria
1 Elite moved from C.Algeria to N.AlgeriaPlace Units - ColonialFrench
2 Bigarmours placed in Syria
1 Elite and 1 Infantry placed in C.MoroccoTurn Complete - ColonialFrench
ColonialFrench collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Turn Complete - Finns
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - British
3 S.Subs moved from sz56 to sz46
5 Infantry moved from Syria to S.Turkey
6 Armours moved from Norwich to sz29
2 Infantry moved from Dover to sz29
4 Infantry moved from Norwich to sz29
6 Armours, 6 Infantry and 6 Transports moved from sz29 to sz26
6 Armours moved from sz26 to Rostock
6 Infantry moved from sz26 to Rostock
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz28 to sz26
3 Transports moved from sz29 to sz30
2 Elites moved from S.Hempton to sz30
1 Infantry moved from S.Hempton to sz30
3 Artillerys moved from Dover to sz30
3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from sz30 to sz29
3 Artillerys moved from sz29 to Netherlands
2 Elites moved from sz29 to Netherlands
1 Infantry moved from sz29 to Netherlands
4 Fighters moved from sz29 to Netherlands
1 Infantry moved from S.Hempton to Dover
1 Artillery moved from Norwich to Dover
7 Infantry moved from London to Dover
4 Elites moved from Manchester to York
1 Infantry moved from Jordan to Syria
1 Armour moved from Iceland to sz9
2 Artillerys moved from Iceland to sz9
3 Infantry moved from Iceland to sz9
1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz9 to sz22
2 Artillerys moved from sz22 to S.Norway
1 Armour moved from sz22 to S.Norway
3 Infantry moved from sz22 to S.Norway
2 Fighters moved from Marseille to sz42
1 EarlyFighter moved from Marseille to sz42Purchase Units - British
British buy 4 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in S.Turkey
British attack with 5 Infantry
Neutral defend with 1 Bunker
British roll dice for 5 Infantry in S.Turkey, round 1 : 1/5 hits
Neutral roll dice for 1 Bunker in S.Turkey, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Turkey
British win, taking S.Turkey from Neutral with 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in sz26
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports
Germans defend with 1 S.Sub
Germans roll dice for 1 S.Sub in sz26, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports in sz26, round 1 : 4/10 hits
1 S.Sub owned by the Germans lost in sz26
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports remaining. Battle score for attacker is 10
Casualties for Germans: 1 S.Sub
Battle in sz42
British attack with 1 EarlyFighter and 2 Fighters
Germans defend with 1 Submarine; Italians defend with 3 S.Subs
British roll dice for 1 EarlyFighter and 2 Fighters in sz42, round 1 : 2/3 hits
1 S.Sub owned by the Italians and 1 Submarine owned by the Germans lost in sz42
2 S.Subs owned by the Italians Submerged
British win with 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 Submarine
Casualties for Italians: 1 S.Sub
Battle in Netherlands
British attack with 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry
Germans defend with 2 Artillerys, 3 Infantry and 1 Panzer
British roll dice for 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry in Netherlands, round 1 : 4/10 hits
Germans roll dice for 2 Artillerys, 3 Infantry and 1 Panzer in Netherlands, round 1 : 1/6 hits
3 Infantry owned by the Germans , 1 Infantry owned by the British and 1 Artillery owned by the Germans lost in Netherlands
British roll dice for 3 Artillerys, 2 Elites and 4 Fighters in Netherlands, round 2 : 4/9 hits
Germans roll dice for 1 Artillery and 1 Panzer in Netherlands, round 2 : 1/2 hits
1 Artillery owned by the British , 1 Panzer owned by the Germans and 1 Artillery owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 2 Artillerys, 2 Elites and 4 Fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 Artillerys, 3 Infantry and 1 Panzer
Casualties for British: 1 Artillery and 1 Infantry
Battle in Rostock
British attack with 6 Armours and 6 Infantry
Germans defend with 1 AAGun, 2 Artillerys and 1 Factory
British roll dice for 6 Armours and 6 Infantry in Rostock, round 1 : 5/12 hits
Germans roll dice for 2 Artillerys in Rostock, round 1 : 0/2 hits
2 Artillerys owned by the Germans lost in Rostock
British win, taking Rostock from Germans with 6 Armours and 6 Infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArtillerysNon Combat Move - British
4 Fighters moved from Netherlands to sz29
2 Fighters moved from sz42 to N.Tunesia
1 EarlyFighter moved from sz42 to N.Tunesia
1 Armour moved from E.Tunesia to Tobruk
1 Infantry moved from Tobruk to El Allamain
1 Elite moved from Tripoli to Tobruk
4 Infantry moved from E.Tunesia to Tripoli
1 AAGun moved from E.Tunesia to Tripoli
2 AAGuns moved from Syria to S.TurkeyPlace Units - British
4 Armours placed in Iran
1 Battleship, 3 Destroyers and 2 Transports placed in sz56
2 Infantry placed in NorwichTurn Complete - British
British collect 100 PUs; end with 100 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Siberia to 5 Sea Zone
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Korea
2 fighters moved from 4 Sea Zone to Korea
1 battleship moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Korea
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour, 4 infantry and 2 tactical_bombers
Americans roll dice for 1 battleship in Korea, round 1 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Korea, round 1 : 1/5 hits
Japanese roll dice for 4 infantry and 2 tactical_bombers in Korea, round 1 : 2/6 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 3 fighters in Korea, round 2 : 2/3 hits
Japanese roll dice for 3 infantry and 2 tactical_bombers in Korea, round 2 : 0/5 hits
2 infantry owned by the Japanese lost in Korea
Americans roll dice for 3 fighters in Korea, round 3 : 1/3 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Korea, round 3 : 3/3 hits
3 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Morocco from Italians with 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for Japanese: 4 infantry
Casualties for Americans: 4 fighters and 1 infantryNon Combat Move - Americans
1 aaGun moved from Siberia to Soviet Far East
1 infantry moved from British Columbia to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 aaGun moved from 4 Sea Zone to Soviet Far East
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 battleships, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 artilleries and 19 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 6 artilleries and 19 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 8 fighters, 8 infantry and 4 tactical_bombers
Chinese roll dice for 6 artilleries and 19 infantry in Manchuria, round 1 : 6/25 hits
Japanese roll dice for 1 aaGun, 1 artillery, 8 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 1 : 10/21 hits
5 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 10 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 6 artilleries and 9 infantry in Manchuria, round 2 : 5/15 hits
Japanese roll dice for 1 artillery, 8 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 9/16 hits
3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
Chinese roll dice for 6 artilleries in Manchuria, round 3 : 0/6 hits
Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 3 : 9/11 hits
6 artilleries owned by the Chinese lost in Manchuria
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -38
Casualties for Japanese: 1 aaGun, 1 artillery, 8 infantry and 1 tactical_bomber
Casualties for Chinese: 6 artilleries and 19 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Sikang to ShensiPlace Units - Chinese
1 artillery and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - British
1 artillery and 9 infantry moved from Jehol to Manchuria
1 fighter moved from 5 Sea Zone to Manchuria
1 tactical_bomber moved from 5 Sea Zone to Manchuria
1 fighter moved from Kwangtung to Manchuria
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from United Kingdom to Finland
1 artillery moved from Norway to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Finland
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British roll dice for 1 artillery, 3 fighters and 2 infantry in Finland, round 1 : 3/6 hits
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 : 0/3 hits
1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Manchuria
British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 8 fighters and 3 tactical_bombers
British roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 1 : 6/13 hits
Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 1 : 6/11 hits
6 infantry owned by the British , 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Manchuria
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 5 fighters in Manchuria, round 2 : 3/5 hits
3 infantry owned by the British and 2 fighters owned by the Japanese lost in Manchuria
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits
Japanese roll dice for 3 fighters in Manchuria, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the British and 3 fighters owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 55
Casualties for Japanese: 8 fighters and 3 tactical_bombers
Casualties for British: 2 fighters, 9 infantry and 1 tactical_bomber
Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - British
4 infantry moved from Anhwe to Jehol
3 aaGuns moved from Anhwe to Jehol
2 armour moved from Kwangtung to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Kazakhstan to Rostov
1 armour moved from Tsinghai to Volgograd
2 armour moved from India to Eastern Persia
1 artillery moved from Tunisia to Algeria
2 infantry moved from Tunisia to Algeria
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Finland to NorwayPlace Units - British
3 armour placed in Norway
1 artillery and 3 infantry placed in United Kingdom
1 cruiser placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 cruiser; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 cruiser placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
placed your uk pacific planes in india & kwangtung ;)
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Romanians
3 Infantry moved from W.Romania to E.Romania
1 Bigarmour moved from W.Romania to E.Romania
1 Armour moved from Lvov to E.Romania
1 EarlyFighter moved from Lvov to E.Romania
1 Artillery moved from Lvov to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Bunker and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in E.Romania
Romanians attack with 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry
Russians defend with 5 Armours and 1 Artillery
Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry in E.Romania, round 1 : 3/7 hits
Russians roll dice for 5 Armours and 1 Artillery in E.Romania, round 1 : 2/6 hits
2 Armours owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 1 Infantry in E.Romania, round 2 : 0/5 hits
Russians roll dice for 3 Armours in E.Romania, round 2 : 1/3 hits
1 Infantry owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour and 1 EarlyFighter in E.Romania, round 3 : 2/4 hits
Russians roll dice for 3 Armours in E.Romania, round 3 : 3/3 hits
2 Armours owned by the Russians , 1 Artillery owned by the Romanians , 1 Armour owned by the Romanians and 1 EarlyFighter owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Bigarmour in E.Romania, round 4 : 0/1 hits
Russians roll dice for 1 Armour in E.Romania, round 4 : 0/1 hits
Romanians roll dice for 1 Bigarmour in E.Romania, round 5 : 1/1 hits
Russians roll dice for 1 Armour in E.Romania, round 5 : 0/1 hits
1 Armour owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Bigarmour remaining. Battle score for attacker is 6
Casualties for Russians: 5 Armours and 1 Artillery
Casualties for Romanians: 1 Armour, 1 Artillery, 1 EarlyFighter and 3 InfantryNon Combat Move - Romanians
1 Elite moved from Bulgaria to E.RomaniaPlace Units - Romanians
1 Bunker and 3 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC roll 1 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Jehol to Korea
2 infantry moved from Algeria to MoroccoCombat - ANZAC
Battle in Korea
ANZAC attack with 2 fighters
Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour and 2 tactical_bombers
ANZAC roll dice for 2 fighters in Korea, round 1 : 1/2 hits
Japanese roll dice for 2 tactical_bombers in Korea, round 1 : 0/2 hits
1 tactical_bomber owned by the Japanese lost in Korea
ANZAC roll dice for 2 fighters in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in Korea, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in Korea, round 3 : 2/2 hits
Japanese roll dice for 1 tactical_bomber in Korea, round 3 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Korea
ANZAC win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC
2 fighters moved from Korea to 6 Sea Zone
1 armour moved from Marshall Islands to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Kiangsu to Shantung
1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
1 fighter moved from New Guinea to Marianas
2 bombers moved from Queensland to Iwo JimaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Americans
2 Infantry moved from Iceland to sz9
2 Armours moved from Iceland to sz9
2 Armours, 2 Infantry and 2 Transports moved from sz9 to sz22
2 Armours moved from sz22 to S.Norway
2 Infantry moved from sz22 to S.Norway
2 Transports moved from sz29 to sz26
1 Armour moved from S.Sweden to sz26
1 Armour moved from sz26 to Rostock
1 Infantry moved from N.Sweden to S.Sweden
2 Artillerys moved from N.Sweden to S.Sweden
1 Elite moved from C.Norway to S.Norway
1 Infantry moved from C.Norway to S.Norway
8 Bombers moved from N.Tunesia to Genova
2 B29s moved from Gibraltar to Genova
1 Transport moved from sz36 to sz37
1 Armour moved from S.Nevada to sz37
1 Infantry moved from S.Nevada to sz37
1 Armour, 1 Infantry and 1 Transport moved from sz37 to sz38
1 Battleship moved from sz36 to sz38
1 Destroyer moved from sz37 to sz38
1 Battleship moved from sz36 to sz38
1 Armour moved from sz38 to Barcelona
1 Infantry moved from sz38 to Barcelona
2 Destroyers moved from sz36 to sz38
1 Armour moved from S.Nevada to Barcelona
3 Infantry moved from S.Nevada to BarcelonaPurchase Units - Americans
Americans buy 1 Armour, 1 B29, 3 Bigarmours, 4 Elites and 2 Factorys; Remaining resources: 0 PUs;Combat - Americans
Battle in Barcelona
Americans attack with 2 Armours and 4 Infantry
Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
Americans roll dice for 2 Battleships in Barcelona, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Neutral
Americans roll dice for 2 Armours and 4 Infantry in Barcelona, round 1 : 2/6 hits
Neutral roll dice for 1 Bunker and 2 Infantry in Barcelona, round 1 : 2/3 hits
2 Infantry owned by the Neutral and 2 Infantry owned by the Americans lost in Barcelona
Americans roll dice for 2 Armours and 2 Infantry in Barcelona, round 2 : 0/4 hits
Neutral roll dice for 1 Bunker in Barcelona, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Barcelona
Americans roll dice for 2 Armours and 1 Infantry in Barcelona, round 3 : 1/3 hits
Neutral roll dice for 1 Bunker in Barcelona, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in Barcelona
Americans win, taking Barcelona from Neutral with 2 Armours and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for Americans: 3 Infantry
Battle in Genova
Americans attack with 2 B29s and 8 Bombers
Germans defend with 1 Bomber; Italians defend with 2 AAGuns, 1 Bigarmour, 8 Elites, 1 Factory and 6 Infantry
AA guns fire in Genova : 3/10 hits
1 B29 owned by the Americans and 2 Bombers owned by the Americans lost in Genova
Americans roll dice for 1 B29 and 6 Bombers in Genova, round 1 : 5/7 hits
Italians roll dice for 1 Bigarmour, 1 Bomber, 8 Elites and 6 Infantry in Genova, round 1 : 5/16 hits
1 Bomber owned by the Germans , 4 Infantry owned by the Italians and 5 Bombers owned by the Americans lost in Genova
retreated to Genova
Italians win with 1 Bigarmour, 8 Elites and 2 Infantry remaining. Battle score for attacker is -102
Casualties for Germans: 1 Bomber
Casualties for Italians: 4 Infantry
Casualties for Americans: 1 B29 and 7 BombersNon Combat Move - Americans
1 Bomber moved from Genova to Paris
1 B29 moved from Genova to ParisPlace Units - Americans
1 Factory placed in Lappland
1 Factory placed in S.Nevada
2 Bigarmours placed in Sevilla
1 Bigarmour and 3 Elites placed in Marrakech
1 B29 placed in S.U.S
1 Armour and 1 Elite placed in C.NorwayTurn Complete - Americans
Americans collect 91 PUs; end with 91 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Archangel
1 artillery moved from Novgorod to Archangel
14 infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Novgorod to Archangel
5 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 infantry moved from Bulgaria to Romania
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Smolensk, round 1 : 1/9 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Smolensk to Belarus
1 tactical_bomber moved from Archangel to BelarusPlace Units - Germans
1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :7
Combat Move - Germans
25 Infantry moved from Koenigsberg to Gdansk
4 Panzers moved from Koenigsberg to Gdansk
1 Bigarmour moved from Koenigsberg to Gdansk
3 Artillerys moved from Koenigsberg to Gdansk
5 Infantry moved from Bremen to Netherlands
1 Panzer moved from Bremen to Netherlands
1 Artillery moved from Bremen to Netherlands
1 Panzer moved from Denmark to Netherlands
3 Infantry moved from Bremen to Denmark
6 Infantry moved from W.Czech to Dresden
2 Infantry moved from Muenchen to Frankfurt
3 Infantry moved from Nuernberg to MuenchenPurchase Units - Germans
Germans buy 2 Bigarmours, 4 Elites, 3 Fighters and 11 Infantry; Remaining resources: 1 PUs;Combat - Germans
Battle in Gdansk
Germans attack with 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers
Russians defend with 1 Artillery and 1 Elite
Germans roll dice for 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers in Gdansk, round 1 : 6/33 hits
Russians roll dice for 1 Artillery and 1 Elite in Gdansk, round 1 : 0/2 hits
1 Elite owned by the Russians and 1 Artillery owned by the Russians lost in Gdansk
Germans win, taking Gdansk from Russians with 3 Artillerys, 1 Bigarmour, 25 Infantry and 4 Panzers remaining. Battle score for attacker is 7
Casualties for Russians: 1 Artillery and 1 Elite
Battle in Netherlands
Germans attack with 1 Artillery, 5 Infantry and 2 Panzers
British defend with 2 Artillerys and 2 Elites
Germans roll dice for 1 Artillery, 5 Infantry and 2 Panzers in Netherlands, round 1 : 2/8 hits
British roll dice for 2 Artillerys and 2 Elites in Netherlands, round 1 : 2/4 hits
2 Elites owned by the British and 2 Infantry owned by the Germans lost in Netherlands
Germans roll dice for 1 Artillery, 3 Infantry and 2 Panzers in Netherlands, round 2 : 2/6 hits
British roll dice for 2 Artillerys in Netherlands, round 2 : 2/2 hits
2 Infantry owned by the Germans and 2 Artillerys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery, 1 Infantry and 2 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 4 Infantry
Casualties for British: 2 Artillerys and 2 ElitesNon Combat Move - Germans
Place Units - Germans
4 Elites and 11 Infantry placed in Berlin
2 Bigarmours and 3 Fighters placed in BremenTurn Complete - Germans
Germans collect 67 PUs; end with 68 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :7
Combat Move - Russians
11 Infantry moved from Ukrainskaya to Lvov
1 Artillery moved from Ukrainskaya to Lvov
4 Bigarmours moved from Ukrainskaya to Lvov
2 Armours moved from Ukrainskaya to Lvov
1 Infantry moved from Belorussia to Lvov
2 Armours moved from Litovskaya to Lvov
6 Bigarmours moved from Litovskaya to Lvov
1 Infantry moved from Moldavskaya to Lvov
1 Bigarmour moved from Istanbul to Bulgaria
2 Transports moved from sz60 to sz61
3 Elites moved from Rostov to sz61
1 Infantry moved from Lugansk to sz61
3 Elites, 1 Infantry and 2 Transports moved from sz61 to sz60
1 Infantry moved from sz60 to Bulgaria
3 Elites moved from sz60 to Bulgaria
4 Elites moved from Ankara to Istanbul
3 Armours moved from Izmir to Istanbul
4 Armours moved from Donetsk to E.Romania
1 Submarine moved from sz60 to sz53
2 Destroyers moved from sz60 to sz53
29 Infantry moved from Litovskaya to Koenigsberg
Russians take Koenigsberg from Germans
10 Artillerys moved from Litovskaya to Koenigsberg
1 Elite moved from Litovskaya to Koenigsberg
4 Bigarmours moved from Riga to Koenigsberg
1 Infantry moved from Riga to Litovskaya
2 Transports moved from sz27 to sz28
4 Infantry moved from N.Finnland to sz28
4 Infantry and 2 Transports moved from sz28 to sz27
4 Infantry moved from sz27 to KoenigsbergPurchase Units - Russians
Russians buy 18 Armours, 3 Bigarmours and 3 Bunkers; Remaining resources: 0 PUs;Combat - Russians
Battle in E.Romania
Russians attack with 4 Armours
Romanians defend with 1 Bigarmour and 1 Elite
Russians roll dice for 4 Armours in E.Romania, round 1 : 1/4 hits
Romanians roll dice for 1 Bigarmour and 1 Elite in E.Romania, round 1 : 1/2 hits
1 Armour owned by the Russians and 1 Elite owned by the Romanians lost in E.Romania
Russians roll dice for 3 Armours in E.Romania, round 2 : 2/3 hits
Romanians roll dice for 1 Bigarmour in E.Romania, round 2 : 1/1 hits
1 Bigarmour owned by the Romanians and 1 Armour owned by the Russians lost in E.Romania
Russians win, taking E.Romania from Romanians with 2 Armours remaining. Battle score for attacker is 0
Casualties for Russians: 2 Armours
Casualties for Romanians: 1 Bigarmour and 1 Elite
Battle in Lvov
Russians attack with 4 Armours, 1 Artillery, 10 Bigarmours and 13 Infantry
Germans defend with 5 Artillerys, 1 Bunker and 6 Infantry; Romanians defend with 1 AAGun, 2 Armours and 2 Infantry
Russians roll dice for 4 Armours, 1 Artillery, 10 Bigarmours and 13 Infantry in Lvov, round 1 : 14/28 hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 2 Armours, 5 Artillerys, 1 Bunker and 8 Infantry in Lvov, round 1 : 4/16 hits
6 Infantry owned by the Germans , 4 Infantry owned by the Russians , 2 Infantry owned by the Romanians and 5 Artillerys owned by the Germans lost in Lvov
Russians roll dice for 4 Armours, 1 Artillery, 10 Bigarmours and 9 Infantry in Lvov, round 2 : 14/24 hits
Germans roll dice for 2 Armours and 1 Bunker in Lvov, round 2 : 0/3 hits
1 Bunker owned by the Germans and 2 Armours owned by the Romanians lost in Lvov
Russians win, taking Lvov from Germans with 4 Armours, 1 Artillery, 10 Bigarmours and 9 Infantry remaining. Battle score for attacker is 44
Casualties for Germans: 5 Artillerys, 1 Bunker and 6 Infantry
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 Armours and 2 Infantry
Battle in Bulgaria
Russians attack with 1 Bigarmour, 3 Elites and 1 Infantry
Romanians defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Bigarmour, 3 Elites and 1 Infantry in Bulgaria, round 1 : 2/5 hits
Romanians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 1 : 1/2 hits
1 Artillery owned by the Romanians , 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 1 Bigarmour and 3 Elites remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Artillery and 1 EliteNon Combat Move - Russians
2 AAGuns moved from Ankara to Istanbul
3 AAGuns moved from Ukrainskaya to Lvov
1 Infantry moved from Donetsk to Ukrainskaya
10 Infantry moved from Minsk to Ukrainskaya
2 Armours moved from Lugansk to Ukrainskaya
2 Infantry moved from Lugansk to Donetsk
4 Infantry moved from Kursk to Minsk
2 AAGuns moved from Smolensk to Brest
3 Armours moved from Smolensk to Litovskaya
3 Infantry moved from Estonia to Brest
5 Infantry moved from Rzhev to Minsk
1 Elite moved from Moscow to Kaluga
1 Infantry moved from N.Finnland to C.Finnland
1 Artillery moved from N.Finnland to C.Finnland
4 Elites moved from Leningrad to Estonia
2 Armours moved from Leningrad to Brest
2 EarlyFighters moved from S.Sweden to Litovskaya
1 Bomber moved from S.Sweden to LitovskayaPlace Units - Russians
1 Bunker placed in Moldavskaya
1 Bunker placed in Brest
1 Bunker placed in Litovskaya
Russians undo move 1.
1 Bunker placed in Belorussia
3 Bigarmours placed in Smolensk
3 Armours placed in Izmir
4 Armours placed in Ankara
4 Armours placed in Donetsk
4 Armours placed in Leningrad
3 Armours placed in StalingradTurn Complete - Russians
Russians collect 132 PUs; end with 132 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Vologda to Smolensk
5 infantry moved from Russia to Smolensk
6 infantry moved from Bryansk to Smolensk
15 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Smolensk
Russians attack with 13 infantry
Germans defend with 1 armour, 1 artillery and 6 infantry
Russians roll dice for 13 infantry in Smolensk, round 1 : 1/13 hits
Germans roll dice for 1 armour, 1 artillery and 6 infantry in Smolensk, round 1 : 3/8 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 10 infantry in Smolensk, round 2 : 2/10 hits
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Smolensk, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 8 infantry in Smolensk, round 3 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 2/5 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 6 infantry in Smolensk, round 4 : 0/6 hits
Germans roll dice for 1 armour in Smolensk, round 4 : 0/1 hits
Russians roll dice for 6 infantry in Smolensk, round 5 : 1/6 hits
Germans roll dice for 1 armour in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for Russians: 8 infantry
Battle in Eastern Poland
Russians attack with 16 infantry
Germans defend with 5 infantry
Russians roll dice for 16 infantry in Eastern Poland, round 1 : 1/16 hits
Germans roll dice for 5 infantry in Eastern Poland, round 1 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 15 infantry in Eastern Poland, round 2 : 1/15 hits
Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 14 infantry in Eastern Poland, round 3 : 6/14 hits
Germans roll dice for 3 infantry in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 13 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
2 aaGuns moved from Western Ukraine to Eastern PolandPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :7
Combat Move - Italians
8 Elites moved from Genova to Marseille
1 Bigarmour moved from Genova to Marseille
2 Infantry moved from Genova to Marseille
2 S.Subs moved from sz42 to sz46Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat - Italians
Battle in sz46
Italians attack with 2 S.Subs
British defend with 3 S.Subs
Italians roll dice for 2 S.Subs in sz46, round 1 : 2/2 hits
British roll dice for 3 S.Subs in sz46, round 1 : 3/3 hits
2 S.Subs owned by the Italians and 2 S.Subs owned by the British lost in sz46
British win with 1 S.Sub remaining. Battle score for attacker is 0
Casualties for British: 2 S.Subs
Casualties for Italians: 2 S.Subs
Battle in Marseille
Italians attack with 1 Bigarmour, 8 Elites and 2 Infantry
French defend with 1 Factory and 3 Infantry
Italians roll dice for 1 Bigarmour, 8 Elites and 2 Infantry in Marseille, round 1 : 3/11 hits
French roll dice for 3 Infantry in Marseille, round 1 : 1/3 hits
3 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
Italians win, taking Marseille from French with 1 Bigarmour, 8 Elites and 1 Infantry remaining. Battle score for attacker is 4
Casualties for French: 3 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - Italians
2 Infantry moved from Roma to FirenzeTurn Complete - Italians
Italians collect 40 PUs; end with 82 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Rocket attack in Kwangtung does 3 damage to factory_minor owned by UK_Pacific
Rockets in Korea roll: 3
Rocket attack in Midway does 1 damage to airfield owned by Americans
Rockets in Japan roll: 5
3 infantry moved from Amur to Manchuria
1 artillery moved from Amur to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Manchuria, round 1 : 1/5 hits
Chinese roll dice for 1 artillery in Manchuria, round 1 : 0/1 hits
1 artillery owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Manchuria to KoreaPlace Units - Japanese
6 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,4,2,5,4,4,4,3,3,1,3,6
Japanese collect 6 PUs (11 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :7
Combat Move - ColonialFrench
1 T.Boat moved from sz58 to sz53
2 Infantry moved from Istanbul to Bulgaria
2 Bigarmours moved from Syria to Ankara
1 Transport moved from sz52 to sz53
2 Infantry moved from Crete to sz53
2 Infantry and 1 Transport moved from sz53 to sz52
2 Infantry moved from sz52 to IstanbulPurchase Units - ColonialFrench
ColonialFrench buy 1 Destroyer, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - ColonialFrench
1 AAGun moved from N.Tunesia to Tunis
3 Infantry moved from N.Tunesia to Tunis
3 Infantry moved from N.Algeria to N.Tunesia
1 Elite moved from N.Algeria to N.Tunesia
1 Infantry moved from C.Morocco to Alger
1 Elite moved from C.Morocco to Alger
1 S.Sub moved from sz49 to sz53Place Units - ColonialFrench
1 Destroyer, 1 T.Boat and 1 Transport placed in sz44Turn Complete - ColonialFrench
ColonialFrench collect 23 PUs; end with 23 PUs totalSummary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :7
Combat Move - British
1 unit repaired.
1 Armour moved from S.Sweden to sz26
1 Armour moved from S.Norway to sz26
1 Artillery moved from S.Norway to sz26
1 Artillery moved from S.Norway to sz26
3 Infantry moved from S.Norway to sz26
2 Armours, 2 Artillerys, 3 Infantry and 6 Transports moved from sz26 to sz25
2 Armours moved from sz25 to Bremen
1 Artillery moved from sz25 to Bremen
3 Infantry moved from sz25 to Bremen
1 Artillery and 3 Transports moved from sz25 to sz29
8 Infantry moved from Dover to sz29
1 Artillery moved from Dover to sz29
2 Infantry moved from Norwich to sz29
1 Artillery, 5 Infantry and 3 Transports moved from sz29 to sz25
1 Artillery moved from sz29 to Netherlands
5 Infantry moved from sz29 to Netherlands
1 Artillery moved from sz25 to Denmark
1 Infantry moved from sz25 to Denmark
1 Infantry moved from sz25 to Denmark
1 Infantry moved from sz25 to Bremen
1 Infantry moved from sz25 to Bremen
1 Infantry moved from sz25 to Denmark
6 Infantry moved from Rostock to Denmark
2 Fighters moved from sz29 to Netherlands
2 Fighters moved from sz29 to Bremen
1 Armour moved from Rostock to Koeln
British take Hamburg from Germans
British take Koeln from Germans
5 Armours moved from Rostock to Dresden
2 Fighters moved from sz26 to Dresden
1 T.Boat moved from sz59 to sz58
4 Infantry moved from S.Turkey to Ankara
4 Armours moved from Iran to S.Turkey
4 Infantry moved from N.Egypt to sz56
1 Battleship, 3 Destroyers, 4 Infantry and 2 Transports moved from sz56 to sz49
4 Infantry moved from sz49 to S.Greece
1 Infantry moved from Syria to S.Turkey
4 Infantry moved from Tripoli to Tobruk
1 Infantry moved from El Allamain to Tobruk
2 Fighters moved from N.Tunesia to sz46
1 EarlyFighter moved from N.Tunesia to sz46
1 S.Sub moved from sz46 to sz41
2 Fighters moved from sz46 to S.Greece
1 EarlyFighter moved from sz46 to S.Greece
2 Infantry moved from Gibraltar to SevillaPurchase Units - British
British buy 4 Armours, 1 Bunker, 1 Elite, 1 Factory and 28 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Dresden
British attack with 5 Armours and 2 Fighters
Germans defend with 6 Infantry
British roll dice for 5 Armours and 2 Fighters in Dresden, round 1 : 4/7 hits
Germans roll dice for 6 Infantry in Dresden, round 1 : 1/6 hits
4 Infantry owned by the Germans and 1 Armour owned by the British lost in Dresden
British roll dice for 4 Armours and 2 Fighters in Dresden, round 2 : 2/6 hits
Germans roll dice for 2 Infantry in Dresden, round 2 : 0/2 hits
2 Infantry owned by the Germans lost in Dresden
British win, taking Dresden from Germans with 4 Armours and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 6 Infantry
Casualties for British: 1 Armour
Battle in Netherlands
British attack with 1 Artillery, 2 Fighters and 5 Infantry
Germans defend with 1 Artillery, 1 Infantry and 2 Panzers
British roll dice for 1 Artillery, 2 Fighters and 5 Infantry in Netherlands, round 1 : 3/8 hits
Germans roll dice for 1 Artillery, 1 Infantry and 2 Panzers in Netherlands, round 1 : 1/4 hits
1 Infantry owned by the Germans , 1 Infantry owned by the British , 1 Panzer owned by the Germans and 1 Artillery owned by the Germans lost in Netherlands
British roll dice for 1 Artillery, 2 Fighters and 4 Infantry in Netherlands, round 2 : 5/7 hits
Germans roll dice for 1 Panzer in Netherlands, round 2 : 0/1 hits
1 Panzer owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 1 Artillery, 2 Fighters and 4 Infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 Artillery, 1 Infantry and 2 Panzers
Casualties for British: 1 Infantry
Battle in Denmark
British attack with 1 Artillery and 9 Infantry
Germans defend with 1 AAGun, 1 Artillery and 4 Infantry
British roll dice for 1 Artillery and 9 Infantry in Denmark, round 1 : 2/10 hits
Germans roll dice for 1 Artillery and 4 Infantry in Denmark, round 1 : 1/5 hits
2 Infantry owned by the Germans and 1 Infantry owned by the British lost in Denmark
British roll dice for 1 Artillery and 8 Infantry in Denmark, round 2 : 1/9 hits
Germans roll dice for 1 Artillery and 2 Infantry in Denmark, round 2 : 1/3 hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Denmark
British roll dice for 1 Artillery and 7 Infantry in Denmark, round 3 : 2/8 hits
Germans roll dice for 1 Artillery and 1 Infantry in Denmark, round 3 : 2/2 hits
1 Infantry owned by the Germans , 2 Infantry owned by the British and 1 Artillery owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 Artillery and 5 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 4 Infantry
Casualties for British: 4 Infantry
Battle in Bremen
British attack with 2 Armours, 1 Artillery, 2 Fighters and 5 Infantry
Germans defend with 1 AAGun, 2 Bigarmours, 1 Factory and 3 Fighters
AA guns fire in Bremen : 0/2 hits
British roll dice for 2 Armours, 1 Artillery, 2 Fighters and 5 Infantry in Bremen, round 1 : 8/10 hits
Germans roll dice for 2 Bigarmours and 3 Fighters in Bremen, round 1 : 3/5 hits
3 Infantry owned by the British , 3 Fighters owned by the Germans and 2 Bigarmours owned by the Germans lost in Bremen
British win, taking Bremen from Germans with 2 Armours, 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 38
Casualties for Germans: 2 Bigarmours and 3 Fighters
Casualties for British: 3 InfantryNon Combat Move - British
2 Fighters moved from Dresden to sz26
2 Fighters moved from Bremen to sz29
2 Fighters moved from Netherlands to sz29
3 Transports moved from sz22 to sz24
2 AAGuns moved from S.Turkey to AnkaraPlace Units - British
1 Bunker and 6 Infantry placed in Rostock
6 Infantry placed in Cairo
4 Armours placed in Iran
1 Factory placed in S.Turkey
4 Infantry placed in Manchester
1 Elite and 1 Infantry placed in Norwich
4 Infantry placed in S.Hempton
7 Infantry placed in LondonTurn Complete - British
British collect 113 PUs; end with 113 PUs total