C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Combat Move - French 
 2 infantry moved from Egypt to Trans-JordanNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 5,5 and gets 0 hitsPurchase Units - Germans 
 Germans buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans 
 7 infantry moved from Poland to Eastern Poland
 1 infantry moved from Karelia to Finland
 1 mech_infantry moved from Novgorod to Finland
 1 tactical_bomber moved from Karelia to Finland
 2 infantry moved from Archangel to Nenetsia
 1 armour moved from Novgorod to Nenetsia
 1 tactical_bomber moved from Novgorod to Nenetsia
 2 infantry moved from Baltic States to Belarus
 5 infantry moved from Novgorod to Belarus
 1 artillery moved from Novgorod to Belarus
 1 armour moved from Germany to Eastern Poland
 4 infantry moved from Germany to Poland
 1 infantry moved from Germany to Poland
 2 infantry moved from Western Germany to Germany
 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to Holland Belgium
 1 infantry moved from Western Germany to Holland Belgium
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 2 infantry moved from Greece to BulgariaCombat - Germans 
 Battle in Belarus
 Germans attack with 1 artillery and 7 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 7 infantry in Belarus, round 1 : 3/8 hits
 Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
 Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Nenetsia
 Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 1 : 1/4 hits
 Russians roll dice for 1 infantry in Nenetsia, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Nenetsia
 Germans win, taking Nenetsia from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
 British defend with 2 artilleries, 1 factory_minor and 1 harbour
 Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 0/3 hits
 British roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
 Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
 British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
 1 infantry owned by the Germans lost in Normandy Bordeaux
 Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/2 hits
 British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Germans: 1 infantry
 Casualties for British: 2 artilleriesNon Combat Move - Germans 
 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 1 tactical_bomber moved from Nenetsia to NovgorodPlace Units - Germans 
 3 armour placed in Novgorod
 2 infantry and 2 mech_infantrys placed in Western Germany
 1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,2
 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Russians 
 2 Transports moved from sz60 to sz61
 4 Infantry moved from Lugansk to sz61
 4 Infantry and 2 Transports moved from sz61 to sz60
 1 Bigarmour moved from Ankara to Istanbul
 2 Armours moved from Izmir to Istanbul
 3 Armours moved from Ankara to Istanbul
 4 Infantry moved from sz60 to Istanbul
 27 Infantry moved from Riga to Litovskaya
 3 Bigarmours moved from Riga to Litovskaya
 9 Artillerys moved from Riga to Litovskaya
 1 Elite moved from Riga to Litovskaya
 2 Armours moved from Riga to Litovskaya
 1 Infantry moved from Moldavskaya to E.Romania
 3 Artillerys moved from Odessa to E.Romania
 2 Armours moved from Odessa to E.Romania
 3 Armours moved from Donetsk to E.Romania
 1 Artillery moved from Belorussia to Litovskaya
 1 Infantry moved from Belorussia to Litovskaya
 2 EarlyFighters moved from S.Norway to sz26
 1 Bomber moved from N.Finnland to sz26
 2 Transports moved from sz27 to sz28
 1 Artillery moved from N.Finnland to sz28
 1 Elite moved from N.Finnland to sz28
 2 Infantry moved from N.Finnland to sz28
 1 Artillery, 1 Elite, 2 Infantry and 2 Transports moved from sz28 to sz27
 2 Infantry moved from sz27 to Gdansk
 1 Elite moved from sz27 to Gdansk
 1 Artillery moved from sz27 to Gdansk
 3 Bigarmours moved from Smolensk to LitovskayaPurchase Units - Russians 
 Russians buy 10 Armours, 6 Bunkers and 12 Elites; Remaining resources: 0 PUs;Combat - Russians 
 Battle in sz26
 Russians attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
 Germans defend with 1 Destroyer and 2 S.Subs
 Germans roll dice for 2 S.Subs in sz26, round 1 : 1/2 hits
 Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 : 2/4 hits
 Germans roll dice for 1 Destroyer in sz26, round 1 : 0/1 hits
 1 Destroyer owned by the Germans , 1 S.Sub owned by the Germans and 1 Destroyer owned by the Russians lost in sz26
 retreated to sz26
 Germans win with 1 S.Sub remaining. Battle score for attacker is 10
 Casualties for Germans: 1 Destroyer and 1 S.Sub
 Casualties for Russians: 1 Destroyer
 Battle in Gdansk
 Russians attack with 1 Artillery, 1 Elite and 2 Infantry
 Germans defend with 2 Artillerys and 2 Infantry
 Russians roll dice for 1 Artillery, 1 Elite and 2 Infantry in Gdansk, round 1 : 1/4 hits
 Germans roll dice for 2 Artillerys and 2 Infantry in Gdansk, round 1 : 1/4 hits
 1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Gdansk
 Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Gdansk, round 2 : 2/3 hits
 Germans roll dice for 2 Artillerys and 1 Infantry in Gdansk, round 2 : 1/3 hits
 1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Gdansk
 Russians roll dice for 1 Artillery and 1 Elite in Gdansk, round 3 : 1/2 hits
 Germans roll dice for 1 Artillery in Gdansk, round 3 : 0/1 hits
 1 Artillery owned by the Germans lost in Gdansk
 Russians win, taking Gdansk from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 8
 Casualties for Germans: 2 Artillerys and 2 Infantry
 Casualties for Russians: 2 Infantry
 Battle in E.Romania
 Russians attack with 5 Armours, 3 Artillerys and 1 Infantry
 Romanians defend with 1 Bunker and 4 Elites
 Russians roll dice for 5 Armours, 3 Artillerys and 1 Infantry in E.Romania, round 1 : 5/9 hits
 Units damaged: 1 Bunker owned by the Romanians
 Romanians roll dice for 1 Bunker and 4 Elites in E.Romania, round 1 : 2/5 hits
 1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 4 Elites owned by the Romanians lost in E.Romania
 Russians roll dice for 5 Armours and 2 Artillerys in E.Romania, round 2 : 4/7 hits
 Romanians roll dice for 1 Bunker in E.Romania, round 2 : 1/1 hits
 1 Bunker owned by the Romanians and 1 Artillery owned by the Russians lost in E.Romania
 Russians win, taking E.Romania from Romanians with 5 Armours and 1 Artillery remaining. Battle score for attacker is 8
 Casualties for Russians: 2 Artillerys and 1 Infantry
 Casualties for Romanians: 1 Bunker and 4 Elites
 Battle in Istanbul
 Russians attack with 5 Armours, 1 Bigarmour and 4 Infantry
 Neutral defend with 2 Armours, 1 Bunker and 3 Infantry
 Russians roll dice for 5 Armours, 1 Bigarmour and 4 Infantry in Istanbul, round 1 : 1/10 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 1 : 2/6 hits
 2 Infantry owned by the Russians lost in Istanbul
 Russians roll dice for 5 Armours, 1 Bigarmour and 2 Infantry in Istanbul, round 2 : 3/8 hits
 Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 2 : 3/6 hits
 3 Infantry owned by the Neutral , 1 Armour owned by the Russians and 2 Infantry owned by the Russians lost in Istanbul
 Russians roll dice for 4 Armours and 1 Bigarmour in Istanbul, round 3 : 2/5 hits
 Neutral roll dice for 2 Armours and 1 Bunker in Istanbul, round 3 : 3/3 hits
 2 Armours owned by the Neutral and 3 Armours owned by the Russians lost in Istanbul
 Russians roll dice for 1 Armour and 1 Bigarmour in Istanbul, round 4 : 2/2 hits
 Neutral roll dice for 1 Bunker in Istanbul, round 4 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Armour owned by the Russians lost in Istanbul
 Russians win, taking Istanbul from Neutral with 1 Bigarmour remaining. Battle score for attacker is -11
 Casualties for Neutral: 2 Armours, 1 Bunker and 3 Infantry
 Casualties for Russians: 5 Armours and 4 Infantry
 Battle in Litovskaya
 Russians attack with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry
 Germans defend with 1 Bunker
 Russians roll dice for 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry in Litovskaya, round 1 : 16/47 hits
 Germans roll dice for 1 Bunker in Litovskaya, round 1 : 0/1 hits
 1 Bunker owned by the Germans lost in Litovskaya
 Russians win, taking Litovskaya from Germans with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 1 BunkerNon Combat Move - Russians 
 2 EarlyFighters moved from sz26 to S.Sweden
 1 Bomber moved from sz26 to S.Sweden
 1 AAGun moved from Riga to Litovskaya
 1 Infantry moved from Estorskaya to Riga
 1 Infantry moved from Brest to Litovskaya
 1 Infantry moved from Ukrainskaya to Moldavskaya
 10 Infantry moved from Minsk to Ukrainskaya
 1 AAGun moved from Minsk to Ukrainskaya
 4 Bigarmours moved from Donetsk to Ukrainskaya
 1 Infantry moved from Donetsk to Ukrainskaya
 1 AAGun moved from Donetsk to Ukrainskaya
 1 Artillery moved from Donetsk to Ukrainskaya
 2 Armours moved from Lugansk to Ukrainskaya
 1 Infantry moved from Lugansk to Donetsk
 1 AAGun moved from Odessa to Ukrainskaya
 10 Infantry moved from Kursk to Minsk
 4 Infantry moved from Kaluga to Kursk
 3 Infantry moved from Pavlovsk to Lugansk
 2 Armours moved from Stalingrad to Lugansk
 4 Bigarmours moved from Leningrad to Riga
 3 Infantry moved from Novgorod to Estonia
 5 Infantry moved from Vologda to Rzhev
 2 Armours moved from S.Finnland to Leningrad
 3 Infantry moved from C.Finnland to S.Finnland
 4 Infantry moved from Belomorsk to N.Finnland
 2 AAGuns moved from Izmir to AnkaraPlace Units - Russians 
 4 Elites placed in Ankara
 1 Bunker placed in Ankara
 1 Bunker placed in Ukrainskaya
 1 Bunker placed in Brest
 1 Bunker placed in Estonia
 1 Bunker placed in Riga
 1 Bunker placed in Odessa
 4 Armours placed in Donetsk
 3 Armours placed in Smolensk
 3 Armours placed in Izmir
 3 Elites placed in Rostov
 4 Elites placed in Leningrad
 1 Elite placed in MoscowTurn Complete - Russians 
 Russians collect 129 PUs; end with 129 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Italians 
 4 Infantry moved from Venezia to Genova
 18 Infantry moved from Genova to Marseille
 1 Artillery moved from Genova to Marseille
 4 Armours moved from Genova to Marseille
 1 Bigarmour moved from Genova to Marseille
 2 Armours moved from Venezia to Marseille
 1 Me262 moved from Taranto to Marseille
 2 Armours moved from Serbia to W.Romania
 1 Artillery moved from Napoli to Messina
 1 Infantry moved from Roma to Napoli
 1 Infantry moved from Roma to Napoli
 2 Infantry moved from Firenze to RomaPurchase Units - Italians 
 Italians buy 1 Bigarmour, 1 Elite, 2 Infantry and 3 S.Subs; Remaining resources: 1 PUs;Combat - Italians 
 Italians creates battle in territory sz56
 Battle in sz56
 Italians attack with 1 Battleship and 2 Transports
 British defend with 4 S.Subs
 British roll dice for 4 S.Subs in sz56, round 1 : 3/4 hits
 Units damaged: 1 Battleship owned by the Italians
 2 Transports owned by the Italians lost in sz56
 Italians roll dice for 1 Battleship in sz56, round 1 : 1/1 hits
 1 S.Sub owned by the British lost in sz56
 British roll dice for 3 S.Subs in sz56, round 2 : 2/3 hits
 1 Battleship owned by the Italians lost in sz56
 British win with 3 S.Subs remaining. Battle score for attacker is -25
 Casualties for British: 1 S.Sub
 Casualties for Italians: 1 Battleship and 2 Transports
 Battle in Marseille
 Italians attack with 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262
 French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter and 19 Infantry; British defend with 1 EarlyFighter and 2 Fighters
 AA guns fire in Marseille : 0/1 hits
 Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262 in Marseille, round 1 : 6/27 hits
 Units damaged: 1 Bunker owned by the French
 French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 19 Infantry in Marseille, round 1 : 8/26 hits
 5 Infantry owned by the French and 8 Infantry owned by the Italians lost in Marseille
 Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 10 Infantry and 1 Me262 in Marseille, round 2 : 10/19 hits
 French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 14 Infantry in Marseille, round 2 : 9/21 hits
 10 Infantry owned by the French and 9 Infantry owned by the Italians lost in Marseille
 Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 1 Infantry and 1 Me262 in Marseille, round 3 : 3/10 hits
 French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 4 Infantry in Marseille, round 3 : 4/11 hits
 1 Artillery owned by the Italians , 3 Infantry owned by the French , 2 Armours owned by the Italians and 1 Infantry owned by the Italians lost in Marseille
 Italians roll dice for 4 Armours, 1 Bigarmour and 1 Me262 in Marseille, round 4 : 1/6 hits
 French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 1 Infantry in Marseille, round 4 : 3/8 hits
 1 Infantry owned by the French and 3 Armours owned by the Italians lost in Marseille
 Italians roll dice for 1 Armour, 1 Bigarmour and 1 Me262 in Marseille, round 5 : 3/3 hits
 French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite and 3 Fighters in Marseille, round 5 : 6/7 hits
 1 Me262 owned by the Italians , 1 Bigarmour owned by the Italians , 1 Elite owned by the French , 1 Bunker owned by the French , 1 Armour owned by the Italians and 1 Artillery owned by the French lost in Marseille
 French win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is -38
 Casualties for French: 1 Artillery, 1 Bunker, 1 Elite and 19 Infantry
 Casualties for Italians: 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262Non Combat Move - Italians Place Units - Italians 
 1 Bigarmour, 1 Elite and 2 Infantry placed in Genova
 3 S.Subs placed in sz42Turn Complete - Italians 
 Italians collect 41 PUs; end with 42 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Russians 
 Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery and 6 infantry moved from Bessarabia to Romania
 1 infantry moved from Smolensk to Archangel
 Russians take Archangel from GermansCombat - Russians 
 Battle in Romania
 Russians attack with 1 artillery and 6 infantry
 Italians defend with 2 armour and 3 infantry
 Russians roll dice for 1 artillery and 6 infantry in Romania, round 1 : 1/7 hits
 Germans roll dice for 2 armour and 3 infantry in Romania, round 1 : 3/5 hits
 3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
 Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/4 hits
 Germans roll dice for 2 armour and 2 infantry in Romania, round 2 : 1/4 hits
 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
 Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 : 1/3 hits
 Germans roll dice for 2 armour in Romania, round 3 : 1/2 hits
 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
 Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits
 Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits
 1 infantry owned by the Russians lost in Romania
 Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits
 Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits
 Russians roll dice for 1 artillery in Romania, round 6 : 1/1 hits
 Germans roll dice for 1 armour in Romania, round 6 : 1/1 hits
 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Romania
 Germans win with no units remaining. Battle score for attacker is -1
 Casualties for Russians: 1 artillery and 6 infantry
 Casualties for Italians: 2 armour and 3 infantryNon Combat Move - Russians 
 1 aaGun moved from Bessarabia to Western Ukraine
 1 infantry moved from Ukraine to Bessarabia
 3 infantry moved from Ukraine to Western Ukraine
 3 infantry moved from Bryansk to Western Ukraine
 3 infantry moved from Rostov to Ukraine
 2 infantry moved from Vologda to Urals
 2 infantry moved from Russia to Vologda
 1 infantry moved from Russia to Bryansk
 5 infantry moved from Russia to BryanskPlace Units - Russians 
 2 artilleries and 2 infantry placed in Ukraine
 5 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 31 PUs; end with 31 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - French 
 7 Infantry moved from Dijon to Metz
 5 Armours moved from Dijon to Metz
 1 Artillery moved from Dijon to Metz
 1 Bigarmour moved from Paris to Belgium
 1 Armour moved from Paris to Belgium
 1 Infantry moved from Lille to Belgium
 1 Fighter moved from Marseille to MetzPurchase Units - French 
 French buy 2 Armours, 11 Infantry and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - French 
 Battle in Metz
 French attack with 5 Armours, 1 Artillery, 1 Fighter and 7 Infantry
 Germans defend with 6 Artillerys and 3 Infantry
 French roll dice for 5 Armours, 1 Artillery, 1 Fighter and 7 Infantry in Metz, round 1 : 5/14 hits
 Germans roll dice for 6 Artillerys and 3 Infantry in Metz, round 1 : 5/9 hits
 3 Infantry owned by the Germans , 5 Infantry owned by the French and 2 Artillerys owned by the Germans lost in Metz
 French roll dice for 5 Armours, 1 Artillery, 1 Fighter and 2 Infantry in Metz, round 2 : 4/9 hits
 Germans roll dice for 4 Artillerys in Metz, round 2 : 1/4 hits
 1 Infantry owned by the French and 4 Artillerys owned by the Germans lost in Metz
 French win, taking Metz from Germans with 5 Armours, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18
 Casualties for Germans: 6 Artillerys and 3 Infantry
 Casualties for French: 6 Infantry
 Battle in Belgium
 French attack with 1 Armour, 1 Bigarmour and 1 Infantry
 Germans defend with 2 AAGuns and 1 Bigarmour
 French roll dice for 1 Armour, 1 Bigarmour and 1 Infantry in Belgium, round 1 : 2/3 hits
 Germans roll dice for 1 Bigarmour in Belgium, round 1 : 0/1 hits
 1 Bigarmour owned by the Germans lost in Belgium
 French win, taking Belgium from Germans with 1 Armour, 1 Bigarmour and 1 Infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 BigarmourNon Combat Move - French 
 1 Fighter moved from Metz to Reims
 9 Infantry moved from Paris to Reims
 3 Infantry moved from Le Havre to Lille
 1 AAGun moved from Marseille to LyonPlace Units - French 
 3 Infantry placed in Marseille
 2 Armours, 5 Infantry and 1 Mot.Inf placed in Paris
 3 Infantry placed in Le HavreTurn Complete - French 
 French collect 40 PUs; end with 40 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Japanese 
 Japanese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Japanese 
 Rocket attack in Kwangtung does 2 damage to factory_minor owned by UK_Pacific
 Rockets in Korea roll: 2
 Rocket attack in Midway does 1 damage to airfield owned by Americans
 Rockets in Japan roll: 1
 2 fighters moved from Korea to 19 Sea Zone
 2 tactical_bombers moved from Korea to 19 Sea Zone
 4 infantry moved from Korea to Amur
 1 bomber moved from Japan to 22 Sea Zone
 1 bomber moved from Manchuria to Ulaanbaatar
 1 artillery moved from Manchuria to Amur
 4 tactical_bombers moved from Manchuria to Amur
 7 fighters moved from Manchuria to AmurCombat - Japanese 
 Battle in Amur
 Japanese attack with 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers
 Americans defend with 1 artillery and 2 infantry
 Japanese roll dice for 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers in Amur, round 1 : 7/16 hits
 Russians roll dice for 1 artillery and 2 infantry in Amur, round 1 : 1/3 hits
 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
 Japanese win, taking Amur from Russians with 1 artillery, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 1 artillery and 2 infantry
 Battle in 22 Sea Zone
 Japanese attack with 1 bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 22 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 19 Sea Zone
 Japanese attack with 2 fighters and 2 tactical_bombers
 ANZAC defend with 1 cruiser and 1 transport; British defend with 1 transport
 Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 1 : 3/4 hits
 ANZAC roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 1 : 1/1 hits
 1 transport owned by the British , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 19 Sea Zone
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
 Casualties for Japanese: 1 fighter
 Casualties for ANZAC: 1 cruiser and 1 transport
 Casualties for British: 1 transport
 Battle in Ulaanbaatar
 Japanese attack with 1 bomber
 Americans defend with 1 bomber
 Japanese roll dice for 1 bomber in Ulaanbaatar, round 1 : 1/1 hits
 Russians roll dice for 1 bomber in Ulaanbaatar, round 1 : 1/1 hits
 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Ulaanbaatar
 Russians win with no units remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 bomber
 Casualties for Americans: 1 bomberNon Combat Move - Japanese 
 1 bomber moved from 22 Sea Zone to Japan
 7 fighters moved from Amur to Manchuria
 4 tactical_bombers moved from Amur to Manchuria
 1 fighter moved from 19 Sea Zone to Manchuria
 1 tactical_bomber moved from 19 Sea Zone to Korea
 1 tactical_bomber moved from 19 Sea Zone to KoreaPlace Units - Japanese 
 3 infantry placed in Manchuria
 4 infantry placed in KoreaTurn Complete - Japanese 
 Japanese collect 17 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - ColonialFrench 
 1 Infantry moved from W.Tunesia to Tunis
 1 Armour moved from W.Tunesia to Tunis
 1 Artillery moved from N.Tunesia to Tunis
 2 Infantry moved from N.Tunesia to Tunis
 1 Armour moved from N.Algeria to Tunis
 1 Transport moved from sz52 to sz58
 2 Infantry moved from Cyprus to sz58
 2 Infantry and 1 Transport moved from sz58 to sz52
 2 Infantry moved from sz52 to Istanbul
 1 S.Sub moved from sz59 to sz49
 1 T.Boat moved from sz59 to sz58Purchase Units - ColonialFrench 
 ColonialFrench buy 2 Bigarmours, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Combat - ColonialFrench 
 Battle in Tunis
 ColonialFrench attack with 2 Armours, 1 Artillery and 3 Infantry
 Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 1 Infantry
 ColonialFrench roll dice for 2 Armours, 1 Artillery and 3 Infantry in Tunis, round 1 : 3/6 hits
 Italians roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Tunis, round 1 : 1/5 hits
 2 Artillerys owned by the Italians , 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in Tunis
 ColonialFrench roll dice for 2 Armours, 1 Artillery and 2 Infantry in Tunis, round 2 : 3/5 hits
 Italians roll dice for 2 EarlyFighters in Tunis, round 2 : 1/2 hits
 1 Infantry owned by the ColonialFrench and 2 EarlyFighters owned by the Italians lost in Tunis
 ColonialFrench win, taking Tunis from Italians with 2 Armours, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 22
 Casualties for Italians: 2 Artillerys, 2 EarlyFighters and 1 Infantry
 Casualties for ColonialFrench: 2 InfantryNon Combat Move - ColonialFrench 
 3 Infantry moved from N.Algeria to N.Tunesia
 1 AAGun moved from N.Algeria to N.Tunesia
 3 Infantry moved from Alger to N.Algeria
 1 Elite moved from C.Algeria to N.AlgeriaPlace Units - ColonialFrench 
 2 Bigarmours placed in Syria
 1 Elite and 1 Infantry placed in C.MoroccoTurn Complete - ColonialFrench 
 ColonialFrench collect 23 PUs; end with 23 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Turn Complete - Finns 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - British 
 3 S.Subs moved from sz56 to sz46
 5 Infantry moved from Syria to S.Turkey
 6 Armours moved from Norwich to sz29
 2 Infantry moved from Dover to sz29
 4 Infantry moved from Norwich to sz29
 6 Armours, 6 Infantry and 6 Transports moved from sz29 to sz26
 6 Armours moved from sz26 to Rostock
 6 Infantry moved from sz26 to Rostock
 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz28 to sz26
 3 Transports moved from sz29 to sz30
 2 Elites moved from S.Hempton to sz30
 1 Infantry moved from S.Hempton to sz30
 3 Artillerys moved from Dover to sz30
 3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from sz30 to sz29
 3 Artillerys moved from sz29 to Netherlands
 2 Elites moved from sz29 to Netherlands
 1 Infantry moved from sz29 to Netherlands
 4 Fighters moved from sz29 to Netherlands
 1 Infantry moved from S.Hempton to Dover
 1 Artillery moved from Norwich to Dover
 7 Infantry moved from London to Dover
 4 Elites moved from Manchester to York
 1 Infantry moved from Jordan to Syria
 1 Armour moved from Iceland to sz9
 2 Artillerys moved from Iceland to sz9
 3 Infantry moved from Iceland to sz9
 1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz9 to sz22
 2 Artillerys moved from sz22 to S.Norway
 1 Armour moved from sz22 to S.Norway
 3 Infantry moved from sz22 to S.Norway
 2 Fighters moved from Marseille to sz42
 1 EarlyFighter moved from Marseille to sz42Purchase Units - British 
 British buy 4 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports; Remaining resources: 0 PUs;Combat - British 
 Battle in S.Turkey
 British attack with 5 Infantry
 Neutral defend with 1 Bunker
 British roll dice for 5 Infantry in S.Turkey, round 1 : 1/5 hits
 Neutral roll dice for 1 Bunker in S.Turkey, round 1 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Turkey
 British win, taking S.Turkey from Neutral with 4 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker
 Casualties for British: 1 Infantry
 Battle in sz26
 British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports
 Germans defend with 1 S.Sub
 Germans roll dice for 1 S.Sub in sz26, round 1 : 1/1 hits
 Units damaged: 1 Battleship owned by the British
 British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports in sz26, round 1 : 4/10 hits
 1 S.Sub owned by the Germans lost in sz26
 British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports remaining. Battle score for attacker is 10
 Casualties for Germans: 1 S.Sub
 Battle in sz42
 British attack with 1 EarlyFighter and 2 Fighters
 Germans defend with 1 Submarine; Italians defend with 3 S.Subs
 British roll dice for 1 EarlyFighter and 2 Fighters in sz42, round 1 : 2/3 hits
 1 S.Sub owned by the Italians and 1 Submarine owned by the Germans lost in sz42
 2 S.Subs owned by the Italians Submerged
 British win with 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 17
 Casualties for Germans: 1 Submarine
 Casualties for Italians: 1 S.Sub
 Battle in Netherlands
 British attack with 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry
 Germans defend with 2 Artillerys, 3 Infantry and 1 Panzer
 British roll dice for 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry in Netherlands, round 1 : 4/10 hits
 Germans roll dice for 2 Artillerys, 3 Infantry and 1 Panzer in Netherlands, round 1 : 1/6 hits
 3 Infantry owned by the Germans , 1 Infantry owned by the British and 1 Artillery owned by the Germans lost in Netherlands
 British roll dice for 3 Artillerys, 2 Elites and 4 Fighters in Netherlands, round 2 : 4/9 hits
 Germans roll dice for 1 Artillery and 1 Panzer in Netherlands, round 2 : 1/2 hits
 1 Artillery owned by the British , 1 Panzer owned by the Germans and 1 Artillery owned by the Germans lost in Netherlands
 British win, taking Netherlands from Germans with 2 Artillerys, 2 Elites and 4 Fighters remaining. Battle score for attacker is 13
 Casualties for Germans: 2 Artillerys, 3 Infantry and 1 Panzer
 Casualties for British: 1 Artillery and 1 Infantry
 Battle in Rostock
 British attack with 6 Armours and 6 Infantry
 Germans defend with 1 AAGun, 2 Artillerys and 1 Factory
 British roll dice for 6 Armours and 6 Infantry in Rostock, round 1 : 5/12 hits
 Germans roll dice for 2 Artillerys in Rostock, round 1 : 0/2 hits
 2 Artillerys owned by the Germans lost in Rostock
 British win, taking Rostock from Germans with 6 Armours and 6 Infantry remaining. Battle score for attacker is 8
 Casualties for Germans: 2 ArtillerysNon Combat Move - British 
 4 Fighters moved from Netherlands to sz29
 2 Fighters moved from sz42 to N.Tunesia
 1 EarlyFighter moved from sz42 to N.Tunesia
 1 Armour moved from E.Tunesia to Tobruk
 1 Infantry moved from Tobruk to El Allamain
 1 Elite moved from Tripoli to Tobruk
 4 Infantry moved from E.Tunesia to Tripoli
 1 AAGun moved from E.Tunesia to Tripoli
 2 AAGuns moved from Syria to S.TurkeyPlace Units - British 
 4 Armours placed in Iran
 1 Battleship, 3 Destroyers and 2 Transports placed in sz56
 2 Infantry placed in NorwichTurn Complete - British 
 British collect 100 PUs; end with 100 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Research Technology - Americans 
 Americans spend 0 on tech rolls
 Americans roll 6 and gets 1 hit
 Americans removing all Technology Tokens after successful research.
 Americans discover Jet PowerActivate Technology - Americans 
 Americans activating Jet PowerPurchase Units - Americans 
 Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans 
 2 transports moved from 92 Sea Zone to 89 Sea Zone
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Morocco
 1 infantry moved from Siberia to 5 Sea Zone
 1 battleship moved from 5 Sea Zone to 6 Sea Zone
 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
 1 carrier moved from 5 Sea Zone to 6 Sea Zone
 1 destroyer moved from 5 Sea Zone to 6 Sea Zone
 2 fighters moved from 5 Sea Zone to Korea
 2 fighters moved from 4 Sea Zone to Korea
 1 battleship moved from 4 Sea Zone to 6 Sea Zone
 1 carrier moved from 4 Sea Zone to 6 Sea Zone
 1 transport moved from 5 Sea Zone to 8 Sea ZoneCombat - Americans 
 Battle in Morocco
 Battle in Korea
 Americans attack with 4 fighters and 1 infantry
 Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour, 4 infantry and 2 tactical_bombers
 Americans roll dice for 1 battleship in Korea, round 1 : 0/1 hits
 Americans roll dice for 4 fighters and 1 infantry in Korea, round 1 : 1/5 hits
 Japanese roll dice for 4 infantry and 2 tactical_bombers in Korea, round 1 : 2/6 hits
 1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
 Americans roll dice for 3 fighters in Korea, round 2 : 2/3 hits
 Japanese roll dice for 3 infantry and 2 tactical_bombers in Korea, round 2 : 0/5 hits
 2 infantry owned by the Japanese lost in Korea
 Americans roll dice for 3 fighters in Korea, round 3 : 1/3 hits
 Japanese roll dice for 1 infantry and 2 tactical_bombers in Korea, round 3 : 3/3 hits
 3 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Korea
 Japanese win, taking Morocco from Italians with 2 tactical_bombers remaining. Battle score for attacker is -31
 Casualties for Japanese: 4 infantry
 Casualties for Americans: 4 fighters and 1 infantryNon Combat Move - Americans 
 1 aaGun moved from Siberia to Soviet Far East
 1 infantry moved from British Columbia to 1 Sea Zone
 1 aaGun moved from British Columbia to 1 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
 1 infantry moved from 4 Sea Zone to Soviet Far East
 1 aaGun moved from 4 Sea Zone to Soviet Far East
 1 armour moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
 1 infantry moved from 4 Sea Zone to Soviet Far East
 1 armour moved from 4 Sea Zone to Soviet Far East
 1 transport moved from 1 Sea Zone to 10 Sea Zone
 2 artilleries moved from Eastern United States to 101 Sea Zone
 2 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 3 battleships, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries moved from 91 Sea Zone to Gibraltar
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 cruiser moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans 
 8 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 56 PUs; end with 56 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 artilleries and 19 infantry moved from Jehol to ManchuriaCombat - Chinese 
 Battle in Manchuria
 Chinese attack with 6 artilleries and 19 infantry
 Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 8 fighters, 8 infantry and 4 tactical_bombers
 Chinese roll dice for 6 artilleries and 19 infantry in Manchuria, round 1 : 6/25 hits
 Japanese roll dice for 1 aaGun, 1 artillery, 8 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 1 : 10/21 hits
 5 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 10 infantry owned by the Chinese lost in Manchuria
 Chinese roll dice for 6 artilleries and 9 infantry in Manchuria, round 2 : 5/15 hits
 Japanese roll dice for 1 artillery, 8 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 : 9/16 hits
 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
 Chinese roll dice for 6 artilleries in Manchuria, round 3 : 0/6 hits
 Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 3 : 9/11 hits
 6 artilleries owned by the Chinese lost in Manchuria
 Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -38
 Casualties for Japanese: 1 aaGun, 1 artillery, 8 infantry and 1 tactical_bomber
 Casualties for Chinese: 6 artilleries and 19 infantryNon Combat Move - Chinese 
 1 infantry moved from Kansu to Suiyuyan
 1 infantry moved from Shensi to Hopei
 1 infantry moved from Sikang to ShensiPlace Units - Chinese 
 1 artillery and 7 infantry placed in JeholTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Combat Move - British 
 1 artillery and 9 infantry moved from Jehol to Manchuria
 1 fighter moved from 5 Sea Zone to Manchuria
 1 tactical_bomber moved from 5 Sea Zone to Manchuria
 1 fighter moved from Kwangtung to Manchuria
 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
 3 fighters moved from United Kingdom to Finland
 1 artillery moved from Norway to Finland
 2 infantry moved from Norway to Finland
 2 artilleries moved from United Kingdom to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British 
 Battle in Finland
 British attack with 1 artillery, 3 fighters and 2 infantry
 Germans defend with 1 infantry, 1 mech_infantry and 1 tactical_bomber
 British roll dice for 1 artillery, 3 fighters and 2 infantry in Finland, round 1 : 3/6 hits
 Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 : 0/3 hits
 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
 British win, taking Finland from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 18
 Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Battle in Normandy Bordeaux
 British attack with 2 artilleries and 2 infantry
 Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
 British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
 Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 1/1 hits
 1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 infantry
 Battle in Manchuria
 British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
 Japanese defend with 1 factory_minor, 8 fighters and 3 tactical_bombers
 British roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 1 : 6/13 hits
 Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 1 : 6/11 hits
 6 infantry owned by the British , 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Manchuria
 British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits
 Japanese roll dice for 5 fighters in Manchuria, round 2 : 3/5 hits
 3 infantry owned by the British and 2 fighters owned by the Japanese lost in Manchuria
 British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits
 Japanese roll dice for 3 fighters in Manchuria, round 3 : 3/3 hits
 1 tactical_bomber owned by the British , 2 fighters owned by the British and 3 fighters owned by the Japanese lost in Manchuria
 British win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 55
 Casualties for Japanese: 8 fighters and 3 tactical_bombers
 Casualties for British: 2 fighters, 9 infantry and 1 tactical_bomber
 Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - British 
 4 infantry moved from Anhwe to Jehol
 3 aaGuns moved from Anhwe to Jehol
 2 armour moved from Kwangtung to Anhwe
 1 infantry moved from Kiangsi to Anhwe
 1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
 1 armour moved from Kazakhstan to Rostov
 1 armour moved from Tsinghai to Volgograd
 2 armour moved from India to Eastern Persia
 1 artillery moved from Tunisia to Algeria
 2 infantry moved from Tunisia to Algeria
 2 infantry moved from Egypt to Trans-Jordan
 3 fighters moved from Finland to NorwayPlace Units - British 
 3 armour placed in Norway
 1 artillery and 3 infantry placed in United Kingdom
 1 cruiser placed in 110 Sea ZoneTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Purchase Units - Italians 
 Italians buy 1 cruiser; Remaining resources: 0 PUs;Combat Move - Italians Combat - Italians 
 Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians Place Units - Italians 
 1 cruiser placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
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 placed your uk pacific planes in india & kwangtung ;) 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Romanians 
 3 Infantry moved from W.Romania to E.Romania
 1 Bigarmour moved from W.Romania to E.Romania
 1 Armour moved from Lvov to E.Romania
 1 EarlyFighter moved from Lvov to E.Romania
 1 Artillery moved from Lvov to E.RomaniaPurchase Units - Romanians 
 Romanians buy 1 Bunker and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians 
 Battle in E.Romania
 Romanians attack with 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry
 Russians defend with 5 Armours and 1 Artillery
 Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry in E.Romania, round 1 : 3/7 hits
 Russians roll dice for 5 Armours and 1 Artillery in E.Romania, round 1 : 2/6 hits
 2 Armours owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Romanians lost in E.Romania
 Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 1 Infantry in E.Romania, round 2 : 0/5 hits
 Russians roll dice for 3 Armours in E.Romania, round 2 : 1/3 hits
 1 Infantry owned by the Romanians lost in E.Romania
 Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour and 1 EarlyFighter in E.Romania, round 3 : 2/4 hits
 Russians roll dice for 3 Armours in E.Romania, round 3 : 3/3 hits
 2 Armours owned by the Russians , 1 Artillery owned by the Romanians , 1 Armour owned by the Romanians and 1 EarlyFighter owned by the Romanians lost in E.Romania
 Romanians roll dice for 1 Bigarmour in E.Romania, round 4 : 0/1 hits
 Russians roll dice for 1 Armour in E.Romania, round 4 : 0/1 hits
 Romanians roll dice for 1 Bigarmour in E.Romania, round 5 : 1/1 hits
 Russians roll dice for 1 Armour in E.Romania, round 5 : 0/1 hits
 1 Armour owned by the Russians lost in E.Romania
 Romanians win, taking E.Romania from Russians with 1 Bigarmour remaining. Battle score for attacker is 6
 Casualties for Russians: 5 Armours and 1 Artillery
 Casualties for Romanians: 1 Armour, 1 Artillery, 1 EarlyFighter and 3 InfantryNon Combat Move - Romanians 
 1 Elite moved from Bulgaria to E.RomaniaPlace Units - Romanians 
 1 Bunker and 3 Infantry placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 12 PUs; end with 12 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Research Technology - ANZAC 
 ANZAC spend 5 on tech rolls
 ANZAC roll 1 and gets 0 hitsPurchase Units - ANZAC 
 ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 fighters moved from Jehol to Korea
 2 infantry moved from Algeria to MoroccoCombat - ANZAC 
 Battle in Korea
 ANZAC attack with 2 fighters
 Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour and 2 tactical_bombers
 ANZAC roll dice for 2 fighters in Korea, round 1 : 1/2 hits
 Japanese roll dice for 2 tactical_bombers in Korea, round 1 : 0/2 hits
 1 tactical_bomber owned by the Japanese lost in Korea
 ANZAC roll dice for 2 fighters in Korea, round 2 : 0/2 hits
 Japanese roll dice for 1 tactical_bomber in Korea, round 2 : 0/1 hits
 ANZAC roll dice for 2 fighters in Korea, round 3 : 2/2 hits
 Japanese roll dice for 1 tactical_bomber in Korea, round 3 : 0/1 hits
 1 tactical_bomber owned by the Japanese lost in Korea
 ANZAC win with 2 fighters remaining. Battle score for attacker is 22
 Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC 
 2 fighters moved from Korea to 6 Sea Zone
 1 armour moved from Marshall Islands to 32 Sea Zone
 1 infantry moved from Marshall Islands to 32 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
 1 infantry moved from 17 Sea Zone to Iwo Jima
 1 armour moved from 17 Sea Zone to Iwo Jima
 1 infantry moved from Kiangsu to Shantung
 1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
 1 fighter moved from New Guinea to Marianas
 2 bombers moved from Queensland to Iwo JimaPlace Units - ANZAC 
 2 bombers placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :7 Combat Move - French 
 2 infantry moved from Trans-Jordan to IraqNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :6 Combat Move - Americans 
 2 Infantry moved from Iceland to sz9
 2 Armours moved from Iceland to sz9
 2 Armours, 2 Infantry and 2 Transports moved from sz9 to sz22
 2 Armours moved from sz22 to S.Norway
 2 Infantry moved from sz22 to S.Norway
 2 Transports moved from sz29 to sz26
 1 Armour moved from S.Sweden to sz26
 1 Armour moved from sz26 to Rostock
 1 Infantry moved from N.Sweden to S.Sweden
 2 Artillerys moved from N.Sweden to S.Sweden
 1 Elite moved from C.Norway to S.Norway
 1 Infantry moved from C.Norway to S.Norway
 8 Bombers moved from N.Tunesia to Genova
 2 B29s moved from Gibraltar to Genova
 1 Transport moved from sz36 to sz37
 1 Armour moved from S.Nevada to sz37
 1 Infantry moved from S.Nevada to sz37
 1 Armour, 1 Infantry and 1 Transport moved from sz37 to sz38
 1 Battleship moved from sz36 to sz38
 1 Destroyer moved from sz37 to sz38
 1 Battleship moved from sz36 to sz38
 1 Armour moved from sz38 to Barcelona
 1 Infantry moved from sz38 to Barcelona
 2 Destroyers moved from sz36 to sz38
 1 Armour moved from S.Nevada to Barcelona
 3 Infantry moved from S.Nevada to BarcelonaPurchase Units - Americans 
 Americans buy 1 Armour, 1 B29, 3 Bigarmours, 4 Elites and 2 Factorys; Remaining resources: 0 PUs;Combat - Americans 
 Battle in Barcelona
 Americans attack with 2 Armours and 4 Infantry
 Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
 Americans roll dice for 2 Battleships in Barcelona, round 1 : 1/2 hits
 Units damaged: 1 Bunker owned by the Neutral
 Americans roll dice for 2 Armours and 4 Infantry in Barcelona, round 1 : 2/6 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in Barcelona, round 1 : 2/3 hits
 2 Infantry owned by the Neutral and 2 Infantry owned by the Americans lost in Barcelona
 Americans roll dice for 2 Armours and 2 Infantry in Barcelona, round 2 : 0/4 hits
 Neutral roll dice for 1 Bunker in Barcelona, round 2 : 1/1 hits
 1 Infantry owned by the Americans lost in Barcelona
 Americans roll dice for 2 Armours and 1 Infantry in Barcelona, round 3 : 1/3 hits
 Neutral roll dice for 1 Bunker in Barcelona, round 3 : 0/1 hits
 1 Bunker owned by the Neutral lost in Barcelona
 Americans win, taking Barcelona from Neutral with 2 Armours and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Americans: 3 Infantry
 Battle in Genova
 Americans attack with 2 B29s and 8 Bombers
 Germans defend with 1 Bomber; Italians defend with 2 AAGuns, 1 Bigarmour, 8 Elites, 1 Factory and 6 Infantry
 AA guns fire in Genova : 3/10 hits
 1 B29 owned by the Americans and 2 Bombers owned by the Americans lost in Genova
 Americans roll dice for 1 B29 and 6 Bombers in Genova, round 1 : 5/7 hits
 Italians roll dice for 1 Bigarmour, 1 Bomber, 8 Elites and 6 Infantry in Genova, round 1 : 5/16 hits
 1 Bomber owned by the Germans , 4 Infantry owned by the Italians and 5 Bombers owned by the Americans lost in Genova
 retreated to Genova
 Italians win with 1 Bigarmour, 8 Elites and 2 Infantry remaining. Battle score for attacker is -102
 Casualties for Germans: 1 Bomber
 Casualties for Italians: 4 Infantry
 Casualties for Americans: 1 B29 and 7 BombersNon Combat Move - Americans 
 1 Bomber moved from Genova to Paris
 1 B29 moved from Genova to ParisPlace Units - Americans 
 1 Factory placed in Lappland
 1 Factory placed in S.Nevada
 2 Bigarmours placed in Sevilla
 1 Bigarmour and 3 Elites placed in Marrakech
 1 B29 placed in S.U.S
 1 Armour and 1 Elite placed in C.NorwayTurn Complete - Americans 
 Americans collect 91 PUs; end with 91 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :8 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 2,5 and gets 0 hitsPurchase Units - Germans 
 Germans buy 1 artillery, 1 cruiser, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans 
 2 infantry moved from Holland Belgium to Normandy Bordeaux
 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 carrier moved from 93 Sea Zone to 97 Sea Zone
 1 transport moved from 93 Sea Zone to 97 Sea Zone
 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 infantry moved from Western Germany to Holland Belgium
 6 infantry moved from Belarus to Smolensk
 1 artillery moved from Belarus to Smolensk
 2 infantry moved from Nenetsia to Archangel
 1 armour moved from Nenetsia to Archangel
 1 artillery moved from Novgorod to Archangel
 14 infantry moved from Eastern Poland to Belarus
 1 armour moved from Eastern Poland to Smolensk
 1 bomber moved from Eastern Poland to Smolensk
 1 tactical_bomber moved from Novgorod to Archangel
 5 infantry moved from Poland to Eastern Poland
 2 infantry moved from Germany to Poland
 2 infantry moved from Bulgaria to Romania
 1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans 
 Battle in Archangel
 Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/5 hits
 Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
 Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
 Russians defend with 1 infantry
 Germans roll dice for 1 armour, 1 artillery, 1 bomber and 6 infantry in Smolensk, round 1 : 1/9 hits
 Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Smolensk
 Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
 British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/5 hits
 British roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
 Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
 Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Germans win, taking Normandy Bordeaux from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Germans: 2 infantry
 Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
 1 bomber moved from Smolensk to Belarus
 1 tactical_bomber moved from Archangel to BelarusPlace Units - Germans 
 1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone
 3 infantry placed in Novgorod
 2 infantry placed in Western Germany
 1 artillery placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 43 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs



 
		 
		






