@Daaras test thread
C V C 2
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Italians
1 Transport moved from sz44 to sz43
1 Infantry moved from W.Sicilia to sz43
1 Artillery moved from E.Sicilia to sz43
1 Artillery, 1 Infantry and 1 Transport moved from sz43 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
2 Infantry moved from N.Tunesia to N.Algeria
2 EarlyFighters moved from N.Tunesia to N.Algeria
2 Artillerys moved from W.Tunesia to Tunis
2 Infantry moved from W.Tunesia to Tunis
2 Infantry moved from S.Greece to sz49
2 Artillerys moved from S.Greece to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Battleship moved from sz49 to sz56
2 Infantry moved from sz56 to Cairo
2 Artillerys moved from sz56 to Cairo
2 S.Subs moved from sz42 to sz37
2 Infantry moved from Albania to Serbia
2 Armours moved from Albania to Serbia
3 Elites moved from Venezia to Genova
1 Infantry moved from Venezia to Genova
2 Armours moved from Napoli to VeneziaPurchase Units - Italians
Italians buy 1 Armour, 1 Bigarmour, 10 Infantry and 1 Me262; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 2 Artillerys and 2 Infantry
British defend with 1 Factory and 6 Infantry
Italians roll dice for 1 Battleship in Cairo, round 1 : 1/1 hits
1 Infantry owned by the British lost in Cairo
Italians roll dice for 2 Artillerys and 2 Infantry in Cairo, round 1 : 1/4 hits
British roll dice for 5 Infantry in Cairo, round 1 : 1/5 hits
1 Infantry owned by the British and 1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys and 1 Infantry in Cairo, round 2 : 0/3 hits
British roll dice for 4 Infantry in Cairo, round 2 : 1/4 hits
1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys in Cairo, round 3 : 0/2 hits
British roll dice for 4 Infantry in Cairo, round 3 : 1/4 hits
1 Artillery owned by the Italians lost in Cairo
Italians roll dice for 1 Artillery in Cairo, round 4 : 0/1 hits
British roll dice for 4 Infantry in Cairo, round 4 : 2/4 hits
1 Artillery owned by the Italians lost in Cairo
British win with 4 Infantry remaining. Battle score for attacker is -8
Casualties for British: 2 Infantry
Casualties for Italians: 2 Artillerys and 2 Infantry
Battle in Serbia
Italians attack with 2 Armours and 2 Infantry
Neutral defend with 3 Infantry
Italians roll dice for 2 Armours and 2 Infantry in Serbia, round 1 : 1/4 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours and 1 Infantry in Serbia, round 2 : 1/3 hits
Neutral roll dice for 2 Infantry in Serbia, round 2 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours in Serbia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Serbia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Serbia
Italians win, taking Serbia from Neutral with 2 Armours remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for Italians: 2 Infantry
Battle in N.Algeria
Italians attack with 1 Artillery, 2 EarlyFighters and 3 Infantry
ColonialFrench defend with 1 Armour, 1 Artillery and 5 Infantry; Americans defend with 3 Bombers
Italians roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in N.Algeria, round 1 : 0/6 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 1 : 1/10 hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in N.Algeria, round 2 : 3/5 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 2 : 2/10 hits
2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in N.Algeria
2 EarlyFighters owned by the Italians retreated
Italians roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry in N.Algeria, round 3 : 5/7 hits
1 Artillery owned by the Italians lost in N.Algeria
ColonialFrench win with 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 3 Infantry
Casualties for ColonialFrench: 3 InfantryNon Combat Move - Italians
2 EarlyFighters moved from N.Algeria to Tunis
1 AAGun moved from Venezia to Genova
3 Infantry moved from Roma to FirenzePlace Units - Italians
4 Infantry placed in Tunis
1 Armour, 1 Bigarmour and 2 Infantry placed in Genova
1 Me262 placed in Taranto
4 Infantry placed in VeneziaTurn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsSummary Text: www.axisandallies.org
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Germany to Poland
1 armour moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Karelia to Norway
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Holland Belgium to Germany
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Germany
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Germans creates battle in territory NorwayNon Combat Move - Germans
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from 97 Sea Zone to GreecePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
assumed your 2 French inf would stay in Egypt, so took the liberty of making my German move. If not, you may edite to where you want them! x
Also, I put 3 scramblers on the Norway factory thinking the option of attack/destroy would come up, but it never? (is this cause there’re no troops there?)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Russia to Vologda
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
8 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Russians
4 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - British
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz27 to sz28
2 Infantry moved from N.Sweden to S.Sweden
2 Armours moved from N.Sweden to S.Sweden
2 EarlyFighters moved from Marseille to sz40
2 Armours moved from E.Tunesia to Tunis
4 Armours moved from Tripoli to Tunis
3 Infantry moved from E.Tunesia to Tunis
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Iraq to Jordan
4 Infantry moved from Iran to Syria
1 Armour moved from N.Canada to sz1
2 Artillerys moved from N.Canada to sz1
3 Infantry moved from N.Canada to sz1
1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz1 to sz9
2 Artillerys moved from sz9 to Iceland
3 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
10 Infantry moved from Dover to sz29
6 Fighters moved from Lille to Belgium
10 Infantry moved from sz29 to BelgiumPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from sz31: 2 Transports
EDIT: Removing units owned by British from W.Ire: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Belgium: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to sz29: 2 Transports
EDIT: Turning off Edit Mode
British buy 6 Elites, 9 Infantry, 4 S.Subs and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in S.Sweden
British attack with 2 Armours and 2 Infantry
Neutral defend with 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Neutral
British win, taking S.Sweden from Neutral with 1 Armour remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Bunker and 1 Infantry
Casualties for British: 1 Armour and 2 Infantry
Battle in sz40
British attack with 2 EarlyFighters
Italians defend with 1 Transport
British win with 1 EarlyFighter remaining. Battle score for attacker is -1
Casualties for British: 1 EarlyFighter
Casualties for Italians: 1 Transport
Battle in sz28
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters
Germans defend with 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
Battle in Tunis
British attack with 6 Armours and 3 Infantry
Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 6 Infantry
1 Armour retreated to E.Tunesia
Italians win with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -21
Casualties for British: 5 Armours and 3 Infantry
Casualties for Italians: 5 Infantry
Battle in Belgium
British attack with 1 Armour, 1 Artillery, 6 Fighters and 12 Infantry
Germans defend with 3 Artillerys, 1 Infantry and 1 Panzer
British win, taking Belgium from Germans with 1 Armour, 1 Artillery, 6 Fighters and 11 Infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Panzer
Casualties for British: 1 InfantryNon Combat Move - British
4 Infantry moved from York to Norwich
4 Fighters moved from Belgium to sz29
2 Fighters moved from Belgium to Marseille
1 EarlyFighter moved from sz40 to Marseille
4 Infantry moved from Tripoli to E.Tunesia
1 AAGun moved from Tripoli to E.Tunesia
1 Elite moved from Tobruk to Tripoli
1 Infantry moved from W.Egypt to Tobruk
4 Infantry moved from Cairo to N.EgyptPlace Units - British
4 S.Subs placed in sz56
2 Transports placed in sz29
4 Elites placed in Manchester
2 Elites and 2 Infantry placed in S.Hempton
7 Infantry placed in LondonTurn Complete - British
British collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
Rocket attack in Kwangtung does 1 damage to harbour owned by British
Rockets in Korea roll: 1
Rocket attack in Midway does 2 damage to airfield owned by Americans
Rockets in Japan roll: 2
2 infantry moved from Manchuria to Amur
1 armour moved from Buryatia to Amur
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Korea to Japan
2 artilleries moved from Korea to Manchuria
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Romanians
1 Infantry moved from E.Romania to Bulgaria
1 Artillery moved from E.Romania to Bulgaria
2 Elites moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to BulgariaPurchase Units - Romanians
Romanians buy 1 Bigarmour and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 2 Elites and 2 Infantry
Russians defend with 4 Infantry
Romanians roll dice for 1 Artillery, 2 Elites and 2 Infantry in Bulgaria, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
2 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 2 : 1/4 hits
Russians roll dice for 2 Infantry in Bulgaria, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 4 : 1/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bigarmour and 3 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 20 Sea Zone to Amur
1 battleship moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 cruiser moved from 20 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 carrier moved from 20 Sea Zone to 5 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Caroline Islands to AmurCombat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Amur, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 2 infantry in Amur, round 1 : 1/3 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Amur to Ulaanbaatar
2 fighters moved from Amur to 5 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 armour and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 battleships placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 artilleries and 2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport; Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 battleship owned by the Germans lost in 97 Sea Zone
1 transport owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 1 battleship and 1 transport
Casualties for Italians: 1 cruiser and 2 destroyersNon Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to Algeria
1 armour moved from Libya to Algeria
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Eastern Persia to Kazakhstan
8 infantry moved from Anhwe to Jehol
4 infantry moved from Kweichow to Anhwe
3 aaGuns moved from Kweichow to Anhwe
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from Kwangtung to KiangsiPlace Units - British
2 artilleries, 2 fighters and 3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 armour and 1 fighter placed in Kwangtung
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 2 armour and 1 fighter -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry and 1 tactical_bomber moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 fighter; Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 1 : 3/8 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Algeria, round 1 : 3/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Algeria
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,3
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Americans
1 Destroyer moved from sz36 to sz37
2 Armours moved from Sevilla to S.Nevada
5 Infantry moved from Sevilla to S.Nevada
5 Bombers moved from C.Morocco to sz37Purchase Units - Americans
Americans buy 2 Battleships, 2 Destroyers, 1 Elite, 1 Factory and 2 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz37
Americans attack with 5 Bombers and 1 Destroyer
Italians defend with 2 S.Subs
Italians roll dice for 2 S.Subs in sz37, round 1 : 0/2 hits
Americans roll dice for 5 Bombers and 1 Destroyer in sz37, round 1 : 4/6 hits
2 S.Subs owned by the Italians lost in sz37
Americans win with 5 Bombers and 1 Destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 2 S.Subs
Battle in S.Nevada
Americans attack with 2 Armours and 5 Infantry
Neutral defend with 1 Bunker
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Nevada, round 1 : 0/1 hits
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker in S.Nevada, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in S.Nevada
Americans win, taking S.Nevada from Neutral with 2 Armours and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Americans: 1 InfantryNon Combat Move - Americans
5 Bombers moved from sz37 to N.Tunesia
3 Bombers moved from N.Algeria to N.Tunesia
2 AAGuns moved from C.Norway to sz22
2 Infantry moved from C.Norway to sz22
2 AAGuns, 1 Destroyer, 2 Infantry and 2 Transports moved from sz22 to sz29
2 Infantry moved from sz29 to Belgium
2 AAGuns moved from sz29 to Belgium
1 Armour moved from Lappland to S.Sweden
2 Artillerys moved from Lappland to N.Sweden
1 Infantry moved from Lappland to N.Sweden
1 EarlyFighter moved from N.Sweden to Belgium
2 Infantry moved from S.U.S to sz2
2 Armours moved from S.U.S to sz2
2 Armours, 2 Infantry and 2 Transports moved from sz2 to sz9
2 Armours moved from sz9 to Iceland
2 Infantry moved from sz9 to Iceland
2 B29s moved from S.U.S to GibraltarPlace Units - Americans
1 Factory placed in Sevilla
2 Battleships and 2 Destroyers placed in sz36
1 Elite and 1 Infantry placed in C.Norway
1 Infantry placed in S.U.STurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Germans
8 Infantry moved from Netherlands to Belgium
4 Infantry moved from Frankfurt to Belgium
1 Panzer moved from Frankfurt to Belgium
2 Bigarmours moved from Frankfurt to Belgium
1 Elite moved from Frankfurt to Belgium
2 EarlyFighters moved from Netherlands to Belgium
1 EarlyFighter moved from Muenchen to Belgium
1 Bomber moved from Muenchen to Belgium
3 Infantry moved from Krakow to Lvov
2 Artillerys moved from Krakow to Lvov
8 Infantry moved from Litovskaya to Koenigsberg
4 Panzers moved from Litovskaya to Koenigsberg
2 Artillerys moved from Litovskaya to Koenigsberg
8 Infantry moved from Gdansk to Koenigsberg
4 Infantry moved from C.Poland to Koenigsberg
1 Bigarmour moved from C.Poland to Koenigsberg
4 Artillerys moved from Muenchen to Metz
3 Infantry moved from Muenchen to Metz
3 Infantry moved from Bremen to Netherlands
2 Artillerys moved from Bremen to Netherlands
1 Infantry moved from Denmark to Bremen
1 Panzer moved from Denmark to Netherlands
2 Artillerys moved from Rostock to Gdansk
1 Bomber moved from Messina to GenovaPurchase Units - Germans
Germans buy 2 Bigarmours, 1 Destroyer, 1 Fighter, 18 Infantry and 2 S.Subs; Remaining resources: 0 PUs;Combat - Germans
Battle in Belgium
Germans attack with 2 Bigarmours, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
British defend with 1 Armour, 1 Artillery and 11 Infantry; Americans defend with 2 AAGuns, 1 EarlyFighter and 2 Infantry
AA guns fire in Belgium : 1/4 hits
1 Bomber owned by the Germans lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer in Belgium, round 1 : 3/19 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 13 Infantry in Belgium, round 1 : 4/16 hits
4 Infantry owned by the Germans and 3 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 8 Infantry and 1 Panzer in Belgium, round 2 : 2/15 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 10 Infantry in Belgium, round 2 : 4/13 hits
4 Infantry owned by the Germans and 2 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 4 Infantry and 1 Panzer in Belgium, round 3 : 4/11 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 8 Infantry in Belgium, round 3 : 3/11 hits
3 Infantry owned by the Germans and 4 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 1 Infantry and 1 Panzer in Belgium, round 4 : 4/8 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 4 Infantry in Belgium, round 4 : 5/7 hits
1 Infantry owned by the Germans , 2 EarlyFighters owned by the Germans , 2 Infantry owned by the British , 1 Elite owned by the Germans , 2 Infantry owned by the Americans and 1 Panzer owned by the Germans lost in Belgium
Germans roll dice for 2 Bigarmours and 1 EarlyFighter in Belgium, round 5 : 2/3 hits
British roll dice for 1 Armour, 1 Artillery and 1 EarlyFighter in Belgium, round 5 : 1/3 hits
1 EarlyFighter owned by the Germans , 1 Armour owned by the British and 1 Artillery owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours in Belgium, round 6 : 2/2 hits
British roll dice for 1 EarlyFighter in Belgium, round 6 : 1/1 hits
1 EarlyFighter owned by the Americans and 1 Bigarmour owned by the Germans lost in Belgium
Germans win, taking Belgium from British with 1 Bigarmour remaining. Battle score for attacker is -35
Casualties for Germans: 1 Bigarmour, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
Casualties for British: 1 Armour, 1 Artillery and 11 Infantry
Casualties for Americans: 1 EarlyFighter and 2 InfantryNon Combat Move - Germans
Place Units - Germans
2 Bigarmours and 2 Infantry placed in Frankfurt
2 Infantry placed in Muenchen
3 Infantry placed in Nuernberg
5 Infantry placed in Bremen
1 Fighter placed in Berlin
6 Infantry placed in W.Czech
1 Destroyer and 2 S.Subs placed in sz26Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 cruiser moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
1 cruiser and 3 destroyers moved from 20 Sea Zone to 5 Sea Zone
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from New South Wales to New Guinea
2 infantry moved from Tunisia to AlgeriaCombat - ANZAC
Battle in Marshall Islands
Battle in Marianas
Battle in OkinawaNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Karelia to Finland
2 infantry moved from Archangel to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 tactical_bomber moved from Novgorod to Nenetsia
2 infantry moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Greece to BulgariaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Belarus, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Nenetsia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleriesNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Nenetsia to NovgorodPlace Units - Germans
3 armour placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Russians
2 Transports moved from sz60 to sz61
4 Infantry moved from Lugansk to sz61
4 Infantry and 2 Transports moved from sz61 to sz60
1 Bigarmour moved from Ankara to Istanbul
2 Armours moved from Izmir to Istanbul
3 Armours moved from Ankara to Istanbul
4 Infantry moved from sz60 to Istanbul
27 Infantry moved from Riga to Litovskaya
3 Bigarmours moved from Riga to Litovskaya
9 Artillerys moved from Riga to Litovskaya
1 Elite moved from Riga to Litovskaya
2 Armours moved from Riga to Litovskaya
1 Infantry moved from Moldavskaya to E.Romania
3 Artillerys moved from Odessa to E.Romania
2 Armours moved from Odessa to E.Romania
3 Armours moved from Donetsk to E.Romania
1 Artillery moved from Belorussia to Litovskaya
1 Infantry moved from Belorussia to Litovskaya
2 EarlyFighters moved from S.Norway to sz26
1 Bomber moved from N.Finnland to sz26
2 Transports moved from sz27 to sz28
1 Artillery moved from N.Finnland to sz28
1 Elite moved from N.Finnland to sz28
2 Infantry moved from N.Finnland to sz28
1 Artillery, 1 Elite, 2 Infantry and 2 Transports moved from sz28 to sz27
2 Infantry moved from sz27 to Gdansk
1 Elite moved from sz27 to Gdansk
1 Artillery moved from sz27 to Gdansk
3 Bigarmours moved from Smolensk to LitovskayaPurchase Units - Russians
Russians buy 10 Armours, 6 Bunkers and 12 Elites; Remaining resources: 0 PUs;Combat - Russians
Battle in sz26
Russians attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
Germans defend with 1 Destroyer and 2 S.Subs
Germans roll dice for 2 S.Subs in sz26, round 1 : 1/2 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 : 2/4 hits
Germans roll dice for 1 Destroyer in sz26, round 1 : 0/1 hits
1 Destroyer owned by the Germans , 1 S.Sub owned by the Germans and 1 Destroyer owned by the Russians lost in sz26
retreated to sz26
Germans win with 1 S.Sub remaining. Battle score for attacker is 10
Casualties for Germans: 1 Destroyer and 1 S.Sub
Casualties for Russians: 1 Destroyer
Battle in Gdansk
Russians attack with 1 Artillery, 1 Elite and 2 Infantry
Germans defend with 2 Artillerys and 2 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 2 Infantry in Gdansk, round 1 : 1/4 hits
Germans roll dice for 2 Artillerys and 2 Infantry in Gdansk, round 1 : 1/4 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Gdansk
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Gdansk, round 2 : 2/3 hits
Germans roll dice for 2 Artillerys and 1 Infantry in Gdansk, round 2 : 1/3 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Gdansk
Russians roll dice for 1 Artillery and 1 Elite in Gdansk, round 3 : 1/2 hits
Germans roll dice for 1 Artillery in Gdansk, round 3 : 0/1 hits
1 Artillery owned by the Germans lost in Gdansk
Russians win, taking Gdansk from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 8
Casualties for Germans: 2 Artillerys and 2 Infantry
Casualties for Russians: 2 Infantry
Battle in E.Romania
Russians attack with 5 Armours, 3 Artillerys and 1 Infantry
Romanians defend with 1 Bunker and 4 Elites
Russians roll dice for 5 Armours, 3 Artillerys and 1 Infantry in E.Romania, round 1 : 5/9 hits
Units damaged: 1 Bunker owned by the Romanians
Romanians roll dice for 1 Bunker and 4 Elites in E.Romania, round 1 : 2/5 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 4 Elites owned by the Romanians lost in E.Romania
Russians roll dice for 5 Armours and 2 Artillerys in E.Romania, round 2 : 4/7 hits
Romanians roll dice for 1 Bunker in E.Romania, round 2 : 1/1 hits
1 Bunker owned by the Romanians and 1 Artillery owned by the Russians lost in E.Romania
Russians win, taking E.Romania from Romanians with 5 Armours and 1 Artillery remaining. Battle score for attacker is 8
Casualties for Russians: 2 Artillerys and 1 Infantry
Casualties for Romanians: 1 Bunker and 4 Elites
Battle in Istanbul
Russians attack with 5 Armours, 1 Bigarmour and 4 Infantry
Neutral defend with 2 Armours, 1 Bunker and 3 Infantry
Russians roll dice for 5 Armours, 1 Bigarmour and 4 Infantry in Istanbul, round 1 : 1/10 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 1 : 2/6 hits
2 Infantry owned by the Russians lost in Istanbul
Russians roll dice for 5 Armours, 1 Bigarmour and 2 Infantry in Istanbul, round 2 : 3/8 hits
Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 2 : 3/6 hits
3 Infantry owned by the Neutral , 1 Armour owned by the Russians and 2 Infantry owned by the Russians lost in Istanbul
Russians roll dice for 4 Armours and 1 Bigarmour in Istanbul, round 3 : 2/5 hits
Neutral roll dice for 2 Armours and 1 Bunker in Istanbul, round 3 : 3/3 hits
2 Armours owned by the Neutral and 3 Armours owned by the Russians lost in Istanbul
Russians roll dice for 1 Armour and 1 Bigarmour in Istanbul, round 4 : 2/2 hits
Neutral roll dice for 1 Bunker in Istanbul, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Armour owned by the Russians lost in Istanbul
Russians win, taking Istanbul from Neutral with 1 Bigarmour remaining. Battle score for attacker is -11
Casualties for Neutral: 2 Armours, 1 Bunker and 3 Infantry
Casualties for Russians: 5 Armours and 4 Infantry
Battle in Litovskaya
Russians attack with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry
Germans defend with 1 Bunker
Russians roll dice for 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry in Litovskaya, round 1 : 16/47 hits
Germans roll dice for 1 Bunker in Litovskaya, round 1 : 0/1 hits
1 Bunker owned by the Germans lost in Litovskaya
Russians win, taking Litovskaya from Germans with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 BunkerNon Combat Move - Russians
2 EarlyFighters moved from sz26 to S.Sweden
1 Bomber moved from sz26 to S.Sweden
1 AAGun moved from Riga to Litovskaya
1 Infantry moved from Estorskaya to Riga
1 Infantry moved from Brest to Litovskaya
1 Infantry moved from Ukrainskaya to Moldavskaya
10 Infantry moved from Minsk to Ukrainskaya
1 AAGun moved from Minsk to Ukrainskaya
4 Bigarmours moved from Donetsk to Ukrainskaya
1 Infantry moved from Donetsk to Ukrainskaya
1 AAGun moved from Donetsk to Ukrainskaya
1 Artillery moved from Donetsk to Ukrainskaya
2 Armours moved from Lugansk to Ukrainskaya
1 Infantry moved from Lugansk to Donetsk
1 AAGun moved from Odessa to Ukrainskaya
10 Infantry moved from Kursk to Minsk
4 Infantry moved from Kaluga to Kursk
3 Infantry moved from Pavlovsk to Lugansk
2 Armours moved from Stalingrad to Lugansk
4 Bigarmours moved from Leningrad to Riga
3 Infantry moved from Novgorod to Estonia
5 Infantry moved from Vologda to Rzhev
2 Armours moved from S.Finnland to Leningrad
3 Infantry moved from C.Finnland to S.Finnland
4 Infantry moved from Belomorsk to N.Finnland
2 AAGuns moved from Izmir to AnkaraPlace Units - Russians
4 Elites placed in Ankara
1 Bunker placed in Ankara
1 Bunker placed in Ukrainskaya
1 Bunker placed in Brest
1 Bunker placed in Estonia
1 Bunker placed in Riga
1 Bunker placed in Odessa
4 Armours placed in Donetsk
3 Armours placed in Smolensk
3 Armours placed in Izmir
3 Elites placed in Rostov
4 Elites placed in Leningrad
1 Elite placed in MoscowTurn Complete - Russians
Russians collect 129 PUs; end with 129 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Italians
4 Infantry moved from Venezia to Genova
18 Infantry moved from Genova to Marseille
1 Artillery moved from Genova to Marseille
4 Armours moved from Genova to Marseille
1 Bigarmour moved from Genova to Marseille
2 Armours moved from Venezia to Marseille
1 Me262 moved from Taranto to Marseille
2 Armours moved from Serbia to W.Romania
1 Artillery moved from Napoli to Messina
1 Infantry moved from Roma to Napoli
1 Infantry moved from Roma to Napoli
2 Infantry moved from Firenze to RomaPurchase Units - Italians
Italians buy 1 Bigarmour, 1 Elite, 2 Infantry and 3 S.Subs; Remaining resources: 1 PUs;Combat - Italians
Italians creates battle in territory sz56
Battle in sz56
Italians attack with 1 Battleship and 2 Transports
British defend with 4 S.Subs
British roll dice for 4 S.Subs in sz56, round 1 : 3/4 hits
Units damaged: 1 Battleship owned by the Italians
2 Transports owned by the Italians lost in sz56
Italians roll dice for 1 Battleship in sz56, round 1 : 1/1 hits
1 S.Sub owned by the British lost in sz56
British roll dice for 3 S.Subs in sz56, round 2 : 2/3 hits
1 Battleship owned by the Italians lost in sz56
British win with 3 S.Subs remaining. Battle score for attacker is -25
Casualties for British: 1 S.Sub
Casualties for Italians: 1 Battleship and 2 Transports
Battle in Marseille
Italians attack with 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262
French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter and 19 Infantry; British defend with 1 EarlyFighter and 2 Fighters
AA guns fire in Marseille : 0/1 hits
Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262 in Marseille, round 1 : 6/27 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 19 Infantry in Marseille, round 1 : 8/26 hits
5 Infantry owned by the French and 8 Infantry owned by the Italians lost in Marseille
Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 10 Infantry and 1 Me262 in Marseille, round 2 : 10/19 hits
French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 14 Infantry in Marseille, round 2 : 9/21 hits
10 Infantry owned by the French and 9 Infantry owned by the Italians lost in Marseille
Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 1 Infantry and 1 Me262 in Marseille, round 3 : 3/10 hits
French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 4 Infantry in Marseille, round 3 : 4/11 hits
1 Artillery owned by the Italians , 3 Infantry owned by the French , 2 Armours owned by the Italians and 1 Infantry owned by the Italians lost in Marseille
Italians roll dice for 4 Armours, 1 Bigarmour and 1 Me262 in Marseille, round 4 : 1/6 hits
French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 1 Infantry in Marseille, round 4 : 3/8 hits
1 Infantry owned by the French and 3 Armours owned by the Italians lost in Marseille
Italians roll dice for 1 Armour, 1 Bigarmour and 1 Me262 in Marseille, round 5 : 3/3 hits
French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite and 3 Fighters in Marseille, round 5 : 6/7 hits
1 Me262 owned by the Italians , 1 Bigarmour owned by the Italians , 1 Elite owned by the French , 1 Bunker owned by the French , 1 Armour owned by the Italians and 1 Artillery owned by the French lost in Marseille
French win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is -38
Casualties for French: 1 Artillery, 1 Bunker, 1 Elite and 19 Infantry
Casualties for Italians: 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262Non Combat Move - Italians
Place Units - Italians
1 Bigarmour, 1 Elite and 2 Infantry placed in Genova
3 S.Subs placed in sz42Turn Complete - Italians
Italians collect 41 PUs; end with 42 PUs total