@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from France to Northern Italy
2 fighters moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 3 transports
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 1 battleship, 1 destroyer and 3 transportsNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 cruiser and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Russians
2 Armours moved from Ankara to Izmir
2 Artillerys moved from Ankara to Izmir
2 Infantry moved from Ankara to Izmir
1 Infantry moved from Estonia to Estorskaya
Russians take Estorskaya from Germans
19 Infantry moved from Estonia to Riga
Russians take Riga from Germans
1 Elite moved from Estonia to Riga
8 Infantry moved from Estonia to Riga
9 Artillerys moved from Estonia to Riga
4 Armours moved from Leningrad to S.Finnland
1 Infantry moved from Brest to Belorussia
1 Infantry moved from Ukrainskaya to Belorussia
1 Artillery moved from Ukrainskaya to Belorussia
1 Infantry moved from Ukrainskaya to Brest
1 Infantry moved from Ukrainskaya to Moldavskaya
Russians take Moldavskaya from Romanians
2 Armours moved from Ukrainskaya to Odessa
3 Infantry moved from Ukrainskaya to Odessa
4 Artillerys moved from Ukrainskaya to Odessa
6 Infantry moved from Donetsk to Odessa
1 Infantry moved from Donetsk to Ukrainskaya
2 Infantry moved from Lugansk to sz61
2 Infantry moved from Lugansk to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
Russians take Bulgaria from Romanians
2 Submarines moved from sz25 to sz26
1 Destroyer moved from sz25 to sz26
2 EarlyFighters moved from Leningrad to sz26
1 Bomber moved from Leningrad to sz26Purchase Units - Russians
Russians buy 5 Armours and 12 Bigarmours; Remaining resources: 0 PUs;Combat - Russians
Battle in sz26
Russians attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Submarines
Germans defend with 3 S.Subs
Russians roll dice for 2 Submarines in sz26, round 1 : 0/2 hits
Germans roll dice for 3 S.Subs in sz26, round 1 : 1/3 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 : 2/4 hits
1 Submarine owned by the Russians and 2 S.Subs owned by the Germans lost in sz26
Russians roll dice for 1 Submarine in sz26, round 2 : 0/1 hits
Germans roll dice for 1 S.Sub in sz26, round 2 : 1/1 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 2 : 1/4 hits
1 Submarine owned by the Russians and 1 S.Sub owned by the Germans lost in sz26
Russians win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 S.Subs
Casualties for Russians: 2 Submarines
Battle in Odessa
Russians attack with 2 Armours, 4 Artillerys and 9 Infantry
Germans defend with 6 Infantry, 1 Mech.Inf and 4 Panzers
Russians roll dice for 2 Armours, 4 Artillerys and 9 Infantry in Odessa, round 1 : 3/15 hits
Germans roll dice for 6 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 1 : 3/11 hits
3 Infantry owned by the Germans and 3 Infantry owned by the Russians lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 6 Infantry in Odessa, round 2 : 5/12 hits
Germans roll dice for 3 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 2 : 5/8 hits
3 Infantry owned by the Germans , 1 Mech.Inf owned by the Germans , 5 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 1 Infantry in Odessa, round 3 : 1/7 hits
Germans roll dice for 3 Panzers in Odessa, round 3 : 2/3 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours and 3 Artillerys in Odessa, round 4 : 4/5 hits
Germans roll dice for 2 Panzers in Odessa, round 4 : 0/2 hits
2 Panzers owned by the Germans lost in Odessa
Russians win, taking Odessa from Germans with 2 Armours and 3 Artillerys remaining. Battle score for attacker is 16
Casualties for Germans: 6 Infantry, 1 Mech.Inf and 4 Panzers
Casualties for Russians: 1 Artillery and 9 Infantry
Battle in Izmir
Russians attack with 2 Armours, 2 Artillerys and 2 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 3 Infantry
Russians roll dice for 2 Armours, 2 Artillerys and 2 Infantry in Izmir, round 1 : 2/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Izmir, round 1 : 1/5 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Izmir
Russians roll dice for 2 Armours, 2 Artillerys and 1 Infantry in Izmir, round 2 : 2/5 hits
Neutral roll dice for 1 Armour, 1 Bunker and 2 Infantry in Izmir, round 2 : 2/4 hits
2 Infantry owned by the Neutral , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Izmir
Russians roll dice for 2 Armours and 1 Artillery in Izmir, round 3 : 2/3 hits
Neutral roll dice for 1 Armour and 1 Bunker in Izmir, round 3 : 1/2 hits
1 Bunker owned by the Neutral , 1 Armour owned by the Neutral and 1 Artillery owned by the Russians lost in Izmir
Russians win, taking Izmir from Neutral with 2 Armours remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Armour, 1 Bunker and 3 Infantry
Casualties for Russians: 2 Artillerys and 2 Infantry
Battle in S.Finnland
Russians attack with 4 Armours
Germans defend with 1 Artillery and 2 Infantry
Russians roll dice for 4 Armours in S.Finnland, round 1 : 1/4 hits
Germans roll dice for 1 Artillery and 2 Infantry in S.Finnland, round 1 : 1/3 hits
1 Infantry owned by the Germans and 1 Armour owned by the Russians lost in S.Finnland
Russians roll dice for 3 Armours in S.Finnland, round 2 : 3/3 hits
Germans roll dice for 1 Artillery and 1 Infantry in S.Finnland, round 2 : 1/2 hits
1 Infantry owned by the Germans , 1 Armour owned by the Russians and 1 Artillery owned by the Germans lost in S.Finnland
Russians win, taking S.Finnland from Germans with 2 Armours remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 2 Infantry
Casualties for Russians: 2 Armours
Battle in Belorussia
Russians attack with 1 Artillery and 2 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 Artillery in Belorussia, round 1 : 0/1 hits
1 Artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArtilleryNon Combat Move - Russians
3 Bigarmours moved from Smolensk to Riga
2 Armours moved from Smolensk to Riga
1 AAGun moved from Estonia to Riga
1 AAGun moved from Ukrainskaya to Odessa
1 Infantry moved from Lugansk to Donetsk
1 Artillery moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
3 Armours moved from Rostov to Donetsk
5 Infantry moved from Pavlovsk to Lugansk
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Stalingrad to Pavlovsk
8 Infantry moved from Kursk to Minsk
2 Infantry moved from Kursk to Minsk
1 AAGun moved from Kursk to Minsk
10 Infantry moved from Kaluga to Kursk
4 Infantry moved from Moscow to Kaluga
3 Infantry moved from Belomorsk to C.Finnland
4 Infantry moved from Archangelsk to Belomorsk
3 Infantry moved from Vologda to Novgorod
5 Infantry moved from Nikolsk to Vologda
2 EarlyFighters moved from sz26 to S.Norway
2 Transports moved from sz25 to sz27
1 AAGun moved from Ankara to Izmir
1 Bomber moved from sz26 to N.FinnlandPlace Units - Russians
3 Bigarmours placed in Smolensk
4 Bigarmours placed in Donetsk
4 Bigarmours placed in Leningrad
3 Armours and 1 Bigarmour placed in Ankara
2 Armours placed in StalingradTurn Complete - Russians
Russians collect 122 PUs; end with 122 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Italians
1 Transport moved from sz44 to sz43
1 Infantry moved from W.Sicilia to sz43
1 Artillery moved from E.Sicilia to sz43
1 Artillery, 1 Infantry and 1 Transport moved from sz43 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
2 Infantry moved from N.Tunesia to N.Algeria
2 EarlyFighters moved from N.Tunesia to N.Algeria
2 Artillerys moved from W.Tunesia to Tunis
2 Infantry moved from W.Tunesia to Tunis
2 Infantry moved from S.Greece to sz49
2 Artillerys moved from S.Greece to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Battleship moved from sz49 to sz56
2 Infantry moved from sz56 to Cairo
2 Artillerys moved from sz56 to Cairo
2 S.Subs moved from sz42 to sz37
2 Infantry moved from Albania to Serbia
2 Armours moved from Albania to Serbia
3 Elites moved from Venezia to Genova
1 Infantry moved from Venezia to Genova
2 Armours moved from Napoli to VeneziaPurchase Units - Italians
Italians buy 1 Armour, 1 Bigarmour, 10 Infantry and 1 Me262; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 2 Artillerys and 2 Infantry
British defend with 1 Factory and 6 Infantry
Italians roll dice for 1 Battleship in Cairo, round 1 : 1/1 hits
1 Infantry owned by the British lost in Cairo
Italians roll dice for 2 Artillerys and 2 Infantry in Cairo, round 1 : 1/4 hits
British roll dice for 5 Infantry in Cairo, round 1 : 1/5 hits
1 Infantry owned by the British and 1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys and 1 Infantry in Cairo, round 2 : 0/3 hits
British roll dice for 4 Infantry in Cairo, round 2 : 1/4 hits
1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys in Cairo, round 3 : 0/2 hits
British roll dice for 4 Infantry in Cairo, round 3 : 1/4 hits
1 Artillery owned by the Italians lost in Cairo
Italians roll dice for 1 Artillery in Cairo, round 4 : 0/1 hits
British roll dice for 4 Infantry in Cairo, round 4 : 2/4 hits
1 Artillery owned by the Italians lost in Cairo
British win with 4 Infantry remaining. Battle score for attacker is -8
Casualties for British: 2 Infantry
Casualties for Italians: 2 Artillerys and 2 Infantry
Battle in Serbia
Italians attack with 2 Armours and 2 Infantry
Neutral defend with 3 Infantry
Italians roll dice for 2 Armours and 2 Infantry in Serbia, round 1 : 1/4 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours and 1 Infantry in Serbia, round 2 : 1/3 hits
Neutral roll dice for 2 Infantry in Serbia, round 2 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours in Serbia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Serbia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Serbia
Italians win, taking Serbia from Neutral with 2 Armours remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for Italians: 2 Infantry
Battle in N.Algeria
Italians attack with 1 Artillery, 2 EarlyFighters and 3 Infantry
ColonialFrench defend with 1 Armour, 1 Artillery and 5 Infantry; Americans defend with 3 Bombers
Italians roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in N.Algeria, round 1 : 0/6 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 1 : 1/10 hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in N.Algeria, round 2 : 3/5 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 2 : 2/10 hits
2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in N.Algeria
2 EarlyFighters owned by the Italians retreated
Italians roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry in N.Algeria, round 3 : 5/7 hits
1 Artillery owned by the Italians lost in N.Algeria
ColonialFrench win with 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 3 Infantry
Casualties for ColonialFrench: 3 InfantryNon Combat Move - Italians
2 EarlyFighters moved from N.Algeria to Tunis
1 AAGun moved from Venezia to Genova
3 Infantry moved from Roma to FirenzePlace Units - Italians
4 Infantry placed in Tunis
1 Armour, 1 Bigarmour and 2 Infantry placed in Genova
1 Me262 placed in Taranto
4 Infantry placed in VeneziaTurn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsSummary Text: www.axisandallies.org
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Germany to Poland
1 armour moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Karelia to Norway
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Holland Belgium to Germany
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Germany
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Germans creates battle in territory NorwayNon Combat Move - Germans
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from 97 Sea Zone to GreecePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
assumed your 2 French inf would stay in Egypt, so took the liberty of making my German move. If not, you may edite to where you want them! x
Also, I put 3 scramblers on the Norway factory thinking the option of attack/destroy would come up, but it never? (is this cause there’re no troops there?)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Russia to Vologda
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
8 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Russians
4 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - British
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz27 to sz28
2 Infantry moved from N.Sweden to S.Sweden
2 Armours moved from N.Sweden to S.Sweden
2 EarlyFighters moved from Marseille to sz40
2 Armours moved from E.Tunesia to Tunis
4 Armours moved from Tripoli to Tunis
3 Infantry moved from E.Tunesia to Tunis
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Iraq to Jordan
4 Infantry moved from Iran to Syria
1 Armour moved from N.Canada to sz1
2 Artillerys moved from N.Canada to sz1
3 Infantry moved from N.Canada to sz1
1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz1 to sz9
2 Artillerys moved from sz9 to Iceland
3 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
10 Infantry moved from Dover to sz29
6 Fighters moved from Lille to Belgium
10 Infantry moved from sz29 to BelgiumPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from sz31: 2 Transports
EDIT: Removing units owned by British from W.Ire: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Belgium: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to sz29: 2 Transports
EDIT: Turning off Edit Mode
British buy 6 Elites, 9 Infantry, 4 S.Subs and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in S.Sweden
British attack with 2 Armours and 2 Infantry
Neutral defend with 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Neutral
British win, taking S.Sweden from Neutral with 1 Armour remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Bunker and 1 Infantry
Casualties for British: 1 Armour and 2 Infantry
Battle in sz40
British attack with 2 EarlyFighters
Italians defend with 1 Transport
British win with 1 EarlyFighter remaining. Battle score for attacker is -1
Casualties for British: 1 EarlyFighter
Casualties for Italians: 1 Transport
Battle in sz28
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters
Germans defend with 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
Battle in Tunis
British attack with 6 Armours and 3 Infantry
Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 6 Infantry
1 Armour retreated to E.Tunesia
Italians win with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -21
Casualties for British: 5 Armours and 3 Infantry
Casualties for Italians: 5 Infantry
Battle in Belgium
British attack with 1 Armour, 1 Artillery, 6 Fighters and 12 Infantry
Germans defend with 3 Artillerys, 1 Infantry and 1 Panzer
British win, taking Belgium from Germans with 1 Armour, 1 Artillery, 6 Fighters and 11 Infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Panzer
Casualties for British: 1 InfantryNon Combat Move - British
4 Infantry moved from York to Norwich
4 Fighters moved from Belgium to sz29
2 Fighters moved from Belgium to Marseille
1 EarlyFighter moved from sz40 to Marseille
4 Infantry moved from Tripoli to E.Tunesia
1 AAGun moved from Tripoli to E.Tunesia
1 Elite moved from Tobruk to Tripoli
1 Infantry moved from W.Egypt to Tobruk
4 Infantry moved from Cairo to N.EgyptPlace Units - British
4 S.Subs placed in sz56
2 Transports placed in sz29
4 Elites placed in Manchester
2 Elites and 2 Infantry placed in S.Hempton
7 Infantry placed in LondonTurn Complete - British
British collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
Rocket attack in Kwangtung does 1 damage to harbour owned by British
Rockets in Korea roll: 1
Rocket attack in Midway does 2 damage to airfield owned by Americans
Rockets in Japan roll: 2
2 infantry moved from Manchuria to Amur
1 armour moved from Buryatia to Amur
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Korea to Japan
2 artilleries moved from Korea to Manchuria
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Romanians
1 Infantry moved from E.Romania to Bulgaria
1 Artillery moved from E.Romania to Bulgaria
2 Elites moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to BulgariaPurchase Units - Romanians
Romanians buy 1 Bigarmour and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 2 Elites and 2 Infantry
Russians defend with 4 Infantry
Romanians roll dice for 1 Artillery, 2 Elites and 2 Infantry in Bulgaria, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
2 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 2 : 1/4 hits
Russians roll dice for 2 Infantry in Bulgaria, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 4 : 1/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bigarmour and 3 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 20 Sea Zone to Amur
1 battleship moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 cruiser moved from 20 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 carrier moved from 20 Sea Zone to 5 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Caroline Islands to AmurCombat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Amur, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 2 infantry in Amur, round 1 : 1/3 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Amur to Ulaanbaatar
2 fighters moved from Amur to 5 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 armour and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 battleships placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 artilleries and 2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport; Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 battleship owned by the Germans lost in 97 Sea Zone
1 transport owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 1 battleship and 1 transport
Casualties for Italians: 1 cruiser and 2 destroyersNon Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to Algeria
1 armour moved from Libya to Algeria
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Eastern Persia to Kazakhstan
8 infantry moved from Anhwe to Jehol
4 infantry moved from Kweichow to Anhwe
3 aaGuns moved from Kweichow to Anhwe
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from Kwangtung to KiangsiPlace Units - British
2 artilleries, 2 fighters and 3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 armour and 1 fighter placed in Kwangtung
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 2 armour and 1 fighter -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry and 1 tactical_bomber moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 fighter; Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 1 : 3/8 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Algeria, round 1 : 3/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Algeria
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,3
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Americans
1 Destroyer moved from sz36 to sz37
2 Armours moved from Sevilla to S.Nevada
5 Infantry moved from Sevilla to S.Nevada
5 Bombers moved from C.Morocco to sz37Purchase Units - Americans
Americans buy 2 Battleships, 2 Destroyers, 1 Elite, 1 Factory and 2 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz37
Americans attack with 5 Bombers and 1 Destroyer
Italians defend with 2 S.Subs
Italians roll dice for 2 S.Subs in sz37, round 1 : 0/2 hits
Americans roll dice for 5 Bombers and 1 Destroyer in sz37, round 1 : 4/6 hits
2 S.Subs owned by the Italians lost in sz37
Americans win with 5 Bombers and 1 Destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 2 S.Subs
Battle in S.Nevada
Americans attack with 2 Armours and 5 Infantry
Neutral defend with 1 Bunker
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Nevada, round 1 : 0/1 hits
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker in S.Nevada, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in S.Nevada
Americans win, taking S.Nevada from Neutral with 2 Armours and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Americans: 1 InfantryNon Combat Move - Americans
5 Bombers moved from sz37 to N.Tunesia
3 Bombers moved from N.Algeria to N.Tunesia
2 AAGuns moved from C.Norway to sz22
2 Infantry moved from C.Norway to sz22
2 AAGuns, 1 Destroyer, 2 Infantry and 2 Transports moved from sz22 to sz29
2 Infantry moved from sz29 to Belgium
2 AAGuns moved from sz29 to Belgium
1 Armour moved from Lappland to S.Sweden
2 Artillerys moved from Lappland to N.Sweden
1 Infantry moved from Lappland to N.Sweden
1 EarlyFighter moved from N.Sweden to Belgium
2 Infantry moved from S.U.S to sz2
2 Armours moved from S.U.S to sz2
2 Armours, 2 Infantry and 2 Transports moved from sz2 to sz9
2 Armours moved from sz9 to Iceland
2 Infantry moved from sz9 to Iceland
2 B29s moved from S.U.S to GibraltarPlace Units - Americans
1 Factory placed in Sevilla
2 Battleships and 2 Destroyers placed in sz36
1 Elite and 1 Infantry placed in C.Norway
1 Infantry placed in S.U.STurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :6
Combat Move - Germans
8 Infantry moved from Netherlands to Belgium
4 Infantry moved from Frankfurt to Belgium
1 Panzer moved from Frankfurt to Belgium
2 Bigarmours moved from Frankfurt to Belgium
1 Elite moved from Frankfurt to Belgium
2 EarlyFighters moved from Netherlands to Belgium
1 EarlyFighter moved from Muenchen to Belgium
1 Bomber moved from Muenchen to Belgium
3 Infantry moved from Krakow to Lvov
2 Artillerys moved from Krakow to Lvov
8 Infantry moved from Litovskaya to Koenigsberg
4 Panzers moved from Litovskaya to Koenigsberg
2 Artillerys moved from Litovskaya to Koenigsberg
8 Infantry moved from Gdansk to Koenigsberg
4 Infantry moved from C.Poland to Koenigsberg
1 Bigarmour moved from C.Poland to Koenigsberg
4 Artillerys moved from Muenchen to Metz
3 Infantry moved from Muenchen to Metz
3 Infantry moved from Bremen to Netherlands
2 Artillerys moved from Bremen to Netherlands
1 Infantry moved from Denmark to Bremen
1 Panzer moved from Denmark to Netherlands
2 Artillerys moved from Rostock to Gdansk
1 Bomber moved from Messina to GenovaPurchase Units - Germans
Germans buy 2 Bigarmours, 1 Destroyer, 1 Fighter, 18 Infantry and 2 S.Subs; Remaining resources: 0 PUs;Combat - Germans
Battle in Belgium
Germans attack with 2 Bigarmours, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
British defend with 1 Armour, 1 Artillery and 11 Infantry; Americans defend with 2 AAGuns, 1 EarlyFighter and 2 Infantry
AA guns fire in Belgium : 1/4 hits
1 Bomber owned by the Germans lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer in Belgium, round 1 : 3/19 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 13 Infantry in Belgium, round 1 : 4/16 hits
4 Infantry owned by the Germans and 3 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 8 Infantry and 1 Panzer in Belgium, round 2 : 2/15 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 10 Infantry in Belgium, round 2 : 4/13 hits
4 Infantry owned by the Germans and 2 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 4 Infantry and 1 Panzer in Belgium, round 3 : 4/11 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 8 Infantry in Belgium, round 3 : 3/11 hits
3 Infantry owned by the Germans and 4 Infantry owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 1 Infantry and 1 Panzer in Belgium, round 4 : 4/8 hits
British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 4 Infantry in Belgium, round 4 : 5/7 hits
1 Infantry owned by the Germans , 2 EarlyFighters owned by the Germans , 2 Infantry owned by the British , 1 Elite owned by the Germans , 2 Infantry owned by the Americans and 1 Panzer owned by the Germans lost in Belgium
Germans roll dice for 2 Bigarmours and 1 EarlyFighter in Belgium, round 5 : 2/3 hits
British roll dice for 1 Armour, 1 Artillery and 1 EarlyFighter in Belgium, round 5 : 1/3 hits
1 EarlyFighter owned by the Germans , 1 Armour owned by the British and 1 Artillery owned by the British lost in Belgium
Germans roll dice for 2 Bigarmours in Belgium, round 6 : 2/2 hits
British roll dice for 1 EarlyFighter in Belgium, round 6 : 1/1 hits
1 EarlyFighter owned by the Americans and 1 Bigarmour owned by the Germans lost in Belgium
Germans win, taking Belgium from British with 1 Bigarmour remaining. Battle score for attacker is -35
Casualties for Germans: 1 Bigarmour, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
Casualties for British: 1 Armour, 1 Artillery and 11 Infantry
Casualties for Americans: 1 EarlyFighter and 2 InfantryNon Combat Move - Germans
Place Units - Germans
2 Bigarmours and 2 Infantry placed in Frankfurt
2 Infantry placed in Muenchen
3 Infantry placed in Nuernberg
5 Infantry placed in Bremen
1 Fighter placed in Berlin
6 Infantry placed in W.Czech
1 Destroyer and 2 S.Subs placed in sz26Turn Complete - Germans
Germans collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 cruiser moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
1 cruiser and 3 destroyers moved from 20 Sea Zone to 5 Sea Zone
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 armour moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from New South Wales to New Guinea
2 infantry moved from Tunisia to AlgeriaCombat - ANZAC
Battle in Marshall Islands
Battle in Marianas
Battle in OkinawaNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :7
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Karelia to Finland
2 infantry moved from Archangel to Nenetsia
1 armour moved from Novgorod to Nenetsia
1 tactical_bomber moved from Novgorod to Nenetsia
2 infantry moved from Baltic States to Belarus
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Greece to BulgariaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Belarus, round 1 : 3/8 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Nenetsia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleriesNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Nenetsia to NovgorodPlace Units - Germans
3 armour placed in Novgorod
2 infantry and 2 mech_infantrys placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,2
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs





