@Daaras test thread
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3 and gets 0 hitsPurchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Western United States to Caroline Islands
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
8 infantry moved from Kweichow to Anhwe
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Yunnan to Kweichow
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
British roll dice for 1 battleship, 1 carrier, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 92 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Battle in Paulau Island
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
British win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
British win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Norway
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 battleship, 1 destroyer and 1 submarine placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in 20 Sea Zone change ownership: 1 battleship, 1 destroyer and 1 submarine -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from France to Northern Italy
2 fighters moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 3 transports
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 1 battleship, 1 destroyer and 3 transportsNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 cruiser and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Russians
2 Armours moved from Ankara to Izmir
2 Artillerys moved from Ankara to Izmir
2 Infantry moved from Ankara to Izmir
1 Infantry moved from Estonia to Estorskaya
Russians take Estorskaya from Germans
19 Infantry moved from Estonia to Riga
Russians take Riga from Germans
1 Elite moved from Estonia to Riga
8 Infantry moved from Estonia to Riga
9 Artillerys moved from Estonia to Riga
4 Armours moved from Leningrad to S.Finnland
1 Infantry moved from Brest to Belorussia
1 Infantry moved from Ukrainskaya to Belorussia
1 Artillery moved from Ukrainskaya to Belorussia
1 Infantry moved from Ukrainskaya to Brest
1 Infantry moved from Ukrainskaya to Moldavskaya
Russians take Moldavskaya from Romanians
2 Armours moved from Ukrainskaya to Odessa
3 Infantry moved from Ukrainskaya to Odessa
4 Artillerys moved from Ukrainskaya to Odessa
6 Infantry moved from Donetsk to Odessa
1 Infantry moved from Donetsk to Ukrainskaya
2 Infantry moved from Lugansk to sz61
2 Infantry moved from Lugansk to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
Russians take Bulgaria from Romanians
2 Submarines moved from sz25 to sz26
1 Destroyer moved from sz25 to sz26
2 EarlyFighters moved from Leningrad to sz26
1 Bomber moved from Leningrad to sz26Purchase Units - Russians
Russians buy 5 Armours and 12 Bigarmours; Remaining resources: 0 PUs;Combat - Russians
Battle in sz26
Russians attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Submarines
Germans defend with 3 S.Subs
Russians roll dice for 2 Submarines in sz26, round 1 : 0/2 hits
Germans roll dice for 3 S.Subs in sz26, round 1 : 1/3 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 : 2/4 hits
1 Submarine owned by the Russians and 2 S.Subs owned by the Germans lost in sz26
Russians roll dice for 1 Submarine in sz26, round 2 : 0/1 hits
Germans roll dice for 1 S.Sub in sz26, round 2 : 1/1 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 2 : 1/4 hits
1 Submarine owned by the Russians and 1 S.Sub owned by the Germans lost in sz26
Russians win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 S.Subs
Casualties for Russians: 2 Submarines
Battle in Odessa
Russians attack with 2 Armours, 4 Artillerys and 9 Infantry
Germans defend with 6 Infantry, 1 Mech.Inf and 4 Panzers
Russians roll dice for 2 Armours, 4 Artillerys and 9 Infantry in Odessa, round 1 : 3/15 hits
Germans roll dice for 6 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 1 : 3/11 hits
3 Infantry owned by the Germans and 3 Infantry owned by the Russians lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 6 Infantry in Odessa, round 2 : 5/12 hits
Germans roll dice for 3 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 2 : 5/8 hits
3 Infantry owned by the Germans , 1 Mech.Inf owned by the Germans , 5 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 1 Infantry in Odessa, round 3 : 1/7 hits
Germans roll dice for 3 Panzers in Odessa, round 3 : 2/3 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours and 3 Artillerys in Odessa, round 4 : 4/5 hits
Germans roll dice for 2 Panzers in Odessa, round 4 : 0/2 hits
2 Panzers owned by the Germans lost in Odessa
Russians win, taking Odessa from Germans with 2 Armours and 3 Artillerys remaining. Battle score for attacker is 16
Casualties for Germans: 6 Infantry, 1 Mech.Inf and 4 Panzers
Casualties for Russians: 1 Artillery and 9 Infantry
Battle in Izmir
Russians attack with 2 Armours, 2 Artillerys and 2 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 3 Infantry
Russians roll dice for 2 Armours, 2 Artillerys and 2 Infantry in Izmir, round 1 : 2/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Izmir, round 1 : 1/5 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Izmir
Russians roll dice for 2 Armours, 2 Artillerys and 1 Infantry in Izmir, round 2 : 2/5 hits
Neutral roll dice for 1 Armour, 1 Bunker and 2 Infantry in Izmir, round 2 : 2/4 hits
2 Infantry owned by the Neutral , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Izmir
Russians roll dice for 2 Armours and 1 Artillery in Izmir, round 3 : 2/3 hits
Neutral roll dice for 1 Armour and 1 Bunker in Izmir, round 3 : 1/2 hits
1 Bunker owned by the Neutral , 1 Armour owned by the Neutral and 1 Artillery owned by the Russians lost in Izmir
Russians win, taking Izmir from Neutral with 2 Armours remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Armour, 1 Bunker and 3 Infantry
Casualties for Russians: 2 Artillerys and 2 Infantry
Battle in S.Finnland
Russians attack with 4 Armours
Germans defend with 1 Artillery and 2 Infantry
Russians roll dice for 4 Armours in S.Finnland, round 1 : 1/4 hits
Germans roll dice for 1 Artillery and 2 Infantry in S.Finnland, round 1 : 1/3 hits
1 Infantry owned by the Germans and 1 Armour owned by the Russians lost in S.Finnland
Russians roll dice for 3 Armours in S.Finnland, round 2 : 3/3 hits
Germans roll dice for 1 Artillery and 1 Infantry in S.Finnland, round 2 : 1/2 hits
1 Infantry owned by the Germans , 1 Armour owned by the Russians and 1 Artillery owned by the Germans lost in S.Finnland
Russians win, taking S.Finnland from Germans with 2 Armours remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 2 Infantry
Casualties for Russians: 2 Armours
Battle in Belorussia
Russians attack with 1 Artillery and 2 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 Artillery in Belorussia, round 1 : 0/1 hits
1 Artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArtilleryNon Combat Move - Russians
3 Bigarmours moved from Smolensk to Riga
2 Armours moved from Smolensk to Riga
1 AAGun moved from Estonia to Riga
1 AAGun moved from Ukrainskaya to Odessa
1 Infantry moved from Lugansk to Donetsk
1 Artillery moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
3 Armours moved from Rostov to Donetsk
5 Infantry moved from Pavlovsk to Lugansk
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Stalingrad to Pavlovsk
8 Infantry moved from Kursk to Minsk
2 Infantry moved from Kursk to Minsk
1 AAGun moved from Kursk to Minsk
10 Infantry moved from Kaluga to Kursk
4 Infantry moved from Moscow to Kaluga
3 Infantry moved from Belomorsk to C.Finnland
4 Infantry moved from Archangelsk to Belomorsk
3 Infantry moved from Vologda to Novgorod
5 Infantry moved from Nikolsk to Vologda
2 EarlyFighters moved from sz26 to S.Norway
2 Transports moved from sz25 to sz27
1 AAGun moved from Ankara to Izmir
1 Bomber moved from sz26 to N.FinnlandPlace Units - Russians
3 Bigarmours placed in Smolensk
4 Bigarmours placed in Donetsk
4 Bigarmours placed in Leningrad
3 Armours and 1 Bigarmour placed in Ankara
2 Armours placed in StalingradTurn Complete - Russians
Russians collect 122 PUs; end with 122 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Italians
1 Transport moved from sz44 to sz43
1 Infantry moved from W.Sicilia to sz43
1 Artillery moved from E.Sicilia to sz43
1 Artillery, 1 Infantry and 1 Transport moved from sz43 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
2 Infantry moved from N.Tunesia to N.Algeria
2 EarlyFighters moved from N.Tunesia to N.Algeria
2 Artillerys moved from W.Tunesia to Tunis
2 Infantry moved from W.Tunesia to Tunis
2 Infantry moved from S.Greece to sz49
2 Artillerys moved from S.Greece to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Battleship moved from sz49 to sz56
2 Infantry moved from sz56 to Cairo
2 Artillerys moved from sz56 to Cairo
2 S.Subs moved from sz42 to sz37
2 Infantry moved from Albania to Serbia
2 Armours moved from Albania to Serbia
3 Elites moved from Venezia to Genova
1 Infantry moved from Venezia to Genova
2 Armours moved from Napoli to VeneziaPurchase Units - Italians
Italians buy 1 Armour, 1 Bigarmour, 10 Infantry and 1 Me262; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 2 Artillerys and 2 Infantry
British defend with 1 Factory and 6 Infantry
Italians roll dice for 1 Battleship in Cairo, round 1 : 1/1 hits
1 Infantry owned by the British lost in Cairo
Italians roll dice for 2 Artillerys and 2 Infantry in Cairo, round 1 : 1/4 hits
British roll dice for 5 Infantry in Cairo, round 1 : 1/5 hits
1 Infantry owned by the British and 1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys and 1 Infantry in Cairo, round 2 : 0/3 hits
British roll dice for 4 Infantry in Cairo, round 2 : 1/4 hits
1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys in Cairo, round 3 : 0/2 hits
British roll dice for 4 Infantry in Cairo, round 3 : 1/4 hits
1 Artillery owned by the Italians lost in Cairo
Italians roll dice for 1 Artillery in Cairo, round 4 : 0/1 hits
British roll dice for 4 Infantry in Cairo, round 4 : 2/4 hits
1 Artillery owned by the Italians lost in Cairo
British win with 4 Infantry remaining. Battle score for attacker is -8
Casualties for British: 2 Infantry
Casualties for Italians: 2 Artillerys and 2 Infantry
Battle in Serbia
Italians attack with 2 Armours and 2 Infantry
Neutral defend with 3 Infantry
Italians roll dice for 2 Armours and 2 Infantry in Serbia, round 1 : 1/4 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours and 1 Infantry in Serbia, round 2 : 1/3 hits
Neutral roll dice for 2 Infantry in Serbia, round 2 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours in Serbia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Serbia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Serbia
Italians win, taking Serbia from Neutral with 2 Armours remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for Italians: 2 Infantry
Battle in N.Algeria
Italians attack with 1 Artillery, 2 EarlyFighters and 3 Infantry
ColonialFrench defend with 1 Armour, 1 Artillery and 5 Infantry; Americans defend with 3 Bombers
Italians roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in N.Algeria, round 1 : 0/6 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 1 : 1/10 hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in N.Algeria, round 2 : 3/5 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 2 : 2/10 hits
2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in N.Algeria
2 EarlyFighters owned by the Italians retreated
Italians roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry in N.Algeria, round 3 : 5/7 hits
1 Artillery owned by the Italians lost in N.Algeria
ColonialFrench win with 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 3 Infantry
Casualties for ColonialFrench: 3 InfantryNon Combat Move - Italians
2 EarlyFighters moved from N.Algeria to Tunis
1 AAGun moved from Venezia to Genova
3 Infantry moved from Roma to FirenzePlace Units - Italians
4 Infantry placed in Tunis
1 Armour, 1 Bigarmour and 2 Infantry placed in Genova
1 Me262 placed in Taranto
4 Infantry placed in VeneziaTurn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsSummary Text: www.axisandallies.org
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Germany to Poland
1 armour moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Karelia to Norway
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Holland Belgium to Germany
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Germany
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Germans creates battle in territory NorwayNon Combat Move - Germans
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from 97 Sea Zone to GreecePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
assumed your 2 French inf would stay in Egypt, so took the liberty of making my German move. If not, you may edite to where you want them! x
Also, I put 3 scramblers on the Norway factory thinking the option of attack/destroy would come up, but it never? (is this cause there’re no troops there?)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Russia to Vologda
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
8 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Russians
4 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - British
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz27 to sz28
2 Infantry moved from N.Sweden to S.Sweden
2 Armours moved from N.Sweden to S.Sweden
2 EarlyFighters moved from Marseille to sz40
2 Armours moved from E.Tunesia to Tunis
4 Armours moved from Tripoli to Tunis
3 Infantry moved from E.Tunesia to Tunis
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Iraq to Jordan
4 Infantry moved from Iran to Syria
1 Armour moved from N.Canada to sz1
2 Artillerys moved from N.Canada to sz1
3 Infantry moved from N.Canada to sz1
1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz1 to sz9
2 Artillerys moved from sz9 to Iceland
3 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
10 Infantry moved from Dover to sz29
6 Fighters moved from Lille to Belgium
10 Infantry moved from sz29 to BelgiumPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from sz31: 2 Transports
EDIT: Removing units owned by British from W.Ire: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Belgium: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to sz29: 2 Transports
EDIT: Turning off Edit Mode
British buy 6 Elites, 9 Infantry, 4 S.Subs and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in S.Sweden
British attack with 2 Armours and 2 Infantry
Neutral defend with 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Neutral
British win, taking S.Sweden from Neutral with 1 Armour remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Bunker and 1 Infantry
Casualties for British: 1 Armour and 2 Infantry
Battle in sz40
British attack with 2 EarlyFighters
Italians defend with 1 Transport
British win with 1 EarlyFighter remaining. Battle score for attacker is -1
Casualties for British: 1 EarlyFighter
Casualties for Italians: 1 Transport
Battle in sz28
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters
Germans defend with 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
Battle in Tunis
British attack with 6 Armours and 3 Infantry
Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 6 Infantry
1 Armour retreated to E.Tunesia
Italians win with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -21
Casualties for British: 5 Armours and 3 Infantry
Casualties for Italians: 5 Infantry
Battle in Belgium
British attack with 1 Armour, 1 Artillery, 6 Fighters and 12 Infantry
Germans defend with 3 Artillerys, 1 Infantry and 1 Panzer
British win, taking Belgium from Germans with 1 Armour, 1 Artillery, 6 Fighters and 11 Infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Panzer
Casualties for British: 1 InfantryNon Combat Move - British
4 Infantry moved from York to Norwich
4 Fighters moved from Belgium to sz29
2 Fighters moved from Belgium to Marseille
1 EarlyFighter moved from sz40 to Marseille
4 Infantry moved from Tripoli to E.Tunesia
1 AAGun moved from Tripoli to E.Tunesia
1 Elite moved from Tobruk to Tripoli
1 Infantry moved from W.Egypt to Tobruk
4 Infantry moved from Cairo to N.EgyptPlace Units - British
4 S.Subs placed in sz56
2 Transports placed in sz29
4 Elites placed in Manchester
2 Elites and 2 Infantry placed in S.Hempton
7 Infantry placed in LondonTurn Complete - British
British collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
Rocket attack in Kwangtung does 1 damage to harbour owned by British
Rockets in Korea roll: 1
Rocket attack in Midway does 2 damage to airfield owned by Americans
Rockets in Japan roll: 2
2 infantry moved from Manchuria to Amur
1 armour moved from Buryatia to Amur
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Korea to Japan
2 artilleries moved from Korea to Manchuria
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Romanians
1 Infantry moved from E.Romania to Bulgaria
1 Artillery moved from E.Romania to Bulgaria
2 Elites moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to BulgariaPurchase Units - Romanians
Romanians buy 1 Bigarmour and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 2 Elites and 2 Infantry
Russians defend with 4 Infantry
Romanians roll dice for 1 Artillery, 2 Elites and 2 Infantry in Bulgaria, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
2 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 2 : 1/4 hits
Russians roll dice for 2 Infantry in Bulgaria, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 4 : 1/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bigarmour and 3 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 20 Sea Zone to Amur
1 battleship moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 cruiser moved from 20 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 carrier moved from 20 Sea Zone to 5 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Caroline Islands to AmurCombat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Amur, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 2 infantry in Amur, round 1 : 1/3 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Amur to Ulaanbaatar
2 fighters moved from Amur to 5 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 armour and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 battleships placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 artilleries and 2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport; Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 battleship owned by the Germans lost in 97 Sea Zone
1 transport owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 1 battleship and 1 transport
Casualties for Italians: 1 cruiser and 2 destroyersNon Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to Algeria
1 armour moved from Libya to Algeria
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Eastern Persia to Kazakhstan
8 infantry moved from Anhwe to Jehol
4 infantry moved from Kweichow to Anhwe
3 aaGuns moved from Kweichow to Anhwe
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from Kwangtung to KiangsiPlace Units - British
2 artilleries, 2 fighters and 3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
2 armour and 1 fighter placed in Kwangtung
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 2 armour and 1 fighter -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry and 1 tactical_bomber moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 fighters moved from Morocco to Algeria
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 fighter; Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 1 : 3/8 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Algeria, round 1 : 3/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/5 hits
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Algeria
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 fighter
Casualties for Italians: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Southern ItalyPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,3
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Americans
1 Destroyer moved from sz36 to sz37
2 Armours moved from Sevilla to S.Nevada
5 Infantry moved from Sevilla to S.Nevada
5 Bombers moved from C.Morocco to sz37Purchase Units - Americans
Americans buy 2 Battleships, 2 Destroyers, 1 Elite, 1 Factory and 2 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz37
Americans attack with 5 Bombers and 1 Destroyer
Italians defend with 2 S.Subs
Italians roll dice for 2 S.Subs in sz37, round 1 : 0/2 hits
Americans roll dice for 5 Bombers and 1 Destroyer in sz37, round 1 : 4/6 hits
2 S.Subs owned by the Italians lost in sz37
Americans win with 5 Bombers and 1 Destroyer remaining. Battle score for attacker is 20
Casualties for Italians: 2 S.Subs
Battle in S.Nevada
Americans attack with 2 Armours and 5 Infantry
Neutral defend with 1 Bunker
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Nevada, round 1 : 0/1 hits
Americans roll dice for 2 Armours and 5 Infantry in S.Nevada, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker in S.Nevada, round 2 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in S.Nevada
Americans win, taking S.Nevada from Neutral with 2 Armours and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Americans: 1 InfantryNon Combat Move - Americans
5 Bombers moved from sz37 to N.Tunesia
3 Bombers moved from N.Algeria to N.Tunesia
2 AAGuns moved from C.Norway to sz22
2 Infantry moved from C.Norway to sz22
2 AAGuns, 1 Destroyer, 2 Infantry and 2 Transports moved from sz22 to sz29
2 Infantry moved from sz29 to Belgium
2 AAGuns moved from sz29 to Belgium
1 Armour moved from Lappland to S.Sweden
2 Artillerys moved from Lappland to N.Sweden
1 Infantry moved from Lappland to N.Sweden
1 EarlyFighter moved from N.Sweden to Belgium
2 Infantry moved from S.U.S to sz2
2 Armours moved from S.U.S to sz2
2 Armours, 2 Infantry and 2 Transports moved from sz2 to sz9
2 Armours moved from sz9 to Iceland
2 Infantry moved from sz9 to Iceland
2 B29s moved from S.U.S to GibraltarPlace Units - Americans
1 Factory placed in Sevilla
2 Battleships and 2 Destroyers placed in sz36
1 Elite and 1 Infantry placed in C.Norway
1 Infantry placed in S.U.STurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total