japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :4
Combat Move - Americans
1 Armour moved from C.Norway to Lappland
2 Artillerys moved from C.Norway to Lappland
2 Infantry moved from C.Norway to Lappland
1 EarlyFighter moved from S.Norway to Lappland
1 Bomber moved from C.Morocco to sz44
3 Bombers moved from C.Morocco to sz43
2 Armours moved from Marrakech to sz36
5 Infantry moved from Marrakech to sz36
2 Armours moved from sz36 to Sevilla
5 Infantry moved from sz36 to SevillaPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: productionAmericansSpecial
Americans buy 2 Armours, 2 B29s, 2 Factorys and 1 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz44
Americans attack with 1 Bomber
Italians defend with 1 Transport
Americans roll dice for 1 Bomber in sz44, round 1 : 0/1 hits
Italians roll dice for 1 Transport in sz44, round 1 : 1/1 hits
1 Bomber owned by the Americans lost in sz44
Italians win with 1 Transport remaining. Battle score for attacker is -15
Casualties for Americans: 1 Bomber
Battle in sz43
Americans attack with 3 Bombers
Italians defend with 1 Destroyer and 1 Submarine
Americans roll dice for 3 Bombers in sz43, round 1 : 2/3 hits
Italians roll dice for 1 Destroyer in sz43, round 1 : 0/1 hits
1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz43
Americans win with 3 Bombers remaining. Battle score for attacker is 18
Casualties for Italians: 1 Destroyer and 1 Submarine
Battle in Lappland
Americans attack with 1 Armour, 2 Artillerys, 1 EarlyFighter and 2 Infantry
Neutral defend with 3 Infantry
Americans roll dice for 1 Armour, 2 Artillerys, 1 EarlyFighter and 2 Infantry in Lappland, round 1 : 3/6 hits
Neutral roll dice for 3 Infantry in Lappland, round 1 : 1/3 hits
3 Infantry owned by the Neutral and 1 Infantry owned by the Americans lost in Lappland
Americans win, taking Lappland from Neutral with 1 Armour, 2 Artillerys, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantry
Casualties for Americans: 1 Infantry
Battle in Sevilla
Americans attack with 2 Armours and 5 Infantry
Neutral defend with 1 Bunker and 2 Infantry
Americans roll dice for 2 Armours and 5 Infantry in Sevilla, round 1 : 3/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantry in Sevilla, round 1 : 0/3 hits
2 Infantry owned by the Neutral lost in Sevilla
Americans roll dice for 2 Armours and 5 Infantry in Sevilla, round 2 : 2/7 hits
Neutral roll dice for 1 Bunker in Sevilla, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in Sevilla
Americans win, taking Sevilla from Neutral with 2 Armours and 5 Infantry remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 2 InfantryNon Combat Move - Americans
1 Destroyer moved from sz39 to sz36
3 Bombers moved from sz43 to N.Algeria
1 EarlyFighter moved from Lappland to N.Sweden
2 Transports moved from sz22 to sz18
2 Infantry moved from Iceland to sz18
2 AAGuns moved from Iceland to sz18
2 AAGuns, 2 Infantry and 2 Transports moved from sz18 to sz22
2 Infantry moved from sz22 to C.Norway
2 AAGuns moved from sz22 to C.Norway
2 Transports moved from sz9 to sz2
5 Bombers moved from S.U.S to C.MoroccoPlace Units - Americans
1 Factory placed in Marrakech
1 Factory placed in C.Norway
2 Armours, 2 B29s and 1 Infantry placed in S.U.STurn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Rocket attack in Guam does 2 damage to airfield owned by Americans
Rockets in Korea roll: 2
Rocket attack in Kwangtung does 6 damage to harbour owned by British
Rockets in Japan roll: 6
3 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
2 fighters moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
1 armour moved from Amur to Buryatia
2 bombers moved from Japan to BuryatiaCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Buryatia, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Buryatia to Manchuria
1 bomber moved from Buryatia to KoreaPlace Units - Japanese
1 infantry placed in Manchuria
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in KoreaTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
Soz bro, I fuked up & hit done after German move… nothing fishy going on ;)
file below x
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 3 and gets 0 hitsPurchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Western United States to Caroline Islands
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KiangsiPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
8 infantry moved from Kweichow to Anhwe
1 artillery moved from Formosa to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Kwangsi to Kwangtung
4 infantry moved from Yunnan to Kweichow
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
British roll dice for 1 battleship, 1 carrier, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 1 : 2/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 92 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Italians , 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
British roll dice for 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 battleship and 4 transports in 92 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians and 2 transports owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Battle in Paulau Island
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Paulau Island, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
British win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
British win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from India to Eastern Persia
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Norway
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
1 battleship, 1 destroyer and 1 submarine placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in 20 Sea Zone change ownership: 1 battleship, 1 destroyer and 1 submarine -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from France to Northern Italy
2 fighters moved from Algeria to 91 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 destroyer and 3 transports
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 destroyer and 3 transports in 91 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 1 battleship, 1 destroyer and 3 transportsNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Italians
1 cruiser and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Russians
2 Armours moved from Ankara to Izmir
2 Artillerys moved from Ankara to Izmir
2 Infantry moved from Ankara to Izmir
1 Infantry moved from Estonia to Estorskaya
Russians take Estorskaya from Germans
19 Infantry moved from Estonia to Riga
Russians take Riga from Germans
1 Elite moved from Estonia to Riga
8 Infantry moved from Estonia to Riga
9 Artillerys moved from Estonia to Riga
4 Armours moved from Leningrad to S.Finnland
1 Infantry moved from Brest to Belorussia
1 Infantry moved from Ukrainskaya to Belorussia
1 Artillery moved from Ukrainskaya to Belorussia
1 Infantry moved from Ukrainskaya to Brest
1 Infantry moved from Ukrainskaya to Moldavskaya
Russians take Moldavskaya from Romanians
2 Armours moved from Ukrainskaya to Odessa
3 Infantry moved from Ukrainskaya to Odessa
4 Artillerys moved from Ukrainskaya to Odessa
6 Infantry moved from Donetsk to Odessa
1 Infantry moved from Donetsk to Ukrainskaya
2 Infantry moved from Lugansk to sz61
2 Infantry moved from Lugansk to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
Russians take Bulgaria from Romanians
2 Submarines moved from sz25 to sz26
1 Destroyer moved from sz25 to sz26
2 EarlyFighters moved from Leningrad to sz26
1 Bomber moved from Leningrad to sz26Purchase Units - Russians
Russians buy 5 Armours and 12 Bigarmours; Remaining resources: 0 PUs;Combat - Russians
Battle in sz26
Russians attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 2 Submarines
Germans defend with 3 S.Subs
Russians roll dice for 2 Submarines in sz26, round 1 : 0/2 hits
Germans roll dice for 3 S.Subs in sz26, round 1 : 1/3 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 : 2/4 hits
1 Submarine owned by the Russians and 2 S.Subs owned by the Germans lost in sz26
Russians roll dice for 1 Submarine in sz26, round 2 : 0/1 hits
Germans roll dice for 1 S.Sub in sz26, round 2 : 1/1 hits
Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 2 : 1/4 hits
1 Submarine owned by the Russians and 1 S.Sub owned by the Germans lost in sz26
Russians win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 S.Subs
Casualties for Russians: 2 Submarines
Battle in Odessa
Russians attack with 2 Armours, 4 Artillerys and 9 Infantry
Germans defend with 6 Infantry, 1 Mech.Inf and 4 Panzers
Russians roll dice for 2 Armours, 4 Artillerys and 9 Infantry in Odessa, round 1 : 3/15 hits
Germans roll dice for 6 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 1 : 3/11 hits
3 Infantry owned by the Germans and 3 Infantry owned by the Russians lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 6 Infantry in Odessa, round 2 : 5/12 hits
Germans roll dice for 3 Infantry, 1 Mech.Inf and 4 Panzers in Odessa, round 2 : 5/8 hits
3 Infantry owned by the Germans , 1 Mech.Inf owned by the Germans , 5 Infantry owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours, 4 Artillerys and 1 Infantry in Odessa, round 3 : 1/7 hits
Germans roll dice for 3 Panzers in Odessa, round 3 : 2/3 hits
1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 1 Panzer owned by the Germans lost in Odessa
Russians roll dice for 2 Armours and 3 Artillerys in Odessa, round 4 : 4/5 hits
Germans roll dice for 2 Panzers in Odessa, round 4 : 0/2 hits
2 Panzers owned by the Germans lost in Odessa
Russians win, taking Odessa from Germans with 2 Armours and 3 Artillerys remaining. Battle score for attacker is 16
Casualties for Germans: 6 Infantry, 1 Mech.Inf and 4 Panzers
Casualties for Russians: 1 Artillery and 9 Infantry
Battle in Izmir
Russians attack with 2 Armours, 2 Artillerys and 2 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Bunker, 1 Factory and 3 Infantry
Russians roll dice for 2 Armours, 2 Artillerys and 2 Infantry in Izmir, round 1 : 2/6 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Armour, 1 Bunker and 3 Infantry in Izmir, round 1 : 1/5 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Izmir
Russians roll dice for 2 Armours, 2 Artillerys and 1 Infantry in Izmir, round 2 : 2/5 hits
Neutral roll dice for 1 Armour, 1 Bunker and 2 Infantry in Izmir, round 2 : 2/4 hits
2 Infantry owned by the Neutral , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Izmir
Russians roll dice for 2 Armours and 1 Artillery in Izmir, round 3 : 2/3 hits
Neutral roll dice for 1 Armour and 1 Bunker in Izmir, round 3 : 1/2 hits
1 Bunker owned by the Neutral , 1 Armour owned by the Neutral and 1 Artillery owned by the Russians lost in Izmir
Russians win, taking Izmir from Neutral with 2 Armours remaining. Battle score for attacker is 5
Casualties for Neutral: 1 Armour, 1 Bunker and 3 Infantry
Casualties for Russians: 2 Artillerys and 2 Infantry
Battle in S.Finnland
Russians attack with 4 Armours
Germans defend with 1 Artillery and 2 Infantry
Russians roll dice for 4 Armours in S.Finnland, round 1 : 1/4 hits
Germans roll dice for 1 Artillery and 2 Infantry in S.Finnland, round 1 : 1/3 hits
1 Infantry owned by the Germans and 1 Armour owned by the Russians lost in S.Finnland
Russians roll dice for 3 Armours in S.Finnland, round 2 : 3/3 hits
Germans roll dice for 1 Artillery and 1 Infantry in S.Finnland, round 2 : 1/2 hits
1 Infantry owned by the Germans , 1 Armour owned by the Russians and 1 Artillery owned by the Germans lost in S.Finnland
Russians win, taking S.Finnland from Germans with 2 Armours remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 2 Infantry
Casualties for Russians: 2 Armours
Battle in Belorussia
Russians attack with 1 Artillery and 2 Infantry
Germans defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 1 Artillery in Belorussia, round 1 : 0/1 hits
1 Artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArtilleryNon Combat Move - Russians
3 Bigarmours moved from Smolensk to Riga
2 Armours moved from Smolensk to Riga
1 AAGun moved from Estonia to Riga
1 AAGun moved from Ukrainskaya to Odessa
1 Infantry moved from Lugansk to Donetsk
1 Artillery moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
3 Armours moved from Rostov to Donetsk
5 Infantry moved from Pavlovsk to Lugansk
2 Armours moved from Stalingrad to Lugansk
3 Infantry moved from Stalingrad to Pavlovsk
8 Infantry moved from Kursk to Minsk
2 Infantry moved from Kursk to Minsk
1 AAGun moved from Kursk to Minsk
10 Infantry moved from Kaluga to Kursk
4 Infantry moved from Moscow to Kaluga
3 Infantry moved from Belomorsk to C.Finnland
4 Infantry moved from Archangelsk to Belomorsk
3 Infantry moved from Vologda to Novgorod
5 Infantry moved from Nikolsk to Vologda
2 EarlyFighters moved from sz26 to S.Norway
2 Transports moved from sz25 to sz27
1 AAGun moved from Ankara to Izmir
1 Bomber moved from sz26 to N.FinnlandPlace Units - Russians
3 Bigarmours placed in Smolensk
4 Bigarmours placed in Donetsk
4 Bigarmours placed in Leningrad
3 Armours and 1 Bigarmour placed in Ankara
2 Armours placed in StalingradTurn Complete - Russians
Russians collect 122 PUs; end with 122 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Italians
1 Transport moved from sz44 to sz43
1 Infantry moved from W.Sicilia to sz43
1 Artillery moved from E.Sicilia to sz43
1 Artillery, 1 Infantry and 1 Transport moved from sz43 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
2 Infantry moved from N.Tunesia to N.Algeria
2 EarlyFighters moved from N.Tunesia to N.Algeria
2 Artillerys moved from W.Tunesia to Tunis
2 Infantry moved from W.Tunesia to Tunis
2 Infantry moved from S.Greece to sz49
2 Artillerys moved from S.Greece to sz49
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz56
1 Battleship moved from sz49 to sz56
2 Infantry moved from sz56 to Cairo
2 Artillerys moved from sz56 to Cairo
2 S.Subs moved from sz42 to sz37
2 Infantry moved from Albania to Serbia
2 Armours moved from Albania to Serbia
3 Elites moved from Venezia to Genova
1 Infantry moved from Venezia to Genova
2 Armours moved from Napoli to VeneziaPurchase Units - Italians
Italians buy 1 Armour, 1 Bigarmour, 10 Infantry and 1 Me262; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 2 Artillerys and 2 Infantry
British defend with 1 Factory and 6 Infantry
Italians roll dice for 1 Battleship in Cairo, round 1 : 1/1 hits
1 Infantry owned by the British lost in Cairo
Italians roll dice for 2 Artillerys and 2 Infantry in Cairo, round 1 : 1/4 hits
British roll dice for 5 Infantry in Cairo, round 1 : 1/5 hits
1 Infantry owned by the British and 1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys and 1 Infantry in Cairo, round 2 : 0/3 hits
British roll dice for 4 Infantry in Cairo, round 2 : 1/4 hits
1 Infantry owned by the Italians lost in Cairo
Italians roll dice for 2 Artillerys in Cairo, round 3 : 0/2 hits
British roll dice for 4 Infantry in Cairo, round 3 : 1/4 hits
1 Artillery owned by the Italians lost in Cairo
Italians roll dice for 1 Artillery in Cairo, round 4 : 0/1 hits
British roll dice for 4 Infantry in Cairo, round 4 : 2/4 hits
1 Artillery owned by the Italians lost in Cairo
British win with 4 Infantry remaining. Battle score for attacker is -8
Casualties for British: 2 Infantry
Casualties for Italians: 2 Artillerys and 2 Infantry
Battle in Serbia
Italians attack with 2 Armours and 2 Infantry
Neutral defend with 3 Infantry
Italians roll dice for 2 Armours and 2 Infantry in Serbia, round 1 : 1/4 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours and 1 Infantry in Serbia, round 2 : 1/3 hits
Neutral roll dice for 2 Infantry in Serbia, round 2 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours in Serbia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Serbia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Serbia
Italians win, taking Serbia from Neutral with 2 Armours remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for Italians: 2 Infantry
Battle in N.Algeria
Italians attack with 1 Artillery, 2 EarlyFighters and 3 Infantry
ColonialFrench defend with 1 Armour, 1 Artillery and 5 Infantry; Americans defend with 3 Bombers
Italians roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantry in N.Algeria, round 1 : 0/6 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 1 : 1/10 hits
1 Infantry owned by the Italians lost in N.Algeria
Italians roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantry in N.Algeria, round 2 : 3/5 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 5 Infantry in N.Algeria, round 2 : 2/10 hits
2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in N.Algeria
2 EarlyFighters owned by the Italians retreated
Italians roll dice for 1 Artillery in N.Algeria, round 3 : 0/1 hits
ColonialFrench roll dice for 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry in N.Algeria, round 3 : 5/7 hits
1 Artillery owned by the Italians lost in N.Algeria
ColonialFrench win with 1 Armour, 1 Artillery, 3 Bombers and 2 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 Artillery and 3 Infantry
Casualties for ColonialFrench: 3 InfantryNon Combat Move - Italians
2 EarlyFighters moved from N.Algeria to Tunis
1 AAGun moved from Venezia to Genova
3 Infantry moved from Roma to FirenzePlace Units - Italians
4 Infantry placed in Tunis
1 Armour, 1 Bigarmour and 2 Infantry placed in Genova
1 Me262 placed in Taranto
4 Infantry placed in VeneziaTurn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Libya to Tunisia
ANZAC take Tunisia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsSummary Text: www.axisandallies.org
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 5,5 and gets 0 hitsPurchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
7 infantry moved from Germany to Poland
1 armour moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Finland to Norway
1 tactical_bomber moved from Karelia to Norway
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Holland Belgium to Germany
2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Germany to Germany
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 tactical_bomber moved from Novgorod to NorwayCombat - Germans
Germans creates battle in territory NorwayNon Combat Move - Germans
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from 97 Sea Zone to GreecePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
assumed your 2 French inf would stay in Egypt, so took the liberty of making my German move. If not, you may edite to where you want them! x
Also, I put 3 scramblers on the Norway factory thinking the option of attack/destroy would come up, but it never? (is this cause there’re no troops there?)
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Russia to Vologda
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
8 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to BryanskNon Combat Move - Russians
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Russians
4 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - British
1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz27 to sz28
2 Infantry moved from N.Sweden to S.Sweden
2 Armours moved from N.Sweden to S.Sweden
2 EarlyFighters moved from Marseille to sz40
2 Armours moved from E.Tunesia to Tunis
4 Armours moved from Tripoli to Tunis
3 Infantry moved from E.Tunesia to Tunis
1 T.Boat moved from sz57 to sz59
1 Infantry moved from Iraq to Jordan
4 Infantry moved from Iran to Syria
1 Armour moved from N.Canada to sz1
2 Artillerys moved from N.Canada to sz1
3 Infantry moved from N.Canada to sz1
1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz1 to sz9
2 Artillerys moved from sz9 to Iceland
3 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
10 Infantry moved from Dover to sz29
6 Fighters moved from Lille to Belgium
10 Infantry moved from sz29 to BelgiumPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from sz31: 2 Transports
EDIT: Removing units owned by British from W.Ire: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Belgium: 1 Armour, 1 Artillery and 2 Infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to sz29: 2 Transports
EDIT: Turning off Edit Mode
British buy 6 Elites, 9 Infantry, 4 S.Subs and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in S.Sweden
British attack with 2 Armours and 2 Infantry
Neutral defend with 1 Bunker and 1 Infantry
Units damaged: 1 Bunker owned by the Neutral
British win, taking S.Sweden from Neutral with 1 Armour remaining. Battle score for attacker is -1
Casualties for Neutral: 1 Bunker and 1 Infantry
Casualties for British: 1 Armour and 2 Infantry
Battle in sz40
British attack with 2 EarlyFighters
Italians defend with 1 Transport
British win with 1 EarlyFighter remaining. Battle score for attacker is -1
Casualties for British: 1 EarlyFighter
Casualties for Italians: 1 Transport
Battle in sz28
British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters
Germans defend with 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 Battleship, 1 Cruiser, 1 Submarine and 2 Transports
Battle in Tunis
British attack with 6 Armours and 3 Infantry
Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 6 Infantry
1 Armour retreated to E.Tunesia
Italians win with 2 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -21
Casualties for British: 5 Armours and 3 Infantry
Casualties for Italians: 5 Infantry
Battle in Belgium
British attack with 1 Armour, 1 Artillery, 6 Fighters and 12 Infantry
Germans defend with 3 Artillerys, 1 Infantry and 1 Panzer
British win, taking Belgium from Germans with 1 Armour, 1 Artillery, 6 Fighters and 11 Infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 Artillerys, 1 Infantry and 1 Panzer
Casualties for British: 1 InfantryNon Combat Move - British
4 Infantry moved from York to Norwich
4 Fighters moved from Belgium to sz29
2 Fighters moved from Belgium to Marseille
1 EarlyFighter moved from sz40 to Marseille
4 Infantry moved from Tripoli to E.Tunesia
1 AAGun moved from Tripoli to E.Tunesia
1 Elite moved from Tobruk to Tripoli
1 Infantry moved from W.Egypt to Tobruk
4 Infantry moved from Cairo to N.EgyptPlace Units - British
4 S.Subs placed in sz56
2 Transports placed in sz29
4 Elites placed in Manchester
2 Elites and 2 Infantry placed in S.Hempton
7 Infantry placed in LondonTurn Complete - British
British collect 92 PUs; end with 92 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
Rocket attack in Kwangtung does 1 damage to harbour owned by British
Rockets in Korea roll: 1
Rocket attack in Midway does 2 damage to airfield owned by Americans
Rockets in Japan roll: 2
2 infantry moved from Manchuria to Amur
1 armour moved from Buryatia to Amur
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Korea to Japan
2 artilleries moved from Korea to Manchuria
1 artillery moved from Kansu to Tsinghai
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Japan to ManchuriaCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to ManchuriaPlace Units - Japanese
3 infantry placed in Manchuria
4 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 21 PUs; end with 23 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :5
Combat Move - Romanians
1 Infantry moved from E.Romania to Bulgaria
1 Artillery moved from E.Romania to Bulgaria
2 Elites moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to BulgariaPurchase Units - Romanians
Romanians buy 1 Bigarmour and 3 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Artillery, 2 Elites and 2 Infantry
Russians defend with 4 Infantry
Romanians roll dice for 1 Artillery, 2 Elites and 2 Infantry in Bulgaria, round 1 : 2/5 hits
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
2 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 2 : 1/4 hits
Russians roll dice for 2 Infantry in Bulgaria, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 3 : 0/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits
Romanians roll dice for 1 Artillery, 2 Elites and 1 Infantry in Bulgaria, round 4 : 1/4 hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 InfantryNon Combat Move - Romanians
Place Units - Romanians
1 Bigarmour and 3 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4 and gets 0 hitsPurchase Units - Americans
Americans buy 1 armour, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
3 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from 20 Sea Zone to Amur
1 battleship moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 cruiser moved from 20 Sea Zone to 5 Sea Zone
1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 destroyer moved from 20 Sea Zone to 5 Sea Zone
1 carrier moved from 20 Sea Zone to 5 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Caroline Islands to AmurCombat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Amur, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Amur, round 1 : 2/7 hits
Japanese roll dice for 1 armour and 2 infantry in Amur, round 1 : 1/3 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 1 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 : 1/2 hits
1 artillery owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Amur to Ulaanbaatar
2 fighters moved from Amur to 5 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from Western United States to 4 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 armour and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
3 battleships placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Sikang
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
4 artilleries and 2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Gibraltar to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kazakhstan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 1 armour
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour in Tsinghai, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
British roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 2/2 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship and 1 transport; Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 0/4 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 battleship owned by the Germans lost in 97 Sea Zone
1 transport owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 1 battleship and 1 transport
Casualties for Italians: 1 cruiser and 2 destroyersNon Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to Algeria
1 armour moved from Libya to Algeria
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Eastern Persia to Kazakhstan
8 infantry moved from Anhwe to Jehol
4 infantry moved from Kweichow to Anhwe
3 aaGuns moved from Kweichow to Anhwe
1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 5 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from Kwangtung to KiangsiPlace Units - British
2 artilleries, 2 fighters and 3 infantry placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Norway
1 artillery, 2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs