@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - British 
 1 unit repaired.
 1 fighter moved from United Kingdom to 111 Sea Zone
 2 artilleries moved from United Kingdom to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
 1 artillery moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from United Kingdom to Normandy Bordeaux
 1 infantry moved from Belgian Congo to Rhodesia
 1 infantry moved from Ethiopia to Kenya
 British take Kenya from Italians
 1 infantry moved from Egypt to 81 Sea Zone
 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
 1 infantry moved from 97 Sea Zone to Southern Italy
 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
 1 fighter moved from Kwangsi to 20 Sea Zone
 1 infantry moved from Celebes to 44 Sea Zone
 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
 1 infantry moved from 20 Sea Zone to Kwangtung
 1 infantry moved from French Indo China to Siam
 UK_Pacific take Siam from JapaneseCombat - British 
 Battle in 20 Sea Zone
 British attack with 1 fighter and 1 transport
 Japanese defend with 1 cruiser and 1 transport
 British roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 1 : 1/1 hits
 Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the Japanese lost in 20 Sea Zone
 1 transport owned by the Japanese lost in 20 Sea Zone
 British win with 1 fighter and 1 transport remaining. Battle score for attacker is 19
 Casualties for Japanese: 1 cruiser and 1 transport
 Battle in 111 Sea Zone
 British attack with 1 fighter
 Germans defend with 1 transport
 1 transport owned by the Germans lost in 111 Sea Zone
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in Holland Belgium
 British attack with 1 artillery and 1 infantry
 Germans defend with 2 aaGuns
 2 aaGuns owned by the Germans lost in Holland Belgium
 British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
 Casualties for Germans: 2 aaGuns
 Battle in Southern Italy
 British captures 15PUs while taking Italians capital
 Battle in Kwangtung
 Battle in Normandy Bordeaux
 British attack with 1 artillery, 1 fighter and 1 infantry
 Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
 AA guns fire in Normandy Bordeaux : 0/1 hits
 British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 1/1 hits
 British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
 Germans roll dice for 1 aaGun and 1 armour in Normandy Bordeaux, round 1 : 1/1 hits
 1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
 British win, taking Southern Italy from Italians, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
 Casualties for Germans: 1 aaGun and 1 armour
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 fighter moved from Normandy Bordeaux to United Kingdom
 1 artillery moved from Quebec to 106 Sea Zone
 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 artillery moved from 91 Sea Zone to Morocco
 1 infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from Iraq to Trans-Jordan
 1 infantry moved from Iraq to Trans-Jordan
 1 infantry moved from Iraq to Northwest Persia
 British take Northwest Persia from Neutral_Allies
 1 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 fighter moved from Egypt to Malta
 1 tactical_bomber moved from Egypt to Malta
 1 bomber moved from Egypt to Malta
 3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
 1 infantry moved from French Indo China to Kwangsi
 2 armour moved from India to Yunnan
 1 mech_infantry moved from India to Yunnan
 1 infantry moved from India to Burma
 1 fighter moved from 20 Sea Zone to PhilippinesPlace Units - British 
 3 destroyers placed in 110 Sea Zone
 4 infantry placed in United KingdomTurn Complete - British 
 British collect 38 PUs; end with 53 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Place Units - UK_Pacific 
 1 bomber and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
 UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
 Units Change Ownership
 Some Units in India change ownership: 1 bomber and 1 tactical_bomber
 Some Units in Kwangtung change ownership: 1 harbour
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - Italians 
 1 artillery moved from Tanganyika Territory to Rhodesia
 1 infantry moved from Tanganyika Territory to Rhodesia
 1 infantry moved from Northern Italy to Southern Italy
 1 artillery moved from Northern Italy to Southern Italy
 1 armour moved from Northern Italy to Normandy Bordeaux
 1 artillery moved from Southern France to Normandy Bordeaux
 1 infantry moved from Yugoslavia to Greater Southern Germany
 1 armour moved from Northern Italy to Greater Southern Germany
 2 infantry moved from Northern Italy to Greater Southern Germany
 5 infantry moved from Romania to Eastern Poland
 1 bomber moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Southern FranceCombat - Italians 
 Battle in Rhodesia
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 1 : 1/2 hits
 British roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
 1 infantry owned by the British lost in Rhodesia
 Italians win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Eastern Poland
 Italians attack with 5 infantry
 Russians defend with 1 infantry
 Italians roll dice for 5 infantry in Eastern Poland, round 1 : 1/5 hits
 Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Eastern Poland
 Italians win, taking Eastern Poland from Russians with 5 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Southern Italy
 Italians attack with 1 artillery, 1 bomber and 1 infantry
 British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 1 : 2/3 hits
 British roll dice for 1 infantry in Southern Italy, round 1 : 0/1 hits
 1 infantry owned by the British lost in Southern Italy
 Italians win, taking Southern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Normandy Bordeaux
 Italians attack with 1 armour and 1 artillery
 British defend with 1 artillery, 1 factory_minor and 1 harbour
 Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 0/2 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
 1 artillery owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
 Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
 Casualties for British: 1 artillery
 Casualties for Italians: 1 artilleryNon Combat Move - Italians 
 1 bomber moved from Southern Italy to Northern Italy
 1 artillery moved from Tobruk to LibyaTurn Complete - Italians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs totalTerritory Summary for Italians : Rhodesia : 1 flag, 1 artillery and 1 infantry 
 Tanganyika Territory : 1 flag
 Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
 Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
 Greater Southern Germany : 1 flag, 1 armour and 3 infantry
 Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
 Libya : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
 Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Eastern Poland : 1 flag, 5 infantry
 Bulgaria : 1 flagProduction/PUs Summary : Germans : 33 / 48 
 Russians : 39 / 52
 Japanese : 19 / 33
 Americans : 55 / 80
 Chinese : 16 / 17
 British : 32 / 53
 UK_Pacific : 27 / 30
 Italians : 18 / 16
 ANZAC : 14 / 24
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 infantry moved from Shan State to Yunnan
 2 infantry moved from Alexandria to Tobruk
 ANZAC take Tobruk from Italians
 1 infantry moved from Dutch New Guinea to 45 Sea Zone
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
 2 infantry moved from 34 Sea Zone to Paulau Island
 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
 1 infantry moved from 20 Sea Zone to Formosa
 2 fighters moved from Philippines to Hainan
 1 artillery moved from Caroline Islands to 33 Sea Zone
 1 infantry moved from Caroline Islands to 33 Sea Zone
 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
 ANZAC take 17 Sea Zone from Japanese
 1 infantry moved from 17 Sea Zone to Iwo Jima
 1 artillery moved from 17 Sea Zone to Iwo JimaCombat - ANZAC 
 Battle in Paulau Island
 ANZAC attack with 2 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Formosa
 Battle in Iwo Jima
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery and 1 infantry
 ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Hainan
 ANZAC attack with 2 fighters
 Japanese defend with 1 tactical_bomber
 ANZAC win with 2 fighters remaining. Battle score for attacker is 11
 Casualties for Japanese: 1 tactical_bomberNon Combat Move - ANZAC 
 2 fighters moved from Hainan to Kwangsi
 2 submarines moved from 62 Sea Zone to 66 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery placed in New South Wales
 1 factory_minor placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 16 PUs; end with 17 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Combat Move - French 
 2 infantry moved from United Kingdom to Scotland
 1 infantry moved from Egypt to AlexandriaCombat - French 
 Battle in Scotland
 French attack with 2 infantry
 Germans defend with 1 airfield and 1 infantry
 French win, taking Scotland from Germans with 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for French: 1 infantryNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 5 and gets 0 hits
 Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans 
 Germans buy 2 artilleries, 1 cruiser, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 10 infantry moved from Baltic States to Novgorod
 5 armour moved from Baltic States to Novgorod
 2 mech_infantrys moved from Baltic States to Novgorod
 1 artillery moved from Baltic States to Novgorod
 2 infantry moved from Nenetsia to Urals
 Germans take Urals from Russians
 2 infantry moved from Germany to Western Germany
 2 fighters moved from Germany to Western Germany
 2 infantry moved from Finland to 127 Sea Zone
 3 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 1 infantry moved from Finland to Vyborg
 Germans take Vyborg from Russians
 2 infantry moved from 127 Sea Zone to Archangel
 4 submarines moved from 112 Sea Zone to 119 Sea ZoneCombat - Germans 
 Battle in Archangel
 Battle in Novgorod
 Germans attack with 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
 Germans roll dice for 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Novgorod, round 1 : 8/18 hits
 Russians roll dice for 5 infantry in Novgorod, round 1 : 2/5 hits
 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
 Germans win, taking Archangel from Russians, taking Novgorod from Russians with 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
 Casualties for Germans: 2 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Germans 
 2 fighters moved from Western Germany to Germany
 2 aaGuns moved from Germany to Western GermanyPlace Units - Germans 
 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
 1 cruiser placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6
 Germans collect 33 PUs (3 lost to blockades); end with 33 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Germans : France : 1 flag, 1 airfield and 1 factory_minor 
 Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry and 2 mech_infantrys
 Karelia : 1 flag, 3 infantry
 Baltic States : 1 flag
 Nenetsia : 1 flag
 Urals : 1 flag, 2 infantry
 Vyborg : 1 flag, 1 infantry
 Archangel : 1 flag, 2 infantry
 Bessarabia : 1 flag, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
 Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
 112 Sea Zone : 1 flag, 1 cruiser
 119 Sea Zone : 1 flag, 4 submarines
 127 Sea Zone : 1 flag, 1 transport
 Yugoslavia : 1 flag
 Finland : 1 flagProduction/PUs Summary : Germans : 36 / 43 
 Russians : 34 / 52
 Japanese : 17 / 33
 Americans : 55 / 80
 Chinese : 16 / 17
 British : 34 / 53
 UK_Pacific : 27 / 30
 Italians : 18 / 16
 ANZAC : 16 / 27
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Russians 
 Russians buy 3 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 submarine moved from 125 Sea Zone to 127 Sea Zone
 3 artilleries and 9 infantry moved from Ukraine to Bessarabia
 1 infantry moved from Western Ukraine to Bessarabia
 1 infantry moved from Slovakia Hungary to Romania
 Russians take Romania from Germans
 1 infantry moved from Slovakia Hungary to Yugoslavia
 Russians take Yugoslavia from Germans
 7 infantry moved from Slovakia Hungary to Greater Southern Germany
 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
 1 infantry moved from Belarus to Baltic States
 Russians take Baltic States from Germans
 3 artilleries moved from Belarus to Novgorod
 15 infantry moved from Belarus to Novgorod
 1 armour moved from Bryansk to Novgorod
 1 infantry moved from Vologda to Nenetsia
 Russians take Nenetsia from Germans
 1 fighter moved from Kiangsi to KoreaCombat - Russians 
 Battle in 127 Sea Zone
 Russians attack with 1 submarine
 Germans defend with 1 transport
 1 transport owned by the Germans lost in 127 Sea Zone
 Russians roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
 Russians win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in Bessarabia
 Russians attack with 3 artilleries and 10 infantry
 Germans defend with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
 Russians roll dice for 3 artilleries and 10 infantry in Bessarabia, round 1 : 3/13 hits
 Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Bessarabia, round 1 : 2/11 hits
 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 3 artilleries and 8 infantry in Bessarabia, round 2 : 2/11 hits
 Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 4/8 hits
 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 3 artilleries and 4 infantry in Bessarabia, round 3 : 2/7 hits
 Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 1/6 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 4 : 2/6 hits
 Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 4 : 1/4 hits
 1 infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
 Russians roll dice for 3 artilleries and 2 infantry in Bessarabia, round 5 : 3/5 hits
 Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits
 1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13
 Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
 Casualties for Russians: 9 infantry
 Battle in Greater Southern Germany
 Russians attack with 7 infantry and 1 mech_infantry
 Italians defend with 1 armour and 3 infantry
 Russians roll dice for 7 infantry and 1 mech_infantry in Greater Southern Germany, round 1 : 2/8 hits
 Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 1 : 1/4 hits
 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
 Russians roll dice for 6 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 2/7 hits
 Germans roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits
 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greater Southern Germany
 Russians win, taking Greater Southern Germany from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 armour and 3 infantry
 Battle in Novgorod
 Russians attack with 1 armour, 3 artilleries and 15 infantry
 Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
 Russians roll dice for 1 armour, 3 artilleries and 15 infantry in Novgorod, round 1 : 4/19 hits
 Germans roll dice for 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/16 hits
 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
 Russians roll dice for 1 armour, 3 artilleries and 11 infantry in Novgorod, round 2 : 5/15 hits
 Germans roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/12 hits
 6 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
 Russians roll dice for 1 armour, 3 artilleries and 5 infantry in Novgorod, round 3 : 4/9 hits
 Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 3/7 hits
 3 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
 Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Novgorod, round 4 : 0/6 hits
 Germans roll dice for 3 armour in Novgorod, round 4 : 3/3 hits
 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
 Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 5 : 1/3 hits
 Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits
 1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
 1 armour owned by the Russians retreated to Belarus
 Germans win with 2 armour remaining. Battle score for attacker is -3
 Casualties for Germans: 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys
 Casualties for Russians: 3 artilleries and 15 infantryNon Combat Move - Russians 
 1 aaGun moved from Slovakia Hungary to Greater Southern Germany
 1 aaGun moved from Ukraine to Bessarabia
 1 infantry moved from Bryansk to Western Ukraine
 3 infantry moved from Bryansk to Belarus
 7 infantry moved from Russia to SmolenskPlace Units - Russians 
 3 armour placed in Ukraine
 4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 44 PUs; end with 44 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 1 submarine moved from 19 Sea Zone to 20 Sea Zone
 1 infantry moved from Amur to Korea
 2 fighters moved from Kiangsu to Korea
 5 tactical_bombers moved from Kiangsu to 6 Sea Zone
 2 fighters moved from Kiangsu to 6 Sea Zone
 2 fighters moved from Kiangsu to 6 Sea Zone
 1 fighter moved from Kiangsu to KoreaCombat - Japanese 
 Battle in 6 Sea Zone
 Japanese attack with 4 fighters and 5 tactical_bombers
 Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
 1 submarine owned by the Americans Submerged
 Japanese roll dice for 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 : 3/9 hits
 Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/6 hits
 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
 Japanese roll dice for 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 2/7 hits
 Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
 3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
 Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/4 hits
 Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/2 hits
 1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
 Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
 Casualties for Japanese: 3 fighters and 3 tactical_bombers
 Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 Battle in 20 Sea Zone
 Japanese attack with 1 submarine
 ANZAC defend with 1 transport; British defend with 1 transport
 1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
 Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
 Japanese win with 1 submarine remaining. Battle score for attacker is 14
 Casualties for ANZAC: 1 transport
 Casualties for British: 1 transport
 Battle in Korea
 Japanese attack with 3 fighters and 1 infantry
 Russians defend with 1 fighter; Americans defend with 1 mech_infantry
 Japanese roll dice for 3 fighters and 1 infantry in Korea, round 1 : 2/4 hits
 Americans roll dice for 1 fighter and 1 mech_infantry in Korea, round 1 : 0/2 hits
 1 mech_infantry owned by the Americans and 1 fighter owned by the Russians lost in Korea
 Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 14
 Casualties for Russians: 1 fighter
 Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese 
 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
 1 fighter moved from 6 Sea Zone to Kiangsu
 1 submarine moved from 36 Sea Zone to 34 Sea Zone
 3 fighters moved from Korea to ManchuriaPlace Units - Japanese 
 3 infantry placed in Kiangsu
 1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
 Japanese collect 18 PUs (2 lost to blockades); end with 19 PUs totalTerritory Summary for Japanese : Korea : 1 flag, 1 infantry 
 Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
 Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
 Manchuria : 1 flag, 1 aaGun and 3 fighters
 Kansu : 1 flag, 1 artillery and 1 mech_infantry
 Amur : 1 flag
 36 Sea Zone : 1 flag
 34 Sea Zone : 1 flag, 1 submarine
 20 Sea Zone : 1 flag, 1 submarine
 19 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary : Germans : 26 / 43 
 Russians : 44 / 56
 Japanese : 20 / 19
 Americans : 52 / 80
 Chinese : 16 / 17
 British : 34 / 53
 UK_Pacific : 27 / 30
 Italians : 18 / 16
 ANZAC : 16 / 27
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Americans 
 Americans buy 3 armour, 1 artillery, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans 
 2 infantry moved from Morocco to 91 Sea Zone
 1 mech_infantry moved from Morocco to 91 Sea Zone
 1 artillery moved from Morocco to 91 Sea Zone
 1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
 1 artillery moved from 95 Sea Zone to Southern Italy
 2 infantry moved from 95 Sea Zone to Southern Italy
 1 mech_infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans 
 Battle in Southern Italy
 Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
 Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Americans captures 16PUs while taking Italians capital
 Americans win, taking Southern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans 
 2 transports moved from 95 Sea Zone to 92 Sea Zone
 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
 3 armour moved from Eastern United States to 101 Sea Zone
 3 infantry moved from Eastern United States to 101 Sea Zone
 3 armour, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
 3 infantry moved from 91 Sea Zone to Morocco
 3 armour moved from 91 Sea Zone to Morocco
 1 fighter moved from Western United States to Hawaiian Islands
 7 submarines moved from 26 Sea Zone to 6 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 2 fighters moved from Philippines to HunanPlace Units - Americans 
 3 destroyers placed in 10 Sea Zone
 1 artillery and 1 infantry placed in Western United States
 3 transports placed in 101 Sea Zone
 3 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 55 PUs; end with 72 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Shensi to Kansu
 1 infantry moved from Tsinghai to Kansu
 1 artillery moved from Suiyuyan to Kansu
 1 infantry moved from Suiyuyan to Kansu
 2 artilleries and 2 infantry moved from Kiangsi to Kiangsu
 1 infantry moved from Anhwe to Kiangsu
 1 artillery and 1 infantry moved from Shantung to Kiangsu
 1 fighter moved from Shensi to Kiangsu
 1 artillery moved from Jehol to Manchuria
 1 infantry moved from Jehol to ManchuriaCombat - Chinese 
 Battle in Kansu
 Chinese attack with 1 artillery and 3 infantry
 Japanese defend with 1 artillery and 1 mech_infantry
 Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
 Casualties for Japanese: 1 artillery and 1 mech_infantry
 Casualties for Chinese: 1 infantry
 Battle in Manchuria
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 aaGun and 3 fighters
 1 artillery owned by the Chinese retreated to Jehol
 Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Kiangsu
 Chinese attack with 3 artilleries, 1 fighter and 4 infantry
 Japanese defend with 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
 retreated to Kiangsu
 Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
 Casualties for Japanese: 4 infantry
 Casualties for Chinese: 3 artilleries and 4 infantryNon Combat Move - Chinese 
 1 fighter moved from Kiangsu to Anhwe
 1 infantry moved from Chahar to JeholPlace Units - Chinese 
 2 artilleries and 3 infantry placed in JeholTurn Complete - Chinese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
 Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - British 
 2 fighters moved from United Kingdom to 119 Sea Zone
 2 destroyers moved from 110 Sea Zone to 119 Sea Zone
 4 infantry moved from United Kingdom to 110 Sea Zone
 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
 1 infantry moved from Kenya to Tanganyika Territory
 British take Tanganyika Territory from Italians
 1 infantry moved from Northwest Persia to Iraq
 1 infantry moved from Trans-Jordan to Syria
 1 artillery moved from Trans-Jordan to Syria
 1 infantry moved from Morocco to 91 Sea Zone
 1 artillery moved from Morocco to 91 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
 1 infantry moved from 95 Sea Zone to Northern Italy
 1 artillery moved from 95 Sea Zone to Northern Italy
 1 fighter moved from Malta to Northern Italy
 1 tactical_bomber moved from Malta to Northern Italy
 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
 1 infantry moved from Holland Belgium to France
 French take France from Germans
 French take French Indo China from UK_Pacific
 4 infantry moved from 112 Sea Zone to Western Germany
 1 bomber moved from Malta to Northern Italy
 1 artillery moved from Holland Belgium to Western Germany
 1 infantry moved from Kwangtung to Kiangsi
 1 infantry moved from Kwangsi to Kiangsi
 4 infantry moved from Hunan to Anhwe
 1 artillery moved from Hunan to Anhwe
 2 armour moved from Yunnan to Anhwe
 1 mech_infantry moved from Yunnan to Anhwe
 1 fighter moved from Philippines to Kiangsu
 1 bomber moved from India to Kiangsu
 1 infantry moved from Siam to French Indo China
 1 infantry moved from Burma to Yunnan
 1 infantry moved from Alexandria to Tobruk
 1 artillery moved from Alexandria to TobrukCombat - British 
 Battle in 112 Sea Zone
 British attack with 1 battleship, 1 destroyer and 2 transports
 Germans defend with 1 cruiser
 Units damaged: 1 battleship owned by the British
 British win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
 Casualties for Germans: 1 cruiser
 Battle in 119 Sea Zone
 British attack with 2 destroyers and 2 fighters
 Germans defend with 4 submarines
 British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
 Casualties for Germans: 4 submarines
 Casualties for British: 1 destroyer
 Battle in Kiangsu
 British attack with 1 bomber and 1 fighter
 Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 infantry and 1 tactical_bomber
 Casualties for British: 1 bomber and 1 fighter
 Battle in Northern Italy
 British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
 Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
 British converts factory_major into different units
 British win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
 Casualties for British: 1 fighter and 1 infantry
 Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
 Battle in Western Germany
 British attack with 1 artillery and 4 infantry
 Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -12
 Casualties for Germans: 1 aaGun
 Casualties for British: 1 artillery and 4 infantry
 Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British 
 2 fighters moved from 119 Sea Zone to Holland Belgium
 1 tactical_bomber moved from Northern Italy to Southern Italy
 1 bomber moved from Northern Italy to Southern Italy
 1 transport moved from 97 Sea Zone to 96 Sea Zone
 1 aaGun moved from Malta to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 infantry moved from 97 Sea Zone to Greece
 British take Greece from Neutral_Allies
 1 aaGun moved from 97 Sea Zone to Greece
 1 aaGun moved from Hunan to Kwangsi
 1 aaGun moved from Hunan to Anhwe
 1 tactical_bomber moved from India to AnhwePlace Units - British 
 2 armour and 1 mech_infantry placed in Union of South Africa
 2 destroyers placed in 110 Sea Zone
 3 artilleries and 3 infantry placed in United KingdomTurn Complete - British 
 British collect 41 PUs; end with 41 PUs total
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 My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil: 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Place Units - UK_Pacific 
 3 fighters placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 25 PUs; end with 25 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
 Some Units in India change ownership: 3 fightersTerritory Summary for UK_Pacific : Siam : 1 flag 
 India : 1 flag, 1 factory_major
 Celebes : 1 flag
 Sumatra : 1 flagProduction/PUs Summary : Germans : 22 / 43 
 Russians : 44 / 56
 Japanese : 19 / 19
 Americans : 55 / 97
 Chinese : 17 / 22
 British : 41 / 41
 UK_Pacific : 25 / 30
 Italians : 10 / 0
 ANZAC : 16 / 27
 French : 14 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - Italians 
 2 infantry moved from Libya to Tunisia
 1 armour moved from Libya to Tunisia
 1 mech_infantry moved from Libya to Tunisia
 2 artilleries moved from Libya to Tunisia
 5 infantry moved from Eastern Poland to Poland
 1 infantry moved from Southern France to Northern Italy
 1 armour moved from Normandy Bordeaux to Northern Italy
 1 artillery moved from Rhodesia to Union of South Africa
 1 infantry moved from Rhodesia to Union of South AfricaCombat - Italians 
 Battle in Poland
 Italians attack with 5 infantry
 Russians defend with 1 infantry
 Italians roll dice for 5 infantry in Poland, round 1 : 0/5 hits
 Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
 Italians roll dice for 5 infantry in Poland, round 2 : 0/5 hits
 Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
 Italians roll dice for 5 infantry in Poland, round 3 : 1/5 hits
 Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
 Italians win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Union of South Africa
 Italians attack with 1 artillery and 1 infantry
 British defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
 Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 1 : 1/2 hits
 British roll dice for 2 armour and 1 mech_infantry in Union of South Africa, round 1 : 2/3 hits
 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
 British win with 2 armour remaining. Battle score for attacker is -3
 Casualties for British: 1 mech_infantry
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
 French defend with 3 infantry
 Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 1 : 0/6 hits
 French roll dice for 3 infantry in Tunisia, round 1 : 1/3 hits
 1 infantry owned by the Italians lost in Tunisia
 Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits
 French roll dice for 3 infantry in Tunisia, round 2 : 2/3 hits
 2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
 Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits
 French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
 Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits
 French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits
 1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
 Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -5
 Casualties for French: 3 infantry
 Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
 Battle in Northern Italy
 Italians attack with 1 armour and 1 infantry
 British defend with 1 artillery and 1 factory_minor
 Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 1 : 0/2 hits
 British roll dice for 1 artillery in Northern Italy, round 1 : 0/1 hits
 Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits
 British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
 1 artillery owned by the British lost in Northern Italy
 Italians win, taking Northern Italy from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artilleryNon Combat Move - Italians Turn Complete - Italians Territory Summary for Italians : Rhodesia : 1 flag 
 Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
 Southern France : 1 flag, 1 factory_minor and 1 harbour
 Tunisia : 1 flag, 1 armour and 1 artillery
 Poland : 1 flag, 4 infantry
 Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 infantry
 Eastern Poland : 1 flag
 Bulgaria : 1 flagProduction/PUs Summary : Germans : 24 / 43 
 Russians : 42 / 56
 Japanese : 19 / 19
 Americans : 55 / 97
 Chinese : 17 / 22
 British : 37 / 41
 UK_Pacific : 25 / 30
 Italians : 15 / 0
 ANZAC : 16 / 27
 French : 13 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 2 / 0
 Neutral_True : 18 / 0
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 My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil: pinch that signal strengthening thingy majig from work…or get an ethernet cable :) 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 artillery moved from Iwo Jima to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
 1 cruiser moved from 17 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 artillery moved from 6 Sea Zone to Korea
 1 transport moved from 34 Sea Zone to 54 Sea Zone
 1 artillery moved from New South Wales to Queensland
 1 infantry moved from Yunnan to Hunan
 2 fighters moved from Kwangsi to KiangsuCombat - ANZAC 
 Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
 Japanese scrambles to create a battle in territory 6 Sea Zone
 Battle in 6 Sea Zone
 ANZAC attack with 1 cruiser and 1 transport; Americans loiter and taunt with
 Japanese defend with 1 fighter
 ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is 10
 Casualties for Japanese: 1 fighter
 Battle in Korea
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 1 infantry
 Battle in Kiangsu
 ANZAC attack with 2 fighters
 Japanese defend with 1 factory_minor, 1 fighter and 1 tactical_bomber
 Japanese win with no units remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 fighter and 1 tactical_bomber
 Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
 EDIT: Adding units owned by ANZAC to Libya: 2 infantry
 EDIT: Changing ownership of Libya from Italians to ANZAC
 EDIT: Turning off Edit Mode
 2 aaGuns moved from New South Wales to Queensland
 1 transport moved from 62 Sea Zone to 63 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC 
 3 destroyers placed in 54 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 20 PUs; end with 20 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
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 I GIVE UP!!! :x :| :cry: How the f did u get them little bastards in France? 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - French 
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 infantry moved from Alexandria to Tobruk
 1 infantry moved from Scotland to United Kingdom
 4 infantry moved from France to Western GermanyCombat - French 
 Battle in Western Germany
 French attack with 4 infantry
 Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
 French converts factory_major into different units
 French win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 aaGun and 2 infantry
 Casualties for French: 2 infantryNon Combat Move - French Turn Complete - French 
 French collect 18 PUs; end with 18 PUs totalSummary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post. 
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 said I give up! Again? If so, scramble? :evil: 
 Feeling lucky on this 1 :-P
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 :? 



 
		 
		






