japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Finns
1 Infantry moved from Narvik to N.Finnland
1 Armour moved from Narvik to N.Finnland
1 Artillery moved from Narvik to N.FinnlandPurchase Units - Finns
Finns buy 1 Armour and 4 Infantry; Remaining resources: 1 PUs;Non Combat Move - Finns
Place Units - Finns
1 Armour and 4 Infantry placed in N.FinnlandTurn Complete - Finns
Finns collect 7 PUs; end with 8 PUs total -
Only now can the drama continue… Scramble orders, sirrah?
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - British
1 unit repaired.
6 EarlyFighters moved from Norwich to sz25
1 Bomber moved from Riga to sz25
1 Destroyer moved from sz49 to sz50
1 Cruiser moved from sz53 to sz50
1 Destroyer moved from sz53 to sz50
2 Infantry moved from Crete to sz53
2 Artillerys moved from Crete to sz53
4 Infantry moved from S.Greece to sz53
2 Artillerys, 6 Infantry and 4 Transports moved from sz53 to sz50
4 EarlyFighters moved from S.Greece to sz50
6 Infantry moved from sz50 to Taranto
2 Artillerys moved from sz50 to Taranto
3 Infantry moved from Tobruk to Tripoli
3 Armours moved from El Allamain to Tripoli
1 Armour moved from Libya to Tripoli
2 Infantry moved from Saudi Arabia to Fars
3 Armours moved from Iraq to Iran
5 Infantry moved from Iraq to Iran
2 Infantry moved from N.Ire to W.Ire
1 Artillery moved from N.Ire to W.Ire
1 Infantry moved from S.Ire to W.Ire
1 Armour moved from N.Ire to W.IrePurchase Units - British
British buy 4 Armours, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz50
British attack with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports
Italians defend with 1 Carrier and 2 Destroyers
British roll dice for 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports in sz50, round 1 : 5/7 hits
Italians roll dice for 1 Carrier and 2 Destroyers in sz50, round 1 : 0/3 hits
2 Destroyers owned by the Italians and 1 Carrier owned by the Italians lost in sz50
British win with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports remaining. Battle score for attacker is 36
Casualties for Italians: 1 Carrier and 2 Destroyers
Battle in sz25
British attack with 1 Bomber and 6 EarlyFighters
Germans defend with 1 Battleship, 3 Destroyers and 4 Submarines
British roll dice for 1 Bomber and 6 EarlyFighters in sz25, round 1 : 3/7 hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 1 : 1/4 hits
1 EarlyFighter owned by the British and 2 Submarines owned by the Germans lost in sz25
British roll dice for 1 Bomber and 5 EarlyFighters in sz25, round 2 : 4/6 hits
Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 2 : 3/4 hits
3 EarlyFighters owned by the British , 2 Submarines owned by the Germans and 2 Destroyers owned by the Germans lost in sz25
British roll dice for 1 Bomber and 2 EarlyFighters in sz25, round 3 : 3/3 hits
Germans roll dice for 1 Battleship and 1 Destroyer in sz25, round 3 : 2/2 hits
2 EarlyFighters owned by the British , 1 Battleship owned by the Germans and 1 Destroyer owned by the Germans lost in sz25
British win with 1 Bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 Battleship, 3 Destroyers and 4 Submarines
Casualties for British: 6 EarlyFighters
Battle in Fars
British attack with 2 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 Infantry in Fars, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 1 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 2 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 3 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Fars, round 4 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Fars
British win, taking Fars from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in W.Ire
British attack with 1 Armour, 1 Artillery and 3 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Ire, round 1 : 1/5 hits
Neutral roll dice for 1 Infantry in W.Ire, round 1 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Ire
British win, taking W.Ire from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Taranto
Battle in Iran
British attack with 3 Armours and 5 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 3 Infantry
British roll dice for 3 Armours and 5 Infantry in Iran, round 1 : 4/8 hits
Neutral roll dice for 1 Armour and 3 Infantry in Iran, round 1 : 2/4 hits
3 Infantry owned by the Neutral , 1 Armour owned by the Neutral and 2 Infantry owned by the British lost in Iran
British win, taking Taranto from Italians, taking Iran from Neutral with 3 Armours and 3 Infantry remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Armour and 3 Infantry
Casualties for British: 2 Infantry
Battle in Tripoli
British attack with 4 Armours and 3 Infantry
Italians defend with 4 EarlyFighters and 2 Infantry
British roll dice for 4 Armours and 3 Infantry in Tripoli, round 1 : 1/7 hits
Italians roll dice for 4 EarlyFighters and 2 Infantry in Tripoli, round 1 : 2/6 hits
2 Infantry owned by the British and 1 Infantry owned by the Italians lost in Tripoli
British roll dice for 4 Armours and 1 Infantry in Tripoli, round 2 : 4/5 hits
Italians roll dice for 4 EarlyFighters and 1 Infantry in Tripoli, round 2 : 2/5 hits
1 Armour owned by the British , 1 Infantry owned by the British , 1 Infantry owned by the Italians and 3 EarlyFighters owned by the Italians lost in Tripoli
British roll dice for 3 Armours in Tripoli, round 3 : 1/3 hits
Italians roll dice for 1 EarlyFighter in Tripoli, round 3 : 0/1 hits
1 EarlyFighter owned by the Italians lost in Tripoli
British win, taking Tripoli from Italians with 3 Armours remaining. Battle score for attacker is 25
Casualties for British: 1 Armour and 3 Infantry
Casualties for Italians: 4 EarlyFighters and 2 InfantryNon Combat Move - British
1 Infantry moved from W.Egypt to Tobruk
2 Infantry moved from El Allamain to Tobruk
1 AAGun moved from N.Egypt to W.Egypt
4 Infantry moved from N.Egypt to W.Egypt
1 Elite moved from Cairo to N.Egypt
1 AAGun moved from Iraq to Iran
4 EarlyFighters moved from sz50 to Malta
1 Battleship moved from sz13 to sz36
1 Carrier moved from sz13 to sz36
1 Destroyer moved from sz13 to sz36
1 EarlyFighter moved from Gibraltar to sz36
1 Destroyer and 3 Transports moved from sz32 to sz18
2 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports moved from sz8 to sz18
2 Infantry moved from sz18 to N.Scottland
2 Armours moved from sz18 to N.Scottland
2 Infantry moved from S.Scottland to E.Scottland
4 Infantry moved from York to Manchester
1 Bomber moved from sz25 to E.Scottland
1 EarlyFighter moved from S.Hempton to sz36
2 Armours moved from Norwich to Manchester
1 EarlyFighter moved from N.Canada to IcelandPlace Units - British
1 Carrier, 1 Cruiser and 1 Destroyer placed in sz18
1 Destroyer placed in sz56
4 Armours and 1 Infantry placed in CairoTurn Complete - British
British collect 85 PUs; end with 85 PUs total -
Only now can the drama continue… Scramble orders, sirrah?
no scramble - 4 kamikaze on aircraft carrier (checked if available, but seems not?)
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Romanians
2 Infantry moved from E.Romania to Moldavskaya
1 Artillery moved from E.Romania to Moldavskaya
3 Infantry moved from W.Romania to E.Romania
1 Artillery moved from W.Romania to E.Romania
1 Armour moved from Bulgaria to Moldavskaya
1 EarlyFighter moved from E.Romania to MoldavskayaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Moldavskaya
Romanians attack with 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry in Moldavskaya, round 1 : 2/5 hits
Russians roll dice for 1 Infantry in Moldavskaya, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Moldavskaya
Romanians win, taking Moldavskaya from Russians with 1 Armour, 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 InfantryNon Combat Move - Romanians
1 AAGun moved from E.Romania to Moldavskaya
1 Infantry moved from Bulgaria to E.Romania
1 EarlyFighter moved from Moldavskaya to E.RomaniaPlace Units - Romanians
4 Elites placed in W.RomaniaTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans repair 3 damage on 3 airfields; Remaining resources: 79 PUs;
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 3/11 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 1 : 0/3 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 3 transports owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
4 destroyers and 4 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Kweichow to Hunan
3 artilleries moved from Kweichow to Hunan
1 fighter moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
4 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Malaya
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 106 Sea Zone to 118 Sea Zone
British take 106 Sea Zone from GermansCombat - British
Battle in 118 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers in 118 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 118 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 118 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Malaya
British attack with 1 fighter and 4 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 4 infantry in Malaya, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
1 artillery owned by the British lost in Italian Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to 80 Sea Zone
5 infantry moved from Burma to Shan State
3 aaGuns moved from Burma to Shan State
3 infantry moved from India to Burma
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Malaya to Shan State
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British
1 submarine placed in 110 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Malaya change ownership: 1 harbour
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Americans
1 Artillery moved from Iceland to sz9
1 Infantry moved from Iceland to sz9
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz9 to sz20
1 Infantry moved from sz20 to Narvik
Americans take Narvik from Finns
1 Artillery moved from sz20 to NarvikPurchase Units - Americans
Americans buy 4 Bombers and 2 Transports; Remaining resources: 1 PUs;Combat - Americans
Non Combat Move - Americans
1 Infantry moved from E.U.S to sz2
1 Armour moved from E.U.S to sz2
1 Infantry moved from N.U.S to sz2
1 Artillery moved from N.U.S to sz2
1 Armour, 1 Artillery, 2 Infantry and 2 Transports moved from sz2 to sz9
1 Artillery moved from sz9 to Iceland
2 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
2 Armours moved from S.U.S to sz3
2 Infantry moved from S.U.S to sz3
2 Infantry moved from S.U.S to sz3
2 Armours, 4 Infantry and 3 Transports moved from sz3 to sz5
2 Infantry moved from Canarians to sz5
1 Destroyer moved from sz5 to sz36
2 Infantry and 1 Transport moved from sz5 to sz36
2 Infantry moved from sz36 to Gibraltar
2 Armours moved from sz5 to Canarians
4 Infantry moved from sz5 to Canarians
1 AAGun moved from S.U.S to E.U.S
1 EarlyFighter moved from N.U.S to Iceland
1 Bomber moved from N.Scottland to ArchangelskPlace Units - Americans
2 Transports placed in sz2
4 Bombers placed in S.U.STurn Complete - Americans
Americans collect 76 PUs; end with 77 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
5 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 mech_infantry moved from Tobruk to Tunisia
1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour and 6 infantry in Greece, round 1 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 5 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 2 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 0/4 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Algeria
Italians attack with 2 fighters and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 1 : 1/3 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
1 infantry owned by the French lost in Algeria
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to TunisiaPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Java to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 37 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Borneo
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - French
Battle in 95 Sea Zone
French attack with 1 destroyer
Italians defend with 1 carrier and 1 transport
French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 carrier and 1 transport in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 carrier and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Germans
14 Infantry moved from Lvov to Ukrainskaya
3 Infantry moved from Lvov to Belorussia
6 Panzers moved from Lvov to Ukrainskaya
1 Panzer moved from Lvov to Belorussia
1 Artillery moved from Lvov to Belorussia
1 Infantry moved from Koenigsberg to sz27
1 Panzer moved from Koenigsberg to sz27
1 Infantry, 1 Panzer and 1 Transport moved from sz27 to sz28
1 Panzer moved from sz28 to N.Finnland
1 Infantry moved from sz28 to N.Finnland
5 Infantry moved from Litovskaya to Riga
2 Panzers moved from Litovskaya to Riga
4 Artillerys moved from Litovskaya to Riga
1 Artillery moved from Koenigsberg to Litovskaya
1 EarlyFighter moved from Koenigsberg to N.Finnland
1 EarlyFighter moved from Koenigsberg to Riga
2 Infantry moved from Koenigsberg to sz27
1 Infantry moved from Gdansk to sz27
4 Infantry moved from Koenigsberg to Litovskaya
2 Infantry and 1 Transport moved from sz27 to sz28
2 Infantry moved from sz28 to N.Finnland
1 Cruiser and 1 Infantry moved from sz27 to sz28
1 Infantry moved from sz28 to N.Finnland
1 Panzer moved from Muenchen to Metz
1 Panzer moved from Muenchen to Metz
4 Infantry moved from Muenchen to Metz
3 Infantry moved from W.Czech to Wroclaw
1 Artillery moved from W.Czech to Wroclaw
1 Artillery moved from W.Czech to E.Czech
1 Mech.Inf moved from W.Czech to Lvov
2 Artillerys moved from Austrie to E.Czech
3 Infantry moved from Austrie to E.Czech
5 Infantry moved from Berlin to Koeln
2 Infantry moved from Frankfurt to Metz
1 Mech.Inf moved from Nuernberg to Metz
4 Infantry moved from Rostock to Gdansk
1 Infantry moved from Gdansk to Koenigsberg
1 T.Boat moved from sz26 to sz27
2 Infantry moved from Denmark to Bremen
1 Infantry moved from Bremen to Netherlands
1 Artillery moved from Rostock to Denmark
1 Panzer moved from Berlin to Bremen
1 Panzer moved from Berlin to Denmark
1 Panzer moved from Berlin to Bremen
1 Infantry moved from Hamburg to Bremen
3 Infantry moved from Berlin to Hamburg
1 Bomber moved from W.Czech to Denmark
3 Submarines moved from sz39 to sz40
2 EarlyFighters moved from Austrie to sz50
2 EarlyFighters moved from Genova to sz50
1 Bomber moved from Genova to sz50
1 EarlyFighter moved from Muenchen to RomaPurchase Units - Germans
Germans buy 1 Battleship, 15 Infantry, 3 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Germans
Battle in Riga
Germans attack with 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers in Riga, round 1 : 4/12 hits
Russians roll dice for 1 Infantry in Riga, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Riga
Germans win, taking Riga from Russians with 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Ukrainskaya
Germans attack with 14 Infantry and 6 Panzers
Russians defend with 1 Infantry
Germans roll dice for 14 Infantry and 6 Panzers in Ukrainskaya, round 1 : 4/20 hits
Russians roll dice for 1 Infantry in Ukrainskaya, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Ukrainskaya
Germans win, taking Ukrainskaya from Russians with 14 Infantry and 6 Panzers remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz50
Germans attack with 1 Bomber and 4 EarlyFighters
British defend with 1 Cruiser, 2 Destroyers and 4 Transports
Germans roll dice for 1 Bomber and 4 EarlyFighters in sz50, round 1 : 3/5 hits
British roll dice for 1 Cruiser, 2 Destroyers and 4 Transports in sz50, round 1 : 1/7 hits
3 Transports owned by the British and 1 EarlyFighter owned by the Germans lost in sz50
Germans roll dice for 1 Bomber and 3 EarlyFighters in sz50, round 2 : 0/4 hits
British roll dice for 1 Cruiser, 2 Destroyers and 1 Transport in sz50, round 2 : 1/4 hits
1 EarlyFighter owned by the Germans lost in sz50
Germans roll dice for 1 Bomber and 2 EarlyFighters in sz50, round 3 : 1/3 hits
British roll dice for 1 Cruiser, 2 Destroyers and 1 Transport in sz50, round 3 : 1/4 hits
1 Transport owned by the British and 1 EarlyFighter owned by the Germans lost in sz50
Germans roll dice for 1 Bomber and 1 EarlyFighter in sz50, round 4 : 1/2 hits
British roll dice for 1 Cruiser and 2 Destroyers in sz50, round 4 : 0/3 hits
1 Destroyer owned by the British lost in sz50
Germans roll dice for 1 Bomber and 1 EarlyFighter in sz50, round 5 : 0/2 hits
British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 5 : 1/2 hits
1 EarlyFighter owned by the Germans lost in sz50
Germans roll dice for 1 Bomber in sz50, round 6 : 0/1 hits
British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 6 : 0/2 hits
retreated to sz50
British win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 4 EarlyFighters
Casualties for British: 1 Destroyer and 4 Transports
Battle in Belorussia
Germans attack with 1 Artillery, 3 Infantry and 1 Panzer
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 3 Infantry and 1 Panzer in Belorussia, round 1 : 1/5 hits
Russians roll dice for 1 Infantry in Belorussia, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 Artillery, 3 Infantry and 1 Panzer remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
1 Bomber moved from sz50 to Roma
1 EarlyFighter moved from Riga to LitovskayaPlace Units - Germans
5 Infantry placed in Bremen
6 Infantry placed in W.Czech
4 Infantry placed in Rostock
2 Submarines placed in sz26
Germans undo move 4.
2 Submarines placed in sz26
Germans undo move 4.
1 Battleship and 1 Submarine placed in sz26
2 Submarines and 1 T.Boat were produced but were not placedTurn Complete - Germans
Germans collect 85 PUs; end with 85 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 13 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Germany to Western Germany
3 armour moved from Western Germany to Slovakia Hungary
5 infantry moved from Poland to Baltic States
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 battleship moved from 112 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Norway to Karelia
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 tactical_bombers moved from Romania to Bessarabia
1 bomber moved from Romania to Bessarabia
1 bomber moved from Poland to Bessarabia
1 infantry moved from Norway to FinlandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 118 Sea Zone
Germans attack with 1 battleship
British defend with 1 destroyer
Germans roll dice for 1 battleship in 118 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour and 1 artillery
British defend with 1 artillery
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 1 : 0/2 hits
British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 artillery
Battle in Bessarabia
Germans attack with 2 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 artillery
Germans roll dice for 2 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers in Bessarabia, round 1 : 6/10 hits
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 1 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Baltic States
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Karelia to NorwayPlace Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Eastern Poland
1 infantry moved from Ulaanbaatar to Amur
5 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
2 artilleries moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 armour, 2 artilleries and 5 infantry
Germans defend with 6 infantry
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Karelia, round 1 : 1/8 hits
Germans roll dice for 6 infantry in Karelia, round 1 : 5/6 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
Germans win with 5 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 bomber and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 0/2 hits
1 bomber owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Amur, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Tsagaan Olom to Suiyuyan
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
6 infantry moved from Bryansk to Ukraine
1 infantry moved from Caucasus to Rostov
3 infantry moved from Persia to Northwest Persia
1 armour moved from Russia to Ukraine
4 mech_infantrys moved from Russia to UkrainePlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Russians
6 Infantry moved from C.Finnland to N.Finnland
1 Armour moved from C.Finnland to N.Finnland
4 Armours moved from Belomorsk to N.Finnland
5 Infantry moved from Belomorsk to N.Finnland
1 Infantry moved from Murmansk to N.Finnland
1 Bomber moved from Archangelsk to N.Finnland
1 EarlyFighter moved from Archangelsk to N.Finnland
3 Infantry moved from Rostov to sz61
1 Infantry moved from Stavropol to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
4 Infantry moved from N.Turkey to C.Turkey
2 Armours moved from Sochi to C.Turkey
1 EarlyFighter moved from Sochi to C.Turkey
1 Artillery moved from Archangelsk to sz21
1 Elite moved from Archangelsk to sz21
1 Infantry moved from Archangelsk to sz21
1 Artillery moved from Archangelsk to sz21
2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz21 to sz20
1 Destroyer moved from sz21 to sz20
1 Submarine moved from sz21 to sz20
2 Artillerys moved from sz20 to N.N
1 Infantry moved from sz20 to N.N
1 Elite moved from sz20 to N.N
1 Submarine moved from sz21 to sz20Purchase Units - Russians
Russians buy 14 Artillerys, 1 EarlyFighter and 23 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bulgaria
Russians attack with 4 Infantry
Romanians defend with 2 Infantry
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 2/4 hits
Romanians roll dice for 2 Infantry in Bulgaria, round 1 : 0/2 hits
2 Infantry owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 4 Infantry remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantry
Battle in N.N
Russians attack with 2 Artillerys, 1 Elite and 1 Infantry
Neutral defend with 1 Bunker
Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.N, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.N, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.N
Russians win, taking N.N from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Russians: 1 Infantry
Battle in C.Turkey
Russians attack with 2 Armours, 1 EarlyFighter and 4 Infantry
Neutral defend with 1 Bunker and 2 Infantry
Russians roll dice for 2 Armours, 1 EarlyFighter and 4 Infantry in C.Turkey, round 1 : 4/7 hits
Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 1 : 1/3 hits
1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in C.Turkey
Russians win, taking C.Turkey from Neutral with 2 Armours, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Bunker and 2 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Finnland
Russians attack with 5 Armours, 1 Bomber, 1 EarlyFighter and 12 Infantry
Germans defend with 1 EarlyFighter, 4 Infantry and 1 Panzer; Finns defend with 1 AAGun, 2 Armours, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory and 5 Infantry
AA guns fire in N.Finnland : 0/2 hits
Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 12 Infantry in N.Finnland, round 1 : 5/19 hits
Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites, 9 Infantry and 1 Panzer in N.Finnland, round 1 : 8/17 hits
8 Infantry owned by the Russians and 5 Infantry owned by the Finns lost in N.Finnland
Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 4 Infantry in N.Finnland, round 2 : 4/11 hits
Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites, 4 Infantry and 1 Panzer in N.Finnland, round 2 : 3/12 hits
4 Infantry owned by the Germans and 3 Infantry owned by the Russians lost in N.Finnland
Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 1 Infantry in N.Finnland, round 3 : 3/8 hits
Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Panzer in N.Finnland, round 3 : 0/8 hits
1 Artillery owned by the Finns and 2 Elites owned by the Finns lost in N.Finnland
Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 1 Infantry in N.Finnland, round 4 : 4/8 hits
Finns roll dice for 2 Armours, 2 EarlyFighters and 1 Panzer in N.Finnland, round 4 : 4/5 hits
3 Armours owned by the Russians , 1 Infantry owned by the Russians , 2 Armours owned by the Finns , 1 Panzer owned by the Germans and 1 EarlyFighter owned by the Finns lost in N.Finnland
Russians roll dice for 2 Armours, 1 Bomber and 1 EarlyFighter in N.Finnland, round 5 : 1/4 hits
Finns roll dice for 1 EarlyFighter in N.Finnland, round 5 : 1/1 hits
1 EarlyFighter owned by the Germans and 1 Armour owned by the Russians lost in N.Finnland
Russians captures 8PUs while taking Finns capital
Russians win, taking N.Finnland from Finns with 1 Armour, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 EarlyFighter, 4 Infantry and 1 Panzer
Casualties for Russians: 4 Armours and 12 Infantry
Casualties for Finns: 2 Armours, 1 Artillery, 1 EarlyFighter, 2 Elites and 5 InfantryNon Combat Move - Russians
1 EarlyFighter moved from N.Finnland to Leningrad
1 Bomber moved from N.Finnland to Leningrad
1 Infantry moved from S.Finnland to C.Finnland
2 Infantry moved from Archangelsk to Belomorsk
1 Elite moved from Estonia to Smolensk
5 Infantry moved from Estonia to Smolensk
2 Infantry moved from Novgorod to Smolensk
1 AAGun moved from Novgorod to Smolensk
8 Infantry moved from Rzhev to Smolensk
1 AAGun moved from Rzhev to Smolensk
2 Artillerys moved from Rzhev to Smolensk
4 Infantry moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
3 Infantry moved from Kursk to Donetsk
1 Artillery moved from Minsk to Donetsk
1 AAGun moved from Minsk to Donetsk
4 Infantry moved from Minsk to Donetsk
2 Armours moved from Minsk to Donetsk
1 EarlyFighter moved from C.Turkey to Donetsk
1 Infantry moved from Sochi to N.Turkey
5 Infantry moved from Stalingrad to Pavlovsk
3 Infantry moved from Kaluga to Kursk
10 Infantry moved from Moscow to Kaluga
1 AAGun moved from Vologda to Novgorod
8 Infantry moved from Vologda to Novgorod
2 Armours moved from Omsk to Vologda
3 Infantry moved from Omsk to NikolskPlace Units - Russians
4 Artillerys placed in Donetsk
3 Artillerys placed in Smolensk
4 Artillerys placed in Leningrad
3 Artillerys placed in Rostov
5 Infantry placed in Stalingrad
10 Infantry placed in Moscow
4 Infantry placed in Archangelsk
1 EarlyFighter and 4 Infantry placed in Omsk
Russians undo move 8.
Russians undo move 7.
1 EarlyFighter and 3 Infantry placed in Archangelsk
5 Infantry placed in OmskTurn Complete - Russians
Russians collect 106 PUs; end with 114 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
Rocket attack in Wake Island does 3 damage to airfield owned by Americans
Rockets in Caroline Islands roll: 3
Rocket attack in Korea does 2 damage to factory_minor owned by Americans
Rockets in Japan roll: 2
2 infantry moved from French Indo China to Kwangsi
5 infantry moved from Kwangsi to Hunan
4 fighters moved from Kwangsi to Hunan
4 tactical_bombers moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
3 fighters moved from Kiangsi to Hunan
3 infantry moved from Jehol to Manchuria
2 artilleries moved from Jehol to Manchuria
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
1 bomber moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 6 infantry and 5 tactical_bombers
Chinese defend with 5 artilleries, 1 fighter and 15 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 6 infantry and 5 tactical_bombers in Hunan, round 1 : 13/21 hits
Chinese roll dice for 5 artilleries, 1 fighter and 15 infantry in Hunan, round 1 : 5/21 hits
5 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry and 5 tactical_bombers in Hunan, round 2 : 9/16 hits
Chinese roll dice for 5 artilleries, 1 fighter and 2 infantry in Hunan, round 2 : 3/8 hits
1 fighter owned by the Chinese , 5 artilleries owned by the Chinese , 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Hunan
Japanese win with 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Chinese: 5 artilleries, 1 fighter and 15 infantry
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 2 destroyers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 5/6 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber
1 fighter owned by the Americans forced to land in KoreaNon Combat Move - Japanese
1 bomber moved from Hunan to Japan
7 fighters moved from Hunan to Manchuria
5 tactical_bombers moved from Hunan to Manchuria
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Manchuria
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Japanese collect 31 PUs (2 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :3
Combat Move - Italians
1 Infantry moved from Messina to Taranto
1 Artillery moved from Messina to Taranto
1 Infantry moved from Napoli to Taranto
1 Artillery moved from Foggia to Taranto
4 Armours moved from Roma to Taranto
3 Infantry moved from Venezia to Genova
1 Transport moved from sz40 to sz42
2 Infantry moved from Firenze to sz42
2 Infantry and 1 Transport moved from sz42 to sz40
2 Infantry moved from sz40 to N.Tunesia
Italians take N.Tunesia from ColonialFrench
2 Infantry moved from N.Algeria to N.Tunesia
1 Artillery moved from N.Algeria to N.Tunesia
1 Armour moved from N.Algeria to N.Tunesia
2 Infantry moved from E.Tunesia to Tunis
2 Artillerys moved from E.Tunesia to Tunis
3 Infantry moved from W.Tunesia to Tunis
1 Artillery moved from W.Tunesia to Tunis
1 Armour moved from W.Tunesia to Tunis
1 Armour moved from N.Tunesia to Tunis
1 Transport moved from sz44 to sz40
1 T.Boat moved from sz39 to sz40
1 Infantry moved from Triesta to sz51
1 Artillery moved from Triesta to sz51
1 Artillery moved from Venezia to sz51
2 Artillerys moved from sz51 to Taranto
1 Infantry moved from sz51 to Taranto
1 Destroyer moved from sz44 to sz50
1 Artillery moved from Venezia to Genova
1 Transport moved from sz44 to sz42
1 Battleship moved from sz44 to sz50Purchase Units - Italians
Italians buy 1 Destroyer, 2 EarlyFighters and 7 Infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Tunis
Italians attack with 2 Armours, 3 Artillerys and 5 Infantry
ColonialFrench defend with 1 AAGun, 1 Artillery, 1 Factory and 6 Infantry
Italians roll dice for 2 Armours, 3 Artillerys and 5 Infantry in Tunis, round 1 : 5/10 hits
ColonialFrench roll dice for 1 Artillery and 6 Infantry in Tunis, round 1 : 0/7 hits
5 Infantry owned by the ColonialFrench lost in Tunis
Italians roll dice for 2 Armours, 3 Artillerys and 5 Infantry in Tunis, round 2 : 2/10 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in Tunis, round 2 : 0/2 hits
1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in Tunis
Italians win, taking Tunis from ColonialFrench with 2 Armours, 3 Artillerys and 5 Infantry remaining. Battle score for attacker is 16
Casualties for ColonialFrench: 1 Artillery and 6 Infantry
Battle in sz50
Italians attack with 1 Battleship and 1 Destroyer
British defend with 1 Cruiser and 1 Destroyer
Italians roll dice for 1 Battleship and 1 Destroyer in sz50, round 1 : 0/2 hits
British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Italians
Italians roll dice for 1 Battleship and 1 Destroyer in sz50, round 2 : 1/2 hits
British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 2 : 1/2 hits
1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz50
Italians roll dice for 1 Battleship in sz50, round 3 : 1/1 hits
British roll dice for 1 Cruiser in sz50, round 3 : 0/1 hits
1 Cruiser owned by the British lost in sz50
Italians win with 1 Battleship remaining. Battle score for attacker is 13
Casualties for British: 1 Cruiser and 1 Destroyer
Casualties for Italians: 1 Destroyer
Battle in Taranto
Italians attack with 4 Armours, 4 Artillerys and 3 Infantry
British defend with 1 AAGun, 2 Artillerys, 1 Factory and 6 Infantry
Italians roll dice for 4 Armours, 4 Artillerys and 3 Infantry in Taranto, round 1 : 4/11 hits
British roll dice for 2 Artillerys and 6 Infantry in Taranto, round 1 : 3/8 hits
4 Infantry owned by the British and 3 Infantry owned by the Italians lost in Taranto
Italians roll dice for 4 Armours and 4 Artillerys in Taranto, round 2 : 3/8 hits
British roll dice for 2 Artillerys and 2 Infantry in Taranto, round 2 : 1/4 hits
1 Artillery owned by the Italians , 2 Infantry owned by the British and 1 Artillery owned by the British lost in Taranto
Italians roll dice for 4 Armours and 3 Artillerys in Taranto, round 3 : 2/7 hits
British roll dice for 1 Artillery in Taranto, round 3 : 1/1 hits
1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Taranto
Italians win, taking Taranto from British with 4 Armours and 2 Artillerys remaining. Battle score for attacker is 6
Casualties for British: 2 Artillerys and 6 Infantry
Casualties for Italians: 2 Artillerys and 3 InfantryNon Combat Move - Italians
Place Units - Italians
4 Infantry placed in Genova
2 EarlyFighters and 3 Infantry placed in Roma
1 Destroyer placed in sz42Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total -
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