• nha


  • ahhh fuk it go on…lets see how many he can help get


  • ok…scramble…

    once destroyer & bs are dead or turn ends with destroyer dead & bs taking 1 hit…retreat the plane


  • Can’t retreat on defense mate… Once you’re committed, you’re in it til the end. Still want your precious planes in this one?


  • doh! nha no scramble


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 3 and gets 0 hits

    Purchase Units - Americans
                Americans repair 3 damage on 1 airfield and 2 factory_minors; Remaining resources: 74 PUs;
                Americans buy 3 armour, 1 destroyer, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Korea to 6 Sea Zone
                1 tactical_bomber moved from Korea to 6 Sea Zone
                5 fighters moved from Korea to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 4 destroyers and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 4 destroyers and 3 transports in 91 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 destroyers and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 1 cruiser
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 112 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 destroyer
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  7/10 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 battleship and 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                2 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea

    Place Units - Americans
                3 armour and 1 harbour placed in Korea
                1 destroyer placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Korea: 1 airfield
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 118 Sea Zone
                3 fighters moved from United Kingdom to 118 Sea Zone
                2 infantry moved from Belgian Congo to Kenya
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Burma to Yunnan
                5 infantry moved from Shan State to Yunnan
                4 infantry moved from Malaya to Shan State
                1 fighter moved from India to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 fighter moved from Shan State to Kwangsi

    Combat - British
                Battle in 118 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Germans defend with 1 battleship
                        British roll dice for 1 submarine in 118 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 3 fighters in 118 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 battleship in 118 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British and 1 battleship owned by the Germans lost in 118 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 submarine
                Battle in 95 Sea Zone
                    British attack with 1 cruiser and 1 transport
                    Italians defend with 1 carrier and 1 transport
                        British roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 carrier and 1 transport in 95 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Italians lost in 95 Sea Zone
                        1 transport owned by the Italians lost in 95 Sea Zone
                    British win with 1 cruiser and 1 transport remaining. Battle score for attacker is 23
                    Casualties for Italians: 1 carrier and 1 transport
                Battle in Kwangsi
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter
                Battle in Northern Italy
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 2 aaGuns, 1 artillery and 1 factory_major
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  1/2 hits
                        Italians roll dice for 2 aaGuns and 1 artillery in Northern Italy, round 1 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northern Italy
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        Italians roll dice for 1 aaGun and 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Northern Italy
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Northern Italy, round 6 :  1/2 hits
                        Italians roll dice for 1 artillery in Northern Italy, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 aaGuns and 1 artillery

    Non Combat Move - British
                3 fighters moved from 118 Sea Zone to United Kingdom
                3 aaGuns moved from Shan State to Yunnan
                2 destroyers moved from 39 Sea Zone to 36 Sea Zone
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 artillery moved from 41 Sea Zone to Sumatra

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 battleship and 1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Purchase Units - French
                French buy 1 Fighter and 13 Infantry; Remaining resources: 0 PUs;

    Non Combat Move - French
                2 Infantry moved from Versailles to Paris
                1 Artillery moved from Versailles to Paris
                3 Armours moved from Le Havre to Paris

    Place Units - French
                1 Fighter and 2 Infantry placed in Marseille
                8 Infantry placed in Paris
                3 Infantry placed in Le Havre

    Turn Complete - French
                French collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - ColonialFrench
                1 Infantry moved from Alger to N.Algeria
                      ColonialFrench take N.Algeria from Italians
                1 Infantry moved from C.Algeria to E.Algeria
                6 Infantry moved from C.Morocco to C.Algeria
                1 Artillery moved from C.Morocco to C.Algeria
                1 Armour moved from E.Egypt to W.Egypt
                1 Transport moved from sz57 to sz59
                2 Infantry moved from Syria to sz59
                2 Infantry and 1 Transport moved from sz59 to sz58
                2 Infantry moved from sz58 to Crete

    Purchase Units - ColonialFrench
                ColonialFrench buy 1 Armour and 8 Infantry; Remaining resources: 0 PUs;

    Combat - ColonialFrench

    Non Combat Move - ColonialFrench
                1 AAGun moved from C.Morocco to C.Algeria

    Place Units - ColonialFrench
                2 Infantry placed in Syria
                3 Infantry placed in S.Canada
                1 Armour and 3 Infantry placed in C.Morocco

    Turn Complete - ColonialFrench
                ColonialFrench collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Turn Complete - Finns


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ColonialFrench from sz53: 1 Submarine
                EDIT: Adding units owned by British to sz50: 1 Submarine
                EDIT: Turning off Edit Mode
                1 Carrier moved from sz36 to sz39
                1 Destroyer moved from sz36 to sz39
                1 Battleship moved from sz36 to sz39
                2 EarlyFighters moved from Malta to sz40
                2 EarlyFighters moved from Malta to sz40
                2 EarlyFighters moved from sz36 to sz40
                1 Armour moved from Tripoli to E.Tunesia
                      British take E.Tunesia from Italians
                1 Armour moved from E.Tunesia to W.Tunesia
                      ColonialFrench take W.Tunesia from Italians
                2 Armours moved from Tripoli to S.Tunesia
                3 Infantry moved from Tobruk to Tripoli
                4 Infantry moved from W.Egypt to Tobruk
                1 Elite moved from N.Egypt to W.Egypt
                4 Armours moved from Cairo to W.Egypt
                1 Infantry moved from Cairo to N.Egypt
                2 Armours moved from N.Scottland to sz18
                2 Infantry moved from E.Scottland to sz18
                4 Infantry moved from N.Scottland to sz18
                2 Armours, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 6 Infantry and 5 Transports moved from sz18 to sz25
                2 Armours moved from sz25 to S.Norway
                6 Infantry moved from sz25 to S.Norway
                1 Bomber moved from E.Scottland to sz27

    Purchase Units - British
                British buy 8 Fighters and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - British
                British creates battle in territory sz50
                Battle in sz39
                    British attack with 1 Battleship, 1 Carrier and 1 Destroyer
                    Germans defend with 1 Destroyer
                        British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz39, round 1 :  1/3 hits
                        Germans roll dice for 1 Destroyer in sz39, round 1 :  1/1 hits
                    Units damaged: 1 Battleship owned by the British
                        1 Destroyer owned by the Germans lost in sz39
                    British win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 Destroyer
                Battle in sz27
                    British attack with 1 Bomber
                    Germans defend with 1 Destroyer and 1 T.Boat
                        British roll dice for 1 Bomber in sz27, round 1 :  1/1 hits
                        Germans roll dice for 1 Destroyer and 1 T.Boat in sz27, round 1 :  1/2 hits
                    1 T.Boat owned by the Germans and 1 Bomber owned by the British lost in sz27
                    Germans win with 1 Destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 T.Boat
                    Casualties for British: 1 Bomber
                Battle in sz50
                    British attack with 1 Submarine
                    Italians defend with 1 Battleship
                        British roll dice for 1 Submarine in sz50, round 1 :  0/1 hits
                        Italians roll dice for 1 Battleship in sz50, round 1 :  1/1 hits
                        1 Submarine owned by the British lost in sz50
                    Italians win with 1 Battleship remaining. Battle score for attacker is -7
                    Casualties for British: 1 Submarine
                Battle in sz40
                    British attack with 6 EarlyFighters
                    Germans defend with 3 Submarines; Italians defend with 1 Submarine, 1 T.Boat and 2 Transports
                        British roll dice for 6 EarlyFighters in sz40, round 1 :  2/6 hits
                        Italians roll dice for 1 T.Boat and 2 Transports in sz40, round 1 :  0/3 hits
                    1 T.Boat owned by the Italians and 1 Transport owned by the Italians lost in sz40
                    3 Submarines owned by the Germans and 1 Submarine owned by the Italians Submerged
                        British roll dice for 6 EarlyFighters in sz40, round 2 :  0/6 hits
                        Italians roll dice for 1 Transport in sz40, round 2 :  0/1 hits
                        British roll dice for 6 EarlyFighters in sz40, round 3 :  1/6 hits
                        Italians roll dice for 1 Transport in sz40, round 3 :  0/1 hits
                        1 Transport owned by the Italians lost in sz40
                    British win with 6 EarlyFighters remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 T.Boat and 2 Transports
                Battle in S.Tunesia
                    British attack with 2 Armours
                    Italians defend with 1 Infantry
                        British roll dice for 2 Armours in S.Tunesia, round 1 :  1/2 hits
                        Italians roll dice for 1 Infantry in S.Tunesia, round 1 :  0/1 hits
                        1 Infantry owned by the Italians lost in S.Tunesia
                    British win, taking S.Tunesia from Italians with 2 Armours remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in S.Norway
                    British attack with 2 Armours and 6 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Battleship and 1 Cruiser in S.Norway, round 1 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        British roll dice for 2 Armours and 6 Infantry in S.Norway, round 1 :  1/8 hits
                        Neutral roll dice for 1 Bunker in S.Norway, round 1 :  0/1 hits
                        1 Bunker owned by the Neutral lost in S.Norway
                    British win, taking S.Norway from Neutral with 2 Armours and 6 Infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Bunker

    Non Combat Move - British
                2 EarlyFighters moved from sz40 to sz39
                4 EarlyFighters moved from sz40 to N.Algeria
                1 AAGun moved from W.Egypt to Tobruk
                1 Destroyer moved from sz56 to sz48
                3 Infantry moved from Iran to Syria
                2 AAGuns moved from Iran to Syria
                3 Armours moved from Iran to Syria
                1 Infantry moved from Fars to Iran
                1 EarlyFighter moved from Iceland to N.Finnland
                2 Armours moved from S.Hempton to York
                3 Artillerys moved from S.Hempton to London
                5 Infantry moved from S.Hempton to London

    Place Units - British
                1 T.Boat placed in sz56
                2 Fighters placed in Norwich
                4 Fighters placed in Manchester
                2 Fighters placed in Cairo
                British undo move 4.
                2 Fighters placed in London

    Turn Complete - British
                British collect 85 PUs; end with 85 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 fighter moved from Tunisia to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 95 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 cruiser owned by the British lost in 95 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 fighter and 4 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 1 :  4/5 hits
                        British roll dice for 1 artillery in Northern Italy, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Tunisia to Libya
                1 transport moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - Romanians
                4 Elites moved from W.Romania to Bulgaria
                4 Infantry moved from E.Romania to Bulgaria
                1 EarlyFighter moved from E.Romania to Bulgaria
                1 Artillery moved from E.Romania to Bulgaria

    Purchase Units - Romanians
                Romanians buy 2 Armours and 1 Infantry; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 1 Artillery, 1 EarlyFighter, 4 Elites and 4 Infantry
                    Russians defend with 4 Infantry
                        Romanians roll dice for 1 Artillery, 1 EarlyFighter, 4 Elites and 4 Infantry in Bulgaria, round 1 :  3/10 hits
                        Russians roll dice for 4 Infantry in Bulgaria, round 1 :  3/4 hits
                        3 Infantry owned by the Russians and 3 Infantry owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 1 Artillery, 1 EarlyFighter, 4 Elites and 1 Infantry in Bulgaria, round 2 :  1/7 hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Bulgaria
                    Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 EarlyFighter, 4 Elites and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 Infantry
                    Casualties for Romanians: 3 Infantry

    Non Combat Move - Romanians
                1 EarlyFighter moved from Bulgaria to W.Romania

    Place Units - Romanians
                2 Armours and 1 Infantry placed in W.Romania

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters moved from Shan State to Jehol
                2 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC
                Battle in Kwangtung
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  1/1 hits
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 artillery and 3 infantry

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        French roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the French lost in Holland Belgium
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :3

    Combat Move - Americans
                2 Armours moved from Canarians to sz5
                4 Infantry moved from Canarians to sz5
                2 Armours, 4 Infantry and 3 Transports moved from sz5 to sz36
                2 Infantry moved from Gibraltar to sz36
                2 Armours moved from sz36 to Marrakech
                6 Infantry moved from sz36 to Marrakech
                1 Destroyer moved from sz36 to sz39
                4 Bombers moved from S.U.S to Marrakech
                1 Infantry moved from Narvik to sz20
                1 Artillery moved from Narvik to sz20
                1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz22
                1 Infantry moved from sz22 to C.Norway
                1 Artillery moved from sz22 to C.Norway
                1 Destroyer moved from sz20 to sz22
                1 EarlyFighter moved from Iceland to C.Norway
                1 Armour moved from Iceland to sz9
                1 Artillery moved from Iceland to sz9
                2 Infantry moved from Iceland to sz9
                1 Armour, 1 Artillery, 2 Infantry and 2 Transports moved from sz9 to sz22
                1 Armour moved from sz22 to C.Norway
                2 Infantry moved from sz22 to C.Norway
                1 Artillery moved from sz22 to C.Norway
                1 Bomber moved from Archangelsk to sz27

    Purchase Units - Americans
                Americans buy 5 Bombers and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz27
                    Americans attack with 1 Bomber
                    Germans defend with 1 Destroyer
                        Americans roll dice for 1 Bomber in sz27, round 1 :  1/1 hits
                        Germans roll dice for 1 Destroyer in sz27, round 1 :  1/1 hits
                        1 Destroyer owned by the Germans and 1 Bomber owned by the Americans lost in sz27
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Destroyer
                    Casualties for Americans: 1 Bomber
                Battle in Marrakech
                    Americans attack with 2 Armours, 4 Bombers and 6 Infantry
                    Neutral defend with 2 Armours and 4 Infantry
                        Americans roll dice for 2 Armours, 4 Bombers and 6 Infantry in Marrakech, round 1 :  6/12 hits
                        Neutral roll dice for 2 Armours and 4 Infantry in Marrakech, round 1 :  1/6 hits
                        4 Infantry owned by the Neutral , 2 Armours owned by the Neutral and 1 Infantry owned by the Americans lost in Marrakech
                    Americans win, taking Marrakech from Neutral with 2 Armours, 4 Bombers and 5 Infantry remaining. Battle score for attacker is 16
                    Casualties for Neutral: 2 Armours and 4 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in C.Norway
                    Americans attack with 1 Armour, 2 Artillerys, 1 EarlyFighter and 3 Infantry
                    Neutral defend with 1 Bunker
                        Americans roll dice for 1 Armour, 2 Artillerys, 1 EarlyFighter and 3 Infantry in C.Norway, round 1 :  2/7 hits
                        Neutral roll dice for 1 Bunker in C.Norway, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in C.Norway
                    Americans win, taking C.Norway from Neutral with 1 Armour, 2 Artillerys, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                4 Bombers moved from Marrakech to C.Morocco
                1 EarlyFighter moved from C.Norway to S.Norway
                2 Infantry moved from N.U.S to sz2
                2 AAGuns moved from E.U.S to sz2
                2 AAGuns, 2 Infantry and 2 Transports moved from sz2 to sz9
                2 Infantry moved from sz9 to Iceland
                2 AAGuns moved from sz9 to Iceland

    Place Units - Americans
                5 Bombers and 1 Infantry placed in S.U.S

    Turn Complete - Americans
                Americans collect 82 PUs; end with 82 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3,1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 14 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Karelia to Novgorod
                5 infantry moved from Baltic States to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                3 infantry moved from Bessarabia to Romania
                2 artilleries moved from Bessarabia to Romania
                2 armour moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Eastern Poland
                9 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Baltic States to Belarus
                1 tactical_bomber moved from Norway to Novgorod
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 bomber moved from Western Germany to Southern France

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Morocco
                Battle in Novgorod
                    Germans attack with 2 artilleries, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Novgorod :  0/1 hits
                        Germans roll dice for 2 artilleries, 10 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/13 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries and 3 infantry in Novgorod, round 1 :  3/6 hits
                        3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/10 hits
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Novgorod, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  2/8 hits
                        Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Novgorod, round 3 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 4 :  3/7 hits
                        Russians roll dice for 1 armour and 1 artillery in Novgorod, round 4 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Morocco from French, taking Novgorod from Russians with 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Karelia
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                3 infantry placed in Southern France
                4 infantry placed in Western Germany
                7 infantry placed in Germany
                Germans undo move 2.
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Russia to Belarus
                4 mech_infantrys moved from Ukraine to Western Ukraine
                4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from Ukraine to Belarus
                1 armour moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Eastern Poland, round 1 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 4 mech_infantrys in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Germans roll dice for 3 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 4 artilleries and 7 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

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