@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - British 
 1 unit repaired.
 6 EarlyFighters moved from Norwich to sz25
 1 Bomber moved from Riga to sz25
 1 Destroyer moved from sz49 to sz50
 1 Cruiser moved from sz53 to sz50
 1 Destroyer moved from sz53 to sz50
 2 Infantry moved from Crete to sz53
 2 Artillerys moved from Crete to sz53
 4 Infantry moved from S.Greece to sz53
 2 Artillerys, 6 Infantry and 4 Transports moved from sz53 to sz50
 4 EarlyFighters moved from S.Greece to sz50
 6 Infantry moved from sz50 to Taranto
 2 Artillerys moved from sz50 to Taranto
 3 Infantry moved from Tobruk to Tripoli
 3 Armours moved from El Allamain to Tripoli
 1 Armour moved from Libya to Tripoli
 2 Infantry moved from Saudi Arabia to Fars
 3 Armours moved from Iraq to Iran
 5 Infantry moved from Iraq to Iran
 2 Infantry moved from N.Ire to W.Ire
 1 Artillery moved from N.Ire to W.Ire
 1 Infantry moved from S.Ire to W.Ire
 1 Armour moved from N.Ire to W.IrePurchase Units - British 
 British buy 4 Armours, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - British 
 Battle in sz50
 British attack with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports
 Italians defend with 1 Carrier and 2 Destroyers
 British roll dice for 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports in sz50, round 1 : 5/7 hits
 Italians roll dice for 1 Carrier and 2 Destroyers in sz50, round 1 : 0/3 hits
 2 Destroyers owned by the Italians and 1 Carrier owned by the Italians lost in sz50
 British win with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports remaining. Battle score for attacker is 36
 Casualties for Italians: 1 Carrier and 2 Destroyers
 Battle in sz25
 British attack with 1 Bomber and 6 EarlyFighters
 Germans defend with 1 Battleship, 3 Destroyers and 4 Submarines
 British roll dice for 1 Bomber and 6 EarlyFighters in sz25, round 1 : 3/7 hits
 Units damaged: 1 Battleship owned by the Germans
 Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 1 : 1/4 hits
 1 EarlyFighter owned by the British and 2 Submarines owned by the Germans lost in sz25
 British roll dice for 1 Bomber and 5 EarlyFighters in sz25, round 2 : 4/6 hits
 Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 2 : 3/4 hits
 3 EarlyFighters owned by the British , 2 Submarines owned by the Germans and 2 Destroyers owned by the Germans lost in sz25
 British roll dice for 1 Bomber and 2 EarlyFighters in sz25, round 3 : 3/3 hits
 Germans roll dice for 1 Battleship and 1 Destroyer in sz25, round 3 : 2/2 hits
 2 EarlyFighters owned by the British , 1 Battleship owned by the Germans and 1 Destroyer owned by the Germans lost in sz25
 British win with 1 Bomber remaining. Battle score for attacker is 34
 Casualties for Germans: 1 Battleship, 3 Destroyers and 4 Submarines
 Casualties for British: 6 EarlyFighters
 Battle in Fars
 British attack with 2 Infantry
 Neutral defend with 1 Infantry
 British roll dice for 2 Infantry in Fars, round 1 : 0/2 hits
 Neutral roll dice for 1 Infantry in Fars, round 1 : 0/1 hits
 British roll dice for 2 Infantry in Fars, round 2 : 0/2 hits
 Neutral roll dice for 1 Infantry in Fars, round 2 : 0/1 hits
 British roll dice for 2 Infantry in Fars, round 3 : 0/2 hits
 Neutral roll dice for 1 Infantry in Fars, round 3 : 0/1 hits
 British roll dice for 2 Infantry in Fars, round 4 : 1/2 hits
 Neutral roll dice for 1 Infantry in Fars, round 4 : 1/1 hits
 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Fars
 British win, taking Fars from Neutral with 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Neutral: 1 Infantry
 Casualties for British: 1 Infantry
 Battle in W.Ire
 British attack with 1 Armour, 1 Artillery and 3 Infantry
 Neutral defend with 1 Infantry
 British roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Ire, round 1 : 1/5 hits
 Neutral roll dice for 1 Infantry in W.Ire, round 1 : 1/1 hits
 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Ire
 British win, taking W.Ire from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
 Casualties for Neutral: 1 Infantry
 Casualties for British: 1 Infantry
 Battle in Taranto
 Battle in Iran
 British attack with 3 Armours and 5 Infantry
 Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 3 Infantry
 British roll dice for 3 Armours and 5 Infantry in Iran, round 1 : 4/8 hits
 Neutral roll dice for 1 Armour and 3 Infantry in Iran, round 1 : 2/4 hits
 3 Infantry owned by the Neutral , 1 Armour owned by the Neutral and 2 Infantry owned by the British lost in Iran
 British win, taking Taranto from Italians, taking Iran from Neutral with 3 Armours and 3 Infantry remaining. Battle score for attacker is 7
 Casualties for Neutral: 1 Armour and 3 Infantry
 Casualties for British: 2 Infantry
 Battle in Tripoli
 British attack with 4 Armours and 3 Infantry
 Italians defend with 4 EarlyFighters and 2 Infantry
 British roll dice for 4 Armours and 3 Infantry in Tripoli, round 1 : 1/7 hits
 Italians roll dice for 4 EarlyFighters and 2 Infantry in Tripoli, round 1 : 2/6 hits
 2 Infantry owned by the British and 1 Infantry owned by the Italians lost in Tripoli
 British roll dice for 4 Armours and 1 Infantry in Tripoli, round 2 : 4/5 hits
 Italians roll dice for 4 EarlyFighters and 1 Infantry in Tripoli, round 2 : 2/5 hits
 1 Armour owned by the British , 1 Infantry owned by the British , 1 Infantry owned by the Italians and 3 EarlyFighters owned by the Italians lost in Tripoli
 British roll dice for 3 Armours in Tripoli, round 3 : 1/3 hits
 Italians roll dice for 1 EarlyFighter in Tripoli, round 3 : 0/1 hits
 1 EarlyFighter owned by the Italians lost in Tripoli
 British win, taking Tripoli from Italians with 3 Armours remaining. Battle score for attacker is 25
 Casualties for British: 1 Armour and 3 Infantry
 Casualties for Italians: 4 EarlyFighters and 2 InfantryNon Combat Move - British 
 1 Infantry moved from W.Egypt to Tobruk
 2 Infantry moved from El Allamain to Tobruk
 1 AAGun moved from N.Egypt to W.Egypt
 4 Infantry moved from N.Egypt to W.Egypt
 1 Elite moved from Cairo to N.Egypt
 1 AAGun moved from Iraq to Iran
 4 EarlyFighters moved from sz50 to Malta
 1 Battleship moved from sz13 to sz36
 1 Carrier moved from sz13 to sz36
 1 Destroyer moved from sz13 to sz36
 1 EarlyFighter moved from Gibraltar to sz36
 1 Destroyer and 3 Transports moved from sz32 to sz18
 2 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports moved from sz8 to sz18
 2 Infantry moved from sz18 to N.Scottland
 2 Armours moved from sz18 to N.Scottland
 2 Infantry moved from S.Scottland to E.Scottland
 4 Infantry moved from York to Manchester
 1 Bomber moved from sz25 to E.Scottland
 1 EarlyFighter moved from S.Hempton to sz36
 2 Armours moved from Norwich to Manchester
 1 EarlyFighter moved from N.Canada to IcelandPlace Units - British 
 1 Carrier, 1 Cruiser and 1 Destroyer placed in sz18
 1 Destroyer placed in sz56
 4 Armours and 1 Infantry placed in CairoTurn Complete - British 
 British collect 85 PUs; end with 85 PUs total
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 Only now can the drama continue… Scramble orders, sirrah? no scramble - 4 kamikaze on aircraft carrier (checked if available, but seems not?) 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Romanians 
 2 Infantry moved from E.Romania to Moldavskaya
 1 Artillery moved from E.Romania to Moldavskaya
 3 Infantry moved from W.Romania to E.Romania
 1 Artillery moved from W.Romania to E.Romania
 1 Armour moved from Bulgaria to Moldavskaya
 1 EarlyFighter moved from E.Romania to MoldavskayaPurchase Units - Romanians 
 Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians 
 Battle in Moldavskaya
 Romanians attack with 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry
 Russians defend with 1 Infantry
 Romanians roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry in Moldavskaya, round 1 : 2/5 hits
 Russians roll dice for 1 Infantry in Moldavskaya, round 1 : 1/1 hits
 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Moldavskaya
 Romanians win, taking Moldavskaya from Russians with 1 Armour, 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 Infantry
 Casualties for Romanians: 1 InfantryNon Combat Move - Romanians 
 1 AAGun moved from E.Romania to Moldavskaya
 1 Infantry moved from Bulgaria to E.Romania
 1 EarlyFighter moved from Moldavskaya to E.RomaniaPlace Units - Romanians 
 4 Elites placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 13 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Americans 
 Americans repair 3 damage on 3 airfields; Remaining resources: 79 PUs;
 Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from Philippines to 6 Sea Zone
 1 submarine moved from 22 Sea Zone to 6 Sea Zone
 Americans take 22 Sea Zone from Japanese
 4 fighters moved from Midway to 6 Sea Zone
 1 tactical_bomber moved from Midway to 6 Sea Zone
 1 bomber moved from Midway to 6 Sea Zone
 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
 1 battleship moved from 26 Sea Zone to 6 Sea Zone
 1 carrier moved from 26 Sea Zone to 6 Sea Zone
 1 cruiser moved from 26 Sea Zone to 6 Sea Zone
 1 tactical_bomber moved from Western United States to 6 Sea ZoneCombat - Americans 
 Battle in 6 Sea Zone
 Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
 Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
 Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 3/11 hits
 Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 1 : 0/3 hits
 1 submarine owned by the Japanese lost in 6 Sea Zone
 Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 2/3 hits
 Units damaged: 1 battleship owned by the Americans
 1 submarine owned by the Americans , 3 transports owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
 Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
 Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
 Casualties for Americans: 1 submarine
 Battle in 110 Sea Zone
 Americans attack with 1 cruiser
 Germans defend with 1 destroyer
 Americans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 1/1 hits
 Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Germans lost in 110 Sea Zone
 Americans win with 1 cruiser remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyerNon Combat Move - Americans 
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 1 artillery moved from 6 Sea Zone to Korea
 1 tactical_bomber moved from 6 Sea Zone to Korea
 1 bomber moved from 6 Sea Zone to Korea
 4 fighters moved from 6 Sea Zone to Korea
 2 infantry moved from Western United States to 10 Sea Zone
 1 mech_infantry moved from Western United States to 10 Sea Zone
 1 armour moved from Western United States to 10 Sea Zone
 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
 1 armour moved from 26 Sea Zone to Hawaiian Islands
 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 factory_minor placed in Korea
 4 destroyers and 4 transports placed in 101 Sea Zone
 1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 57 PUs; end with 57 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Hopei to Anhwe
 Chinese take Anhwe from JapaneseCombat - Chinese Non Combat Move - Chinese 
 13 infantry moved from Kweichow to Hunan
 3 artilleries moved from Kweichow to Hunan
 1 fighter moved from Kweichow to HunanPlace Units - Chinese 
 1 infantry placed in Suiyuyan
 1 infantry placed in Hopei
 2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - British 
 2 infantry moved from Rhodesia to Belgian Congo
 1 artillery moved from Ethiopia to Italian Somaliland
 1 mech_infantry moved from Ethiopia to Italian Somaliland
 1 fighter moved from Egypt to 96 Sea Zone
 1 tactical_bomber moved from Egypt to 96 Sea Zone
 4 infantry moved from Shan State to Malaya
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 1 fighter moved from India to Malaya
 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 artillery moved from United Kingdom to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Holland Belgium
 1 artillery moved from 110 Sea Zone to Holland Belgium
 2 destroyers moved from 106 Sea Zone to 118 Sea Zone
 British take 106 Sea Zone from GermansCombat - British 
 Battle in 118 Sea Zone
 British attack with 2 destroyers
 Germans defend with 1 submarine
 Germans roll dice for 1 submarine in 118 Sea Zone, round 1 : 0/1 hits
 British roll dice for 2 destroyers in 118 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
 British roll dice for 2 destroyers in 118 Sea Zone, round 2 : 1/2 hits
 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 118 Sea Zone
 British win with 1 destroyer remaining. Battle score for attacker is -2
 Casualties for Germans: 1 submarine
 Casualties for British: 1 destroyer
 Battle in 96 Sea Zone
 British attack with 1 fighter and 1 tactical_bomber
 Italians defend with 1 battleship and 1 transport
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
 Units damaged: 1 battleship owned by the Italians
 Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits
 Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
 1 fighter owned by the British lost in 96 Sea Zone
 British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
 1 tactical_bomber owned by the British lost in 96 Sea Zone
 Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -21
 Casualties for British: 1 fighter and 1 tactical_bomber
 Battle in Malaya
 British attack with 1 fighter and 4 infantry
 Japanese defend with 1 harbour and 1 infantry
 British roll dice for 1 fighter and 4 infantry in Malaya, round 1 : 1/5 hits
 Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
 1 infantry owned by the Japanese lost in Malaya
 British win, taking Malaya from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Italian Somaliland
 British attack with 1 artillery and 1 mech_infantry
 Italians defend with 1 infantry
 British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 1 : 0/2 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
 1 mech_infantry owned by the British lost in Italian Somaliland
 British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
 British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
 1 artillery owned by the British lost in Italian Somaliland
 Italians win with 1 infantry remaining. Battle score for attacker is -8
 Casualties for British: 1 artillery and 1 mech_infantry
 Battle in Holland Belgium
 British attack with 1 artillery and 1 infantry
 Germans defend with 1 aaGun and 1 infantry
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
 Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 1 : 0/1 hits
 1 aaGun owned by the Germans lost in Holland Belgium
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
 Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
 Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
 Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
 British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
 Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
 British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 4
 Casualties for Germans: 1 aaGun and 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 transport moved from 76 Sea Zone to 81 Sea Zone
 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
 1 infantry moved from Alexandria to Egypt
 1 artillery moved from Iraq to Trans-Jordan
 1 infantry moved from Eastern Persia to 80 Sea Zone
 5 infantry moved from Burma to Shan State
 3 aaGuns moved from Burma to Shan State
 3 infantry moved from India to Burma
 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
 1 infantry moved from 39 Sea Zone to India
 1 fighter moved from 39 Sea Zone to India
 1 tactical_bomber moved from 39 Sea Zone to India
 1 fighter moved from Malaya to Shan State
 1 artillery moved from Quebec to 106 Sea Zone
 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British 
 1 submarine placed in 110 Sea Zone
 3 fighters placed in United KingdomTurn Complete - British 
 British collect 34 PUs; end with 34 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Place Units - UK_Pacific 
 1 infantry placed in India
 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 5
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5
 UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 infantry
 Some Units in Malaya change ownership: 1 harbour
 Some Units in 39 Sea Zone change ownership: 1 transport
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Americans 
 1 Artillery moved from Iceland to sz9
 1 Infantry moved from Iceland to sz9
 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz9 to sz20
 1 Infantry moved from sz20 to Narvik
 Americans take Narvik from Finns
 1 Artillery moved from sz20 to NarvikPurchase Units - Americans 
 Americans buy 4 Bombers and 2 Transports; Remaining resources: 1 PUs;Combat - Americans Non Combat Move - Americans 
 1 Infantry moved from E.U.S to sz2
 1 Armour moved from E.U.S to sz2
 1 Infantry moved from N.U.S to sz2
 1 Artillery moved from N.U.S to sz2
 1 Armour, 1 Artillery, 2 Infantry and 2 Transports moved from sz2 to sz9
 1 Artillery moved from sz9 to Iceland
 2 Infantry moved from sz9 to Iceland
 1 Armour moved from sz9 to Iceland
 2 Armours moved from S.U.S to sz3
 2 Infantry moved from S.U.S to sz3
 2 Infantry moved from S.U.S to sz3
 2 Armours, 4 Infantry and 3 Transports moved from sz3 to sz5
 2 Infantry moved from Canarians to sz5
 1 Destroyer moved from sz5 to sz36
 2 Infantry and 1 Transport moved from sz5 to sz36
 2 Infantry moved from sz36 to Gibraltar
 2 Armours moved from sz5 to Canarians
 4 Infantry moved from sz5 to Canarians
 1 AAGun moved from S.U.S to E.U.S
 1 EarlyFighter moved from N.U.S to Iceland
 1 Bomber moved from N.Scottland to ArchangelskPlace Units - Americans 
 2 Transports placed in sz2
 4 Bombers placed in S.U.STurn Complete - Americans 
 Americans collect 76 PUs; end with 77 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Italians 
 Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 transport moved from 92 Sea Zone to 94 Sea Zone
 1 infantry moved from Tunisia to 94 Sea Zone
 1 artillery moved from Tunisia to 94 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
 1 artillery moved from 92 Sea Zone to Gibraltar
 1 infantry moved from 92 Sea Zone to Gibraltar
 2 infantry moved from Tobruk to 96 Sea Zone
 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 battleship moved from 96 Sea Zone to 97 Sea Zone
 1 infantry moved from Tunisia to Algeria
 2 fighters moved from Southern Italy to Algeria
 5 infantry moved from Bulgaria to Greece
 1 infantry moved from Albania to Greece
 1 armour moved from Albania to Greece
 1 mech_infantry moved from Tobruk to Tunisia
 1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians 
 Battle in Greece
 Italians attack with 1 armour and 6 infantry
 Neutral_Allies defend with 4 infantry
 Italians roll dice for 1 armour and 6 infantry in Greece, round 1 : 1/7 hits
 Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
 Italians roll dice for 1 armour and 5 infantry in Greece, round 2 : 1/6 hits
 Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
 Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 2/5 hits
 Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
 Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Neutral_Allies: 4 infantry
 Casualties for Italians: 3 infantry
 Battle in Gibraltar
 Italians attack with 1 artillery and 3 infantry
 British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 2 infantry
 Italians roll dice for 2 cruisers in Gibraltar, round 1 : 1/2 hits
 Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 0/4 hits
 British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
 Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
 British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
 1 infantry owned by the Americans lost in Gibraltar
 Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits
 British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
 Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
 British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
 1 artillery owned by the British lost in Gibraltar
 Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Casualties for Italians: 2 infantry
 Casualties for Americans: 2 infantry
 Battle in Algeria
 Italians attack with 2 fighters and 1 infantry
 French defend with 2 infantry
 Italians roll dice for 2 fighters and 1 infantry in Algeria, round 1 : 1/3 hits
 French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
 1 infantry owned by the French lost in Algeria
 Italians roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits
 French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
 1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
 Italians win with 2 fighters remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 2 fighters moved from Algeria to TunisiaPlace Units - Italians 
 1 carrier and 1 transport placed in 95 Sea Zone
 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - ANZAC 
 ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 2 fighters moved from Java to 37 Sea Zone
 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
 1 fighter moved from Philippines to 37 Sea Zone
 2 infantry moved from Java to 42 Sea Zone
 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from Egypt to AlexandriaCombat - ANZAC 
 Battle in Borneo
 Battle in 37 Sea Zone
 ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
 Japanese defend with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
 ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 1 : 2/5 hits
 Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
 Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 1/3 hits
 1 destroyer owned by the ANZAC lost in 37 Sea Zone
 ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 2 : 3/4 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits
 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
 1 transport owned by the Japanese lost in 37 Sea Zone
 ANZAC win, taking Borneo from Japanese with 2 fighters remaining. Battle score for attacker is 24
 Casualties for Japanese: 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
 Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - ANZAC 
 2 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 2 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 2 fighters moved from 37 Sea Zone to Shan StatePlace Units - ANZAC 
 1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Combat Move - French 
 1 infantry moved from Nigeria to French Equatorial Africa
 1 infantry moved from Trans-Jordan to Egypt
 1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - French 
 Battle in 95 Sea Zone
 French attack with 1 destroyer
 Italians defend with 1 carrier and 1 transport
 French roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 carrier owned by the Italians
 Italians roll dice for 1 carrier and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
 French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 carrier and 1 transport in 95 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the French lost in 95 Sea Zone
 Italians win with 1 carrier and 1 transport remaining. Battle score for attacker is -8
 Casualties for French: 1 destroyerNon Combat Move - French 
 2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :3 Combat Move - Germans 
 14 Infantry moved from Lvov to Ukrainskaya
 3 Infantry moved from Lvov to Belorussia
 6 Panzers moved from Lvov to Ukrainskaya
 1 Panzer moved from Lvov to Belorussia
 1 Artillery moved from Lvov to Belorussia
 1 Infantry moved from Koenigsberg to sz27
 1 Panzer moved from Koenigsberg to sz27
 1 Infantry, 1 Panzer and 1 Transport moved from sz27 to sz28
 1 Panzer moved from sz28 to N.Finnland
 1 Infantry moved from sz28 to N.Finnland
 5 Infantry moved from Litovskaya to Riga
 2 Panzers moved from Litovskaya to Riga
 4 Artillerys moved from Litovskaya to Riga
 1 Artillery moved from Koenigsberg to Litovskaya
 1 EarlyFighter moved from Koenigsberg to N.Finnland
 1 EarlyFighter moved from Koenigsberg to Riga
 2 Infantry moved from Koenigsberg to sz27
 1 Infantry moved from Gdansk to sz27
 4 Infantry moved from Koenigsberg to Litovskaya
 2 Infantry and 1 Transport moved from sz27 to sz28
 2 Infantry moved from sz28 to N.Finnland
 1 Cruiser and 1 Infantry moved from sz27 to sz28
 1 Infantry moved from sz28 to N.Finnland
 1 Panzer moved from Muenchen to Metz
 1 Panzer moved from Muenchen to Metz
 4 Infantry moved from Muenchen to Metz
 3 Infantry moved from W.Czech to Wroclaw
 1 Artillery moved from W.Czech to Wroclaw
 1 Artillery moved from W.Czech to E.Czech
 1 Mech.Inf moved from W.Czech to Lvov
 2 Artillerys moved from Austrie to E.Czech
 3 Infantry moved from Austrie to E.Czech
 5 Infantry moved from Berlin to Koeln
 2 Infantry moved from Frankfurt to Metz
 1 Mech.Inf moved from Nuernberg to Metz
 4 Infantry moved from Rostock to Gdansk
 1 Infantry moved from Gdansk to Koenigsberg
 1 T.Boat moved from sz26 to sz27
 2 Infantry moved from Denmark to Bremen
 1 Infantry moved from Bremen to Netherlands
 1 Artillery moved from Rostock to Denmark
 1 Panzer moved from Berlin to Bremen
 1 Panzer moved from Berlin to Denmark
 1 Panzer moved from Berlin to Bremen
 1 Infantry moved from Hamburg to Bremen
 3 Infantry moved from Berlin to Hamburg
 1 Bomber moved from W.Czech to Denmark
 3 Submarines moved from sz39 to sz40
 2 EarlyFighters moved from Austrie to sz50
 2 EarlyFighters moved from Genova to sz50
 1 Bomber moved from Genova to sz50
 1 EarlyFighter moved from Muenchen to RomaPurchase Units - Germans 
 Germans buy 1 Battleship, 15 Infantry, 3 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Riga
 Germans attack with 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers
 Russians defend with 1 Infantry
 Germans roll dice for 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers in Riga, round 1 : 4/12 hits
 Russians roll dice for 1 Infantry in Riga, round 1 : 0/1 hits
 1 Infantry owned by the Russians lost in Riga
 Germans win, taking Riga from Russians with 4 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Panzers remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Battle in Ukrainskaya
 Germans attack with 14 Infantry and 6 Panzers
 Russians defend with 1 Infantry
 Germans roll dice for 14 Infantry and 6 Panzers in Ukrainskaya, round 1 : 4/20 hits
 Russians roll dice for 1 Infantry in Ukrainskaya, round 1 : 0/1 hits
 1 Infantry owned by the Russians lost in Ukrainskaya
 Germans win, taking Ukrainskaya from Russians with 14 Infantry and 6 Panzers remaining. Battle score for attacker is 2
 Casualties for Russians: 1 Infantry
 Battle in sz50
 Germans attack with 1 Bomber and 4 EarlyFighters
 British defend with 1 Cruiser, 2 Destroyers and 4 Transports
 Germans roll dice for 1 Bomber and 4 EarlyFighters in sz50, round 1 : 3/5 hits
 British roll dice for 1 Cruiser, 2 Destroyers and 4 Transports in sz50, round 1 : 1/7 hits
 3 Transports owned by the British and 1 EarlyFighter owned by the Germans lost in sz50
 Germans roll dice for 1 Bomber and 3 EarlyFighters in sz50, round 2 : 0/4 hits
 British roll dice for 1 Cruiser, 2 Destroyers and 1 Transport in sz50, round 2 : 1/4 hits
 1 EarlyFighter owned by the Germans lost in sz50
 Germans roll dice for 1 Bomber and 2 EarlyFighters in sz50, round 3 : 1/3 hits
 British roll dice for 1 Cruiser, 2 Destroyers and 1 Transport in sz50, round 3 : 1/4 hits
 1 Transport owned by the British and 1 EarlyFighter owned by the Germans lost in sz50
 Germans roll dice for 1 Bomber and 1 EarlyFighter in sz50, round 4 : 1/2 hits
 British roll dice for 1 Cruiser and 2 Destroyers in sz50, round 4 : 0/3 hits
 1 Destroyer owned by the British lost in sz50
 Germans roll dice for 1 Bomber and 1 EarlyFighter in sz50, round 5 : 0/2 hits
 British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 5 : 1/2 hits
 1 EarlyFighter owned by the Germans lost in sz50
 Germans roll dice for 1 Bomber in sz50, round 6 : 0/1 hits
 British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 6 : 0/2 hits
 retreated to sz50
 British win with 1 Cruiser and 1 Destroyer remaining. Battle score for attacker is 7
 Casualties for Germans: 4 EarlyFighters
 Casualties for British: 1 Destroyer and 4 Transports
 Battle in Belorussia
 Germans attack with 1 Artillery, 3 Infantry and 1 Panzer
 Russians defend with 1 Infantry
 Germans roll dice for 1 Artillery, 3 Infantry and 1 Panzer in Belorussia, round 1 : 1/5 hits
 Russians roll dice for 1 Infantry in Belorussia, round 1 : 0/1 hits
 1 Infantry owned by the Russians lost in Belorussia
 Germans win, taking Belorussia from Russians with 1 Artillery, 3 Infantry and 1 Panzer remaining. Battle score for attacker is 2
 Casualties for Russians: 1 InfantryNon Combat Move - Germans 
 1 Bomber moved from sz50 to Roma
 1 EarlyFighter moved from Riga to LitovskayaPlace Units - Germans 
 5 Infantry placed in Bremen
 6 Infantry placed in W.Czech
 4 Infantry placed in Rostock
 2 Submarines placed in sz26
 Germans undo move 4.
 2 Submarines placed in sz26
 Germans undo move 4.
 1 Battleship and 1 Submarine placed in sz26
 2 Submarines and 1 T.Boat were produced but were not placedTurn Complete - Germans 
 Germans collect 85 PUs; end with 85 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 3 and gets 0 hitsPurchase Units - Germans 
 Germans buy 13 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans 
 1 unit repaired.
 1 artillery moved from Normandy Bordeaux to Holland Belgium
 1 armour moved from Western Germany to Holland Belgium
 6 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 4 infantry moved from Germany to Western Germany
 3 armour moved from Western Germany to Slovakia Hungary
 5 infantry moved from Poland to Baltic States
 1 mech_infantry moved from Southern France to Normandy Bordeaux
 1 battleship moved from 112 Sea Zone to 118 Sea Zone
 1 tactical_bomber moved from Norway to Karelia
 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
 4 infantry moved from Romania to Bessarabia
 2 artilleries moved from Romania to Bessarabia
 2 tactical_bombers moved from Romania to Bessarabia
 1 bomber moved from Romania to Bessarabia
 1 bomber moved from Poland to Bessarabia
 1 infantry moved from Norway to FinlandCombat - Germans 
 Battle in 91 Sea Zone
 Germans attack with 1 destroyer
 British defend with 1 transport; Americans defend with 1 transport
 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
 Germans win with 1 destroyer remaining. Battle score for attacker is 14
 Casualties for British: 1 transport
 Casualties for Americans: 1 transport
 Battle in 118 Sea Zone
 Germans attack with 1 battleship
 British defend with 1 destroyer
 Germans roll dice for 1 battleship in 118 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer in 118 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the British lost in 118 Sea Zone
 Germans win with 1 battleship remaining. Battle score for attacker is 8
 Casualties for British: 1 destroyer
 Battle in Holland Belgium
 Germans attack with 1 armour and 1 artillery
 British defend with 1 artillery
 Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 1 : 0/2 hits
 British roll dice for 1 artillery in Holland Belgium, round 1 : 1/1 hits
 1 artillery owned by the Germans lost in Holland Belgium
 Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits
 British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
 Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits
 British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
 1 artillery owned by the British lost in Holland Belgium
 Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 artillery
 Casualties for British: 1 artillery
 Battle in Bessarabia
 Germans attack with 2 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers
 Russians defend with 1 armour and 1 artillery
 Germans roll dice for 2 artilleries, 2 bombers, 4 infantry and 2 tactical_bombers in Bessarabia, round 1 : 6/10 hits
 Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 1 : 1/2 hits
 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 armour and 1 artilleryNon Combat Move - Germans 
 2 tactical_bombers moved from Bessarabia to Baltic States
 1 bomber moved from Bessarabia to Western Germany
 1 bomber moved from Bessarabia to Eastern Poland
 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
 1 infantry moved from Denmark to 112 Sea Zone
 1 infantry moved from 112 Sea Zone to Norway
 1 tactical_bomber moved from Karelia to NorwayPlace Units - Germans 
 1 transport placed in 93 Sea Zone
 2 infantry placed in Southern France
 2 infantry placed in Normandy Bordeaux
 9 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 42 PUs; end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Research Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 2 and gets 0 hitsPurchase Units - Russians 
 Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 artillery moved from Belarus to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 1 fighter moved from Ukraine to Eastern Poland
 1 tactical_bomber moved from Ukraine to Eastern Poland
 1 infantry moved from Ulaanbaatar to Amur
 5 infantry moved from Novgorod to Karelia
 1 armour moved from Novgorod to Karelia
 2 artilleries moved from Novgorod to KareliaCombat - Russians 
 Battle in Karelia
 Russians attack with 1 armour, 2 artilleries and 5 infantry
 Germans defend with 6 infantry
 Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Karelia, round 1 : 1/8 hits
 Germans roll dice for 6 infantry in Karelia, round 1 : 5/6 hits
 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
 Germans win with 5 infantry remaining. Battle score for attacker is -12
 Casualties for Germans: 1 infantry
 Casualties for Russians: 5 infantry
 Battle in Eastern Poland
 Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 1 artillery, 1 bomber and 1 infantry
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 1 : 0/3 hits
 1 infantry owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
 Germans roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 0/2 hits
 1 bomber owned by the Germans lost in Eastern Poland
 Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits
 Germans roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
 Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
 Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Amur
 Russians attack with 1 infantry
 Japanese defend with 1 armour
 Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
 Japanese roll dice for 1 armour in Amur, round 1 : 1/1 hits
 1 infantry owned by the Russians lost in Amur
 Japanese win with 1 armour remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 infantry moved from Yenisey to Yakut S.S.R.
 1 infantry moved from Tsagaan Olom to Suiyuyan
 1 tactical_bomber moved from Eastern Poland to Ukraine
 1 fighter moved from Eastern Poland to Ukraine
 1 infantry moved from Bryansk to Western Ukraine
 1 infantry moved from Bryansk to Belarus
 6 infantry moved from Bryansk to Ukraine
 1 infantry moved from Caucasus to Rostov
 3 infantry moved from Persia to Northwest Persia
 1 armour moved from Russia to Ukraine
 4 mech_infantrys moved from Russia to UkrainePlace Units - Russians 
 3 infantry placed in Novgorod
 2 artilleries and 1 infantry placed in Ukraine
 3 armour and 1 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 34 PUs; end with 34 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :3 Combat Move - Russians 
 6 Infantry moved from C.Finnland to N.Finnland
 1 Armour moved from C.Finnland to N.Finnland
 4 Armours moved from Belomorsk to N.Finnland
 5 Infantry moved from Belomorsk to N.Finnland
 1 Infantry moved from Murmansk to N.Finnland
 1 Bomber moved from Archangelsk to N.Finnland
 1 EarlyFighter moved from Archangelsk to N.Finnland
 3 Infantry moved from Rostov to sz61
 1 Infantry moved from Stavropol to sz61
 2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
 4 Infantry moved from sz60 to Bulgaria
 4 Infantry moved from N.Turkey to C.Turkey
 2 Armours moved from Sochi to C.Turkey
 1 EarlyFighter moved from Sochi to C.Turkey
 1 Artillery moved from Archangelsk to sz21
 1 Elite moved from Archangelsk to sz21
 1 Infantry moved from Archangelsk to sz21
 1 Artillery moved from Archangelsk to sz21
 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from sz21 to sz20
 1 Destroyer moved from sz21 to sz20
 1 Submarine moved from sz21 to sz20
 2 Artillerys moved from sz20 to N.N
 1 Infantry moved from sz20 to N.N
 1 Elite moved from sz20 to N.N
 1 Submarine moved from sz21 to sz20Purchase Units - Russians 
 Russians buy 14 Artillerys, 1 EarlyFighter and 23 Infantry; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Bulgaria
 Russians attack with 4 Infantry
 Romanians defend with 2 Infantry
 Russians roll dice for 4 Infantry in Bulgaria, round 1 : 2/4 hits
 Romanians roll dice for 2 Infantry in Bulgaria, round 1 : 0/2 hits
 2 Infantry owned by the Romanians lost in Bulgaria
 Russians win, taking Bulgaria from Romanians with 4 Infantry remaining. Battle score for attacker is 4
 Casualties for Romanians: 2 Infantry
 Battle in N.N
 Russians attack with 2 Artillerys, 1 Elite and 1 Infantry
 Neutral defend with 1 Bunker
 Russians roll dice for 2 Artillerys, 1 Elite and 1 Infantry in N.N, round 1 : 2/4 hits
 Neutral roll dice for 1 Bunker in N.N, round 1 : 1/1 hits
 1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in N.N
 Russians win, taking N.N from Neutral with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker
 Casualties for Russians: 1 Infantry
 Battle in C.Turkey
 Russians attack with 2 Armours, 1 EarlyFighter and 4 Infantry
 Neutral defend with 1 Bunker and 2 Infantry
 Russians roll dice for 2 Armours, 1 EarlyFighter and 4 Infantry in C.Turkey, round 1 : 4/7 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in C.Turkey, round 1 : 1/3 hits
 1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in C.Turkey
 Russians win, taking C.Turkey from Neutral with 2 Armours, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 8
 Casualties for Neutral: 1 Bunker and 2 Infantry
 Casualties for Russians: 1 Infantry
 Battle in N.Finnland
 Russians attack with 5 Armours, 1 Bomber, 1 EarlyFighter and 12 Infantry
 Germans defend with 1 EarlyFighter, 4 Infantry and 1 Panzer; Finns defend with 1 AAGun, 2 Armours, 1 Artillery, 1 EarlyFighter, 2 Elites, 1 Factory and 5 Infantry
 AA guns fire in N.Finnland : 0/2 hits
 Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 12 Infantry in N.Finnland, round 1 : 5/19 hits
 Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites, 9 Infantry and 1 Panzer in N.Finnland, round 1 : 8/17 hits
 8 Infantry owned by the Russians and 5 Infantry owned by the Finns lost in N.Finnland
 Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 4 Infantry in N.Finnland, round 2 : 4/11 hits
 Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites, 4 Infantry and 1 Panzer in N.Finnland, round 2 : 3/12 hits
 4 Infantry owned by the Germans and 3 Infantry owned by the Russians lost in N.Finnland
 Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 1 Infantry in N.Finnland, round 3 : 3/8 hits
 Finns roll dice for 2 Armours, 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Panzer in N.Finnland, round 3 : 0/8 hits
 1 Artillery owned by the Finns and 2 Elites owned by the Finns lost in N.Finnland
 Russians roll dice for 5 Armours, 1 Bomber, 1 EarlyFighter and 1 Infantry in N.Finnland, round 4 : 4/8 hits
 Finns roll dice for 2 Armours, 2 EarlyFighters and 1 Panzer in N.Finnland, round 4 : 4/5 hits
 3 Armours owned by the Russians , 1 Infantry owned by the Russians , 2 Armours owned by the Finns , 1 Panzer owned by the Germans and 1 EarlyFighter owned by the Finns lost in N.Finnland
 Russians roll dice for 2 Armours, 1 Bomber and 1 EarlyFighter in N.Finnland, round 5 : 1/4 hits
 Finns roll dice for 1 EarlyFighter in N.Finnland, round 5 : 1/1 hits
 1 EarlyFighter owned by the Germans and 1 Armour owned by the Russians lost in N.Finnland
 Russians captures 8PUs while taking Finns capital
 Russians win, taking N.Finnland from Finns with 1 Armour, 1 Bomber and 1 EarlyFighter remaining. Battle score for attacker is 15
 Casualties for Germans: 1 EarlyFighter, 4 Infantry and 1 Panzer
 Casualties for Russians: 4 Armours and 12 Infantry
 Casualties for Finns: 2 Armours, 1 Artillery, 1 EarlyFighter, 2 Elites and 5 InfantryNon Combat Move - Russians 
 1 EarlyFighter moved from N.Finnland to Leningrad
 1 Bomber moved from N.Finnland to Leningrad
 1 Infantry moved from S.Finnland to C.Finnland
 2 Infantry moved from Archangelsk to Belomorsk
 1 Elite moved from Estonia to Smolensk
 5 Infantry moved from Estonia to Smolensk
 2 Infantry moved from Novgorod to Smolensk
 1 AAGun moved from Novgorod to Smolensk
 8 Infantry moved from Rzhev to Smolensk
 1 AAGun moved from Rzhev to Smolensk
 2 Artillerys moved from Rzhev to Smolensk
 4 Infantry moved from Lugansk to Donetsk
 1 AAGun moved from Lugansk to Donetsk
 3 Infantry moved from Kursk to Donetsk
 1 Artillery moved from Minsk to Donetsk
 1 AAGun moved from Minsk to Donetsk
 4 Infantry moved from Minsk to Donetsk
 2 Armours moved from Minsk to Donetsk
 1 EarlyFighter moved from C.Turkey to Donetsk
 1 Infantry moved from Sochi to N.Turkey
 5 Infantry moved from Stalingrad to Pavlovsk
 3 Infantry moved from Kaluga to Kursk
 10 Infantry moved from Moscow to Kaluga
 1 AAGun moved from Vologda to Novgorod
 8 Infantry moved from Vologda to Novgorod
 2 Armours moved from Omsk to Vologda
 3 Infantry moved from Omsk to NikolskPlace Units - Russians 
 4 Artillerys placed in Donetsk
 3 Artillerys placed in Smolensk
 4 Artillerys placed in Leningrad
 3 Artillerys placed in Rostov
 5 Infantry placed in Stalingrad
 10 Infantry placed in Moscow
 4 Infantry placed in Archangelsk
 1 EarlyFighter and 4 Infantry placed in Omsk
 Russians undo move 8.
 Russians undo move 7.
 1 EarlyFighter and 3 Infantry placed in Archangelsk
 5 Infantry placed in OmskTurn Complete - Russians 
 Russians collect 106 PUs; end with 114 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :3 Purchase Units - Japanese 
 Japanese buy 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Japanese 
 Rocket attack in Wake Island does 3 damage to airfield owned by Americans
 Rockets in Caroline Islands roll: 3
 Rocket attack in Korea does 2 damage to factory_minor owned by Americans
 Rockets in Japan roll: 2
 2 infantry moved from French Indo China to Kwangsi
 5 infantry moved from Kwangsi to Hunan
 4 fighters moved from Kwangsi to Hunan
 4 tactical_bombers moved from Kwangsi to Hunan
 1 artillery moved from Kwangsi to Hunan
 3 fighters moved from Kiangsi to Hunan
 3 infantry moved from Jehol to Manchuria
 2 artilleries moved from Jehol to Manchuria
 1 armour moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Sakha to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Kiangsi to Hunan
 1 artillery moved from Kiangsi to Hunan
 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
 1 submarine moved from 20 Sea Zone to 6 Sea Zone
 1 bomber moved from Kiangsi to Hunan
 1 tactical_bomber moved from Kiangsi to Hunan
 1 bomber moved from Japan to 6 Sea Zone
 2 tactical_bombers moved from Japan to 6 Sea Zone
 1 fighter moved from Japan to 6 Sea ZoneCombat - Japanese 
 Battle in Hunan
 Japanese attack with 2 artilleries, 1 bomber, 7 fighters, 6 infantry and 5 tactical_bombers
 Chinese defend with 5 artilleries, 1 fighter and 15 infantry
 Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 6 infantry and 5 tactical_bombers in Hunan, round 1 : 13/21 hits
 Chinese roll dice for 5 artilleries, 1 fighter and 15 infantry in Hunan, round 1 : 5/21 hits
 5 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Hunan
 Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry and 5 tactical_bombers in Hunan, round 2 : 9/16 hits
 Chinese roll dice for 5 artilleries, 1 fighter and 2 infantry in Hunan, round 2 : 3/8 hits
 1 fighter owned by the Chinese , 5 artilleries owned by the Chinese , 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Hunan
 Japanese win with 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 49
 Casualties for Japanese: 2 artilleries and 6 infantry
 Casualties for Chinese: 5 artilleries, 1 fighter and 15 infantry
 Battle in 6 Sea Zone
 Japanese attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
 Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
 Units damaged: 1 carrier owned by the Americans
 Japanese roll dice for 1 bomber, 2 destroyers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 1 : 3/6 hits
 Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 5/6 hits
 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
 retreated to 6 Sea Zone
 Americans win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -8
 Casualties for Japanese: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
 Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber
 1 fighter owned by the Americans forced to land in KoreaNon Combat Move - Japanese 
 1 bomber moved from Hunan to Japan
 7 fighters moved from Hunan to Manchuria
 5 tactical_bombers moved from Hunan to Manchuria
 1 bomber moved from 6 Sea Zone to Japan
 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese 
 3 infantry placed in Manchuria
 1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
 Japanese collect 31 PUs (2 lost to blockades); end with 34 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :3 Combat Move - Italians 
 1 Infantry moved from Messina to Taranto
 1 Artillery moved from Messina to Taranto
 1 Infantry moved from Napoli to Taranto
 1 Artillery moved from Foggia to Taranto
 4 Armours moved from Roma to Taranto
 3 Infantry moved from Venezia to Genova
 1 Transport moved from sz40 to sz42
 2 Infantry moved from Firenze to sz42
 2 Infantry and 1 Transport moved from sz42 to sz40
 2 Infantry moved from sz40 to N.Tunesia
 Italians take N.Tunesia from ColonialFrench
 2 Infantry moved from N.Algeria to N.Tunesia
 1 Artillery moved from N.Algeria to N.Tunesia
 1 Armour moved from N.Algeria to N.Tunesia
 2 Infantry moved from E.Tunesia to Tunis
 2 Artillerys moved from E.Tunesia to Tunis
 3 Infantry moved from W.Tunesia to Tunis
 1 Artillery moved from W.Tunesia to Tunis
 1 Armour moved from W.Tunesia to Tunis
 1 Armour moved from N.Tunesia to Tunis
 1 Transport moved from sz44 to sz40
 1 T.Boat moved from sz39 to sz40
 1 Infantry moved from Triesta to sz51
 1 Artillery moved from Triesta to sz51
 1 Artillery moved from Venezia to sz51
 2 Artillerys moved from sz51 to Taranto
 1 Infantry moved from sz51 to Taranto
 1 Destroyer moved from sz44 to sz50
 1 Artillery moved from Venezia to Genova
 1 Transport moved from sz44 to sz42
 1 Battleship moved from sz44 to sz50Purchase Units - Italians 
 Italians buy 1 Destroyer, 2 EarlyFighters and 7 Infantry; Remaining resources: 0 PUs;Combat - Italians 
 Battle in Tunis
 Italians attack with 2 Armours, 3 Artillerys and 5 Infantry
 ColonialFrench defend with 1 AAGun, 1 Artillery, 1 Factory and 6 Infantry
 Italians roll dice for 2 Armours, 3 Artillerys and 5 Infantry in Tunis, round 1 : 5/10 hits
 ColonialFrench roll dice for 1 Artillery and 6 Infantry in Tunis, round 1 : 0/7 hits
 5 Infantry owned by the ColonialFrench lost in Tunis
 Italians roll dice for 2 Armours, 3 Artillerys and 5 Infantry in Tunis, round 2 : 2/10 hits
 ColonialFrench roll dice for 1 Artillery and 1 Infantry in Tunis, round 2 : 0/2 hits
 1 Artillery owned by the ColonialFrench and 1 Infantry owned by the ColonialFrench lost in Tunis
 Italians win, taking Tunis from ColonialFrench with 2 Armours, 3 Artillerys and 5 Infantry remaining. Battle score for attacker is 16
 Casualties for ColonialFrench: 1 Artillery and 6 Infantry
 Battle in sz50
 Italians attack with 1 Battleship and 1 Destroyer
 British defend with 1 Cruiser and 1 Destroyer
 Italians roll dice for 1 Battleship and 1 Destroyer in sz50, round 1 : 0/2 hits
 British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 1 : 1/2 hits
 Units damaged: 1 Battleship owned by the Italians
 Italians roll dice for 1 Battleship and 1 Destroyer in sz50, round 2 : 1/2 hits
 British roll dice for 1 Cruiser and 1 Destroyer in sz50, round 2 : 1/2 hits
 1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz50
 Italians roll dice for 1 Battleship in sz50, round 3 : 1/1 hits
 British roll dice for 1 Cruiser in sz50, round 3 : 0/1 hits
 1 Cruiser owned by the British lost in sz50
 Italians win with 1 Battleship remaining. Battle score for attacker is 13
 Casualties for British: 1 Cruiser and 1 Destroyer
 Casualties for Italians: 1 Destroyer
 Battle in Taranto
 Italians attack with 4 Armours, 4 Artillerys and 3 Infantry
 British defend with 1 AAGun, 2 Artillerys, 1 Factory and 6 Infantry
 Italians roll dice for 4 Armours, 4 Artillerys and 3 Infantry in Taranto, round 1 : 4/11 hits
 British roll dice for 2 Artillerys and 6 Infantry in Taranto, round 1 : 3/8 hits
 4 Infantry owned by the British and 3 Infantry owned by the Italians lost in Taranto
 Italians roll dice for 4 Armours and 4 Artillerys in Taranto, round 2 : 3/8 hits
 British roll dice for 2 Artillerys and 2 Infantry in Taranto, round 2 : 1/4 hits
 1 Artillery owned by the Italians , 2 Infantry owned by the British and 1 Artillery owned by the British lost in Taranto
 Italians roll dice for 4 Armours and 3 Artillerys in Taranto, round 3 : 2/7 hits
 British roll dice for 1 Artillery in Taranto, round 3 : 1/1 hits
 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Taranto
 Italians win, taking Taranto from British with 4 Armours and 2 Artillerys remaining. Battle score for attacker is 6
 Casualties for British: 2 Artillerys and 6 Infantry
 Casualties for Italians: 2 Artillerys and 3 InfantryNon Combat Move - Italians Place Units - Italians 
 4 Infantry placed in Genova
 2 EarlyFighters and 3 Infantry placed in Roma
 1 Destroyer placed in sz42Turn Complete - Italians 
 Italians collect 43 PUs; end with 43 PUs total
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 Scramble? 
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 nha 
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 ahhh fuk it go on…lets see how many he can help get 



 
		 
		






