japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Rocket attack in Philippines does 2 damage to airfield owned by Americans
Rockets in Caroline Islands roll: 2
Rocket attack in Midway does 5 damage to airfield owned by Americans
Rockets in Japan roll: 5
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 tactical_bomber moved from Borneo to 37 Sea Zone
3 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
3 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Amur
3 fighters moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to AmurCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 2 destroyers in 20 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Korea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Korea, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Russians defend with 2 aaGuns and 5 infantry
AA guns fire in Amur : 0/4 hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Amur, round 1 : 3/6 hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 bomber and 3 fighters in Amur, round 2 : 3/5 hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits
3 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Amur, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 3 fighters and 1 infantry
Casualties for Russians: 2 aaGuns and 5 infantryNon Combat Move - Japanese
1 bomber moved from Amur to Japan
2 tactical_bombers moved from Korea to Japan
2 tactical_bombers moved from Kiangsu to KwangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
1 infantry placed in Japan
1 fighter placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Germans
1 unit repaired.
3 Submarines moved from sz20 to sz25
4 Infantry moved from Koenigsberg to Litovskaya
1 Panzer moved from Koenigsberg to Litovskaya
2 Artillerys moved from Koenigsberg to Litovskaya
1 Battleship moved from sz27 to sz25
1 T.Boat moved from sz27 to sz26
1 Panzer moved from Gdansk to Litovskaya
6 Infantry moved from Krakow to Lvov
4 Panzers moved from Krakow to Lvov
12 Infantry moved from Hungary to Lvov
1 Artillery moved from Hungary to Lvov
2 Transports moved from sz27 to sz26
2 Artillerys moved from Rostock to sz26
1 Infantry moved from Rostock to sz26
1 Infantry moved from Gdansk to sz26
2 Artillerys, 2 Infantry and 2 Transports moved from sz26 to sz27
2 Infantry moved from sz27 to Litovskaya
2 Artillerys moved from sz27 to Litovskaya
1 Cruiser moved from sz26 to sz27
1 Bomber moved from Gdansk to Litovskaya
4 Panzers moved from W.Romania to E.Romania
1 EarlyFighter moved from E.Czech to Lvov
1 EarlyFighter moved from Hungary to Lvov
10 Infantry moved from Muenchen to Metz
1 Panzer moved from Muenchen to Metz
8 Infantry moved from Frankfurt to Metz
1 EarlyFighter moved from Frankfurt to Metz
1 Bomber moved from Gdansk to Metz
3 Panzers moved from Austrie to Lvov
2 EarlyFighters moved from W.Czech to Metz
2 Infantry moved from Austrie to Muenchen
1 Panzer moved from Nuernberg to Metz
1 Infantry moved from Gdansk to Koenigsberg
6 Infantry moved from C.Poland to Koenigsberg
1 Panzer moved from C.Poland to Koenigsberg
1 Artillery moved from C.Poland to Koenigsberg
2 EarlyFighters moved from Dresden to Metz
2 EarlyFighters moved from Wroclaw to Litovskaya
1 Destroyer moved from sz28 to sz27
1 Submarine moved from sz30 to sz25
3 Submarines moved from sz40 to sz39
1 Destroyer moved from sz40 to sz39
3 Infantry moved from W.Czech to Austrie
2 Artillerys moved from Nuernberg to Austrie
2 Infantry moved from Leipzig to Frankfurt
2 Panzers moved from Dresden to Muenchen
2 Infantry moved from Dresden to GdanskPurchase Units - Germans
Germans buy 4 Artillerys, 3 Destroyers, 9 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in Litovskaya
Germans attack with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers
Russians defend with 1 Artillery and 2 Infantry
Germans roll dice for 1 Cruiser in Litovskaya, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Litovskaya
Germans roll dice for 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers in Litovskaya, round 1 : 7/15 hits
Russians roll dice for 1 Artillery and 1 Infantry in Litovskaya, round 1 : 1/2 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Litovskaya
Germans win, taking Litovskaya from Russians with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 5 Infantry and 2 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantry
Battle in Metz
Germans attack with 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers
French defend with 1 Bunker and 3 Infantry
Germans roll dice for 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers in Metz, round 1 : 8/26 hits
French roll dice for 1 Bunker and 3 Infantry in Metz, round 1 : 2/4 hits
2 Infantry owned by the Germans , 1 Bunker owned by the French and 3 Infantry owned by the French lost in Metz
Germans win, taking Metz from French with 1 Bomber, 5 EarlyFighters, 16 Infantry and 2 Panzers remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantry
Casualties for French: 1 Bunker and 3 Infantry
Battle in Lvov
Germans attack with 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers
Russians defend with 1 Artillery and 2 Infantry
Germans roll dice for 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers in Lvov, round 1 : 7/28 hits
Russians roll dice for 1 Artillery and 2 Infantry in Lvov, round 1 : 1/3 hits
1 Infantry owned by the Germans , 2 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Lvov
Germans win, taking Lvov from Russians with 1 Artillery, 2 EarlyFighters, 17 Infantry and 7 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 InfantryNon Combat Move - Germans
2 EarlyFighters moved from Lvov to Austrie
1 Bomber moved from Litovskaya to W.Czech
2 EarlyFighters moved from Litovskaya to Koenigsberg
1 Bomber moved from Metz to Genova
1 EarlyFighter moved from Metz to Genova
4 EarlyFighters moved from Metz to Muenchen
1 EarlyFighter moved from Roma to GenovaPlace Units - Germans
1 Destroyer placed in sz25
2 Destroyers placed in sz25
2 Infantry placed in Muenchen
2 Artillerys and 4 Infantry placed in Rostock
2 Artillerys, 3 Infantry and 1 Mech.Inf placed in W.Czech
1 Mech.Inf placed in NuernbergTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs totalSummary Text: Failed to login to forum, server responded with status code: 404
Summary Text: Failed to login to forum, server responded with status code: 404
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Russians
4 Armours moved from Vologda to Belomorsk
1 Infantry moved from Vyborg to S.Finnland
Russians take S.Finnland from Finns
5 Infantry moved from Vyborg to C.Finnland
1 Infantry moved from Olonets to C.Finnland
1 Armour moved from Olonets to C.Finnland
6 Infantry moved from Archangelsk to Belomorsk
1 Infantry moved from Archangelsk to sz21
1 Infantry moved from sz21 to Murmansk
Russians take Murmansk from Finns
3 Infantry moved from Tabriz to N.Turkey
1 Infantry moved from Sochi to N.Turkey
1 Infantry moved from Armenia to N.Turkey
1 EarlyFighter moved from Armenia to N.Turkey
1 EarlyFighter moved from Leningrad to C.Finnland
1 Bomber moved from Olonets to C.Finnland
2 Infantry moved from Odessa to sz60
2 Infantry and 2 Transports moved from sz60 to sz61
1 Infantry moved from Donetsk to sz61
3 Infantry moved from sz61 to N.Turkey
2 Destroyers moved from sz60 to sz61
1 Submarine moved from sz60 to sz61Purchase Units - Russians
Russians buy 2 Armours, 2 Artillerys, 1 Elite, 2 Factorys and 26 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belomorsk
Russians attack with 4 Armours and 6 Infantry
Finns defend with 1 Armour and 3 Infantry
Russians roll dice for 4 Armours and 6 Infantry in Belomorsk, round 1 : 1/10 hits
Finns roll dice for 1 Armour and 3 Infantry in Belomorsk, round 1 : 1/4 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Belomorsk
Russians roll dice for 4 Armours and 5 Infantry in Belomorsk, round 2 : 3/9 hits
Finns roll dice for 1 Armour and 2 Infantry in Belomorsk, round 2 : 0/3 hits
2 Infantry owned by the Finns and 1 Armour owned by the Finns lost in Belomorsk
Russians win, taking Belomorsk from Finns with 4 Armours and 5 Infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Armour and 3 Infantry
Battle in C.Finnland
Russians attack with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry
Finns defend with 2 Artillerys and 3 Infantry
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 1 : 4/9 hits
Finns roll dice for 2 Artillerys and 3 Infantry in C.Finnland, round 1 : 0/5 hits
1 Artillery owned by the Finns and 3 Infantry owned by the Finns lost in C.Finnland
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 2 : 4/9 hits
Finns roll dice for 1 Artillery in C.Finnland, round 2 : 0/1 hits
1 Artillery owned by the Finns lost in C.Finnland
Russians win, taking C.Finnland from Finns with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry remaining. Battle score for attacker is 14
Casualties for Finns: 2 Artillerys and 3 Infantry
Battle in N.Turkey
Russians attack with 1 EarlyFighter and 8 Infantry
Neutral defend with 1 Bunker and 3 Infantry
Russians roll dice for 1 EarlyFighter and 8 Infantry in N.Turkey, round 1 : 1/9 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 1 : 2/4 hits
2 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 6 Infantry in N.Turkey, round 2 : 1/7 hits
Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 2 : 1/4 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 5 Infantry in N.Turkey, round 3 : 2/6 hits
Neutral roll dice for 1 Bunker and 2 Infantry in N.Turkey, round 3 : 1/3 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 4 Infantry in N.Turkey, round 4 : 1/5 hits
Neutral roll dice for 1 Bunker in N.Turkey, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Turkey
Russians win, taking N.Turkey from Neutral with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker and 3 Infantry
Casualties for Russians: 4 InfantryNon Combat Move - Russians
1 Infantry moved from Kizbar to Sochi
1 EarlyFighter moved from N.Turkey to Sochi
1 Infantry moved from Astraknan to Stavropol
1 Infantry moved from Ukrainskaya to Odessa
1 Infantry moved from Ukrainskaya to Belorussia
1 Infantry moved from Ukrainskaya to Donetsk
1 Artillery moved from Ukrainskaya to Minsk
2 Infantry moved from Brest to Minsk
1 AAGun moved from Brest to Minsk
2 Armours moved from Riga to Minsk
2 Armours moved from Lugansk to Sochi
2 Infantry moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
4 Infantry moved from Pavlovsk to Lugansk
1 AAGun moved from Pavlovsk to Lugansk
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Riga to Estorskaya
1 Infantry moved from Smolensk to Estonia
1 Infantry moved from Rzhev to Minsk
2 Artillerys moved from Kaluga to Rzhev
1 AAGun moved from Kaluga to Rzhev
6 Infantry moved from Kaluga to Rzhev
3 Infantry moved from Moscow to Kaluga
3 Infantry moved from Gorky to Kursk
1 Infantry moved from Yaroslavl to Rzhev
1 Infantry moved from Vologda to Rzhev
1 AAGun moved from Nikolsk to Vologda
8 Infantry moved from Nikolsk to Vologda
2 Infantry moved from Nenets to Archangelsk
2 Infantry moved from Karchia to Novgorod
1 AAGun moved from Karchia to Novgorod
5 Infantry moved from Leningrad to Estonia
1 Elite moved from Leningrad to Estonia
1 EarlyFighter moved from C.Finnland to Archangelsk
1 Bomber moved from C.Finnland to ArchangelskPlace Units - Russians
2 Artillerys, 1 Elite and 1 Infantry placed in Archangelsk
4 Infantry placed in Leningrad
5 Infantry placed in Stalingrad
10 Infantry placed in Moscow
2 Armours and 3 Infantry placed in Omsk
3 Infantry placed in Rostov
1 Factory placed in Donetsk
1 Factory placed in SmolenskTurn Complete - Russians
Russians collect 103 PUs; end with 103 PUs totalSummary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Italians
2 Infantry moved from Sardinia to sz40
2 Infantry moved from sz40 to N.Algeria
2 Transports moved from sz40 to sz41
1 Armour moved from Genova to sz41
1 Artillery moved from Genova to sz41
2 Infantry moved from Genova to sz41
1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
1 Armour, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Armour moved from sz40 to N.Algeria
1 Infantry moved from Tripoli to S.Tunesia
1 Infantry moved from E.Tunesia to S.Tunesia
3 Infantry moved from E.Tunesia to W.Tunesia
1 Artillery moved from E.Tunesia to W.Tunesia
1 Armour moved from E.Tunesia to W.Tunesia
1 EarlyFighter moved from E.Tunesia to S.Tunesia
2 Infantry moved from Roma to Firenze
1 Infantry moved from Firenze to Venezia
2 Destroyers moved from sz50 to sz49
1 Submarine moved from sz50 to sz49
1 Infantry moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
2 Artillerys moved from Taranto to sz50
2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz44
2 Infantry moved from sz44 to E.Tunesia
2 Artillerys moved from sz44 to E.Tunesia
1 Destroyer moved from sz40 to sz44
1 Battleship moved from sz40 to sz44
1 T.Boat moved from sz40 to sz39
3 EarlyFighters moved from W.Sicilia to Tripoli
1 Armour moved from Venezia to Genova
2 Transports moved from sz51 to sz50
2 Artillerys moved from Albania to sz50
2 Infantry moved from Albania to sz50
2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz51
2 Infantry moved from sz51 to Venezia
2 Artillerys moved from sz51 to VeneziaPurchase Units - Italians
Italians buy 1 Carrier, 2 Destroyers and 3 Infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in sz49
Italians attack with 2 Destroyers and 1 Submarine
British defend with 2 Destroyers and 2 Submarines
Italians roll dice for 1 Submarine in sz49, round 1 : 1/1 hits
British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
Italians roll dice for 2 Destroyers in sz49, round 1 : 1/2 hits
British roll dice for 2 Destroyers in sz49, round 1 : 2/2 hits
2 Submarines owned by the British , 1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz49
Italians roll dice for 1 Destroyer in sz49, round 2 : 1/1 hits
British roll dice for 2 Destroyers in sz49, round 2 : 1/2 hits
1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz49
British win with 1 Destroyer remaining. Battle score for attacker is -4
Casualties for British: 1 Destroyer and 2 Submarines
Casualties for Italians: 2 Destroyers and 1 Submarine
Battle in W.Tunesia
Italians attack with 1 Armour, 1 Artillery and 3 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Tunesia, round 1 : 1/5 hits
ColonialFrench roll dice for 1 Infantry in W.Tunesia, round 1 : 0/1 hits
1 Infantry owned by the ColonialFrench lost in W.Tunesia
Italians win, taking W.Tunesia from ColonialFrench with 1 Armour, 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for ColonialFrench: 1 Infantry
Battle in N.Algeria
Italians attack with 1 Armour, 1 Artillery and 4 Infantry
ColonialFrench defend with 1 Armour and 2 Infantry
Italians roll dice for 1 Armour, 1 Artillery and 4 Infantry in N.Algeria, round 1 : 1/6 hits
ColonialFrench roll dice for 1 Armour and 2 Infantry in N.Algeria, round 1 : 1/3 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Algeria
Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in N.Algeria, round 2 : 2/5 hits
ColonialFrench roll dice for 1 Armour and 1 Infantry in N.Algeria, round 2 : 1/2 hits
1 Infantry owned by the Italians , 1 Infantry owned by the ColonialFrench and 1 Armour owned by the ColonialFrench lost in N.Algeria
Italians win, taking N.Algeria from ColonialFrench with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantry
Casualties for ColonialFrench: 1 Armour and 2 Infantry
Battle in S.Tunesia
Italians attack with 1 EarlyFighter and 2 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 EarlyFighter and 2 Infantry in S.Tunesia, round 1 : 1/3 hits
ColonialFrench roll dice for 1 Infantry in S.Tunesia, round 1 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in S.Tunesia
Italians win, taking S.Tunesia from ColonialFrench with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for ColonialFrench: 1 InfantryNon Combat Move - Italians
1 EarlyFighter moved from S.Tunesia to TripoliPlace Units - Italians
3 Infantry placed in Genova
1 Carrier and 2 Destroyers placed in sz50Turn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - French
1 Infantry moved from Versailles to Paris
4 Infantry moved from Dijon to Paris
1 EarlyFighter moved from Marseille to sz40Purchase Units - French
French buy 3 Armours, 1 Elite and 10 Infantry; Remaining resources: 0 PUs;Combat - French
Battle in sz40
French attack with 1 EarlyFighter
Germans defend with 2 Transports; Italians defend with 1 Submarine and 3 Transports
French roll dice for 1 EarlyFighter in sz40, round 1 : 0/1 hits
Italians roll dice for 5 Transports in sz40, round 1 : 0/5 hits
French roll dice for 1 EarlyFighter in sz40, round 2 : 1/1 hits
Italians roll dice for 5 Transports in sz40, round 2 : 2/5 hits
1 EarlyFighter owned by the French and 1 Transport owned by the Germans lost in sz40
Italians win with 1 Submarine and 4 Transports remaining. Battle score for attacker is -1
Casualties for Germans: 1 Transport
Casualties for French: 1 EarlyFighterNon Combat Move - French
1 Infantry moved from Reims to Paris
2 Infantry moved from Lille to Paris
1 AAGun moved from Lille to Paris
1 AAGun moved from Dijon to Paris
1 Artillery moved from Bourges to Versailles
2 Infantry moved from Bourges to Versailles
1 Infantry moved from St.Etienne to Dijon
1 Infantry moved from Dijon to ParisPlace Units - French
3 Armours placed in Le Havre
3 Infantry placed in Paris
1 Elite and 2 Infantry placed in Marseille
5 Infantry placed in ParisTurn Complete - French
French collect 36 PUs; end with 36 PUs total -
not mad your WWII Global 1940 Alpha 3 Balanced Mod move :?
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strange…downing your French file & hitting done goes to colonial french for next move?
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colonial french = s.canada
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - ColonialFrench
1 EarlyFighter moved from Tunis to sz40
1 Infantry moved from C.Morocco to Alger
1 Infantry moved from C.Morocco to C.Algeria
1 Armour moved from Syria to E.Egypt
1 Transport moved from sz52 to sz57Purchase Units - ColonialFrench
ColonialFrench buy 12 Infantry; Remaining resources: 0 PUs;Combat - ColonialFrench
Battle in sz40
ColonialFrench attack with 1 EarlyFighter
Germans defend with 1 Transport; Italians defend with 1 Submarine and 3 Transports
ColonialFrench roll dice for 1 EarlyFighter in sz40, round 1 : 1/1 hits
Italians roll dice for 4 Transports in sz40, round 1 : 0/4 hits
1 Transport owned by the Germans lost in sz40
ColonialFrench roll dice for 1 EarlyFighter in sz40, round 2 : 1/1 hits
Italians roll dice for 3 Transports in sz40, round 2 : 0/3 hits
1 Transport owned by the Italians lost in sz40
ColonialFrench roll dice for 1 EarlyFighter in sz40, round 3 : 1/1 hits
Italians roll dice for 2 Transports in sz40, round 3 : 1/2 hits
1 EarlyFighter owned by the ColonialFrench and 1 Transport owned by the Italians lost in sz40
Italians win with 1 Submarine and 1 Transport remaining. Battle score for attacker is 13
Casualties for Germans: 1 Transport
Casualties for Italians: 2 Transports
Casualties for ColonialFrench: 1 EarlyFighterNon Combat Move - ColonialFrench
Place Units - ColonialFrench
4 Infantry placed in Tunis
4 Infantry placed in C.Morocco
2 Infantry placed in Syria
ColonialFrench undo move 3.
2 Infantry placed in Syria
2 Infantry placed in S.CanadaTurn Complete - ColonialFrench
ColonialFrench collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Finns
1 Infantry moved from Narvik to N.Finnland
1 Armour moved from Narvik to N.Finnland
1 Artillery moved from Narvik to N.FinnlandPurchase Units - Finns
Finns buy 1 Armour and 4 Infantry; Remaining resources: 1 PUs;Non Combat Move - Finns
Place Units - Finns
1 Armour and 4 Infantry placed in N.FinnlandTurn Complete - Finns
Finns collect 7 PUs; end with 8 PUs total -
Only now can the drama continue… Scramble orders, sirrah?
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - British
1 unit repaired.
6 EarlyFighters moved from Norwich to sz25
1 Bomber moved from Riga to sz25
1 Destroyer moved from sz49 to sz50
1 Cruiser moved from sz53 to sz50
1 Destroyer moved from sz53 to sz50
2 Infantry moved from Crete to sz53
2 Artillerys moved from Crete to sz53
4 Infantry moved from S.Greece to sz53
2 Artillerys, 6 Infantry and 4 Transports moved from sz53 to sz50
4 EarlyFighters moved from S.Greece to sz50
6 Infantry moved from sz50 to Taranto
2 Artillerys moved from sz50 to Taranto
3 Infantry moved from Tobruk to Tripoli
3 Armours moved from El Allamain to Tripoli
1 Armour moved from Libya to Tripoli
2 Infantry moved from Saudi Arabia to Fars
3 Armours moved from Iraq to Iran
5 Infantry moved from Iraq to Iran
2 Infantry moved from N.Ire to W.Ire
1 Artillery moved from N.Ire to W.Ire
1 Infantry moved from S.Ire to W.Ire
1 Armour moved from N.Ire to W.IrePurchase Units - British
British buy 4 Armours, 1 Carrier, 1 Cruiser, 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz50
British attack with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports
Italians defend with 1 Carrier and 2 Destroyers
British roll dice for 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports in sz50, round 1 : 5/7 hits
Italians roll dice for 1 Carrier and 2 Destroyers in sz50, round 1 : 0/3 hits
2 Destroyers owned by the Italians and 1 Carrier owned by the Italians lost in sz50
British win with 1 Cruiser, 2 Destroyers, 4 EarlyFighters and 4 Transports remaining. Battle score for attacker is 36
Casualties for Italians: 1 Carrier and 2 Destroyers
Battle in sz25
British attack with 1 Bomber and 6 EarlyFighters
Germans defend with 1 Battleship, 3 Destroyers and 4 Submarines
British roll dice for 1 Bomber and 6 EarlyFighters in sz25, round 1 : 3/7 hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 1 : 1/4 hits
1 EarlyFighter owned by the British and 2 Submarines owned by the Germans lost in sz25
British roll dice for 1 Bomber and 5 EarlyFighters in sz25, round 2 : 4/6 hits
Germans roll dice for 1 Battleship and 3 Destroyers in sz25, round 2 : 3/4 hits
3 EarlyFighters owned by the British , 2 Submarines owned by the Germans and 2 Destroyers owned by the Germans lost in sz25
British roll dice for 1 Bomber and 2 EarlyFighters in sz25, round 3 : 3/3 hits
Germans roll dice for 1 Battleship and 1 Destroyer in sz25, round 3 : 2/2 hits
2 EarlyFighters owned by the British , 1 Battleship owned by the Germans and 1 Destroyer owned by the Germans lost in sz25
British win with 1 Bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 Battleship, 3 Destroyers and 4 Submarines
Casualties for British: 6 EarlyFighters
Battle in Fars
British attack with 2 Infantry
Neutral defend with 1 Infantry
British roll dice for 2 Infantry in Fars, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 1 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 2 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in Fars, round 3 : 0/1 hits
British roll dice for 2 Infantry in Fars, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in Fars, round 4 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Fars
British win, taking Fars from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in W.Ire
British attack with 1 Armour, 1 Artillery and 3 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Ire, round 1 : 1/5 hits
Neutral roll dice for 1 Infantry in W.Ire, round 1 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Ire
British win, taking W.Ire from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Taranto
Battle in Iran
British attack with 3 Armours and 5 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 3 Infantry
British roll dice for 3 Armours and 5 Infantry in Iran, round 1 : 4/8 hits
Neutral roll dice for 1 Armour and 3 Infantry in Iran, round 1 : 2/4 hits
3 Infantry owned by the Neutral , 1 Armour owned by the Neutral and 2 Infantry owned by the British lost in Iran
British win, taking Taranto from Italians, taking Iran from Neutral with 3 Armours and 3 Infantry remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Armour and 3 Infantry
Casualties for British: 2 Infantry
Battle in Tripoli
British attack with 4 Armours and 3 Infantry
Italians defend with 4 EarlyFighters and 2 Infantry
British roll dice for 4 Armours and 3 Infantry in Tripoli, round 1 : 1/7 hits
Italians roll dice for 4 EarlyFighters and 2 Infantry in Tripoli, round 1 : 2/6 hits
2 Infantry owned by the British and 1 Infantry owned by the Italians lost in Tripoli
British roll dice for 4 Armours and 1 Infantry in Tripoli, round 2 : 4/5 hits
Italians roll dice for 4 EarlyFighters and 1 Infantry in Tripoli, round 2 : 2/5 hits
1 Armour owned by the British , 1 Infantry owned by the British , 1 Infantry owned by the Italians and 3 EarlyFighters owned by the Italians lost in Tripoli
British roll dice for 3 Armours in Tripoli, round 3 : 1/3 hits
Italians roll dice for 1 EarlyFighter in Tripoli, round 3 : 0/1 hits
1 EarlyFighter owned by the Italians lost in Tripoli
British win, taking Tripoli from Italians with 3 Armours remaining. Battle score for attacker is 25
Casualties for British: 1 Armour and 3 Infantry
Casualties for Italians: 4 EarlyFighters and 2 InfantryNon Combat Move - British
1 Infantry moved from W.Egypt to Tobruk
2 Infantry moved from El Allamain to Tobruk
1 AAGun moved from N.Egypt to W.Egypt
4 Infantry moved from N.Egypt to W.Egypt
1 Elite moved from Cairo to N.Egypt
1 AAGun moved from Iraq to Iran
4 EarlyFighters moved from sz50 to Malta
1 Battleship moved from sz13 to sz36
1 Carrier moved from sz13 to sz36
1 Destroyer moved from sz13 to sz36
1 EarlyFighter moved from Gibraltar to sz36
1 Destroyer and 3 Transports moved from sz32 to sz18
2 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports moved from sz8 to sz18
2 Infantry moved from sz18 to N.Scottland
2 Armours moved from sz18 to N.Scottland
2 Infantry moved from S.Scottland to E.Scottland
4 Infantry moved from York to Manchester
1 Bomber moved from sz25 to E.Scottland
1 EarlyFighter moved from S.Hempton to sz36
2 Armours moved from Norwich to Manchester
1 EarlyFighter moved from N.Canada to IcelandPlace Units - British
1 Carrier, 1 Cruiser and 1 Destroyer placed in sz18
1 Destroyer placed in sz56
4 Armours and 1 Infantry placed in CairoTurn Complete - British
British collect 85 PUs; end with 85 PUs total -
Only now can the drama continue… Scramble orders, sirrah?
no scramble - 4 kamikaze on aircraft carrier (checked if available, but seems not?)
-
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Romanians
2 Infantry moved from E.Romania to Moldavskaya
1 Artillery moved from E.Romania to Moldavskaya
3 Infantry moved from W.Romania to E.Romania
1 Artillery moved from W.Romania to E.Romania
1 Armour moved from Bulgaria to Moldavskaya
1 EarlyFighter moved from E.Romania to MoldavskayaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Moldavskaya
Romanians attack with 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry in Moldavskaya, round 1 : 2/5 hits
Russians roll dice for 1 Infantry in Moldavskaya, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Moldavskaya
Romanians win, taking Moldavskaya from Russians with 1 Armour, 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 InfantryNon Combat Move - Romanians
1 AAGun moved from E.Romania to Moldavskaya
1 Infantry moved from Bulgaria to E.Romania
1 EarlyFighter moved from Moldavskaya to E.RomaniaPlace Units - Romanians
4 Elites placed in W.RomaniaTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans repair 3 damage on 3 airfields; Remaining resources: 79 PUs;
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 : 3/11 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 1 : 0/3 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans , 3 transports owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser in 110 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Korea
4 destroyers and 4 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Kweichow to Hunan
3 artilleries moved from Kweichow to Hunan
1 fighter moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
4 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter moved from India to Malaya
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 106 Sea Zone to 118 Sea Zone
British take 106 Sea Zone from GermansCombat - British
Battle in 118 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers in 118 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 118 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 118 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the British lost in 96 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Malaya
British attack with 1 fighter and 4 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 4 infantry in Malaya, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Italian Somaliland
British roll dice for 1 artillery in Italian Somaliland, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery in Italian Somaliland, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
1 artillery owned by the British lost in Italian Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 aaGun owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to 80 Sea Zone
5 infantry moved from Burma to Shan State
3 aaGuns moved from Burma to Shan State
3 infantry moved from India to Burma
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Malaya to Shan State
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - British
1 submarine placed in 110 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Malaya change ownership: 1 harbour
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Americans
1 Artillery moved from Iceland to sz9
1 Infantry moved from Iceland to sz9
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz9 to sz20
1 Infantry moved from sz20 to Narvik
Americans take Narvik from Finns
1 Artillery moved from sz20 to NarvikPurchase Units - Americans
Americans buy 4 Bombers and 2 Transports; Remaining resources: 1 PUs;Combat - Americans
Non Combat Move - Americans
1 Infantry moved from E.U.S to sz2
1 Armour moved from E.U.S to sz2
1 Infantry moved from N.U.S to sz2
1 Artillery moved from N.U.S to sz2
1 Armour, 1 Artillery, 2 Infantry and 2 Transports moved from sz2 to sz9
1 Artillery moved from sz9 to Iceland
2 Infantry moved from sz9 to Iceland
1 Armour moved from sz9 to Iceland
2 Armours moved from S.U.S to sz3
2 Infantry moved from S.U.S to sz3
2 Infantry moved from S.U.S to sz3
2 Armours, 4 Infantry and 3 Transports moved from sz3 to sz5
2 Infantry moved from Canarians to sz5
1 Destroyer moved from sz5 to sz36
2 Infantry and 1 Transport moved from sz5 to sz36
2 Infantry moved from sz36 to Gibraltar
2 Armours moved from sz5 to Canarians
4 Infantry moved from sz5 to Canarians
1 AAGun moved from S.U.S to E.U.S
1 EarlyFighter moved from N.U.S to Iceland
1 Bomber moved from N.Scottland to ArchangelskPlace Units - Americans
2 Transports placed in sz2
4 Bombers placed in S.U.STurn Complete - Americans
Americans collect 76 PUs; end with 77 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
5 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 mech_infantry moved from Tobruk to Tunisia
1 cruiser moved from 93 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour and 6 infantry in Greece, round 1 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 5 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry; Americans defend with 2 infantry
Italians roll dice for 2 cruisers in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 0/4 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Algeria
Italians attack with 2 fighters and 1 infantry
French defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 1 : 1/3 hits
French roll dice for 2 infantry in Algeria, round 1 : 0/2 hits
1 infantry owned by the French lost in Algeria
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to TunisiaPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs