@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
 Americans takes Political Action: Political Action Americans To War With Germans
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Americans takes Political Action: Political Action Americans To War With Japanese
 Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
 Americans takes Political Action: Political Action Americans To War With Italians
 Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans 
 Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to Korea
 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
 Americans take 35 Sea Zone from Japanese
 1 submarine moved from 35 Sea Zone to 20 Sea Zone
 1 fighter moved from Philippines to 20 Sea Zone
 1 cruiser moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans 
 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4,4
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,5,1
 Battle in 6 Sea Zone
 Americans attack with 1 destroyer and 1 transport
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 6 Sea Zone
 Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in 20 Sea Zone
 Americans attack with 1 destroyer, 1 fighter and 1 submarine
 Japanese defend with 2 cruisers and 1 transport
 Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the Japanese lost in 20 Sea Zone
 Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 1 : 0/2 hits
 Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the Japanese lost in 20 Sea Zone
 Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
 1 transport owned by the Japanese lost in 20 Sea Zone
 Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 31
 Casualties for Japanese: 2 cruisers and 1 transport
 Battle in Korea
 Americans attack with 2 infantry
 Japanese defend with 1 aaGun
 1 aaGun owned by the Japanese lost in Korea
 Americans win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 aaGunNon Combat Move - Americans 
 1 submarine moved from 26 Sea Zone to 22 Sea Zone
 1 fighter moved from 20 Sea Zone to Philippines
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from 26 Sea Zone to Midway
 1 tactical_bomber moved from 26 Sea Zone to Midway
 2 fighters moved from Hawaiian Islands to Midway
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 artillery moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 mech_infantry moved from Western United States to Central United States
 1 armour moved from Central United States to Western United States
 1 fighter moved from Western United States to Midway
 1 bomber moved from Central United States to Midway
 1 fighter moved from Eastern United States to Gibraltar
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 1 infantry moved from Central United States to Western United States
 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans 
 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
 1 tactical_bomber placed in Western United States
 1 infantry placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 57 PUs; end with 57 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 1 infantry moved from Suiyuyan to Hopei
 1 infantry moved from Shensi to Kweichow
 3 infantry moved from Yunnan to Kweichow
 1 infantry moved from Hunan to Kweichow
 6 infantry moved from Szechwan to Kweichow
 1 fighter moved from Szechwan to KweichowPlace Units - Chinese 
 3 artilleries placed in KweichowTurn Complete - Chinese 
 Chinese collect 11 PUs; end with 11 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Combat Move - British 
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 2 infantry moved from Union of South Africa to Rhodesia
 1 battleship moved from 37 Sea Zone to 42 Sea Zone
 1 battleship moved from 42 Sea Zone to 44 Sea Zone
 1 battleship moved from 44 Sea Zone to 43 Sea Zone
 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
 1 cruiser moved from 42 Sea Zone to 43 Sea Zone
 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 artillery moved from Alexandria to 98 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Iraq
 1 artillery moved from 80 Sea Zone to Iraq
 1 fighter moved from India to Iraq
 1 tactical_bomber moved from India to Iraq
 1 bomber moved from United Kingdom to 112 Sea Zone
 2 infantry moved from Scotland to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Denmark
 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to Iraq
 1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in 112 Sea Zone
 British attack with 1 bomber, 1 cruiser and 1 transport
 Germans defend with 1 cruiser, 1 destroyer and 1 transport
 British roll dice for 1 bomber, 1 cruiser and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
 Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
 1 bomber owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
 British roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
 Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
 1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
 Germans and British reach a stalemate
 . Battle score for attacker is -4
 Casualties for Germans: 1 cruiser and 1 destroyer
 Casualties for British: 1 bomber and 1 cruiser
 Battle in Denmark
 Battle in Iraq
 British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
 Neutral_Axis defend with 3 infantry
 British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 1 : 2/5 hits
 Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
 1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
 British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 2 : 0/4 hits
 Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
 British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 3 : 2/4 hits
 Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
 1 infantry owned by the Neutral_Axis lost in Iraq
 British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Neutral_Axis: 3 infantry
 Casualties for British: 1 infantry
 Battle in 43 Sea Zone
 British attack with 1 battleship, 1 cruiser and 1 destroyer
 Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
 British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/3 hits
 Units damaged: 1 carrier owned by the Japanese
 Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 1 : 2/4 hits
 Units damaged: 1 battleship owned by the British
 1 destroyer owned by the British lost in 43 Sea Zone
 British roll dice for 1 battleship and 1 cruiser in 43 Sea Zone, round 2 : 1/2 hits
 Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits
 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
 1 battleship owned by the British retreated to 37 Sea Zone
 Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
 Casualties for Japanese: 1 destroyer
 Casualties for British: 1 cruiser and 1 destroyer
 Battle in 96 Sea Zone
 British attack with 2 fighters
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Italians lost in 96 Sea Zone
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 2 fighters remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in Ethiopia
 British attack with 1 artillery, 2 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
 British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 0/4 hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
 2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits
 Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits
 Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
 1 artillery owned by the Italians lost in Ethiopia
 British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for British: 2 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - British 
 1 carrier moved from 98 Sea Zone to 80 Sea Zone
 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
 1 tactical_bomber moved from Iraq to 80 Sea Zone
 1 fighter moved from Iraq to 80 Sea Zone
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 armour moved from Alexandria to Egypt
 1 tactical_bomber moved from Iraq to Egypt
 1 fighter moved from 96 Sea Zone to Malta
 1 fighter moved from 96 Sea Zone to Egypt
 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
 3 infantry moved from Malaya to Shan State
 2 infantry moved from Burma to Shan State
 5 infantry moved from India to Burma
 3 aaGuns moved from India to Burma
 1 fighter moved from Burma to IndiaPlace Units - British 
 1 artillery placed in United Kingdom
 Turning on Edit Mode
 EDIT: Removing units owned by British from Scotland: 1 aaGun
 EDIT: Adding units owned by British to United Kingdom: 1 aaGun
 EDIT: Turning off Edit Mode
 2 destroyers and 1 transport placed in 106 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
 British collect 30 PUs (3 lost to blockades); end with 31 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Place Units - UK_Pacific 
 2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 10 PUs; end with 10 PUs total
 Some Units in India change ownership: 2 artilleries and 3 infantry
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - Italians 
 Italians takes Political Action: Political Action Italians To War With Chinese
 Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians 
 Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 Italians captures 19PUs while taking French capital
 Italians converts factory_major into different units
 1 infantry moved from Northern Italy to France
 Italians take France from French
 1 submarine moved from 95 Sea Zone to 93 Sea Zone
 1 cruiser moved from 95 Sea Zone to 93 Sea Zone
 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
 1 infantry moved from Northern Italy to 95 Sea Zone
 2 infantry moved from Libya to Tunisia
 1 battleship moved from 97 Sea Zone to 96 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 1 infantry moved from 92 Sea Zone to Gibraltar
 1 armour moved from 92 Sea Zone to Gibraltar
 1 bomber moved from Northern Italy to Malta
 1 transport moved from 97 Sea Zone to 95 Sea Zone
 1 artillery moved from Northern Italy to 95 Sea Zone
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 infantry moved from 96 Sea Zone to Malta
 1 artillery moved from 96 Sea Zone to Malta
 1 artillery moved from Libya to Tunisia
 1 fighter moved from Southern Italy to 93 Sea Zone
 1 fighter moved from Southern Italy to 93 Sea Zone
 1 cruiser moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians 
 Battle in Malta
 Italians attack with 1 artillery, 1 bomber and 1 infantry
 British defend with 1 aaGun, 1 fighter and 1 infantry
 AA guns fire in Malta : 1/1 hits
 1 bomber owned by the Italians lost in Malta
 Italians roll dice for 1 battleship in Malta, round 1 : 0/1 hits
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
 British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 0/2 hits
 1 aaGun owned by the British lost in Malta
 Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
 British roll dice for 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits
 British roll dice for 1 fighter in Malta, round 3 : 1/1 hits
 1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta
 British win with no units remaining. Battle score for attacker is -2
 Casualties for British: 1 aaGun, 1 fighter and 1 infantry
 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
 Battle in 93 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 French defend with 1 cruiser and 1 destroyer
 Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits
 French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
 1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
 Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
 French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
 1 cruiser owned by the French lost in 93 Sea Zone
 Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for Italians: 1 destroyer and 1 submarine
 Battle in Tunisia
 Italians attack with 1 artillery and 2 infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 1/3 hits
 French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in Gibraltar
 Italians attack with 1 armour and 1 infantry
 British defend with 1 harbour; Americans defend with 1 fighter
 Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
 Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 0/2 hits
 British roll dice for 1 fighter in Gibraltar, round 1 : 1/1 hits
 1 infantry owned by the Italians lost in Gibraltar
 Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
 British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
 British win with no units remaining. Battle score for attacker is 1
 Casualties for Italians: 1 armour and 1 infantry
 Casualties for Americans: 1 fighter
 Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
 Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians 
 1 infantry moved from Albania to Bulgaria
 Italians take Bulgaria from Neutral_Axis
 2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians 
 1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 34 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Finns 
 1 Submarine moved from sz22 to sz9
 1 Cruiser moved from sz20 to sz9
 1 Infantry moved from N.Finnland to Narvik
 1 Infantry moved from N.Finnland to Narvik
 1 Artillery moved from N.Finnland to Narvik
 1 Armour moved from N.Finnland to Narvik
 2 Infantry moved from N.Finnland to Belomorsk
 Finns take Belomorsk from Russians
 1 Infantry moved from S.Finnland to C.Finnland
 1 Artillery moved from S.Finnland to C.Finnland
 1 EarlyFighter moved from N.Finnland to Narvik
 1 Armour moved from N.Finnland to Murmansk
 Finns take Murmansk from Russians
 1 Armour moved from Murmansk to Belomorsk
 1 Infantry moved from N.Finnland to BelomorskPurchase Units - Finns 
 Finns buy 2 Elites; Remaining resources: 0 PUs;Combat - Finns 
 Battle in Narvik
 Finns attack with 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry
 Russians defend with 3 Infantry
 Finns roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry in Narvik, round 1 : 3/5 hits
 Russians roll dice for 3 Infantry in Narvik, round 1 : 1/3 hits
 3 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Narvik
 Finns win, taking Narvik from Russians with 1 Armour, 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 3 Infantry
 Casualties for Finns: 1 Infantry
 Battle in sz9
 Finns attack with 1 Cruiser and 1 Submarine
 British defend with 1 Destroyer and 1 Transport
 Finns roll dice for 1 Submarine in sz9, round 1 : 0/1 hits
 Finns roll dice for 1 Cruiser in sz9, round 1 : 0/1 hits
 British roll dice for 1 Destroyer and 1 Transport in sz9, round 1 : 1/2 hits
 1 Submarine owned by the Finns lost in sz9
 Finns roll dice for 1 Cruiser in sz9, round 2 : 0/1 hits
 British roll dice for 1 Destroyer and 1 Transport in sz9, round 2 : 1/2 hits
 1 Cruiser owned by the Finns lost in sz9
 British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -20
 Casualties for Finns: 1 Cruiser and 1 SubmarineNon Combat Move - Finns 
 1 EarlyFighter moved from Narvik to N.FinnlandPlace Units - Finns 
 2 Elites placed in N.FinnlandTurn Complete - Finns 
 Finns collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
 1 artillery moved from Queensland to New South Wales
 2 infantry moved from Queensland to New South Wales
 1 fighter moved from Queensland to Philippines
 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
 2 fighters moved from New Zealand to Java
 1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :1 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
 1 infantry moved from French West Africa to Nigeria
 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
 1 infantry moved from Morocco to Algeria
 1 infantry moved from Syria to Trans-JordanNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - British 
 1 Destroyer moved from sz1 to sz8
 1 Destroyer moved from sz9 to sz8
 1 Destroyer moved from sz17 to sz8
 1 Submarine moved from sz17 to sz8
 1 Battleship moved from sz17 to sz8
 1 EarlyFighter moved from S.Hempton to sz30
 1 EarlyFighter moved from Wales to sz30
 1 EarlyFighter moved from Dover to sz30
 1 Bomber moved from London to sz27
 2 EarlyFighters moved from Norwich to sz30
 1 Destroyer moved from sz31 to sz30
 1 EarlyFighter moved from London to sz30
 1 EarlyFighter moved from N.Canada to sz8
 1 Battleship, 1 Carrier and 1 Destroyer moved from sz37 to sz13
 1 Submarine moved from sz58 to sz49
 2 Destroyers moved from sz56 to sz49
 1 Submarine moved from sz56 to sz49
 3 Infantry moved from Saudi Arabia to Iraq
 3 Armours moved from Israel to Iraq
 2 Infantry moved from Jordan to Iraq
 1 EarlyFighter moved from Malta to sz49
 1 Armour moved from El Allamain to Libya
 British take Tobruk from Italians
 British take Libya from Italians
 2 Infantry moved from El Allamain to Tobruk
 1 Infantry moved from W.Egypt to Tobruk
 2 Artillerys moved from Cairo to sz56
 2 Infantry moved from Cairo to sz56
 2 Artillerys, 2 Infantry and 2 Transports moved from sz56 to sz53
 2 Infantry moved from sz53 to Crete
 2 Artillerys moved from sz53 to Crete
 3 Infantry moved from Israel to sz59
 1 Infantry moved from Cyprus to sz59
 4 Infantry and 2 Transports moved from sz59 to sz53
 1 Cruiser moved from sz57 to sz53
 2 EarlyFighters moved from Cairo to sz49
 4 Infantry moved from sz53 to S.Greece
 1 Destroyer moved from sz59 to sz53
 1 EarlyFighter moved from Cyprus to sz49
 1 EarlyFighter moved from N.Scottland to S.Ire
 3 Infantry moved from E.Ire to S.Ire
 2 Transports moved from sz17 to sz32
 1 Armour moved from N.Scottland to sz32
 1 Artillery moved from N.Scottland to sz32
 2 Infantry moved from N.Scottland to sz32
 1 Armour moved from sz32 to N.Ire
 1 Artillery moved from sz32 to N.Ire
 2 Infantry moved from sz32 to N.Ire
 1 Transport moved from sz9 to sz32
 2 Infantry moved from S.Scottland to sz32
 2 Infantry moved from sz32 to N.IrePurchase Units - British 
 British buy 1 Destroyer and 1 Elite; Remaining resources: 0 PUs;Combat - British 
 Battle in sz30
 British attack with 1 Destroyer and 6 EarlyFighters
 Germans defend with 1 Destroyer and 3 Submarines
 Germans roll dice for 3 Submarines in sz30, round 1 : 1/3 hits
 British roll dice for 1 Destroyer and 6 EarlyFighters in sz30, round 1 : 3/7 hits
 Germans roll dice for 1 Destroyer in sz30, round 1 : 0/1 hits
 2 Submarines owned by the Germans , 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in sz30
 1 Submarine owned by the Germans Submerged
 British win with 6 EarlyFighters remaining. Battle score for attacker is 14
 Casualties for Germans: 1 Destroyer and 2 Submarines
 Casualties for British: 1 Destroyer
 Battle in sz8
 British attack with 1 Battleship, 3 Destroyers, 1 EarlyFighter and 1 Submarine
 Germans defend with 3 Submarines
 British roll dice for 1 Submarine in sz8, round 1 : 0/1 hits
 Germans roll dice for 3 Submarines in sz8, round 1 : 2/3 hits
 Units damaged: 1 Battleship owned by the British
 British roll dice for 1 Battleship, 3 Destroyers and 1 EarlyFighter in sz8, round 1 : 4/5 hits
 1 Submarine owned by the British and 3 Submarines owned by the Germans lost in sz8
 British win with 1 Battleship, 3 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 14
 Casualties for Germans: 3 Submarines
 Casualties for British: 1 Submarine
 Battle in sz13
 British attack with 1 Battleship, 1 Carrier and 1 Destroyer
 Germans defend with 1 Submarine
 Germans roll dice for 1 Submarine in sz13, round 1 : 0/1 hits
 British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz13, round 1 : 1/3 hits
 1 Submarine owned by the Germans lost in sz13
 British win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7
 Casualties for Germans: 1 Submarine
 Battle in sz27
 British attack with 1 Bomber
 Germans defend with 1 Battleship, 1 T.Boat and 2 Transports
 British roll dice for 1 Bomber in sz27, round 1 : 1/1 hits
 Units damaged: 1 Battleship owned by the Germans
 Germans roll dice for 1 Battleship, 1 T.Boat and 2 Transports in sz27, round 1 : 0/4 hits
 retreated to sz27
 Battle in sz49
 British attack with 2 Destroyers, 4 EarlyFighters and 2 Submarines
 Italians defend with 1 Destroyer and 1 Submarine
 British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
 Italians roll dice for 1 Submarine in sz49, round 1 : 0/1 hits
 British roll dice for 2 Destroyers and 4 EarlyFighters in sz49, round 1 : 3/6 hits
 Italians roll dice for 1 Destroyer in sz49, round 1 : 0/1 hits
 1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz49
 British winGermans win with 1 Battleship, 1 T.Boat and 2 Transports remaining with 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 18
 Casualties for Italians: 1 Destroyer and 1 Submarine
 Battle in N.Ire
 British attack with 1 Armour, 1 Artillery and 4 Infantry
 Neutral defend with 4 Infantry
 British roll dice for 1 Armour, 1 Artillery and 4 Infantry in N.Ire, round 1 : 3/6 hits
 Neutral roll dice for 4 Infantry in N.Ire, round 1 : 2/4 hits
 3 Infantry owned by the Neutral and 2 Infantry owned by the British lost in N.Ire
 British roll dice for 1 Armour, 1 Artillery and 2 Infantry in N.Ire, round 2 : 0/4 hits
 Neutral roll dice for 1 Infantry in N.Ire, round 2 : 0/1 hits
 British roll dice for 1 Armour, 1 Artillery and 2 Infantry in N.Ire, round 3 : 1/4 hits
 Neutral roll dice for 1 Infantry in N.Ire, round 3 : 0/1 hits
 1 Infantry owned by the Neutral lost in N.Ire
 British win, taking N.Ire from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 4 Infantry
 Casualties for British: 2 Infantry
 Battle in S.Ire
 British attack with 1 EarlyFighter and 3 Infantry
 Neutral defend with 3 Infantry
 British roll dice for 1 EarlyFighter and 3 Infantry in S.Ire, round 1 : 1/4 hits
 Neutral roll dice for 3 Infantry in S.Ire, round 1 : 1/3 hits
 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Ire
 British roll dice for 1 EarlyFighter and 2 Infantry in S.Ire, round 2 : 1/3 hits
 Neutral roll dice for 2 Infantry in S.Ire, round 2 : 1/2 hits
 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Ire
 British roll dice for 1 EarlyFighter and 1 Infantry in S.Ire, round 3 : 0/2 hits
 Neutral roll dice for 1 Infantry in S.Ire, round 3 : 0/1 hits
 British roll dice for 1 EarlyFighter and 1 Infantry in S.Ire, round 4 : 1/2 hits
 Neutral roll dice for 1 Infantry in S.Ire, round 4 : 0/1 hits
 1 Infantry owned by the Neutral lost in S.Ire
 British win, taking S.Ire from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 3 Infantry
 Casualties for British: 2 Infantry
 Battle in Crete
 British attack with 2 Artillerys and 2 Infantry
 Neutral defend with 1 AAGun and 1 Infantry
 British roll dice for 1 Cruiser in Crete, round 1 : 1/1 hits
 1 Infantry owned by the Neutral lost in Crete
 British win, taking Crete from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 Infantry
 Battle in Iraq
 British attack with 3 Armours and 5 Infantry
 Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 4 Infantry
 British roll dice for 3 Armours and 5 Infantry in Iraq, round 1 : 3/8 hits
 Neutral roll dice for 1 Armour and 4 Infantry in Iraq, round 1 : 0/5 hits
 3 Infantry owned by the Neutral lost in Iraq
 British roll dice for 3 Armours and 5 Infantry in Iraq, round 2 : 3/8 hits
 Neutral roll dice for 1 Armour and 1 Infantry in Iraq, round 2 : 0/2 hits
 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Iraq
 British win, taking Iraq from Neutral with 3 Armours and 5 Infantry remaining. Battle score for attacker is 13
 Casualties for Neutral: 1 Armour and 4 InfantryNon Combat Move - British 
 2 Infantry moved from E.Egypt to Saudi Arabia
 2 Infantry moved from N.Egypt to El Allamain
 3 Armours moved from Cairo to El Allamain
 1 AAGun moved from Cairo to N.Egypt
 4 Infantry moved from Cairo to N.Egypt
 1 Infantry moved from S.Egypt to W.Egypt
 4 EarlyFighters moved from sz49 to S.Greece
 6 EarlyFighters moved from sz30 to Norwich
 1 AAGun moved from W.Canada to N.Canada
 3 Infantry moved from W.Canada to N.Canada
 1 Infantry moved from S.Canada to N.Canada
 1 Armour moved from W.Canada to N.Canada
 1 EarlyFighter moved from sz8 to N.Canada
 2 Armours moved from N.Canada to sz1
 2 Infantry moved from N.Canada to sz1
 2 Armours, 2 Infantry and 2 Transports moved from sz1 to sz8
 1 Infantry moved from E.Scottland to N.Scottland
 2 Infantry moved from N.Castle to S.Scottland
 1 Bomber moved from sz27 to Riga
 1 Infantry moved from York to Norwich
 6 Infantry moved from London to Dover
 2 Armours moved from London to Norwich
 1 Artillery moved from London to Dover
 1 Artillery moved from London to Dover
 1 Armour moved from Manchester to Norwich
 4 Infantry moved from Manchester to York
 3 Infantry moved from Wales to S.Hempton
 1 Armour moved from Wales to S.Hempton
 1 Artillery moved from Wales to S.Hempton
 1 EarlyFighter moved from S.Ire to S.HemptonPlace Units - British 
 1 Destroyer placed in sz32
 1 Elite placed in CairoTurn Complete - British 
 British collect 71 PUs; end with 71 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 4 and gets 0 hitsPurchase Units - Germans 
 Germans buy 2 armour, 2 destroyers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans 
 2 infantry moved from Romania to Bessarabia
 1 armour moved from Romania to Bessarabia
 1 armour moved from Yugoslavia to Bessarabia
 2 infantry moved from Poland to Eastern Poland
 1 artillery moved from Poland to Eastern Poland
 3 infantry moved from Western Germany to Denmark
 1 battleship moved from 111 Sea Zone to 112 Sea Zone
 1 tactical_bomber moved from Northern Italy to Denmark
 2 armour moved from Southern France to Western Germany
 9 infantry moved from Poland to Baltic States
 2 artilleries moved from Poland to Baltic States
 5 infantry moved from Germany to Poland
 1 bomber moved from Germany to Bessarabia
 1 submarine moved from 106 Sea Zone to 118 Sea Zone
 1 mech_infantry moved from Southern France to Normandy Bordeaux
 1 tactical_bomber moved from Northern Italy to Bessarabia
 4 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 1 bomber moved from Greater Southern Germany to Denmark
 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 artillery
 Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
 Russians roll dice for 1 artillery in Eastern Poland, round 1 : 0/1 hits
 Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
 Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery
 Battle in Denmark
 Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
 British defend with 2 infantry
 Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Denmark, round 1 : 2/5 hits
 British roll dice for 2 infantry in Denmark, round 1 : 0/2 hits
 2 infantry owned by the British lost in Denmark
 Germans win, taking Denmark from British with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in Baltic States
 Germans attack with 2 artilleries and 9 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 9 infantry in Baltic States, round 1 : 4/11 hits
 Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Germans win, taking Baltic States from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Bessarabia
 Germans attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber
 Russians defend with 3 infantry
 Germans roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/6 hits
 Russians roll dice for 3 infantry in Bessarabia, round 1 : 0/3 hits
 3 infantry owned by the Russians lost in Bessarabia
 Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantryNon Combat Move - Germans 
 1 tactical_bomber moved from Bessarabia to Romania
 1 bomber moved from Bessarabia to Poland
 1 tactical_bomber moved from Denmark to Norway
 1 bomber moved from Denmark to Romania
 1 tactical_bomber moved from Southern Italy to Bessarabia
 1 tactical_bomber moved from Bessarabia to RomaniaPlace Units - Germans 
 4 infantry placed in Germany
 2 armour placed in Western Germany
 1 destroyer placed in 93 Sea Zone
 1 destroyer placed in 105 Sea Zone
 Germans undo move 4.
 1 destroyer placed in 110 Sea ZoneTurn Complete - Germans 
 Germans collect 41 PUs; end with 42 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Romanians 
 5 Infantry moved from W.Romania to Bulgaria
 1 Armour moved from W.Romania to Bulgaria
 1 Infantry moved from Hungary to W.Romania
 1 Artillery moved from Hungary to W.Romania
 1 EarlyFighter moved from W.Romania to Bulgaria
 1 Infantry moved from W.Romania to E.RomaniaPurchase Units - Romanians 
 Romanians buy 2 Infantry; Remaining resources: 0 PUs;Combat - Romanians 
 Battle in Bulgaria
 Romanians attack with 1 Armour, 1 EarlyFighter and 5 Infantry
 Russians defend with 4 Infantry
 Romanians roll dice for 1 Armour, 1 EarlyFighter and 5 Infantry in Bulgaria, round 1 : 1/7 hits
 Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
 Romanians roll dice for 1 Armour, 1 EarlyFighter and 4 Infantry in Bulgaria, round 2 : 3/6 hits
 Russians roll dice for 3 Infantry in Bulgaria, round 2 : 1/3 hits
 3 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
 Romanians win, taking Bulgaria from Russians with 1 Armour, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 4 Infantry
 Casualties for Romanians: 2 InfantryNon Combat Move - Romanians 
 1 EarlyFighter moved from Bulgaria to E.RomaniaPlace Units - Romanians 
 2 Infantry placed in W.RomaniaTurn Complete - Romanians 
 Romanians collect 12 PUs; end with 12 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 1 and gets 0 hitsPurchase Units - Russians 
 Russians buy 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 18 infantry moved from Buryatia to Amur
 1 infantry moved from Ulaanbaatar to Amur
 1 infantry moved from Buyant-Uhaa to Amur
 1 infantry moved from Buyant-Uhaa to Jehol
 Chinese take Jehol from Japanese
 11 infantry moved from Novgorod to Baltic States
 2 artilleries moved from Novgorod to Baltic States
 1 artillery moved from Ukraine to Bessarabia
 2 infantry moved from Ukraine to Bessarabia
 1 mech_infantry moved from Ukraine to Bessarabia
 1 armour moved from Bryansk to Baltic States
 1 mech_infantry moved from Bryansk to Baltic States
 1 armour moved from Ukraine to Bessarabia
 1 tactical_bomber moved from Novgorod to Bessarabia
 1 fighter moved from Novgorod to BessarabiaCombat - Russians 
 Battle in Bessarabia
 Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
 Germans defend with 2 armour and 2 infantry
 Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/7 hits
 Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 1 : 2/4 hits
 2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
 Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
 Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
 1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
 Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Germans: 2 armour and 2 infantry
 Casualties for Russians: 2 infantry and 1 mech_infantry
 Battle in Baltic States
 Russians attack with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
 Germans defend with 2 artilleries and 8 infantry
 Russians roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Baltic States, round 1 : 1/15 hits
 Germans roll dice for 2 artilleries and 8 infantry in Baltic States, round 1 : 4/10 hits
 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Baltic States, round 2 : 1/11 hits
 Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 2 : 5/9 hits
 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
 Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 2/6 hits
 Germans roll dice for 2 artilleries and 6 infantry in Baltic States, round 3 : 3/8 hits
 2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
 Germans win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -25
 Casualties for Germans: 4 infantry
 Casualties for Russians: 11 infantry and 1 mech_infantry
 Battle in Amur
 Russians attack with 20 infantry
 Japanese defend with 1 artillery and 10 infantry
 Russians roll dice for 20 infantry in Amur, round 1 : 3/20 hits
 Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 3/11 hits
 3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
 Russians roll dice for 17 infantry in Amur, round 2 : 1/17 hits
 Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 : 2/8 hits
 2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
 Russians roll dice for 15 infantry in Amur, round 3 : 1/15 hits
 Japanese roll dice for 1 artillery and 6 infantry in Amur, round 3 : 5/7 hits
 5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
 Russians roll dice for 10 infantry in Amur, round 4 : 0/10 hits
 Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 : 1/6 hits
 1 infantry owned by the Russians lost in Amur
 Russians roll dice for 9 infantry in Amur, round 5 : 3/9 hits
 Japanese roll dice for 1 artillery and 5 infantry in Amur, round 5 : 1/6 hits
 1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
 Russians roll dice for 8 infantry in Amur, round 6 : 0/8 hits
 Japanese roll dice for 1 artillery and 2 infantry in Amur, round 6 : 2/3 hits
 2 infantry owned by the Russians lost in Amur
 Russians roll dice for 6 infantry in Amur, round 7 : 1/6 hits
 Japanese roll dice for 1 artillery and 2 infantry in Amur, round 7 : 0/3 hits
 1 infantry owned by the Japanese lost in Amur
 Russians roll dice for 6 infantry in Amur, round 8 : 2/6 hits
 Japanese roll dice for 1 artillery and 1 infantry in Amur, round 8 : 1/2 hits
 1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
 Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is -11
 Casualties for Japanese: 1 artillery and 10 infantry
 Casualties for Russians: 15 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 2 aaGuns moved from Buryatia to Amur
 1 infantry moved from Dzavhan to Ulaanbaatar
 1 infantry moved from Olgiy to Yenisey
 1 infantry moved from Olgiy to Tsagaan Olom
 1 infantry moved from Northwest Persia to Persia
 Russians take Persia from Neutral_Allies
 1 infantry moved from Northwest Persia to Caucasus
 1 infantry moved from Bryansk to Western Ukraine
 1 artillery moved from Bryansk to Belarus
 1 tactical_bomber moved from Bessarabia to Ukraine
 1 fighter moved from Bessarabia to Ukraine
 2 aaGuns moved from Bryansk to Ukraine
 1 infantry moved from Vyborg to Novgorod
 1 infantry moved from Karelia to Novgorod
 8 infantry moved from Russia to BryanskPlace Units - Russians 
 3 infantry placed in Novgorod
 2 artilleries and 1 infantry placed in Ukraine
 1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 36 PUs; end with 36 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :1 Combat Move - Americans 
 2 Infantry moved from S.U.S to sz3
 2 Infantry and 1 Transport moved from sz3 to sz5
 2 Infantry moved from sz5 to Canarians
 1 Destroyer moved from sz3 to sz5
 1 Artillery moved from N.U.S to sz2
 1 Infantry moved from N.U.S to sz2
 1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
 1 Infantry moved from sz9 to Iceland
 1 Artillery moved from sz9 to Iceland
 1 Destroyer moved from sz2 to sz9Purchase Units - Americans 
 Americans buy 1 Armour and 5 Transports; Remaining resources: 0 PUs;Combat - Americans 
 Battle in Iceland
 Americans attack with 1 Artillery and 1 Infantry
 Neutral defend with 1 Infantry
 Americans roll dice for 1 Artillery and 1 Infantry in Iceland, round 1 : 1/2 hits
 Neutral roll dice for 1 Infantry in Iceland, round 1 : 0/1 hits
 1 Infantry owned by the Neutral lost in Iceland
 Americans win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 Infantry
 Battle in Canarians
 Americans attack with 2 Infantry
 Neutral defend with 1 Infantry
 Americans roll dice for 2 Infantry in Canarians, round 1 : 0/2 hits
 Neutral roll dice for 1 Infantry in Canarians, round 1 : 0/1 hits
 Americans roll dice for 2 Infantry in Canarians, round 2 : 1/2 hits
 Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
 1 Infantry owned by the Neutral lost in Canarians
 Americans win, taking Canarians from Neutral with 2 Infantry remaining. Battle score for attacker is 2
 Casualties for Neutral: 1 InfantryNon Combat Move - Americans 
 1 Bomber moved from W.U.S to N.Scottland
 1 Armour moved from W.U.S to S.U.S
 3 Infantry moved from W.U.S to S.U.S
 3 Infantry moved from Washington to N.U.S
 1 Artillery moved from Washington to N.U.S
 1 AAGun moved from W.U.S to S.U.S
 1 Armour moved from Central U.S to S.U.S
 1 Infantry moved from Central U.S to S.U.S
 1 EarlyFighter moved from Central U.S to N.U.SPlace Units - Americans 
 3 Transports placed in sz3
 2 Transports placed in sz2
 1 Armour placed in E.U.STurn Complete - Americans 
 Americans collect 75 PUs; end with 75 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :2 Purchase Units - Japanese 
 Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
 Rocket attack in Philippines does 2 damage to airfield owned by Americans
 Rockets in Caroline Islands roll: 2
 Rocket attack in Midway does 5 damage to airfield owned by Americans
 Rockets in Japan roll: 5
 1 battleship moved from 19 Sea Zone to 6 Sea Zone
 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
 1 submarine moved from 19 Sea Zone to 6 Sea Zone
 1 carrier moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Soviet Far East to 5 Sea Zone
 1 armour moved from Soviet Far East to Siberia
 Japanese take Siberia from Russians
 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Korea
 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
 1 submarine moved from 36 Sea Zone to 20 Sea Zone
 1 battleship moved from 36 Sea Zone to 37 Sea Zone
 1 carrier moved from 43 Sea Zone to 20 Sea Zone
 1 carrier moved from 36 Sea Zone to 37 Sea Zone
 2 infantry moved from Borneo to 43 Sea Zone
 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
 2 infantry moved from 37 Sea Zone to Malaya
 1 fighter moved from Borneo to Malaya
 1 tactical_bomber moved from Borneo to 37 Sea Zone
 3 infantry moved from Anhwe to Jehol
 2 artilleries moved from Anhwe to Jehol
 3 infantry moved from Anhwe to Chahar
 1 artillery moved from Anhwe to Chahar
 1 mech_infantry moved from Manchuria to Korea
 2 tactical_bombers moved from Manchuria to Korea
 2 infantry moved from Kwangtung to Kwangsi
 1 infantry moved from Manchuria to Amur
 3 fighters moved from Manchuria to Amur
 1 bomber moved from Japan to Amur
 1 armour moved from Siberia to AmurCombat - Japanese 
 Battle in 6 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
 Americans defend with 1 destroyer and 1 transport
 Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 1/2 hits
 Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 6 Sea Zone
 1 transport owned by the Americans lost in 6 Sea Zone
 Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
 Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
 Casualties for Americans: 1 destroyer and 1 transport
 Battle in Chahar
 Japanese attack with 1 artillery and 3 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 2/4 hits
 Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
 1 infantry owned by the Chinese lost in Chahar
 Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in 20 Sea Zone
 Japanese attack with 1 carrier, 2 destroyers and 1 submarine
 Americans defend with 1 destroyer and 1 submarine
 Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
 Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
 Japanese roll dice for 1 carrier and 2 destroyers in 20 Sea Zone, round 1 : 0/2 hits
 Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
 1 carrier owned by the Japanese lost in 20 Sea Zone
 Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
 Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits
 Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 20 Sea Zone
 Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits
 Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
 1 destroyer owned by the Americans lost in 20 Sea Zone
 Japanese win, taking 20 Sea Zone from Americans with 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 carrier
 Casualties for Americans: 1 destroyer and 1 submarine
 Battle in 37 Sea Zone
 Japanese attack with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
 British defend with 1 battleship
 Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/2 hits
 British roll dice for 1 battleship in 37 Sea Zone, round 1 : 0/1 hits
 1 battleship owned by the British lost in 37 Sea Zone
 Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
 Casualties for British: 1 battleship
 Battle in Malaya
 Japanese attack with 1 fighter and 2 infantry
 ANZAC defend with 1 infantry; British defend with 1 harbour
 Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
 Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
 1 infantry owned by the Japanese lost in Malaya
 Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits
 UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
 1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
 Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -10
 Casualties for Japanese: 1 fighter and 1 infantry
 Casualties for ANZAC: 1 infantry
 Battle in Jehol
 Japanese attack with 2 artilleries and 3 infantry
 Russians defend with 1 infantry
 Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 1 : 2/5 hits
 Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Jehol
 Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Korea
 Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
 Americans defend with 2 infantry
 Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 1 : 0/4 hits
 Americans roll dice for 2 infantry in Korea, round 1 : 0/2 hits
 Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 2 : 0/4 hits
 Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 3 : 1/4 hits
 Americans roll dice for 2 infantry in Korea, round 3 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
 Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Korea, round 4 : 1/3 hits
 Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits
 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
 Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Japanese: 1 infantry and 1 mech_infantry
 Casualties for Americans: 2 infantry
 Battle in Amur
 Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
 Russians defend with 2 aaGuns and 5 infantry
 AA guns fire in Amur : 0/4 hits
 Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Amur, round 1 : 3/6 hits
 Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 1/5 hits
 1 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
 Japanese roll dice for 1 armour, 1 bomber and 3 fighters in Amur, round 2 : 3/5 hits
 Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits
 3 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Amur
 Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Amur, round 3 : 1/3 hits
 Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
 1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
 Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
 Casualties for Japanese: 3 fighters and 1 infantry
 Casualties for Russians: 2 aaGuns and 5 infantryNon Combat Move - Japanese 
 1 bomber moved from Amur to Japan
 2 tactical_bombers moved from Korea to Japan
 2 tactical_bombers moved from Kiangsu to KwangsiPlace Units - Japanese 
 1 factory_minor placed in Manchuria
 1 infantry placed in Japan
 1 fighter placed in Japan
 2 transports placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 40 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Germans 
 1 unit repaired.
 3 Submarines moved from sz20 to sz25
 4 Infantry moved from Koenigsberg to Litovskaya
 1 Panzer moved from Koenigsberg to Litovskaya
 2 Artillerys moved from Koenigsberg to Litovskaya
 1 Battleship moved from sz27 to sz25
 1 T.Boat moved from sz27 to sz26
 1 Panzer moved from Gdansk to Litovskaya
 6 Infantry moved from Krakow to Lvov
 4 Panzers moved from Krakow to Lvov
 12 Infantry moved from Hungary to Lvov
 1 Artillery moved from Hungary to Lvov
 2 Transports moved from sz27 to sz26
 2 Artillerys moved from Rostock to sz26
 1 Infantry moved from Rostock to sz26
 1 Infantry moved from Gdansk to sz26
 2 Artillerys, 2 Infantry and 2 Transports moved from sz26 to sz27
 2 Infantry moved from sz27 to Litovskaya
 2 Artillerys moved from sz27 to Litovskaya
 1 Cruiser moved from sz26 to sz27
 1 Bomber moved from Gdansk to Litovskaya
 4 Panzers moved from W.Romania to E.Romania
 1 EarlyFighter moved from E.Czech to Lvov
 1 EarlyFighter moved from Hungary to Lvov
 10 Infantry moved from Muenchen to Metz
 1 Panzer moved from Muenchen to Metz
 8 Infantry moved from Frankfurt to Metz
 1 EarlyFighter moved from Frankfurt to Metz
 1 Bomber moved from Gdansk to Metz
 3 Panzers moved from Austrie to Lvov
 2 EarlyFighters moved from W.Czech to Metz
 2 Infantry moved from Austrie to Muenchen
 1 Panzer moved from Nuernberg to Metz
 1 Infantry moved from Gdansk to Koenigsberg
 6 Infantry moved from C.Poland to Koenigsberg
 1 Panzer moved from C.Poland to Koenigsberg
 1 Artillery moved from C.Poland to Koenigsberg
 2 EarlyFighters moved from Dresden to Metz
 2 EarlyFighters moved from Wroclaw to Litovskaya
 1 Destroyer moved from sz28 to sz27
 1 Submarine moved from sz30 to sz25
 3 Submarines moved from sz40 to sz39
 1 Destroyer moved from sz40 to sz39
 3 Infantry moved from W.Czech to Austrie
 2 Artillerys moved from Nuernberg to Austrie
 2 Infantry moved from Leipzig to Frankfurt
 2 Panzers moved from Dresden to Muenchen
 2 Infantry moved from Dresden to GdanskPurchase Units - Germans 
 Germans buy 4 Artillerys, 3 Destroyers, 9 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans 
 Battle in Litovskaya
 Germans attack with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers
 Russians defend with 1 Artillery and 2 Infantry
 Germans roll dice for 1 Cruiser in Litovskaya, round 1 : 1/1 hits
 1 Infantry owned by the Russians lost in Litovskaya
 Germans roll dice for 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers in Litovskaya, round 1 : 7/15 hits
 Russians roll dice for 1 Artillery and 1 Infantry in Litovskaya, round 1 : 1/2 hits
 1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Litovskaya
 Germans win, taking Litovskaya from Russians with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 5 Infantry and 2 Panzers remaining. Battle score for attacker is 6
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 1 Artillery and 2 Infantry
 Battle in Metz
 Germans attack with 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers
 French defend with 1 Bunker and 3 Infantry
 Germans roll dice for 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers in Metz, round 1 : 8/26 hits
 French roll dice for 1 Bunker and 3 Infantry in Metz, round 1 : 2/4 hits
 2 Infantry owned by the Germans , 1 Bunker owned by the French and 3 Infantry owned by the French lost in Metz
 Germans win, taking Metz from French with 1 Bomber, 5 EarlyFighters, 16 Infantry and 2 Panzers remaining. Battle score for attacker is 8
 Casualties for Germans: 2 Infantry
 Casualties for French: 1 Bunker and 3 Infantry
 Battle in Lvov
 Germans attack with 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers
 Russians defend with 1 Artillery and 2 Infantry
 Germans roll dice for 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers in Lvov, round 1 : 7/28 hits
 Russians roll dice for 1 Artillery and 2 Infantry in Lvov, round 1 : 1/3 hits
 1 Infantry owned by the Germans , 2 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Lvov
 Germans win, taking Lvov from Russians with 1 Artillery, 2 EarlyFighters, 17 Infantry and 7 Panzers remaining. Battle score for attacker is 6
 Casualties for Germans: 1 Infantry
 Casualties for Russians: 1 Artillery and 2 InfantryNon Combat Move - Germans 
 2 EarlyFighters moved from Lvov to Austrie
 1 Bomber moved from Litovskaya to W.Czech
 2 EarlyFighters moved from Litovskaya to Koenigsberg
 1 Bomber moved from Metz to Genova
 1 EarlyFighter moved from Metz to Genova
 4 EarlyFighters moved from Metz to Muenchen
 1 EarlyFighter moved from Roma to GenovaPlace Units - Germans 
 1 Destroyer placed in sz25
 2 Destroyers placed in sz25
 2 Infantry placed in Muenchen
 2 Artillerys and 4 Infantry placed in Rostock
 2 Artillerys, 3 Infantry and 1 Mech.Inf placed in W.Czech
 1 Mech.Inf placed in NuernbergTurn Complete - Germans 
 Germans collect 77 PUs; end with 77 PUs totalSummary Text: Failed to login to forum, server responded with status code: 404 Summary Text: Failed to login to forum, server responded with status code: 404 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Russians 
 4 Armours moved from Vologda to Belomorsk
 1 Infantry moved from Vyborg to S.Finnland
 Russians take S.Finnland from Finns
 5 Infantry moved from Vyborg to C.Finnland
 1 Infantry moved from Olonets to C.Finnland
 1 Armour moved from Olonets to C.Finnland
 6 Infantry moved from Archangelsk to Belomorsk
 1 Infantry moved from Archangelsk to sz21
 1 Infantry moved from sz21 to Murmansk
 Russians take Murmansk from Finns
 3 Infantry moved from Tabriz to N.Turkey
 1 Infantry moved from Sochi to N.Turkey
 1 Infantry moved from Armenia to N.Turkey
 1 EarlyFighter moved from Armenia to N.Turkey
 1 EarlyFighter moved from Leningrad to C.Finnland
 1 Bomber moved from Olonets to C.Finnland
 2 Infantry moved from Odessa to sz60
 2 Infantry and 2 Transports moved from sz60 to sz61
 1 Infantry moved from Donetsk to sz61
 3 Infantry moved from sz61 to N.Turkey
 2 Destroyers moved from sz60 to sz61
 1 Submarine moved from sz60 to sz61Purchase Units - Russians 
 Russians buy 2 Armours, 2 Artillerys, 1 Elite, 2 Factorys and 26 Infantry; Remaining resources: 0 PUs;Combat - Russians 
 Battle in Belomorsk
 Russians attack with 4 Armours and 6 Infantry
 Finns defend with 1 Armour and 3 Infantry
 Russians roll dice for 4 Armours and 6 Infantry in Belomorsk, round 1 : 1/10 hits
 Finns roll dice for 1 Armour and 3 Infantry in Belomorsk, round 1 : 1/4 hits
 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Belomorsk
 Russians roll dice for 4 Armours and 5 Infantry in Belomorsk, round 2 : 3/9 hits
 Finns roll dice for 1 Armour and 2 Infantry in Belomorsk, round 2 : 0/3 hits
 2 Infantry owned by the Finns and 1 Armour owned by the Finns lost in Belomorsk
 Russians win, taking Belomorsk from Finns with 4 Armours and 5 Infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 1 Infantry
 Casualties for Finns: 1 Armour and 3 Infantry
 Battle in C.Finnland
 Russians attack with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry
 Finns defend with 2 Artillerys and 3 Infantry
 Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 1 : 4/9 hits
 Finns roll dice for 2 Artillerys and 3 Infantry in C.Finnland, round 1 : 0/5 hits
 1 Artillery owned by the Finns and 3 Infantry owned by the Finns lost in C.Finnland
 Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 2 : 4/9 hits
 Finns roll dice for 1 Artillery in C.Finnland, round 2 : 0/1 hits
 1 Artillery owned by the Finns lost in C.Finnland
 Russians win, taking C.Finnland from Finns with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry remaining. Battle score for attacker is 14
 Casualties for Finns: 2 Artillerys and 3 Infantry
 Battle in N.Turkey
 Russians attack with 1 EarlyFighter and 8 Infantry
 Neutral defend with 1 Bunker and 3 Infantry
 Russians roll dice for 1 EarlyFighter and 8 Infantry in N.Turkey, round 1 : 1/9 hits
 Units damaged: 1 Bunker owned by the Neutral
 Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 1 : 2/4 hits
 2 Infantry owned by the Russians lost in N.Turkey
 Russians roll dice for 1 EarlyFighter and 6 Infantry in N.Turkey, round 2 : 1/7 hits
 Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 2 : 1/4 hits
 1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
 Russians roll dice for 1 EarlyFighter and 5 Infantry in N.Turkey, round 3 : 2/6 hits
 Neutral roll dice for 1 Bunker and 2 Infantry in N.Turkey, round 3 : 1/3 hits
 2 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
 Russians roll dice for 1 EarlyFighter and 4 Infantry in N.Turkey, round 4 : 1/5 hits
 Neutral roll dice for 1 Bunker in N.Turkey, round 4 : 0/1 hits
 1 Bunker owned by the Neutral lost in N.Turkey
 Russians win, taking N.Turkey from Neutral with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 4
 Casualties for Neutral: 1 Bunker and 3 Infantry
 Casualties for Russians: 4 InfantryNon Combat Move - Russians 
 1 Infantry moved from Kizbar to Sochi
 1 EarlyFighter moved from N.Turkey to Sochi
 1 Infantry moved from Astraknan to Stavropol
 1 Infantry moved from Ukrainskaya to Odessa
 1 Infantry moved from Ukrainskaya to Belorussia
 1 Infantry moved from Ukrainskaya to Donetsk
 1 Artillery moved from Ukrainskaya to Minsk
 2 Infantry moved from Brest to Minsk
 1 AAGun moved from Brest to Minsk
 2 Armours moved from Riga to Minsk
 2 Armours moved from Lugansk to Sochi
 2 Infantry moved from Lugansk to Donetsk
 1 AAGun moved from Lugansk to Donetsk
 4 Infantry moved from Pavlovsk to Lugansk
 1 AAGun moved from Pavlovsk to Lugansk
 1 Infantry moved from Kursk to Minsk
 1 Infantry moved from Riga to Estorskaya
 1 Infantry moved from Smolensk to Estonia
 1 Infantry moved from Rzhev to Minsk
 2 Artillerys moved from Kaluga to Rzhev
 1 AAGun moved from Kaluga to Rzhev
 6 Infantry moved from Kaluga to Rzhev
 3 Infantry moved from Moscow to Kaluga
 3 Infantry moved from Gorky to Kursk
 1 Infantry moved from Yaroslavl to Rzhev
 1 Infantry moved from Vologda to Rzhev
 1 AAGun moved from Nikolsk to Vologda
 8 Infantry moved from Nikolsk to Vologda
 2 Infantry moved from Nenets to Archangelsk
 2 Infantry moved from Karchia to Novgorod
 1 AAGun moved from Karchia to Novgorod
 5 Infantry moved from Leningrad to Estonia
 1 Elite moved from Leningrad to Estonia
 1 EarlyFighter moved from C.Finnland to Archangelsk
 1 Bomber moved from C.Finnland to ArchangelskPlace Units - Russians 
 2 Artillerys, 1 Elite and 1 Infantry placed in Archangelsk
 4 Infantry placed in Leningrad
 5 Infantry placed in Stalingrad
 10 Infantry placed in Moscow
 2 Armours and 3 Infantry placed in Omsk
 3 Infantry placed in Rostov
 1 Factory placed in Donetsk
 1 Factory placed in SmolenskTurn Complete - Russians 
 Russians collect 103 PUs; end with 103 PUs totalSummary Text: Connection reset by peer: socket write error 
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - Italians 
 2 Infantry moved from Sardinia to sz40
 2 Infantry moved from sz40 to N.Algeria
 2 Transports moved from sz40 to sz41
 1 Armour moved from Genova to sz41
 1 Artillery moved from Genova to sz41
 2 Infantry moved from Genova to sz41
 1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
 1 Infantry moved from sz40 to N.Algeria
 1 Artillery moved from sz40 to N.Algeria
 1 Armour, 1 Infantry and 1 Transport moved from sz41 to sz40
 1 Infantry moved from sz40 to N.Algeria
 1 Armour moved from sz40 to N.Algeria
 1 Infantry moved from Tripoli to S.Tunesia
 1 Infantry moved from E.Tunesia to S.Tunesia
 3 Infantry moved from E.Tunesia to W.Tunesia
 1 Artillery moved from E.Tunesia to W.Tunesia
 1 Armour moved from E.Tunesia to W.Tunesia
 1 EarlyFighter moved from E.Tunesia to S.Tunesia
 2 Infantry moved from Roma to Firenze
 1 Infantry moved from Firenze to Venezia
 2 Destroyers moved from sz50 to sz49
 1 Submarine moved from sz50 to sz49
 1 Infantry moved from Taranto to sz50
 1 Infantry moved from Taranto to sz50
 2 Artillerys moved from Taranto to sz50
 2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz44
 2 Infantry moved from sz44 to E.Tunesia
 2 Artillerys moved from sz44 to E.Tunesia
 1 Destroyer moved from sz40 to sz44
 1 Battleship moved from sz40 to sz44
 1 T.Boat moved from sz40 to sz39
 3 EarlyFighters moved from W.Sicilia to Tripoli
 1 Armour moved from Venezia to Genova
 2 Transports moved from sz51 to sz50
 2 Artillerys moved from Albania to sz50
 2 Infantry moved from Albania to sz50
 2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz51
 2 Infantry moved from sz51 to Venezia
 2 Artillerys moved from sz51 to VeneziaPurchase Units - Italians 
 Italians buy 1 Carrier, 2 Destroyers and 3 Infantry; Remaining resources: 0 PUs;Combat - Italians 
 Battle in sz49
 Italians attack with 2 Destroyers and 1 Submarine
 British defend with 2 Destroyers and 2 Submarines
 Italians roll dice for 1 Submarine in sz49, round 1 : 1/1 hits
 British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
 Italians roll dice for 2 Destroyers in sz49, round 1 : 1/2 hits
 British roll dice for 2 Destroyers in sz49, round 1 : 2/2 hits
 2 Submarines owned by the British , 1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz49
 Italians roll dice for 1 Destroyer in sz49, round 2 : 1/1 hits
 British roll dice for 2 Destroyers in sz49, round 2 : 1/2 hits
 1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz49
 British win with 1 Destroyer remaining. Battle score for attacker is -4
 Casualties for British: 1 Destroyer and 2 Submarines
 Casualties for Italians: 2 Destroyers and 1 Submarine
 Battle in W.Tunesia
 Italians attack with 1 Armour, 1 Artillery and 3 Infantry
 ColonialFrench defend with 1 Infantry
 Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Tunesia, round 1 : 1/5 hits
 ColonialFrench roll dice for 1 Infantry in W.Tunesia, round 1 : 0/1 hits
 1 Infantry owned by the ColonialFrench lost in W.Tunesia
 Italians win, taking W.Tunesia from ColonialFrench with 1 Armour, 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
 Casualties for ColonialFrench: 1 Infantry
 Battle in N.Algeria
 Italians attack with 1 Armour, 1 Artillery and 4 Infantry
 ColonialFrench defend with 1 Armour and 2 Infantry
 Italians roll dice for 1 Armour, 1 Artillery and 4 Infantry in N.Algeria, round 1 : 1/6 hits
 ColonialFrench roll dice for 1 Armour and 2 Infantry in N.Algeria, round 1 : 1/3 hits
 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Algeria
 Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in N.Algeria, round 2 : 2/5 hits
 ColonialFrench roll dice for 1 Armour and 1 Infantry in N.Algeria, round 2 : 1/2 hits
 1 Infantry owned by the Italians , 1 Infantry owned by the ColonialFrench and 1 Armour owned by the ColonialFrench lost in N.Algeria
 Italians win, taking N.Algeria from ColonialFrench with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
 Casualties for Italians: 2 Infantry
 Casualties for ColonialFrench: 1 Armour and 2 Infantry
 Battle in S.Tunesia
 Italians attack with 1 EarlyFighter and 2 Infantry
 ColonialFrench defend with 1 Infantry
 Italians roll dice for 1 EarlyFighter and 2 Infantry in S.Tunesia, round 1 : 1/3 hits
 ColonialFrench roll dice for 1 Infantry in S.Tunesia, round 1 : 1/1 hits
 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in S.Tunesia
 Italians win, taking S.Tunesia from ColonialFrench with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 Infantry
 Casualties for ColonialFrench: 1 InfantryNon Combat Move - Italians 
 1 EarlyFighter moved from S.Tunesia to TripoliPlace Units - Italians 
 3 Infantry placed in Genova
 1 Carrier and 2 Destroyers placed in sz50Turn Complete - Italians 
 Italians collect 41 PUs; end with 41 PUs total
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 TripleA Turn Summary for game: New World Order, version: 1.8.7 Game History Round :2 Combat Move - French 
 1 Infantry moved from Versailles to Paris
 4 Infantry moved from Dijon to Paris
 1 EarlyFighter moved from Marseille to sz40Purchase Units - French 
 French buy 3 Armours, 1 Elite and 10 Infantry; Remaining resources: 0 PUs;Combat - French 
 Battle in sz40
 French attack with 1 EarlyFighter
 Germans defend with 2 Transports; Italians defend with 1 Submarine and 3 Transports
 French roll dice for 1 EarlyFighter in sz40, round 1 : 0/1 hits
 Italians roll dice for 5 Transports in sz40, round 1 : 0/5 hits
 French roll dice for 1 EarlyFighter in sz40, round 2 : 1/1 hits
 Italians roll dice for 5 Transports in sz40, round 2 : 2/5 hits
 1 EarlyFighter owned by the French and 1 Transport owned by the Germans lost in sz40
 Italians win with 1 Submarine and 4 Transports remaining. Battle score for attacker is -1
 Casualties for Germans: 1 Transport
 Casualties for French: 1 EarlyFighterNon Combat Move - French 
 1 Infantry moved from Reims to Paris
 2 Infantry moved from Lille to Paris
 1 AAGun moved from Lille to Paris
 1 AAGun moved from Dijon to Paris
 1 Artillery moved from Bourges to Versailles
 2 Infantry moved from Bourges to Versailles
 1 Infantry moved from St.Etienne to Dijon
 1 Infantry moved from Dijon to ParisPlace Units - French 
 3 Armours placed in Le Havre
 3 Infantry placed in Paris
 1 Elite and 2 Infantry placed in Marseille
 5 Infantry placed in ParisTurn Complete - French 
 French collect 36 PUs; end with 36 PUs total
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 not mad your WWII Global 1940 Alpha 3 Balanced Mod move :? 
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 strange…downing your French file & hitting done goes to colonial french for next move? 



 
		 
		






