Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Karelia to Moscow Combat - Russians Combat Move - Russians Place Units - Russians 5 infantry placed in Moscow Turn Complete - Russians Russians collect 5 PUs; end with 5 PUsC V C 2
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If Japan declares war on UK / ANZAC prematurely, it gives the US license to join the war, should it so desire. That’s the only motivation Japan has to keep its nose clean for the first couple of rounds…
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,5,1
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 cruisers and 1 transport
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 31
Casualties for Japanese: 2 cruisers and 1 transport
Battle in Korea
Americans attack with 2 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Central United States to Western United States
1 fighter moved from Western United States to Midway
1 bomber moved from Central United States to Midway
1 fighter moved from Eastern United States to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 43 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
1 bomber moved from United Kingdom to 112 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 1 : 1/2 hits
1 bomber owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
British roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -4
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for British: 1 bomber and 1 cruiser
Battle in Denmark
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 43 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British lost in 43 Sea Zone
British roll dice for 1 battleship and 1 cruiser in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits
1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 battleship owned by the British retreated to 37 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 1 : 1/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in BorneoNon Combat Move - British
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 infantry moved from Northern Italy to France
Italians take France from French
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Libya to Tunisia
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 bomber moved from Northern Italy to Malta
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 artillery moved from Libya to Tunisia
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
AA guns fire in Malta : 1/1 hits
1 bomber owned by the Italians lost in Malta
Italians roll dice for 1 battleship in Malta, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 : 1/2 hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 1 : 0/2 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 1/1 hits
British roll dice for 1 fighter in Malta, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Malta
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour; Americans defend with 1 fighter
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 0/2 hits
British roll dice for 1 fighter in Gibraltar, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
British win with no units remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 fighter
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Finns
1 Submarine moved from sz22 to sz9
1 Cruiser moved from sz20 to sz9
1 Infantry moved from N.Finnland to Narvik
1 Infantry moved from N.Finnland to Narvik
1 Artillery moved from N.Finnland to Narvik
1 Armour moved from N.Finnland to Narvik
2 Infantry moved from N.Finnland to Belomorsk
Finns take Belomorsk from Russians
1 Infantry moved from S.Finnland to C.Finnland
1 Artillery moved from S.Finnland to C.Finnland
1 EarlyFighter moved from N.Finnland to Narvik
1 Armour moved from N.Finnland to Murmansk
Finns take Murmansk from Russians
1 Armour moved from Murmansk to Belomorsk
1 Infantry moved from N.Finnland to BelomorskPurchase Units - Finns
Finns buy 2 Elites; Remaining resources: 0 PUs;Combat - Finns
Battle in Narvik
Finns attack with 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry
Russians defend with 3 Infantry
Finns roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 2 Infantry in Narvik, round 1 : 3/5 hits
Russians roll dice for 3 Infantry in Narvik, round 1 : 1/3 hits
3 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Narvik
Finns win, taking Narvik from Russians with 1 Armour, 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 3 Infantry
Casualties for Finns: 1 Infantry
Battle in sz9
Finns attack with 1 Cruiser and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Finns roll dice for 1 Submarine in sz9, round 1 : 0/1 hits
Finns roll dice for 1 Cruiser in sz9, round 1 : 0/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz9, round 1 : 1/2 hits
1 Submarine owned by the Finns lost in sz9
Finns roll dice for 1 Cruiser in sz9, round 2 : 0/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz9, round 2 : 1/2 hits
1 Cruiser owned by the Finns lost in sz9
British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -20
Casualties for Finns: 1 Cruiser and 1 SubmarineNon Combat Move - Finns
1 EarlyFighter moved from Narvik to N.FinnlandPlace Units - Finns
2 Elites placed in N.FinnlandTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Philippines
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Java
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - British
1 Destroyer moved from sz1 to sz8
1 Destroyer moved from sz9 to sz8
1 Destroyer moved from sz17 to sz8
1 Submarine moved from sz17 to sz8
1 Battleship moved from sz17 to sz8
1 EarlyFighter moved from S.Hempton to sz30
1 EarlyFighter moved from Wales to sz30
1 EarlyFighter moved from Dover to sz30
1 Bomber moved from London to sz27
2 EarlyFighters moved from Norwich to sz30
1 Destroyer moved from sz31 to sz30
1 EarlyFighter moved from London to sz30
1 EarlyFighter moved from N.Canada to sz8
1 Battleship, 1 Carrier and 1 Destroyer moved from sz37 to sz13
1 Submarine moved from sz58 to sz49
2 Destroyers moved from sz56 to sz49
1 Submarine moved from sz56 to sz49
3 Infantry moved from Saudi Arabia to Iraq
3 Armours moved from Israel to Iraq
2 Infantry moved from Jordan to Iraq
1 EarlyFighter moved from Malta to sz49
1 Armour moved from El Allamain to Libya
British take Tobruk from Italians
British take Libya from Italians
2 Infantry moved from El Allamain to Tobruk
1 Infantry moved from W.Egypt to Tobruk
2 Artillerys moved from Cairo to sz56
2 Infantry moved from Cairo to sz56
2 Artillerys, 2 Infantry and 2 Transports moved from sz56 to sz53
2 Infantry moved from sz53 to Crete
2 Artillerys moved from sz53 to Crete
3 Infantry moved from Israel to sz59
1 Infantry moved from Cyprus to sz59
4 Infantry and 2 Transports moved from sz59 to sz53
1 Cruiser moved from sz57 to sz53
2 EarlyFighters moved from Cairo to sz49
4 Infantry moved from sz53 to S.Greece
1 Destroyer moved from sz59 to sz53
1 EarlyFighter moved from Cyprus to sz49
1 EarlyFighter moved from N.Scottland to S.Ire
3 Infantry moved from E.Ire to S.Ire
2 Transports moved from sz17 to sz32
1 Armour moved from N.Scottland to sz32
1 Artillery moved from N.Scottland to sz32
2 Infantry moved from N.Scottland to sz32
1 Armour moved from sz32 to N.Ire
1 Artillery moved from sz32 to N.Ire
2 Infantry moved from sz32 to N.Ire
1 Transport moved from sz9 to sz32
2 Infantry moved from S.Scottland to sz32
2 Infantry moved from sz32 to N.IrePurchase Units - British
British buy 1 Destroyer and 1 Elite; Remaining resources: 0 PUs;Combat - British
Battle in sz30
British attack with 1 Destroyer and 6 EarlyFighters
Germans defend with 1 Destroyer and 3 Submarines
Germans roll dice for 3 Submarines in sz30, round 1 : 1/3 hits
British roll dice for 1 Destroyer and 6 EarlyFighters in sz30, round 1 : 3/7 hits
Germans roll dice for 1 Destroyer in sz30, round 1 : 0/1 hits
2 Submarines owned by the Germans , 1 Destroyer owned by the Germans and 1 Destroyer owned by the British lost in sz30
1 Submarine owned by the Germans Submerged
British win with 6 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 Destroyer and 2 Submarines
Casualties for British: 1 Destroyer
Battle in sz8
British attack with 1 Battleship, 3 Destroyers, 1 EarlyFighter and 1 Submarine
Germans defend with 3 Submarines
British roll dice for 1 Submarine in sz8, round 1 : 0/1 hits
Germans roll dice for 3 Submarines in sz8, round 1 : 2/3 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 3 Destroyers and 1 EarlyFighter in sz8, round 1 : 4/5 hits
1 Submarine owned by the British and 3 Submarines owned by the Germans lost in sz8
British win with 1 Battleship, 3 Destroyers and 1 EarlyFighter remaining. Battle score for attacker is 14
Casualties for Germans: 3 Submarines
Casualties for British: 1 Submarine
Battle in sz13
British attack with 1 Battleship, 1 Carrier and 1 Destroyer
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in sz13, round 1 : 0/1 hits
British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz13, round 1 : 1/3 hits
1 Submarine owned by the Germans lost in sz13
British win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in sz27
British attack with 1 Bomber
Germans defend with 1 Battleship, 1 T.Boat and 2 Transports
British roll dice for 1 Bomber in sz27, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 1 Battleship, 1 T.Boat and 2 Transports in sz27, round 1 : 0/4 hits
retreated to sz27
Battle in sz49
British attack with 2 Destroyers, 4 EarlyFighters and 2 Submarines
Italians defend with 1 Destroyer and 1 Submarine
British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
Italians roll dice for 1 Submarine in sz49, round 1 : 0/1 hits
British roll dice for 2 Destroyers and 4 EarlyFighters in sz49, round 1 : 3/6 hits
Italians roll dice for 1 Destroyer in sz49, round 1 : 0/1 hits
1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz49
British winGermans win with 1 Battleship, 1 T.Boat and 2 Transports remaining with 2 Destroyers, 4 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 Destroyer and 1 Submarine
Battle in N.Ire
British attack with 1 Armour, 1 Artillery and 4 Infantry
Neutral defend with 4 Infantry
British roll dice for 1 Armour, 1 Artillery and 4 Infantry in N.Ire, round 1 : 3/6 hits
Neutral roll dice for 4 Infantry in N.Ire, round 1 : 2/4 hits
3 Infantry owned by the Neutral and 2 Infantry owned by the British lost in N.Ire
British roll dice for 1 Armour, 1 Artillery and 2 Infantry in N.Ire, round 2 : 0/4 hits
Neutral roll dice for 1 Infantry in N.Ire, round 2 : 0/1 hits
British roll dice for 1 Armour, 1 Artillery and 2 Infantry in N.Ire, round 3 : 1/4 hits
Neutral roll dice for 1 Infantry in N.Ire, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in N.Ire
British win, taking N.Ire from Neutral with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 4 Infantry
Casualties for British: 2 Infantry
Battle in S.Ire
British attack with 1 EarlyFighter and 3 Infantry
Neutral defend with 3 Infantry
British roll dice for 1 EarlyFighter and 3 Infantry in S.Ire, round 1 : 1/4 hits
Neutral roll dice for 3 Infantry in S.Ire, round 1 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Ire
British roll dice for 1 EarlyFighter and 2 Infantry in S.Ire, round 2 : 1/3 hits
Neutral roll dice for 2 Infantry in S.Ire, round 2 : 1/2 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in S.Ire
British roll dice for 1 EarlyFighter and 1 Infantry in S.Ire, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in S.Ire, round 3 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Infantry in S.Ire, round 4 : 1/2 hits
Neutral roll dice for 1 Infantry in S.Ire, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in S.Ire
British win, taking S.Ire from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantry
Casualties for British: 2 Infantry
Battle in Crete
British attack with 2 Artillerys and 2 Infantry
Neutral defend with 1 AAGun and 1 Infantry
British roll dice for 1 Cruiser in Crete, round 1 : 1/1 hits
1 Infantry owned by the Neutral lost in Crete
British win, taking Crete from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Iraq
British attack with 3 Armours and 5 Infantry
Neutral defend with 1 AAGun, 1 Armour, 1 Factory and 4 Infantry
British roll dice for 3 Armours and 5 Infantry in Iraq, round 1 : 3/8 hits
Neutral roll dice for 1 Armour and 4 Infantry in Iraq, round 1 : 0/5 hits
3 Infantry owned by the Neutral lost in Iraq
British roll dice for 3 Armours and 5 Infantry in Iraq, round 2 : 3/8 hits
Neutral roll dice for 1 Armour and 1 Infantry in Iraq, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Iraq
British win, taking Iraq from Neutral with 3 Armours and 5 Infantry remaining. Battle score for attacker is 13
Casualties for Neutral: 1 Armour and 4 InfantryNon Combat Move - British
2 Infantry moved from E.Egypt to Saudi Arabia
2 Infantry moved from N.Egypt to El Allamain
3 Armours moved from Cairo to El Allamain
1 AAGun moved from Cairo to N.Egypt
4 Infantry moved from Cairo to N.Egypt
1 Infantry moved from S.Egypt to W.Egypt
4 EarlyFighters moved from sz49 to S.Greece
6 EarlyFighters moved from sz30 to Norwich
1 AAGun moved from W.Canada to N.Canada
3 Infantry moved from W.Canada to N.Canada
1 Infantry moved from S.Canada to N.Canada
1 Armour moved from W.Canada to N.Canada
1 EarlyFighter moved from sz8 to N.Canada
2 Armours moved from N.Canada to sz1
2 Infantry moved from N.Canada to sz1
2 Armours, 2 Infantry and 2 Transports moved from sz1 to sz8
1 Infantry moved from E.Scottland to N.Scottland
2 Infantry moved from N.Castle to S.Scottland
1 Bomber moved from sz27 to Riga
1 Infantry moved from York to Norwich
6 Infantry moved from London to Dover
2 Armours moved from London to Norwich
1 Artillery moved from London to Dover
1 Artillery moved from London to Dover
1 Armour moved from Manchester to Norwich
4 Infantry moved from Manchester to York
3 Infantry moved from Wales to S.Hempton
1 Armour moved from Wales to S.Hempton
1 Artillery moved from Wales to S.Hempton
1 EarlyFighter moved from S.Ire to S.HemptonPlace Units - British
1 Destroyer placed in sz32
1 Elite placed in CairoTurn Complete - British
British collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4 and gets 0 hitsPurchase Units - Germans
Germans buy 2 armour, 2 destroyers and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 infantry moved from Western Germany to Denmark
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Denmark
2 armour moved from Southern France to Western Germany
9 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
5 infantry moved from Germany to Poland
1 bomber moved from Germany to Bessarabia
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Bessarabia
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 bomber moved from Greater Southern Germany to Denmark
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Denmark
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Denmark, round 1 : 2/5 hits
British roll dice for 2 infantry in Denmark, round 1 : 0/2 hits
2 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 9 infantry in Baltic States, round 1 : 4/11 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/6 hits
Russians roll dice for 3 infantry in Bessarabia, round 1 : 0/3 hits
3 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Poland
1 tactical_bomber moved from Denmark to Norway
1 bomber moved from Denmark to Romania
1 tactical_bomber moved from Southern Italy to Bessarabia
1 tactical_bomber moved from Bessarabia to RomaniaPlace Units - Germans
4 infantry placed in Germany
2 armour placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 105 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Romanians
5 Infantry moved from W.Romania to Bulgaria
1 Armour moved from W.Romania to Bulgaria
1 Infantry moved from Hungary to W.Romania
1 Artillery moved from Hungary to W.Romania
1 EarlyFighter moved from W.Romania to Bulgaria
1 Infantry moved from W.Romania to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Infantry; Remaining resources: 0 PUs;Combat - Romanians
Battle in Bulgaria
Romanians attack with 1 Armour, 1 EarlyFighter and 5 Infantry
Russians defend with 4 Infantry
Romanians roll dice for 1 Armour, 1 EarlyFighter and 5 Infantry in Bulgaria, round 1 : 1/7 hits
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians roll dice for 1 Armour, 1 EarlyFighter and 4 Infantry in Bulgaria, round 2 : 3/6 hits
Russians roll dice for 3 Infantry in Bulgaria, round 2 : 1/3 hits
3 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 Armour, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantry
Casualties for Romanians: 2 InfantryNon Combat Move - Romanians
1 EarlyFighter moved from Bulgaria to E.RomaniaPlace Units - Romanians
2 Infantry placed in W.RomaniaTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansResearch Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
11 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Ukraine to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/7 hits
Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 8 infantry
Russians roll dice for 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry in Baltic States, round 1 : 1/15 hits
Germans roll dice for 2 artilleries and 8 infantry in Baltic States, round 1 : 4/10 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Baltic States, round 2 : 1/11 hits
Germans roll dice for 2 artilleries and 7 infantry in Baltic States, round 2 : 5/9 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Baltic States, round 3 : 2/6 hits
Germans roll dice for 2 artilleries and 6 infantry in Baltic States, round 3 : 3/8 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Novgorod
Germans win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 4 infantry
Casualties for Russians: 11 infantry and 1 mech_infantry
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery and 10 infantry
Russians roll dice for 20 infantry in Amur, round 1 : 3/20 hits
Japanese roll dice for 1 artillery and 10 infantry in Amur, round 1 : 3/11 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 17 infantry in Amur, round 2 : 1/17 hits
Japanese roll dice for 1 artillery and 7 infantry in Amur, round 2 : 2/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 15 infantry in Amur, round 3 : 1/15 hits
Japanese roll dice for 1 artillery and 6 infantry in Amur, round 3 : 5/7 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 10 infantry in Amur, round 4 : 0/10 hits
Japanese roll dice for 1 artillery and 5 infantry in Amur, round 4 : 1/6 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 9 infantry in Amur, round 5 : 3/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Amur, round 5 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 6 : 0/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 6 : 2/3 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 6 infantry in Amur, round 7 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Amur, round 7 : 0/3 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 6 infantry in Amur, round 8 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 8 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 15 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
8 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Americans
2 Infantry moved from S.U.S to sz3
2 Infantry and 1 Transport moved from sz3 to sz5
2 Infantry moved from sz5 to Canarians
1 Destroyer moved from sz3 to sz5
1 Artillery moved from N.U.S to sz2
1 Infantry moved from N.U.S to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz9
1 Infantry moved from sz9 to Iceland
1 Artillery moved from sz9 to Iceland
1 Destroyer moved from sz2 to sz9Purchase Units - Americans
Americans buy 1 Armour and 5 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Iceland
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Iceland, round 1 : 1/2 hits
Neutral roll dice for 1 Infantry in Iceland, round 1 : 0/1 hits
1 Infantry owned by the Neutral lost in Iceland
Americans win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Canarians
Americans attack with 2 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 2 Infantry in Canarians, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 1 : 0/1 hits
Americans roll dice for 2 Infantry in Canarians, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Canarians
Americans win, taking Canarians from Neutral with 2 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
1 Bomber moved from W.U.S to N.Scottland
1 Armour moved from W.U.S to S.U.S
3 Infantry moved from W.U.S to S.U.S
3 Infantry moved from Washington to N.U.S
1 Artillery moved from Washington to N.U.S
1 AAGun moved from W.U.S to S.U.S
1 Armour moved from Central U.S to S.U.S
1 Infantry moved from Central U.S to S.U.S
1 EarlyFighter moved from Central U.S to N.U.SPlace Units - Americans
3 Transports placed in sz3
2 Transports placed in sz2
1 Armour placed in E.U.STurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Rocket attack in Philippines does 2 damage to airfield owned by Americans
Rockets in Caroline Islands roll: 2
Rocket attack in Midway does 5 damage to airfield owned by Americans
Rockets in Japan roll: 5
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 tactical_bomber moved from Borneo to 37 Sea Zone
3 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
3 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Manchuria to Korea
2 tactical_bombers moved from Manchuria to Korea
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Amur
3 fighters moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to AmurCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier and 2 destroyers in 20 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 destroyers and 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 1 : 0/4 hits
Americans roll dice for 2 infantry in Korea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Korea, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Korea, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Korea, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 3 fighters and 1 infantry
Russians defend with 2 aaGuns and 5 infantry
AA guns fire in Amur : 0/4 hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Amur, round 1 : 3/6 hits
Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 1 : 1/5 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 1 bomber and 3 fighters in Amur, round 2 : 3/5 hits
Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits
3 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Amur, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 3 fighters and 1 infantry
Casualties for Russians: 2 aaGuns and 5 infantryNon Combat Move - Japanese
1 bomber moved from Amur to Japan
2 tactical_bombers moved from Korea to Japan
2 tactical_bombers moved from Kiangsu to KwangsiPlace Units - Japanese
1 factory_minor placed in Manchuria
1 infantry placed in Japan
1 fighter placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Germans
1 unit repaired.
3 Submarines moved from sz20 to sz25
4 Infantry moved from Koenigsberg to Litovskaya
1 Panzer moved from Koenigsberg to Litovskaya
2 Artillerys moved from Koenigsberg to Litovskaya
1 Battleship moved from sz27 to sz25
1 T.Boat moved from sz27 to sz26
1 Panzer moved from Gdansk to Litovskaya
6 Infantry moved from Krakow to Lvov
4 Panzers moved from Krakow to Lvov
12 Infantry moved from Hungary to Lvov
1 Artillery moved from Hungary to Lvov
2 Transports moved from sz27 to sz26
2 Artillerys moved from Rostock to sz26
1 Infantry moved from Rostock to sz26
1 Infantry moved from Gdansk to sz26
2 Artillerys, 2 Infantry and 2 Transports moved from sz26 to sz27
2 Infantry moved from sz27 to Litovskaya
2 Artillerys moved from sz27 to Litovskaya
1 Cruiser moved from sz26 to sz27
1 Bomber moved from Gdansk to Litovskaya
4 Panzers moved from W.Romania to E.Romania
1 EarlyFighter moved from E.Czech to Lvov
1 EarlyFighter moved from Hungary to Lvov
10 Infantry moved from Muenchen to Metz
1 Panzer moved from Muenchen to Metz
8 Infantry moved from Frankfurt to Metz
1 EarlyFighter moved from Frankfurt to Metz
1 Bomber moved from Gdansk to Metz
3 Panzers moved from Austrie to Lvov
2 EarlyFighters moved from W.Czech to Metz
2 Infantry moved from Austrie to Muenchen
1 Panzer moved from Nuernberg to Metz
1 Infantry moved from Gdansk to Koenigsberg
6 Infantry moved from C.Poland to Koenigsberg
1 Panzer moved from C.Poland to Koenigsberg
1 Artillery moved from C.Poland to Koenigsberg
2 EarlyFighters moved from Dresden to Metz
2 EarlyFighters moved from Wroclaw to Litovskaya
1 Destroyer moved from sz28 to sz27
1 Submarine moved from sz30 to sz25
3 Submarines moved from sz40 to sz39
1 Destroyer moved from sz40 to sz39
3 Infantry moved from W.Czech to Austrie
2 Artillerys moved from Nuernberg to Austrie
2 Infantry moved from Leipzig to Frankfurt
2 Panzers moved from Dresden to Muenchen
2 Infantry moved from Dresden to GdanskPurchase Units - Germans
Germans buy 4 Artillerys, 3 Destroyers, 9 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Germans
Battle in Litovskaya
Germans attack with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers
Russians defend with 1 Artillery and 2 Infantry
Germans roll dice for 1 Cruiser in Litovskaya, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Litovskaya
Germans roll dice for 4 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantry and 2 Panzers in Litovskaya, round 1 : 7/15 hits
Russians roll dice for 1 Artillery and 1 Infantry in Litovskaya, round 1 : 1/2 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Litovskaya
Germans win, taking Litovskaya from Russians with 4 Artillerys, 1 Bomber, 2 EarlyFighters, 5 Infantry and 2 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantry
Battle in Metz
Germans attack with 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers
French defend with 1 Bunker and 3 Infantry
Germans roll dice for 1 Bomber, 5 EarlyFighters, 18 Infantry and 2 Panzers in Metz, round 1 : 8/26 hits
French roll dice for 1 Bunker and 3 Infantry in Metz, round 1 : 2/4 hits
2 Infantry owned by the Germans , 1 Bunker owned by the French and 3 Infantry owned by the French lost in Metz
Germans win, taking Metz from French with 1 Bomber, 5 EarlyFighters, 16 Infantry and 2 Panzers remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantry
Casualties for French: 1 Bunker and 3 Infantry
Battle in Lvov
Germans attack with 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers
Russians defend with 1 Artillery and 2 Infantry
Germans roll dice for 1 Artillery, 2 EarlyFighters, 18 Infantry and 7 Panzers in Lvov, round 1 : 7/28 hits
Russians roll dice for 1 Artillery and 2 Infantry in Lvov, round 1 : 1/3 hits
1 Infantry owned by the Germans , 2 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Lvov
Germans win, taking Lvov from Russians with 1 Artillery, 2 EarlyFighters, 17 Infantry and 7 Panzers remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 2 InfantryNon Combat Move - Germans
2 EarlyFighters moved from Lvov to Austrie
1 Bomber moved from Litovskaya to W.Czech
2 EarlyFighters moved from Litovskaya to Koenigsberg
1 Bomber moved from Metz to Genova
1 EarlyFighter moved from Metz to Genova
4 EarlyFighters moved from Metz to Muenchen
1 EarlyFighter moved from Roma to GenovaPlace Units - Germans
1 Destroyer placed in sz25
2 Destroyers placed in sz25
2 Infantry placed in Muenchen
2 Artillerys and 4 Infantry placed in Rostock
2 Artillerys, 3 Infantry and 1 Mech.Inf placed in W.Czech
1 Mech.Inf placed in NuernbergTurn Complete - Germans
Germans collect 77 PUs; end with 77 PUs totalSummary Text: Failed to login to forum, server responded with status code: 404
Summary Text: Failed to login to forum, server responded with status code: 404
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Russians
4 Armours moved from Vologda to Belomorsk
1 Infantry moved from Vyborg to S.Finnland
Russians take S.Finnland from Finns
5 Infantry moved from Vyborg to C.Finnland
1 Infantry moved from Olonets to C.Finnland
1 Armour moved from Olonets to C.Finnland
6 Infantry moved from Archangelsk to Belomorsk
1 Infantry moved from Archangelsk to sz21
1 Infantry moved from sz21 to Murmansk
Russians take Murmansk from Finns
3 Infantry moved from Tabriz to N.Turkey
1 Infantry moved from Sochi to N.Turkey
1 Infantry moved from Armenia to N.Turkey
1 EarlyFighter moved from Armenia to N.Turkey
1 EarlyFighter moved from Leningrad to C.Finnland
1 Bomber moved from Olonets to C.Finnland
2 Infantry moved from Odessa to sz60
2 Infantry and 2 Transports moved from sz60 to sz61
1 Infantry moved from Donetsk to sz61
3 Infantry moved from sz61 to N.Turkey
2 Destroyers moved from sz60 to sz61
1 Submarine moved from sz60 to sz61Purchase Units - Russians
Russians buy 2 Armours, 2 Artillerys, 1 Elite, 2 Factorys and 26 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belomorsk
Russians attack with 4 Armours and 6 Infantry
Finns defend with 1 Armour and 3 Infantry
Russians roll dice for 4 Armours and 6 Infantry in Belomorsk, round 1 : 1/10 hits
Finns roll dice for 1 Armour and 3 Infantry in Belomorsk, round 1 : 1/4 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Belomorsk
Russians roll dice for 4 Armours and 5 Infantry in Belomorsk, round 2 : 3/9 hits
Finns roll dice for 1 Armour and 2 Infantry in Belomorsk, round 2 : 0/3 hits
2 Infantry owned by the Finns and 1 Armour owned by the Finns lost in Belomorsk
Russians win, taking Belomorsk from Finns with 4 Armours and 5 Infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Armour and 3 Infantry
Battle in C.Finnland
Russians attack with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry
Finns defend with 2 Artillerys and 3 Infantry
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 1 : 4/9 hits
Finns roll dice for 2 Artillerys and 3 Infantry in C.Finnland, round 1 : 0/5 hits
1 Artillery owned by the Finns and 3 Infantry owned by the Finns lost in C.Finnland
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry in C.Finnland, round 2 : 4/9 hits
Finns roll dice for 1 Artillery in C.Finnland, round 2 : 0/1 hits
1 Artillery owned by the Finns lost in C.Finnland
Russians win, taking C.Finnland from Finns with 1 Armour, 1 Bomber, 1 EarlyFighter and 6 Infantry remaining. Battle score for attacker is 14
Casualties for Finns: 2 Artillerys and 3 Infantry
Battle in N.Turkey
Russians attack with 1 EarlyFighter and 8 Infantry
Neutral defend with 1 Bunker and 3 Infantry
Russians roll dice for 1 EarlyFighter and 8 Infantry in N.Turkey, round 1 : 1/9 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 1 : 2/4 hits
2 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 6 Infantry in N.Turkey, round 2 : 1/7 hits
Neutral roll dice for 1 Bunker and 3 Infantry in N.Turkey, round 2 : 1/4 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 5 Infantry in N.Turkey, round 3 : 2/6 hits
Neutral roll dice for 1 Bunker and 2 Infantry in N.Turkey, round 3 : 1/3 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in N.Turkey
Russians roll dice for 1 EarlyFighter and 4 Infantry in N.Turkey, round 4 : 1/5 hits
Neutral roll dice for 1 Bunker in N.Turkey, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Turkey
Russians win, taking N.Turkey from Neutral with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker and 3 Infantry
Casualties for Russians: 4 InfantryNon Combat Move - Russians
1 Infantry moved from Kizbar to Sochi
1 EarlyFighter moved from N.Turkey to Sochi
1 Infantry moved from Astraknan to Stavropol
1 Infantry moved from Ukrainskaya to Odessa
1 Infantry moved from Ukrainskaya to Belorussia
1 Infantry moved from Ukrainskaya to Donetsk
1 Artillery moved from Ukrainskaya to Minsk
2 Infantry moved from Brest to Minsk
1 AAGun moved from Brest to Minsk
2 Armours moved from Riga to Minsk
2 Armours moved from Lugansk to Sochi
2 Infantry moved from Lugansk to Donetsk
1 AAGun moved from Lugansk to Donetsk
4 Infantry moved from Pavlovsk to Lugansk
1 AAGun moved from Pavlovsk to Lugansk
1 Infantry moved from Kursk to Minsk
1 Infantry moved from Riga to Estorskaya
1 Infantry moved from Smolensk to Estonia
1 Infantry moved from Rzhev to Minsk
2 Artillerys moved from Kaluga to Rzhev
1 AAGun moved from Kaluga to Rzhev
6 Infantry moved from Kaluga to Rzhev
3 Infantry moved from Moscow to Kaluga
3 Infantry moved from Gorky to Kursk
1 Infantry moved from Yaroslavl to Rzhev
1 Infantry moved from Vologda to Rzhev
1 AAGun moved from Nikolsk to Vologda
8 Infantry moved from Nikolsk to Vologda
2 Infantry moved from Nenets to Archangelsk
2 Infantry moved from Karchia to Novgorod
1 AAGun moved from Karchia to Novgorod
5 Infantry moved from Leningrad to Estonia
1 Elite moved from Leningrad to Estonia
1 EarlyFighter moved from C.Finnland to Archangelsk
1 Bomber moved from C.Finnland to ArchangelskPlace Units - Russians
2 Artillerys, 1 Elite and 1 Infantry placed in Archangelsk
4 Infantry placed in Leningrad
5 Infantry placed in Stalingrad
10 Infantry placed in Moscow
2 Armours and 3 Infantry placed in Omsk
3 Infantry placed in Rostov
1 Factory placed in Donetsk
1 Factory placed in SmolenskTurn Complete - Russians
Russians collect 103 PUs; end with 103 PUs totalSummary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - Italians
2 Infantry moved from Sardinia to sz40
2 Infantry moved from sz40 to N.Algeria
2 Transports moved from sz40 to sz41
1 Armour moved from Genova to sz41
1 Artillery moved from Genova to sz41
2 Infantry moved from Genova to sz41
1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
1 Armour, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Infantry moved from sz40 to N.Algeria
1 Armour moved from sz40 to N.Algeria
1 Infantry moved from Tripoli to S.Tunesia
1 Infantry moved from E.Tunesia to S.Tunesia
3 Infantry moved from E.Tunesia to W.Tunesia
1 Artillery moved from E.Tunesia to W.Tunesia
1 Armour moved from E.Tunesia to W.Tunesia
1 EarlyFighter moved from E.Tunesia to S.Tunesia
2 Infantry moved from Roma to Firenze
1 Infantry moved from Firenze to Venezia
2 Destroyers moved from sz50 to sz49
1 Submarine moved from sz50 to sz49
1 Infantry moved from Taranto to sz50
1 Infantry moved from Taranto to sz50
2 Artillerys moved from Taranto to sz50
2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz44
2 Infantry moved from sz44 to E.Tunesia
2 Artillerys moved from sz44 to E.Tunesia
1 Destroyer moved from sz40 to sz44
1 Battleship moved from sz40 to sz44
1 T.Boat moved from sz40 to sz39
3 EarlyFighters moved from W.Sicilia to Tripoli
1 Armour moved from Venezia to Genova
2 Transports moved from sz51 to sz50
2 Artillerys moved from Albania to sz50
2 Infantry moved from Albania to sz50
2 Artillerys, 2 Infantry and 2 Transports moved from sz50 to sz51
2 Infantry moved from sz51 to Venezia
2 Artillerys moved from sz51 to VeneziaPurchase Units - Italians
Italians buy 1 Carrier, 2 Destroyers and 3 Infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in sz49
Italians attack with 2 Destroyers and 1 Submarine
British defend with 2 Destroyers and 2 Submarines
Italians roll dice for 1 Submarine in sz49, round 1 : 1/1 hits
British roll dice for 2 Submarines in sz49, round 1 : 0/2 hits
Italians roll dice for 2 Destroyers in sz49, round 1 : 1/2 hits
British roll dice for 2 Destroyers in sz49, round 1 : 2/2 hits
2 Submarines owned by the British , 1 Destroyer owned by the Italians and 1 Submarine owned by the Italians lost in sz49
Italians roll dice for 1 Destroyer in sz49, round 2 : 1/1 hits
British roll dice for 2 Destroyers in sz49, round 2 : 1/2 hits
1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz49
British win with 1 Destroyer remaining. Battle score for attacker is -4
Casualties for British: 1 Destroyer and 2 Submarines
Casualties for Italians: 2 Destroyers and 1 Submarine
Battle in W.Tunesia
Italians attack with 1 Armour, 1 Artillery and 3 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in W.Tunesia, round 1 : 1/5 hits
ColonialFrench roll dice for 1 Infantry in W.Tunesia, round 1 : 0/1 hits
1 Infantry owned by the ColonialFrench lost in W.Tunesia
Italians win, taking W.Tunesia from ColonialFrench with 1 Armour, 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for ColonialFrench: 1 Infantry
Battle in N.Algeria
Italians attack with 1 Armour, 1 Artillery and 4 Infantry
ColonialFrench defend with 1 Armour and 2 Infantry
Italians roll dice for 1 Armour, 1 Artillery and 4 Infantry in N.Algeria, round 1 : 1/6 hits
ColonialFrench roll dice for 1 Armour and 2 Infantry in N.Algeria, round 1 : 1/3 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Algeria
Italians roll dice for 1 Armour, 1 Artillery and 3 Infantry in N.Algeria, round 2 : 2/5 hits
ColonialFrench roll dice for 1 Armour and 1 Infantry in N.Algeria, round 2 : 1/2 hits
1 Infantry owned by the Italians , 1 Infantry owned by the ColonialFrench and 1 Armour owned by the ColonialFrench lost in N.Algeria
Italians win, taking N.Algeria from ColonialFrench with 1 Armour, 1 Artillery and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 Infantry
Casualties for ColonialFrench: 1 Armour and 2 Infantry
Battle in S.Tunesia
Italians attack with 1 EarlyFighter and 2 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 EarlyFighter and 2 Infantry in S.Tunesia, round 1 : 1/3 hits
ColonialFrench roll dice for 1 Infantry in S.Tunesia, round 1 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in S.Tunesia
Italians win, taking S.Tunesia from ColonialFrench with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for ColonialFrench: 1 InfantryNon Combat Move - Italians
1 EarlyFighter moved from S.Tunesia to TripoliPlace Units - Italians
3 Infantry placed in Genova
1 Carrier and 2 Destroyers placed in sz50Turn Complete - Italians
Italians collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :2
Combat Move - French
1 Infantry moved from Versailles to Paris
4 Infantry moved from Dijon to Paris
1 EarlyFighter moved from Marseille to sz40Purchase Units - French
French buy 3 Armours, 1 Elite and 10 Infantry; Remaining resources: 0 PUs;Combat - French
Battle in sz40
French attack with 1 EarlyFighter
Germans defend with 2 Transports; Italians defend with 1 Submarine and 3 Transports
French roll dice for 1 EarlyFighter in sz40, round 1 : 0/1 hits
Italians roll dice for 5 Transports in sz40, round 1 : 0/5 hits
French roll dice for 1 EarlyFighter in sz40, round 2 : 1/1 hits
Italians roll dice for 5 Transports in sz40, round 2 : 2/5 hits
1 EarlyFighter owned by the French and 1 Transport owned by the Germans lost in sz40
Italians win with 1 Submarine and 4 Transports remaining. Battle score for attacker is -1
Casualties for Germans: 1 Transport
Casualties for French: 1 EarlyFighterNon Combat Move - French
1 Infantry moved from Reims to Paris
2 Infantry moved from Lille to Paris
1 AAGun moved from Lille to Paris
1 AAGun moved from Dijon to Paris
1 Artillery moved from Bourges to Versailles
2 Infantry moved from Bourges to Versailles
1 Infantry moved from St.Etienne to Dijon
1 Infantry moved from Dijon to ParisPlace Units - French
3 Armours placed in Le Havre
3 Infantry placed in Paris
1 Elite and 2 Infantry placed in Marseille
5 Infantry placed in ParisTurn Complete - French
French collect 36 PUs; end with 36 PUs total -
not mad your WWII Global 1940 Alpha 3 Balanced Mod move :?