captain walker v mike RUSSIA 6.tsvg sz 125 russia no bonus unless russia has archangel. did russia before seeing your ncm change so may not matter or do whatever is fair. strafe 42 then edit seems right
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 cruiser, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Baltic States to Novgorod
1 armour moved from Western Germany to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Western Germany to Germany
1 artillery moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Poland
1 fighter moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Novgorod
3 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 fighter moved from Poland to Belarus
1 bomber moved from Germany to Belarus
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
4 armour moved from Western Ukraine to Ukraine
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Southern France
1 fighter moved from Bulgaria to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
1 bomber moved from Greater Southern Germany to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA guns fire in Belarus : 1/2 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Southern Italy
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 3/3 hits
British roll dice for 1 armour in Southern Italy, round 1 : 0/1 hits
1 armour owned by the British lost in Southern Italy
Germans win, taking Southern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
AA guns fire in Ukraine : 0/2 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 1 : 7/15 hits
Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Ukraine, round 1 : 7/9 hits
6 infantry owned by the Russians , 5 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Novgorod : 0/3 hits
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/7 hits
Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 1 : 0/3 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Poland
1 bomber moved from Belarus to Greater Southern Germany
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Bulgaria
1 tactical_bomber moved from Ukraine to Bulgaria
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Northern ItalyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Manchuria to Korea
6 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 infantry in Korea, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 6 infantry and 1 tactical_bomber
Germans defend with 4 armour and 1 factory_minor
Russians roll dice for 6 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/7 hits
Germans roll dice for 4 armour in Ukraine, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/2 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour
Casualties for Russians: 5 infantry and 1 tactical_bomberNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
4 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
realised i need to change my buy…didnt hit with tech before so if it hits this time ill remove it
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 battleship and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to 43 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 1 battleship in Kiangsi, round 1 : 1/1 hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/7 hits
Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 1 : 2/8 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
2 tactical_bombers moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
5 infantry moved from 95 Sea Zone to Southern Italy
4 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern Italy
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Southern Italy, round 1 : 0/10 hits
Italians roll dice for 1 armour in Southern Italy, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Southern Italy, round 2 : 1/9 hits
Italians roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits
1 armour owned by the Germans lost in Southern Italy
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 destroyer and 2 transports
Japanese defend with 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits
2 battleships owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 cruiser and 1 tactical_bomber
Casualties for Americans: 2 battleships, 1 bomber and 1 destroyerNon Combat Move - Americans
6 fighters moved from Western United States to MidwayPlace Units - Americans
3 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
8 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Guam to KwangtungCombat - British
Battle in 112 Sea Zone
British attack with 5 destroyers and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 4 destroyers and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Battle in Kwangtung
British attack with 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
Japanese defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
British roll dice for 2 armour, 1 fighter, 8 infantry and 1 mech_infantry in Kwangtung, round 1 : 3/12 hits
Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 1 : 6/14 hits
6 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/6 hits
Japanese roll dice for 5 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/11 hits
2 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
Battle in Philippines
Battle in Hainan
Battle in Norway
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Norway
British win, taking Philippines from Japanese, taking Hainan from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Tobruk, round 1 : 2/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 3/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/5 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Norway to 110 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from Tobruk to 95 Sea Zone
3 destroyers moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 carrier, 3 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - Italians
2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Alexandria to Tobruk
2 fighters moved from Guam to 6 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Manchuria
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to Southern Italy
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 2 and gets 0 hitsPurchase Units - Germans
Germans buy 1 battleship, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to Southern Italy
1 bomber moved from Greater Southern Germany to Southern Italy
1 artillery moved from Slovakia Hungary to Romania
1 mech_infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
9 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Baltic States to Finland
1 bomber moved from Poland to FinlandCombat - Germans
Battle in Southern Italy
Germans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 1 : 2/10 hits
Americans roll dice for 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys in Southern Italy, round 1 : 5/10 hits
2 infantry owned by the Germans , 2 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Southern Italy
Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Southern Italy, round 2 : 3/5 hits
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 4 mech_infantrys in Southern Italy, round 2 : 5/8 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Germans , 3 tactical_bombers owned by the Germans , 2 infantry owned by the Americans and 1 fighter owned by the Germans lost in Southern Italy
Americans win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -63
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
Casualties for Americans: 4 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 battleship, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
78+% chance to win & u wooped me…devastating blow to the germans that was :x
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
10 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to SmolenskCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 artilleries placed in Ukraine
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 2 and gets 0 hitsPurchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship moved from 20 Sea Zone to 16 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to 35 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 2 infantry
ANZAC defend with 1 fighter; Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Manchuria, round 1 : 1/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 fighter in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Chinese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 battleship
Americans defend with 2 artilleries, 2 infantry and 2 transports
2 artilleries owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 16 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 28
Casualties for Americans: 2 artilleries, 2 infantry and 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Kwangtung
Units in Korea being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 17 PUs; end with 18 PUs total -
factory upgrade accidentaly placed in korea…will edit out
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1 and gets 0 hitsPurchase Units - Americans
Americans buy 4 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern Italy to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
1 fighter moved from Midway to 6 Sea Zone
5 fighters moved from Midway to 16 Sea Zone
3 bombers moved from Western United States to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 bombers and 5 fighters
Japanese defend with 1 battleship
Americans roll dice for 3 bombers and 5 fighters in 16 Sea Zone, round 1 : 6/8 hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber
Battle in Northern Italy
Americans attack with 1 armour and 3 mech_infantrys
Italians defend with 2 aaGuns, 1 armour, 1 factory_major and 2 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour and 3 mech_infantrys in Northern Italy, round 1 : 1/4 hits
Italians roll dice for 2 aaGuns, 1 armour and 2 infantry in Northern Italy, round 1 : 2/3 hits
2 aaGuns owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits
1 mech_infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 2/3 hits
1 armour owned by the Americans lost in Northern Italy
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 aaGuns
Casualties for Americans: 1 armour and 3 mech_infantrysNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from 16 Sea Zone to Manchuria
2 bombers moved from 16 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to Manchuria
2 fighters moved from Western United States to Central United States
2 fighters moved from Central United States to Eastern United States
1 fighter moved from Western United States to MidwayPlace Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
3 armour placed in Southern ItalyTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Finland
1 fighter moved from 110 Sea Zone to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Egypt to Alexandria
1 submarine moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 armour moved from Yunnan to Kwangsi
4 armour moved from India to Yunnan
3 destroyers moved from 99 Sea Zone to 95 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 carrier, 7 destroyers and 1 transport
Germans defend with 1 battleship, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 carrier, 7 destroyers and 1 transport in 112 Sea Zone, round 1 : 2/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the British
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British roll dice for 1 carrier, 6 destroyers and 1 transport in 112 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 battleship and 1 destroyer in 112 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans , 1 battleship owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
British win with 1 carrier, 4 destroyers and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 battleship, 1 destroyer and 1 submarine
Casualties for British: 3 destroyers
Battle in Denmark
Battle in Finland
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 1 : 2/6 hits
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 1 : 1/4 hits
1 infantry owned by the British , 1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Finland
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Finland, round 2 : 2/5 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Finland, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Finland
British win, taking Denmark from Germans, taking Finland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantry
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 factory_major and 2 infantry
British roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 1/2 hits
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
Italians roll dice for 1 armour in Northern Italy, round 5 : 1/1 hits
1 artillery owned by the British lost in Northern Italy
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
2 fighters moved from Finland to Norway
1 tactical_bomber moved from Finland to Norway
2 fighters moved from 91 Sea Zone to Southern Italy
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 aaGuns moved from 112 Sea Zone to DenmarkPlace Units - British
3 artilleries, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - Italians
1 armour moved from Northern Italy to YugoslaviaNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
2 armour moved from 22 Sea Zone to Marianas
2 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Tobruk to LibyaCombat - ANZAC
Battle in Marianas
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 22 Sea ZonePlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - French
1 fighter moved from Southern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to TobrukCombat - French
Battle in Yugoslavia
French attack with 1 fighter
Italians defend with 1 armour
French roll dice for 1 fighter in Yugoslavia, round 1 : 1/1 hits
Germans roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 fighter owned by the French and 1 armour owned by the Italians lost in Yugoslavia
Germans win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - French
2 infantry moved from 112 Sea Zone to DenmarkTurn Complete - French