Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
C V C 2
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GGggrrrrrrrr…. dont like the looks of this napoleon mate… a load of shit is similar. keep having to refer to the chart on the right…dunno what does what…it all looks the same, just diff colours :x
can we just stick with other for now? at least until I beat you fair & square!
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As you wish… Pick your side, make a move, and roll the dice!
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8-) Scramble?
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Max scrambles on SZ 110, 111.
You’re up for Russia on the other thread… you think you can hold the line long enough for us to win this thing?
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 armour moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
1 bomber moved from Germany to 111 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Germany to Poland
11 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Yugoslavia
1 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/2 hits
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 : 3/13 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/11 hits
2 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/9 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 : 4/9 hits
4 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
Germans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in France, round 3 : 3/5 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in France, round 4 : 1/3 hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits
1 armour owned by the French and 1 armour owned by the Germans lost in France
Germans roll dice for 1 fighter and 1 tactical_bomber in France, round 5 : 1/2 hits
French roll dice for 1 fighter in France, round 5 : 1/1 hits
1 fighter owned by the French and 1 fighter owned by the Germans lost in France
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 1 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Eastern Poland
Germans attack with 2 armour and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 1 : 3/7 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 4/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/6 hits
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 3/3 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the British , 2 fighters owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
2 tactical_bombers owned by the Germans , 1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 bomber moved from 110 Sea Zone to Greater Southern Germany
1 bomber moved from 111 Sea Zone to Germany
1 tactical_bomber moved from France to Northern Italy
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
5 infantry placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Move Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Germans
1 Infantry moved from Genova to sz41
1 Artillery moved from Genova to sz41
3 Destroyers moved from sz26 to sz28
2 Submarines moved from sz26 to sz28
1 Submarine moved from sz14 to sz30
2 Submarines moved from sz35 to sz30
3 Submarines moved from sz11 to sz31
1 Submarine moved from sz25 to sz30
1 Destroyer moved from sz25 to sz30
2 Infantry moved from Rostock to sz26
2 Panzers moved from Rostock to sz26
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 Infantry moved from sz27 to Litovskaya
1 Panzer moved from sz27 to Litovskaya
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 T.Boat moved from sz26 to sz27
1 Battleship moved from sz26 to sz27
6 Infantry moved from E.Czech to Hungary
2 Panzers moved from E.Czech to W.Romania
1 Artillery moved from E.Czech to Hungary
1 Panzer moved from sz27 to Riga
1 Infantry moved from sz27 to Riga
1 Bomber moved from Berlin to Riga
1 Bomber moved from W.Czech to Litovskaya
5 Infantry moved from Gdansk to Koenigsberg
2 Artillerys moved from Gdansk to Koenigsberg
1 Panzer moved from Gdansk to Koenigsberg
3 Submarines moved from sz19 to sz20
8 Infantry moved from Frankfurt to Metz
1 Panzer moved from Frankfurt to Metz
4 Infantry moved from Koeln to Frankfurt
2 EarlyFighters moved from Frankfurt to Metz
5 Infantry moved from Bremen to Netherlands
1 Panzer moved from Bremen to Netherlands
1 EarlyFighter moved from Bremen to Netherlands
3 Infantry moved from Rostock to Denmark
4 Infantry moved from Hamburg to Denmark
2 Panzers moved from Berlin to Denmark
2 EarlyFighters moved from Berlin to Denmark
6 Infantry moved from W.Czech to Krakow
4 Panzers moved from W.Czech to Krakow
6 Infantry moved from Austrie to Hungary
2 Panzers moved from Austrie to Hungary
2 Panzers moved from Hungary to W.Romania
2 Infantry moved from Muenchen to Switzerland
2 Panzers moved from Muenchen to Switzerland
1 Submarine moved from sz6 to sz13
8 Infantry moved from Wroclaw to C.Poland
1 Artillery moved from Wroclaw to C.Poland
1 Panzer moved from Wroclaw to C.Poland
1 EarlyFighter moved from W.Czech to Krakow
1 EarlyFighter moved from Nuernberg to C.Poland
1 EarlyFighter moved from Rostock to Koenigsberg
1 EarlyFighter moved from Rostock to C.Poland
1 Panzer moved from Dresden to Gdansk
2 Infantry moved from Dresden to Gdansk
3 Infantry moved from Leipzig to W.Czech
1 Infantry moved from Koeln to Bremen
1 Panzer moved from Koeln to Bremen
1 Panzer moved from Koeln to Muenchen
8 Infantry moved from Nuernberg to Muenchen
3 Panzers moved from Nuernberg to Switzerland
2 Infantry moved from Genova to sz41
1 Artillery, 3 Infantry and 2 Transports moved from sz41 to sz40
3 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
3 Submarines moved from sz41 to sz40
1 Destroyer moved from sz41 to sz40
1 EarlyFighter moved from Muenchen to Roma
2 Infantry moved from Muenchen to Switzerland -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Germans
1 Infantry moved from Genova to sz41
1 Artillery moved from Genova to sz41
3 Destroyers moved from sz26 to sz28
2 Submarines moved from sz26 to sz28
1 Submarine moved from sz14 to sz30
2 Submarines moved from sz35 to sz30
3 Submarines moved from sz11 to sz31
1 Submarine moved from sz25 to sz30
1 Destroyer moved from sz25 to sz30
2 Infantry moved from Rostock to sz26
2 Panzers moved from Rostock to sz26
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 Infantry moved from sz27 to Litovskaya
1 Panzer moved from sz27 to Litovskaya
1 Infantry, 1 Panzer and 1 Transport moved from sz26 to sz27
1 T.Boat moved from sz26 to sz27
1 Battleship moved from sz26 to sz27
6 Infantry moved from E.Czech to Hungary
2 Panzers moved from E.Czech to W.Romania
1 Artillery moved from E.Czech to Hungary
1 Panzer moved from sz27 to Riga
1 Infantry moved from sz27 to Riga
1 Bomber moved from Berlin to Riga
1 Bomber moved from W.Czech to Litovskaya
5 Infantry moved from Gdansk to Koenigsberg
2 Artillerys moved from Gdansk to Koenigsberg
1 Panzer moved from Gdansk to Koenigsberg
3 Submarines moved from sz19 to sz20
8 Infantry moved from Frankfurt to Metz
1 Panzer moved from Frankfurt to Metz
4 Infantry moved from Koeln to Frankfurt
2 EarlyFighters moved from Frankfurt to Metz
5 Infantry moved from Bremen to Netherlands
1 Panzer moved from Bremen to Netherlands
1 EarlyFighter moved from Bremen to Netherlands
3 Infantry moved from Rostock to Denmark
4 Infantry moved from Hamburg to Denmark
2 Panzers moved from Berlin to Denmark
2 EarlyFighters moved from Berlin to Denmark
6 Infantry moved from W.Czech to Krakow
4 Panzers moved from W.Czech to Krakow
6 Infantry moved from Austrie to Hungary
2 Panzers moved from Austrie to Hungary
2 Panzers moved from Hungary to W.Romania
2 Infantry moved from Muenchen to Switzerland
2 Panzers moved from Muenchen to Switzerland
1 Submarine moved from sz6 to sz13
8 Infantry moved from Wroclaw to C.Poland
1 Artillery moved from Wroclaw to C.Poland
1 Panzer moved from Wroclaw to C.Poland
1 EarlyFighter moved from W.Czech to Krakow
1 EarlyFighter moved from Nuernberg to C.Poland
1 EarlyFighter moved from Rostock to Koenigsberg
1 EarlyFighter moved from Rostock to C.Poland
1 Panzer moved from Dresden to Gdansk
2 Infantry moved from Dresden to Gdansk
3 Infantry moved from Leipzig to W.Czech
1 Infantry moved from Koeln to Bremen
1 Panzer moved from Koeln to Bremen
1 Panzer moved from Koeln to Muenchen
8 Infantry moved from Nuernberg to Muenchen
3 Panzers moved from Nuernberg to Switzerland
2 Infantry moved from Genova to sz41
1 Artillery, 3 Infantry and 2 Transports moved from sz41 to sz40
3 Infantry moved from sz40 to N.Algeria
1 Artillery moved from sz40 to N.Algeria
3 Submarines moved from sz41 to sz40
1 Destroyer moved from sz41 to sz40
1 EarlyFighter moved from Muenchen to Roma
2 Infantry moved from Muenchen to SwitzerlandPurchase Units - Germans
Germans buy 4 Artillerys, 1 Cruiser, 2 EarlyFighters, 6 Infantry and 1 Panzer; Remaining resources: 0 PUs;Combat - Germans
Battle in Krakow
Germans attack with 1 EarlyFighter, 6 Infantry and 4 Panzers
Neutral defend with 1 Armour and 1 Infantry
Germans roll dice for 1 EarlyFighter, 6 Infantry and 4 Panzers in Krakow, round 1 : 3/11 hits
Neutral roll dice for 1 Armour and 1 Infantry in Krakow, round 1 : 0/2 hits
1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Krakow
Germans win, taking Krakow from Neutral with 1 EarlyFighter, 6 Infantry and 4 Panzers remaining. Battle score for attacker is 7
Casualties for Neutral: 1 Armour and 1 Infantry
Battle in Metz
Germans attack with 2 EarlyFighters, 8 Infantry and 1 Panzer
French defend with 1 Armour, 3 Bunkers and 1 Infantry
Germans roll dice for 2 EarlyFighters, 8 Infantry and 1 Panzer in Metz, round 1 : 1/11 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Armour, 3 Bunkers and 1 Infantry in Metz, round 1 : 1/5 hits
1 Infantry owned by the Germans lost in Metz
Germans roll dice for 2 EarlyFighters, 7 Infantry and 1 Panzer in Metz, round 2 : 1/10 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Armour, 3 Bunkers and 1 Infantry in Metz, round 2 : 3/5 hits
3 Infantry owned by the Germans lost in Metz
Germans roll dice for 2 EarlyFighters, 4 Infantry and 1 Panzer in Metz, round 3 : 2/7 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Armour, 3 Bunkers and 1 Infantry in Metz, round 3 : 2/5 hits
2 Infantry owned by the Germans and 1 Infantry owned by the French lost in Metz
Germans roll dice for 2 EarlyFighters, 2 Infantry and 1 Panzer in Metz, round 4 : 1/5 hits
French roll dice for 1 Armour and 3 Bunkers in Metz, round 4 : 2/4 hits
2 Infantry owned by the Germans and 1 Armour owned by the French lost in Metz
Germans roll dice for 2 EarlyFighters and 1 Panzer in Metz, round 5 : 1/3 hits
French roll dice for 3 Bunkers in Metz, round 5 : 2/3 hits
1 Bunker owned by the French and 2 EarlyFighters owned by the Germans lost in Metz
Germans roll dice for 1 Panzer in Metz, round 6 : 1/1 hits
French roll dice for 2 Bunkers in Metz, round 6 : 1/2 hits
1 Bunker owned by the French and 1 Panzer owned by the Germans lost in Metz
French win with 1 Bunker remaining. Battle score for attacker is -18
Casualties for Germans: 2 EarlyFighters, 8 Infantry and 1 Panzer
Casualties for French: 1 Armour, 2 Bunkers and 1 Infantry
Battle in Riga
Germans attack with 1 Bomber, 1 Infantry and 1 Panzer
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Bomber, 1 Infantry and 1 Panzer in Riga, round 1 : 1/3 hits
Russians roll dice for 1 Artillery and 1 Infantry in Riga, round 1 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Riga
Germans roll dice for 1 Bomber and 1 Panzer in Riga, round 2 : 0/2 hits
Russians roll dice for 1 Artillery in Riga, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 1 Panzer in Riga, round 3 : 2/2 hits
Russians roll dice for 1 Artillery in Riga, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Riga
Germans win, taking Riga from Russians with 1 Bomber and 1 Panzer remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Litovskaya
Germans attack with 1 Bomber, 1 Infantry and 1 Panzer
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Litovskaya, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Litovskaya
Germans win, taking Litovskaya from Russians with 1 Bomber, 1 Infantry and 1 Panzer remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in C.Poland
Germans attack with 1 Artillery, 2 EarlyFighters, 8 Infantry and 1 Panzer
Neutral defend with 1 Armour and 4 Infantry
Germans roll dice for 1 Artillery, 2 EarlyFighters, 8 Infantry and 1 Panzer in C.Poland, round 1 : 3/12 hits
Neutral roll dice for 1 Armour and 4 Infantry in C.Poland, round 1 : 2/5 hits
2 Infantry owned by the Germans and 3 Infantry owned by the Neutral lost in C.Poland
Germans roll dice for 1 Artillery, 2 EarlyFighters, 6 Infantry and 1 Panzer in C.Poland, round 2 : 2/10 hits
Neutral roll dice for 1 Armour and 1 Infantry in C.Poland, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in C.Poland
Germans win, taking C.Poland from Neutral with 1 Artillery, 2 EarlyFighters, 6 Infantry and 1 Panzer remaining. Battle score for attacker is 9
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Armour and 4 Infantry
Battle in Koenigsberg
Germans attack with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Panzer
Neutral defend with 3 Infantry
Germans roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 1 Panzer in Koenigsberg, round 1 : 3/9 hits
Neutral roll dice for 3 Infantry in Koenigsberg, round 1 : 1/3 hits
1 Infantry owned by the Germans and 3 Infantry owned by the Neutral lost in Koenigsberg
Germans win, taking Koenigsberg from Neutral with 2 Artillerys, 1 EarlyFighter, 4 Infantry and 1 Panzer remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantry
Battle in sz30
Germans attack with 1 Destroyer and 4 Submarines
French defend with 1 Cruiser; British defend with 1 Submarine and 2 T.Boats
Germans roll dice for 4 Submarines in sz30, round 1 : 2/4 hits
2 T.Boats owned by the British lost in sz30
British roll dice for 1 Submarine in sz30, round 1 : 0/1 hits
Germans roll dice for 1 Destroyer in sz30, round 1 : 0/1 hits
British roll dice for 1 Cruiser in sz30, round 1 : 1/1 hits
1 Submarine owned by the Germans lost in sz30
Germans roll dice for 3 Submarines in sz30, round 2 : 0/3 hits
British roll dice for 1 Submarine in sz30, round 2 : 0/1 hits
Germans roll dice for 1 Destroyer in sz30, round 2 : 1/1 hits
British roll dice for 1 Cruiser in sz30, round 2 : 0/1 hits
1 Submarine owned by the British lost in sz30
Germans roll dice for 3 Submarines in sz30, round 3 : 1/3 hits
1 Cruiser owned by the French lost in sz30
Germans win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 Submarine
Casualties for French: 1 Cruiser
Casualties for British: 1 Submarine and 2 T.Boats
Battle in sz31
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in sz31, round 1 : 0/3 hits
British roll dice for 1 Destroyer and 1 Transport in sz31, round 1 : 1/2 hits
1 Submarine owned by the Germans lost in sz31
Germans roll dice for 2 Submarines in sz31, round 2 : 0/2 hits
British roll dice for 1 Destroyer and 1 Transport in sz31, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in sz31
Germans roll dice for 1 Submarine in sz31, round 3 : 1/1 hits
British roll dice for 1 Destroyer and 1 Transport in sz31, round 3 : 1/2 hits
1 Transport owned by the British and 1 Submarine owned by the Germans lost in sz31
British win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Germans: 3 Submarines
Casualties for British: 1 Transport
Battle in Denmark
Germans attack with 2 EarlyFighters, 7 Infantry and 2 Panzers
Neutral defend with 1 AAGun, 1 Armour, 1 Artillery and 3 Infantry
AA guns fire in Denmark : 0/2 hits
Germans roll dice for 2 EarlyFighters, 7 Infantry and 2 Panzers in Denmark, round 1 : 4/11 hits
Neutral roll dice for 1 Armour, 1 Artillery and 3 Infantry in Denmark, round 1 : 2/5 hits
2 Infantry owned by the Germans , 3 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Denmark
Germans roll dice for 2 EarlyFighters, 5 Infantry and 2 Panzers in Denmark, round 2 : 4/9 hits
Neutral roll dice for 1 Armour in Denmark, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Armour owned by the Neutral lost in Denmark
Germans win, taking Denmark from Neutral with 2 EarlyFighters, 4 Infantry and 2 Panzers remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantry
Casualties for Neutral: 1 Armour, 1 Artillery and 3 Infantry
Battle in N.Algeria
Germans attack with 1 Artillery and 3 Infantry
ColonialFrench defend with 1 Infantry
Germans roll dice for 1 Artillery and 3 Infantry in N.Algeria, round 1 : 2/4 hits
ColonialFrench roll dice for 1 Infantry in N.Algeria, round 1 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the ColonialFrench lost in N.Algeria
Germans win, taking N.Algeria from ColonialFrench with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for ColonialFrench: 1 Infantry
Battle in Netherlands
Germans attack with 1 EarlyFighter, 5 Infantry and 1 Panzer
Neutral defend with 1 Artillery and 3 Infantry
Germans roll dice for 1 EarlyFighter, 5 Infantry and 1 Panzer in Netherlands, round 1 : 3/7 hits
Neutral roll dice for 1 Artillery and 3 Infantry in Netherlands, round 1 : 2/4 hits
2 Infantry owned by the Germans and 3 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 1 EarlyFighter, 3 Infantry and 1 Panzer in Netherlands, round 2 : 2/5 hits
Neutral roll dice for 1 Artillery in Netherlands, round 2 : 0/1 hits
1 Artillery owned by the Neutral lost in Netherlands
Germans win, taking Netherlands from Neutral with 1 EarlyFighter, 3 Infantry and 1 Panzer remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantry
Battle in sz28
Germans attack with 3 Destroyers and 2 Submarines
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Submarines in sz28, round 1 : 0/2 hits
Russians roll dice for 1 Submarine in sz28, round 1 : 1/1 hits
Germans roll dice for 3 Destroyers in sz28, round 1 : 3/3 hits
Russians roll dice for 1 Destroyer and 2 Transports in sz28, round 1 : 2/3 hits
1 Submarine owned by the Russians , 2 Transports owned by the Russians , 2 Submarines owned by the Germans and 1 Destroyer owned by the Germans lost in sz28
Germans roll dice for 2 Destroyers in sz28, round 2 : 2/2 hits
Russians roll dice for 1 Destroyer in sz28, round 2 : 1/1 hits
1 Destroyer owned by the Germans and 1 Destroyer owned by the Russians lost in sz28
Germans win with 1 Destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 2 Destroyers and 2 Submarines
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Switzerland
Germans attack with 4 Infantry and 5 Panzers
Neutral defend with 8 Bunkers
Germans roll dice for 4 Infantry and 5 Panzers in Switzerland, round 1 : 5/9 hits
Units damaged: 5 Bunkers owned by the Neutral
Neutral roll dice for 8 Bunkers in Switzerland, round 1 : 6/8 hits
4 Infantry owned by the Germans and 2 Panzers owned by the Germans lost in Switzerland
3 Panzers retreated to Austrie
Neutral win with 8 Bunkers remaining. Battle score for attacker is -18
Casualties for Germans: 4 Infantry and 2 PanzersNon Combat Move - Germans
1 Bomber moved from Litovskaya to Gdansk
1 Bomber moved from Riga to Gdansk
1 EarlyFighter moved from Koenigsberg to Wroclaw
2 EarlyFighters moved from Denmark to Dresden
1 EarlyFighter moved from Krakow to Hungary
1 EarlyFighter moved from C.Poland to E.Czech
1 EarlyFighter moved from C.Poland to Wroclaw
1 EarlyFighter moved from Netherlands to FrankfurtPlace Units - Germans
4 Infantry placed in Frankfurt
2 Infantry placed in Muenchen
2 Artillerys and 1 Panzer placed in Nuernberg
2 EarlyFighters placed in W.Czech
2 Artillerys placed in Rostock
1 Cruiser placed in sz26Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians
Russians spend 5 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Novgorod to 111 Sea ZoneCombat - Russians
Battle in 111 Sea Zone
Russians attack with 1 fighter and 1 submarine
Germans defend with 1 battleship
Russians roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 fighter in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 111 Sea Zone
Russians roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Russians lost in 111 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 1 submarine
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 2 armour and 5 infantry
Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/10 hits
Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 1 : 2/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits
Germans roll dice for 2 armour and 2 infantry in Eastern Poland, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/5 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 1/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 5 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Archangel to Novgorod
2 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Russians
4 Infantry moved from Archangelsk to sz21
4 Infantry moved from sz21 to Narvik
1 Infantry moved from Murmansk to Narvik
1 Armour moved from Archangelsk to C.Finnland
2 Infantry moved from Olonets to C.Finnland
1 Infantry moved from Belomorsk to C.Finnland
1 Bomber moved from Moscow to C.Finnland
1 EarlyFighter moved from Leningrad to sz28
7 Infantry moved from Leningrad to Vyborg
1 Armour moved from Leningrad to Riga
1 Infantry moved from Estorskaya to Riga
1 Infantry moved from Estonia to Riga
1 Artillery moved from Brest to Litovskaya
2 Infantry moved from Belorussia to Litovskaya
2 Infantry moved from Brest to Litovskaya
1 Armour moved from Smolensk to Riga
1 Infantry moved from Stavropol to sz61
2 Infantry moved from Rostov to sz61
1 Infantry moved from Krym to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
1 Infantry moved from Azerbaydzhan to Tabriz
1 Infantry moved from Armenia to Tabriz
2 Infantry moved from Kazakh to sz62
2 Infantry moved from sz62 to Tabriz
1 EarlyFighter moved from Moscow to Leningrad
1 Artillery moved from Ukrainskaya to Lvov
1 Infantry moved from Ukrainskaya to Lvov
1 Infantry moved from Moldavskaya to LvovPurchase Units - Russians
Russians buy 1 Elite and 10 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in sz28
Russians attack with 1 EarlyFighter
Germans defend with 1 Destroyer
Russians roll dice for 1 EarlyFighter in sz28, round 1 : 0/1 hits
Germans roll dice for 1 Destroyer in sz28, round 1 : 1/1 hits
1 EarlyFighter owned by the Russians lost in sz28
Germans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Russians: 1 EarlyFighter
Battle in sz60
Russians attack with 2 Destroyers, 1 Submarine and 2 Transports
Romanians defend with 1 Transport
Russians roll dice for 1 Submarine in sz60, round 1 : 1/1 hits
1 Transport owned by the Romanians lost in sz60
Russians win with 2 Destroyers, 1 Submarine and 2 Transports remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Transport
Battle in Narvik
Russians attack with 5 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 5 Infantry in Narvik, round 1 : 0/5 hits
Neutral roll dice for 1 Infantry in Narvik, round 1 : 0/1 hits
Russians roll dice for 5 Infantry in Narvik, round 2 : 0/5 hits
Neutral roll dice for 1 Infantry in Narvik, round 2 : 0/1 hits
Russians roll dice for 5 Infantry in Narvik, round 3 : 0/5 hits
Neutral roll dice for 1 Infantry in Narvik, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Narvik
Russians roll dice for 4 Infantry in Narvik, round 4 : 2/4 hits
Neutral roll dice for 1 Infantry in Narvik, round 4 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Russians lost in Narvik
Russians win, taking Narvik from Neutral with 3 Infantry remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Russians: 2 Infantry
Battle in Litovskaya
Russians attack with 1 Artillery and 4 Infantry
Germans defend with 1 Infantry and 1 Panzer
Russians roll dice for 1 Artillery and 4 Infantry in Litovskaya, round 1 : 1/5 hits
Germans roll dice for 1 Infantry and 1 Panzer in Litovskaya, round 1 : 1/2 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Litovskaya
Russians roll dice for 1 Artillery and 3 Infantry in Litovskaya, round 2 : 0/4 hits
Germans roll dice for 1 Panzer in Litovskaya, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Litovskaya
Russians roll dice for 1 Artillery and 2 Infantry in Litovskaya, round 3 : 1/3 hits
Germans roll dice for 1 Panzer in Litovskaya, round 3 : 0/1 hits
1 Panzer owned by the Germans lost in Litovskaya
Russians win, taking Litovskaya from Germans with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry and 1 Panzer
Casualties for Russians: 2 Infantry
Battle in Lvov
Russians attack with 1 Artillery and 2 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantry in Lvov, round 1 : 1/3 hits
Neutral roll dice for 1 Infantry in Lvov, round 1 : 0/1 hits
1 Infantry owned by the Neutral lost in Lvov
Russians win, taking Lvov from Neutral with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Tabriz
Russians attack with 4 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 4 Infantry in Tabriz, round 1 : 0/4 hits
Neutral roll dice for 1 Infantry in Tabriz, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Tabriz
Russians roll dice for 3 Infantry in Tabriz, round 2 : 0/3 hits
Neutral roll dice for 1 Infantry in Tabriz, round 2 : 0/1 hits
Russians roll dice for 3 Infantry in Tabriz, round 3 : 0/3 hits
Neutral roll dice for 1 Infantry in Tabriz, round 3 : 0/1 hits
Russians roll dice for 3 Infantry in Tabriz, round 4 : 2/3 hits
Neutral roll dice for 1 Infantry in Tabriz, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Tabriz
Russians win, taking Tabriz from Neutral with 3 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Russians attack with 4 Infantry
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 0/4 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 1 : 0/2 hits
Russians roll dice for 4 Infantry in Bulgaria, round 2 : 0/4 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits
Russians roll dice for 4 Infantry in Bulgaria, round 3 : 1/4 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 3 : 0/2 hits
1 Infantry owned by the Romanians lost in Bulgaria
Russians roll dice for 4 Infantry in Bulgaria, round 4 : 0/4 hits
Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits
Russians roll dice for 4 Infantry in Bulgaria, round 5 : 0/4 hits
Romanians roll dice for 1 Artillery in Bulgaria, round 5 : 0/1 hits
Russians roll dice for 4 Infantry in Bulgaria, round 6 : 1/4 hits
Romanians roll dice for 1 Artillery in Bulgaria, round 6 : 0/1 hits
1 Artillery owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 4 Infantry remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery and 1 Infantry
Battle in Riga
Russians attack with 2 Armours and 2 Infantry
Germans defend with 1 Panzer
Russians roll dice for 2 Armours and 2 Infantry in Riga, round 1 : 2/4 hits
Germans roll dice for 1 Panzer in Riga, round 1 : 0/1 hits
1 Panzer owned by the Germans lost in Riga
Russians win, taking Riga from Germans with 2 Armours and 2 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 Panzer
Battle in C.Finnland
Russians attack with 1 Armour, 1 Bomber and 3 Infantry
Finns defend with 1 Artillery and 4 Infantry
Russians roll dice for 1 Armour, 1 Bomber and 3 Infantry in C.Finnland, round 1 : 2/5 hits
Finns roll dice for 1 Artillery and 4 Infantry in C.Finnland, round 1 : 3/5 hits
3 Infantry owned by the Russians and 2 Infantry owned by the Finns lost in C.Finnland
1 Armour retreated to Olonets
Finns win with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantry
Casualties for Finns: 2 Infantry
Battle in Vyborg
Russians attack with 7 Infantry
Finns defend with 1 Infantry
Russians roll dice for 7 Infantry in Vyborg, round 1 : 2/7 hits
Finns roll dice for 1 Infantry in Vyborg, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 6 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 InfantryNon Combat Move - Russians
1 Bomber moved from C.Finnland to Olonets
1 Infantry moved from Karchia to Olonets
1 AAGun moved from Archangelsk to Karchia
2 Infantry moved from Vologda to Karchia
2 Infantry moved from Novgorod to Leningrad
1 Infantry moved from Odessa to Moldavskaya
2 Infantry moved from Krym to Odessa
3 Infantry moved from Donetsk to Ukrainskaya
1 Infantry moved from Minsk to Ukrainskaya
1 AAGun moved from Rostov to Lugansk
1 Infantry moved from Lugansk to Donetsk
1 Infantry moved from Kursk to Minsk
3 Infantry moved from Smolensk to Brest
1 AAGun moved from Smolensk to Brest
2 Infantry moved from Rzhev to Smolensk
1 Infantry moved from Pavlovsk to Lugansk
1 Infantry moved from Kizbar to Sochi
1 Infantry moved from Sochi to Armenia
1 Infantry moved from Astraknan to Kizbar
1 Infantry moved from Kazakh to Astraknan
2 Armours moved from Stalingrad to Lugansk
1 EarlyFighter moved from Stalingrad to Armenia
1 AAGun moved from Stalingrad to Pavlovsk
4 Infantry moved from Stalingrad to Pavlovsk
1 Infantry moved from Saratov to Lugansk
1 Infantry moved from Kaluga to Kursk
1 Infantry moved from Yaroslavl to Rzhev
1 Infantry moved from Yaroslavl to Vologda
1 Infantry moved from Nikolsk to Archangelsk
2 Infantry moved from Nenets to Archangelsk
2 Infantry moved from Evenki Okrug to Nenets
5 Infantry moved from Omsk to Nikolsk
1 AAGun moved from Omsk to Nikolsk
1 Armour moved from Omsk to Vologda
1 Infantry moved from Gorky to Yaroslavl
3 Infantry moved from Kubyshev to Gorky
3 Infantry moved from Svedlovsk to Nikolsk
3 Armours moved from Moscow to Vologda
1 AAGun moved from Moscow to Kaluga
2 Artillerys moved from Moscow to Kaluga
6 Infantry moved from Moscow to KalugaPlace Units - Russians
1 Elite and 3 Infantry placed in Leningrad
4 Infantry placed in Archangelsk
3 Infantry placed in MoscowTurn Complete - Russians
Russians collect 102 PUs; end with 102 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Rockets AdvanceActivate Technology - Japanese
Japanese activating Rockets AdvancePurchase Units - Japanese
Japanese buy 4 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
Rocket attack in Queensland does 2 damage to harbour owned by ANZAC
Rockets in Caroline Islands roll: 2
6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to Amur
1 artillery moved from Manchuria to Amur
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Okinawa to Kwangtung
1 fighter moved from Formosa to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
1 mech_infantry moved from Manchuria to Jehol
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 tactical_bomber moved from Japan to Kiangsi
2 tactical_bombers moved from 6 Sea Zone to Anhwe
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to KwangtungCombat - Japanese
Battle in Soviet Far East
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Kwangtung, round 1 : 1/2 hits
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 1 : 4/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Soviet Far East from Russians, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Anhwe to Kiangsu
1 fighter moved from Korea to ManchuriaPlace Units - Japanese
4 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 37 PUs (1 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - Italians
1 Armour moved from Tobruk to E.Tunesia
2 Infantry moved from Tripoli to E.Tunesia
1 Infantry moved from S.Tunesia to E.Tunesia
1 Infantry moved from Libya to Tripoli
1 Artillery moved from Tripoli to E.Tunesia
2 Infantry moved from Tobruk to Tripoli
1 EarlyFighter moved from Roma to sz44
2 EarlyFighters moved from W.Sicilia to sz44
1 Submarine moved from sz42 to sz40
1 Battleship moved from sz42 to sz40
1 Destroyer moved from sz42 to sz40
1 T.Boat moved from sz42 to sz40
1 Destroyer moved from sz51 to sz49
1 Submarine moved from sz51 to sz49
4 Infantry moved from Venezia to Genova
1 Armour moved from Venezia to Genova
1 Artillery moved from Venezia to Genova
1 Artillery moved from Triesta to sz51
1 Infantry moved from Triesta to sz51
1 Artillery moved from Venezia to sz51
1 Infantry moved from Triesta to sz51
2 Artillerys, 2 Infantry and 2 Transports moved from sz51 to sz50
2 Artillerys moved from sz50 to Albania
2 Infantry moved from sz50 to Albania
1 Transport moved from sz42 to sz41
1 Infantry moved from Genova to sz41
1 Artillery moved from Firenze to sz41
1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz42
1 Infantry moved from sz42 to Corsica
1 Artillery moved from sz42 to Corsica
1 Destroyer moved from sz49 to sz47
1 EarlyFighter moved from Genova to sz40
2 EarlyFighters moved from Venezia to sz40Purchase Units - Italians
Italians buy 2 Destroyers and 1 Submarine; Remaining resources: 1 PUs;Combat - Italians
Battle in sz47
Italians attack with 1 Destroyer
British defend with 1 Destroyer
Italians roll dice for 1 Destroyer in sz47, round 1 : 0/1 hits
British roll dice for 1 Destroyer in sz47, round 1 : 0/1 hits
Italians roll dice for 1 Destroyer in sz47, round 2 : 1/1 hits
British roll dice for 1 Destroyer in sz47, round 2 : 1/1 hits
1 Destroyer owned by the Italians and 1 Destroyer owned by the British lost in sz47
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer
Casualties for Italians: 1 Destroyer
Battle in Corsica
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 1 : 0/2 hits
French roll dice for 1 Infantry in Corsica, round 1 : 0/1 hits
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 2/2 hits
French roll dice for 1 Infantry in Corsica, round 3 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Corsica
Italians win, taking Corsica from French with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in sz44
Italians attack with 3 EarlyFighters
ColonialFrench defend with 1 Cruiser and 1 Transport
Italians roll dice for 3 EarlyFighters in sz44, round 1 : 1/3 hits
ColonialFrench roll dice for 1 Cruiser and 1 Transport in sz44, round 1 : 1/2 hits
1 Transport owned by the ColonialFrench and 1 EarlyFighter owned by the Italians lost in sz44
Italians roll dice for 2 EarlyFighters in sz44, round 2 : 0/2 hits
ColonialFrench roll dice for 1 Cruiser in sz44, round 2 : 1/1 hits
1 EarlyFighter owned by the Italians lost in sz44
retreated to sz44
ColonialFrench win with 1 Cruiser remaining. Battle score for attacker is -9
Casualties for Italians: 2 EarlyFighters
Casualties for ColonialFrench: 1 TransportNon Combat Move - Italians
1 EarlyFighter moved from sz44 to E.Tunesia
3 EarlyFighters moved from sz40 to W.Sicilia
2 Transports moved from sz50 to sz51
2 Transports moved from sz45 to sz40
1 Transport moved from sz42 to sz40Place Units - Italians
2 Destroyers and 1 Submarine placed in sz50Turn Complete - Italians
Italians collect 41 PUs; end with 42 PUs totalProduction/PUs Summary :
Germans : 73 / 77
Russians : 102 / 102
Italians : 41 / 42
French : 38 / 6
ColonialFrench : 20 / 0
Finns : 11 / 6
British : 59 / 14
Romanians : 10 / 4
Americans : 72 / 40 -
fked up my italian move… moved a load of boats & planes to attack this group I thought were enemies, turned out they were germans ffs! :cry:
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If it’s any consolation, it’s my first NWO game myself… I’m sure we’ll both look back on the match as a massive collective f-up.
As for this game, it looks like you’ve made a diplomatic dog’s lunch out of things by getting the Americans in the game US1! :-D
Deploy kamikazes, sir?
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hu wtfer…i didnt declare war against the us…did i?!
i declared with anzac/brits & france? =/anyway…
3 ks on cruiser
3ks on destroyer -
ye theres no declare war v the us. how can they attack now? thought it wasnt until round 4?
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TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - French
1 unit repaired.Purchase Units - French
French buy 3 Infantry; Remaining resources: 0 PUs;Non Combat Move - French
1 Infantry moved from Reims to Metz
1 Infantry moved from Lyon to Metz
1 Infantry moved from Dijon to Metz
1 Armour moved from Paris to Dijon
1 Armour moved from Reims to Dijon
2 Infantry moved from Paris to Dijon
1 AAGun moved from Paris to Dijon
1 Infantry moved from Lille to Reims
2 Infantry moved from Le Havre to Lille
1 AAGun moved from Le Havre to Lille
1 Infantry moved from St.Etienne to Marseille
1 Infantry moved from Montpellier to Marseille
2 Infantry moved from Bourges to Dijon
1 Infantry moved from Versailles to Dijon
1 Infantry moved from Normandy to Versailles
1 Artillery moved from Bordeaux to Bourges
2 Infantry moved from Bordeaux to Bourges
1 Infantry moved from Toulouse to St.Etienne
1 EarlyFighter moved from Paris to MarseillePlace Units - French
3 Infantry placed in MarseilleTurn Complete - French
French collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: New World Order, version: 1.8.7
Game History
Round :1
Combat Move - ColonialFrench
1 Infantry moved from Lebanon to sz59
1 Artillery moved from Lebanon to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz52
1 Artillery moved from sz52 to S.Greece
1 Infantry moved from sz52 to S.Greece
1 Submarine moved from sz59 to sz53
1 Cruiser moved from sz44 to sz42
1 Infantry moved from Alger to N.Algeria
1 Infantry moved from C.Algeria to N.Algeria
1 Infantry moved from E.Algeria to N.Algeria
1 Infantry moved from N.Tunesia to N.Algeria
1 Armour moved from Tunis to N.Algeria
1 EarlyFighter moved from Tunis to N.Algeria
1 Infantry moved from W.Tunesia to S.Tunesia
ColonialFrench take S.Tunesia from ItaliansCombat - ColonialFrench
Battle in sz42
ColonialFrench attack with 1 Cruiser
Italians defend with 1 Transport
ColonialFrench roll dice for 1 Cruiser in sz42, round 1 : 1/1 hits
Italians roll dice for 1 Transport in sz42, round 1 : 1/1 hits
1 Cruiser owned by the ColonialFrench and 1 Transport owned by the Italians lost in sz42
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 Transport
Casualties for ColonialFrench: 1 Cruiser
Battle in S.Greece
ColonialFrench attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
ColonialFrench roll dice for 1 Artillery and 1 Infantry in S.Greece, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in S.Greece, round 1 : 0/1 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in S.Greece, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in S.Greece, round 2 : 0/1 hits
ColonialFrench roll dice for 1 Artillery and 1 Infantry in S.Greece, round 3 : 0/2 hits
Neutral roll dice for 1 Infantry in S.Greece, round 3 : 1/1 hits
1 Infantry owned by the ColonialFrench lost in S.Greece
ColonialFrench roll dice for 1 Artillery in S.Greece, round 4 : 1/1 hits
Neutral roll dice for 1 Infantry in S.Greece, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in S.Greece
ColonialFrench win, taking S.Greece from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for ColonialFrench: 1 Infantry
Battle in N.Algeria
ColonialFrench attack with 1 Armour, 1 EarlyFighter and 4 Infantry
Germans defend with 1 Artillery and 2 Infantry
ColonialFrench roll dice for 1 Armour, 1 EarlyFighter and 4 Infantry in N.Algeria, round 1 : 2/6 hits
Germans roll dice for 1 Artillery and 2 Infantry in N.Algeria, round 1 : 1/3 hits
2 Infantry owned by the Germans and 1 Infantry owned by the ColonialFrench lost in N.Algeria
ColonialFrench roll dice for 1 Armour, 1 EarlyFighter and 3 Infantry in N.Algeria, round 2 : 2/5 hits
Germans roll dice for 1 Artillery in N.Algeria, round 2 : 1/1 hits
1 Infantry owned by the ColonialFrench and 1 Artillery owned by the Germans lost in N.Algeria
ColonialFrench win, taking N.Algeria from Germans with 1 Armour, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 2 Infantry
Casualties for ColonialFrench: 2 InfantryNon Combat Move - ColonialFrench
1 Artillery moved from W.Tunesia to Tunis
1 Infantry moved from Tunis to W.Tunesia
1 EarlyFighter moved from N.Algeria to Tunis
1 Infantry moved from Tanger to C.MoroccoTurn Complete - ColonialFrench
ColonialFrench collect 24 PUs; end with 24 PUs total -
If Japan declares war on UK / ANZAC prematurely, it gives the US license to join the war, should it so desire. That’s the only motivation Japan has to keep its nose clean for the first couple of rounds…
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 4,5,1
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 cruisers and 1 transport
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 31
Casualties for Japanese: 2 cruisers and 1 transport
Battle in Korea
Americans attack with 2 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 armour moved from Central United States to Western United States
1 fighter moved from Western United States to Midway
1 bomber moved from Central United States to Midway
1 fighter moved from Eastern United States to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs