@j_stroyer 2.7
C V C 2
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - British 
 2 fighters moved from United Kingdom to 112 Sea Zone
 4 destroyers moved from 110 Sea Zone to 112 Sea Zone
 1 infantry moved from Egypt to 81 Sea Zone
 1 armour moved from Egypt to 81 Sea Zone
 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
 1 infantry moved from 95 Sea Zone to Southern Italy
 1 armour moved from 95 Sea Zone to Southern Italy
 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
 1 artillery moved from 44 Sea Zone to Celebes
 1 infantry moved from 44 Sea Zone to CelebesCombat - British 
 Battle in 112 Sea Zone
 British attack with 4 destroyers and 2 fighters
 Germans defend with 1 carrier, 2 cruisers, 1 submarine and 4 transports
 Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
 British roll dice for 4 destroyers and 2 fighters in 112 Sea Zone, round 1 : 2/6 hits
 Germans roll dice for 1 carrier, 2 cruisers and 4 transports in 112 Sea Zone, round 1 : 2/3 hits
 1 carrier owned by the Germans , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
 British roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/4 hits
 Germans roll dice for 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 1/2 hits
 2 cruisers owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
 4 transports owned by the Germans lost in 112 Sea Zone
 British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 50
 Casualties for Germans: 1 carrier, 2 cruisers, 1 submarine and 4 transports
 Casualties for British: 3 destroyers
 Battle in Southern Italy
 British attack with 1 armour and 1 infantry
 Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
 British roll dice for 1 cruiser in Southern Italy, round 1 : 1/1 hits
 Italians roll dice for 1 artillery in Southern Italy, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern Italy
 British captures 11PUs while taking Italians capital
 British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 1
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery
 Battle in Celebes
 British attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery
 British roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
 Japanese roll dice for 1 artillery in Celebes, round 1 : 1/1 hits
 1 infantry owned by the British and 1 artillery owned by the Japanese lost in Celebes
 British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for British: 1 infantryNon Combat Move - British 
 1 aaGun moved from Sumatra to 41 Sea Zone
 1 aaGun and 1 transport moved from 41 Sea Zone to 37 Sea Zone
 1 aaGun and 1 transport moved from 37 Sea Zone to 43 Sea Zone
 1 aaGun moved from 43 Sea Zone to Borneo
 1 infantry moved from French Indo China to Kwangsi
 7 infantry moved from Yunnan to Kwangsi
 1 mech_infantry moved from India to Yunnan
 2 armour moved from India to Yunnan
 1 aaGun moved from Yunnan to Kwangsi
 1 aaGun moved from India to Burma
 1 fighter moved from Borneo to Guam
 4 infantry moved from Egypt to Alexandria
 1 artillery moved from Egypt to Alexandria
 1 mech_infantry moved from Trans-Jordan to Alexandria
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 1 armour moved from Belgian Congo to Egypt
 2 infantry moved from Iraq to Trans-Jordan
 1 tactical_bomber moved from 92 Sea Zone to United Kingdom
 2 fighters moved from 112 Sea Zone to United Kingdom
 1 fighter moved from Egypt to 92 Sea Zone
 2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - British 
 1 artillery and 1 fighter placed in United Kingdom
 4 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British 
 British collect 36 PUs; end with 47 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Place Units - UK_Pacific 
 1 armour and 1 infantry placed in India
 1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 UK_Pacific collect 24 PUs; end with 24 PUs total
 Units Change Ownership
 Some Units in India change ownership: 1 armour and 1 infantry
 Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport
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 what on niggers earth?! 1 submarine owned by the Germans Submerged shoulda left him up to take a hit instead of the cruiser! 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - Italians 
 2 infantry moved from Romania to Yugoslavia
 1 armour moved from Romania to Northern ItalyNon Combat Move - Italians Turn Complete - Italians 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Purchase Units - ANZAC 
 ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Hunan to Kiangsi
 2 transports moved from 33 Sea Zone to 54 Sea Zone
 1 artillery moved from New South Wales to Queensland
 2 fighters moved from Java to GuamNon Combat Move - ANZAC 
 2 aaGuns moved from New South Wales to Queensland
 1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 2 infantry placed in New South Wales
 1 factory_minor placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsSummary Text: Connection reset by peer: socket write error 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :4 Combat Move - French 
 1 infantry moved from Anglo Egyptian Sudan to Egypt
 1 fighter moved from Gibraltar to United Kingdom
 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
 1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - French 
 Battle in 125 Sea Zone
 French attack with 1 destroyer
 Germans defend with 1 submarine
 Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
 French roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
 French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
 French roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
 1 destroyer owned by the French and 1 submarine owned by the Germans lost in 125 Sea Zone
 Germans win with no units remaining. Battle score for attacker is -2
 Casualties for Germans: 1 submarine
 Casualties for French: 1 destroyerNon Combat Move - French Turn Complete - French Summary Text: Connection reset by peer: socket write error 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Germans 
 Germans spend 5 on tech rolls
 Germans roll 3 and gets 0 hitsPurchase Units - Germans 
 Germans buy 1 cruiser, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans 
 1 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 4 infantry moved from Baltic States to Novgorod
 1 armour moved from Western Germany to Southern Italy
 1 artillery moved from Southern France to Northern Italy
 1 artillery moved from Normandy Bordeaux to Southern France
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 2 artilleries moved from Western Germany to Germany
 1 artillery moved from Germany to Slovakia Hungary
 9 infantry moved from Germany to Poland
 1 fighter moved from Norway to Novgorod
 1 tactical_bomber moved from Norway to Novgorod
 3 infantry moved from Baltic States to Belarus
 1 artillery moved from Baltic States to Belarus
 1 fighter moved from Poland to Belarus
 1 bomber moved from Germany to Belarus
 3 infantry moved from Bessarabia to Ukraine
 1 armour moved from Bessarabia to Ukraine
 2 infantry moved from Western Ukraine to Ukraine
 3 artilleries moved from Western Ukraine to Ukraine
 4 armour moved from Western Ukraine to Ukraine
 1 fighter moved from Southern France to Southern Italy
 1 tactical_bomber moved from Southern France to Southern Italy
 1 artillery moved from Western Germany to Northern Italy
 2 infantry moved from Western Germany to Northern Italy
 1 tactical_bomber moved from Germany to Southern France
 1 fighter moved from Bulgaria to Ukraine
 1 tactical_bomber moved from Bulgaria to Ukraine
 1 bomber moved from Greater Southern Germany to NovgorodCombat - Germans 
 Battle in Belarus
 Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
 Russians defend with 1 aaGun, 1 artillery and 2 infantry
 AA guns fire in Belarus : 1/2 hits
 1 fighter owned by the Germans lost in Belarus
 Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 1 : 2/5 hits
 Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
 1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
 Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 0/4 hits
 Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
 1 infantry owned by the Germans lost in Belarus
 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits
 Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
 Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -2
 Casualties for Germans: 1 fighter and 2 infantry
 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
 Battle in Southern Italy
 Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
 British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
 Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 3/3 hits
 British roll dice for 1 armour in Southern Italy, round 1 : 0/1 hits
 1 armour owned by the British lost in Southern Italy
 Germans win, taking Southern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Ukraine
 Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
 Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
 AA guns fire in Ukraine : 0/2 hits
 Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 1 : 7/15 hits
 Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Ukraine, round 1 : 7/9 hits
 6 infantry owned by the Russians , 5 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
 Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits
 Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits
 1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
 Germans win, taking Ukraine from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
 Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
 Battle in Novgorod
 Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
 Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
 AA guns fire in Novgorod : 0/3 hits
 Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/7 hits
 Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 1 : 0/3 hits
 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
 Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
 Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
 Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans 
 1 bomber moved from Novgorod to Poland
 1 bomber moved from Belarus to Greater Southern Germany
 1 fighter moved from Novgorod to Baltic States
 1 tactical_bomber moved from Novgorod to Baltic States
 1 fighter moved from Ukraine to Bulgaria
 1 tactical_bomber moved from Ukraine to Bulgaria
 1 fighter moved from Southern Italy to Southern France
 1 tactical_bomber moved from Southern Italy to Northern ItalyPlace Units - Germans 
 3 infantry placed in Southern France
 3 infantry placed in Normandy Bordeaux
 2 infantry placed in Western Germany
 1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
 Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 2 and gets 0 hitsPurchase Units - Russians 
 Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Bryansk to Western Ukraine
 Russians take Western Ukraine from Germans
 2 infantry moved from Manchuria to Korea
 6 infantry moved from Bryansk to Ukraine
 1 tactical_bomber moved from Russia to UkraineCombat - Russians 
 Battle in Korea
 Russians attack with 2 infantry
 Japanese defend with 1 artillery and 1 factory_minor
 Russians roll dice for 2 infantry in Korea, round 1 : 1/2 hits
 Japanese roll dice for 1 artillery in Korea, round 1 : 1/1 hits
 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
 Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Russians attack with 6 infantry and 1 tactical_bomber
 Germans defend with 4 armour and 1 factory_minor
 Russians roll dice for 6 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/7 hits
 Germans roll dice for 4 armour in Ukraine, round 1 : 3/4 hits
 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
 Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
 Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
 1 infantry owned by the Russians lost in Ukraine
 Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits
 Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits
 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
 Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/2 hits
 Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Ukraine
 Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -2
 Casualties for Germans: 4 armour
 Casualties for Russians: 5 infantry and 1 tactical_bomberNon Combat Move - Russians 
 1 aaGun moved from Bryansk to Ukraine
 1 infantry moved from Buyant-Uhaa to Manchuria
 4 infantry moved from Russia to Bryansk
 2 infantry moved from Novosibirsk to Vologda
 2 infantry moved from Russia to SmolenskPlace Units - Russians 
 10 infantry placed in Russia
 1 infantry placed in VolgogradTurn Complete - Russians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1
 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
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 realised i need to change my buy…didnt hit with tech before so if it hits this time ill remove it 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 4 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 1 battleship and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese 
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to Korea
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 2 infantry moved from 20 Sea Zone to Kiangsi
 1 battleship moved from 6 Sea Zone to 20 Sea Zone
 2 tactical_bombers moved from Kwangtung to Kiangsi
 2 fighters moved from Kwangtung to Kiangsi
 1 bomber moved from Kwangtung to 43 Sea Zone
 1 infantry moved from Kwangtung to Kiangsi
 1 tactical_bomber moved from Japan to Korea
 1 fighter moved from Japan to KwangtungCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 43 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in Kiangsi
 Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
 ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 5 infantry
 Japanese roll dice for 1 battleship in Kiangsi, round 1 : 1/1 hits
 Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/7 hits
 Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 1 : 2/8 hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
 Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
 Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits
 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
 Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Japanese: 3 infantry
 Casualties for Chinese: 5 infantry
 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
 Battle in Korea
 Japanese attack with 2 infantry and 1 tactical_bomber
 Russians defend with 1 factory_minor and 1 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 2/2 hits
 Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Korea
 Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 tactical_bomber moved from Korea to Japan
 2 tactical_bombers moved from Kiangsi to Kwangtung
 2 fighters moved from Kiangsi to Kwangtung
 1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese 
 3 infantry placed in Kwangtung
 1 battleship placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 19 PUs; end with 19 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans roll 2 and gets 0 hitsPurchase Units - Americans 
 Americans buy 3 bombers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans 
 3 transports moved from 91 Sea Zone to 92 Sea Zone
 1 armour, 5 infantry and 4 mech_infantrys moved from Gibraltar to 92 Sea Zone
 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 92 Sea Zone to 95 Sea Zone
 1 armour moved from 95 Sea Zone to Southern Italy
 5 infantry moved from 95 Sea Zone to Southern Italy
 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
 2 transports moved from 91 Sea Zone to 101 Sea Zone
 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
 2 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
 2 artilleries moved from 6 Sea Zone to Korea
 2 infantry moved from 6 Sea Zone to Korea
 1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans 
 Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
 Battle in Southern Italy
 Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
 Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
 Americans roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
 Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Southern Italy, round 1 : 0/10 hits
 Italians roll dice for 1 armour in Southern Italy, round 1 : 1/1 hits
 1 infantry owned by the Americans lost in Southern Italy
 Americans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Southern Italy, round 2 : 1/9 hits
 Italians roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits
 1 armour owned by the Germans lost in Southern Italy
 Americans captures 0PUs while taking Italians capital
 Americans win, taking Southern Italy from Italians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Americans: 1 infantry
 Battle in 6 Sea Zone
 Americans attack with 2 battleships, 1 bomber, 1 destroyer and 2 transports
 Japanese defend with 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport
 Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 2/4 hits
 Units damaged: 2 battleships owned by the Japanese
 Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/4 hits
 Units damaged: 2 battleships owned by the Americans
 Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 3/4 hits
 Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits
 2 battleships owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
 2 transports owned by the Americans retreated to 16 Sea Zone
 Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -17
 Casualties for Japanese: 1 battleship, 1 cruiser and 1 tactical_bomber
 Casualties for Americans: 2 battleships, 1 bomber and 1 destroyerNon Combat Move - Americans 
 6 fighters moved from Western United States to MidwayPlace Units - Americans 
 3 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans 
 Americans collect 55 PUs; end with 56 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - British 
 1 artillery moved from United Kingdom to 110 Sea Zone
 1 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
 1 artillery moved from 112 Sea Zone to Norway
 1 infantry moved from 112 Sea Zone to Norway
 1 tactical_bomber moved from United Kingdom to Norway
 1 fighter moved from United Kingdom to Norway
 2 transports moved from 92 Sea Zone to 110 Sea Zone
 1 artillery moved from United Kingdom to 110 Sea Zone
 3 infantry moved from United Kingdom to 110 Sea Zone
 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
 2 fighters moved from United Kingdom to Normandy Bordeaux
 4 infantry moved from Alexandria to Tobruk
 1 mech_infantry moved from Alexandria to Tobruk
 1 artillery moved from Alexandria to Tobruk
 1 armour moved from Egypt to Tobruk
 2 fighters moved from 95 Sea Zone to Tobruk
 1 artillery moved from Celebes to 44 Sea Zone
 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 infantry moved from India to 39 Sea Zone
 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to Hainan
 2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
 8 infantry moved from Kwangsi to Kwangtung
 1 fighter moved from Guam to KwangtungCombat - British 
 Battle in 112 Sea Zone
 British attack with 5 destroyers and 1 transport
 Germans defend with 1 cruiser, 1 destroyer and 1 submarine
 Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
 British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 1 : 2/5 hits
 Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
 British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 2 : 0/5 hits
 Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
 British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 3 : 2/5 hits
 Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
 British win with 4 destroyers and 1 transport remaining. Battle score for attacker is 18
 Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
 Casualties for British: 1 destroyer
 Battle in Kwangtung
 British attack with 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
 Japanese defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
 British roll dice for 2 armour, 1 fighter, 8 infantry and 1 mech_infantry in Kwangtung, round 1 : 3/12 hits
 Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 1 : 6/14 hits
 6 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
 British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/6 hits
 Japanese roll dice for 5 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/11 hits
 2 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
 Japanese win with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
 Casualties for Japanese: 2 artilleries and 4 infantry
 Casualties for British: 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
 Battle in Philippines
 Battle in Hainan
 Battle in Norway
 British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Germans defend with 2 infantry
 British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 : 2/4 hits
 Germans roll dice for 2 infantry in Norway, round 1 : 0/2 hits
 2 infantry owned by the Germans lost in Norway
 British win, taking Philippines from Japanese, taking Hainan from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Battle in Tobruk
 British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
 Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Tobruk, round 1 : 2/9 hits
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 3/6 hits
 3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
 British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits
 Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/4 hits
 1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
 British win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
 Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
 Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 Battle in Normandy Bordeaux
 British attack with 1 artillery, 2 fighters and 3 infantry
 Germans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
 British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 : 1/6 hits
 Germans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/5 hits
 3 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
 Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
 Casualties for Germans: 1 infantry
 Casualties for British: 1 artillery and 3 infantry
 2 fighters owned by the British retreatedNon Combat Move - British 
 2 fighters moved from Normandy Bordeaux to United Kingdom
 1 fighter moved from Norway to 110 Sea Zone
 1 tactical_bomber moved from Norway to 110 Sea Zone
 1 transport moved from 95 Sea Zone to 98 Sea Zone
 1 infantry moved from Trans-Jordan to 98 Sea Zone
 1 artillery moved from Egypt to 98 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
 1 infantry moved from 99 Sea Zone to Greece
 British take Greece from Neutral_Allies
 1 artillery moved from 99 Sea Zone to Greece
 2 fighters moved from Tobruk to 95 Sea Zone
 3 destroyers moved from 95 Sea Zone to 99 Sea Zone
 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
 1 infantry moved from Trans-Jordan to Egypt
 1 aaGun moved from Burma to Yunnan
 1 armour moved from India to Yunnan
 1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - British 
 1 carrier, 3 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British 
 British collect 38 PUs; end with 38 PUs total
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - Italians 
 2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians Turn Complete - Italians 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Purchase Units - ANZAC 
 ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Kiangsi to Kwangsi
 1 infantry moved from Alexandria to Tobruk
 2 fighters moved from Guam to 6 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 artillery moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
 1 artillery moved from 33 Sea Zone to Caroline Islands
 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC 
 Battle in Caroline Islands
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 airfield, 1 harbour and 1 infantry
 ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
 Japanese roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Caroline Islands
 ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in 6 Sea Zone
 ANZAC attack with 2 fighters
 Japanese defend with 1 battleship and 1 transport
 ANZAC roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
 Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 : 1/1 hits
 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
 1 transport owned by the Japanese lost in 6 Sea Zone
 ANZAC win with 1 fighter remaining. Battle score for attacker is 17
 Casualties for Japanese: 1 battleship and 1 transport
 Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC 
 1 fighter moved from 6 Sea Zone to Manchuria
 1 transport moved from 54 Sea Zone to 63 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
 1 infantry moved from 54 Sea Zone to Queensland
 1 infantry moved from New South Wales to Queensland
 1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC 
 2 armour and 1 infantry placed in Queensland
 3 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :5 Combat Move - French 
 1 infantry moved from Alexandria to Tobruk
 1 infantry moved from Egypt to Alexandria
 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
 1 fighter moved from United Kingdom to Southern Italy
 2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Research Technology - Germans 
 Germans spend 0 on tech rolls
 Germans roll 2 and gets 0 hitsPurchase Units - Germans 
 Germans buy 1 battleship, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans 
 2 artilleries moved from Northern Italy to Southern Italy
 2 infantry moved from Northern Italy to Southern Italy
 1 tactical_bomber moved from Northern Italy to Southern Italy
 1 fighter moved from Southern France to Southern Italy
 1 tactical_bomber moved from Southern France to Southern Italy
 1 tactical_bomber moved from Bulgaria to Southern Italy
 1 fighter moved from Bulgaria to Southern Italy
 1 bomber moved from Greater Southern Germany to Southern Italy
 1 artillery moved from Slovakia Hungary to Romania
 1 mech_infantry moved from Bulgaria to Romania
 1 infantry moved from Bulgaria to Romania
 9 infantry moved from Poland to Eastern Poland
 2 artilleries moved from Germany to Slovakia Hungary
 1 infantry moved from Karelia to Finland
 1 mech_infantry moved from Normandy Bordeaux to Western Germany
 1 artillery moved from Southern France to Normandy Bordeaux
 1 artillery moved from Belarus to Novgorod
 1 infantry moved from Belarus to Novgorod
 1 tactical_bomber moved from Baltic States to Finland
 1 fighter moved from Baltic States to Finland
 1 bomber moved from Poland to FinlandCombat - Germans 
 Battle in Southern Italy
 Germans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
 French defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
 Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Southern Italy, round 1 : 2/10 hits
 Americans roll dice for 1 armour, 1 fighter, 4 infantry and 4 mech_infantrys in Southern Italy, round 1 : 5/10 hits
 2 infantry owned by the Germans , 2 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 fighter owned by the Germans lost in Southern Italy
 Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Southern Italy, round 2 : 3/5 hits
 Americans roll dice for 1 armour, 1 fighter, 2 infantry and 4 mech_infantrys in Southern Italy, round 2 : 5/8 hits
 1 mech_infantry owned by the Americans , 1 bomber owned by the Germans , 3 tactical_bombers owned by the Germans , 2 infantry owned by the Americans and 1 fighter owned by the Germans lost in Southern Italy
 Americans win with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -63
 Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
 Casualties for Americans: 4 infantry and 1 mech_infantryNon Combat Move - Germans 
 1 aaGun moved from Holland Belgium to Normandy Bordeaux
 1 aaGun moved from Holland Belgium to Normandy Bordeaux
 1 aaGun moved from Western Germany to Holland Belgium
 2 aaGuns moved from Germany to Western GermanyPlace Units - Germans 
 3 infantry placed in Novgorod
 3 infantry placed in Southern France
 1 infantry placed in Normandy Bordeaux
 2 infantry placed in Western Germany
 1 battleship, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
 Germans collect 45 PUs (2 lost to blockades); end with 47 PUs total
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
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 78+% chance to win & u wooped me…devastating blow to the germans that was :x 
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Research Technology - Russians 
 Russians spend 0 on tech rolls
 Russians roll 2 and gets 0 hitsPurchase Units - Russians 
 Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Ukraine to Bessarabia
 Russians take Bessarabia from Germans
 1 infantry moved from Smolensk to Belarus
 Russians take Belarus from Germans
 4 infantry moved from Bryansk to Ukraine
 1 infantry moved from Volgograd to Rostov
 1 infantry moved from Vologda to Archangel
 10 infantry moved from Russia to Bryansk
 1 infantry moved from Smolensk to Bryansk
 1 infantry moved from Vologda to SmolenskCombat - Russians Non Combat Move - Russians Place Units - Russians 
 3 artilleries placed in Ukraine
 1 armour and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 32 PUs; end with 32 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
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 TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3 Game History Round :6 Research Technology - Japanese 
 Japanese spend 0 on tech rolls
 Japanese roll 2 and gets 0 hitsPurchase Units - Japanese 
 Japanese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 1 battleship moved from 20 Sea Zone to 16 Sea Zone
 1 transport moved from 20 Sea Zone to 6 Sea Zone
 2 infantry moved from Korea to Manchuria
 1 fighter moved from Kwangtung to 36 Sea Zone
 1 fighter moved from Kwangtung to 35 Sea ZoneCombat - Japanese 
 Battle in Manchuria
 Japanese attack with 2 infantry
 ANZAC defend with 1 fighter; Russians defend with 1 infantry
 Japanese roll dice for 2 infantry in Manchuria, round 1 : 1/2 hits
 Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 1 : 0/2 hits
 1 infantry owned by the Russians lost in Manchuria
 Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
 Chinese roll dice for 1 fighter in Manchuria, round 2 : 0/1 hits
 Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
 Chinese roll dice for 1 fighter in Manchuria, round 3 : 1/1 hits
 1 infantry owned by the Japanese lost in Manchuria
 Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
 Chinese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits
 1 infantry owned by the Japanese lost in Manchuria
 Chinese win with 1 fighter remaining. Battle score for attacker is -3
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in 36 Sea Zone
 Japanese attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 36 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 16 Sea Zone
 Japanese attack with 1 battleship
 Americans defend with 2 artilleries, 2 infantry and 2 transports
 2 artilleries owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 16 Sea Zone
 Japanese win with 1 battleship remaining. Battle score for attacker is 28
 Casualties for Americans: 2 artilleries, 2 infantry and 2 transports
 Battle in 35 Sea Zone
 Japanese attack with 1 fighter
 British defend with 1 transport
 1 transport owned by the British lost in 35 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transportNon Combat Move - Japanese 
 1 fighter moved from 36 Sea Zone to Kwangtung
 1 fighter moved from 35 Sea Zone to Kwangtung
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese 
 3 infantry placed in Kwangtung
 Units in Korea being upgraded or consumed: 1 factory_minor
 1 factory_upgrade and 3 infantry placed in KoreaTurn Complete - Japanese 
 Japanese collect 17 PUs; end with 18 PUs total
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 factory upgrade accidentaly placed in korea…will edit out 



 
		 
		






