• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Gibraltar to Algeria
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter
                    Italians defend with 1 artillery
                        French roll dice for 1 fighter in Algeria, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    French win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - French
                1 fighter moved from Algeria to Gibraltar

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                1 bomber moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                4 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 bomber moved from Romania to Bessarabia
                1 fighter moved from Poland to Belarus
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Germany to Norway
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 fighter moved from Germany to Bulgaria
                4 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bulgaria
                1 tactical_bomber moved from Western Germany to Bulgaria
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Germany to Southern France
                2 infantry moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 bombers and 4 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 1 :  1/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 :  0/4 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 3 artilleries and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Western Ukraine, round 1 :  4/11 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 1 :  3/9 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Germany
                1 bomber moved from Bessarabia to Greater Southern Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Belarus to Poland

    Place Units - Germans
                1 transport placed in 112 Sea Zone
                3 artilleries placed in Western Germany
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 1 and gets 0 hits

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Karelia to Finland
                1 artillery moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery, 6 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Manchuria to Korea
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                2 infantry moved from Kansu to Novosibirsk

    Combat - Russians
                Battle in Finland
                    Russians attack with 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 infantry in Finland, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        Russians roll dice for 4 infantry in Finland, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 infantry in Finland, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Finland, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                        Russians roll dice for 1 infantry in Finland, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Finland, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 8 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 3 artilleries and 3 infantry
                        Russians roll dice for 2 artilleries, 8 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/11 hits
                        Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 :  4/10 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
                    Germans win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Karelia to Novgorod
                7 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                1 tactical_bomber moved from Western Ukraine to Russia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 battleship and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                7 infantry moved from Kwangsi to Kwangtung
                5 artilleries moved from Kwangsi to Kwangtung
                1 bomber moved from Japan to 33 Sea Zone
                1 fighter moved from Celebes to Kwangtung
                1 bomber moved from Japan to Korea
                1 fighter moved from Japan to Korea
                1 tactical_bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 :  2/5 hits
                        Americans roll dice for 1 artillery and 2 infantry in Korea, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer and 2 transports
                        Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
                    ANZAC win with 2 transports remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from Korea to Kwangtung
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 battleship and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Germans defend with 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 4 transports
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 1 :  2/5 hits
                        2 destroyers owned by the Americans lost in 112 Sea Zone
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 2 fighters in 112 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 2 :  1/5 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 fighter in 112 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 carrier, 3 cruisers and 4 transports in 112 Sea Zone, round 3 :  2/4 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 carrier, 2 cruisers and 4 transports remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 2 destroyers and 2 fighters

    Non Combat Move - Americans
                3 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber and 6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 artilleries and 2 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 artilleries moved from Yunnan to Kwangsi
                4 infantry moved from Yunnan to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kwangsi
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                2 fighters moved from United Kingdom to 112 Sea Zone
                4 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 4 destroyers and 2 fighters
                    Germans defend with 1 carrier, 2 cruisers, 1 submarine and 4 transports
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 4 destroyers and 2 fighters in 112 Sea Zone, round 1 :  2/6 hits
                        Germans roll dice for 1 carrier, 2 cruisers and 4 transports in 112 Sea Zone, round 1 :  2/3 hits
                        1 carrier owned by the Germans , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
                        British roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 2 cruisers and 4 transports in 112 Sea Zone, round 2 :  1/2 hits
                        2 cruisers owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                        4 transports owned by the Germans lost in 112 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 50
                    Casualties for Germans: 1 carrier, 2 cruisers, 1 submarine and 4 transports
                    Casualties for British: 3 destroyers
                Battle in Southern Italy
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 cruiser in Southern Italy, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern Italy
                    British captures 11PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Celebes
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Celebes
                    British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Sumatra to 41 Sea Zone
                1 aaGun and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 aaGun and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 aaGun moved from 43 Sea Zone to Borneo
                1 infantry moved from French Indo China to Kwangsi
                7 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from India to Yunnan
                2 armour moved from India to Yunnan
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from India to Burma
                1 fighter moved from Borneo to Guam
                4 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from 92 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Egypt to 92 Sea Zone
                2 transports moved from 95 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                4 destroyers and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India
                1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport


  • what on niggers earth?!

    1 submarine owned by the Germans Submerged

    shoulda left him up to take a hit instead of the cruiser!


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - Italians
                2 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Northern Italy

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Hunan to Kiangsi
                2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Java to Guam

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Summary Text: Connection reset by peer: socket write error


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 125 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Summary Text: Connection reset by peer: socket write error


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Baltic States to Novgorod
                1 armour moved from Western Germany to Southern Italy
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from Western Germany to Germany
                1 artillery moved from Germany to Slovakia Hungary
                9 infantry moved from Germany to Poland
                1 fighter moved from Norway to Novgorod
                1 tactical_bomber moved from Norway to Novgorod
                3 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                1 fighter moved from Poland to Belarus
                1 bomber moved from Germany to Belarus
                3 infantry moved from Bessarabia to Ukraine
                1 armour moved from Bessarabia to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 artilleries moved from Western Ukraine to Ukraine
                4 armour moved from Western Ukraine to Ukraine
                1 fighter moved from Southern France to Southern Italy
                1 tactical_bomber moved from Southern France to Southern Italy
                1 artillery moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Germany to Southern France
                1 fighter moved from Bulgaria to Ukraine
                1 tactical_bomber moved from Bulgaria to Ukraine
                1 bomber moved from Greater Southern Germany to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                        AA guns fire in Belarus :  1/2 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Southern Italy
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 :  3/3 hits
                        British roll dice for 1 armour in Southern Italy, round 1 :  0/1 hits
                        1 armour owned by the British lost in Southern Italy
                    Germans win, taking Southern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Ukraine
                    Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
                        AA guns fire in Ukraine :  0/2 hits
                        Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 1 :  7/15 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Ukraine, round 1 :  7/9 hits
                        6 infantry owned by the Russians , 5 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 :  4/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  2/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        AA guns fire in Novgorod :  0/3 hits
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 1 :  0/3 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Poland
                1 bomber moved from Belarus to Greater Southern Germany
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Bulgaria
                1 tactical_bomber moved from Ukraine to Bulgaria
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                2 infantry placed in Western Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Manchuria to Korea
                6 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Korea
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery and 1 factory_minor
                        Russians roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 6 infantry and 1 tactical_bomber
                    Germans defend with 4 armour and 1 factory_minor
                        Russians roll dice for 6 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/7 hits
                        Germans roll dice for 4 armour in Ukraine, round 1 :  3/4 hits
                        3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 armour in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 2 armour in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 :  2/2 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 5 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Ukraine
                1 infantry moved from Buyant-Uhaa to Manchuria
                4 infantry moved from Russia to Bryansk
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • realised i need to change my buy…didnt hit with tech before so if it hits this time ill remove it


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 battleship and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kiangsi
                2 fighters moved from Kwangtung to Kiangsi
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Japan to Kwangtung

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 5 infantry
                        Japanese roll dice for 1 battleship in Kiangsi, round 1 :  1/1 hits
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 1 :  2/7 hits
                        Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 1 :  2/8 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
                Battle in Korea
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Korea to Japan
                2 tactical_bombers moved from Kiangsi to Kwangtung
                2 fighters moved from Kiangsi to Kwangtung
                1 bomber moved from 43 Sea Zone to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 battleship placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 3 bombers and 3 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 5 infantry and 4 mech_infantrys moved from Gibraltar to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from 95 Sea Zone to Southern Italy
                5 infantry moved from 95 Sea Zone to Southern Italy
                4 mech_infantrys moved from 95 Sea Zone to Southern Italy
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Korea
                2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Southern Italy
                    Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Southern Italy, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Southern Italy, round 1 :  0/10 hits
                        Italians roll dice for 1 armour in Southern Italy, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Southern Italy, round 2 :  1/9 hits
                        Italians roll dice for 1 armour in Southern Italy, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Southern Italy
                    Americans captures 0PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 1 destroyer and 2 transports
                    Japanese defend with 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport
                        Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  4/4 hits
                        2 battleships owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 1 bomber and 1 destroyer

    Non Combat Move - Americans
                6 fighters moved from Western United States to Midway

    Place Units - Americans
                3 bombers and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                2 transports moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                4 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Egypt to Tobruk
                2 fighters moved from 95 Sea Zone to Tobruk
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
                8 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Guam to Kwangtung

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 5 destroyers and 1 transport
                    Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 1 :  2/5 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                        British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    British win with 4 destroyers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    British attack with 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
                    Japanese defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
                        British roll dice for 2 armour, 1 fighter, 8 infantry and 1 mech_infantry in Kwangtung, round 1 :  3/12 hits
                        Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 1 :  6/14 hits
                        6 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 :  3/6 hits
                        Japanese roll dice for 5 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 :  8/11 hits
                        2 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
                    Japanese win with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
                Battle in Philippines
                Battle in Hainan
                Battle in Norway
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 :  2/4 hits
                        Germans roll dice for 2 infantry in Norway, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Norway
                    British win, taking Philippines from Japanese, taking Hainan from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Tobruk, round 1 :  2/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  3/6 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 :  4/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 :  3/4 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  1/6 hits
                        Germans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  4/5 hits
                        3 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Norway to 110 Sea Zone
                1 tactical_bomber moved from Norway to 110 Sea Zone
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 artillery moved from 99 Sea Zone to Greece
                2 fighters moved from Tobruk to 95 Sea Zone
                3 destroyers moved from 95 Sea Zone to 99 Sea Zone
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 aaGun moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 carrier, 3 destroyers and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy

    Non Combat Move - Italians

    Turn Complete - Italians


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Alexandria to Tobruk
                2 fighters moved from Guam to 6 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 2 fighters in 6 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 battleship and 1 transport
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 6 Sea Zone to Manchuria
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

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