Updated Africa: https://github.com/VictoryFirst2/north_africa
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - French
Battle in Algeria
French attack with 1 fighter
Italians defend with 1 artillery
French roll dice for 1 fighter in Algeria, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 4 artilleries, 9 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 bomber moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
4 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Bessarabia
1 fighter moved from Poland to Belarus
1 fighter moved from Germany to Norway
1 tactical_bomber moved from Germany to Norway
1 mech_infantry moved from Eastern Poland to Bulgaria
1 fighter moved from Germany to Bulgaria
4 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Western Germany to Bulgaria
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Germany to Southern France
2 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 4 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 1 : 1/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 : 0/4 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Bessarabia, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 3 artilleries and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Western Ukraine, round 1 : 4/11 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Baltic States, round 1 : 3/9 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Germany
1 bomber moved from Bessarabia to Greater Southern Germany
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Belarus to PolandPlace Units - Germans
1 transport placed in 112 Sea Zone
3 artilleries placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 1 and gets 0 hitsPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery, 6 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Manchuria to Korea
2 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Kansu to NovosibirskCombat - Russians
Battle in Finland
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Finland, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Finland, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Finland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 infantry in Finland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Finland, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 infantry in Finland, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Finland, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries, 8 infantry and 1 tactical_bomber
Germans defend with 4 armour, 3 artilleries and 3 infantry
Russians roll dice for 2 artilleries, 8 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/11 hits
Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Western Ukraine, round 1 : 4/10 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
4 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Ukraine
Germans win with 4 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Karelia to Novgorod
7 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 battleship and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
7 infantry moved from Kwangsi to Kwangtung
5 artilleries moved from Kwangsi to Kwangtung
1 bomber moved from Japan to 33 Sea Zone
1 fighter moved from Celebes to Kwangtung
1 bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 2 infantry in Korea, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
ANZAC win with 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Korea to Kwangtung
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to JapanPlace Units - Japanese
1 battleship and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet PowerActivate Technology - Americans
Americans activating Jet PowerPurchase Units - Americans
Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Germans defend with 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 1 : 2/5 hits
2 destroyers owned by the Americans lost in 112 Sea Zone
1 submarine owned by the Germans Submerged
Americans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 1/5 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier, 3 cruisers and 4 transports in 112 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Germans win with 1 carrier, 2 cruisers and 4 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 2 destroyers and 2 fightersNon Combat Move - Americans
3 infantry moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber and 6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
4 artilleries moved from Yunnan to Kwangsi
4 infantry moved from Yunnan to KwangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Kwangsi
3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
4 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in 112 Sea Zone
British attack with 4 destroyers and 2 fighters
Germans defend with 1 carrier, 2 cruisers, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 4 destroyers and 2 fighters in 112 Sea Zone, round 1 : 2/6 hits
Germans roll dice for 1 carrier, 2 cruisers and 4 transports in 112 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Germans , 1 submarine owned by the Germans and 2 destroyers owned by the British lost in 112 Sea Zone
British roll dice for 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 2 cruisers and 4 transports in 112 Sea Zone, round 2 : 1/2 hits
2 cruisers owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
4 transports owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 carrier, 2 cruisers, 1 submarine and 4 transports
Casualties for British: 3 destroyers
Battle in Southern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Southern Italy, round 1 : 1/1 hits
Italians roll dice for 1 artillery in Southern Italy, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Southern Italy
British captures 11PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Celebes
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Sumatra to 41 Sea Zone
1 aaGun and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 aaGun and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 aaGun moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Kwangsi
7 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from India to Yunnan
2 armour moved from India to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from India to Burma
1 fighter moved from Borneo to Guam
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 fighter moved from Egypt to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 1 fighter placed in United Kingdom
4 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 47 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine and 1 transport -
what on niggers earth?!
1 submarine owned by the Germans Submerged
shoulda left him up to take a hit instead of the cruiser!
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Hunan to Kiangsi
2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 fighters moved from Java to GuamNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsSummary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - French
Battle in 125 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Summary Text: Connection reset by peer: socket write error
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 cruiser, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Baltic States to Novgorod
1 armour moved from Western Germany to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Western Germany to Germany
1 artillery moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Poland
1 fighter moved from Norway to Novgorod
1 tactical_bomber moved from Norway to Novgorod
3 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 fighter moved from Poland to Belarus
1 bomber moved from Germany to Belarus
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
4 armour moved from Western Ukraine to Ukraine
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from Germany to Southern France
1 fighter moved from Bulgaria to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
1 bomber moved from Greater Southern Germany to NovgorodCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA guns fire in Belarus : 1/2 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Southern Italy
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 3/3 hits
British roll dice for 1 armour in Southern Italy, round 1 : 0/1 hits
1 armour owned by the British lost in Southern Italy
Germans win, taking Southern Italy from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 7 infantry
AA guns fire in Ukraine : 0/2 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 1 : 7/15 hits
Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Ukraine, round 1 : 7/9 hits
6 infantry owned by the Russians , 5 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Novgorod : 0/3 hits
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 1 : 2/7 hits
Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 1 : 0/3 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Poland
1 bomber moved from Belarus to Greater Southern Germany
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Ukraine to Bulgaria
1 tactical_bomber moved from Ukraine to Bulgaria
1 fighter moved from Southern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Northern ItalyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 cruiser, 1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Manchuria to Korea
6 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 artillery and 1 factory_minor
Russians roll dice for 2 infantry in Korea, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 6 infantry and 1 tactical_bomber
Germans defend with 4 armour and 1 factory_minor
Russians roll dice for 6 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/7 hits
Germans roll dice for 4 armour in Ukraine, round 1 : 3/4 hits
3 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits
Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 2/2 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 4 armour
Casualties for Russians: 5 infantry and 1 tactical_bomberNon Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
4 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
realised i need to change my buy…didnt hit with tech before so if it hits this time ill remove it
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 battleship and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to 43 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to KwangtungCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 5 infantry
Japanese roll dice for 1 battleship in Kiangsi, round 1 : 1/1 hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/7 hits
Chinese roll dice for 2 artilleries and 6 infantry in Kiangsi, round 1 : 2/8 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
2 tactical_bombers moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 1 PUs;Combat Move - Americans
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 4 mech_infantrys and 5 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
5 infantry moved from 95 Sea Zone to Southern Italy
4 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Southern Italy
Americans attack with 1 armour, 5 infantry and 4 mech_infantrys
Germans defend with 1 armour; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Southern Italy, round 1 : 0/1 hits
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Southern Italy, round 1 : 0/10 hits
Italians roll dice for 1 armour in Southern Italy, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Southern Italy, round 2 : 1/9 hits
Italians roll dice for 1 armour in Southern Italy, round 2 : 0/1 hits
1 armour owned by the Germans lost in Southern Italy
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 destroyer and 2 transports
Japanese defend with 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport
Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 bomber, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/4 hits
2 battleships owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -17
Casualties for Japanese: 1 battleship, 1 cruiser and 1 tactical_bomber
Casualties for Americans: 2 battleships, 1 bomber and 1 destroyerNon Combat Move - Americans
6 fighters moved from Western United States to MidwayPlace Units - Americans
3 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Norway
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
8 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Guam to KwangtungCombat - British
Battle in 112 Sea Zone
British attack with 5 destroyers and 1 transport
Germans defend with 1 cruiser, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 5 destroyers and 1 transport in 112 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 cruiser in 112 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 4 destroyers and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Battle in Kwangtung
British attack with 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
Japanese defend with 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
British roll dice for 2 armour, 1 fighter, 8 infantry and 1 mech_infantry in Kwangtung, round 1 : 3/12 hits
Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 1 : 6/14 hits
6 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 3/6 hits
Japanese roll dice for 5 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 8/11 hits
2 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 armour, 1 fighter, 8 infantry and 1 mech_infantry
Battle in Philippines
Battle in Hainan
Battle in Norway
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Norway
British win, taking Philippines from Japanese, taking Hainan from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Tobruk, round 1 : 2/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 3/6 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 3/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 : 1/6 hits
Germans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/5 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
1 tactical_bomber moved from Norway to 110 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from Tobruk to 95 Sea Zone
3 destroyers moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 carrier, 3 destroyers and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - Italians
2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Alexandria to Tobruk
2 fighters moved from Guam to 6 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship and 1 transport
ANZAC roll dice for 2 fighters in 6 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Japanese: 1 battleship and 1 transport
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Manchuria
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs