• TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - Germans
                8 Infantry moved from Netherlands to Belgium
                4 Infantry moved from Frankfurt to Belgium
                1 Panzer moved from Frankfurt to Belgium
                2 Bigarmours moved from Frankfurt to Belgium
                1 Elite moved from Frankfurt to Belgium
                2 EarlyFighters moved from Netherlands to Belgium
                1 EarlyFighter moved from Muenchen to Belgium
                1 Bomber moved from Muenchen to Belgium
                3 Infantry moved from Krakow to Lvov
                2 Artillerys moved from Krakow to Lvov
                8 Infantry moved from Litovskaya to Koenigsberg
                4 Panzers moved from Litovskaya to Koenigsberg
                2 Artillerys moved from Litovskaya to Koenigsberg
                8 Infantry moved from Gdansk to Koenigsberg
                4 Infantry moved from C.Poland to Koenigsberg
                1 Bigarmour moved from C.Poland to Koenigsberg
                4 Artillerys moved from Muenchen to Metz
                3 Infantry moved from Muenchen to Metz
                3 Infantry moved from Bremen to Netherlands
                2 Artillerys moved from Bremen to Netherlands
                1 Infantry moved from Denmark to Bremen
                1 Panzer moved from Denmark to Netherlands
                2 Artillerys moved from Rostock to Gdansk
                1 Bomber moved from Messina to Genova

    Purchase Units - Germans
                Germans buy 2 Bigarmours, 1 Destroyer, 1 Fighter, 18 Infantry and 2 S.Subs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belgium
                    Germans attack with 2 Bigarmours, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
                    British defend with 1 Armour, 1 Artillery and 11 Infantry; Americans defend with 2 AAGuns, 1 EarlyFighter and 2 Infantry
                        AA guns fire in Belgium :  1/4 hits
                        1 Bomber owned by the Germans lost in Belgium
                        Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer in Belgium, round 1 :  3/19 hits
                        British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 13 Infantry in Belgium, round 1 :  4/16 hits
                        4 Infantry owned by the Germans and 3 Infantry owned by the British lost in Belgium
                        Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 8 Infantry and 1 Panzer in Belgium, round 2 :  2/15 hits
                        British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 10 Infantry in Belgium, round 2 :  4/13 hits
                        4 Infantry owned by the Germans and 2 Infantry owned by the British lost in Belgium
                        Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 4 Infantry and 1 Panzer in Belgium, round 3 :  4/11 hits
                        British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 8 Infantry in Belgium, round 3 :  3/11 hits
                        3 Infantry owned by the Germans and 4 Infantry owned by the British lost in Belgium
                        Germans roll dice for 2 Bigarmours, 3 EarlyFighters, 1 Elite, 1 Infantry and 1 Panzer in Belgium, round 4 :  4/8 hits
                        British roll dice for 1 Armour, 1 Artillery, 1 EarlyFighter and 4 Infantry in Belgium, round 4 :  5/7 hits
                        1 Infantry owned by the Germans , 2 EarlyFighters owned by the Germans , 2 Infantry owned by the British , 1 Elite owned by the Germans , 2 Infantry owned by the Americans and 1 Panzer owned by the Germans lost in Belgium
                        Germans roll dice for 2 Bigarmours and 1 EarlyFighter in Belgium, round 5 :  2/3 hits
                        British roll dice for 1 Armour, 1 Artillery and 1 EarlyFighter in Belgium, round 5 :  1/3 hits
                        1 EarlyFighter owned by the Germans , 1 Armour owned by the British and 1 Artillery owned by the British lost in Belgium
                        Germans roll dice for 2 Bigarmours in Belgium, round 6 :  2/2 hits
                        British roll dice for 1 EarlyFighter in Belgium, round 6 :  1/1 hits
                        1 EarlyFighter owned by the Americans and 1 Bigarmour owned by the Germans lost in Belgium
                    Germans win, taking Belgium from British with 1 Bigarmour remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 Bigarmour, 1 Bomber, 3 EarlyFighters, 1 Elite, 12 Infantry and 1 Panzer
                    Casualties for British: 1 Armour, 1 Artillery and 11 Infantry
                    Casualties for Americans: 1 EarlyFighter and 2 Infantry

    Non Combat Move - Germans

    Place Units - Germans
                2 Bigarmours and 2 Infantry placed in Frankfurt
                2 Infantry placed in Muenchen
                3 Infantry placed in Nuernberg
                5 Infantry placed in Bremen
                1 Fighter placed in Berlin
                6 Infantry placed in W.Czech
                1 Destroyer and 2 S.Subs placed in sz26

    Turn Complete - Germans
                Germans collect 79 PUs; end with 79 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 cruiser moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsi to Kiangsu
                1 cruiser and 3 destroyers moved from 20 Sea Zone to 5 Sea Zone
                2 armour moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 armour moved from 22 Sea Zone to Marianas
                1 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from New South Wales to New Guinea
                2 infantry moved from Tunisia to Algeria

    Combat - ANZAC
                Battle in Marshall Islands
                Battle in Marianas
                Battle in Okinawa

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :6

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 5,5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Poland to Eastern Poland
                1 infantry moved from Karelia to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 tactical_bomber moved from Karelia to Finland
                2 infantry moved from Archangel to Nenetsia
                1 armour moved from Novgorod to Nenetsia
                1 tactical_bomber moved from Novgorod to Nenetsia
                2 infantry moved from Baltic States to Belarus
                5 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 armour moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Greece to Bulgaria

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Belarus, round 1 :  3/8 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Nenetsia, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  0/3 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  1/2 hits
                        British roll dice for 2 artilleries in Normandy Bordeaux, round 3 :  0/2 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 :  1/2 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Nenetsia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                2 infantry and 2 mech_infantrys placed in Western Germany
                1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,2
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - Russians
                2 Transports moved from sz60 to sz61
                4 Infantry moved from Lugansk to sz61
                4 Infantry and 2 Transports moved from sz61 to sz60
                1 Bigarmour moved from Ankara to Istanbul
                2 Armours moved from Izmir to Istanbul
                3 Armours moved from Ankara to Istanbul
                4 Infantry moved from sz60 to Istanbul
                27 Infantry moved from Riga to Litovskaya
                3 Bigarmours moved from Riga to Litovskaya
                9 Artillerys moved from Riga to Litovskaya
                1 Elite moved from Riga to Litovskaya
                2 Armours moved from Riga to Litovskaya
                1 Infantry moved from Moldavskaya to E.Romania
                3 Artillerys moved from Odessa to E.Romania
                2 Armours moved from Odessa to E.Romania
                3 Armours moved from Donetsk to E.Romania
                1 Artillery moved from Belorussia to Litovskaya
                1 Infantry moved from Belorussia to Litovskaya
                2 EarlyFighters moved from S.Norway to sz26
                1 Bomber moved from N.Finnland to sz26
                2 Transports moved from sz27 to sz28
                1 Artillery moved from N.Finnland to sz28
                1 Elite moved from N.Finnland to sz28
                2 Infantry moved from N.Finnland to sz28
                1 Artillery, 1 Elite, 2 Infantry and 2 Transports moved from sz28 to sz27
                2 Infantry moved from sz27 to Gdansk
                1 Elite moved from sz27 to Gdansk
                1 Artillery moved from sz27 to Gdansk
                3 Bigarmours moved from Smolensk to Litovskaya

    Purchase Units - Russians
                Russians buy 10 Armours, 6 Bunkers and 12 Elites; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in sz26
                    Russians attack with 1 Bomber, 1 Destroyer and 2 EarlyFighters
                    Germans defend with 1 Destroyer and 2 S.Subs
                        Germans roll dice for 2 S.Subs in sz26, round 1 :  1/2 hits
                        Russians roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz26, round 1 :  2/4 hits
                        Germans roll dice for 1 Destroyer in sz26, round 1 :  0/1 hits
                        1 Destroyer owned by the Germans , 1 S.Sub owned by the Germans and 1 Destroyer owned by the Russians lost in sz26
                    retreated to sz26
                    Germans win with 1 S.Sub remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Destroyer and 1 S.Sub
                    Casualties for Russians: 1 Destroyer
                Battle in Gdansk
                    Russians attack with 1 Artillery, 1 Elite and 2 Infantry
                    Germans defend with 2 Artillerys and 2 Infantry
                        Russians roll dice for 1 Artillery, 1 Elite and 2 Infantry in Gdansk, round 1 :  1/4 hits
                        Germans roll dice for 2 Artillerys and 2 Infantry in Gdansk, round 1 :  1/4 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Gdansk
                        Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Gdansk, round 2 :  2/3 hits
                        Germans roll dice for 2 Artillerys and 1 Infantry in Gdansk, round 2 :  1/3 hits
                        1 Infantry owned by the Germans , 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Gdansk
                        Russians roll dice for 1 Artillery and 1 Elite in Gdansk, round 3 :  1/2 hits
                        Germans roll dice for 1 Artillery in Gdansk, round 3 :  0/1 hits
                        1 Artillery owned by the Germans lost in Gdansk
                    Russians win, taking Gdansk from Germans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Artillerys and 2 Infantry
                    Casualties for Russians: 2 Infantry
                Battle in E.Romania
                    Russians attack with 5 Armours, 3 Artillerys and 1 Infantry
                    Romanians defend with 1 Bunker and 4 Elites
                        Russians roll dice for 5 Armours, 3 Artillerys and 1 Infantry in E.Romania, round 1 :  5/9 hits
                    Units damaged: 1 Bunker owned by the Romanians
                        Romanians roll dice for 1 Bunker and 4 Elites in E.Romania, round 1 :  2/5 hits
                        1 Infantry owned by the Russians , 1 Artillery owned by the Russians and 4 Elites owned by the Romanians lost in E.Romania
                        Russians roll dice for 5 Armours and 2 Artillerys in E.Romania, round 2 :  4/7 hits
                        Romanians roll dice for 1 Bunker in E.Romania, round 2 :  1/1 hits
                        1 Bunker owned by the Romanians and 1 Artillery owned by the Russians lost in E.Romania
                    Russians win, taking E.Romania from Romanians with 5 Armours and 1 Artillery remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 Artillerys and 1 Infantry
                    Casualties for Romanians: 1 Bunker and 4 Elites
                Battle in Istanbul
                    Russians attack with 5 Armours, 1 Bigarmour and 4 Infantry
                    Neutral defend with 2 Armours, 1 Bunker and 3 Infantry
                        Russians roll dice for 5 Armours, 1 Bigarmour and 4 Infantry in Istanbul, round 1 :  1/10 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 1 :  2/6 hits
                        2 Infantry owned by the Russians lost in Istanbul
                        Russians roll dice for 5 Armours, 1 Bigarmour and 2 Infantry in Istanbul, round 2 :  3/8 hits
                        Neutral roll dice for 2 Armours, 1 Bunker and 3 Infantry in Istanbul, round 2 :  3/6 hits
                        3 Infantry owned by the Neutral , 1 Armour owned by the Russians and 2 Infantry owned by the Russians lost in Istanbul
                        Russians roll dice for 4 Armours and 1 Bigarmour in Istanbul, round 3 :  2/5 hits
                        Neutral roll dice for 2 Armours and 1 Bunker in Istanbul, round 3 :  3/3 hits
                        2 Armours owned by the Neutral and 3 Armours owned by the Russians lost in Istanbul
                        Russians roll dice for 1 Armour and 1 Bigarmour in Istanbul, round 4 :  2/2 hits
                        Neutral roll dice for 1 Bunker in Istanbul, round 4 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Armour owned by the Russians lost in Istanbul
                    Russians win, taking Istanbul from Neutral with 1 Bigarmour remaining. Battle score for attacker is -11
                    Casualties for Neutral: 2 Armours, 1 Bunker and 3 Infantry
                    Casualties for Russians: 5 Armours and 4 Infantry
                Battle in Litovskaya
                    Russians attack with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry
                    Germans defend with 1 Bunker
                        Russians roll dice for 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry in Litovskaya, round 1 :  16/47 hits
                        Germans roll dice for 1 Bunker in Litovskaya, round 1 :  0/1 hits
                        1 Bunker owned by the Germans lost in Litovskaya
                    Russians win, taking Litovskaya from Germans with 2 Armours, 10 Artillerys, 6 Bigarmours, 1 Elite and 28 Infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Bunker

    Non Combat Move - Russians
                2 EarlyFighters moved from sz26 to S.Sweden
                1 Bomber moved from sz26 to S.Sweden
                1 AAGun moved from Riga to Litovskaya
                1 Infantry moved from Estorskaya to Riga
                1 Infantry moved from Brest to Litovskaya
                1 Infantry moved from Ukrainskaya to Moldavskaya
                10 Infantry moved from Minsk to Ukrainskaya
                1 AAGun moved from Minsk to Ukrainskaya
                4 Bigarmours moved from Donetsk to Ukrainskaya
                1 Infantry moved from Donetsk to Ukrainskaya
                1 AAGun moved from Donetsk to Ukrainskaya
                1 Artillery moved from Donetsk to Ukrainskaya
                2 Armours moved from Lugansk to Ukrainskaya
                1 Infantry moved from Lugansk to Donetsk
                1 AAGun moved from Odessa to Ukrainskaya
                10 Infantry moved from Kursk to Minsk
                4 Infantry moved from Kaluga to Kursk
                3 Infantry moved from Pavlovsk to Lugansk
                2 Armours moved from Stalingrad to Lugansk
                4 Bigarmours moved from Leningrad to Riga
                3 Infantry moved from Novgorod to Estonia
                5 Infantry moved from Vologda to Rzhev
                2 Armours moved from S.Finnland to Leningrad
                3 Infantry moved from C.Finnland to S.Finnland
                4 Infantry moved from Belomorsk to N.Finnland
                2 AAGuns moved from Izmir to Ankara

    Place Units - Russians
                4 Elites placed in Ankara
                1 Bunker placed in Ankara
                1 Bunker placed in Ukrainskaya
                1 Bunker placed in Brest
                1 Bunker placed in Estonia
                1 Bunker placed in Riga
                1 Bunker placed in Odessa
                4 Armours placed in Donetsk
                3 Armours placed in Smolensk
                3 Armours placed in Izmir
                3 Elites placed in Rostov
                4 Elites placed in Leningrad
                1 Elite placed in Moscow

    Turn Complete - Russians
                Russians collect 129 PUs; end with 129 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - Italians
                4 Infantry moved from Venezia to Genova
                18 Infantry moved from Genova to Marseille
                1 Artillery moved from Genova to Marseille
                4 Armours moved from Genova to Marseille
                1 Bigarmour moved from Genova to Marseille
                2 Armours moved from Venezia to Marseille
                1 Me262 moved from Taranto to Marseille
                2 Armours moved from Serbia to W.Romania
                1 Artillery moved from Napoli to Messina
                1 Infantry moved from Roma to Napoli
                1 Infantry moved from Roma to Napoli
                2 Infantry moved from Firenze to Roma

    Purchase Units - Italians
                Italians buy 1 Bigarmour, 1 Elite, 2 Infantry and 3 S.Subs; Remaining resources: 1 PUs;

    Combat - Italians
                Italians creates battle in territory sz56
                Battle in sz56
                    Italians attack with 1 Battleship and 2 Transports
                    British defend with 4 S.Subs
                        British roll dice for 4 S.Subs in sz56, round 1 :  3/4 hits
                    Units damaged: 1 Battleship owned by the Italians
                        2 Transports owned by the Italians lost in sz56
                        Italians roll dice for 1 Battleship in sz56, round 1 :  1/1 hits
                    1 S.Sub owned by the British lost in sz56
                        British roll dice for 3 S.Subs in sz56, round 2 :  2/3 hits
                        1 Battleship owned by the Italians lost in sz56
                    British win with 3 S.Subs remaining. Battle score for attacker is -25
                    Casualties for British: 1 S.Sub
                    Casualties for Italians: 1 Battleship and 2 Transports
                Battle in Marseille
                    Italians attack with 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262
                    French defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 1 Fighter and 19 Infantry; British defend with 1 EarlyFighter and 2 Fighters
                        AA guns fire in Marseille :  0/1 hits
                        Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262 in Marseille, round 1 :  6/27 hits
                    Units damaged: 1 Bunker owned by the French
                        French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 19 Infantry in Marseille, round 1 :  8/26 hits
                        5 Infantry owned by the French and 8 Infantry owned by the Italians lost in Marseille
                        Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 10 Infantry and 1 Me262 in Marseille, round 2 :  10/19 hits
                        French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 14 Infantry in Marseille, round 2 :  9/21 hits
                        10 Infantry owned by the French and 9 Infantry owned by the Italians lost in Marseille
                        Italians roll dice for 6 Armours, 1 Artillery, 1 Bigarmour, 1 Infantry and 1 Me262 in Marseille, round 3 :  3/10 hits
                        French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 4 Infantry in Marseille, round 3 :  4/11 hits
                        1 Artillery owned by the Italians , 3 Infantry owned by the French , 2 Armours owned by the Italians and 1 Infantry owned by the Italians lost in Marseille
                        Italians roll dice for 4 Armours, 1 Bigarmour and 1 Me262 in Marseille, round 4 :  1/6 hits
                        French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite, 3 Fighters and 1 Infantry in Marseille, round 4 :  3/8 hits
                        1 Infantry owned by the French and 3 Armours owned by the Italians lost in Marseille
                        Italians roll dice for 1 Armour, 1 Bigarmour and 1 Me262 in Marseille, round 5 :  3/3 hits
                        French roll dice for 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Elite and 3 Fighters in Marseille, round 5 :  6/7 hits
                        1 Me262 owned by the Italians , 1 Bigarmour owned by the Italians , 1 Elite owned by the French , 1 Bunker owned by the French , 1 Armour owned by the Italians and 1 Artillery owned by the French lost in Marseille
                    French win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is -38
                    Casualties for French: 1 Artillery, 1 Bunker, 1 Elite and 19 Infantry
                    Casualties for Italians: 6 Armours, 1 Artillery, 1 Bigarmour, 18 Infantry and 1 Me262

    Non Combat Move - Italians

    Place Units - Italians
                1 Bigarmour, 1 Elite and 2 Infantry placed in Genova
                3 S.Subs placed in sz42

    Turn Complete - Italians
                Italians collect 41 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Bessarabia to Romania
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery and 6 infantry
                    Italians defend with 2 armour and 3 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Romania, round 1 :  1/7 hits
                        Germans roll dice for 2 armour and 3 infantry in Romania, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 :  2/4 hits
                        Germans roll dice for 2 armour and 2 infantry in Romania, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 3 :  1/3 hits
                        Germans roll dice for 2 armour in Romania, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Romania, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 artillery in Romania, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Romania, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Romania, round 6 :  1/1 hits
                        Germans roll dice for 1 armour in Romania, round 6 :  1/1 hits
                        1 artillery owned by the Russians and 1 armour owned by the Italians lost in Romania
                    Germans win with no units remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery and 6 infantry
                    Casualties for Italians: 2 armour and 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bessarabia to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                2 infantry moved from Vologda to Urals
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - French
                7 Infantry moved from Dijon to Metz
                5 Armours moved from Dijon to Metz
                1 Artillery moved from Dijon to Metz
                1 Bigarmour moved from Paris to Belgium
                1 Armour moved from Paris to Belgium
                1 Infantry moved from Lille to Belgium
                1 Fighter moved from Marseille to Metz

    Purchase Units - French
                French buy 2 Armours, 11 Infantry and 1 Mot.Inf; Remaining resources: 0 PUs;

    Combat - French
                Battle in Metz
                    French attack with 5 Armours, 1 Artillery, 1 Fighter and 7 Infantry
                    Germans defend with 6 Artillerys and 3 Infantry
                        French roll dice for 5 Armours, 1 Artillery, 1 Fighter and 7 Infantry in Metz, round 1 :  5/14 hits
                        Germans roll dice for 6 Artillerys and 3 Infantry in Metz, round 1 :  5/9 hits
                        3 Infantry owned by the Germans , 5 Infantry owned by the French and 2 Artillerys owned by the Germans lost in Metz
                        French roll dice for 5 Armours, 1 Artillery, 1 Fighter and 2 Infantry in Metz, round 2 :  4/9 hits
                        Germans roll dice for 4 Artillerys in Metz, round 2 :  1/4 hits
                        1 Infantry owned by the French and 4 Artillerys owned by the Germans lost in Metz
                    French win, taking Metz from Germans with 5 Armours, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 6 Artillerys and 3 Infantry
                    Casualties for French: 6 Infantry
                Battle in Belgium
                    French attack with 1 Armour, 1 Bigarmour and 1 Infantry
                    Germans defend with 2 AAGuns and 1 Bigarmour
                        French roll dice for 1 Armour, 1 Bigarmour and 1 Infantry in Belgium, round 1 :  2/3 hits
                        Germans roll dice for 1 Bigarmour in Belgium, round 1 :  0/1 hits
                        1 Bigarmour owned by the Germans lost in Belgium
                    French win, taking Belgium from Germans with 1 Armour, 1 Bigarmour and 1 Infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Bigarmour

    Non Combat Move - French
                1 Fighter moved from Metz to Reims
                9 Infantry moved from Paris to Reims
                3 Infantry moved from Le Havre to Lille
                1 AAGun moved from Marseille to Lyon

    Place Units - French
                3 Infantry placed in Marseille
                2 Armours, 5 Infantry and 1 Mot.Inf placed in Paris
                3 Infantry placed in Le Havre

    Turn Complete - French
                French collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Rocket attack in Kwangtung does 2 damage to factory_minor owned by UK_Pacific
                    Rockets in Korea roll: 2
                Rocket attack in Midway does 1 damage to airfield owned by Americans
                    Rockets in Japan roll: 1
                2 fighters moved from Korea to 19 Sea Zone
                2 tactical_bombers moved from Korea to 19 Sea Zone
                4 infantry moved from Korea to Amur
                1 bomber moved from Japan to 22 Sea Zone
                1 bomber moved from Manchuria to Ulaanbaatar
                1 artillery moved from Manchuria to Amur
                4 tactical_bombers moved from Manchuria to Amur
                7 fighters moved from Manchuria to Amur

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 7 fighters, 4 infantry and 4 tactical_bombers in Amur, round 1 :  7/16 hits
                        Russians roll dice for 1 artillery and 2 infantry in Amur, round 1 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 7 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 transport; British defend with 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 1 :  3/4 hits
                        ANZAC roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for British: 1 transport
                Battle in Ulaanbaatar
                    Japanese attack with 1 bomber
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 bomber in Ulaanbaatar, round 1 :  1/1 hits
                        Russians roll dice for 1 bomber in Ulaanbaatar, round 1 :  1/1 hits
                        1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Ulaanbaatar
                    Russians win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from 22 Sea Zone to Japan
                7 fighters moved from Amur to Manchuria
                4 tactical_bombers moved from Amur to Manchuria
                1 fighter moved from 19 Sea Zone to Manchuria
                1 tactical_bomber moved from 19 Sea Zone to Korea
                1 tactical_bomber moved from 19 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Manchuria
                4 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 17 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - ColonialFrench
                1 Infantry moved from W.Tunesia to Tunis
                1 Armour moved from W.Tunesia to Tunis
                1 Artillery moved from N.Tunesia to Tunis
                2 Infantry moved from N.Tunesia to Tunis
                1 Armour moved from N.Algeria to Tunis
                1 Transport moved from sz52 to sz58
                2 Infantry moved from Cyprus to sz58
                2 Infantry and 1 Transport moved from sz58 to sz52
                2 Infantry moved from sz52 to Istanbul
                1 S.Sub moved from sz59 to sz49
                1 T.Boat moved from sz59 to sz58

    Purchase Units - ColonialFrench
                ColonialFrench buy 2 Bigarmours, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - ColonialFrench
                Battle in Tunis
                    ColonialFrench attack with 2 Armours, 1 Artillery and 3 Infantry
                    Italians defend with 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 1 Infantry
                        ColonialFrench roll dice for 2 Armours, 1 Artillery and 3 Infantry in Tunis, round 1 :  3/6 hits
                        Italians roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Tunis, round 1 :  1/5 hits
                        2 Artillerys owned by the Italians , 1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in Tunis
                        ColonialFrench roll dice for 2 Armours, 1 Artillery and 2 Infantry in Tunis, round 2 :  3/5 hits
                        Italians roll dice for 2 EarlyFighters in Tunis, round 2 :  1/2 hits
                        1 Infantry owned by the ColonialFrench and 2 EarlyFighters owned by the Italians lost in Tunis
                    ColonialFrench win, taking Tunis from Italians with 2 Armours, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 22
                    Casualties for Italians: 2 Artillerys, 2 EarlyFighters and 1 Infantry
                    Casualties for ColonialFrench: 2 Infantry

    Non Combat Move - ColonialFrench
                3 Infantry moved from N.Algeria to N.Tunesia
                1 AAGun moved from N.Algeria to N.Tunesia
                3 Infantry moved from Alger to N.Algeria
                1 Elite moved from C.Algeria to N.Algeria

    Place Units - ColonialFrench
                2 Bigarmours placed in Syria
                1 Elite and 1 Infantry placed in C.Morocco

    Turn Complete - ColonialFrench
                ColonialFrench collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Turn Complete - Finns


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - British
                3 S.Subs moved from sz56 to sz46
                5 Infantry moved from Syria to S.Turkey
                6 Armours moved from Norwich to sz29
                2 Infantry moved from Dover to sz29
                4 Infantry moved from Norwich to sz29
                6 Armours, 6 Infantry and 6 Transports moved from sz29 to sz26
                6 Armours moved from sz26 to Rostock
                6 Infantry moved from sz26 to Rostock
                1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Fighters moved from sz28 to sz26
                3 Transports moved from sz29 to sz30
                2 Elites moved from S.Hempton to sz30
                1 Infantry moved from S.Hempton to sz30
                3 Artillerys moved from Dover to sz30
                3 Artillerys, 2 Elites, 1 Infantry and 3 Transports moved from sz30 to sz29
                3 Artillerys moved from sz29 to Netherlands
                2 Elites moved from sz29 to Netherlands
                1 Infantry moved from sz29 to Netherlands
                4 Fighters moved from sz29 to Netherlands
                1 Infantry moved from S.Hempton to Dover
                1 Artillery moved from Norwich to Dover
                7 Infantry moved from London to Dover
                4 Elites moved from Manchester to York
                1 Infantry moved from Jordan to Syria
                1 Armour moved from Iceland to sz9
                2 Artillerys moved from Iceland to sz9
                3 Infantry moved from Iceland to sz9
                1 Armour, 2 Artillerys, 3 Infantry and 3 Transports moved from sz9 to sz22
                2 Artillerys moved from sz22 to S.Norway
                1 Armour moved from sz22 to S.Norway
                3 Infantry moved from sz22 to S.Norway
                2 Fighters moved from Marseille to sz42
                1 EarlyFighter moved from Marseille to sz42

    Purchase Units - British
                British buy 4 Armours, 1 Battleship, 3 Destroyers, 2 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - British
                Battle in S.Turkey
                    British attack with 5 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 5 Infantry in S.Turkey, round 1 :  1/5 hits
                        Neutral roll dice for 1 Bunker in S.Turkey, round 1 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Turkey
                    British win, taking S.Turkey from Neutral with 4 Infantry remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in sz26
                    British attack with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports
                    Germans defend with 1 S.Sub
                        Germans roll dice for 1 S.Sub in sz26, round 1 :  1/1 hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports in sz26, round 1 :  4/10 hits
                    1 S.Sub owned by the Germans lost in sz26
                    British win with 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers, 2 Fighters and 6 Transports remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 S.Sub
                Battle in sz42
                    British attack with 1 EarlyFighter and 2 Fighters
                    Germans defend with 1 Submarine; Italians defend with 3 S.Subs
                        British roll dice for 1 EarlyFighter and 2 Fighters in sz42, round 1 :  2/3 hits
                    1 S.Sub owned by the Italians and 1 Submarine owned by the Germans lost in sz42
                    2 S.Subs owned by the Italians Submerged
                    British win with 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 Submarine
                    Casualties for Italians: 1 S.Sub
                Battle in Netherlands
                    British attack with 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry
                    Germans defend with 2 Artillerys, 3 Infantry and 1 Panzer
                        British roll dice for 3 Artillerys, 2 Elites, 4 Fighters and 1 Infantry in Netherlands, round 1 :  4/10 hits
                        Germans roll dice for 2 Artillerys, 3 Infantry and 1 Panzer in Netherlands, round 1 :  1/6 hits
                        3 Infantry owned by the Germans , 1 Infantry owned by the British and 1 Artillery owned by the Germans lost in Netherlands
                        British roll dice for 3 Artillerys, 2 Elites and 4 Fighters in Netherlands, round 2 :  4/9 hits
                        Germans roll dice for 1 Artillery and 1 Panzer in Netherlands, round 2 :  1/2 hits
                        1 Artillery owned by the British , 1 Panzer owned by the Germans and 1 Artillery owned by the Germans lost in Netherlands
                    British win, taking Netherlands from Germans with 2 Artillerys, 2 Elites and 4 Fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 Artillerys, 3 Infantry and 1 Panzer
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in Rostock
                    British attack with 6 Armours and 6 Infantry
                    Germans defend with 1 AAGun, 2 Artillerys and 1 Factory
                        British roll dice for 6 Armours and 6 Infantry in Rostock, round 1 :  5/12 hits
                        Germans roll dice for 2 Artillerys in Rostock, round 1 :  0/2 hits
                        2 Artillerys owned by the Germans lost in Rostock
                    British win, taking Rostock from Germans with 6 Armours and 6 Infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Artillerys

    Non Combat Move - British
                4 Fighters moved from Netherlands to sz29
                2 Fighters moved from sz42 to N.Tunesia
                1 EarlyFighter moved from sz42 to N.Tunesia
                1 Armour moved from E.Tunesia to Tobruk
                1 Infantry moved from Tobruk to El Allamain
                1 Elite moved from Tripoli to Tobruk
                4 Infantry moved from E.Tunesia to Tripoli
                1 AAGun moved from E.Tunesia to Tripoli
                2 AAGuns moved from Syria to S.Turkey

    Place Units - British
                4 Armours placed in Iran
                1 Battleship, 3 Destroyers and 2 Transports placed in sz56
                2 Infantry placed in Norwich

    Turn Complete - British
                British collect 100 PUs; end with 100 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Jet Power

    Activate Technology - Americans
                Americans activating Jet Power

    Purchase Units - Americans
                Americans buy 8 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 92 Sea Zone to 89 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from Siberia to 5 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from 5 Sea Zone to Korea
                2 fighters moved from 4 Sea Zone to Korea
                1 battleship moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 4 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Korea
                    Americans attack with 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour, 4 infantry and 2 tactical_bombers
                        Americans roll dice for 1 battleship in Korea, round 1 :  0/1 hits
                        Americans roll dice for 4 fighters and 1 infantry in Korea, round 1 :  1/5 hits
                        Japanese roll dice for 4 infantry and 2 tactical_bombers in Korea, round 1 :  2/6 hits
                        1 fighter owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 3 fighters in Korea, round 2 :  2/3 hits
                        Japanese roll dice for 3 infantry and 2 tactical_bombers in Korea, round 2 :  0/5 hits
                        2 infantry owned by the Japanese lost in Korea
                        Americans roll dice for 3 fighters in Korea, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Korea, round 3 :  3/3 hits
                        3 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Morocco from Italians with 2 tactical_bombers remaining. Battle score for attacker is -31
                    Casualties for Japanese: 4 infantry
                    Casualties for Americans: 4 fighters and 1 infantry

    Non Combat Move - Americans
                1 aaGun moved from Siberia to Soviet Far East
                1 infantry moved from British Columbia to 1 Sea Zone
                1 aaGun moved from British Columbia to 1 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 aaGun moved from 4 Sea Zone to Soviet Far East
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from 4 Sea Zone to Soviet Far East
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 3 battleships, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Americans
                8 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 19 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 6 artilleries and 19 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 8 fighters, 8 infantry and 4 tactical_bombers
                        Chinese roll dice for 6 artilleries and 19 infantry in Manchuria, round 1 :  6/25 hits
                        Japanese roll dice for 1 aaGun, 1 artillery, 8 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 1 :  10/21 hits
                        5 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 10 infantry owned by the Chinese lost in Manchuria
                        Chinese roll dice for 6 artilleries and 9 infantry in Manchuria, round 2 :  5/15 hits
                        Japanese roll dice for 1 artillery, 8 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 :  9/16 hits
                        3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 9 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Manchuria
                        Chinese roll dice for 6 artilleries in Manchuria, round 3 :  0/6 hits
                        Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 3 :  9/11 hits
                        6 artilleries owned by the Chinese lost in Manchuria
                    Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -38
                    Casualties for Japanese: 1 aaGun, 1 artillery, 8 infantry and 1 tactical_bomber
                    Casualties for Chinese: 6 artilleries and 19 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 artillery and 7 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Combat Move - British
                1 artillery and 9 infantry moved from Jehol to Manchuria
                1 fighter moved from 5 Sea Zone to Manchuria
                1 tactical_bomber moved from 5 Sea Zone to Manchuria
                1 fighter moved from Kwangtung to Manchuria
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from United Kingdom to Finland
                1 artillery moved from Norway to Finland
                2 infantry moved from Norway to Finland
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Finland
                    British attack with 1 artillery, 3 fighters and 2 infantry
                    Germans defend with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                        British roll dice for 1 artillery, 3 fighters and 2 infantry in Finland, round 1 :  3/6 hits
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 1 :  0/3 hits
                        1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Finland
                    British win, taking Finland from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Manchuria
                    British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 8 fighters and 3 tactical_bombers
                        British roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 1 :  6/13 hits
                        Japanese roll dice for 8 fighters and 3 tactical_bombers in Manchuria, round 1 :  6/11 hits
                        6 infantry owned by the British , 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in Manchuria
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 :  2/7 hits
                        Japanese roll dice for 5 fighters in Manchuria, round 2 :  3/5 hits
                        3 infantry owned by the British and 2 fighters owned by the Japanese lost in Manchuria
                        British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Manchuria, round 3 :  3/4 hits
                        Japanese roll dice for 3 fighters in Manchuria, round 3 :  3/3 hits
                        1 tactical_bomber owned by the British , 2 fighters owned by the British and 3 fighters owned by the Japanese lost in Manchuria
                    British win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 55
                    Casualties for Japanese: 8 fighters and 3 tactical_bombers
                    Casualties for British: 2 fighters, 9 infantry and 1 tactical_bomber
                Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - British
                4 infantry moved from Anhwe to Jehol
                3 aaGuns moved from Anhwe to Jehol
                2 armour moved from Kwangtung to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Kazakhstan to Rostov
                1 armour moved from Tsinghai to Volgograd
                2 armour moved from India to Eastern Persia
                1 artillery moved from Tunisia to Algeria
                2 infantry moved from Tunisia to Algeria
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Finland to Norway

    Place Units - British
                3 armour placed in Norway
                1 artillery and 3 infantry placed in United Kingdom
                1 cruiser placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 cruiser; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • placed your uk pacific planes in india & kwangtung ;)


  • TripleA Turn Summary for game: New World Order, version: 1.8.7

    Game History

    Round :6

    Combat Move - Romanians
                3 Infantry moved from W.Romania to E.Romania
                1 Bigarmour moved from W.Romania to E.Romania
                1 Armour moved from Lvov to E.Romania
                1 EarlyFighter moved from Lvov to E.Romania
                1 Artillery moved from Lvov to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Bunker and 3 Infantry; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in E.Romania
                    Romanians attack with 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry
                    Russians defend with 5 Armours and 1 Artillery
                        Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 3 Infantry in E.Romania, round 1 :  3/7 hits
                        Russians roll dice for 5 Armours and 1 Artillery in E.Romania, round 1 :  2/6 hits
                        2 Armours owned by the Russians , 1 Artillery owned by the Russians and 2 Infantry owned by the Romanians lost in E.Romania
                        Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour, 1 EarlyFighter and 1 Infantry in E.Romania, round 2 :  0/5 hits
                        Russians roll dice for 3 Armours in E.Romania, round 2 :  1/3 hits
                        1 Infantry owned by the Romanians lost in E.Romania
                        Romanians roll dice for 1 Armour, 1 Artillery, 1 Bigarmour and 1 EarlyFighter in E.Romania, round 3 :  2/4 hits
                        Russians roll dice for 3 Armours in E.Romania, round 3 :  3/3 hits
                        2 Armours owned by the Russians , 1 Artillery owned by the Romanians , 1 Armour owned by the Romanians and 1 EarlyFighter owned by the Romanians lost in E.Romania
                        Romanians roll dice for 1 Bigarmour in E.Romania, round 4 :  0/1 hits
                        Russians roll dice for 1 Armour in E.Romania, round 4 :  0/1 hits
                        Romanians roll dice for 1 Bigarmour in E.Romania, round 5 :  1/1 hits
                        Russians roll dice for 1 Armour in E.Romania, round 5 :  0/1 hits
                        1 Armour owned by the Russians lost in E.Romania
                    Romanians win, taking E.Romania from Russians with 1 Bigarmour remaining. Battle score for attacker is 6
                    Casualties for Russians: 5 Armours and 1 Artillery
                    Casualties for Romanians: 1 Armour, 1 Artillery, 1 EarlyFighter and 3 Infantry

    Non Combat Move - Romanians
                1 Elite moved from Bulgaria to E.Romania

    Place Units - Romanians
                1 Bunker and 3 Infantry placed in W.Romania

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Research Technology - ANZAC
                ANZAC spend 5 on tech rolls
                    ANZAC roll 1 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Jehol to Korea
                2 infantry moved from Algeria to Morocco

    Combat - ANZAC
                Battle in Korea
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 airfield, 1 factory_upgrade, 1 harbour and 2 tactical_bombers
                        ANZAC roll dice for 2 fighters in Korea, round 1 :  1/2 hits
                        Japanese roll dice for 2 tactical_bombers in Korea, round 1 :  0/2 hits
                        1 tactical_bomber owned by the Japanese lost in Korea
                        ANZAC roll dice for 2 fighters in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 tactical_bomber in Korea, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in Korea, round 3 :  2/2 hits
                        Japanese roll dice for 1 tactical_bomber in Korea, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Korea
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 22
                    Casualties for Japanese: 2 tactical_bombers

    Non Combat Move - ANZAC
                2 fighters moved from Korea to 6 Sea Zone
                1 armour moved from Marshall Islands to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Kiangsu to Shantung
                1 cruiser and 3 destroyers moved from 5 Sea Zone to 17 Sea Zone
                1 fighter moved from New Guinea to Marianas
                2 bombers moved from Queensland to Iwo Jima

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :7

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

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