dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
C V C 2
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Yunnan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 6 infantry in Kwangsi, round 2 : 1/7 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
6 infantry moved from Szechwan to Kweichow
1 fighter moved from Kwangsi to KweichowPlace Units - Chinese
1 artillery placed in Kweichow
2 artilleries placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,3,6,4,6,1
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Combat Move - British
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 96 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to Holland Belgium
1 fighter moved from Burma to 36 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 tactical_bomber moved from India to 36 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber and 1 cruiser
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 2/4 hits
1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
1 cruiser owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 tactical_bomber
British roll dice for 1 battleship in Holland Belgium, round 1 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 1 : 2/3 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 1 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 36 Sea Zone, round 1 : 4/6 hits
1 cruiser owned by the British , 1 destroyer owned by the Japanese , 1 battleship owned by the British , 2 fighters owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 destroyer in 36 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 36 Sea Zone
British roll dice for 1 tactical_bomber in 36 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser in 36 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomberNon Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
2 aaGuns moved from India to Burma
1 fighter moved from Holland Belgium to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 bomber moved from 96 Sea Zone to MaltaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
1 bomber moved from Northern Italy to 93 Sea Zone
3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
2 infantry moved from Northern Italy to Greater Southern Germany
1 artillery moved from Northern Italy to Greater Southern Germany
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 3/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 1/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Greater Southern Germany : 1 flag, 1 artillery and 2 infantry
Romania : 1 flag, 1 armour
Albania : 1 flag, 1 armour and 1 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 artillery and 1 factory_major
Libya : 1 flag, 1 artillery and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
95 Sea Zone : 1 flag, 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Bulgaria : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 38 / 68
Russians : 37 / 37
Japanese : 29 / 30
Americans : 53 / 76
Chinese : 11 / 16
British : 32 / 38
UK_Pacific : 18 / 19
Italians : 12 / 14
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Philippines
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to Dutch New Guinea
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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scr?
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Scrambles:
1 UK fighter to SZ 109
2 UK fighters to SZ 110 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 2 armour, 1 battleship, 1 cruiser, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
2 armour moved from Yugoslavia to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
8 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Southern France to Holland Belgium
1 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
10 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 fighter moved from Western Germany to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 armour moved from France to Germany
1 mech_infantry moved from Western Germany to Slovakia HungaryCombat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eastern Poland
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 cruiser
British defend with 1 battleship, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 bombers and 1 cruiser in 110 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 1 : 3/5 hits
2 bombers owned by the Germans , 1 cruiser owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
British win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Germans: 2 bombers and 1 cruiser
Casualties for British: 2 destroyers
Battle in Holland Belgium
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Holland Belgium, round 1 : 3/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bessarabia
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 fighter
British defend with 1 fighter and 1 transport
Germans roll dice for 1 fighter in 109 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Baltic States
Germans attack with 1 artillery and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 10 infantry in Baltic States, round 1 : 2/11 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
3 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to FinlandPlace Units - Germans
1 fighter and 1 infantry placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
2 armour and 2 mech_infantrys placed in Germany
1 battleship, 1 carrier, 1 cruiser and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 mech_infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Romania : 1 flag, 2 artilleries and 8 infantry
Germany : 1 flag, 3 aaGuns, 5 armour, 1 factory_major and 2 mech_infantrys
Norway : 1 flag, 1 infantry
Holland Belgium : 1 flag, 3 aaGuns, 2 armour and 1 artillery
Baltic States : 1 flag, 1 artillery and 10 infantry
Eastern Poland : 1 flag, 2 artilleries and 4 infantry
Bessarabia : 1 flag, 3 armour and 1 infantry
112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser and 2 transports
127 Sea Zone : 1 flag, 2 infantry and 1 transport
Yugoslavia : 1 flag, 1 armour and 1 mech_infantry
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 45 / 50
Russians : 35 / 37
Japanese : 29 / 30
Americans : 53 / 76
Chinese : 11 / 16
British : 29 / 38
UK_Pacific : 18 / 19
Italians : 12 / 14
ANZAC : 14 / 19
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
8 infantry moved from Belarus to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 12 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 12 infantry and 1 mech_infantry in Eastern Poland, round 1 : 3/13 hits
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 1 : 0/6 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 12 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/13 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 0/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 12 infantry and 1 mech_infantry in Eastern Poland, round 3 : 3/13 hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 4 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 3 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Bessarabia, round 1 : 3/7 hits
Germans roll dice for 3 armour and 1 infantry in Bessarabia, round 1 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits
Germans roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/4 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Caucasus to Ukraine
1 artillery moved from Vyborg to Novgorod
1 aaGun moved from Vyborg to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
10 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Yakut S.S.R. to Amur
1 tactical_bomber moved from Yakut S.S.R. to Amur
1 fighter moved from Yenisey to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
scramble?
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No scramble.
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 cruiser and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 17 Sea Zone
1 cruiser moved from 19 Sea Zone to 17 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 carrier moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from Manchuria to Guam
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 2/4 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 3/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Japanese roll dice for 1 tactical_bomber in Philippines, round 2 : 1/1 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Philippines
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 17 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 cruiser and 1 transport in 17 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Iwo Jima, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 2 bombers
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 2 bombers in Guam, round 1 : 0/2 hits
Americans roll dice for 1 fighter in Guam, round 1 : 0/1 hits
Japanese roll dice for 2 bombers in Guam, round 2 : 2/2 hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Guam
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Chahar
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from Guam to Jehol
1 carrier moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 cruiser and 2 submarines placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun, 1 armour and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 2 bombers
Manchuria : 1 flag, 1 aaGun, 1 artillery, 5 fighters, 10 infantry and 6 tactical_bombers
Suiyuyan : 1 flag, 1 artillery
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
36 Sea Zone : 1 flag, 1 carrier
35 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 cruiser and 2 submarines
17 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
6 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 44 / 50
Russians : 36 / 41
Japanese : 34 / 35
Americans : 52 / 76
Chinese : 9 / 16
British : 29 / 38
UK_Pacific : 18 / 19
Italians : 12 / 14
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Kamikazes?
-
1 kam token plz sir
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 7 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from Wake Island to 17 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern FranceCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 17 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans and 1 cruiser owned by the Italians lost in 93 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiser and 1 fighter
Battle in Southern France
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Southern France from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from Wake Island to Guam
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4,3
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 6 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
6 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 1 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 : 1/6 hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 3 infantry
Chinese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 1 : 2/9 hits
Japanese roll dice for 3 infantry in Kiangsi, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 artillery placed in Hopei
2 artilleries placed in Kiangsi
1 artillery placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Combat Move - British
1 unit repaired.
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Yunnan to French Indo China
3 infantry moved from Shan State to French Indo China
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 artillery moved from Persia to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 carrier
British roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 fighter in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 36 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter in 36 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 95 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in French Indo China
British attack with 5 infantry
Japanese defend with 2 infantry
British roll dice for 5 infantry in French Indo China, round 1 : 0/5 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 4 infantry in French Indo China, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 3 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 3 infantry in French Indo China, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in French Indo China, round 4 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits
British roll dice for 2 infantry in French Indo China, round 6 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 6 : 0/1 hits
British roll dice for 2 infantry in French Indo China, round 7 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Alexandria
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 1/3 hits
1 armour owned by the British lost in Alexandria
retreated to Alexandria
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 3 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/6 hits
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits
Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 3 infantry in Iraq, round 1 : 3/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 36 Sea Zone to Kwangsi
3 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Albania to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Romania to Northern Italy
5 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Kenya to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Libya
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Greater Southern Germany to Slovakia HungaryCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 1 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 armour in Southern France, round 2 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 1 : 0/2 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
1 bomber moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 flag, 1 artillery and 2 infantry
Romania : 1 flag, 5 infantry
Tobruk : 1 flag, 1 artillery
Northern Italy : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory_major and 6 infantry
Libya : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 50
Russians : 36 / 41
Japanese : 29 / 35
Americans : 52 / 78
Chinese : 12 / 17
British : 33 / 36
UK_Pacific : 23 / 23
Italians : 15 / 15
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Kamikaze??





